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Type-Moon Vs Capcom 2 is the sequel to the 2D crossover fighting game of Type-Moon Vs Capcom, it will be available for the PlayStation 4 console, the Playstation Vita and Nintendo 3DS handhelds and the PC. As with the previous game, the development of Type-Moon Vs Capcom 2 will again be used with the Taito Type X2 cabinet, and Takashi Takeuchi (co-founder of Type-Moon and famed artist) will once again be the main designer for the game, doing the illustrations of all characters and artwork.

All 52 playable characters from the previous game will be in the roster, while 20 new characters (10 each from the Type-Moon and Capcom universes respectively) will make their debut, including some that appeared in the previous title. This totals the roster to 72 characters, plus a final, unplayable boss exclusive this game.


Prologue/Backstory

Jedah's plans to use ORT, the ultimate being of Mercury, into a vessel as the new 'Fetus of God' were thwarted when the combined efforts of the heroes from the Type-Moon and Capcom universes destroyed the alien Dead Apostle. The combined powers used to defeat of one of the Aristoteles however, was sensed by a being who is known to devour the souls of strong warriors. This creature desires to find and fight those whose powers he sensed, the desire to consume them being his one and only goal. 

"The souls of strong warriors shall be devoured."


Game Modes and Gameplay

Game Modes

The optional game modes in the main section that are available in Type-Moon Vs Capcom are as follows:

Arcade Battle - Where you play and fight in a number of 7 battles against CPU controlled characters before proceeding to battle against the Sub-Boss and Final Boss of the game. You can play Arcade Battle with a team of three characters or just go solo with a single character.

Versus Battle - This is where you and another player can battle against each other (or against the computer) with a single character, or with a team of three characters. You have the option to save replays on this mode and view them in Gallery.

Time Attack - Similar to Arcade Battle, but under different settings, Time Attack enables you to beat the game as quick as possible.

Survival - By choosing a playable character (or a team of 3), you must go through a gauntlet against all the playable characters in the game and survive.

Challenge Mode - Challenge Mode returns with many challenges from the previous Type-Moon Vs Capcom game, along with brand new ones.

Saikyo Tiger Dojo - Taiga Fujimura and the ever hopeless, self-proclaimed strongest fighter Dan Hibiki return to help you in how to play Type-Moon Vs Capcom 2. GAOO!!!

Training - This is where you can practice and hone your skills with any character.

Gallery - This section is where you can view the illustrations of the characters, the CG scenes in Arcade Battle, more artwork, profiles, music, and finally saved replays of battles in Versus.

Options - Basically where you can change the settings of the game, such as difficulty, sound, colour etc. you can also load or save your progress here.

Gameplay

Just like the previous game, the gameplay to Type-Moon Vs Capcom 2 is similar to how you play familiar Capcom fighting games which is usually three punch buttons, three kick buttons and the ability to taunt. Every character has a unique specific set of commands called Special Moves, they also have a three powerful techniques which can be activated if their power guage which is located at the bottom of the fight screen. Level 1 allows you to execute a Super Arc Combo, getting your power gauge to Level 3 gives you the opportunity to use the Ultra Arc Combo and finally, reaching Level 5 MAX enables you to use your character's most powerful technique which is labelled Ultimate Phantasm Combo, which is a trump card and a sure killing blow against your opponent in most circumstances. New to Type-Moon Vs Capcom 2 is that when you are playing a team of 3 characters, when battling you can switch between team members and even perform unique team combos when switching.

Playable Characters

(NOTE: I would appreciate if you do not suggest any more characters. 72 is far enough characters in a roster, especially in a crossover. Guest characters are also a no go, please respect the wishes of the person who made this game idea. With gratitude).

These are the 72 playable characters and the final boss (unplayable) that will be in the game, each side has 36 characters each to choose from. All the new characters making their exclusive debut in Type-Moon Vs Capcom 2 are highlighted in bold


TYPE-MOON characters

1 SABER Fate/Stay Night
2 ARCUEID BRUNESTUD Tsukihime
3 ARCHER Fate/Stay Night
4 LANCER Fate/Stay Night
5 RIDER Fate/Stay Night
6 BERSERKER Fate/Stay Night
7 SHIROU EMIYA Fate/Stay Night
8 RIN TOHSAKA Fate/Stay Night
9 BAZETT FRAGA McREMITZ Fate/Hollow Ataraxia
10 LUVIAGELITA EDELFELT Fate/Hollow Ataraxia
11 LANCER (ZERO) Fate/Zero
12 RIDER (ZERO) Fate/Zero
13 WAVER VELVET EL-MELLOI II Fate/Zero
14 SABER NERO Fate/Extra
15 CASTER Fate/Extra
16 RULER Fate/Apocrypha
17 SABER OF RED Fate/Apocrypha
18 ASSASSIN OF RED Fate/Apocrypha
19 SABER OF BLACK Fate/Apocrypha
20 LANCER OF BLACK Fate/Apocrypha
21 SHIKI TOHNO Tsukihime
22 CIEL Tsukihime
23 AKIHA TOHNO Tsukihime
24 HISUI & KOHAKU Tsukihime
25 SATSUKI YUMIZUKA Tsukihime
26 NRVNQSR CHAOS Tsukihime
27 AOKO AOZAKI Tsukihime
28 NECO-ARC Tsukihime
29 BARTHOMELOI LORELEI Tsukihime (Character Material)
30 KOUMA KISHIMA Kagetsu Tohya
31 SION ELTNAM ATLASIA Melty Blood
32 NIGHT OF WALLACHIA Melty Blood
33 RIESBYFE STRIDBERG Melty Blood: Actress Again
34 SHIKI RYOUGI Kara no Kyōkai
35 GILGAMESH Fate/Stay Night
36 SABER ALTER Fate/Stay Night


CAPCOM characters

1 RYU Street Fighter
2 MORRIGAN AENSLAND Vampire/Darkstalkers
3 CHUN-LI Street Fighter II
4 M. BISON Street Fighter II
5 AKUMA Super Street Fighter II Turbo
6 ALEX Street Fighter III
7 ORO Street Fighter III
8 URIEN Street Fighter III Second Impact
9 JURI HAN Super Street Fighter IV
10 RASHID Street Fighter V
11 SAKURA KASUGANO Street Fighter Zero/Alpha 2
12 JON TALBAIN Vampire/Darkstalkers
13 BISHAMON Vampire/Darkstalkers
14 DONOVAN BAINE Vampire Hunter/Darkstalkers' Revenge
15 HSIEN-KO Vampire Hunter/Darkstalkers' Revenge
16 LILITH AENSLAND Vampire Saviour/Darkstalkers 3
17 JEDAH DOHMA Vampire Saviour/Darkstalkers 3
18 MASAMUNE DATE Sengoku Basara
19 YUKIMURA SANADA Sengoku Basara
20 SASUKE SARUTOBI Sengoku Basara
21 TADAKATSU HONDA Sengoku Basara
22 KEIJI MAEDA Sengoku Basara 2
23 NAOTORA II Sengoku Basara 4
24 SAMANOSUKE AKECHI Onimusha: Warlords
25 CODY TRAVERS Final Fight
26 GUY Final Fight
27 AKIRA KAZAMA Justice Gakuen/Rival Schools
28 ZERO Mega Man X
29 AMATERASU Ōkami
30 LANCELOT Knights of the Round
31 FIREBRAND Ghosts 'n Goblins
32 LEO Warzard/Red Earth
33 TESSA Warzard/Red Earth
34 ASURA Asura's Wrath
35 NOBUNAGA ODA Sengoku Basara
36 EVIL RYU Street Fighter Zero/Alpha 2


Final Boss

NECALLI Street Fighter V


Stage List

  1. Suzaku Castle
  2. Deserted Chateau
  3. Fuyuki City Bridge
  4. Millenium Castle
  5. Twilight Plains
  6. Forgotten Abbey Ruins
  7. Metro City
  8. Hanging Gardens of Babylon
  9. Forgotten Waterfalls
  10. Clock Tower
  11. Nagusame Shrine
  12. Demon World Casino
  13. Limbo Route
  14. Resting Place (Rain)
  15. Resting Place (Final Boss)
  16. Training Arena

Trivia

  • Originally, the final boss of the game was going to be Oni Akuma, however the position was given to Necalli from Street Fighter V instead. The reason for this was because Capcom deeply regretted what they did to Necalli in the Street Fighter V's cinematic story, "A Shadow Falls". Therefore to make up for what they did, gave him a position in Type-Moon Vs Capcom 2 as its final boss and show the player how serious a threat he is to the characters.
  • Shirou Emiya of Fate/stay night was heavily demanded to be included for Type-Moon Vs Capcom's roster and then as DLC. However, the creator behind it refused, pointing out that Shirou's fighting style and abilities would be similar to that of Archer. Shirou was eventually included for Type-Moon Vs Capcom 2.
  • Lancer (Zero), Saber Nero and Sasuke Sarutobi were three characters that the creator wanted to put in the prequel Type-Moon Vs Capcom, but he decided not to stating that he didn't wish for the roster to be more bigger than it already was.
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