If The Art Of Martial 1 proves to be a success a second game should be made focusing on martial arts based on weapons. Weapons fighting can even be captured in advance during production of The Art Of Martial 1.
Martial Artists[]
Hiroshi Fujioka | Judo, Bato-Dou, Tou-Dou, Ko-Gatana-Koshin Dou, Ko-Ai-Do | February 19, 1946 (age 74) |
Steve Blackman | Escrima, Tae Kwon Do | September 28, 1963 (age 56) |
Diana Lee Inosanto | Escrima, Jeet Kune Do | May 29, 1966 (age 53) |
Jasmine Simhalan | Silambam, Kalarippayattu | 13 November 1970 (age 49) |
Ray Park | Northern Shaolin Kung Fu, Wushu | 23 August 1974 (age 45) |
Danny Chan Kwok-Kwan | Jeet Kune Do | 1 August 1975 (age 44) |
Katerina Tarnouska | Asgarda | 1979 (age 41) |
Davis Aurini | Cinematic | September 25th, 1981 (age 39) |
Angel Williamson | Judo, Tae Kwon Do, Hadou | 2013 (age 7) |
Game's Martial Arts Style[]
The rule for multiple weapons is that they must be kept on the performer's person at all times. The character combination determines which weapon both characters will fight with. The performers get to decide on which martial arts weapons they demonstrate with. The game will take complex weapon's clashing into effect.
Basic | Trick | Maniac | Another | |
---|---|---|---|---|
1 | Horizontal | Horizontal | Horizontal | Basic Move |
2 | Vertical | Vertical | Vertical | Advanced Move |
3 | Special Move | Special Move | Special Move 1 | Special Move 1 |
4 | Kick | Kick | Kick | Kick |
5 | Guard | Guard | Guard | Guard |
6 | Throw | Throw | Throw | Throw |
7 | Change Stance | Change Stance | Change Stance | |
8 | Special Move 2 | Special Move 2 |
Production[]
The final roster must be decided before motion capturing can begin since each performer must duel with one of every other performers' weapon of choice.