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*The Embry Archipelago |
*The Embry Archipelago |
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+ | *[[The Warzone/The Embry Civil War|The Embry Civil War]] |
*[[The Warzone/The Embry Archipelago after the War|The Embry Archipelago after the War]] |
*[[The Warzone/The Embry Archipelago after the War|The Embry Archipelago after the War]] |
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* The Factions of the Waste |
* The Factions of the Waste |
Revision as of 13:48, 17 May 2022
The Minutemen Survivors are one of the eighteen core factions in The Warzone.
Description
*TBA*
Lore Articles
- The Embry Archipelago
- The Embry Civil War
- The Embry Archipelago after the War
- The Factions of the Waste
- The Wasteland Survival Guide
- The Mutated Flora and Fauna of the Wasteland
- Survivors Network
Tactics
Relations
- Necromunda Insurgents: At War
Notable Locations
Notable characters
- Piper Wright: Survivors EVA
- Yes Man
- Robert Edwin House
- Anna
- Joshua Graham
- President Tandi
- Preston Garvey
- The Mechanist
Legendary Generals
- Arthur Maxson: General of the Brotherhood of Steel
- Sviatoslav Konstantinovich "Miller" Mel'nikov: General of the Voshkod Exiles
Commandos
- Courier Six: Aquila Remnant Commando
- Dixie: Brotherhood of Steel Commando
- Umagon: The Forgotten Commando
- Artyom: Voshkod Exiles Commando
Sub-factions
- Aquila Remnant
- Brotherhood of Steel
- The Forgotten
- Voshkod Exiles
Arsenal
Main Article: The Warzone/Survivors Arsenal
Mechanics
No-tiering
Uniquely, the Survivors are one of the few factions that lacks a tier system, allowing them to get specialized units much faster compared to others. But their vehicles are initially overpriced for their power, requiring global upgrades to be equal to their equivalents, and their commandoes are noticeably weaker, being more support focused and will lose to other commandoes. Combined this with their faction's bad economy means that casualties must be kept at a minimum
Global Upgrades
The Survivors are unique in numerous aspects, Global Upgrades being one of them. Global Upgrades, once researched, will affect Survivor vehicles, ships and aircraft. A force of Survivor vehicles, once fully upgraded, is just as good if not better than a comparable force of any other factions.
Health | Units are bulked up with greater mass, redundant compartmentalization, sandbags, and crew safety features. All Confederate vehicles gain 125% health, and will automatically self-repair at a rate of 1 health per second. |
Power | Better ammunition stocks, longer barrels, more potent explosives, and better accuracy lead to much more effective weapons. All vehicle weapon damage is increased to 130%, and explosive weapons have a 125% radius increase. |
Speed | Superchargers, high-grade fuel, turboprops, and tuned suspensions make for much faster vehicles. All vehicles move at 150% standard speed, and ability cooldowns are reduced to 75%. |
Rate of Fire | Autoloaders, filed down mechanisms, and removed safety features have led to increased reload rates and rates of fire. Rate of fire increased by 165%. Units with limited ammo will have 150% ammo storage. |
Armor | Spaced and composite armour, new alloys, and active or reactive armour systems give greater resistance to damage than usual. Vehicles switch to an improved version of their current armourtype, taking reduced damage from all weapons. Heavily armoured vehicles will have notably strengthened front armour. |
Vision | Improved viewfinders, targeting computers, starlight scopes and other improvements have increased the range and situational awareness of all vehicles. Units will have 125% vision range and a 10% range increase on all weapons. |
These upgrades are for free, but each requires three minutes to develop. While it is being developed, it locks off all other options; you cannot build a dozer or start research on another upgrade without cancelling the one currently in progress.
Structures
Basic Structures
Name | Cost | Built By | Requires | Voice actor(s) | Quote(s)/sound effect(s) |
---|---|---|---|---|---|
Vault | |||||
Nuclear Generator | |||||
Radar Dome | |||||
Tent Barracks | |||||
Vehicle Warehouse | |||||
Trading Post | |||||
Service Pad | |||||
Airpad | |||||
Shipyard |
Defense and Support structures
Name | Cost | Built By | Requires | Armaments | Voice actor(s) | Quote(s)/sound effect(s) |
---|---|---|---|---|---|---|
Sandbag Wall | ||||||
Concrete Walls | ||||||
Security Gate | ||||||
Camo Pillbox | ||||||
Turret | ||||||
Quad Gun | ||||||
Launch Rail | ||||||
PAWI Tower | ||||||
Ack-Ack Gun Carriage | ||||||
Pumpjack Tower |
Upgrades
General Powers
Name |
---|
Rank 1 |
Hot Feet |
Decoy Drop |
Survivors Yell |
Always Ready, Always There |
Rank 3 |
Rank 5 |
Minedrop |
Air Raid Measures |
Subterranean Ambush |
Beatdown |
Radar Scan |
Sabotage |
Dive Bombing |