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Final Smash is a mode in Super Smash Bros. Ultimate: Definitive Edition. It acts as a remake/re-imagining of World of Light, though taking more inspiration gameplay & story-wise from Subspace Emissary. (Note: I'm not a professional writer. Sorry if you find any problem with how I wrote or paced this story or if what I'm describing feels repetitive.)

Changes from World of Light[]

  • The gameplay has been changed into playing similarly to Subspace Emissary, being a side-scrolling adventure game similar & focuses on platforming & defeating groups of enemies, while also collecting spirits from the Light & Dark Clones, which can be equipped for each character.
  • Doesn't have long load times.
  • You start with the Mii Fighters, instead of Kirby to get rid of the Sakurai bias.
  • The Light, Dark & Light/Dark Realms are now split into levels with sections that end with a boss.
  • There's more story cutscenes, though the characters are silent like in Subspace Emissary as well as to avoid complaints of bad dialogue or delivery & are done in real-time instead of pre-scripted to keep consistency while ironing any & all possible clipping.
  • Galeem & Dharkon are given more personality & clearer motivations, though retaining their amorality.
  • You can bring up to 3 characters into boss fights again with the bosses' health bars increased to compensate.
  • Any Assist Trophies that are playable in Assist Smash can help during levels & boss fights.
  • The freed bosses will also partake in some battles.
  • Stocks are removed, so the difficulty could be based around the level design & challenges, though you do lose points for every death.
  • There's only 2 endings: The Normal Ending & The True Ending with the bad endings removed due to being inconsequential.

Plot[]

The story begins with Master Hand & Crazy Hand watching over the various worlds after the events of Subspace Emissary, thinking that with the newcomers that they would be better prepared for any danger. They head to check Master Core & are shocked to see that it’s been stolen before the former is snatched by a set of wings, while the latter is snatched by tentacles afterward. It cuts to Kirby sleeping under a tree until he's woken up by Meta Knight, King Dedede & Bandana Waddle Dee where they noticed that Master Hands are attacking Dream Land. They then get a call from Fox who wants everyone to meet him, Falco, Wolf & Krystal on a cliff, causing Kirby, King Dedede, Meta Knight & Bandana Dee to get a headache upon Fox showing them Galeem. Meta Knight then takes the rest onto the Halberd to meet up with the others.

It cuts to a close-up of a blaster aimed at the horizon, revealing Fox as the camera then zooms out & pans to the left, revealing that he's addressing some of the playable cast, all of whom have been summoned to the edge of a cliff, though some are rubbing their heads as they recover their headaches. The camera then pans upward to reveal Galeem, who's currently accompanied by a looming army of Master Hands that's slowly approaching the mount before several Master Hands rush at them, while every other Master Hand surrounding Galeem slowly disintegrates into a glowing, blue streak of light that ends up being absorbed by Galeem. This causes Shulk envisions the downfall of his comrades & points towards Galeem as everyone stops & sees a singularity between Galeem & his now-absorbed Master Hand army as he creates a black hole, which soon collapses, creating an array of beams of intense light.

The beams of light rapidly approaching the cliff where some of the fighters are situated. As they aim downwards to consume the fighters with Waluigi being the 1st victim, Link successfully deflects 3 beams before succumbing to a 4th beam. Samus attempts to fire at the beams, but it's to no avail before she's engulfed by one. Both Zelda & Mewtwo simultaneously attempt to reflect the beams, before being immediately decimated. Sonic, Tails & Pikachu attempt to outrun the beams, with the former attempting to assist Pikachu in escaping, but all 3 are ultimately disintegrated. Donkey Kong goes forward to try to deter the beams of line. King K Rool, knowing that DK had a better chance of survival than the rest, took a beam instead. Donkey Kong, seeing his sacrifice, tried to grab Diddy Kong to escape but both get evaporated before he could reach him, but Diddy manages to escape. Bayonetta successfully dodges 3 beams at once, but is disintegrated by yet another beam of light as soon as she retains her original form. Bowser attempts to fight off Galeem's beams of light, only to fail & be consumed. Captain Falcon attempts to get into his Blue Falcon in order to escape the onslaught, but both he & his vehicle are destroyed just as quickly. Lucario teleports away from 1 of the beams, finding itself behind Greninja, who jumps upward to successfully escape from a beam. Unfortunately, this was all for naught as the beam Greninja hops over ends up engulfing Lucario instead & yet another beam of light reaches Greninja in midair after Zero pushes him out of the way.

The Inklings & Octolings use their Splattershots to shoot ink onto the ground and then try to hide in it, only to have yet another of Galeem's beams of light ram into the ground, decimating them. Falco is shown in his Arwing attempting to make his escape, but his exceptional flying skills are just not enough to evade the persistent tendrils of light & ends up getting taken down by multiple beams all at once. Bomberman had strewn bombs prior to the combined attack & attempted to set them off but the beams of light evaporated him before he could. Ness & Lucas all tried to use PSI Magnet to to absorb the blast which they were marginally successful for the 1st few seconds but it overloaded their barrier & were consumed. Min Min was able to deflect 3 beams before being consumed herself. Fox tries to use his Reflector, but it breaks & is destroyed. Captain Toad tries to rush Peach to safety & attempted to act as a shield when the beam approached but all were evaporated. Daisy foolishly tried to take it on with her Frying Pan & was instantly evaporated as she swung her pan at the beam of light. Ganondorf had transformed into his Beast Ganon form to try & repel the beams of light, but was decimated. Pit flies away, bestowed unto him by Palutena, who, along with Medusa & Viridi attempts to buy him more of a chance to escape by summoning a Reflect Barrier in the hopes of suppressing Galeem's attack, but simply vaporized by a beam, which causes him to lose their ability to fly, resulting in him getting wiped out by a beam of light in midair. A lone cardboard box is shown on the cliff's edge, hiding away Snake, only to have a beam prove his attempt futile. Both Rosalina & Diddy attempt to fly away from the onslaught, but are eventually swallowed by the beams. Finally, a group consisting of the Ring Fit Trainee, Duck Hunt, Banjo & Kazooie & Isabelle eventually end up getting engulfed by the light.

Meta Knight manages to fend off 2 beams before being engulfed. Seizing the chance, Dedede used his Jet Hammer to launch Kirby high into the sky so Kirby could use his warp star to escape. He was evaporated, knowing there was some hope. After deviating from many of them, the frequency of the Warp Star's blipping noise increases rapidly in intensity as Kirby attempts to push its power to its absolute limit, resulting in it moving at warp speed, temporarily warping Kirby to another plane of existence, which Galeem notices & chases after him as his beams are then shown atomizing multiple non-playable characters into oblivion. Galeem chases after Kirby & finally consumes him after going through several worlds. Eventually, the deadly light erases the entire Omniverse, leaving nothing in its wake. The planet on which the ordeal started is now left as nothing more than a barren wasteland, with its remains currently inhabited by the now-hostile souls of non-playable characters. Galeem then reappears, wiping his core as he places Kirby in his spot & creates clones of everyone using his essence & Master Core to capture the spirits. He then starts crafting its new world, using parts of the world he destroyed & using Master Hand to place them, while sending everyone to capture all spirits to consume the darkness within them.

Later on a field near the Find Mii universe, a dark portal as Dharkon has its eye on 1 of its tentacles to look around to what Galeem has done & notices the Mii Brawler, Mii Swordfighter & Mii Gunner looking around for more spirits. It gets the idea to uncorrupt them to give Galeem some trouble, so it would be easier for it to steal some of the characters & locations Galeem has & then grabs the Brawler as it breaks its control over him before doing the same doing the same to the Swordfighter & Gunner before disappearing. Once freed, they look towards a vast landscape consisting of various areas, some of which are recognizable as coming from the fighters' old worlds & now have to find & rescue everyone in the game.

World 1: Find Mii[]

1-1: Perilous Prairie[]

As they enter their home universe in Perilous Prairie, some Light Clones notice & attack them due to not giving the aura Galeem gave them.

Level 1-1A Defeat the enemies.
  • Mii Brawler (Unlocked)
  • Mii Swordfighter (Unlocked)
  • Mii Gunner (Unlocked)
  • Light Clones (Enemies)

After defeating them, they notice the clones contained spirits & each decide to use them to help them in case things get hairy as they continue to wade through Perilous Prairie.

Level 1-1B Reach the end of the level.
  • Slimes (Enemies)
  • Light Clones (Enemies)

The Miis eventually find Poochy & Nintendog getting into a little scuttle, which they were able to settle before the 2 attack them with Poochy in particular trying to push them down a cliff, only for the Swordfighter to use his sword like a stick & throws it to them, causing the 2 dogs collide with each other & pass out. Isabelle then appears & lunges at them.

Level 1-1C Defeat all the opponents.
  • Isabelle (Opponent, Unlocked)

Isabelle falls over as the 2 dogs then wake up & greet the Miis as they then pet them. Poochy & Nintendog then start licking Isabelle as she wakes up & rubs her head. She then hugs the Mii Brawler as she cries before calming down & joins them as they head towards the Bewitching Bog.

1-2: Bewitching Bog[]

Level 2-1A Reach the end of the level.
  • Gastlys (Enemies)
  • Slimes (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, they notice the Nintendog is being grabbed by a Piranha Plant, while Poochy is barking at a bush. A goose then pops its head out & honks at Poochy before taking the Swordfighter's sword before he gets it back & a fight breaks out.

Level 1-2B Defeat all the opponents.
  • Piranha Plant (Opponent, Unlocked)
  • Goose (Opponent, Unlocked)

Goose is knocked into Piranha Plant as they fall into the bog. The Miis & Isabelle then jump inside to rescue them as Goose then recovers & helps them pull Piranha Plant out of the water. Piranha Plant then wakes up & eats a Gastly that tried to sneak up on them as it & Goose then joins the others.

1-3: Ransacked Ruins[]

They reach the ransacked where they get attacked by Tetriminos that start falling from the sky as Goose finds the box using to spawn them & takes it towards the others for destroy it, but after breaking, it reforms, now out of Galeem's control, which everyone decides to use in certain cases, though they have to be careful not to make a straight line or else they'll disappear.

Level 1-3A Reach the end of the level.
  • Gastlys (Enemies)
  • Stoneborns (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, they see several Gastlys flies in their direction, but realize that they're not attacking them, since it's revealed that they're being chased & eaten by Pac-Man due to a force of habit who then attacks them.

Level 1-3B Defeat all the opponents.
  • Pac-Man (Opponent, Unlocked)

Pac-Man then collapses as Galeem's control breaks before waking up & thanking everyone for rescuing him & joins the group as several flies follows them.

1-4: Restless Rise[]

The group then reaches Restless Rise where they noticed that a Master Hand is commanding a group of enemies & have to reach it.

Level 1-4A Reach the end of the level.
  • Gastlys (Enemies)
  • Slimes (Enemies)
  • Axe Knights (Enemies)
  • Light Clones (Enemies)

The group reaches the Master Hand clone, only for them noticing that it's holding something, which it then releases to reveal the Angry Video Game Nerd who then attacks them as some enemies join him.

Level 1-4B Defeat all the opponents.
  • Angry Video Game Nerd (Opponent, Unlocked)
  • Gastlys (Enemies)
  • Slimes (Enemies)
  • Axe Knights (Enemies)

The Nerd then collapses as his glasses fall out & the Master Hand tries to crush him for failing it, but is stopped by the group.

Level 1-4C Defeat Master Hand.
  • Master Hand (Opponent)

The Hand explodes & the Nerd wakes up after Goose pecks at him and looks around, thinking he had too much to drink & gets startled by the spirits that were rescued. He then joins the group as thanks for saving him from the Hand & they head to the Forest of Sorrow.

1-5: Forest of Sorrow[]

Level 1-5A Reach the end of the level.
  • Slimes (Enemies)
  • Axe Knights (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the Nerd notices a bunch of flies buzzing around himself & tries to swat them away. The rest of the group then start noticing flies buzzing around them as well & get ambushed by a massive hand holding a flyswatter.

Level 1-5B Defeat all the opponents.
  • Flies & Hand (Opponent, Unlocked)

The Hand collapses as the flies plummet to the ground, which surprises the group, realizing that the 2 are connected. It then recovers as the flies fly back up & joins the group.

Level 1-5C Reach the end of the level.
  • Slimes (Enemies)
  • Axe Knights (Enemies)
  • Reapers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, they get attacked by various fists, feet, torsos & flowers that come from the trees or from the sky, which they learn came from the Ring Fit Trainee who then attacks them.

Level 1-5D Defeat all the opponents.
  • Ring Fit Trainee (Opponent, Unlocked)

She then collapses as the flame that she was burning fades & drops Ring. Mii Gunner picks up Ring to wake him up, which she does & then wakes the Ring Fit Trainee. She then gives everyone a smoothie as a thanks, then joins the group & scouts ahead to stay active.

1-6: Castle of Darkness[]

The group reaches the Castle of Darkness which they find rather particular since Galeem is supposed to represent light & begin their journey inside. Galeem, meanwhile, gets alerted of their presence while it began to notice some fighters are missing & sends a rather an orange spirit orb into the castle.

Level 1-6A Reach the end of the level.
  • Gastlys (Enemies)
  • Slimes (Enemies)
  • Axe Knights (Enemies)
  • Reapers (Enemies)
  • Light Clones (Enemies)

The group eventually reaches the top of the castle where they notice the spirit orb, which forms into the Dark Emperor. The Brawler, Swordfighter & Gunner walk in front of the group to confront him & the battle begins.

Level 1-6B Defeat the Dark Emperor.
  • Dark Emperor (Boss)

He collapses to the ground as the fighters soon follow. The castle then collapses as the Dark Emperor then wakes up, grabs the group & takes them out of the area. Meanwhile, the group is having a nightmare where Galeem is stabbing them with a lance made of its wings. They all wake up, surprised that they did it at the same time & noticed that the Dark Emperor has been protecting them from Light Clones, but are thankful as they then head on to the Mushroom Kingdom.

World 2: Mushroom Kingdom[]

2-1: Toad Town[]

The group reaches Toad Town where they try to look for anyone & end up finding Yoshi who attacks them.

Level 2-1A Defeat all the opponents.
  • Yoshi (Opponent, Unlocked)

Yoshi collapses as the aura fades away & some of the group pick him up & carry him to 1 of the Toad Houses. He then recovers as he jumps in place to thank them for rescuing them & joins them to look for Mario, but are forced to retreat to Peach's Castle as they would know Peach will probably be there unless she's with Bowser.

Level 2-1B Reach the end of the level.
  • Goombas (Enemies)
  • Koopa Troopas (Enemies)
  • Bullet Bills (Enemies)
  • Spinies (Enemies)
  • Shy Guys (Enemies)
  • Lakitus (Enemies, Unlocked)
  • Light Clones (Enemies)

Before they close the doors on Peach's Castle, the Gunner notices a Lakitu has survived, but isn't giving off Galeem's aura, so she then grabs it as Yoshi then grabs her before the rest lock the doors.

2-2: Peach's Castle[]

The group meets Peach in the castle foyer who presses a button on the wall, opening a trap door below them, causing them to fall with Yoshi using his Flutter Jump to stay up, but fails & falls in too. She then laughs, but gets hit with a Spiny as the Lakitu didn’t fall, plucks a turnip & throws it at it, causing it to fall down. Peach then sends several Light Clones & other enemies to the dungeons to make sure the group is dealt with.

The group then wakes up, noticing that they all are in Peach’s dungeon & then catch Yoshi & the Lakitu. They then hear several footsteps from upstairs & the Nerd signals them to head to the top of the castle to rescue Peach & start fighting their way as well as the Lakitu ingests a spirit as well.

Level 2-2A Reach the end of the level.
  • Goombas (Enemies)
  • Koopa Troopas (Enemies)
  • Shy Guys (Enemies)
  • Chain-Chomps (Enemies, Unlocked)
  • Light Clones (Enemies)

After reaching the end of the level, they noticed a Chain-Chomp that survived with the Lakitu removing its post as it runs up the stairs while the group, except the Lakitu, hangs on, grabbing & eating a spirit from a dead Light Clone along the way as it felt the energy emanating from the group. They reach the top of the castle where Peach sends some enemies to deal with them, while signaling Bowser’s Airship to help her.

Level 2-2B Defeat all enemies.
  • Goombas (Enemies)
  • Koopa Troopas (Enemies)
  • Koopa Paratroopas (Enemies)
  • Bullet Bills (Enemies)
  • Spinies (Enemies)
  • Shy Guys (Enemies)
  • Lakitus (Enemies)
  • Light Clones (Enemies)

After defeating the enemies, Peach then fights the group while Bowser’s Airship & fires at them.

Level 2-2C Defeat all the opponents.
  • Peach (Opponent, Unlocked)

Peach then falls off the top of her castle, but is saved by a mechanical arm from Bowser’s Airship & taken in. The group feels that Peach has been freed & jump to the ship, so they could meet up with her before it gets too far with the Lakitu grabbing the Chain-Chomp.

2-3: Bowser's Airship[]

Peach is locked in a cell after the Light Clones notice that she's not giving off Galeem's aura as they headed off Bowser's Castle to lock her up in a cage. She finds a secret passage in her cell after thrown in & goes inside of it that Light Clones of Mario & Luigi notice this & tear off the cell door & alerted the others, which the group who are hiding at the moment find out after seeing the Light Clones feel tense.

Level 2-3A Reach the end of the level.
  • Goombas (Enemies)
  • Koopa Troopas (Enemies)
  • Shy Guys (Enemies)
  • Chain-Chomps (Enemies)
  • Fire-Walking Piranha Plants (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Peach reunites with Mario, kisses his forehead as he takes his hat & joins the group. She then notices a claw coming at her & dodging out of the way to reveal Bowser Jr..

Level 2-3B Defeat all the opponents.
  • Bowser Jr. (Opponent, Unlocked)
  • Bullet Bills (Enemies)

Bowser Jr. falls out of his Klown Car & it lands on him. The Chain-Chomp starts licking him to wake him up, which works as he reluctantly thanks the group for saving him & joins the group to rescue his papa as well as begrudgingly Mario & then signals them to retake the airship, so they could head to the castle with little trouble. Galeem, meanwhile, notices Bowser’s Airship is going in a circle & heads off to investigate.

Level 2-3C Defeat all enemies.
  • Goombas (Enemies)
  • Koopa Troopas (Enemies)
  • Bullet Bills (Enemies)
  • Spinies (Enemies)
  • Shy Guys (Enemies)
  • Lakitus (Enemies)
  • Magikoopas (Enemies)
  • Light Clones (Enemies)

After defeating all enemies, Bowser’s Airship is shot by a beam of light, which the group turns to see Galeem who then launches its wings like drills in the ship’s hull & the group braces themselves as the ship crashes. They then head to Bowser’s Castle as Galeem checks the wreckage to make sure they’re dead.

2-4: Lava Fields[]

As they reach the castle, the group realizes that they need some way to cross the lava moat. Yoshi shows everyone the boat that's usually there when Mario, Luigi or Toad use to rescue Peach & use it to cross it while dealing with more enemies.

Level 2-4A Reach the end of the level.
  • Koopa Paratroopas (Enemies)
  • Spinies (Enemies)
  • Fly Guys (Enemies)
  • Lakitus (Enemies)
  • Magikoopas (Enemies)
  • Light Clones (Enemies)

2-5: Castle Gates[]

As the group reaches the gates, another Master Hand surprises them as a fight breaks out.

Level 2-5A Defeat Master Hand.
  • Master Hand (Opponent)

The Hand explodes & they notice there's Thwomps on the ceiling as the Lakitu throws a Spiny & sees it crushed by one. They notice a Light Clone of Bowser, knock out & throw him into the Thwomps, defeating all but one. They all check on it & it wakes up as it slides forward & the group dodges out of the way, but learn that it was because a group of Light Clones were going to ambush them. The Thwomp then joins the group as a result. Bowser, meanwhile, discovers the group, surprised that Peach is with them & sends his minions after them.

2-6: Castle Dungeons[]

Level 2-6A Reach the end of the level.
  • Goombas (Enemies)
  • Koopa Troopas (Enemies)
  • Koopa Paratroopas (Enemies)
  • Spinies (Enemies)
  • Shy Guys (Enemies)
  • Light Clones (Enemies)

2-7: Iron Works[]

Level 2-7A Reach the end of the level.
  • Goombas (Enemies)
  • Koopa Troopas (Enemies)
  • Koopa Paratroopas (Enemies)
  • Spinies (Enemies)
  • Shy Guys (Enemies)
  • Lakitus (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the group encounters Birdo with Mario, Luigi & Peach coming to the front as they've fought her before & she attacks them.

Level 2-7B Defeat all the opponents.
  • Birdo (Opponent, Unlocked)

Birdo then collapses as Yoshi approaches her. She then wakes up & hugs him, thanking him & the others for rescuing her & joins them on their journey.

2-8: Castle Towers[]

Level 2-8A Reach the end of the level.
  • Goombas (Enemies)
  • Koopa Troopas (Enemies)
  • Koopa Paratroopas (Enemies)
  • Spinies (Enemies)
  • Shy Guys (Enemies)
  • Lakitus (Enemies)
  • Hammer Bros (Enemies, Unlocked)
  • Light Clones (Enemies)

After reaching the end of the level, the group notice that 1 of the Hammer Bros has been freed from Galeem’s control & take it with them as they continue heading through the castle.

2-9: Main Courtyard[]

The group eventually reach the courtyard & have to defeat several enemies in order to get to Bowser's keep. Bowser, meanwhile, sends someone to take care of them.

Level 2-9A Defeat all enemies.
  • Goombas (Enemies)
  • Koopa Troopas (Enemies)
  • Koopa Paratroopas (Enemies)
  • Bullet Bills (Enemies)
  • Spinies (Enemies)
  • Shy Guys (Enemies)
  • Lakitus (Enemies)
  • Hammer Bros (Enemies)
  • Magikoopas (Enemies)
  • Light Clones (Enemies)

After defeating all the enemies, the group discovers who Bowser sent to take care of them this time: Mario. Mario tries to jump the Lakitu, but misses & tries to the shell of a defeated Koopa Troopa at them before the fight begins.

Level 2-9B Defeat all the opponents.
  • Mario (Opponent, Unlocked)

Mario then collapses as the aura disappears & Peach rushes forward to see he's okay. She hugs him, thinking he's dead & kisses her forehead & Mario then wakes up & hugs back as he then joins the group & everyone heads to Bowser's Keep to rescue Bowser.

2-10: Bowser's Keep[]

The group reach him on a bridge that has an axe on 1 side as he, mad that they got him too, attacks them with Bowser Jr. horrified that he doesn’t recognize him, but determined to have him come to his senses.

Level 2-10A Defeat all the opponents.
  • Bowser (Opponent, Unlocked)

Bowser then collapses & as Mario, Peach, Bowser Jr., Piranha Plant, the Lakitu & the Hammer Bro approach him, a drill made of wings emerges from the top of the castle & destroys the bridge, causing all of them to fall to a lower part of the castle with Bowser falling into the lava. The group recover to see Galeem who then forms its 2 wings into a hand & sprinkles some black paint on where Bowser was before leaving. Everyone then turns to Bowser reemerge as Fury Bowser as the sky turns dark red, which Galeem starts consuming while everyone takes on Fury Bowser.

Level 2-10B Defeat Fury Bowser.
  • Fury Bowser (Boss)

Fury Bowser then flies into the background & starts heaving black paint as he shrinks & turns back into Bowser. Bowser then recover & gets hugged by Bowser Jr., the Lakitu, the Hammer Bro & the Chain-Chomp. He then sees Mario, Luigi & Peach with them, feeling a bit embarrassed that they saved him & then joins them. Galeem, mad that Fury Bowser was defeated, swats everyone into the sky with 1 of its wings. It then releases several more light orbs everywhere & leaves to continue its investigation of the missing spirits & characters. Meanwhile, where Galeem was at before investigation, Master Core, who Galeem has wrapped in an orb of light, starts to light a bit as it shows a spirit inside of it.

World 3: Donkey Kong Island[]

3-1: Homecoming Hijinks[]

The group regain consciousness as they noticed they’re in the snow & Mario realizes that they’re at Donkey Kong Island. However, he & the others are rather puzzled as to why there’s snow here. The Piranha Plant then finds a banana, which gives Mario the idea to find & rescue Donkey Kong & whoever could be here.

Level 3-1A Reach the end of the level.
  • Kritters (Enemies)
  • Tiki Buzzes (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the group notices several trees getting knocked down on their left & jump out of the way as Rambi charges forward.

Level 3-1B Defeat all the opponents.
  • Rambi (Opponent, Unlocked)

Rambi then collapses as the Chain-Chomp carries him until the group noticed that some Light Clones are guarding the pathway to the beach. Rambi leads, having recovered, the group towards it as he plows through several Light Clones as Peach hangs on, while Mario & Luigi ride on Yoshi & the Miis hold onto the Chain-Chomp.

3-2: Seashore War[]

Level 3-2A Reach the end of the level.
  • Kritters (Enemies)
  • Tinkerbats (Enemies)
  • Mermaids (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the Chain-Chomp is dragged into a puddle that emerged. The group then notices that there's several puddles around them & Orcane emerges as he dodges several attacks before lunging at them.

Level 3-2B Defeat all the opponents.
  • Orcane (Opponent, Unlocked)

The Nerd then finishes Orcane off as he then collapses as the group take him with them since he acted similarly to the Piranha Plant, the Lakitu, the Hammer Bro, the Chain-Chomp, Rambi & Goose. He then wakes up to see the group sleeping, settling down due to the cold since Mario made the fire using barks from the palm trees & his pyrokinesis & decides to guard them since he already got his rest. The group then wakes up as Orcane puts out the fire & seeing the ship on top of the volcano, think they need to take care of whoever in there to get rid of the snow as they head to the ruins.

3-3: Aqueduct Assault[]

Level 3-3A Reach the end of the level.
  • Kritters (Enemies)
  • Klaptraps (Enemies, Unlocked)
  • Tiki Buzzes (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the Hammer Bro & Lakitu notice a Klaptrap that survived & it's not attacking them. It skitters towards them, which the rest noticed as they were looking something peculiar on 1 of the walls, showing a mysterious being that appears in people’s dreams. Thus, everyone decides that they need more information on it before they decide to start looking for it.

3-4: Blurry Flurry[]

The group discover that they need to get through the cave in order to continue the path towards the volcano.

Level 3-4A Reach the end of the level.
  • Kritters (Enemies)
  • Klaptraps (Enemies)
  • Tiki Buzzes (Enemies)
  • Mahvas (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, they notice someone has been slamming snowballs & causing stalactites to fall throughout their trek & discover that it was Magnus who then attacks them.

Level 3-4B Defeat all the opponents.
  • Magnus (Opponent, Unlocked)

Magnus then collapses as the cave starts collapsing. The Chain-Chomp, Yoshi & Orcane carry him out as the others escape. After escaping the cave, Magnus wakes up, thanks everyone for saving him & joins them as they head to the forest.

3-5: Forest Folly[]

Level 3-5A Reach the end of the level.
  • Kritters (Enemies)
  • Klaptraps (Enemies)
  • Tiki Buzzes (Enemies)
  • Tinkerbats (Enemies)
  • Bonkers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level & dodging giant snowflakes, the Smash Bros. hear not 1, but 2 beings swinging around the trees & sees that it's Donkey Kong & Diddy Kong who enter a launch barrel held by a Master Hand who then fires them at the group. Mario steps forth due to having fought him before, but the others join him as they don’t want him to be outnumbered by them.

Level 3-5B Defeat all the opponents.
  • Donkey Kong (Opponent, Unlocked)
  • Diddy Kong (Opponent, Unlocked)

Diddy Kong collapses while Donkey Kong rolls around before landing on top of him. Before the group can check on them, the Master Hand from earlier swoops in to stop them.

Level 3-5C Defeat Master Hand.
  • Master Hand (Opponent)

The Master Hand explodes as Diddy recovers & manages to get himself off out of Donkey. Donkey then follows suit & then he & Diddy both thank everyone for saving them, though the Nerd is at a loss of words seeing them in person & Peach had to defend the Klaptrap from them when they notice it with them. Donkey & Diddy then lead everyone towards the volcano, knowing why they’re here.

3-6: Cliffside Slide[]

The group arrive at the cliff as they realize that they have to also go through the factory that’s near the top of the cliff. However, they feel a lot of shaking & notice that several enemies slamming against it, causing an avalanche of rocks, bones & snow, though they’re determined to trek up it since they need to get to the ship.

Level 3-6A Reach the end of the level.
  • Kritters (Enemies)
  • Klaptraps (Enemies)
  • Tiki Buzzes (Enemies)
  • Mahvas (Enemies)
  • Polar Bears (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the group is then attacked by a Burrowing Snagret that emerges from the ground.

Level 3-6B Defeat all the opponents.
  • Burrowing Snagret (Opponent, Unlocked)

The Burrowing Snagret then collapses & the group pulls it out of the snow as the avalanche continues & as they head to the factory to rest for a bit. It then wakes up & alongside the Dark Emperor, guarded everyone as they rested inside the factory.

3-7: Frozen Frenzy[]

Everyone enters the factory as they break the ice surrounding the power system to reactivate, despite part of the building missing several bricks & then rest for a bit. Meanwhile, Lord Fredrik discovers the group have reached the island & are almost close to him after seeing the factory working again. He then sends more enemies & Light Clones as well as 2 particular beings towards the factory and the volcano with 1 grabbing a straw hat. The Smash Bros. then wake up & notice that several enemies are now in the factory & thus have to continue their trek to the ship.

Level 3-7A Reach the end of the level.
  • Kritters (Enemies)
  • Tiki Buzzes (Enemies)
  • Tinkerbats (Enemies)
  • Mermaids (Enemies)
  • Bonkers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Donkey & Diddy Kong sense someone rather familiar to them, lurking in the factory. King K. Rool then jumps at them & the 3 clash as everyone soon joins the Kongs.

Level 3-7B Defeat all the opponents.
  • King K. Rool (Opponent, Unlocked)

K. Rool then collapses & Donkey Kong, remembering what he did to temporarily save him from Galeem, carries him over his shoulder out of the factory as the rest of the group finally reaches the volcano, thinking that the heat from the lava will speed up his recovery & have to get to the other side of it in order to reach the ship where Fredrik is at.

3-8: Meltdown Mayhem[]

Like at the factory, everyone starts breaking the ice as the lava emerges from walls & even the floor itself. As the lava flows inside, K. Rool wakes up as everyone finally warms up & joins them as they have to reach Fredrik’s ship before the volcano erupts & Galeem notices with Rambi helping them bust through several blocks with his face on them as well as snowballs that create temporary bridges for them.

Level 3-8A Reach the end of the level.
  • Kritters (Enemies)
  • Klaptraps (Enemies)
  • Tiki Buzzes (Enemies)
  • Tinkerbats (Enemies)
  • Mahvas (Enemies)
  • Mermaids (Enemies)
  • Bonkers (Enemies)
  • Polar Bears (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the Smash Bros. reach Fredrik’s ship, only for a barrel to be tossed at them by a Bonkers before K. Rool takes care of him with a Gut Check. Donkey Kong then inspects the barrel, only to get punched in the face as Luffy emerges from the barrel & begins his fight with everyone.

Level 3-8B Defeat all the opponents.
  • Luffy (Opponent, Unlocked)

Luffy collapses as the aura disappears & then recovers as he grabs his straw hat, which was slowing landing after his defeat. He then leads everyone inside Fredrik’s ship, knowing why they're here.

3-9: Volcano Dome[]

The group arrives at Fredrik’s throne room where Fredrik jumps them & destroys the floor, sending everyone to a basalt field in a pool of lava, initiating the fight.

Level 3-9A Defeat Lord Fredrik.
  • Lord Fredrik (Opponent, Unlocked)

Fredrik collapses & at that point, the volcano erupts, launching the ship & everyone on it upward into the water as the snow melts away. Galeem hears the volcano erupt & heads over to check. Everyone that’s still on the ship start rescue everyone that fell into the water with Fredrik grabbing Luffy since he can’t swim. He, Donkey Kong, Diddy Kong & K. Rool glare at each other before they notice a light coming towards them & gets everyone to start manning his ship to escape. Galeem notices that both the snow & the ship are gone & the factory is up & running, thinking the Smash Bros. survived the flinging & broke the control of more of its minions. It then sees water currents that are moving away from the island, prompting it to follow them.

World 4: Cephalon HQ[]

4-1: Octo Canyon[]

Fredrik’s ship washes ashore to Cephalon HQ & breaks into pieces. Everyone notices that they've arrived at Octo Canyon & thinking that they're probably here, start looking for the Inklings & Octolings.

Level 4-1A Reach the end of the level.
  • Octoroks (Enemies)
  • Mermaids (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the group is gets attacked by Klonoa who looks more snarly & charges forward at them.

Level 4-1B Defeat Klonoa.
  • Klonoa (Opponent, Unlocked)

Klonoa then collapses as the aura goes away & then recovers & rubs his head, thinking that he went through some bad dream journey. He then joins the group as they continue going through the Cephalon HQ.

4-2: Octarian Stadium[]

Everyone eventually reach the Octarian Stadium & have to fight several enemies in order to continue on.

Level 4-2A Defeat all enemies.
  • Octoroks (Enemies)
  • Octosnipers (Enemies)
  • Fiery Blowhogs (Enemies)
  • Light Clones (Enemies)

After defeating everyone, a Octosniper throws a Pokéball that releases a Toxtricity as Pikachu charges forward while Klonoa releases Eevee & Luffy releases Meowth.

Level 4-2B Defeat all the opponents.
  • Toxtricity (Opponent, Unlocked)

Toxtricity collapses as the Octosniper returns to its Pokéball, only to be defeated by Klonoa & he grabs the ball before rejoining everyone else as the coliseum collapses.

4-3: Underground Expressway[]

The group then heads into the Underground Expressway to continue their search, while dealing with not just enemies, but also Dash Tracks, Ride Rails & even invisible platforms that can be revealed with ink, using nearby Ink Bombs or ink from Octosnipers & Octolings.

Level 4-3A Reach the end of the level.
  • Octosnipers (Enemies)
  • Octolings (Enemies)
  • Mermaids (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Penny is stuck in gum, which everyone else finds weird. They then get stuck in gum themselves as Berecca reveals herself. Mario & Bowser burn the gum off them, while Fredrik freezes it off him before they free the rest. However, they notice that someone is drawing something over them such as tomatoes, birds & cats, obscuring their views & Fredrik then points towards 1 tower that shows Vince just painting, trying to help her before the fight begins.

Level 4-3B Defeat all the opponents.
  • Berecca (Opponent, Unlocked)

Berecca slams into a wall while getting stuck in her own gum before passing out herself, while Dave slams Vince’s canvas over his head & then he passes out before he gives a sheepish grin & puts his fingers together, thinking that he might’ve overdid it. As everyone approaches her, they realized that she’s not an Inkling nor an Octoling, since she used gum instead of ink to fight. Vince, who also recovered, then paints a picture of the Inklings & Octolings & shows it to her to see if she’s seen them. She nods & leads everyone where she thinks she saw them.

4-4: The Octogalaxy[]

Everyone reaches the Octogalaxy, dealing with the same obstacles as well as Ink Pistons, Balloon Fish, Inkfurlers, Ink Cannons & Gushers.

Level 4-4A Reach the end of the level.
  • Tinkerbats (Enemies)
  • Metroids (Enemies)
  • Octosnipers (Enemies)
  • Octolings (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the Smash Bros. notice ink everywhere, finally getting a lead as to where the Inkling & Octoling could be, only to get surprised by a Splat Bomb as well as 2 Ink Shots. Berecca points to show that Marie & Marina are sniping at them, while the Inkling & Octoling hand some spirits to a Master Hand to send to DJ Octavio before they charge forward as he escapes.

Level 4-4B Defeat all the opponents.
  • Inkling (Opponent, Unlocked)
  • Octoling (Opponent, Unlocked)
  • Marie (Opponent, Unlocked)
  • Marina (Opponent, Unlocked)

The Inkling & Octoling collapse while Marie & Marina fall from their vantage points as their souls leave, which the Master Hand then grab & put in jars before charging towards the group to deal with them.

Level 4-4C Defeat Master Hand.
  • Master Hand (Opponent)

The Master Hand explodes as Mario, Luffy, Klonoa & Berecca open the jars, grab the souls & place them back into their bodies, causing them to wake up & after thanking everyone, joins them in stopping Octavio from telling Galeem that he’s found them.

4-5: Transfer Junction[]

Everyone reaches Transfer Junction where they discover that Octavio is in Alterna, having watched them throughout their journey since the Underground Expressway, so he could tell Galeem where the Smash Bros. are at & go through enemies, Sponges & Splat-Switches.

Level 4-5A Reach the end of the level.
  • Octoroks (Enemies)
  • Tinkerbats (Enemies)
  • Metroids (Enemies)
  • Octosnipers (Enemies)
  • Octolings (Enemies)
  • Malboros (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone notices something rather particular on the ground: 2 leeks. As Marie picks them up, Octavio drops Hatsune Miku off & points towards the Smash Bros. as she sees that they’re touching them before leaving. She comes at them with a jump kick as everyone else notices her & fights through Olimar, Yoshi, Birdo & the Hammer Bro to get to Marie. She whip kicks her forward, knocking her against a wall as she lets go of the leeks & grabs both in her right arm before whacking them at Mario & Luigi before the fight begins.

Level 4-5B Defeat all the opponents.
  • Hatsune Miku (Opponent, Unlocked)

Miku collapses as Galeem’s aura dissipates, while Marie & Marina exam her as they’re surprised to learn that idols existed longer than they thought, given how she was dressed. She then wakes up & rubs her head as Berecca shows that where she’s from there are outfits that are replicas of her outfit, demonstrating that others have heard of her, exciting her. However, she realizes that if Galeem won, she’ll be wiped out of existence alongside everyone else & joins the Smash Bros. to stop it.

4-6: Paradise Lanes[]

Everyone arrives at Paradise Lanes as it’s the last place to get through before reaching Alterna while dealing with enemies, Balloon Fish, Ink Switches & Gushers.

Level 4-6A Reach the end of the level.
  • Octosnipers (Enemies)
  • Octolings (Enemies)
  • Mermaids (Enemies)
  • Liquid Samurais (Enemies)
  • Malboros (Enemies)
  • Light Clones (Enemies)
  • Master Hands (Enemies)

After reaching the end of the level, they notice that there aren’t any enemies here, so they look after, only to be either webbed to a wall like the Thwomp & Miku, webbed together with someone they were with such as Mario, Luigi, Bowser & Fredrik as they were thrown together after getting, stuck on the floor like the Lakitu or left hanging on a high platform like Captain Toad & Dave. The Mii Fighters & Berecca discover them like this, only to get webbed themselves where they & the rest discover that it’s Spider-Man who slides down on 1 of his webs, having been sent by Octavio after Miku failed & switches between hitting everyone. They all struggle & break free from his webs & try to fight him, only for his Spider-Sense to activate, allowing him to dodge attacks & trick each other into hitting each other before the level begins.

Level 4-6B Defeat all the opponents.
  • Spider-Man (Opponent, Unlocked)

Peter crashes into a structure, knocking him out cold as it collapses on top of him & Galeem’s control wears off. Everyone else comes to get the rubble off him while he sees Aunt May & Uncle Ben’s spirits coming to him inside his head to keep him motivated. He then pushes himself up & lifts the remaining rubble off his back. Mario uses sign language to ask what motivated Peter into not giving up, despite their help. Peter webs over a picture of May & Ben to them to look at as he lost them before this all happened & see him hang his head low & then joins the Smash Bros..

4-7: Alterna[]

Everyone then reaches Alterna as Peter webs a bridge for them, which he does the OK sign with how stable the bridge is before swinging forward & pulling out another bridge to help them as he scouts ahead as they have to reach Octavio before he tells Galeem that he found him.

Level 4-7A Reach the end of the level.
  • Octoroks (Enemies)
  • Tinkerbats (Enemies)
  • Metroids (Enemies)
  • Octosnipers (Enemies)
  • Octolings (Enemies)
  • Mermaids (Enemies)
  • Liquid Samurais (Enemies)
  • Malboros (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone notices several spirits being fed into the Octobot King as it powers. It then moves to show Octavio who stares at the Smash Bros. & placing a security key to keep his theme playing without worry of it being hacked like what the last 3 times before beginning the onslaught on them to keep them busy until Galeem gets the signal or if that doesn’t work, kill everyone himself.

Level 4-7B Defeat DJ Octavio.
  • DJ Octavio (Boss)

The Octobot King explodes as ink flies everywhere & Octavio is sent flying towards the Smash Bros., crashes into a pile of snow & passes out as the antenna he was using to contact Galeem short-circuits, as the spirits are freed & everyone start collecting them. The Inkling then pulls something she had with her: a snow globe, which everyone else, except Marie, finds weird, though the Octoling gives an interested look upon seeing that this is what her former master was trapped into. The Inkling then gives it to her, so she could keep an eye on her once he was recovered as everyone else leaves Alterna. Meanwhile, the apparitions of May & Ben return to Master Core as the spirit from within sent them to help Spider-Man as if it’s helping the Smash Bros. stop Galeem.

World 5: Sky Arena[]

5-1: Building Lobby[]

The Smash Bros. arrive another city, which, after seeing an advertisement for the Mintendo Noodle House, know that they could be find Min Min here, but have to enter the Sky Arena in order to find her. They head off the building's lobby where several enemies & Light Clones attack them upon seeing them.

Level 5-1A Defeat all enemies.
  • Fire-Walking Piranha Plants (Enemies)
  • Rocket Grunts (Enemies)
  • Light Clones (Enemies)

After defeating every enemy, the elevator opens as Little Mac & Sukapon leave & begin the fight.

Level 5-1B Defeat all the opponents.
  • Little Mac (Opponent, Unlocked)
  • Sukapon (Opponent, Unlocked)

Little Mac collapses & Sukapon falls to pieces as Galeem's aura dissipates. The Octoling picks up Sukapon's piece as she, the Inkling, Yoshi, Bowser Jr., Mii Brawler, Mii Swordfighter, Mii Gunner, Marie, Marina & Berecca use the elevator, while the rest take the stairs as Bowser carries Little Mac.

5-2: Sky Arena Building 15th Floor-20th Floor[]

As everyone starts climbing the floors, they eventually regroup on the 15th floor as they need a key to get to the Laboratory where they could find info on that being they saw in the ruins back in Donkey Kong Island with everyone rescued afterwards getting caught up after a paper on it in 1 of the desks. Sukapon then recovers & attacks 2 Rocket Grunts & throws a Fire Walking Piranha Plant into a wall, while Little Mac, who also recovered, punches 5 more Rocket Grunts as more enemies flood the stairs.

Level 5-2A Defeat all enemies.
  • Fire-Walking Piranha Plants (Enemies)
  • Rocket Grunts (Enemies)
  • Light Clones (Enemies)

After defeating everyone, they discover that the key isn't on this floor. Then the elevator dings again as Tails leaves & Spin Dashes forward towards the group & commences a fight.

Level 5-2B Defeat all the opponents.
  • Tails (Opponent, Unlocked)

Tails collapses as Galeem's aura disappears & Little Mac grabs him as everyone else head to the 16th Floor to continue their search for the key. As everyone checks the 16h Floor for the key, the elevator opens again & a Toaster ARM emerges as Spring Man leaves & punches several of them while parrying others' attacks as before the fight begins.

Level 5-2C Defeat all the opponents.
  • Spring Man (Opponent, Unlocked)

Spring Man then collapses as Galeem’s aura dissipates & his ARMS disappear. He then recovers as Berecca helps him & points out that they have the same pompadour, which Berecca humors him by poking his. He then leads everyone that's taking the stairs to head to the 17th floor as they take care of more enemies.

Level 5-2D Defeat all enemies.
  • Fire-Walking Piranha Plants (Enemies)
  • Fly Guys (Enemies)
  • Rocket Grunts (Enemies)
  • Light Clones (Enemies)

After defeat everyone, the elevator opens again with Little Mac standing by it & sees Shantae jump over him as she fights the Inkling & Octoling before the rest join in.

Level 5-2E Defeat all the opponents.
  • Shantae (Opponent, Unlocked)

Shantae collapses as the aura disappears & then more enemies show up, but are defeated as she recovers & helps them take care of them as she showcases her hair-whipping & transformation abilities. This being enough to convince to take her with them as she’s just determined as them to know why this even happened as they head up to the 18th Floor where they get greeted by Bald Bull with him charging at the group, though Fredrik was able to freeze for a bit before Little Mac uppercuts him.

Level 5-2F Defeat all the opponents.
  • Bald Bull (Opponent, Unlocked)

Bald Bull stumbles a bit, does a spin & falls facefirst as Galeem's aura wears off. After the group still has no luck with finding the key, he then gets up where he begrudgingly puts his hand on Mac to thank him for rescuing him as he joins the group & the group continues onto the 19th Floor where, at this point, everyone expected to not find the key on that floor.

Level 5-4G Defeat all enemies.
  • Fly Guys (Enemies)
  • Rocket Grunts (Enemies)
  • Egg Pawns (Enemies)
  • Light Clones (Enemies)

After defeating everyone, the elevator opens again, which Ryu Hayabusa dashes out as he clashes with Berecca before the rest join in.

Level 5-4H Defeat all the opponents.
  • Hayabusa (Opponent, Unlocked)

Hayabusa is thrown against a wall & passes out with Shantae picking him up as the group head up to the 20th Floor, which is where the key would most definitely be at, since they've checked the other floors. After they reached the 20th Floor, the stairway & elevator flood with 60 Fall Guys, holding some of them as 1 snatches the key from Spring Man & runs off to keep it away from the group.

Level 5-4I Get the key.
  • Fall Guys (Opponent, Unlocked)

All the Fall Guys then collapses after they're all defeated & the one who had the key was thrown back into the room, thus the group now finally has the key to ARMS Laboratories, which is a few floors above them as they head & the Fall Guys, having recovered, soon follow them as they don't want to be left behind.

5-3: ARMS Laboratories[]

Everyone finally enters the ARMS Laboratories as they learn more about how Spring Man & Min Min's ARMS work, despite still not having found the latter as the Fall Guys help everyone get things done quicker until several enemies arrive due to the intrusion.

Level 5-3A Defeat all enemies.
  • Fire-Walking Piranha Plants (Enemies)
  • Fly Guys (Enemies)
  • Bullet Kins (Enemies)
  • Rocket Grunts (Enemies)
  • Egg Pawns (Enemies)
  • Light Clones (Enemies)

After defeating everyone, a Master Hand punches through the building to drop off something before leaving, which turns to be SpongeBob SquarePants, surprising everyone, who then growls like a rabid dog & laughs maniacally before running towards them.

Level 5-3B Defeat all the opponents.
  • SpongeBob (Opponent, Unlocked)

SpongeBob collapses as the Master Hand returns & grinds against him everywhere for failing to stop everyone until the group intervenes.

Level 5-3C Defeat Master Hand.
  • Master Hand (Opponent)

The Hand as SpongeBob recovers & everyone else realizes that there's no stairway to the main arena, so they decide to use the nearby rooftops around the building to reach it with some holding onto SpongeBob as he inflates himself towards 1 of them & the Fall Guys making a bridge of themselves to cross before pulling each other up.

5-4: City Rooftops[]

Level 5-4A Reach the end of the level.
  • Fly Guys (Enemies)
  • Bullet Kins (Enemies)
  • Rocket Grunts (Enemies)
  • Harpies (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Spring Man notices something jumping from roof to roof coming at them. An oddly-colored chicken who attacks him & the rest with wrestling moves, dodges as it reveals the chicken is Juan Aguacate as he switches between both forms.

Level 5-4B Defeat all the opponents.
  • Juan (Opponent, Unlocked)

Juan then collapses with Spring Man wondering why he’s wearing a Luchador if he doesn’t have ARMS like him & Min Min. He recovers as Spring Man grabs his arm & joins everyone else as they head to the main arena.

5-5: Main Arena[]

Everyone finally reaches the main arena as the sun starts to set while Galeem absorbs more darkness from it & deal more enemies in order to win the tournament.

Level 5-5A Defeat all enemies.
  • Fire-Walking Piranha Plants (Enemies)
  • Fly Guys (Enemies)
  • Bullet Kins (Enemies)
  • Rocket Grunts (Enemies)
  • Egg Pawns (Enemies)
  • Sniper Joes (Enemies)
  • Harpies (Enemies)
  • Light Clones (Enemies)

After defeating everyone, the group finds out that Min Min is the champion of the arena & attacks them as she approaches the ring.

Level 5-5B Defeat all the opponents.
  • Min Min (Opponent, Unlocked)

Min Min stumbles as she notices that Dr. Coyle emerges from her right & punches her as they come to blows as Spring Man also joins in until she teleports behind Min Min & uppercuts off the arena. This causes Spider-Man to jump down to save her with his webs which he does, though Min Min grabs onto him 1 arm since he fired webs from both wrists & grabs the railing with the other as the 2 reenter the battle.

Level 5-5C Defeat Dr. Coyle
  • Dr. Coyle (Boss)

Hedlok explodes into pieces as Dr. Coyle collapses to the ground as Galeem’s aura fades. Spring Man & Min Min both then approach her as she recovers, turning their ARMS back to normal. Coyle’s ARMS turn back to normal as she shakes hand with them with a disgusted look on her, since she knows why they & the rest rescue her. She then heads to her lab where she grabs the blueprints for Hedlok, so she could rebuilt him to help the Smash Bros. deal with Galeem, while Min Min discovers a poster for the F-Zero Grand Prix. This causes him to enter the racing tournament to rescue Captain Falcon & whoever else could be there.

World 6: F-Zero Grand Prix[]

6-1: Mute City[]

Everyone arrives at Mute City & decided that they have to enter the Grand Prix, since that’s where the first of 5 races will take place at, but most of them don’t have vehicles. So, they decide that they should just get of all the cars, since the poster doesn’t have any rules on them, which they do find rather peculiar. The race then begins as they each get some of the cars competing while Flies & Hand flies near them & Octavio, who has recovered at this point, being placed inside the car that the Inkling, Octoling, Marie & Marina start on, though several enemies notice what they’re doing.

Level 6-1A Reach the end of the level.
  • Motobugs (Enemies)
  • Galaga Bugs (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level & the 2nd lap of the Mute City race, they notice that some cars are being knocked towards them & find out that it's Dillon that's doing it.

Level 6-1B Defeat all the opponents.
  • Dillon (Opponent, Unlocked)

Dillon collapses & hits 1 of the cars behind him as Spider-Man grabs him with his webs, since he doesn't want to wait for the next lap to save him, which everyone agrees to & continue to reach the front of the race.

Level 6-1C Reach the end of the level.
  • Motobugs (Enemies)
  • Galaga Bugs (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Mario & Luigi notice some people rather familiar speeding towards them: Wario on his bike & Waluigi on his kart. They then see them & snarl at them before lunging at them as the bike & kart veer off course & explode.

Level 6-1D Defeat all the opponents.
  • Wario (Opponent, Unlocked)
  • Waluigi (Opponent, Unlocked)

Wario & Waluigi stumbles off the back of the car as Galeem’s aura fades, but Luigi grabs him before his head hits the bumper. The car that they, Mario & Peach are hanging onto wins the race, much to Waluigi's delight, thus willing to work with Luigi & the others.

6-2: Big Blue[]

The Smash Bros. arrive at Big Blue for the 2nd race of the Grand Prix with Wario & Waluigi knowing what to do since they saw the others do the same before they got to them.

Level 6-2A Reach the end of the level.
  • Bullet Bills (Enemies)
  • Motobugs (Enemies)
  • Sniper Joes (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level & the final lap of the Big Blue race, Wario & Waluigi narrowly dodge an X-Slash that destroys the car they were on, getting everyone's attention as they also dodge the slashes, which Wario realizes are coming from Kat & Ana.

Level 6-2B Survive until time runs out.
  • Kat & Ana (Opponents, Unlocked)

Wario grabs Kat, while Waluigi grabs Ana & they slam them together, causing them to pass out as Galeem's aura fades & the group wins the 2nd race. Kat & Ana then recover & both hug Wario for saving them, apologizing for trying to kill him & the others.

6-3: Red Canyon[]

Everyone arrives at where the 3rd race will be at: Red Canyon where they know all the drill by now: win the race & find Captain Falcon. As they go through the race, they realize that they have to deal with falling boulders.

Level 6-3A Reach the end of the level.
  • Bullet Bills (Enemies)
  • Motobugs (Enemies)
  • Devil Cars (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level and the 3rd lap of the Red Canyon, they notice 1 vehicle coming at them that they sort of recognize: the Fire Stingray, driven by Samurai Goroh. He puts the Fire Stingray on autopilot as he opens the cockpit window, jumps to where the Smash Bros. are & pulls out his katana.

Level 6-3B Defeat all the opponents.
  • Samurai Goroh (Opponent, Unlocked)

Samurai Goroh collapses as Galeem’s aura fades & Marie & Marina get on the Fire Stingray as they turn off the autopilot, so they could move to the right spot, so the rest could put Goroh back in before putting it back on, so nothing bad would happen to him, since he might know where Captain Falcon is, since he’s his rival.

Level 6-3C Reach the end of the level.
  • Bullet Bills (Enemies)
  • Motobugs (Enemies)
  • Rocket Grunts (Enemies)
  • Devil Cars (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level & the final lap of the race, Goroh recovers & notices 1 of the vehicles coming at him, which the rest do too. They then notice that a Master Hand saw that they entered themselves in the Prix & is now trying to stop them from winning this race.

Level 6-3C Defeat Master Hand.
  • Master Hand (Opponent)

The Hand explodes as everyone wins the race & Goroh leads them to where the next race will be at.

6-4: Fire Field[]

It’s revealed that Galeem is watching the Prix where the former discovers the Smash Bros. entered & crush its screens in frustration as it heads off to deal with them while Dharkon, who’s watching Galeem, does a laughing gesture at its misery. Meanwhile, everyone enters the Fire Field, several of them having to stretch their clothes due to the heat, though the Ring Fit Trainee isn’t bothered by it. Goroh reveals that the Fire Stingray & other vehicles having air conditioning inside them, so some of them could be with him as the rest could just hijack some of the other vehicles, though they have to be careful since the course doesn’t have any guardrails.

Level 6-4A Reach the end of the level.
  • Bullet Bills (Enemies)
  • Medusa Heads (Enemies)
  • Galaga Bugs (Enemies)
  • Leapers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level & the 4th lap of the Fire Field race, Goroh notices a laser on 1 of the vehicles in front of him, which gets shot by a bullet & crashes. Everyone tries to find the source of the bullets & eventually find that the laser is coming from a bus that seems to be flying & is also on autopilot, revealing that Jonesy is the one that’s been shooting at them. Everyone then reaches Jonesy while dodging more bullets as well as the parts of the tracks that make the vehicles upside down.

Level 6-4B Defeat all the opponents.
  • Jonesy (Opponent, Unlocked)

Jonesy collapses as Galeem’s aura fades & falls off his bus. He then teleports back on it using his Rift-To-Go back to normal as the rest that left the vehicles can now get back on them after the track goes back to normal for the time being & win the penultimate race as they head to the final race since they know that it's where Captain Falcon lives.

6-5: Port Town Aero Dive[]

The group arrives to Port Town Aero Dive where the final race will take place where they know for certain that they're going to find Captain Falcon here. Little did they know, Galeem also arrives to drop someone off as it can take care of the Smash Bros. while it goes absorbs the light from the trade center as the race begins.

Level 6-5A Reach the end of the level.
  • Bullet Bills (Enemies)
  • Medusa Heads (Enemies)
  • Rocket Grunts (Enemies)
  • Devil Cars (Enemies)
  • Leapers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level & the final lap of the race, Goroh sees the Blue Falcon boosting towards him as Captain Falcon ejects from it as he places it on autopilot & tries to Falcon Punch the Fire Stingray, but Goroh gets out of the way. Everyone then moves their vehicles together, so they could stay together as they fight him.

Level 6-5B Defeat all the opponents.
  • Captain Falcon (Opponent, Unlocked)

Captain Falcon is flung back into the Blue Falcon, causing him to turn off the autopilot & veer off the side of the track with Jonesy using a Rift-To-Go to transport the Battle Bus to rescue him while Fredrik dives to grab the Blue Falcon & throws it back on the track as he & Jonesy teleport themselves back on the track. As they go through the race, they notice several vehicles getting tossed from behind, which several of them realize that it’s Duon, thinking that Galeem dropped him off as a last ditch attempt to get them to forfeit the Prix as more enemies start swarming them.

Level 6-5C Reach the end of the level.
  • Bullet Bills (Enemies)
  • Motobugs (Enemies)
  • Medusa Heads (Enemies)
  • Galaga Bugs (Enemies)
  • Rocket Grunts (Enemies)
  • Devil Cars (Enemies)
  • Sniper Joes (Enemies)
  • Leapers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level & winning the race, the Smash Bros. get attacked by Duon as he’s not being a sore loser since he was dropped off to take care of them & not to win the Prix.

Level 6-5D Defeat Duon.
  • Duon (Boss)

Duon then collapses on his side as Galeem's aura fades away, but manages to reactivate by himself as he notices several enemies trying to close in on the group. Duon then follows them behind Penny, the Blue Falcon, the Fire Stingray & Flies & Hand as they go through another wormhole after they're all token care of.

World 7: Station Square[]

7-1: Emerald Coast[]

The Smash Bros. arrive at Station Square. Pikachu & Tails know that this could be where Sonic could be & lead everyone through the Emerald Coast, so they could rescue him & anyone else they find, though they have watch out for the orca in the area, since it'll probably to eat some of them.

Level 7-1A Reach the end of the level.
  • Motobugs (Enemies)
  • Mettaurs (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the group spots a bus coming at them as they dodge out of the way. Isabelle notices that it's Kapp’n who’s driving as he’s trying to run them over. They then makes him crash his bus into an invisible platform to knock him out, getting rid of the aura he was emitting. Isabelle pulls him out of the bus & resituates him. He then hugs her, apologizing for trying to kill her & the others & thanking them for rescuing him & joins them as the bus gets repaired by the Miis. At that moment, the group is attacked by Ness & Lucas who arrived since Kapp'n was freed.

Level 7-1B Defeat all the opponents.
  • Ness (Opponent, Unlocked)
  • Lucas (Opponent, Unlocked)

Ness & Lucas collapse onto each other as Galeem's aura fades from them both. With Kapp'n's bus replaced, the group puts them inside as they continue their journey to find Sonic, while unknowingly being watched by Chaos.

7-2: Casinopolis[]

The group arrives at Casinopolis where they think that they could find Sonic here with dealing more enemies & pinball machines that could drop them into a garbage dump underneath it containing spike balls & a giant fan.

Level 7-2A Reach the end of the level.
  • Motobugs (Enemies)
  • Sniper Joes (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the group is blindsided with a sudden emerge of buildings that starts from moving from member to member. They find out that Dr. Wright is commanding the pile of buildings & have to reach him to get him to stop & free him.

Level 7-2B Reach Dr. Wright.
  • Dr. Wright (Opponent, Unlocked)
  • Motobugs (Enemies)
  • Sniper Joes (Enemies)
  • Light Clones (Enemies)

The Nerd knocks out Wright, causing the buildings to disappear. He then recovers & apologizes for trying to kill them & joins their search to find Sonic.

Level 7-2C Reach the end of the level.
  • Motobugs (Enemies)
  • Egg Pawns (Enemies)
  • Sniper Joes (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, they got spotted by Ed, Edd/Double D & Eddy. Eddy sends Ed & Double D after the group with the former tossing slot machines at them, while the latter tries to punch Tails as Eddy puts several coins into his pockets. Ed grabs & tosses Mario & Luigi into another one before the next fight begins.

Level 7-2D Defeat all the opponents.
  • Ed, Edd & Eddy (Opponent, Unlocked)

The Eds are sent flying through the air & collapse on top of each other as Galeem's aura fades from all 3. As the group continues their search for Sonic, Ed, now in a better mood, wakes up & carries Double D & Eddy with him, since he doesn't want himself or his friends to get left behind.

7-3: Twinkle Park[]

The group arrives at Twinkle Park while Ed puts Double D & Eddy down, so he could refuel after all the walking & the others did, while looking for Sonic. until he drinks from Chaos who then disappears as enemies attack while Double D & Eddy wake up & head over to help Ed.

Level 7-3A Reach the end of the level.
  • Motobugs (Enemies)
  • Mettaurs (Enemies)
  • Egg Pawns (Enemies)
  • Leapers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Tails encounters Amy who then attacks him as some of them reach him to help him.

Level 7-3B Defeat all the opponents.
  • Amy (Opponent, Unlocked)

Amy collapses as Galeem's aura emerges, which Tails takes her out of the way, so she could wake up with no problem. Meanwhile, Eddy encounters Cartman as he attacks him while those who were too far to help Tails deal with Amy.

Level 7-3C Defeat all the opponents.
  • Cartman (Opponent, Unlocked)

Cartman collapses as Eddy does the same thing Tails did with Amy. A bit later, Amy & Cartman recover as Master Hand arrives to look for them, but attacks everyone upon seeing the 2 no longer under Galeem's control.

Level 7-3D Defeat Master Hand.
  • Master Hand (Opponent)

The Hand explodes as everyone then leaves the Park as they continue their journey of finding Sonic with Chaos watching them again, rubbing his head since Ed drank from him & conjuring a water orb to show Galeem what happened before Galeem points to its side as to tell him to follow them.

7-4: Speed Highway[]

Everyone arrives at Speed Highway where they find Sonic, but he gets away, causing them to chase after with Pikachu leading them as it remembers how he tried to save it & some riding on Duon.

Level 7-4A Reach the end of the level.
  • Motobugs (Enemies)
  • Egg Pawns (Enemies)
  • Devil Cars (Enemies)
  • Leapers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone hears whirring as several Excitebikers start rushing towards & surrounding them, thinking that Sonic sicced them after them.

Level 7-4B Defeat all the opponents.
  • Excitebikers (Opponent, Unlocked)

All the Excitebikers then crash into each other as they get wrecked, but survive as Galeem's aura fades from them & help the group try to catch up with Sonic.

Level 7-4C Reach the end of the level.
  • Motobugs (Enemies)
  • Bullet Kins (Enemies)
  • Devil Cars (Enemies)
  • Egg Pawns (Enemies)
  • Leapers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the group finally catches up to Sonic as Pikachu, Tails & Amy try to snap him out of it, but have to knock some sense back into him.

Level 7-4D Defeat all the opponents.
  • Sonic (Opponent, Unlocked)

Sonic then collapses as Pikachu, Tails & Amy run up to see if he's okay & Pikachu then nudges him to wake up as it tears up. He then does & hugs Pikachu as he gets teary-eyed before Tails & Amy come in to join them before they continue on the next area since Sonic knows that Knuckles & Chaos could be around here too.

7-5: Mystic Ruins[]

The group then reaches the Mystic Ruins where they rest for a bit before they try to find Knuckles. Tails then starts fixing up Duon for any minor injuries he got from the battles. Chaos then materializes as he moves in to attack him while he’s distracted, but Tails notices & fights him with Duon helping before realizing that he was distracting him, so more enemies would arrive to attack the others before jumping into the water to retreat.

Level 7-5A Reach the end of the level.
  • Motobugs (Enemies)
  • Bullet Kins (Enemies)
  • Egg Pawns (Enemies)
  • Sniper Joes (Enemies)
  • Leapers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone notices several rockets coming at them, which Ness knows where they could be coming from. He then sees Jeff Andonuts setting up more rockets before firing them off & thus, have to reach him to get him to stop.

Level 7-5B Reach Jeff.
  • Jeff (Opponent, Unlocked)
  • Motobugs (Enemies)
  • Egg Pawns (Enemies)
  • Leapers (Enemies)
  • Light Clones (Enemies)

After reaching Jeff, some rockets end up hitting him, knocking into a wall. Ness & Lucas runs over to check up on him as he comes to since Galeem's aura fades. Jeff then hugs Ness, thanking him for saving him & joins the group as they continue through the ruins.

Level 7-5C Reach the end of the level.
  • Mettaurs (Enemies)
  • Bullet Kins (Enemies)
  • Egg Pawns (Enemies)
  • Liquid Samurais (Enemies)
  • Leapers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Sonic & Tails see someone gliding towards them, knowing who it is. It turns to be Knuckles who slams into the ground as everyone backs off. Chaos appears to show that he sent him to take care of them while he takes the Chaos Emeralds with him, since they're in the same area as the Master Emerald. Sonic tries to spin dashes into Knuckles, but Knuckles grabs him with 1 hand & slams him into the ground.

Level 7-5D Defeat all the opponents.
  • Knuckles (Opponent, Unlocked)

Knuckles collapses as Galeem's aura fades, but then recovers as he sees that, while Chaos stole the Chaos Emeralds, the Master Emerald is still there, but in pieces, enraging Knuckles, since Galeem smashed it while he was fighting the group. Everyone heads off after Chaos with Sonic, Tails, Amy & Knuckles knowing where he would be at.

7-6: Flooded Station Square[]

Everyone arrives at Station Square, which Sonic, Eggman, Tails, Amy & Knuckles remembered that Chaos flooded the city where they notice Galeem giving Chaos the Chaos Emeralds & heads off to find out who else could be plotting against it, despite being under its control. Everyone then heads towards Chaos to confront him as Duon swims through the water, while Luffy has to avoid touching it since it’ll leave him powerless, though have to deal the enemies left for him as backup.

Level 7-6A Reach the end of the level.
  • Motobugs (Enemies)
  • Mettaurs (Enemies)
  • Bullet Kins (Enemies)
  • Sniper Joes (Enemies)
  • Liquid Samurais (Enemies)
  • Leapers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone starts getting shot at, which they see is coming from C.J. & several Light Clones of Bill, Lance, Marco, Cuphead, Mugman, Doom Slayer & Gunvolt, which they decide to deal with before they turn their attention back to Chaos.

Level 7-6B Defeat all the opponents.
  • C.J. (Opponent, Unlocked)

C.J. then collapses as the Light Clones are token care of & Galeem's aura fades. He then recovers & joins the group of how they reminded him of the Grove Street Families due to him seeing them help & be there for each other ever since this happened as they continue through the flooded city.

Level 7-6C Reach the end of the level.
  • Motobugs (Enemies)
  • Mettaurs (Enemies)
  • Bullet Kins (Enemies)
  • Devil Cars (Enemies)
  • Egg Pawns (Enemies)
  • Sniper Joes (Enemies)
  • Liquid Samurais (Enemies)
  • Leapers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone reaches Chaos who absorbs the energy from the Chaos Emeralds & tosses them to them where Tails & Spider-Man analyze them & realize that there's no energy readings inside of them. This makes everyone realize that Galeem must've made Chaos able to absorb all energy from them instead of just the negative energy as he grabs & throws them into the water before the battle begins.

Level 7-6D Defeat Chaos.
  • Chaos/Perfect Chaos (Boss)

Perfect Chaos begins to deform & sink, roaring wildly as Galeem’s aura fades away from him & turns back into Chaos-0. He then returns the energy to the Chaos Emeralds, since Galeem also gave it the ability to become Perfect Chaos without them, though he directs his anger towards Galeem for having used him as a roadblock to the Smash Bros. & joins the group. He then gets inside Penny as another wormhole emerges & everyone goes through it.

World 8: Gem Homeworld[]

8-1: Beach City[]

The Smash Bros. arrive at a city that no one has ever seen before: Beach City, which seems to be in ruins as well as massive cracks on the ground, which everyone has gotten used to at this point. Everyone then sees a hologram of White Diamond in an area, which gives them an idea to find her, which turns out to be coming from Gem Homeworld. This causes everyone to find a way to reach her, while taking care of more enemies & Light Clones.

Level 8-1A Reach the end of the level.
  • Geemers (Enemies)
  • Reos (Enemies)
  • Stalfos (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Fredrik kills a Light Clone of Peach & takes the spirit she had with her as everyone heads toward Steven’s House. He sees a boat at him & the others, causing everyone to dodge out of the way. Mario & Donkey Kong then turn to see a sailor walking towards them, which turns out to be Popeye.

Level 8-1B Defeat all the opponents.
  • Popeye (Opponent, Unlocked)

Popeye then collapses as Galeem's aura fades & Donkey Kong carries him as everyone else continues towards Steven's House.

Level 8-1C Reach the end of the level.
  • Geemers (Enemies)
  • Reos (Enemies)
  • Bulborbs (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level & Steven's House, everyone gets swarmed by Pikmin, which leads to them fighting tons of Pikmin & facing Olimar.

Level 8-1D Defeat all the opponents.
  • Olimar (Opponent, Unlocked)

Olimar then collapses as the surviving Pikmin carry Olimar into Steven's house while Emperor Bulblax & Duon guarding it. As everyone settles down again & finds the teleporter they’re looking for, Cartman & Berecca checks the fridge to see if there’s anything they & the others can eat, passing everyone Cookie Cats, which are somehow still fresh. Some of them try to activate the teleporter with the Ring Fit Trainee managing to do so by just stretching her arms. As Coyle starts testing the teleporter with the others, The Nerd finds the Burning Room, which he shows to those who aren’t on Gem Homeworld yet, thus deciding to put bubbles around the spirits to better protect them, except one which is placed in a mirror, revealing to be Rose Quartz/Pink Diamond’s. After creating a bigger version of the teleporter for Duon so he wouldn’t be left behind, Coyle goes through the teleporter herself to meet with everyone after she's all that left.

8-2: Docking Bay[]

As everyone regroups upon using the teleporter, they get attacked by several Light Clones & enemies who alerted White Diamond of their presence. She then sends Daisy & Pit as well as 2 others to deal with them if they see them or get through the ones in the Docking Bay.

Level 8-2A Defeat all enemies.
  • Reos (Enemies)
  • Galaga Bugs (Enemies)
  • Light Clones (Enemies)

After defeating all enemies that came at them, everyone notices that blocks are somehow falling from the sky on them, which they see is coming from Qbby who seems to making the blocks as he goes along before slamming them down.

Level 8-2B Defeat all the opponents.
  • Qbby (Opponent, Unlocked)

Qbby then falls to the ground as Galeem’s aura fades with Popeye carrying him as everyone else begins to escape the bay to find White Diamond.

Level 8-2C Defeat all enemies.
  • Reos (Enemies)
  • Galaga Bugs (Enemies)
  • Stalfos (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, a soccer ball comes at Luigi & Peach who then turn to see thar Daisy reached them & the rest of the Smash Bros. & lunges at them.

Level 8-2D Defeat all the opponents.
  • Daisy (Opponent, Unlocked)

Daisy then collapses as Galeem’s aura fades with Luigi using his Poltergust G-00 to carry her as he & the rest of the Smash Bros. finally leave the Docking Bay as they muscle through more Light Clones & see White Diamond’s ship, which resembles her head & torso as well as ships in the shape of arms & a pair of legs. White sees them leaving & fires an eyebeam at them, knocking a good chunk of them off a cliff with Duon firing some missiles at it before heading down to see if they’re okay along with Lakitu, Flies & Hand & Spider-Man. She then seizes their spirits & sees them they collected, causing her to show them to Galeem, which heads towards to the Gem Homeworld to see for itself. White also sends a Master Hand to check to see if they're dead yet.

8-3: Homeworld Kindergarten[]

Everyone then recovers as they wake up in the Homeworld Kindergarten with Daisy hugging Luigi to thank him & the others for saving her. Duon manages to meet up & shows them that White got their spirits in possession, thus causing everyone to want to get it back while dealing with the enemies & Light Clones that came down to check on them. Duon jumps from platform to platform first to cover them as they begin the climb out of the Kindergarten.

Level 8-3A Reach the end of the level.
  • Geemers (Enemies)
  • Galaga Bugs (Enemies)
  • Ariadoses (Enemies)
  • Lizalfos (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone notices an 8-bit Pong ball coming at them as the paddles emerge from the sides & try to escape it, but since the paddles keep moving upward along with the ball. Waluigi & some others try to stop the ball, but can’t no matter how hard they try, causing everyone else to have to deal with Pong.

Level 8-3B Defeat all the opponents.
  • Pong (Opponent, Unlocked)

The paddles & ball fall down towards the floor as everyone continues their climb out of the Kindergarten.

Level 8-3C Reach the end of the level.
  • Geemers (Enemies)
  • Reos (Enemies)
  • Galaga Bugs (Enemies)
  • Ariadoses (Enemies)
  • Xenomorphs (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone notices a yellow car that doesn’t have a driver that's been driving down the path towards them. Luigi & Waluigi are freaked out by this & the car transforms into a robot, revealing himself as Bumblebee.

Level 8-3D Defeat all the opponents.
  • Bumblebee (Opponent, Unlocked)

Bumblebee then collapses as the Pong paddles & ball rise up, now harmless, as the Flies & Hand put him on 1 of the paddles as the Master Hand spots & attacks them.

Level 8-3E Defeat Master Hand.
  • Master Hand (Opponent)

The Hand as everyone finally make it out of the Kindergarten. Bumblebee then recovers & after transforming & allowing some of them to ride inside of him, follows everyone as they head towards White Diamond’s ship to get the spirits back from her.

8-4: Trial Building[]

Everyone arrives at the Trial Building & head inside to see how much further they would have to go to reach White Diamond’s ship. White, meanwhile, activates the ship that resembles a pair of legs to deal with them as she prepares for Galeem’s arrival & sorts through the spirits that the Smash Bros. collected.

Level 8-4A Reach the end of the level.
  • Reos (Enemies)
  • Ariadoses (Enemies)
  • Stalfos (Enemies)
  • Kihunters (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, they noticed Pink’s ship coming at them with Duon holding it back while Saki reaches them as he & C.J. have a shootout while Min Min, Spring Man, Coyle & Berecca aiding the latter before the next battle begins.

Level 8-4B Defeat all the opponents.
  • Saki (Opponent, Unlocked)

Saki then collapses as Galeem’s aura fades & then recovers & joins up with everyone else as they continue the climb up the building while Duon is still holding off Pink’s ship.

Level 8-4C Reach the end of the level.
  • Geemers (Enemies)
  • Galaga Bugs (Enemies)
  • Stalfos (Enemies)
  • Kihunters (Enemies)
  • Xenomorphs (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone reaches the trial room where Pit, who has been waiting for them, swoops into attack them as they try to shoot him down first before the next battle begins, which happens after Saki knocks him out of the sky.

Level 8-4D Defeat all the opponents.
  • Pit (Opponent, Unlocked)

Pit then collapses as Galeem's aura fades & Duon, having destroyed Pink’s ship by splitting it in 2 before tossing them away, punches a hole through the building to grab onto him as everyone else jump onto him, except Flies & Hand & Pong as the building collapses & everyone heads closer to White Diamond’s ship.

8-5: Prison Tower[]

White notices that Pink’s ship is destroyed & sends both Yellow & Blue’s ship after them as the Smash Bros. heads towards the Prison Tower. Galeem then arrives & White shows it that things aren’t exactly going to plan, which it then grabs her by her head to say that it already knows that & starts absorbing some darkness out of the spirits White had, freaking out her since she was shocked that, despite being a being of light, Galeem was consuming darkness until it heads off to continue its investigation of the missing spirits. The Smash Bros., meanwhile, encounter Yellow & Blue’s ships, which Duon also deals with.

Level 8-5A Reach the end of the level.
  • Geemers (Enemies)
  • Reos (Enemies)
  • Lizalfos (Enemies)
  • Kihunters (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Galleom destroys Blue’s ship before focusing on Yellow’s & they see a Light Clone of Homura open a cell as a young girl emerges from it as she transforms into Sailor Moon before firing several magic blasts at them & the next battle begins.

Level 8-5B Defeat all the opponents.
  • Sailor Moon (Opponent, Unlocked)

Sailor Moon then collapses as Galeem’s aura fades & Pit picks her up as he & the rest continue their way upward.

Level 8-5C Reach the end of the level.
  • Geemers (Enemies)
  • Galaga Bugs (Enemies)
  • Lizalfos (Enemies)
  • Kihunters (Enemies)
  • Xenomorphs (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Galleom destroys Yellow’s ship as he checks on the Smash Bros. who've reached on the top of the tower where there was another cell & a Light Clone of both Greninja & Orcane open it before they’re destroyed. The cell opens, revealing a Gem with glazed eyes that somehow survived Galeem’s onslaught, who conjures water from the air & starts attacking everyone as Greninja & Orcane clashing in particular, though Fredrik freezing her water constructs also helped everyone. Pit notices that she has a gem on her back, which he points to everyone to try to hit before saving Sonic & Luffy from drowning as the Gem was covering their heads with her water wings before the next battle begins.

Level 8-5D Defeat all the opponents.
  • Lapis (Opponent, Unlocked)

The Gem then collapses as Galeem’s aura fades as she poofs back into her gem, which Pit grabs before everyone jumps onto Galleom again as the Prison Tower collapses before everyone head towards White’s ship.

8-6: White Diamond's Ship[]

White finally activates her ship as she then decides to deal with them herself. Meanwhile, Knuckles analyzes the gem & shows everyone that it was a Lapis Lazuli, having seen some in mines he investigated. They then sees White’s ship moving towards & began their journey to get inside & get the spirits back, while Lapis reemerges, sees what they’re doing & helps them.

Level 8-6A Reach the end of the level.
  • Geemers (Enemies)
  • Reos (Enemies)
  • Galaga Bugs (Enemies)
  • Ariadoses (Enemies)
  • Stalfos (Enemies)
  • Lizalfos (Enemies)
  • Kihunters (Enemies)
  • Bulborbs (Enemies)
  • Xenomorphs (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, they notice the remaining Light Clones are actually white & gray instead of light blue & discover that they’re being controlled by White in particular with her controlling all of them. Lapis, in particular, is surprised that White is doing this, since she never saw her do this before White was reformed.

Level 8-6B Defeat White Diamond.
  • White Diamond (Boss)

White then collapses & hits her forehead on the ground, causing her to poof & her diamond remains. Knuckles picks it up & gives it to Coyle & Eggman who find peculiar that White’s gem could be mistaken for a Chaos Emerald. Everyone then starts patching up White’s ship, while placing the spirits in holding cells with Lapis spending some time with the spirits of Steven & Peridot, which she was able to find & hugs them to lament over she failed them. Everyone then starts manning the ship to follow where Galeem could’ve possibly went after Coyle discovers that Galeem left a trail of sparks & typed in the coordinates as Duon takes White’s seat for the timebeing since she hadn’t reemerged yet & head off.

World 9: Hoenn[]

9-1: Southern Island[]

White's ship is put on auto-pilot as the group can rest again until they reach the next destination. The ship arrives at Hoenn & lands on Southern Island as everyone wakes up & head outside, wondering Galeem went to here. Realizing where they're at, Sonic thinks that this could be where Pikachu & other Pokémon are at & thus start exploring the island to find them & take care of any enemies they might encounter.

Level 9-1A Reach the end of the level.
  • Klaptraps (Enemies)
  • Rattatas (Enemies)
  • Daphnes (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Tails notice an Eevee & chases after it, which the others then follow as it then lunges at them upon getting cornered.

Level 9-1B Defeat all the opponents.
  • Eevee (Opponent, Unlocked)

Eevee then collapses as Galeem's aura fades, while Tails finds an empty Pokéball & captures it in it as he & the others venture further into the island.

Level 9-1C Reach the end of the level.
  • Klaptraps (Enemies)
  • Rattatas (Enemies)
  • Monoeyes (Enemies)
  • Daphnes (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Marie & Marina find Jigglypuff who then attacks them as the group come in to help them.

Level 9-1D Defeat all the opponents.
  • Jigglypuff (Opponent, Unlocked)

Jigglypuff then collapses as Galeem's aura fades before being taken into White's ship as the group moves closer to the main island of Hoenn.

9-2: Battle Frontier[]

White's ship then lands on Hoenn's Battle Frontier where they enter different facilities to deal with any enemies they could find as well as find Pikachu & the like. (Note: The locations of the level below consist of the Battle Factory, the Battle Arena & the Battle Dome.)

Level 9-2A Defeat all enemies.
  • Rattatas (Enemies)
  • Monoeyes (Enemies)
  • Rocket Grunts (Enemies)
  • Gastlys (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level & Battle Pike, the group encounter someone that looked rather out of place: Yama Yugi who then challenges them to a duel, spawning various monsters from his cards, which surprises them as Tails summons Eevee to help them.

Level 9-2B Defeat all the opponents.
  • Yugi (Opponent, Unlocked)

Yugi collapses as Galeem's aura fades, but then recovers as he shakes Tails' hand to congratulate him & the rest for rescuing him as he then joins them as they continue to explore the Battle Frontier. (Note: The locations of the level below consist of the Battle Palace, the Battle Pyramid & the Battle Tower.)

Level 9-2C Defeat all enemies.
  • Rattatas (Enemies)
  • Zubats (Enemies)
  • Rocket Grunts (Enemies)
  • Gastlys (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the group notice sparks around them as Pikachu lunges at them as Tails spawns Eevee again, while Yugi uses a Trap Card to keep Pikachu from escaping while Sonic tries to snap it out of it.

Level 9-2D Defeat all the opponents.
  • Pikachu (Opponent, Unlocked)

Pikachu then collapses as Galeem’s aura disappears & Sonic heads over to hug him as he tears up with Tails, Knuckles & Amy comforting him & then carries it while everyone leaves the Battle Frontier to find anyone else that could be here. Meanwhile, something is watching them from the sky as it follows them.

9-3: Meteor Falls[]

The group arrives at Meteor Falls where Diddy Kong notices Rayquaza in the sky where it attacks them, causing them to find a way inside while dealing with more enemies.

Level 9-3A Reach the end of the level.
  • Zubats (Enemies)
  • Rocket Grunts (Enemies)
  • Gastlys (Enemies)
  • Rabbids (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Pikachu spots a Meowth that was rather out of place & then attacks it as Sonic, who found an empty Pokéball & the rest head over to help it.

Level 9-3B Defeat all the opponents.
  • Meowth (Opponent, Unlocked)

Meowth then collapses as Sonic uses the Pokéball to capture it & gives it to Pikachu as they continue to avoid Rayquaza for the timebeing. Meanwhile, a Master Hand notices Rayquaza moving erratically & swoops in to investigate.

Level 9-3C Reach the end of the level.
  • Klaptraps (Enemies)
  • Zubats (Enemies)
  • Rocket Grunts (Enemies)
  • Gastlys (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Rayquaza leaves as the group notices Wumpa Fruit coming at them, which they wonder where they're coming at until some of them get knocked back by something spinning into them, revealing to be Crash Bandicoot, surprising Mario & Sonic as he lunges at them in particular.

Level 9-3D Defeat all the opponents.
  • Crash (Opponent, Unlocked)

Crash then collapses as Galeem's aura fades with Mario & Sonic carrying him over to Bowser to carry him, only for the Master Hand from earlier to burst through the ceiling & attack them & the others.

Level 9-3E Defeat Master Hand.
  • Master Hand (Opponent)

The Hand explodes as everyone continues to explore Hoenn, while watching out for Rayquaza or they're going to have to get help from White Diamond.

9-4: Mt. Chimney[]

Everyone arrives to Mt. Chimney where everyone rests at the former base of Team Magma before they begin their trek up the volcano to see if there's anyone else they could rescue.

Level 9-4A Reach the end of the level.
  • Rattatas (Enemies)
  • Monoeyes (Enemies)
  • Rocket Grunts (Enemies)
  • Gastlys (Enemies)
  • Ariadoses (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone discover a Snorlax lying on the ground, sleeping, only to then wake up & attacks them as well as Pikachu, Eevee, Jigglypuff & Meowth head to the front as to help the others.

Level 9-4B Defeat all the opponents.
  • Snorlax (Opponent, Unlocked)

Snorlax gets lifted up & thrown by Fredrik towards Bald Bull who does a Bull Charge on it while Bowser retracts into his shell & spins it around on him before Duon grabs, squeezes & pins it to the ground. Coyle, meanwhile, finds the Pokéball that it came from not far from they found it & uses it to capture it as she & the rest continue their hike up the volcano.

Level 9-4C Reach the end of the level.
  • Rattatas (Enemies)
  • Zubats (Enemies)
  • Rocket Grunts (Enemies)
  • Gastlys (Enemies)
  • Daphnes (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the group encounters Lucario who then lunges at them as it's giving Galeem's aura instead of its own, which everyone know is a bad thing as the next battle begins.

Level 9-4D Defeat all the opponents.
  • Lucario (Opponent, Unlocked)

Lucario then collapses as Galeem’s aura fades away & then recovers as its own reemerges before joining the group as they climb back down the volcano & continue to explore Hoenn & watch out for Rayquaza.

9-5: Route 131[]

The group arrives at Route 131 & notice Rayquaza circling around the Sky Pillar, causing them to think that they need to reach it, so they could save it, though Duon has White Diamond on standby just it comes after them as they begin wading through the water & isles.

Level 9-5A Reach the end of the level.
  • Klaptraps (Enemies)
  • Rattatas (Enemies)
  • Monoeyes (Enemies)
  • Rabbids (Enemies)
  • Rocket Grunts (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Olimar gets picked up by Abra & teleported to the oceanside with Flies & Hand & his Winged Pikmin. Abra then starts messing with the group by teleporting away from their attacks or moving them to either the oceanside or up into the sky.

Level 9-5B Catch Abra.
  • Abra (Opponent, Unlocked)

Having to had enough Abra, Duon summons White Diamond with her surprised, wondering where she's at & swats Abra to the ground, causing Galeem's aura to fades. Olimar finds an empty Pokéball, which he then uses to capture it. White begrudgingly putting it & the others into her gem as she carries everyone, except for Bowser Jr., Lakitu, Flies & Hand & Lapis towards the next archipelago in the route.

Level 9-5C Reach the end of the level.
  • Klaptraps (Enemies)
  • Zubats (Enemies)
  • Monoeyes (Enemies)
  • Rabbids (Enemies)
  • Gastlys (Enemies)
  • Daphnes (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, White sees a dragon in the sky, which everyone knows isn't Rayquaza, since they just saw it. It turns to be Corrin as she fires several water blasts at them with Orcane & Lapis redirecting them away from the others, transforms into her human form & attacks.

Level 9-5D Defeat all the opponents.
  • Corrin (Opponent, Unlocked)

Corrin then collapses as Galeem's aura fades with White picking her up to carry her until she recovers as she & the rest finally reach the other side of the route.

9-6: Sky Pillar[]

Everyone arrives at Sky Pillar where White puts Corrin as she recovers & joins the group as they enter through the entrance while White picks up Duon & carries him as she climbs the outside of the building.

Level 9-6A Reach the end of the level.
  • Klaptraps (Enemies)
  • Rattatas (Enemies)
  • Zubats (Enemies)
  • Monoeyes (Enemies)
  • Rabbids (Enemies)
  • Rocket Grunts (Enemies)
  • Gastlys (Enemies)
  • Ariadoses (Enemies)
  • Daphnes (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the group sees Rayquaza who awakens & attacks them, causing rocks to emerge on the arena with White tossing Duon upward to help them as she continues to climb to help them.

Level 9-6B Defeat Rayquaza.
  • Rayquaza/Mega Rayquaza (Boss)

Mega Rayquaza transforms back into Rayquaza & then collapses as Galeem's aura fades. White reaches the top of the Sky Pillar & picks it up as everyone heads back to her ship. Rayquaza then recovers, joins the group after seeing that they're not hostile & flies next towards the ship.

World 10: Dream Land[]

10-1: Floria[]

White's ship & Rayquaza arrive at Dream Land as they land the first of a few stars: Floria. Everyone exits the ship & start exploring it to find Kirby, Dedede & Meta Knight, while also having to deal with enemies & the constantly changing seasons, the latter of which they have to use to get through certain sections.

Level 10-1A Reach the end of the level.
  • Waddle Dees (Enemies)
  • Bronto Burts (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the group ended up at where Kirby fought Twin Wood as Starfy arrives & tries to spinning into them as the next battle begins.

Level 10-1B Defeat all the opponents.
  • Starfy (Opponent, Unlocked)

Starfy then collapses as Galeem's aura fades, but then recovers & joins the group as they head off to White's ship & towards the next planet.

10-2: Aquarius[]

Everyone arrives at Aquarius where Lapis & Orcane decide to lead the group due to the planet being their element, though the former decides to stick with Luffy, so he won't drown & since she could move around herself, while everyone explores inside to find either Kirby, Dedede or Meta Knight, while dealing with more enemies.

Level 10-2A Reach the end of the level.
  • Waddle Dees (Enemies)
  • Bronto Burts (Enemies)
  • Blade Knights (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the group ended up at where Kirby fought Fatty Whale & fight a Knuckle Joe that spawns to deal with them.

Level 10-2B Defeat all the opponents.
  • Knuckle Joe (Opponent, Unlocked)

Knuckle Joe then collapses as Galeem's aura fades, but then gets back up as he wants to join them to rescue Kirby & the others, since some of his kind have helped them in the past.

10-3: Skyhigh[]

Everyone then arrives at Skyhigh, which composes of clouds as well as various structures & plant life & continue onto to see if they could find Kirby, Dedede and/or Meta Knight, while dealing any enemies.

Level 10-3A Reach the end of the level.
  • Waddle Dees (Enemies)
  • Waddle Doos (Enemies)
  • Bronto Burts (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, a swarm of Waddle Dees jump the group as they're led by Bandana Dee & the next battle begins.

Level 10-3B Reach the end of the level.
  • Bandana Dee (Opponent, Unlocked)

Bandana Dee then collapses as Galeem's aura fades, but then recovers as more Waddle Dees head off to attack & is forced to fight them off to thank them for saving him. He then leads everyone to find & rescue Kirby & Dedede, but then get attacked by the Halberd, meaning that Meta Knight found them. Rayquaza, White Diamond & Duon head off to buy the others as they continue through Skyhigh while avoiding the Halberd.

Level 10-3C Reach the end of the level.
  • Waddle Dees (Enemies)
  • Waddle Doos (Enemies)
  • Bronto Burts (Enemies)
  • Poppy Bros. Jrs (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the group reach the area where Kirby fought Kracko & notice something peculiar. A sword plunged into the ground as they realize that Meta Knight got ahead of them, put the Halberd on autopilot to lure Rayquaza, White Diamond & Duon away from them & is now waiting for 1 of them to pick the sword up. Crash decides to pick it up for them & the next battle begins as Meta Knight then swoops down to them to fight.

Level 10-3D Defeat all the opponents.
  • Meta Knight (Opponent, Unlocked)

Meta Knight collapses as his mask cracks off & Galeem's aura fades. He then recovers as he sees everyone, looking surprised to see him without his mask such as the Nerd lifting his glasses up before putting them back down. Meta Knight flies up to the Halberd to turn off the autopilot & to get it to stop attacking Rayquaza, White Diamond & Duon before lowering towards the group. Some of them enter it as well as more spirits they've collected, while the other head back to White's ship as they continue.

10-4: Hotbeat[]

Everyone arrives at Hotbeat with Fredrik prepared this time with ice packs as he & everyone explores the planet to find Kirby and/or Dedede, while dealing more enemies.

Level 10-4A Reach the end of the level.
  • Waddle Doos (Enemies)
  • Poppy Bros. Jrs (Enemies)
  • Blade Knights (Enemies)
  • Bumpety Bombs (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the group reach to where Kirby fought Chameleo Arm & get ambushed by Angry Birds that are being shot at by a Master Hand.

Level 10-4B Survive until time runs out.
  • Angry Birds (Opponents, Unlocked)

The Hand runs out of birds as the Angry Birds pass out & Galeem's aura fades from them. It then smashes the slingshot it was using in anger & dashes towards the group deal with it personally.

Level 10-4C Defeat Master Hand.
  • Master Hand (Opponent)

The Hand & the Angry Birds recover as they join the group to thank them for rescuing them & everyone heads off to the next planet.

10-5: Cavius[]

Everyone arrives at Cavius & head off into the main mountains before traveling through the cave system & dealing with more enemies.

Level 10-5A Reach the end of the level.
  • Waddle Doos (Enemies)
  • Poppy Bros. Jr. (Enemies)
  • Blade Knights (Enemies)
  • Bonkers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the group arrives at where Kirby fought Wham Bam Rock & fight a Chef Kawasaki that spawns to deal with them.

Level 10-5B Defeat all the opponents.
  • Chef Kawasaki (Opponent, Unlocked)

Chef Kawasaki then collapses as Galeem's aura fades, but then gets back up, which everyone expected & joins them as they'll never go hungry for the timebeing as they continue their journey.

10-6: Mekkai[]

Everyone arrives at Mekkai as they continue their search to find Kirby & Dedede, while dealing with enemies, electrical hazards & strong winds.

Level 10-6A Reach the end of the level.
  • Poppy Bros. Jr. (Enemies)
  • Ariadoses (Enemies)
  • Bumpety Bombs (Enemies)
  • Bonkers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the group arrives at where Kirby fought Heavy Lobster & find Dedede with Bandana Dee trying to snap him out of it, only for him to attack & the next battle begins.

Level 10-6B Defeat all the opponents.
  • King Dedede (Opponent, Unlocked)

Dedede then collapses as Galeem's aura fades & Bandana Dee heads to get him to wake up before Bald Bull picks him up & puts him on the Halberd, which Bandana Dee then follows as they leave. Dedede then wakes up with Bandana Dee hugging him as they head toward the next stop to find Kirby.

10-7: Halfmoon[]

Everyone arrives at Halfmoon to see if they could find Kirby, only to get attacked by Starscream as they deal with enemies, strong winds & chaos caused by Galeem.

Level 10-7A Reach the end of the level.
  • Bronto Burts (Enemies)
  • Poppy Bros. Jr. (Enemies)
  • Blade Knights (Enemies)
  • Bumpety Bombs (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Starscream transforms into his robot mode & confronts them as Bumblebee heads in front of the group due to knowing how Starscream is.

Level 10-7B Defeat all the opponents.
  • Starscream (Opponent, Unlocked)

Starscream then collapses as Galeem's aura fades away with Bumblebee checking if Starscream is still glowing. Turns out, after Tails opens up his chassis, it still is, but barely. Duon then heads up & uses some of his energy to keep Starscream's spark from being extinguished. It works as Starscream comes back to life, surprised that the group didn't finish the job on him. He begrudgingly joins them as he rubs his head, which Tails sees is a scorch mark from Galeem, given to him as if Galeem knew that Starscream was going to double-cross him & try to become the main villain. Tails then removes it using some white vinegar that he used for Duon. They then notice how they can stand on the stars on the planet.

Level 10-7C Reach the end of the level.
  • Bronto Burts (Enemies)
  • Poppy Bros. Jr. (Enemies)
  • Ariadoses (Enemies)
  • Bonkers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the group reaches where Kirby fought the Computer Virus & encounter Kirby, who tries to inhale all of them, but White Diamond places her finger inside his mouth before knocking him off her before the next battle begins.

Level 10-7D Defeat all the opponents.
  • Kirby (Opponent, Unlocked)

Kirby then collapses as Galeem's aura fades with King Dedede, Meta Knight & Bandana Dee heading over to check on him. Duon then picks up Kirby & then move on as they notice Galeem's trail of light again & follow it.

10-8: Milky Way Wishes[]

Everyone arrived at the final planet in the intermediate area to find anyone else after Kirby recovers. Meanwhile, Galeem, who's been watching them again, sends out Marx's lifeless body & sends it to the planet to have the group take the bait.

Level 10-8A Reach the end of the level.
  • Waddle Dees (Enemies)
  • Waddle Doos (Enemies)
  • Bronto Burts (Enemies)
  • Poppy Bros. Jrs (Enemies)
  • Ariadoses (Enemies)
  • Blade Knights (Enemies)
  • Bumpety Bombs (Enemies)
  • Bonkers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the group finds Marx's lifeless body on the ground & then see Galeem fires a light beam into him, bringing him back to life & in his boss form as he then laughs & the battle begins as Galeem heads off to continue his investigation of the missing fighters & spirits.

Level 10-8B Defeat Marx.
  • Marx (Boss)

Marx then collapses as Galeem's aura fades with Kirby walking over to him & inhales, so he could take him back to White's ship as everyone heads back to it or the Halberd & continue to follow Galeem's trail. Marx then recovers as he sees Kirby sitting next to him, surprising him that he & the others wouldn't leave him for dead & despite their past history, joins the group to stop Galeem, though he also wants to find Magolor.

World 11: Subspace Bomb Factory[]

11-1: Entrance[]

Galeem's trail leads everyone to somewhere that shocks Donkey Kong, Diddy Kong, Pikachu, Olimar & Captain Falcon: The Subspace Bomb Factory, which Galeem has able to repair & uses it as 1 place to create Light Clones. They & everyone else then land near the factory & start to make their way since R.O.B., though strangely Duon is rather interested with this place.

Level 11-1A Reach the end of the level.
  • Monoeyes (Enemies)
  • Devil Cars (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone gets attacked by Mr. Game & Watch who came with many Light Clones of himself in particular, only for some to get crushed by the Pong paddles & some to get hit by the ball.

Level 11-1B Defeat all the opponents.
  • Mr. Game & Watch (Opponent, Unlocked)

Game & Watch then collapses as Galeem’s fades away & Bumblebee puts him on top of the Pong paddles as everyone continues.

Level 11-1C Reach the end of the level.
  • Mettaurs (Enemies)
  • Devil Cars (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Game & Watch recovers & the group encounters Ray-01 who fires several lasers at them, while Saki & Duon fire back at him before the next battle begins.

Level 11-1D Defeat all the opponents.
  • Ray-01 (Opponent, Unlocked)

Ray-01 then collapses as Galeem's aura fades & Saki drags his body as everyone heads inside the factory, except White Diamond since she couldn't fit.

11-2: Hanger[]

Everyone except White start making their way to the factory's hanger as Min Min uses the electricity of Megawatt & Pikachu to wake up Ray-01, which works as the Light Clones & enemies roll in to stop them.

Level 11-2A Defeat all enemies.
  • Poppy Bros. Jrs (Enemies)
  • Mettaurs (Enemies)
  • Light Clones (Enemies)

After defeat all enemies, Eddy gets jumped by Homer who strangles him a bit before Ed gets him off of him & throws him into a pile of crates, which Homer then emerges from as the next battle begins.

Level 11-2B Defeat all the opponents.
  • Homer (Opponent, Unlocked)

Homer then collapses as Galeem's aura fades as Ed then puts him behind some crates, while dealing with some Mettaurs before taking him with him as he & the others continue to fight their way through the hanger.

Level 11-2C Reach the end of the level.
  • Mettaurs (Enemies)
  • Devil Cars (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the group see a Poppy Bros. Jr. toss a Pokéball that releases a Lugia who starts attacking them as Meowth, Eevee, Abra & Snorlax are summoned to help them deal with Lugia.

Level 11-2D Defeat all the opponents.
  • Lugia (Opponent, Unlocked)

Lugia then collapses as the Poppy Bros Jr. that spawned it is dealt with & Ray-01 uses its Pokéball to recapture it as everyone, except Duon, finally head inside the factory, though Duon heads over to back up White while trying to keep track of the group.

11-3: Maintenance Room[]

The group arrives at the factory's maintenance room to hide with Homer recovering & joining them & to see if they could find any one here, only for some Light Clones that have followed some of them to come in to find them. Meanwhile, Tron is seen fixing R.O.B. as he arrived for maintenance with a Master Hand helping her until they hear the commotion as Tron sends R.O.B. to go check what's going on while she begins fixing something else.

Level 11-3A Reach the end of the level.
  • Monoeyes (Enemies)
  • Mettaurs (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, R.O.B. sees & attacks the group, now knowing they were causing all the ruckus.

Level 11-3B Defeat all the opponents.
  • R.O.B. (Opponent, Unlocked)

R.O.B. then shuts down as he falls over & Galeem's aura fades, though Pikachu uses its electricity to start him back up, which works. R.O.B. then looks around, noticing that he's at the Subspace Factory & gives the Thousand Yard Stare as flashbacks to the destruction of the factory & the R.O.B.s that were destroyed by the Subspace Bombs. Everyone who never met R.O.B. are caught up with what he was thinking since he was projecting these flashbacks from his eyes before the group continues on as R.O.B. points to where he came from. Meanwhile, Tron notices that R.O.B. has been gone for awhile & heads off to find him, while the Master Hand also looks around.

Level 11-3C Reach the end of the level.
  • Monoeyes (Enemies)
  • Blade Knights (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Tron finds the group, notices that R.O.B. is no longer under Galeem's control, summons her mech, the Gustaff & attacks them.

Level 11-3D Defeat all the opponents.
  • Tron (Opponent, Unlocked)

The Gustaff falls to pieces & explodes, knocking Tron into a wall out cold as Galeem's aura fades, but before the group could check on her, the Master Hand that was with her before attacks them after having found them & trying to kill Tron since it was only helping her because she was under Galeem's control.

Level 11-3E Defeat Master Hand.
  • Master Hand (Opponent)

The Hand explodes as Tron recovers, surprised to see some of them here, though because of the damage they dealt to the Gustaff, it's need some replacements, which could be found in the factory's storage room, which some of them head off to find.

11-4: Storage Room[]

Level 11-4A Find all replacement parts.
  • Mettaurs (Enemies)
  • Revenants (Enemies)
  • Light Clones (Enemies)

After finding some of the parts needed to fix the Gustaff, those chosen to look for parts get attacked by Chibi-Robo who heard them come in & was hiding among the supplies on the shelves before he struck.

Level 11-4B Defeat all the opponents.
  • Chibi-Robo (Opponent, Unlocked)

Chibi-Robo collapses as his power drains & Galeem’s aura fades. Waluigi picks up & looks an outlet for Chibi-Robo, since he has the plug on him, which he does & plugs him in as everyone else watches. Chibi-Robo wakes up, fully charged & back to normal. He then shows up his energy meter on his arm to show how his energy goes down when not plugged in an outlet. He then joins them to help clean up the mess Galeem made & to help them find more parts & stores what they found so far in his head.

Level 11-4C Find all replacement parts.
  • Revenants (Enemies)
  • Leapers (Enemies)
  • Light Clones (Enemies)

After finding more parts for the Gustaff, Chibi-Robo finds a bomb, freaking him out as he dumps the parts he collected out of his head before placing the bomb inside his head to detonate it to limit damage to the room. The rest end up finding more bombs which explode in particular patterns. This makes everyone realize that Bomberman is also in the room with them, which Waluigi then sees before some of them reach Bomberman.

Level 11-4D Defeat all the opponents.
  • Bomberman (Opponent, Unlocked)

Bomberman then collapses as Galeem's aura fades, but then recovers as he notices the parts with them & carries some himself as they head back to Tron. Everyone who stayed to help Tron see the other group return with replacement parts as well as Chibi-Robo & Bomberman & Tron fixes the Gustaff as she shows them the map to the factory & this have to reach the control room, which they begin to. Galeem, meanwhile, sees White & Duon outside the factory & heads off to get something to deal with them & the others.

11-5: Assembly Line[]

Everyone reaches the assembly room, which precedes the control room & deal with more enemies as well as robotic arms, lasers, buzzsaws & machine presses.

Level 11-5A Reach the end of the level.
  • Mettaurs (Enemies)
  • Bullet Kins (Enemies)
  • Blade Knights (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Sonic, Tails, Amy, Knuckles & Chaos see someone familiar in 1 of other rooms: Dr. Eggman, who's getting into his Egg Mobile to confront them & the rest, having seen them when checking the cameras in the storage room.

Level 11-5B Defeat all the opponents.
  • Dr. Eggman (Opponent, Unlocked)

Eggman is knocked out of the Egg Mobile & it falls on top of him, much like Bowser Jr. & Galeem’s aura fades away. Tron gets the Egg Mobile off him as Sonic moves him off a conveyor belt & towards a wall near his Egg Mobile as the others continue to weave through the conveyor belts, turning against to what's powering the building, since they need to shut it down to disable the building's security system.

Level 11-5C Reach the end of the level.
  • Monoeyes (Enemies)
  • Devil Cars (Enemies)
  • Clubberskulls (Enemies)
  • Light Clones (Enemies)

After reaching the power source, the group notices that it's a container which Ed then breaks, causing a power outage & catching White & Duon's attention as they start go through the building to see if they're okay. Pikachu turns the lights back on it with its electricity & Chibi-Robo plugs himself into an outlet, only to get electrocuted with a power surge as he & the others discover that Phosphora was being used to power the factory, surprising Magnus & is now attacking them, despite being set free.

Level 11-5D Defeat all the opponents.
  • Phosphora (Opponent, Unlocked)

Phosphora then collapses as Galeem's aura fades with Pikachu removing her scarf as Eggman recovers & sees Sonic & the others. He then uses Phosphora's body to short-circuit a keypad to open the door to the control room. Meanwhile, Galeem comes back with what he brought up & sees White & Duon tearing up the factory, starting to get frustrated with the group.

11-6: Control Room[]

Level 11-6A Defeat all opponents.
  • Poppy Bros. Jrs (Enemies)
  • Monoeyes (Enemies)
  • Mettaurs (Enemies)
  • Bullet Kins (Enemies)
  • Blade Knights (Enemies)
  • Devil Cars (Enemies)
  • Revenants (Enemies)
  • Clubberskulls (Enemies)
  • Leapers (Enemies)
  • Light Clones (Enemies)

After defeating everyone, Phosphora wakes up, back to normal & gets the power of the room back on, so Coyle & Eggman can search for any whereabouts about the others & maybe a file or 2 about the being Vince showed them. They show everyone that not everyone from Galeem's 1st appearance are even in the Light Realm, confusing them & making Dharkon, who also watching them, a bit anxious. Galeem then rips the ceiling off the room & drops what he was holding, which turns to be Galleom before purging the computer & leaving. White & Duon arrives at where everyone's at & help with dealing with Galleom before the next battle begins, especially the latter since they were comrades.

Level 11-6B Defeat Galleom.
  • Galleom (Boss)

Galleom then collapses onto his back as 1 of his arms falls off & Galeem’s aura disappears. The Smash Bros. are surprised that he didn’t explode as Captain Falcon discovers that he doesn’t have a Subspace Bomb in his head like last time. Chibi-Robo, pitying him, picks up Galleom’s severed arm & puts it back in. He then recharges him, much to their shock, which works as Galleom regains consciousness, but doesn’t attack them to their surprise, but fires some of his missiles at several Light Clones. Galleom then follows them behind Penny, the Blue Falcon, the Fire Stingray & Flies & Hand as they go through another wormhole after they’re all token care of. Meanwhile, Galeem sees that Galleom is freed, causing him to check up on someone that he's been holding hostage in particular: Tabuu & heads off to continue its investigation, though now he's getting a bit anxious with the group are starting to see the being along their journey.

World 12: Gruntilda's Lair[]

12-1: Entrance[]

Everyone arrives at Gruntilda's Lair where Diddy Kong runs forward, knowing that Banjo & Kazooie could be here as he & the others start their search there before they check inside the lair. Meanwhile, Gruntilda sees this in her pot & sends Banjo & Kazooie & some others to deal with them.

Level 12-1A Reach the end of the level.
  • Bokoblins (Enemies)
  • Rabbids (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, they start getting hit with paper scraps, which turns to be coming from Snip & Clip & have to reach them to get them to stop.

Level 12-1B Survive until the timer runs out.
  • Clip & Snip (Opponent, Unlocked)

Everyone reaches Clip & Snip & knock them into a wall, causing them to pass out & Galeem's aura fades. Phosphora then picks up & carries them as everyone heads inside Grunty's Lair as White, Galleom & Duon climb over the entrance to meet with everyone else, since they're too big to go through the entrance.

12-2: Statue Island[]

Everyone reaches to the Statue Island where they have to find Notes to open the doors, though spirits are also required. Some of them aren’t too thrilled with this, but still decide to try to find some around the area, which involves uses 2 Jiggies to open the portal to Treasure Trove Cove.

Level 12-2A Collect all Jiggies & Notes.
  • Klaptraps (Enemies)
  • Galaga Bugs (Enemies)
  • Mimicuties (Enemies)
  • Light Clones (Enemies)

After collecting all the Jiggies & Notes in the area, the group discovers that Duck Hunt was also looking for Jiggies & Notes & attack them upon seeing with them since they're jealous the others found all of them, while they found none.

Level 12-2B Defeat all the opponents.
  • Duck Hunt (Opponent, Unlocked)

Duck Hunt then collapse as Galeem's aura fades from them as Sonic heads over to see if they're okay. He then picks up the duck as he resuscitates it, while Tails does the same with the dog, which worked & rejoin the group after the dog licks Tails to thank them for saving them.

12-3: Pipe Drainage[]

The group reaches the Pipe Drainage section to continue their search of Jiggies, Notes & Spirits, using the Jiggies that found to open the portal to Clanker's Cavern, while dealing more enemies & Light Clones that Grunty spawns.

Level 12-3A Collect all Jiggies & Notes.
  • Klaptraps (Enemies)
  • Skuttlers (Enemies)
  • Cacodemons (Enemies)
  • Light Clones (Enemies)

After collecting all the Jiggies & Notes in the area, Shrek grabs Chibi-Robo through 1 of the grills in the wall, but Bumblebee pulls him through the wall & after recovering, lets out an roar as the next battle begins.

Level 12-3B Defeat all the opponents.
  • Shrek (Opponent, Unlocked)

Shrek then collapses as Galeem's aura fades with Wario checks up on him, since he's similar to him & decides to keep an eye out for him until he recovers as everyone else continues through Grunty's lair.

12-4: Mummy's Tomb[]

Everyone reaches to the Mummy's Tomb to continue their Jiggie, Note & Spirit search while using the Jiggies they already have to open the portal to Gobi's Valley.

Level 12-4A Collect all Jiggies & Notes.
  • Bokoblins (Enemies)
  • Galaga Bugs (Enemies)
  • Stalfos (Enemies)
  • Light Clones (Enemies)

After collecting all the Jiggies & Notes in the area, Shrek recovers & the group notices Tingle in the air tossing Rupees at them, causing Shrek throw Bomb at the balloon, popping it & causing him before the next battle begins.

Level 12-4B Survive until time runs out.
  • Tingle (Opponent, Unlocked)

Tingle gets backhanded into a wall & then collapses as Galeem's aura fades & Shrek checks on him, seeing that he's just a guy in a fairy suit before deciding to carry until he recovers as everyone continues to go through Grunty's Lair.

12-5: Graveyard[]

The group reaches a graveyard that's somehow in the lair & continue their search while using the Jiggies they already have to open the portal to Mad Monster Mansion.

Level 12-5A Collect all Jiggies & Notes.
  • Zubats (Enemies)
  • Ariadoses (Enemies)
  • Stalfos (Enemies)
  • Cacodemons (enemies)
  • Light Clones (Enemies)

After collecting all the Jiggies & Notes in the area, Tingle recovers as they notice drawings suddenly spawning, which is coming from Nikki, while Spyro swoops to attack them as well.

Level 12-5B Defeat all the opponents.
  • Nikki (Opponent, Unlocked)
  • Spyro (Opponent, Unlocked)

Spyro is knocked into Nikki by Bald Bull & both collapse as Galeem's aura fades away from them where Grunty summons a Master Hand to deal with them.

Level 12-5C Defeat Master Hand.
  • Master Hand (Opponent)

The Hand explodes as Spyro & Nikki recover with the latter thanking everyone for saving them, while the former takes out a Light Clone that tried to sneak attack Shrek as they continue through Grunty's lair.

12-6: Grunty's Port[]

Everyone arrives at Grunty's Port to continue their search, which also meant going through Rusty Bucket Bay in the process & dealing with oily water & the cargo ship's engine room.

Level 12-6A Collect all Jiggies & Notes.
  • Klaptraps (Enemies)
  • Galaga Bugs (Enemies)
  • Rabbids (Enemies)
  • Kihunters (Enemies)
  • Lynels (Enemies)
  • Light Clones (Enemies)

After collecting all the Jiggies & Notes in the area, everyone finally finds Banjo & Kazooie who then attacks them as they were mind-controlled by Galeem into serving Grunty with Diddy trying to get through them before the next battle begins.

Level 12-6B Defeat all the opponents.
  • Banjo & Kazooie (Opponent, Unlocked)

Banjo & Kazooie then collapse with the former falling onto the latter as Galeem’s aura fades away from them. Diddy Kong approaches them to check if they’re okay & Fredrik picks up Banjo while Diddy carries Kazooie in Banjo’s backpack as they leave. Grunty sees this, infuriating her & sends some Light Clones to set up the Big-O-Blaster for when they eventually come for her.

12-7: Woods[]

The group arrive at the Woods where Banjo & Kazooie recover as they see all the Jiggies & Notes that everyone else found, deciding to help them as they continue their search & check Click Clock Wood for any.

Level 12-7A Collect all Jiggies & Notes.
  • Klaptraps (Enemies)
  • Zubats (Enemies)
  • Magikoopas (Enemies)
  • Ariadoses (Enemies)
  • Lynels (Enemies)

After collecting all Jiggies & Notes in that area, everyone sees a flare coming at them, which turns to be from a Braixen that a Magikoopa they defeated had with him with Meowth & Abra helping them as the next battle begins.

Level 12-7B Defeat all the opponents.
  • Braixen (Opponent, Unlocked)

Braixen then collapses as Galeem’s aura fades, but it recovers after Pit pulls the stick out of it to use as a flare & joins them as they head to the next room in Grunty's lair.

12-8: Grunty's Furnace Fun[]

The group arrives at the board of Grunty's Furnace Fun where Grunty tries to start her quiz show, but Galeem knocks her upside the head to cut the crap & just send more enemies after them since he's not in the mood to watch a game show while everyone else sees that Baldi is the 3rd place prize, Isaac is the 2nd place prize & a Spirit as the top prize with White, Galleom & Duon diving into the lava in case they fall in.

Level 12-8A Reach the end of the level.
  • Zubats (Enemies)
  • Bokoblins (Enemies)
  • Rabbids (Enemies)
  • Kihunters (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Baldi gets out off his 3rd place spot & heads off the confront the group as the next battle begins while Isaac gets Grunty out of the area using a Psynergy Hand.

Level 12-8B Defeat all the opponents.
  • Baldi (Opponent, Unlocked)

Baldi then collapses as his ruler breaks & Galeem’s aura fades away with everyone wondering what he’s doing here since he resembles a teacher. Shrek finds an apple & puts it next to him, which he grabs & eats rather quickly, surprising everyone & gives everyone quarters & energy bars to thank them for saving him as he uses gum to fix his ruler & continue get through the board.

Level 12-8C Defeat all enemies.
  • Klaptraps (Enemies)
  • Zubats (Enemies)
  • Bokoblins (Enemies)
  • Galaga Bugs (Enemies)
  • Rabbids (Enemies)
  • Ariadoses (Enemies)
  • Stalfos (Enemies)
  • Kihunters (Enemies)
  • Mimicuties (Enemies)
  • Cacodemons (Enemies)
  • Lynels (Enemies)
  • Light Clones (Enemies)

After reaching the end of the board, Isaac gets off of the 2nd place spot & the next battle begins.

Level 12-8D Defeat all the opponents.
  • Isaac (Opponent, Unlocked)

Isaac then collapses as Galeem's aura fades away, but then recovers as he points that he evacuated Grunty through the door he did, joining them as they head to the top of the tower.

12-9: Top of the Tower[]

As everyone arrives at the top of the tower, Banjo & Kazooie notice that the Jinjo Statues & the one for the Mighty Jinjonator are gone, worrying them as Gruntilda rises up on her broom to meet them for the next battle begins.

Level 12-9A Defeat Gruntilda.
  • Gruntilda (Boss)

Grunty then stumbles as she activates her Big-O-Blaster & fires it at them with some of trying to stop the beam from hitting them with White's help, causing it to explode & knocking her off her broom as she falls to the ground with Galeem knocking a large rock onto her for failing to kill them for it before disappearing. Everyone, except Spider-Man & those who can fly, hold onto Galleom, Duon & White as they head down to check on Grunty as Galeem leaves again. Galleom, Duon & White lift the rock off of her, causing her to recover after a bit, surprised that they did this for her. Mad that Galeem didn’t even care about her, despite chosen to serve under it, she begrudgingly joins the group with Banjo & Kazooie with everyone keeping an eye on her & White to make sure they’re not up to anything. Grunty then gets her broom as she & the others follow the trail Galeem left behind.

World 13: Shadow Moses Island[]

13-1: Cargo Dock[]

White’s ship lands outside of Shadow Moses Island as everyone leaves, knowing that this is where they could find Snake as well as more info on this being they’ve seeing since it could within the database with everyone tracing a plan in the snow to see how are they going to find Snake in there before they all, except Galleom since they need to reach the snowfield before he could help them, heading into the water towards the Cargo Dock with White shrinking herself to human size, since she wants to partake with them this time & to see what’s like to be that size. They all resurface at the dock & have to reach the elevator as well as wait for it drop down.

Level 13-1A Reach the end of the level.
  • Motobugs (Enemies)
  • Bullet Kins (Enemies)
  • Rocket Grunts (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level with Lapis & Orcane dealing with the puddles in the dock & Grunty being in the air to monitor everyone, the elevator dings as Quote exits it while everyone hides around on top of the crates before they sneak attack him.

Level 13-1B Defeat all the opponents.
  • Quote (Opponent, Unlocked)

Quote then collapses as Galeem's aura fades away & R.O.B. & Chibi-Robo decides to help revive him using the power in the room, which works & joins the group. Everyone, except Coyle, Eggman, Grunty, Orcane, Spider-Man & Lapis then start taking turns going up the elevator since they all couldn't find on them all at once.

13-2: Heliport[]

After everyone has gone up the elevator, they deal with the enemies & Light Clones in the Heliport, particularly the ones manning the searchlights, while using the vents to travel through the area quicker & avoiding the surveillance camera.

Level 13-2A Reach the end of the level.
  • Mettaurs (Enemies)
  • Galaga Bugs (Enemies)
  • Rocket Grunts (Enemies)
  • Egg Pawns (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, R.O.B. then sees Tracer coming at them, firing lasers while Eggman trying to shoot at her alongside Saki & messing with them & the others until they hit her Chronal Accelerator before the next battle begins.

Level 13-2B Defeat all the opponents.
  • Tracer (Opponent, Unlocked)

Tracer then collapses as Galeem's aura fades & her Chronal Accelerator begins to malfunction, causing her to start fading out of existence since Galeem fused all the dimensions into 1, so Eggman & Coyle come to her aid to take to a wall where they, with Tails' help, fix it, saving her life. She then hugs Eggman to thank him & the others before she joins the group as everyone splits into 2 groups with 1 going through the entrance at the bottom & the other going the vents into the building using the exhaust on the second floor.

13-3: Tank Hanger[]

The 2 groups met up inside the Tank Hanger to continue to find Snake while dealing with more enemies, Light Clones, even if it means taking an elevator to another floor in the hanger to look.

Level 13-3A Reach the end of the level.
  • Motobugs (Enemies)
  • Mettaurs (Enemies)
  • Rocket Grunts (Enemies)
  • Egg Pawns (Enemies)
  • Light Clones (Enemies)

After reaching the south part of the armory, a water shuriken almost hits Spring Man as Greninja lunges at him, triggering the next battle.

Level 13-3B Defeat all opponents.
  • Greninja (Opponent, Unlocked)

Greninja then collapses as Galeem's aura fades away & Tracer carrying it as they take the elevator back up to the ground level before using a keycard it had with it to open the cargo door.

13-4: Snowfield[]

The Smash Bros. arrive at the snowfield where White decides to stay human size to avoid blowing their cover. Tails then radios in Galleom & Duon, who've been killing Light Clones searching the woods around the island after getting suspicious of the footprints they were leaving in the snow, to move into position as they can now see them & everyone is heading towards the Nuclear Warhead Storage Building while trying to avoid claymores placed there by a nearby Master Hand using a pair of thermal goggles, so Bomberman could get rid of them.

Level 13-4A Reach the end of the level.
  • Bullet Bills (Enemies)
  • Motobugs (Enemies)
  • Galaga Bugs (Enemies)
  • Leapers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the same Master Hand who placed the claymores down returns to attack them, but is frozen solid in place. Everyone turns to see someone walking from the woods, which turns out to be Elsa who then starts attacking them.

Level 13-4B Defeat all the opponents.
  • Elsa (Opponent, Unlocked)

Elsa then collapses as Galeem's aura fades away, causing the Master Hand she froze to break out & resume its attack on the group before they could check up on her.

Level 13-4C Defeat Master Hand.
  • Master Hand (Opponent)

The Hand explodes as Galleom picks Elsa up as everyone heads inside the Nuclear Warhead Storage Building before giving her to Bowser before standing guard. Meanwhile, Gray Fox is seen on top of the building & heads inside to deal with the Smash Bros..

13-5: Nuclear Warhead Storage Building[]

Everyone starts exploring the Nuclear Warhead Storage Building to see if they could find Snake here instead while dealing with electrified floors, nerve gas, gun cameras, IR sensors & more enemies & Light Clones.

Level 13-5A Reach the end of the level.
  • Bullet Kins (Enemies)
  • Zebesians (Enemies)
  • Sniper Joes (Enemies)
  • Light Clones (Enemies)

After reaching the the bottom floor of the building, Elsa recovers as everyone sees several dead Light Clones littered in the hallway before the lab, which does unnerve them a bit as they investigate the lab for any clues. They then get sneak attacked by Gray Fox slashing while using his stealth camouflage before getting charged into by Tracer. This deactivates Gray Fox’s camouflage as he shakes violently in pain & slams his head into the ground several times as Galeem attacks his mind for killing the Light Clones it gave to him, because he tried to break its control of him. He then jumps around the room, deflecting any projectiles shot by Geno, Saki, Gruntilda and/or until Elsa makes him slip by freezing a part of the floor as the next battle begins.

Level 13-5B Defeat all the opponents.
  • Gray Fox (Opponent, Unlocked)

Gray Fox then collapses as Galeem’s aura fades away with Lyndis moving him towards a wall with Coyle & Eggman intrigued by his suit with its camouflage & the like. He then recovers, while the rest are checking everywhere in the lab to find any clues of the being they’ve been seeing, which he gets caught up on upon seeing Vince’s painting when he finds it on the floor, probably dropped when he attacked Vince when under Galeem’s control, though he does know that they’re looking for Snake & shows them a map of the island where he points to the Communications Tower as where he might be at, though communications between them, Duon & Galleom get cut off by someone sabotaging them before leaving in a vent. Everyone, including Gray Fox leave the building to see Galleom & they all head to the tower.

13-6: Communications Tower[]

The group reaches the 2 towers with Coyle & Eggman hacking into the tower to fix communications from their devices while Galleom sets several collapsed stairs into place for everyone while the rest explore the tower to look for Snake while dealing with more enemies, Light Clones & gun cameras.

Level 13-6A Reach the end of the level.
  • Mettaurs (Enemies)
  • Bullet Kins (Enemies)
  • Rocket Grunts (Enemies)
  • Egg Pawns (Enemies)
  • Light Clones (Enemies)

After reaching where the wires were severed, which was in the second tower, everyone starts getting sneak attacked by slashes, electric shocks, stabs & shots, though Lyndis, Gray Fox & Adol were parry the slashes. Juan notices that who’s ever doing this is going through the vents, which turned out to be true as he grapples & throws a Crewmate that coming at him before 14 more appear to attack him & the others as well as 2 Impostors posing as 2 more Crewmates.

Level 13-6B Defeat all the opponents.
  • Crewmates/Impostors (Opponent, Unlocked)

The Crewmates & Impostors all collapse as Galeem’s aura fades from all of them with everyone to make sure which of the Crewmates are Impostors with Coyle & Eggman taking blood samples, concluding that the Red & Black Crewmates are the 2 Impostors, so they would know if they would try to blindside them in the future. They all recover soon after with the Blue Crewmate thanking everyone for saving them as the Red Impostor fixes the wiring. With communication restored, everyone heads down the stairs & towards the maintenance facility to find Snake with Galleom & Duon right behind them.

13-7: Blast Furnace[]

Everyone arrives at the Blast Furnace to try to find Snake, while dealing more enemies & Light Clones as well as having to deal with a crane while waiting for the next elevator.

Level 13-7A Reach the end of the level.
  • Motobugs (Enemies)
  • Bullet Kins (Enemies)
  • Zebesians (Enemies)
  • Sniper Joes (Enemies)
  • Light Clones (Enemies)

After reaching where Snake had his 2nd battle with the Genome Soldiers, Bomberman sees bullets coming at him & the others, which turned out to be coming from Bill Rizer & have to reach him to deal with him.

Level 13-7B Defeat all the opponents.
  • Bill (Opponent, Unlocked)

Bill then collapses as Galeem’s aura fades before recovers & he & the rest continue on through the pathway.

13-8: Warehouse[]

The group reaches the Warehouse where Snake fought Vulcan Raven & deal with more Light Clones & enemies as well as more gun cameras.

Level 13-8A Reach the end of the level.
  • Bullet Bills (Enemies)
  • Galaga Bugs (Enemies)
  • Bullet Kins (Enemies)
  • Rocket Grunts (Enemies)
  • Leapers (Enemies)

After reaching the end of the level, everyone encounters a Light Clone of Heavy who takes more punishment than the others, noticing that Medic is keeping the clone going with his Medigun, reminding Octavio, who's watching this, of 1 of his weapons from his mech & thus had to deal with him to kill the Light Clone.

Level 13-8B Defeat all the opponents.
  • Medic (Opponent, Unlocked)

Medic then collapses as Galeem’s aura fades away & the Light Clone of Heavy is killed. Coyle & Eggman decide to use the Medic’s Medigun to revive him, which they use on him & works after a bit. Medic is surprised that his Medigun can be revive others, but using a Crewmate who 1 of the Impostors kills & the spirit of Hal Emmerich, shows everyone that it can’t revive spirits, thus they decide to only use it for healing themselves, since he also has a Syringe Gun & a Bonesaw for combat when not too busy healing someone as they continue.

13-9: Underground Base[]

Level 13-9A Reach the end of the level.
  • Bullet Bills (Enemies)
  • Motobugs (Enemies)
  • Mettaurs (Enemies)
  • Galaga Bugs (Enemies)
  • Bullet Kins (Enemies)
  • Rocket Grunts (Enemies)
  • Zebesians (Enemies)
  • Egg Pawns (Enemies)
  • Sniper Joes (Enemies)
  • Leapers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, a Crewmate is put to sleep by a tranquilizer dart, which the Black Impostor notices & pulls out a Megaphone to report it as everyone notices it & hear rumbling in the vents, which the Red Impostor & Juan reveal as well as they get out of the vents. Knowing that Snake is in here, they decide to set a trap for him. Snake then emerges from a vent & tries to take out Lucario who smashes a alarm button on the wall as he & the rest then head after him as they block all the hiding spots.

Level 13-9B Defeat all the opponents.
  • Snake (Opponent, Unlocked)

Snake then collapses as Galeem’s aura fades away with some of them put him into a cardboard box & Fredrik carries it as they & everyone else head into the hanger where the Metal Gear REX is held.

13-10: Metal Gear REX Hanger[]

Once inside, everyone gets to work as Snake recovers & opens the box, so they could open the hanger door to meet up with Galleom & Duon. However, Galeem activates the Metal Gear REX by returning its spirit to it & activating its Street Fighter program into it to either keep them occupied or kill them, while it charges up another light beam barrage to destroy Shadow Moses Island. REX then roars to life, catching everyone’s attention. Galleom & Duon hear it & head inside to help them, only to be surprised when it starts attacking with some physical attacks alongside its usual ranged attacks as Spider-Man’s also surprised that its water beam is able to cut his webbing with Luffy saving him. Fredrik then saves Snake & Gray Fox from getting squashed while the others try damaging it to no avail until the latter points to everyone to damage its radome as he & Snake led everyone in dealing with REX.

Level 13-10A Defeat Metal Gear REX.
  • Metal Gear REX (Boss)

Metal Gear REX then breaks down as it roars in pain once its radome falls off, falls to its side & deactivates while Galeem’s aura fades away from it. Octavio decides to use it as his replacement until a new Octobot King mech could be created & heads inside the cockpit. Galeem unleashes its light beam barrage, destroying several trees surrounding it. Everyone hears it & sees it on the cameras that are still & Galleom gets REX right up again as it reactivates out of survival & helps Octavio with how it works while Galleom picks up its radome, some of the Smash Bros. get on REX & they & Duon lead everyone outside the hanger to avoid the light beams. After reaching outside, White returns to her normal size & opens her ship, so she & the others could head inside & escape from the light beams. After escaping, Octavio leaves REX & those that were on it get off as well as Tails then begins to fix its radome while Miku keeps it company as everyone flees. Coyle & Eggman are baffled as to why REX even has a spirit, despite their experience with sentient robots themselves. Bumblebee then shows them what Miku singing for it that maybe it wanted to live too & didn’t want to abandoned. Galeem then checks the wreckage, but doesn’t find anyone, though REX is missing, causing it to go back to looking for them after having no luck finding any of the fighters or spirits it somehow lost.

World 14: World Tour[]

14-1: Suzaku Castle[]

White’s ship arrives at a particular planet, which turns out to be the Street Fighter world. Upon realizing, some of them know that they could find Ryu & Ken here & decide to land in Suzaku Castle. Everyone leaves the ship to see that the World Warrior Tournament is going on, so they decide to enter themselves, specifically Ryu since this is his home stage, though REX, White, Galleom & Duon could also participate when the fights are outside. Everyone else enters the castle as they deal with the enemies & Light Clones inside as they scale the castle, going through the gates, dojo, bamboo garden & the floors inside it.

Level 14-1A Defeat all enemies.
  • Bokoblins (Enemies)
  • Rabbids (Enemies)
  • Light Clones (Enemies)

After reaching the rooftop of the castle, everyone suspects that they’re going to fight Ryu, only for them to be surprised to find Akira instead who initiates the next fight.

Level 14-1B Defeat all the opponents.
  • Akira (Opponent, Unlocked)

Akira then collapses as Galeem's aura fades away. As some of them move him towards a wall for when he recovers, Min Min finds a map that shows where each of the fights in the tournament will take place including where they have to go next, which she then shows to everyone & reminds Luffy of 1 of the maps Nami made.

14-2: Battle Harbor[]

Everyone arrives at Battle Harbor for the next fight, hoping that they could at least find Ken here, since this is his home stage. They notice that the enemies are dropped off by boats.

Level 14-2A Defeat all enemies.
  • Koopa Troopas (Enemies)
  • Rocket Grunts (Enemies)
  • Light Clones (Enemies)

After defeating all enemies, everyone turns to see a boat dock to shore where they see Ken who's acting a lot more aggressive & attacks them.

Level 14-2B Defeat all the opponents.
  • Ken (Opponent, Unlocked)

Ken then collapses as Galeem's aura fades away, but then quickly recovers as he joins them to help them find Ryu as they head off to their next location.

14-3: Shopping District[]

The group arrives at the Shopping District where they decide get more supplies from the barren stands such as more food as well as keeping Kirby, Dedede, Marx, Luffy & Ed from eating all of it before they head to where the next battle will take place as they see some enemies & Light Clones waiting for them.

Level 14-3A Defeat all enemies.
  • Bokoblins (Enemies)
  • Rabbids (Enemies)
  • Light Clones (Enemies)

After defeating all enemies, The Nerd takes a drink from a Rolling Rock bottle, but then notices someone coming towards him & the others. It’s turned to be Chun-Li who’s giving a stoic look, take a breath as she concentrates & heads over to attack them with them having to dodge some of Chun-Li’s kicks & Kikokens, destroying some of the stands. Min Min manages to block some of her kicks while Bomberman places down some bombs before he detonates them as the next battle begins.

Level 14-3B Defeat all the opponents.
  • Chun-Li (Opponent, Unlocked)

Chun-Li then collapses as Galeem’s aura fades away & gets a bowl of noodles on her head. Ken gets it off as Medic uses his Medigun to heal her, causing her to recover. She then joins them in their quest to find Ryu & Ken as they head to their next destination. Meanwhile, it’s shown that they’re being watched by M. Bison who grins as he sends Ryu, Guile & 4 others to intercept if & when they reach where he placed them.

14-4: Amazon River Basin[]

The group arrives at the Amazon River Basin where the next battle will take, though everyone has to deal with the vines & quicksand, while taking care of more enemies & Light Clones.

Level 14-4A Defeat all enemies.
  • Martians (Enemies)
  • Rabbids (Enemies)
  • Light Clones (Enemies)

After defeating all enemies, they reach where Blanka's stage takes place at, only for them to be surprised that an empty Pokéball, which they learned contained a Blaziken who emerges & attacks them with Snake & Popeye trading blows with it while Medic heals them before the next battle begins.

Level 14-4B Defeat all the opponents.
  • Blaziken (Opponent, Unlocked)

Blaziken then collapses with Popeye putting it in its Pokéball until it recovers, while it & the rest are getting healed by Medic before heading off to the next location.

14-5: Air Force Base[]

Everyone arrive at the Air Force Base for the next battle, though they find it weird that that Master Hands are behaving like fighter jets, thinking that they must’ve helped set where the Light Clones are everywhere & see for themselves as they deploy the enemies & Light Clones.

Level 14-5A Defeat all enemies.
  • Martians (Enemies)
  • Revenants (Enemies)
  • Light Clones (Enemies)

After defeating all enemies, Guile reaches everyone & crouches in place as he fires Sonic Booms at everyone, while doing Flash Kicks to anyone trying to reach him such as Blaziken, Snake, Luffy, Popeye & Spider-Man with Chun-Li trying to snap him out of while Min Min & Mii Brawler grab him in place with Spring Man & Coyle’s help, only for all to get tossed by him. Pong then slams near him, making him lose balance & gets hit by the ball before Flies & Hand slams him back down & the next battle begins.

Level 14-5B Defeat all the opponents.
  • Guile (Opponent, Unlocked)

Guile stumbles before Galleom grabs & squeezes him before slamming him down & collapses as Galeem’s aura fades away. Chun-Li & Ken check on him as she moves him towards a crate, while Spring Man finds his comb on the ground, which he then gives back as Guile recovers & brushes his hair. He then joins them, so they could find Ryu & deal with Bison as they head off to the next location.

14-6: Big Factory[]

The Smash Bros. arrive at the Big Factory with everyone except Metal Gear REX, White, Galleom & Duon heading inside to guard the place from any tricks Galeem could pull during it.

Level 14-6A Defeat all enemies.
  • Bokoblins (Enemies)
  • Rabbids (Enemies)
  • Hammer Bros (Enemies)
  • Light Clones (Enemies)

After defeating all enemies, a door opens from a side room where a Master Hand drops off Zangief before waiting in the sidelines & begins attacking everyone with Waluigi getting suplexed by his Spinning Piledriver & Min Min, Spring Man & Coyle getting swung around as he does his Double Lariat, but still manage to toss him into a wall as well as Ken, Chun-Li, Guile & Popeye landing some good hits before the next battle begins.

Level 14-6B Defeat all the opponents.
  • Zangief (Opponent, Unlocked)

Zangief stumbles before collapsing as Galeem’s aura fades away & tags in the Hand who then attacks for him.

Level 14-6C Defeat Master Hand.
  • Master Hand (Opponent)

The Hand explodes as Banjo & Kazooie head up to check on him as Waluigi rubs his neck. Zangief then recovers more Light Clones arrive to deal with, but get defeated by him & the others as they meet up with REX, White, Galleom & Duon & head to the next location.

14-7: Fraserburgh Castle[]

The group arrives at Fraserburgh Castle to see if Ryu could be here as the next match continues.

Level 14-7A Defeat all enemies.
  • Koopa Troopas (Enemies)
  • Hammer Bros (Enemies)
  • Blade Knights (Enemies)
  • Light Clones (Enemies)

After defeating all enemies, everyone sees someone coming outside of the castle, which turns to be Lili who was mentioned by Kazuya & Ken, Chun-Li, Guile & Zangief recognize her. She makes quick work of Braixen, Bill & Luffy before the next battle begins.

Level 14-7B Defeat all the opponents.
  • Lili (Opponent, Unlocked)

Lili then collapses as Galeem's aura fades away from her with some surprised with how hard she fought before they defeated her. She then recovers & thanks everyone for saving her as she joins them to find Ryu & head off to the next location.

14-8: High Roller Casino[]

Everyone arrives at the High Roller Casino for the next battle, though since the battle takes place outside, REX, White, Galleom & Duon don’t have to get relegated to guarding duty.

Level 14-8A Defeat all enemies.
  • Martians (Enemies)
  • Rocket Grunts (Enemies)
  • Revenants (Enemies)
  • Light Clones (Enemies)

After defeating all enemies, Scrooge emerges out of the casino as he jumps around on his cane before zapping Lapis with his Burglar Stunner & shooting Bowser & Bald Bull with his Neutra-Friction & Anti-Inertia Rays to make them easier to knock around as he swings his cane at them before the next battle begins.

Level 14-8B Defeat all the opponents.
  • Scrooge (Opponent, Unlocked)

Scrooge then collapses as Galeem's aura fades away with Zangief picking him up as everyone heads to the next location.

14-9: Fighting Barroom[]

Everyone, except REX, White, Galleom & Duon since it’s indoors, arrives at the Fighting Barroom for the next fight as Scrooge recovers & wants to join in to make up for what happened.

Level 14-9A Defeat all enemies.
  • Rabbids (Enemies)
  • Hammer Bros (Enemies)
  • Zurees (Enemies)
  • Light Clones (Enemies)

After defeating all enemies, Ken sees Ryu coming at him & the 2 clash as the others intervene at various points such as Little Mac, Bald Bull & Popeye blocking some of his punches & Blaziken, Min Min & Chun-Li blocking some of his kicks, while Donkey Kong, Diddy Kong & K. Rool cling onto the fences, Orcane goes through some puddles he makes & Shantae transforms into a Sea Frog to avoid some of his attacks. All this happens as the next battle begins.

Level 14-9B Defeat all the opponents.
  • Ryu (Opponent, Unlocked)

Ken does a gut punch into Ryu, knocking him into the fences & collapses as Galeem’s aura fades away from him. He, Guile, Chun-Li & Zangief then head over to check on him & have Bald Bull carry him for them as Ken sticks by him & everyone heads off to the penultimate location of the tournament.

14-10: Ayutthaya Ruins[]

Now that they rescued Ryu, everyone now focuses on completing the tournament & find & defeat Bison as they arrive at the Ayutthaya Ruins.

Level 14-10A Defeat all enemies.
  • Bokoblins (Enemies)
  • Rocket Grunts (Enemies)
  • Zurees (Enemies)
  • Light Clones (Enemies)

After defeating all enemies, Ryu recovers as Akuma arrives via Ashura Senku & does a Raging Demon on Ken. Ryu then fights him as some of the others helping such as Popeye who gets hit with a Goshoryuken after whacking with a right hook, Lucario counteracting a Gohadoken with an Aura Sphere & as well Akuma using his Ashura Senku to avoid getting swatted by Flies & Hand & Spiny Balls that the Lakitu drops down on him, but gets hit by REX’s water laser as it was tracking him, despite collateral damage & rushed into by Rayquaza. All this happen as the next battle begins.

Level 14-10B Defeat all the opponents.
  • Akuma (Opponent, Unlocked)

Akuma then stumbles as White swats him into a structure, causing him to finally pass out as Galeem’s aura fades away. Everyone except Ryu, Ken, Guile, Chun-Li & Zangief, since they already know this, are shocked at how much Akuma was able to put up with & Bowser decides to that he could be of use given his power. Akuma then recovers as Bowser approaches him & puts his hand up, which Akuma accepts since he wants to get back at Bison for making 1 of his minions & find more hard opponents as they head to where Galeem placed Bison in: The Temple Hideout.

14-11: Temple Hideout[]

Bison watches this & tosses a Light Clone of Ryu into his TV screen as he sends everyone inside the hideout with them to prepare themselves once they arrive as he soon follows after them. Meanwhile, the Smash Bros. arrive at the Temple Hideout & storm the place to find & defeat Bison as well as seeing that if he has any information on the being from before.

Level 14-11A Defeat all enemies.
  • Koopa Troopas (Enemies)
  • Bokoblins (Enemies)
  • Martians (Enemies)
  • Rabbids (Enemies)
  • Hammer Bros (Enemies)
  • Rocket Grunts (Enemies)
  • Blade Knights (Enemies)
  • Zurees (Enemies)
  • Revenants (Enemies)
  • Light Clones (Enemies)

After defeating all enemies, the group gets attacked by Bison who comes at them with a Psycho Crusher with Meta Knight, Sonic, Tails & Shantae, having transformed into a Gastro Drill, holding him back before they all separate from each other. Ryu, Ken, Guile, Chun-Li, Zangief & Akuma then clash with Bison as the others come to help them at certain points such as Min Min snapping Bison’s neck with her legs before he cracks back in place, Rayquaza scooping him into the air & uses Draconic Ascent on him before he teleports back down to the ground, Spider-Man webbing his limbs together, so some of them could get some free hits, but breaks free from them & Miku doing a gut kick after breaks 1 of her leeks. All this happens before the next battle begins.

14-11B Defeat M. Bison.
  • M. Bison/Shin Bison (Boss)

Shin Bison turns back into M. Bison as he collapses & both Galeem’s aura & the Psycho Power aura fade away from him, allowing the Smash Bros. to win the World Warrior Tournament. With him token care of, the Smash Bros. then check the Shadaloo computer to find any leads on the being with Coyle & Eggman finding some files that shows some of the Shadaloo having drawn the being before Galeem appeared. They also find a file that shows an entry talking about the dream they’ve been having, only to learn that Bison was the one who wrote it. Bison, having recovered, proves this by recreating the being he saw using his Psycho Power, surprising everyone & wonders if this being could be the real source of his Psycho Power. He then joins them as everyone heads back to White’s ship & the Halberd with the spirits they’ve rescued & head off to their next destination following Galeem’s light trail.

World 15: Northern Cave[]

15-1: Cave Opening[]

As everyone settles down again with some of them continuing training, checking to see if anything needs to fixed & the like, White’s ship arrives at another world: Gaia from Final Fantasy VII & lands at the Northern Cave where they could possibly find Cloud & Sephiroth & begin to trek towards the cave's opening.

Level 15-1A Reach the end of the level.
  • Galaga Bugs (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, a mysterious snake appears in front of them, transforms into Sablé Prince & attacks them.

Level 15-1B Defeat all the opponents.
  • Sablé Prince (Opponent, Unlocked)

The Sablé Prince then collapses & Galeem's aura fades away as Bison carries him & everyone else enters the Northern Cave to find Cloud & Sephiroth.

15-2: 1st Descent[]

Everyone begins the first part of their descent with Mario & Bowser using their face to help light the way as they look for Cloud & Sephiroth & deal with any enemies they find.

Level 15-2A Reach the end of the level.
  • Rabbids (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, they encounter someone who they haven’t before: Mirage who then starts with messing with them with his illusions of himself before dropping down to deal with them as he was camouflaged before the next battle begins.

Level 15-2B Defeat all the opponents.
  • Mirage (Opponent, Unlocked)

Mirage then collapses as Galeem’s aura fades away, but recovers quickly as he thanks everyone for saving & joins them as they leave the reactor & start heading to where Cloud probably went next. Meanwhile, Sephiroth is seen watching them from afar before disappearing.

15-3: Horizontal Fork[]

The group then reach a horizontal fork & decide to check each path to make sure they're going the right way as well as dealing with any enemies they find inside.

Level 15-3A Reach the end of the level.
  • Metroids (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, some of them get blindsided by quick slashes that just seem to pass by them, except Goroh & Hayabusa who were able to block the strikes with their own blades as well as Berecca conjuring her Ippon Katana to block the strikes coming at her. Sonic decides to check to see who it could be. He realizes that it’s Lyn when he sees her about to fire an arrow at Tails & takes it. He then lures her towards Luffy who activates Gear 2nd & uses Gum-Gum Jet Pistol on her, getting her to stop for the time being.

Level 15-3B Defeat all the opponents.
  • Lyn (Opponent, Unlocked)

Lyn then collapses as Galeem’s aura fades with everyone wondering how she’s able to move that fast, but then wakes up & thanks everyone for saving her as everyone continues their trek into the cave.

15-4: Vertical Fork[]

Everyone then reaches a vertical fork in the cave & do the process all over again, since it's another fork in the cave.

Level 15-4A Reach the end of the level.
  • Galaga Bugs (Enemies)
  • Ariadoses (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Bumblebee & Starscream see someone they recognize coming at them: Optimus Prime who then starts attacking them with the others coming in to help them before the next battle begins with Starscream surprised that everyone is risking their lives for him.

Level 15-4B Defeat all the opponents.
  • Optimus (Opponent, Unlocked)

Optimus then collapses as Galeem's aura fades away & his chest opens, showing the Matrix of Leadership. His spirit then emerges, which Bumblebee manages to catch & puts back in, resurrecting him, while White holds onto the Matrix as she puts in her gem as Bowser, Fredrik & Bald Bull pick up Optimus as everyone continues to trek through the cave.

15-5: Up Descent[]

Everyone reaches to an strange Upward Descent with Bowser, Fredrik & Bald Bull giving Optimus to hold onto as they & the rest climb up the platforms while dealing with more enemies & Light Clones.

Level 15-5A Reach the end of the level.
  • Metroids (Enemies)
  • Zurees (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone notices a Master Hand tossing up Popo & Nana to deal with them before the next battle begins.

Level 15-5B Defeat all the opponents.
  • Popo & Nana (Opponents, Unlocked)

Popo & Nana then collapse as Galeem's aura fades away & the Hand appears to deal with the group next.

Level 15-5C Defeat Master Hand.
  • Master Hand (Opponent)

The Hand then explodes as Popo & Nana recover as they thank everyone & joins them as they continue their descent.

15-6: Down Descent[]

The group reaches to a Downward Descent, which everyone is used to compared to the previous section, despite containing some of the same platforms & a few winding turns.

Level 15-6A Reach the end of the level.
  • Galaga Bugs (Enemies)
  • Fiery Blowhogs (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone encounters Tifa who could know where Cloud & Sephiroth, but attacks them as the next battle begins.

Level 15-6B Defeat all the opponents.
  • Tifa (Opponent, Unlocked)

Tifa then collapses as Galeem's aura fades away, but everyone notices a Phoenix Down near them & Daisy uses it to revive her, which works. She thanks everyone for saving & leads everyone where she last saw Cloud & Sephiroth.

15-7: Right Descent[]

Everyone reaches the Right Descent & business is usual, but Tifa knows that Cloud is close.

Level 15-7A Reach the end of the level.
  • Ariadoses (Enemies)
  • Metroids (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Ashley attacks the group using her cloud to hold them off with Wario trying to reach her, despite not caring about her before, which confuses him as the next battle begins.

Level 15-7B Defeat all the opponents.
  • Ashley (Opponent, Unlocked)

Ashley then collapses as both Galeem's aura & the cloud dissipates with Tifa carrying her as they continue their search for Cloud & Sephiroth.

15-8: Final Descent[]

The group reaches aptly named Final Descent as they know for certain that they're on the right track as they do business as usual.

Level 15-8A Reach the end of the level.
  • Rabbids (Enemies)
  • Malboros (Enemies)
  • Light Clones (Enemies)

15-9: Inside The Planet[]

Everyone finally ends up inside the planet & thus 1 step closer to reaching the Planet's Core.

Level 15-9A Reach the end of the level.
  • Metroids (Enemies)
  • Fiery Blowhogs (Enemies)
  • Malboros (Enemies)
  • Marauders (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Cloud then shows up while Tifa is collecting a spirit from a dead Light Clone of Samus, being compelled by Galeem’s will to kill her & the rest, horrifying Tifa as the next battle begins.

Level 15-9B Defeat all the opponents.
  • Cloud (Opponent, Unlocked)

Cloud then collapses as Galeem’s aura fades away & Tifa then carries him over to a corner, thinking that she lost him, but remembers that she still has some Phoenix Downs & uses it to revive Cloud. Cloud then recovers as he & Tifa embrace with both shedding tears as Barret & Aerith’s spirits emerge to see them, which surprises them & motivates them in stopping Sephiroth. They then lead everyone to where Sephiroth head off to.

15-10: Planet's Core[]

The group finally arrive at the planet's core, which Cloud & Tifa know that Sephiroth would be here, since he used the Livestream to teleport him & them when they’re still under his control. Everyone then heads inside with Cloud, Tifa & Luffy leading to deal with Sephiroth while dealing with any enemy or Light Clone in their way as well as rescuing more spirits. Meanwhile, Sephiroth is shown in a crystal as Galeem hides inside to set up a trap if Sephiroth is freed from its control.

Level 15-10A Reach the end of the level.
  • Galaga Bugs (Enemies)
  • Ariadoses (Enemies)
  • Metroids (Enemies)
  • Zurees (Enemies)
  • Fiery Blowhogs (Enemies)
  • Rabbids (Enemies)
  • Malboros (Enemies)
  • Marauders (Enemies)
  • Light Clones (Enemies)

After everyone reaches the end of the level, everyone sees Sephiroth in the crystal, which Cloud, Tifa & few others decide to start to break with the Snagret pulling it out of the core & holding it in place to make it easier. It finally breaks as Sephiroth wakes up & the next battle begins.

Level 15-10B Defeat all the opponents.
  • Sephiroth (Opponent, Unlocked)

Cloud & Tifa finish him with Omnislash & Final Heaven respectively, causing him to stumble to the ground for a bit. Sephiroth then hovers into the air & transforms into Safer Sephiroth, which surprises some of the Smash Bros. like Eggman, Kurisu, but not Cloud & Tifa as well as Marx who looks impressed as the battle isn’t over yet.

Level 15-10C Defeat Safer Sephiroth.
  • Safer Sephiroth (Boss)

Safer Sephiroth collapses & turns back into Sephiroth as he then collapses & Galeem’s aura fades away. Galeem then activates its trap as everyone discovers the trap it set & start running as they don’t want to go through the same crap as before with Zangief picking up Sephiroth & catching a Phoenix Drown Tifa dropped. As they head outside, the spirits they collected form a path to help them know where they came from & eventually reach White’s ship where they take off before Gaia is consumed by Galeem’s light & destroyed. Zangief then puts Sephiroth in his room, while Steve crafts rooms for Sable Prince, Mirage, Lyn, Optimus, Popo & Nana, Ashley, Cloud, Tifa & Sephiroth & uses it to resurrect Sephiroth. Sephiroth then meets up with everyone else as they head into their rooms with Cloud & Tifa giving him death glares, which he expected would happen as he just smirks, but the 2 begrudgingly allow him to join them as they have bigger fish to fry than even him, which he does agree with a nod.

World 16: Wily Fortress[]

16-1: Outer Wall[]

White's ship arrives at Mega City where it lands outside of Wily Fortress to see if they could find Mega Man, Zero & Dr. Wily, thus they start with the Outer Wall surrounding it before trying to storm it, while dealing with the enemies & Light Clones guarding it.

Level 16-1A Reach the end of the level.
  • Mettaurs (Enemies)
  • Bullet Kins (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone sees a Bullet Kin toss a Poké Ball down, spawning a Metagross that uses Earthquake. The group toss theirs to release Pokémon as the next battle begins, while the Bullet Kin that tossed it is dealt with.

Level 16-1B Defeat all the opponents.
  • Metagross (Opponent, Unlocked)

Metagross then collapses as Galeem’s aura fades away & Sephiroth finds its empty Pokéball to capture it & does so as everyone heads to the closest location near the castle itself: the Thermal Plant.

16-2: Thermal Plant[]

Everyone advances towards the Thermal Plant, while still balancing their now routine of dealing with Light Clones & other enemies & rescuing more Spirits.

Level 16-2A Reach the end of the level.
  • Mettaurs (Enemies)
  • Egg Pawns (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Heavy arrives from the door they were heading to & shoots several bullets out of Sasha while laughing with Saki & Bill covering as Medic leads the rest to help him snap Heavy out of it.

Level 16-2B Defeat all the opponents.
  • Heavy (Opponent, Unlocked)

Heavy then collapses as Galeem’s aura fades away & Medic comes to aid his best friend as he uses his Medigun to heal him, while Octavio holds onto Sasha. Heavy then recovers & hugs Medic, since he knows that he’s okay & thanks everyone for saving him by giving them spare Sandviches, while Medic plays the Amputator like a violin to further heal everyone. Afterwards, everyone leaves as they get close to Wily's Castle.

16-3: Castle Wall[]

Everyone finally reach Wily's Castle & begin their assault on the Castle Wall.

Level 16-3A Reach the end of the level.
  • Mettaurs (Enemies)
  • Galaga Bugs (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone notices a Galaga Bug throwing down a Pokéball, which spawns a Genesect, while Pikachu, Eevee, Meowth, Snorlax & Toxtricity step forward to confront it, while Geno, Chibi-Robo, Bumblebee & Starscream support them as coverfire, while everyone else deals with more Light Clones that were accompanying the Galaga Bug.

Level 16-3B Defeat all the opponents.
  • Genesect (Opponent, Unlocked)

Genesect collapses as the Magikoopa who had the Pokéball is taken care of. Snorlax then captures it back in the Pokéball & gives it to Geno as everyone continues their siege.

Level 16-3C Reach the end of the level.
  • Mettaurs (Enemies)
  • Leapers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone sees a strange site: the SV-001 emerges that start shooting at them before it was immobliized & damaged by Galleom & Duon. The hatch then opens, revealing to be Marco piloting it who then pulls his pistol & the next battle begins.

Level 16-3D Defeat all the opponents.
  • Marco (Opponent, Unlocked)

Marco then screams as he collapses & Galeem's aura fades away as the rest of the enemies & Light Clones on the wall are dealt with. Duon picks up the SV-001 as he & the others head inside Wily's Castle.

16-4: Robot Manufacturing Plant[]

As everyone enters Wily's Castle, they end up in the robot manufacturing plant section of it, which remind Chibi-Robo, R.O.B., Optimus, Bumblebee & Starscream of their own creations, despite it being more focused on creating more Light Clones as well as more Mettaurs & Sniper Joes among others as well as Eggman of his may factories back at Mobius.

Level 16-4A Reach the end of the level.
  • Motobugs (Enemies)
  • Mettaurs (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone gets barraged by random numbers, which turns to be coming from Dr. Kawashima as the next battle begins.

Level 16-4B Defeat all the opponents.
  • Dr. Kawashima (Opponent, Unlocked)

Kawashima then falls to the ground as Galeem's aura fades away with Fredrik & Bald Bull carrying him as they & everyone else continue through the plant.

Level 16-4C Reach the end of the level.
  • Mettaurs (Enemies)
  • Sniper Joes (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone gets startled by a Crashbolt that crashes before them, revealing to be Gunvolt. Pikachu tries Thunder Jolt on him, but absorbs it with no consequences. Gunvolt fires several darts at them as they try to dodge, managing tag them before activating his Flashfield to electrocute them, but Phosphora & Luffy, not being affected, tries to save everyone, so he tags the latter some more as well as lashing a chain at him & heating it up, which works as he slams him down until Phosphora rushes into him, causing an explosion that stuns him down as the Flashfield deactivates before Luffy punches him with Gum-Gum Rocket. Everyone else who still have Gunvolt’s tags get them off as quick as they can such as Baldi using the Safety Scissors to cut his off as well as some for the others. The power surge gets a Master Hand's attention & heads over to investigate.

Level 16-4D Defeat all the opponents.
  • Gunvolt (Opponent, Unlocked)

Gunvolt then collapses as Galeem’s aura fades away & Luffy is about to pick him up, since he won’t get electrocuted, despite what he did, only for the Master Hand to arrive to attack them.

Level 16-4E Defeat Master Hand.
  • Master Hand (Opponent)

The Hand then explodes & Joule’s spirit heads towards him & goes inside Gunvolt’s body before reemerging out of him. He wakes up, sees Joule’s spirit as he realizes she’s now safe again & tears up as he hugs it with Luffy comforting him, showing that Galeem must’ve extracted her out of him when he was vaporized. He then joins everyone to avenge Copen & his team as they continue through Wily's Castle.

16-5: Defensive Combat Zone[]

Everyone enters the Defensive Combat Zone where they have to deal with spikes & disappearing platforms while collecting more spirits & defeating more enemies & Light Clones, though some like Lakitu & Chain-Chomp don't have to worry about as much.

Level 16-5A Reach the end of the level.
  • Motobugs (Enemies)
  • Mettaurs (Enemies)
  • Devil Cars (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, just as they reach the computer, Mega Man spawns in & hits Chain-Chomp with Hard Knuckle with Shrek catching it before she counters it with a stab kick as Tron also comes in to help them by grabbing Mega Man, only to get a Buster Shot to the face. He then gets into a shootout with Geno, Saki, REX, Banjo & Kazooie, Grunty & Gunvolt with the last one managing to tag him & uses his Flashfield on him until Mega Man sets up his Jewel Satellite to block some of the shots before the next battle begins as everyone soon joins in.

Level 16-5B Defeat all the opponents.
  • Mega Man (Opponent, Unlocked)

Mega Man then starts exploding before being flung towards a wall near the computer before falling to the fround, causing Galeem’s aura to fade away. Everyone then stays in 1 place as Coyle, Eggman, Tails & Tron patch him up, which works as he springs back up & everyone then continues through the castle.

16-6: Robot Master Archives[]

Everyone arrives at the last section to get through before they could confront Wily: the Robot Masters Archives, which does have Chibi-Robo, R.O.B., Optimus, Bumblebee & Starscream perplexed as to how their kind are being put on display, despite not being related to them.

Level 16-6A Reach the end of the level.
  • Mettaurs (Enemies)
  • Sniper Joes (Enemies)
  • Leapers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Zero slowly floats down as Mega Man approaches him before the 2 clash as Lyn, Goroh & Lloyd soon joining him to keep Zero from severing Mega Man’s buster arm before the rest join in as Zero’s attacks get more dangerous such as Rakuhouha, Twin Dream & Genmu Zero & the next battle begins.

Level 16-6B Defeat all the opponents.
  • Zero (Opponent, Unlocked)

Zero then starts exploding like Mega Man & breaks into pieces as he goes offline & Galeem’s aura fades away. As his spirit emerges, Mega Man manages to grab it & held onto it as well as Tails & Tron fixed him with Bumblebee. He then places it back into it, resurrecting him. Zero then stands as he smirks & crosses his arms to thank everyone for saving him as they continue.

16-7: Fortress Core[]

Everyone gets closer to the Fortress Core as Wily sends the Yellow Devil to where Galeem set them to fight, while he gets into his Wily Capsule & heads to his spot.

Level 16-7A Reach then end of the level.
  • Motobugs (Enemies)
  • Mettuars (Enemies)
  • Sniper Joes (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Wily arrives to confront the Smash Bros., surprising them, but then realizes that Galeem set him up, since he thought he was going to be saved for last. Galeem then fires a weak light blast that knocks him out as he then recovers & attacks them. He, Mega Man, Zero & Eggman clash with Octavio, Ray-01 & Grunty coming in to help the former as well as White & Galleom trying to swat Wily out of the sky. All this happens before everyone else joins them as the next battle begins.

Level 16-7B Defeat all the opponents.
  • Dr. Wily (Opponent, Unlocked)

The Wily Capsule begins to explode as Wily freaks out before he falls out of it & it then crushes him like what happened with Bowser Jr. & Eggman as Galeem’s aura fades away. Bowser Jr. & Eggman get the capsule off of him as he soon recovers & then starts begging to take him with them since he wants to get back at Galeem for deceiving him. Everyone looks at each other before Mega Man approaches him & extends his hand, which Wily then shakes before Octavio slaps him with blueprints for a new Octobot King as the trade-off for accepting his offer, causing him to grumble. Eggman laughs at this until Coyle slaps him with the Hedlok blueprints to show that he’s getting away from it that easily, causing him to growl as well. They both put away the blueprints as they start building for Octavio & Coyle after they leave as now everyone heads towards the core of Wily Castle to confront Galeem.

Level 16-7C Reach the end of the level.
  • Motobugs (Enemies)
  • Mettaurs (Enemies)
  • Galaga Bugs (Enemies)
  • Bullet Kins (Enemies)
  • Devil Cars (Enemies)
  • Egg Pawns (Enemies)
  • Sniper Joes (Enemies)
  • Leapers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone finds that Galeem is searching Wily’s computer for some reason, but they don’t know that it has using it to see what happen to some of the spirits & fighters it originally had. It notices them, activates the alarm & phases through the screen of the computer with Mega Man, Zero & Wily know what this means. Everyone else gets their answer soon after as they hear a loud growl & yellow pieces coming from behind them as they frantically dodge out of the way as they form the Yellow Devil. Wily tries to get it under control, only for it to crush him under its hand as it then starts attacking everyone such as clashing with White with her grabbing its eye & trying to crush until it punches her in the face to get her to let out as well as moving its eye around to avoid shots from Geno, Saki, Crash, Dave & Gunvolt among others, since Mega Man, Zero & Wily that it’s its weakpoint, since they’re particularly aiming for it all before the next battle begins.

Level 16-7D Defeat Yellow Devil.
  • Yellow Devil (Boss)

Yellow Devil then collapses as he melts & Galeem’s aura fades away, leaving behind his eye, which remains intact. Chaos & Lapis help Wily collect the goo as the Wily Castle begins to collapse due to damage & Marco grabs the eye as everyone heads back to White’s ship & then take off again. As Steve finishes his room, Wily puts the container with the Yellow Devil on the desk as Marco hands him the eye before heading off to Octavio’s room to help him create a new Octobot King mech where he sees Mega Man who just glares at him as he heads into his new room where he has Dr. Light & Roll’s spirits with him & holds both of them, knowing that they’re safe now. Steve then leaves & begins to build a room for the Yellow Devil, while Ryza brings over some more materials she created. Meanwhile, Eggman heads over to Coyle’s room to help her create a Hedlok & Tron helps Tails fix up REX, Galleom & Duon as well as the SV-001 from the damage they took, while Optimus joins White’s command room to help those piloting it & some of the others start training with each other.

World 17: Zebes[]

17-1: Ceres Space Colony[]

Everyone at White’s ship notice that they’re heading towards Zebes, knowing that they could find Samus, Ridley & Mother Brain, but decide to start with the Ceres Space Colony since it’s closer, though they don’t remember Samus telling them that there were any enemies, except Ridley, which Galeem probably filled up as a precaution. Also, Bulblax, REX, White, Galleom & Duon can’t join them, since they’re too big.

Level 17-1A Reach the end of the level.
  • Geemers (Enemies)
  • Metroids (Enemies)
  • Xenomorphs (Enemies)
  • Light Clones (Enemies)

After reaching the room where Samus confronted Ridley, Ridley appears & drops off a Pokéball, which reveals Gardevoir as he flies away to activate the self-destruct if Gardevoir is token care of. She then fights with the Pokémon in particular, though Peach & Daisy also come in to help them with everyone else following them as the next battle begins.

Level 17-1B Defeat all the opponents.
  • Gardevoir (Opponent, Unlocked)

Gardevoir then collapses as Galeem’s aura fades away where the self-destruct has been activated, causing everyone to head back to White’s ship, while Peach uses the Pokéball to catch Gardevoir before they backtrack. White’s ship then escapes as it then heads towards Zebes after they see Ridley flying back to it.

17-2: Crateria[]

White’s ship lands on Crateria as they begin to look for Samus, Ridley & Mother Brain & Wily takes the Yellow Devil’s canister with him before everyone splits up explore the area to find them as well as any spirits & defeat any enemy or Light Clone they could find.

Level 17-2A Reach the end of the level.
  • Geemers (Enemies)
  • Reos (Enemies)
  • Pookas (Enemies)
  • Kihunters (Enemies)
  • Metroids (Enemies)
  • Light Clones (Enemies)

After reaching where Samus fought a Torizo, they notice 1 of the Metroids still alive after being defeated with the Hammer Bro, Lakitu & Chain-Chomp heading over it to check to show if it’s faking it or not. After seeing it do nothing for a bit, they give the clear as the Metroid then joins everyone as they reach the Mysterious Statue Chamber where they see the statue Galeem set up, which Samus & Ridley as well as Mewtwo & 2 they don’t recognize & they all a colored gem on them. Notcing that Mother Brain isn’t on it, this makes everyone think that they have to find & rescue all of them in order to get to her.

17-3: Brinstar[]

The groups start with Brinstar to see if Mewtwo, Samus, Ridley or the 2 they didn’t recognize could be in here, while dealing with any enemies or Light Clones they would encounter here.

Level 17-3A Reach the end of the level.
  • Geemers (Enemies)
  • Reos (Enemies)
  • Pookas (Enemies)
  • Kihunters (Enemies)
  • Light Clones (Enemies)

After reaching where Samus fought Kraid, everyone notices that the place is wrecked where they then get attacked by Ralph with Gardevoir breaking of her Pokéball to protect Peach from a punch using Reflect to reflect it back at him before she switches to the others as well as using Psychic Cut to fire back at him & the next battle begins.

Level 17-3B Defeat all the opponents.
  • Ralph (Opponent, Unlocked)

Ralph then collapses as Galeem's aura fades away & his part of the statue weakens. With Zangief carrying him, everyone heads back to it, which Zangief manages to destroy easily after seeing the cracks on it as well as how his eyes isn’t glowing green anymore, while Steve & Ryza collect the remains to make into gold. Ralph then recovers, causing everyone to realize that he, Mewtwo, Samus, Ridley & the other 1 they don’t recognize are connected to this statue due to Galeem’s magic & can only weaken once they’re defeated, which he does prove by trying & failing to wreck the rest of the statue before everyone picks their next spot.

17-4: Norfair[]

Everyone heads to Norfair, since like Brinstar before it, some of them have been to it before, so they know Ridley is probably here, while they have to deal with the lava waves & lava walls along with the usual enemies & Light Clones.

Level 17-4A Reach the end of the level.
  • Geemers (Enemies)
  • Reos (Enemies)
  • Zebesians (Enemies)
  • Cacodemons (Ememies)
  • Xenomorphs (Enemies)
  • Light Clones (Enemies)

After reaching Ridley’s lair, he manages to attack Mario & Mega Man with the help of a Master Hand before getting into a dogfight with Bowser Jr., Coyle, Ray-01, Dark Emperor, Eggman, Wily, Grunty & Lapis, while Min Min, Spring Man & Luffy reaches out from below to try to grab him, White & Galleom trying to swat him out of the sky & Mario, Bowser, Geno, Fredrik, Inkling, Octoling, Marie, Marina, Fox, Falco, Wolf, Krystal, Saki, Snake, REX & Gunvolt all try to shoot him down, though Galleom also fires at him with his missiles until the Metroid manages to get him down before the next battle begins.

Level 17-4B Defeat all the opponents.
  • Ridley (Opponent, Unlocked)

Ridley then collapses as Galeem’s aura fades away & the Master Hand then attacks them.

Level 17-4C Defeat Master Hand.
  • Master Hand (Opponent)

The Hand explodes & Ridley's part on the Golden statue is weakened, which again everyone hears. Ralph picks him up as everyone heads back to the statue where Ridley then recovers as Shrek destroys his part on the statue. He rubs his head before standing up all the way to show everyone his thanks for saving him before looking at the Samus part of the statue with a glare & heading with everyone to the next location.

17-5: Wrecked Ship[]

The Smash Bros., except REX, White, Galleom & Duon head inside a wrecked ship to see if they could find Mewtwo, Samus or the 2 everyone else doesn’t recognize, while dealing with more enemies & Light Clones. Meanwhile, footsteps are heard as it show Samus walking around with her noticing Ridley’s tail as he & the others being looking around. She then turns to the camera as its shows her blank red eyes. Soon after, everyone start hearing the footsteps with Luigi getting nervous & pulls out the Poltergust G-00 with Mario conformting him as Wario & Waluigi laugh at him & Peach & Gardevoir slap them to get them to stop. Gunvolt, pitying Luigi, decides to reactivate what on the ship could still work with Pikachu & Chibi-Robo’s help, so there would be some light.

Level 17-5A Reach the end of the level.
  • Pookas (Enemies)
  • Kihunters (Enemies)
  • Zebesians (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone notices some hovering debris coming at them, which came from Mewtwo as he appears & the next battle in.

Level 17-5B Defeat all the opponents.
  • Mewtwo (Opponent, Unlocked)

Mewtwo then collapses as Galeem's aura fades away & Mewtwo's part on the Golden statue is weakened with Ridley carrying him as everyone doesn't want to stay in place with the footsteps they've been hearing, since it's been covering them hearing that part weakening.

Level 17-5C Reach the end of the level.
  • Pookas (Enemies)
  • Zebesians (Enemies)
  • Cacodemons (Enemies)
  • Revenants (Enemies)
  • Xenomorphs (Enemies)
  • Light Clones (Enemies)

After reaching where Samus fought Phantoon, she then attacks the Smash Bros. with Fredrik tanking her ice attacks as well as Popo & Nana since they’re used to it to protect some of them, though Luffy does get stuck after Samus freezes his feet before Geno, Dark Samus, Saki, Eggman, Wily, Grunty, Optimus, Bumblebee & Starscream shot at her. As she’s distracted by them, Ridley then grabs & grinds her against the wall before tossing her to the ground as the next battle begins.

Level 17-5D Defeat all the opponents.
  • Samus (Opponent, Unlocked)

Samus’ suit then explodes to pieces as she then collapses, Galeem’s aura fades away & her part on the golden statue weakens, which again everyone hears. The Metroid hovers over toward to feel if she’s still alive, which she is, while everyone else puts the pieces of her Dread Suit in a minecart Steve spawns & pushes while Ridley carries Samus as everyone heads back to the statue & meet back up Bulblax, REX, White, Galleom & Duon. Meanwhile, it’s shown that Galeem has using Mother Brain to continue the research given to it by Andross before he was freed from its control. Once everyone reaches the statue, Samus recovers as Ridley drops her part on the statue. She then gives a glare towards him & Dark Samus that they show her if Mario & Bowser, Donkey Kong & K. Rool, Kirby & Marx, Inkling & Octavio, Min Min & Coyle, Sonic & Eggman, Mega Man & Wily, Ryu & Bison, Cloud & Sephiroth, Banjo, Kazooie & Grunty & Lapis & White could work together, they could too, even if Ridley still doesn’t like her. Samus then emits crimson energy, causing the pieces of her Dread Suit to levitate before they reform on her. She then sees the statue, which she knows who 1 of them is & leads everyone to the next location.

17-6: Maridia[]

Samus leads everyone to Maridia to find the 1 she recognized, while dealing with more enemies & Light Clones, collecting more Spirits & being careful with the water sections, spikes & quicksand.

Level 17-6A Reach the end of the level.
  • Geemers (Enemies)
  • Reos (Enemies)
  • Metroids (Enemies)
  • Starmen (Enemies)
  • Light Clones (Enemies)

After reaching Samus fought Draygon, Sylux then attacks them with Pikachu & Gunvolt absorbing his electric blasts while everyone else returns fire with Luffy managing to punch him into a wall before he dodges strikes from Flies & Hand, Metagross & Shrek as the next battle begins.

Level 17-6B Defeat all the opponents.
  • Sylux (Opponent, Unlocked)

Sylux then collapses as Galeem’s aura fades away & his part on the golden statue weakens, which everyone hears & conitnues since they're only halfway through the area with Samus carrying him.

Level 17-6C Reach the end of the level.
  • Geemers (Enemies)
  • Reos (Enemies)
  • Metroids (Enemies)
  • Zebesians (Enemies)
  • Light Clones (Enemies)

After reaching where Samus fought Draygon, everyone else notices an omnious-looking sword planted into the ground. Bowser approaches it, but get backhanded as Nightmare emerges from it & clashes with Swordfighter, Lyn, Zero, Lloyd, Cloud & Sephiroth before Sylux recovers & helps him & the next battle begins.

Level 17-6D Defeat all the opponents.
  • Nightmare (Opponent, Unlocked)

Nightmare then collapses as Galeem's aura fades away & his part on the golden statue weakens, which everyone hears with Bowser picking up Soul Edge, while Mewtwo telekinetically carries him as they head back. Once there, Mewtwo rips Sylux's part off & tosses it towards a wall, while Sylux destroys Nightmare's part as he recovers. The statue then crumbles to the ground & the door opens to Tourian, which Galeem hears, forcing him to wrap up & leaves through the screen before sending Mother Brain & the remaining enemies to deal with them before setting up the self-destruct to go off if Mother Brain was defeated.

17-7: Tourian[]

Everyone arrives at Tourian to reach Mother Brain, while dealing with lava & the enemies & Light Clones that she & Galeem sent to deal with them, even though Galeem is already gone.

Level 17-7A Reach the end of the level.
  • Geemers (Enemies)
  • Reos (Enemies)
  • Pookas (Enemies)
  • Metroids (Enemies)
  • Kihunters (Enemies)
  • Zebesians (Enemies)
  • Starmen (Enemies)
  • Revenants (Enemies)
  • Cacodemons (Enemies)
  • Xenomorphs (Enemies)
  • Light Clones (Enemies)

After reaching Mother Brain, she then starts attacking with most of them holding her off before firing her Laser Brain Attack at them. Samus then holds off another 1 of her beams. Seeing that she's struggling, White fires her eyebeams, Rayquaza using Dragon Pulse, Genesect using Techno Blast, Marx fires his mouth beam & Wily unleashes the Yellow Devil to fire an eyebeam to help them before the next battle begins.

Level 17-7B Defeat Mother Brain.
  • Mother Brain/Full Body Mother Brain (Boss)

Mother Brain then falls off her body as it collapses & Galeem’s aura fades away. As Samus approaches her, the self-destruct activates, forcing her & everyone else to head back to White’s ship with Metagross collecting the data, Yellow Devil grabbing Mother Brain’s head, while White puts her body inside her, though Samus has get her Gunship. Once they reach the surface, Samus brings her Gunship into White’s & then take off as Zebes explodes & everyone follows Galeem’s trail again, while Steve & Ryza built Mother Brain a new jar while making her room, which she notices herself in when she recovers. This forces her to make a truce with Samus since Galeem was using her by Metagross in research.

World 18: The King of Fighters Tournament[]

18-1: Sound Beach[]

White's ship arrives at arrives at a particular planet, which turns out to be the SNK world, thus Marco knows that they could find Terry, Geese, Kyo & Iori. The ship then lands outside of South Town with Steve & Ryza creating legs for Mother Brain's jar where Cartman finds out a flyer for The King of Fighters Tournament, which he gives to Ryu as they & the rest enter it to find them. Everyone starts at Sound Beach since the flyer shows where each battle takes place, though, this time, Lugia, Rayquaza, Mother Brain, Yellow Devil, REX, White, Galleom & Duon can help them this time compared to the Street Fighter tournament.

Level 18-1A Defeat all enemies.
  • Bullet Kins (Enemies)
  • Fire-Walking Piranha Plants (Enemies)
  • Light Clones (Enemies)

After defeating all enemies, Taskmaster approaches, who Spider-Man knows & tries to keep Luffy from running headfirst, but fails. Luffy uses Gum-Gum Bazooka on him, which Taskmaster then mimics by dashing forward & doing a Enshisho, knocking Luffy away. Spider-Man then shows everyone what he does as he fights next, showing how he could copy his web grabs with his grappling hook. Taskmaster then copies Ryu's Shoryuken, Chun-Li's Hyakuretsukyaku, Popeye's Twisker Punch & even Akuma's Raging Demon when they decide to attack next, though Lyn, Lloyd & Zero also discovering that he can also copy sword attacks. After Zero fires his Zero Buster, he & the others, except Spider-Man, discover that Taskmaster can only copy moves that he's able to replicate, which they have to remember as the next battle begins.

Level 18-1B Defeat all the opponents.
  • Taskmaster (Opponent, Unlocked)

Taskmaster then collapses as Galeem's aura fades away, while Marco shows everyone the next location & Spider-Man carries Taskmaster with him.

18-2: Transcontinental Railroad[]

Everyone arrives at the Freight Express Station for the next match, only for the train, forcing those who aren’t on the train to jump to on with Lugia, Rayquaza, REX, White, Galleom & Duon having to keep up with it in order to help her, though Mother Brain & Yellow Devil were able to get on it as the Smash Bros. deal with the first match of enemies & Light Clones as the train goes through a sunrise & makes stops at Sarah Forest, West Albuquerque, South Town Village, Howard Arena, Barbori Falls, Blue Wave Harbor & the Freight Express Bridge before looping again until the match is done.

Level 18-2A Defeat all enemies.
  • Bullet Kins (Enemies)
  • Rathalos (Enemies)
  • Light Clones (Enemies)

After defeating all enemies, Terry jumps in to fight the Smash Bros. as he clashes with Ken, Ryu, Chun-Li, Akuma, Blaziken, Lucario, Min Min, Spring Man, Coyle, Captain Falcon, Brawler, Lili & Popeye as well as Taskmaster who just recovered & saw some of Terry's moves, though Zero had to help them to counter Terry’s Power Geyser with Rakuhouha as well as Little Mac & Bald Bull to help counter his Buster Wolf before the next battle begins.

Level 18-2B Defeat all the opponents.
  • Terry (Opponent, Unlocked)

Terry is knocked towards the engine, but is caught by a Master Hand as he then collapses & Galeem's aura fades away. The Hand then attacks the group as the next battle begins.

Level 18-2C Defeat Master Hand.
  • Master Hand (Opponent)

The Hand is knocked into the engine, destroying them & then explodes as the train becomes a runaway until White & Galleom screech it to halt from the front, while REX & Duon pulls on the back at South Town, knocking everyone except Mother Brain forward from the inertia. Ken picks up Terry’s hat & holds onto to it, while Taskmaster carries Terry as everyone heads to the next location of the tournament.

18-3: Pao Pao Café[]

Everyone heads inside the Pao Pao Café with White using her size manipulation to shrink herself, Lugia, Rayquaza, Mother Brain, Yellow Devil, REX, Galleom & Duon, so they could still help them for this tournament. Taskmaster puts Terry over the counter with Tifa’s help as the next match begins with a Martian tossing a chair forward at Miku, which she then destroys with a kick to start.

Level 18-3A Defeat all enemies.
  • Martians (Enemies)
  • Fire-Walking Piranha Plants (Enemies)
  • Light Clones (Enemies)

After defeating all enemies, a fan flies to the ground as Mai Shiranui emerges from a fire pillar where she clashes with Blaziken, Gardevoir, Lucario, Knuckle Joe, Samus, Min Min, Captain Falcon, Amy, Chun-Li, Shantae, Sailor Moon & Tifa while Krystal, Orcane & Lapis quelling her flames & Yugi summons the Dark Magician Girl to protect himself & fires a magic blast at her. Meanwhile, Terry recovers as Ken sees him getting up & tosses him his hat, which he grabs & sees what’s going on as he then joins them as the next battle begins to help them save Mai.

Level 18-3B Defeta all opponents.
  • Mai (Opponent, Unlocked)

Mai collapses as Galeem’s aura fades away with Terry putting onto a chair & sitting across from her to keep an eye on her. Meanwhile, Tifa decides to serve the Smash Bros. as a reward for their latest victory with Min Min, Game & Watch, Chaos, Steve, Ryza, Orcane & Lapis’ help as they cook & serve drinks. Terry then whispers something in Min Min’s ears as she gives Bowser & Luffy some meat, Sonic a chili dog & Donkey & Diddy Kong grilled bananas. She whips up rice cake soup & sweet red bean-covered rice balls, while Tifa serves Crazy Dave some tacos, some dog food to Poochy & smoothies to Ring Fit Trainne & Jonesy, Min Min serving pizza to Spring Man before getting some ramen for herself, Chaos serving doughnuts to Homer & grilled apples for Baldi, Steve serving Sandviches for Heavy & Ham Shanks to Medic, Ryza serving some grilled Wumpa Fruits for Crash, Orcane serve oil & energon to REX, Galleom, Duon, Optimus, Bumblebee & Starscream & Lapis serving food & drinks for everyone else. Terry then brings over the rice soup & rice balls to Mai while he gets a club sandwich & fries for himself. The smell helps Mai recover as she hugs Terry to thank him & the others for saving her before tearing up upon missing Andy until she notices Andy’s spirit approaching as she hugs it, knowing that he's safe, while eating her rice soup & rice balls as Terry takes his turn along with Rock Howard's spirit. After everyone is fed, they leave for the next location of the tournament with Mai determined to get Andy back to normal alongside Terry.

18-4: Provence Main Street[]

White’s ship arrives at Provence Main Street, which Terry & Mai recognize as they & everyone else leave where Piranha Plant, Olimar & Dave check out the plants around the area before the next match begins. At the same time, someone is seen at the rooftop, which White & Galleom see disappear before they could show the rest.

Level 18-4A Defeat all enemies.
  • Martians (Enemies)
  • Axe Knights (Enemies)
  • Rathalos (Enemies)
  • Light Clones (Enemies)

After defeating all enemies, Terry & Mai notices Pyscho energy around the area, which Luffy also senses. Suddenly, a Psycho Ball comes at them with Gardevoir managing to negate it, since it’s psychic energy & Athena teleports in. She then starts messing with the Smash Bros. by teleporting around them as they try to hit her while getting hit by some of her attacks, though Peach manages to dodge Athena’s Phoenix Arrow & Mai dodges Athena’s Pyscho Sword. Abra, Bison & Marx then clashes with her & they both teleport around before it teleports her back to the ground as the next battle.

Level 18-4B Defeat all the opponents.
  • Athena (Opponent, Unlocked)

Athena then collapses as both her Psycho energy & Galeem’s aura fades away. Lucario then checks on her using its aura while Abra hovers over it, giving a thumbs up to Terry & Mai to state that she’s still alive. Bison wonders as to why Athena has Psycho Power, since she seems to be the opposite of him with how she is, though Mother Brain also wants to study it with Bison giving her a sample. Everyone then heads back to the next location of the tournament, while Mai carries Athena, which Terry & Mai know where it is.

18-5: Osaka[]

White's ship lands at Osaka where the next match begins, which Terry & Mai know who's here as Athena then recovers to join them.

Level 18-5A Defeat all enemies.
  • Bullet Kins (Enemies)
  • Fire-Walking Piranha Plants (Enemies)
  • Revenants (Enemies)
  • Rathalos (Enemies)
  • Light Clones (Enemies)

After defeating all enemies, Kyo jumps in as he clashes with Terry, Mai, Ryu, Ken, Chun-Li, Akuma, Blaziken, Lucario, Min Min, Spring Man, Coyle, Captain Falcon, Brawler, Lili, Luffy, Popeye & Taskmaster as the next battle begins.

Level 18-5B Defeat all the opponents.
  • Kyo (Opponent, Unlocked)

Kyo then collapses as Galeem's aura fades away & Terry crumples the paper upon seeing where to go next & tossing it to Mai, surprising those seeing it happen, except she knows why as everyone heads to the next place for the tournament, given where it is.

18-6: Geese Tower[]

White’s ship lands outside South Town as everyone follows Terry to where the next location of the tournament: Geese Tower. With enemies & Light Clones guarding the building, Miku checks the flier & notices that this match is different as they have to reach the opponent to the top of tower, while dealing with all the enemies. As Kyo recovers, he & the rest head inside the tower to reach the top, while Lugia, Rayquaza, Mother Brain, who’s given her body for the occasion, Yellow Devil, REX, White, Galleom & Duon deal with the ones outside & keep an eye on the others’ progress as they scale the floors. Meanwhile, Geese is seen watching the cameras on his deck with a smirk on his face as he then gets up to prepare, while Galeem appears to absorb the darkness as the day turns night.

Level 18-6A Reach the end of the level.
  • Bullet Kins (Enemies)
  • Fire-Walking Piranha Plants (Enemies)
  • Axe Knights (Enemies)
  • Light Clones (Enemies)

After reaching the top of the tower, Terry kicks the doors open to see Geese as everyone sees. They then clash as Mai, Kyo, Athena, Ryu, Ken, Chun-Li, Guile, Zangief, Bison, Akuma, Lucario, Mirage & Homer come in to help him with Zero also joining in to counteract Geese’s Raging Storm all before the next battle begins.

Level 18-6B Defeat all the opponents.
  • Mai (Opponent, Unlocked)

Geese is sent flying off the roof of his tower, catching the attention of Mother Brain, REX, White, Galleom & Duon, with Terry running over to save him, much to the shock everyone & leaps over to save him, only for him to swat away his hand & laughs maniacally until he notices Galeem turning 1 of its wings into a drill & slams him into the ground instantly with a shocked look on his face as Galeem’s aura fades away as a white ethereal hand is shown under him. Galeem teleports away again before the Smash Bros. could notice as White heads down to pick up Geese’s body as the hand disappears & returns to Master Core & brings back to the top of the tower. Terry then checks his pulse & shows everyone that he’s still alive with Akuma checking his heartbeat to see if Terry’s lying or not. After checking & verifying that Terry’s telling the truth, Geese then recovers as he’s surprised to see everything & then punches a wall due to fate not wanting to die before Terry extends his hand to join them. Geese ponders for a bit before shaking since Galeem tried to finish off after trying to die on his own terms & everyone heads to the next location of the tournament after Terry hands Geese the tournament location flier he had crumpled earlier.

18-7: Abandoned Factory[]

White’s ship lands in an abandoned factory, which confuses everyone, except Terry, Geese, Mai, Kyo & Athena since they know who’s here, though they get a clue with the claw marks found before they reach the arena & begin the next match.

Level 18-7A Defeat all enemies.
  • Martians (Enemies)
  • Zurees (Enemies)
  • Revenants (Enemies)
  • Rathalos (Enemies)
  • Light Clones (Enemies)

After defeating all enemies, Iori approaches everyone as Galeem emerges from behind the Moon & forms its wings into a hand & snaps its fingers, causing the Riot of the Blood in Iori, causing him to become Orochi Iori as he then attacks the Smash Bros., clashing with Terry, Geese, Mai, Kyo, Haohmaru, Athena, Ryu, Ken, Chun-Li, Guile, Zangief, Bison, Akuma, Wolf, Ridley, Shadow, Blaziken, Braixen, Toxtricity, Saki, Lili, Lapis & White, but particularly Kyo, before the next battle begins.

Level 18-7B Defeat all the opponents.
  • Iori (Opponent, Unlocked)

Iori then collapses as Galeem’s aura fades away before Galeem leaves, having absorbed enough darkness from the night to not expose itself. Geese then picks up him as Kyo finds a bass guitar, which he belongs to Iori, thus carrying it with him as he & the others head back to White’s ship in order to reach the penultimate location where he puts it inside what would become Iori’s room as Steve & Ryza start building it before resting.

18-8: Clone Laboratory[]

White’s ship arrives as the Smash Bros. head into the clone laboratory with White shrinking herself, Lugia, Rayquaza, Mother Brain, REX, Galleom & Duon again, so they could still help. Once arriving, Iori recovers & everyone notices that the Light Clones they’ll be fighting will be coming from the test tubes, a good cunk of them shocked that they found another location that Galeem had to been using to create the Light Clones, though Eggman never knew about this & was mad that Galeem never told him this, alongside the usual enemies as the penultimate match began.

Level 18-8A Defeat all the opponents.
  • Martians (Enemies)
  • Fire-Walking Piranha Plants (Enemies)
  • Revenants (Enemies)
  • Light Clones (Enemies)

After defeating all enemies, everyone hears someone walking to them, which turns out to be Kula who has her eyes closed before stopping. Iori, Ken & Luffy then try to attack her but she then opens her eyes as her hair turns blue & freezes everyone instantly. She then activates the computer, causing the ice around it to melt, to show Galeem & Rugal that she dealt with everyone. Fredrik & Popo & Nana break out of the ice first as they then start freeing everyone as Mario, Bowser, Junior, Blaziken, Braixen, Mai, Kyo & Iori using their fire to melt themselves before Fredrik, Popo & Nana free them before joining them such as Genesect using the fire version of Techno Blast, which Galeem & Rugal notice & point Kula to where they were pointing as she turns to see everyone freed thanks to Nikki using a Dragon to breathe fire on the rest as they end the call & the next battle begins as she childishly growls at them for not dying.

Level 18-8B Defeat all the opponents.
  • Kula (Opponent, Unlocked)

Kula then collapses as the remaining ice melt & Galeem’s aura fades away. Metagross, Mother Brain & Andross check the computer she was using to trace the call, but were only able to find 1 location: Black Noah, which convientally turned to be the last location for the tournament. Kula then recovers & after a bit of silence, hugs Mai, crying as she felt remorse for almost killing everyone due to Galeem’s control, since it made her relapse. Mai hugs her back & tears up as well before taking her back to White’s ship. Galeem then calls Rugal to show him the coordinates to pick up the Smash Bros., so he could deal with them, while giving him some more enemies, Light Clones & some extra Master Hands.

18-9: Black Noah[]

As White’s ship arrives to where the Black Noah is supposed to meet up, Terry has Tifa make ice cream for Kula to help comfort her. The Black Noah arrives at the shore as White’s ship lands with everyone heads on top on it as it moves off to sea, learning that, like with Geese’s match, as they have to reach the control room to fight Rugal with Lugia, Rayquaza, Mother Brain, Yellow Devil, REX, White, Galleom & Duon, dealing with several enemies, Light Clones & Master Hands, while everyone else deal with the ones that would be inside. After noticing how the walls shifts around once they’re inside, the Crewmates, Impostors & Fall Guys decide to lead everyone, since they have experience with these things & if they get seperated, Bowser, Fredrik, Bald Bull, Shrek & Optimus will just tear it off. While all of this is going on, Galeem appears underwater & places several light bombs at the bottom of the carrier, which’ll go off once/if Rugal is defeated.

Level 18-9A Reach the end of the level.
  • Martians (Enemies)
  • Bullet Kins (Enemies)
  • Fire-Walking Piranha Plants (Enemies)
  • Zurees (Enemies)
  • Axe Knights (Enemies)
  • Revenants (Enemies)
  • Rathalos (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone arrives at the control room where they see Rugal waiting for them, showing off his collection of spirits, which he collected for Galeem. After getting up, he then clashes with Terry, Geese, Mai, Iori, Kula, Nakoruru, Athena, Ryu, Ken, Chun-Li, Guile, Zangief, Bison, Akuma, Blaziken, Lucario, Gardevoir, Lili, Andross, Bald Bull, Popeye, Shrek & Taskmaster before Snagret sneak attacks & tosses him into a wall & the next battle begins.

Level 18-9B Defeat Rugal.
  • Rugal/Omega Rugal (Boss)

Omega Rugal then explodes before getting flung into his monitor as Galeem’s aura fades away & its bombs explode, startling everyone as they all escape Black Noah with the spirits following as it sinks to the bottom of the sea, but Rugal recovers as he reaches his hand with Spider-Man webbing the debris off him & Athena & Bison using their Psycho Power to carry him. After it sinks, Lugia, Rayquaza, Mother Brain, Yellow Devil, REX, who Bison & Athena put inside of, White, Galleom & Duon carry everyone back to shore. As everyone heads back into White’s ship, REX ejects Rugal as he gets up & looks around the ship before Bison approaches him with a hand out to join them, which Rugal agrees since Galeem just used him as bait for a trap. Steve & Ryza then take Rugal to where his new room will be. Meanwhile, the ethereal hand returns to Master Core where it goes back into the being’s right hand made of the same material as the Master Hands.

World 19: Metaverse[]

19-1: Path of Qimranut[]

White’s ship arrives at the Metaverse & land on a mysterious subway station that leads to Mementos as it expands for Rayquaza, Mother Brain, Yellow Devil, White, Galleom & Duon with Optimus, Bumblebee & Starscream allowing some of them drive inside of them, while they can get out if they encounter any Spirit, enemy or Light Clone they encounter on their search for Joker.

Level 19-1A Reach the end of the level.
  • Pookas (Enemies)
  • Harpies (Enemies)
  • Light Clones (Enemies)

After reaching where the Phantom Thieves fought Shadow Nakanohara who turned into an Obariyon & driving off 1 rather persistent Shadow they’ve encountered, 2 Shadows approach everyone, revealing themselves to be Billy & Jimmy Lee. They then clash with Mario, Luigi, Donkey, Diddy, Wario, Waluigi, Inkling, Octoling, Marie, Marina, Little Mac, Bald Bull, Excitebikers, Sonic, Tails, Popo & Nana, Banjo & Kazooie, Homer, Baldi, Ryu, Ken, Zangief, Akuma, Fox, Falco, Terry, Ed, Edd & Eddy with some of them getting grabbed by 1 of them as they get beaten up before having someone else free them or managing to get the 2 hit each other instead & getting themselves held in place by Zangief while Bald Bull does his Bull Charge before he does his Atomic Piledriver, while Ryu, Ken & Akuma counter Billy & Jimmy’s Cyclone Kick with their Tatsumaki Senpukyaku & Tatsumaki Zankukyaku respectively before the next battle begins.

Level 19-1B Defeat all the opponents.
  • Billy (Opponent, Unlocked)
  • Jimmy (Opponent, Unlocked)

Billy & Jimmy collapse after Galeem’s aura fades away from them with Bald Bull & Zangief carrying them into Optimus’ trailer until they recover as they & the rest continue to explore the Metaverse to find Joker. Meanwhile, the Smash Bros. are being watched by Yaldabaoth while Galeem absorbs more darkness from the Metaverse itself. After Yaldabaoth shows it this, Galeem then extends its wing as he turns into his Holy Grail form, so Galeem could use him once everyone reaches where it is.

19-2: Path of Aiyatsbus[]

Everyone arrives the Path of Aiyatsbus to continue their search for Joker, while repeating their usual process.

Level 19-2A Reach the end of the level.
  • Pookas (Enemies)
  • Martians (Enemies)
  • Harpies (Enemies)
  • Light Clones (Enemies)

After reaching where the Phantom Thieves fought Shadow Takanashi who turned into a Jack Frost, Shadow Sadoka who turned into a Black Frost, Shadow Mikagami who turned into a Mithras & Shadow Shimizu who turned into a Yaksini, Billy & Jimmy recover as they open Optimus’ trailer & see a Shadow approaches them & the others & with a “Hee-Ho!” reveals itself to be a Jack Frost who then clashes with Fredrik, Geno, Piranha Plant, Pikachu, Abra, Samus, Marx, Krystal, Popo, Nana, Kula, the Fall Guys & the Crewmates/Impostors with Mario, Bowser, Braixen, Ridley, Kyo & Iori helping them as they use their fire to keep Jack from freezing the others like what happened with Kula before the next battle begins.

Level 19-2B Defeat all the opponents.
  • Jack Frost (Opponent, Unlocked)

Jack then collapses as Galeem’s aura fades away with everyone surrounding him. He then gets up as he scratches the side of his head & sees everyone before he hugs Kula to thank her & the others for saving him. Kula then gives a lollipop to Jack as a negotiation offer, which he accepts. He then lets her carrying as she puts him in Bumblebee until he’s ready to join them in combat as they continue their trek through the Metaverse.

19-3: Path of Chemdah[]

The group arrives at the Path of Chemdah to continue their routine for this world, though Steve & Ryza starting to use mine materials from it as well & Jack is leading the way since he has seen his kind before down here before all of this happen by creating ice illusions of other Jack Frosts to show everyone, which causes R.O.B. to take an interest in him.

Level 19-3A Reach the end of the level.
  • Pookas (Enemies)
  • Martians (Enemies)
  • Axe Knights (Enemies)
  • Light Clones (Enemies)

After reaching where the Phantom Thieves fought Shadow Odo who turned into a Setanta, Shadow Oyamada who turned into Thoth, Shadow Uchimara who turned into a Fuu-Ki, Shadow Mrs. Takase who turned into a Titania, Shadow Mr. Takase who turned into an Oberon & Shadow Mogami who turned into a Bugbear & driving off the persistent Shadow for the 3rd time, a Shadow approaches them as it reveals himself to be Layton. He pulls out a fencing sword & ends up with clashing with Toad, Meowth, Dave, Birdo, Vince, Ring Fit Trainee, Waluigi, Jonesy, Goroh, Eggman, Tails, Geno, Lyn, Game & Watch, Qbby, Shrek, Baldi, Gray Fox, Medic, Pac-Man, Lloyd, Yugi, Wily & the Fall Guys. Meowth & Dave manages to counter Layton’s Coin Machine Gun with Pay Day & Peashooters respectively before the next battle begins.

Level 19-3B Defeat all the opponents.
  • Layton (Opponent, Unlocked)

Layton then collapses as Galeem’s aura fades away & Phoenix heads over to check on him before putting him inside Bumblebee as he & everyone else continue through the Metaverse.

19-4: Path of Kaitul[]

Everyone arrives at the Path of Kaitul to repeat their routine, though this time they start to see that some of the world look drained due to Galeem having absorbed the darkness from them, while retaining the light, which Mother Brain & Andross discover through their readings.

Level 19-4A Reach the end of the level.
  • Martians (Enemies)
  • Harpies (Enemies)
  • Reapers (Enemies)
  • Light Clones (Enemies)

After reaching where the Phantom Thieves fought Shadow Tsuboi who transformed into a Pisaca, Shadow Fukurai who transformed into a Baphomet, Shadow Tsuda who transformed into a Belphegor, Shadow Naguri who transformed into a Kin-Ki, Shadow Kishi who transformed into a Kumbhanda, Shadow Honjo who transformed into a Take-Minakata & Shadow Jochi who transformed into a Ippon-Datara, a Shadow approaches them as it reveals herself to be Yuri who starts taking pictures of the spirits with Obsucra, which are stunning them & causes the next battle to begin.

Level 19-4B Defeat all the opponents.
  • Yuri (Opponent, Unlocked)

Yuri then collapses as Galeem’s aura fades away & Layton recovers afterwards, having missed the fight. Seeing her on the ground with everyone, he then puts Yuri in the backseat of Bumblebee & starts driving her as they & everyone else continue through the Metaverse.

19-5: Path of Akzeriyyuth[]

The group reach the Path of Akzeriyyuth where they now notice that things are getting windier now as well as seeing more signs of the Metaverse looking more drained due to Galeem, despite how purple the tunnels are beginning to look, while continuing their routine here.

Level 19-5A Reach the end of the level.
  • Martians (Enemies)
  • Harpies (Enemies)
  • Lynels (Enemies)
  • Light Clones (Enemies)

After reaching where the Phantom Thieves fought Shadow Akitsu who transformed into a Legion, Shadow Nejima who transformed into an Ose, Shadow Togo who transformed into a Lilim & Shadow Kiritani who transformed into a Rakshasa, C.J. recovers as a Master Hand drops another Shadow as it reveals himself to be Takamaru who then clashes with Meta Knight, Lyn, Goroh, Isaac, Saki, Gray Fox, Lloyd, Cloud, Sephiroth & Layton as well as Hayabusa before the next battle begins.

Level 19-5B Defeat all the opponents.
  • Takamaru (Opponent, Unlocked)

Takamaru then collapses as Galeem’s aura fades away & the Master Hand then attacks the group.

Level 19-5C Defeat Master Hand.
  • Master Hand (Opponent)

The Hand then explodes as Takamaru recovers, Meta Knight Lyn, Layton & C.J. help him up & put him inside Optimus until he’s ready to join them as they continue.

19-6: Path of Adyeshach[]

Everyone reaches the Path of Adyeshach to continue their routine, though Coyle had finally rebuilt Hedlok with Wily & Eggman's help.

Level 19-6A Reach the end of the level.
  • Pookas (Enemies)
  • Harpies (Enemies)
  • Cacodemons (Enemies)
  • Light Clones (Enemies)

After reaching where the Phantom Thieves fought a money-grubbing uncle who transformed into a Girimekhala, parents who see their daughter as a meal ticket & transformed into an Incubus & a Succubus, an aggressive mother who transformed into a Dakini & a con artist who transformed into a Chernobog, a Shadow approaches them, revaling himself as Phoenix Wright as he then clashes with Layton as well as Lili before the next battle begins.

Level 19-6B Defeat all the opponents.
  • Phoenix (Opponent, Unlocked)

Phoenix then collapses as Galeem’s aura fades away. Waluigi then picks him up & puts him inside of Starscream for the timebeing until they reach a rest station as they continue.

19-7: Path of Sheriruth[]

As everyone reaches the Path of Sheriruth, Starscream places Phoenix into a rest station as they & everyone else recovers with Sailor Moon getting sleepy for a bit until he recovers & joins them as he & the rest head down the path.

Level 19-7A Reach the end of the level.
  • Martians (Enemies)
  • Cacodemons (Enemies)
  • Reapers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Majima is hit in the side of his head by a ball as he & the others turn to see a Shadow with a cane, revealing himself to be Candyman who then clashes with Mario, Luigi, Hammer Bro, Luffy, Birdo, Flies & Hand, Berecca, Waluigi, Popo, Nana, Pong, Qbby, Pac-Man, Mega Man, Layton & Jack as they & the rest have to keep an eye on his ball, since he keeps hitting it, causing it to get faster & hit harder, with Mario, Luigi, Hammer Bro, Piranha Plant, Flies & Hand, Berecca, Wario, Waluigi, Popo & Nana managing to bat it away when it came their way, though Lapis & some Invaders did get hit in the back by it, while Pong manages to contain it before Chain-Chomp, Poochy, the Angry Birds & Duck Hunt manage to catch it until it disappears before the next battle begins.

Level 19-7B Defeat all the opponents.
  • Candyman (Opponent, Unlocked)

Candyman then stumbles before he gets hit in the back by his own ball as he collapses to the ground & Galeem’s aura fades away. Waluigi then picks him up, while Birdo picks up his ball as they put both inside Bumblebee as they continue through the Metaverse.

19-8: Depths of Mementos[]

The Smash Bros. finally reach the very depths of Mementos as the Spirits pulsate around them, getting headaches as they get a vision of being chained as Galeem’s true form before firing a light beam at them, which also wakes up Candyman & then follow them to see if they know where Joker or Kiryu are. Meanwhile, Galeem notices them & uses Maruki’s spirit to create an extra path to distance the Depths from the Qliphoth World before drinking darkness out of Yaldabaoth from the Spirits it squeezed like grapes & puts him down as it turns its wings into a hand & snaps its fingers, having Yaldabaoth activate once they reach him before disappearing.

Level 19-8A Reach the end of the level.
  • Pookas (Enemies)
  • Axe Knights (Enemies)
  • Malachis (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, a Shadow approaches them, revealing himself to be Kazuma Kiryu as he clashes with Mario, Luigi, Luffy, Spider-Man, Little Mac, Bald Bull, Spring Man, Juan, Captain Falcon, Lucario, Phoenix, Popeye, Homer, Shrek, Ryu, Ken, Guile, Zangief, Akuma, Bison, Terry, Geese, Kyo, Iori, Rugal, Layton, C.J., Billy & Jimmy as he then tosses them around while tanking some hits & starts beating on Spring Man before Min Min intervenes by grabbing his arm before knocking him into a wall before kicking him in the head as she, Peach, Shantae, Inkling, Octoling, Marie, Marina, Daisy, Chun-Li, Tifa, Mai, Kula, Nakoruru & Athena arrive to help. They notice that Kazuma is trying to resist Galeem's control by grabbing 1 of his arms before he shocks him & makes him attack them as the next battle begins.

Level 19-8B Defeat all the opponents.
  • Kazuma (Opponent, Unlocked)

Kazuma then collapses as Galeem’s aura fades away & Geese puts him inside of Optimus until he recovers as they continue through the Metaverse.

19-9: Path of Da'at[]

Everyone arrives at the Path of Da'at as Kazuma recovers & defeats a Harpy that was coming at Daisy, showing everyone that he’ll join them in the fighting to save everyone from Galeem.

Level 19-9A Reach the end of the level.
  • Martians (Enemies)
  • Mimicuties (Enemies)
  • Harpies (Enemies)
  • Lynels (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone notices a Shadow going around with a grappling hook before trying to unmask Meta Knight, but he slams him to the ground, revealing himself to be Joker. He does a devilish smirk as he then clashes with him, Bowser, Dave, Chaos, Sailor Moon, White, Bison, Cortex, Sephiroth, Iori, Palutena, Magnus, Jack & Kiryu before the next battle begins.

Level 19-9B Defeat all the opponents.
  • Joker (Opponent, Unlocked)

Joker then collapses as Galeem’s aura fades away & Kiryu picks him up, carrying him as Jack holds onto Joker’s knife & they & everyone else then follows the light trail further down into the Metaverse.

19-10: Qliphoth World[]

The group finally arrives to the Qliphoth World as Joker recovers, seeing everyone as they all start to fight through several enemies & Light Clones that started coming at them to find Galeem.

Level 19-10A Reach the end of the level.
  • Pookas (Enemies)
  • Martians (Enemies)
  • Bullet Kins (Enemies)
  • Harpies (Enemies)
  • Axe Knights (Enemies)
  • Cacodemons (Enemies)
  • Lynels (Enemies)
  • Reapers (Enemies)
  • Malachis (Enemies)
  • Light Clones (Enemies)

After reaching the Day of Reckoning, everyone finds Yaldabaoth who activates & attacks them as he strikes with the Bell of Declaration, only for it get knocked back by Donkey, Mac, Brawler, Kiryu & Popeye, clashes with Lyn, Pit, Goroh, Isaac, Saki, Swordfighter, Zero, Phoenix, Gray Fox, Lloyd, Cloud, Sephiroth, Haohmaru & Layton with his Sword of Conviction, shooting at Geno, Saki, Gunner, Mega Man, Bill & Heavy with the Gun of Execution while avoiding their shots & Mario, Bowser, Braixen, Ridley, Kyo, Iori, Jack, Mai, Kula, Pikachu, Genesect & Gunvolt dealing with the spells from the Book of Commandments while countering with their own before getting burned by Ender, stabbed by Joker & the Impostors, restrained by Lapis before he fires a Ray of Control at her & tackled by White & the Fall Guys as the next battle begins.

Level 19-10B Defeat Yaldabaoth.
  • Yaldabaoth (Boss)

Yaldabaoth then stumbles back as Galeem’s aura fades away & Galeem appears behind Joker, surprising everyone as Galeem then fires a light beam straight through Yaldabaoth’s head, causing him to collapse to the ground. Galeem then heads off through a portal it made, while everyone begins to carry Yaldabaoth back to White’s ship, much to Joker’s shock. He then notices Octavio, Rayquaza & White & thinks that they must’ve had change of hearts if they’re helping them. Once at White’s ship, White shrinks Yaldabaoth, so he could fit inside as the ship & Rayquaza then follow Galeem through the portal. Once inside, Steve & Ryza start fixing his wound using himself & then turns back into the Holy Grail once it's fixed.

World 20: Universe 7[]

20-1: Kame House[]

White's ship & Rayquaza then arrive at Universe 7, which everyone is rather unfamilar with & thus land on the Earth of this universe. The ship then lands next to Kame House to begin their search for anyone that could help them, while dealing with any enemies or Light Clones they find.

Level 20-1A Reach the end of the level.
  • Monoeyes (Enemies)
  • Starmen (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone heads back to White's ship to check somewhere else after not finding anything besides more Spirits.

20-2: Islands[]

Everyone then decides to check the nearby islands for any Spirits & anything else besides that.

Level 20-2A Reach the end of the level.
  • Monoeyes (Enemies)
  • Cacodemons (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Travis appears in his Full Armor mode & attacks them, clashing with the Nerd before geting knocked out of the air by Rayquaza & White, causing the next battle to begin.

Level 20-2B Defeat all the opponents.
  • Travis (opponent, Unlocked)

Travis then collapses as Galeem's aura fades away & Yaldabaoth carries him as everyone heads back to White's ship to continue the search.

20-3: Cavern[]

White's ship & Rayquaza land near a cavern & explore it to see find more Spirits, while dealing with more enemies & Light Clones.

Level 20-3A Reach the end of the level.
  • Rocket Grunts (Enemies)
  • Creepers (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Travis recovers as everyone heads back to White's ship to continue the hunt.

20-4: Rocky Field[]

White's ship lands at a rocky field due to picking up more Spirits, though Steve & Ryza also needed more materials for Travis' room.

Level 20-4A Reach the end of the level.
  • Rocket Grunts (Enemies)
  • Lizalfos (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Kazuma notices a light in the sky & grabs a Fall Guy as the both get out of the way alongside the other Fall Guys, revealing to be from Goku. Hen then clashes with everyone as Mother Brain & Yellow Devil block his Kamehamehas, while Ryu, Ken & Akuma deal with his physical attacks as well as Abra & Phosphora dealing with his Instant Transmission before the next battle begins.

Level 20-4B Defeat all the opponents.
  • Goku (Opponent, Unlocked)

Goku then crashes to the ground as Galeem's aura fades away & everyone heads over to check on him. He then gets up as Luffy approaches him & shows Vince's painting of the being, which he doesn't know, but reminds him on Zen-Oh with his own drawing as he heads back to White's ship with them to the next place to look. Meanwhile, Frieza is seen watching them & teleports to Galeem to report on what happened to Goku.

20-5: Wasteland[]

White's ship & Rayquaza land on a Wasteland, so Goku could train to make up for getting beaten by Galeem. Some keep an eye on him, while the rest explore to find more Spirits & defeat more enemies as well as Steve & Ryza getting materials to make Goku's room.

Level 205-A Reach the end of the level.
  • Monoeyes (Enemies)
  • Lizalfos (Enemies)
  • Endermen (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, a Master Hand notices those who scouted out & attacks them as the next battle begins, getting the others' attention with Goku dashes into it.

Level 20-5B Defeat Master Hand.
  • Master Hand (Opponent)

The Hand then explodes as everyone heads back to White's ship to continue the search.

20-6: West City[]

White's ship & Rayquaza land outside of West City where they continue the search for more Spirits, while Goku trains some more. Meanwhile, Frieza teleports to drop someone off to deal with the group before leaving.

Level 20-6A Reach the end of the level.
  • Martians (Enemies)
  • Zurees (Enemies)
  • Devil Cars (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, everyone notices who Frieza dropped off: Saitama. Luffy then tries to punch him & gets punched in response by Saitama. After seeing Luffy survive the punch, Saitama goes into his Serious mode & smirks as he knows that he'll going to get a real fight & clashes with him, Captain Falcon, Kazuma, Akuma, Bison, Goku, Kyo, Iori, Rugal, Billy & Jimmy before the next battle begins.

Level 20-6B Defeat all the opponents.
  • Saitama (Opponent, Unlocked)

Saitama then collapses as Galeem's aura fades away & Luffy senses Frieza's prescene, showing Goku where after showing him purple essence. Goku then picks up Saitama as he leads everyone back to White's ship as they head off to space.

20-7: Space[]

Frieza appears to show Galeem what happened & Galeem sends Palutena to deal with them, while taking Frieza to Planet Namek. Meanwhile, Palutena's forces attack White's ship & Rayquaza, causing everyone to deal with them.

Level 20-7A Reach the end of the level.
  • Martians (Enemies)
  • Zurees (Enemies)
  • Starmen (Enemies)
  • Cacodemons (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Pit sees Palutena firing at him as Galeem appears behind her & controls her like a puppet as she clashes with him, Magnus, Phosphora, Peach, Shantae, Birdo, Coyle, Lyn, Daisy, Sailor Moon, White, Bill, Tifa, Lili, Krystal, Samus, Gardevoir, Mother Brain & Athena as the next battle begins.

Level 20-7B Defeat all the opponents.
  • Palutena (Opponent, Unlocked)

Palutena then collapses as she drops her staff & Galeem’s aura fades away. Galeem then extracts her Spirit from her back & tries to take it with him, causing her body to turn to stone & grabbing it too. Pit fires at Galeem with a Light Arrow, but he manages to block, despite going through its wing. Sephiroth then slashes Galeem in 2, causing him to drop Palutena’s spirit as it returns to her body, resurrecting her. Pit then hugs her, knowing that she’s safe now, but notices that Galeem isn’t dead from that it’s still floating to Sephiroth’s surprise as Galeem puts its 2 halves together & leaves. This causes everyone heads back to White’s ship to follow the light trail as Galeem lures them to Planet Namek.

20-8: Planet Namek[]

As White's ship & Rayquaza land on Planet Namek, Goku & Palutena lead the way as they & the rest follow Galeem's light trail as he sends Frieza with more minions & Light Clones to deal with them.

Level 20-8A Reach the end of the level.
  • Monoeyes (Enemies)
  • Martians (Enemies)
  • Rocket Grunts (Enemies)
  • Lizalfos (Enemies)
  • Zurees (Enemies)
  • Devil Cars (Enemies)
  • Starmen (Enemies)
  • Creepers (Enemies)
  • Cacodemons (Enemies)
  • Endermen (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, Frieza gets frustrated & attacks the group, clashing with Goku in particular, though he shot a Death Beam at Saitama & grabbing with his tail & punching into Luffy's back, pissing off Goku before the next battle begins.

Level 20-8B Defeat Frieza.
  • Frieza (Boss)

Frieza then stumbles as Galeem's aura fades away before Galeem slices him to pieces with 1 of his wings. Goku picks up Frieza's pieces, while Saitama holds onto is Spirit as they head back to White's ship to escape Galeem. On the ship, Frieza is put back together by Medic & then revived with his Medigun once Saitama puts his Spirit back in. He then sees Goku, who's giving him a stern look & then smirks, knowing that he was brought along to help them stop Galeem after seeing who else is with them.

World 21: 1P Game[]

21-1: Hyrule Castle (64)[]

White's ship & Rayquaza land on what appears to be Hyrule Castle, making everyone think that Link, Zelda, Ganondorf, Midna & Ghirahim could be here while dealing with more enemies & Light Clones.

Level 21-1A Reach the end of the level.
  • Moblins (Enemies)
  • Light Clones (Enemies)

After reaching the end of the level, the castle fades away, revealing that it's just an illusion as everyone sees a Master Hand ahead of them with more locations like this, thus causing them to want to reach it to deal with it like all the others.

21-2: Yoshi's Island[]

Level 21-2A Reach the end of the level.
  • Shy Guys (Enemies)
  • Light Clones (Enemies)

21-3: Peach's Castle (64)[]

Level 21-3A Reach the end of the level.
  • Shy Guys (Enemies)
  • Moblins (Enemies)
  • Light Clones (Enemies)

21-4: Kongo Jungle[]

Level 21-4A Reach the end of the level.
  • Medusa Heads (Enemies)
  • Moblins (Enemies)
  • Light Clones (Enemies)

21-5: Dream Land (64)[]

Level 21-5A Reach the end of the level.
  • Medusa Heads (Enemies)
  • Moblins (Enemies)
  • Bulborbs (Enemies)
  • Light Clones (Enemies)

21-6: Planet Zebes (64)[]

Level 21-6A Reach the end of the level.
  • Medusa Heads (Enemies)
  • Metroids (Enemies)
  • Bulborbs (Enemies)
  • Light Clones (Enemies)

21-7: Meta Crystal[]

Everyone arrives at Meta Crystal where they discover it's not just an illusion, since Steve & Ryza can mine crystals & metals from it.

Level 21-7A Reach the end of the level.
  • Shy Guys (Enemies)
  • Moblins (Enemies)
  • Liquid Samurais (Enemies)
  • Bulborbs (Enemies)
  • Light Clones (Enemies)

21-8: Duel Zone[]

Everyone reaches Duel Zone & discover that it's also real before enemies & Light Clones drop from above to ambush them.

Level 21-8A Reach the end of the level.
  • Shy Guys (Enemies)
  • Medusa Heads (Enemies)
  • Moblins (Enemies)
  • Metroids (Enemies)
  • Liquid Samurais (Enemies)
  • Bulborbs (Enemies)
  • Light Clones (Enemies)

21-9: Master Hand's Residence[]

Everyone finally reaches the Master Hand who has light streams around him & they clash, noticing how this Hand is much persistent, which could because Galeem allowed it to absorb the power of the Hands they destroyed throughout their journey.

Level 21-9A Defeat Master Hand.
  • Master Hand (Boss)

The Hand then explodes as a portal appears & everyone heads through it to follow Galeem's trail.

World 22: Light Realm[]

22-1: Start Area[]

White’s ship & Rayquaza emerge from the portal leading to another realm that looks like a random location, though all notice Galeem just standing in 1 area as he fires more beams at them, forcing them to land, though they notice that it has a barrier, thus they need to explore this realm & take care of enough enemies to weaken him, so they could defeat him & find out what happened to everyone else, allowing Octavio to use the new Octobot King he had Eggman & Wily help him with. Meanwhile, Dharkon is seen watching them & Galeem as he sets his army of Crazy Hands into position.

Level 22-1A Reach the end of the level.
  • Light Clones (Enemies)
  • Master Hands (Enemies)

22-2: Town Area[]

Level 22-2A Reach the end of the level.
  • Octosnipers (Enemies)
  • Light Clones (Enemies)
  • Master Hands (Enemies)

22-3: Mushroom Area[]

Level 22-3A Reach the end of the level.
  • Galaga Bugs (Enemies)
  • Light Clones (Enemies)
  • Master Hands (Enemies)

22-4: Racing Circuit Area[]

Level 22-4A Reach the end of the level.
  • Galaga Bugs (Enemies)
  • Octosnipers (Enemies)
  • Light Clones (Enemies)
  • Master Hands (Enemies)

22-5: City Area[]

Level 22-5A Reach the end of the level.
  • Bullet Kins (Enemies)
  • Octosnipers (Enemies)
  • Light Clones (Enemies)
  • Master Hands (Enemies)

22-6: Shrouded Forest Area[]

Level 22-6A Reach the end of the level.
  • Zubats (Enemies)
  • Octosnipers (Enemies)
  • Bonkers (Enemies)
  • Light Clones (Enemies)
  • Master Hands (Enemies)

22-7: 8-Bit Maze Area[]

Level 22-7A Reach the end of the level.
  • Bullet Kins (Enemies)
  • Octosnipers (Enemies)
  • Malboros (Enemies)
  • Light Clones (Enemies)
  • Master Hands (Enemies)

22-8: Icy Mountain Area[]

Level 22-8A Reach the end of the level.
  • Zubats (Enemies)
  • Octosnipers (Enemies)
  • Polar Bears (Enemies)
  • Light Clones (Enemies)
  • Master Hands (Enemies)

22-9: Volcano Area[]

Level 22-9A Reach the end of the level.
  • Zubats (Enemies)
  • Octosnipers (Enemies)
  • Rathalos (Enemies)
  • Light Clones (Enemies)
  • Master Hands (Enemies)

22-10: Space Area[]

Level 22-10A Reach the end of the level.
  • Zubats (Enemies)
  • Galaga Bugs (Enemies)
  • Bullet Kins (Enemies)
  • Octosnipers (Enemies)
  • Bonkers (Enemies)
  • Polar Bears (Enemies)
  • Rathalos (Enemies)
  • Malboros (Enemies)
  • Light Clones (Enemies)
  • Master Hands (Enemies)

22-11: Light Center[]

Galeem’s barrier is disabled & after reaching him, everyone gets a headache even worse than the one they got when they first saw Galeem. Galeem notices this & looks inside them where he discovers that the group are using some of the spirits to power themselves up & starting to remember what he did to the being, causing the white of his core to dilute a bit in anxiety before calming down, which Dharkon notices too. He then tries to leech the darkness out of them, but everyone recovers quickly enough to notice this & begin to clash with Galeem with him sparring with Rayquaza, Octavio, Hades, Yaldabaoth, White, Galleom & Duon in particular, though everyone tries to get their piece of it such as Gunvolt transforming into his Primal Dragon form as the next battle begins.

Level 22-11A Defeat Galeem.
  • Galeem (Boss)

Galeem stumbles back, realizing that he didn’t absorb enough darkness to defeat them as the Smash Bros. notice Master Core. However, a crack appears in the sky as it shatters & Dharkon & his army of Crazy Hands emerge, taking advantage of the situation, much to everyone’s shock & pierces Galeem with chains as darkness looms over the Omniverse & Dharkon throws Galeem into the group while they suffer another headache, causing glass to shatter below them & shooting Lakitu, Rayquaza, Octavio, Eggman, Yaldabaoth, Wily, Grunty & Gunvolt down. Using the worlds he took from Galeem, Dharkon then starts crafting his own world as he takes Master Core & using Crazy Hands to place where his minions would be, while sending everyone under his control to capture all spirits to consume the light within them. He then finds Galeem & hoists him up as he puts Master Core in a different spot before leaving to see if the Smash Bros. are dead yet.

World 23: Raccoon City[]

23-1: Raccoon City Police Department[]

Everyone recovers as they realize that Dharkon now exists & could be why Galeem didn't have everyone as well as why he needed their darkness. They also notice that they're at Raccoon City & investigate its police department for materials & any clues as to where the rest went, while dealing with more enemies & Dharkon's version of Light Clones called Dark Clones & White Diamond repairs her ship with Galleom & Duon's help as well as resuce all Spirits under Dhrakon's control. Meanwhile, Dharkon notices that everyone recovered & are no longer where he thought they would be & sends out Nemesis to deal with them, while absorbing light from the signs in Raccoon City.

Level 23-1A Reach the end of the level.
  • Bullet Kins (Enemies)
  • Liquid Samurais (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, everyone notices that there’s Phazon everywhere, causing everyone to think that Dark Samus is here, which turns to be true as she then attacks Peach as Gardevoir protect her from a Phazon blast using Reflect to reflect it back at her before she switches to the others as well as using Psychic Cut to fire back at Dark Samus with Abra, Phosphora & Athena helping her for a bit as the next battle begins.

Level 23-1B Defeat all the opponents.
  • Dark Samus (Opponent, Unlocked)

Dark Samus then collapses as Dharkon’s aura fades away & Frieza carries her to a Safe Room in the station where she recovers & then hear Nemesis break through the window, forcing to meet back up with the others.

23-2: Downtown[]

The group leave the police department as they met up with the others & deal with more Dark Clones & enemies, while trying to deal with Nemesis as well & finding more Spirits.

Level 23-2A Reach the end of the level.
  • Risen (Enemies)
  • Devil Cars (Enemies)
  • Clubberskulls (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, everyone see a Crazy Hand & drops off someone, which turns out to be Dante who then clashes with some of them before the next battle begins as Dharkon finishes his light meal before going somewhere.

Level 23-2B Defeat all the opponents.
  • Dante (Opponent, Unlocked)

Dante then collapses as Dharkon's aura fades away & the Crazy Hand then attacks the group.

Level 23-2C Defeat Crazy Hand.
  • Crazy Hand (Opponent)

As the Crazy Hand rumbles in pain, everyone sees Nemesis behind them & tosses the Hand at him as it explodes. After that doesn't work, everyone except Rayquaza, Octavio, White, Galleom & Duon head into the sewers while they distract him as Dark Samus carries Dante's body with her.

23-3: Sewers[]

Everyone heads through sewers as Dante recovers & joins in on the action as Dark Clones & more enemies attack them, while looking for any wandering Spirits.

Level 23-3A Reach the end of the level.
  • Risen (Enemies)
  • Metroids (Enemies)
  • Xenomorphs (Enemies)
  • Predators (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, everyone gets sneak attacked by Batman as the next battle begins.

Level 23-3B Defeat all the opponents.
  • Batman (Opponent, Unlocked)

Batman then collapses & Dharkon's aura fades away as Dante picks them up & everyone leaves the sewers.

23-4: Saint Michael Clock Tower[]

Everyone arrives at the Saint Michael Clock Tower as Rayquaza, White, Galleom & Duon guard the tower from Nemesis & others, while everyone else heads inside to find a clue to where Dharkon could be next & rescue more Spirits. Meanwhile, Nemesis is seen following them through the sewers.

Level 23-4A Reach the end of the level.
  • Risen (Enemies)
  • Revenants (Enemies)
  • Liquid Samurais (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Batman recovers as the group is attacked by Camilla who clashes with Corrin before the next battle begins.

Level 23-4B Defeat all the opponents.
  • Camilla (Opponent, Unlocked)

Camilla collapses as Dharkon's aura fades away & Batman helps Corrin take her to a hospital as well as patch themselves up, while they hear Nemesis coming after them with White & the others carrying them except Spider-Man & those who could fly.

23-5: Spencer Memorial Hospital[]

Everyone arrives at the Spencer Memorial Hospital to patch themselves up & put the most injured on stretchers including Camilla as well as rescue more Spirits they could find. As they look for supplies, they notice Nemesis again who lead an army of enemies & Dark Clones, while someone is seen on the rooftop watching Camilla, particularly her breasts.

Level 23-5A Reach the end of the level.
  • Bullet Kins (Enemies)
  • Liquid Samurais (Enemies)
  • Xenomorphs (Enemies)
  • Predators (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Datne notices someone outside who comes in a kick as he dodges out of the way, revealing herself to be Katsuragi as they clash as they & others that join the former with more kicks, while Kat also tries to reach Camilla as the next battle begins.

Level 23-5B Defeat all the opponents.
  • Katsuragi (Opponent, Unlocked)

Katsuragi is knocked into a wall & is knocked unconscious as Dharkon's aura fades away & Camilla recovers. She hugs Corrin & tears up, knowing that Corrin is safe now before picking up Katsuragi & everyone leaves the hospital since Nemesis broke in until White swats him away.

23-6: NEST 2[]

Everyone heads to NEST 2 with White shrinking Galleom, Duon, Rayquaza, Metal Gear REX & Hades as they & the rest see what they could use from the lab as well as find more Spirits, find something to help them deal with Nemesis & get Katsuragi to wake up. Meanwhile, Nemesis follows them as Dharkon notices that they're in the lab & sends backup for Nemesis.

Level 23-6A Reach the end of the level.
  • Risen (Enemies)
  • Bullet Kins (Enemies)
  • Metroids (Enemies)
  • Devil Cars (Enemies)
  • Revenants (Enemies)
  • Liquid Samurais (Enemies)
  • Clubberskulls (Enemies)
  • Xenomorphs (Enemies)
  • Predators (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Nemesis catches up to the group & they have no choice to fight him as the next battle begins & they find a Rail Cannon that could help them.

Level 23-6B Defeat Nemesis.
  • Nemesis (Boss)

Nemesis then slumps over as Dharkon's aura fades away & the lab starts to collapse because Dharkon is absorbing light from it. As everyone leaves, Nemesis reemerges in his original form & starts to follow them, using a tentacle to grab onto White's ship as it leaves. Everyone then sees him on it & have no choice to have him tag along since they're too far to drop him off as they continue to find Dharkon.

World 24: Inkwell Isles[]

24-1: Forest Folies[]

White's ship & Rayquaza arrive at Inkwell Isles to continue their quest as they head into Forest Follies. Meanwhile, they're being watched by The Devil, King Dice & Dharkon who's absorbing the light from Inkwell Hell as they send out their minions.

Level 24-1A Reach the end of the level.
  • Goombas (Enemies)
  • Slimes (Enemies)
  • Dark Clones (Enemies)

After reaching where Cuphead & Mugman fought Goopy Le Grande, the group is shot at by Sheriff as they dodge several of his shots before the next battle begins.

Level 24-1B Defeat all the opponents.
  • Sheriff (Opponent, Unlocked)

Sheriff then collapses as Dharkon’s aura fades away & a Soul Contract appears, much to everyone’s surprise, which mean that they need to collect more of in order to reach The Devil, given that his name on the contract. After that, Joker picks up Sheriff as he & the rest begin to explore the rest of the first Isle.

24-2: Isle 1[]

Level 22-1A Reach the end of the level.
  • Goombas (Enemies)
  • Slimes (Enemies)
  • Rabbids (Enemies)
  • Fire-Walking Piranha Plants (Enemies)
  • Dark Clones (Enemies)

After reaching where Cuphead & Mugman fought Ribby & Croaks, Sheriff recovers as everyone gets attacked by Rayman who then clashes with Min Min, Spring Man, Coyle & Luffy since their punches can reach him, while Tails & Shantae help out as well such as holding onto 1 of Rayman’s pieces before letting go to get him to hit himself before the next battle begins.

Level 22-1B Defeat all the opponents.
  • Rayman (Opponent, Unlocked)

Rayman then explodes & is flung into a tree as he slumps down & Dharkon’s aura fades away. Thus, another Soul Contract appears, which seems to be what Dharkon’s using to control those here, which leads to everyone continuing on to find the rest, while Sheriff carries Rayman’s head, Luffy carrying Rayman’s hands & Min Min carrying Rayman’s feet.

24-3: Funfair Fever[]

The group arrives at a Die House where King Dice appears & lets them through as they head to Funfair Fever to find more Spirits & the next Soul Contract they need to reach The Devil, while Dice heads back to Inkwell Hell.

Level 24-3A Reach the end of the level.
  • Goombas (Enemies)
  • Slimes (Enemies)
  • Rabbids (Enemies)
  • Bumpety Bombs (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Popeye is attacked by a massive claw who turns out to be operated by the Arcade Bunny, thus he & the rest of the group reach him & knock some sense into him, though they have to get through Arle first who then attacks as well sdthe next battle begins.

Level 24-3B Reach the Arcade Bunny.
  • Arcade Bunny (Opponent, Unlocked)
  • Arle (Opponent, Unlocked)
  • Goombas (Enemies)
  • Slimes (Enemies)
  • Rabbids (Enemies)
  • Bumpety Bombs (Enemies)
  • Dark Clones (Enemies)

Popeye punches Arcade Bunny then collapses after getting knocked into a stand & Arle as Dharkon’s aura fades away & the next Soul Contracts appears, which Rayman collects as he helps Popeye with Arcade Bunny, while White carrying his claw machinism as they & the rest being to explore the rest of Isle 2.

24-4: Isle 2[]

Level 21-4A Reach the end of the level.
  • Bokoblins (Enemies)
  • Devil Cars (Enemies)
  • Polar Bears (Enemies)
  • Dark Clones (Enemies)

After reaching where Cuphead & Mugman fought Beppi The Clown, Arcade Bunny & Arle recover as everyone notices someone hanging on a roller coaster, which they then investigate, which turns out to be Jack-O' Valentine. She then swings around the coaster, trying to attack them as they can’t get off the ride until White destroys the control module & the next battle begins.

Level 21-4B Defeat all the opponent.
  • Jack-O' (Opponent, Unlocked)

White destroys the module & Jack-O' falls off the coaster before hitting the ground & Dharkon’s aura fades away, but everyone notices that the next Soul Contract didn't appear yet, which makes them wonder why as a Crazy Hand appears to attack them since it was how Jack-O' ended up on the coaster to begin with.

Level 21-4C Defeat Crazy Hand.
  • Crazy Hand (Opponent)

The Crazy Hand explodes as the next Soul Contract emerges, White picks up Jack-O' & everyone heads to next Die House with the contracts they got up to this point.

24-5: Perilous Piers[]

The group arrive at the next Die House where King Dice lets through them like before, though he’s now more annoyed with how they’ve been doing before heading back to Inkwell Hell where The Devil sends him to the casino, while sending Cuphead to deal with them if they free who sent in the Perilous Piers, which is where the group is.

Level 24-5A Reach the end of the level.
  • Goombas (Enemies)
  • Slimes (Enemies)
  • Mermaids (Enemies)
  • Stoneborns (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Jack-O' recovers as the group runs into Sora who then clashes with swordfighters before the next battle begins.

Level 24-5B Defeat all the opponents.
  • Sora (Opponent, Unlocked)

Sora is knocked to the ground, Dharkon's auara fades away & the next Soul Contract emerges. Jack-O' picks both the contract & Sora as she & the others continue to explore Isle 3.

24-6: Isle 3[]

Level 24-6A Reach the end of the level.
  • Bokoblins (Enemies)
  • Reos (Enemies)
  • Daphnes (Enemies)
  • Stoneborns (Enemies)
  • Dark Clones (Enemies)

After reaching where Cuphead & Mugman fought The Phantom Express, the group is attacked by the former as he has a shootout with Samus, Dark Samus, Inkling, Octoling, Marie, Marina, Saki, Ray-01, Sheriff, Gunner, Mega Man, Snake, REX, Bill, Cortex & Gunvolt on the train while Gruntilda, who’s been trailing the train with them & the rest, helps them before the next battle begins.

Level 24-6B Defeat all the opponents.
  • Cuphead (Opponent, Unlocked)

Cuphead then collapses as Dharkon’s aura fades away, the next Soul Contract appears & his spirit starts coming out of his body, though Akuma hits his pink heart, saving him as he returns to his body. He then hugs Akuma to thank him, much to his surprise as the train stops at their next destination, since Cuphead knows why they’re here.

24-7: Devil's Casino[]

Everyone arrives at the Devil’s Casino with Cuphead leading everyone as they try to rescue more Spirits & find the last Soul Contract. Meanwhile, Dice sees this happening & preps himself for when the group comes for him as Dharkon gives him several Poison Mushrooms to help him before teleports back to Inkwell Hell.

Level 24-7A Reach the end of the level.
  • Reos (Enemies)
  • Rabbids (Enemies)
  • Zurees (Enemies)
  • Polar Bears (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Dice appears & pulls out a rope, releasing a bunch of Poison Mushrooms onto the group, shrinking to the point he towers over them & disabling White’s size-altering powers for the timebeing. He spawns a pink dice to start the game before Dharkon shocks him & destroys it to make him just fight them himself as the next battle begins, while a light portal as Galeem struggles & drops off a crate full of Super Mushrooms that he saw where Dharkon left it. Meanwhile, Dharkon gives The Devil some Soul Contracts to give him an idea as a backup plan in case Dice is defeated & joins them before heading back into the fires of Inkwell Hell, taking 1 Soul Contract with him.

Level 24-7B Defeat all the opponents.
  • King Dice (Opponent, Unlocked)

Dice slips off the gambling table & collapses as Dharkon’s aura fades away & the final Soul Contract emerges. He then recovers as he sees the Smash Bros. eyeing the create Galeem left for them & after seeing his name on the contract, throws the Super Mushrooms at them as he then joins them, since he wants to know why The Devil had his Soul Contract involved, leading them into Inkwell Hell using an elevator.

24-8: Inkwell Hell[]

Level 24-8A Reach the end of the level.
  • Goombas (Enemies)
  • Bokoblins (Enemies)
  • Reos (Enemies)
  • Slimes (Enemies)
  • Rabbids (Enemies)
  • Fire-Walking Piranha Plants (Enemies)
  • Daphnes (Enemies)
  • Zurees (Enemies)
  • Bumpety Bombs (Enemies)
  • Devil Cars (Enemies)
  • Mermaids (Enemies)
  • Stoneborns (Enemies)
  • Polar Bears (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, The Devil reveals the Soul Contracts that he & Dharkon had written while they were collecting Sheriff, Rayman, Arcade Bunny, Arle, Jack-O', Sora, Cuphead & Dice’s contracts. Shocked, the Smash Bros. then grab & hold onto their contracts while avoiding some of The Devil’s attacks as the next battle begins.

Level 24-8B Defeat The Devil.
  • The Devil (Boss)

The Devil then collapses as his skeleton falls out & falls to pieces while Dharkon’s aura fades away. His spirit is seen coming out, which heads into a Soul Contract that Dharkon had with him. It turned out Dharkon was the one who forged everyone’s signatures in the contracts & take their spirits. Before their spirits could end up in the contracts, Cuphead shoots Dharkon in the eye, causing him to drop the contract that had The Devil’s spirit in it, resurrecting him. Shocked that Cuphead saved him, The Devil then fires his trident at Dharkon to scare him off & burning all the Soul Contracts, saving everyone else with Dice hugging to thank him as he & the rest head back to White’s ship & follow Dharkon via a path of darkness he left.

World 25: Prison Island[]

25-1: Prison Gate[]

The trail leads everyone to Prison Island & White’s ship & Rayquaza land there as the Smash Bros. begin searching for more spirits as well as Shulk, Riki, Pyra, Mythra & Zeke as they start with the area near & at the gate to the island, while dealing with more enemies & Dark Clones.

Level 25-1A Reach the end of the level.
  • Kritters (Enemies)
  • Chain-Chomps (Enemies)
  • Lynels (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Crash notices something, which turns out to be Cortex & Henry riding on his hoverboard with the former shooting his ray gun at him, while the latter drops to fight Snake, Layton & Phoenix as the next battle begins.

Level 25-1B Defeat all the opponents.
  • Cortex (Opponent, Unlocked)
  • Henry (Opponent, Unlockedd)

Cortex's hoverboard starts flying out of control as he screams & collides into Henry, knocking out both & Dharkon's aura fades away. Crash then picks up Cortex, while Terry takes his hoverboard & Lili picks up Henry as they & everyone else head inside the island with White shrinking the other ones who can’t fit through the doors normally.

25-2: Banquet Hall[]

The group reaches in the Banquet Hall to deal with more enemies & Dark Clones as well as finding a key to head to the next area, which could be found in the kitchen alongside more materials for food, while putting Cortex & Henry into 2 of the chairs while protecting them until they recover.

Level 22-2A Find the key.
  • Kritters (Enemies)
  • Zebesians (Enemies)
  • Lynels (Enemies)
  • Dark Clones (Enemies)

After finding the key, Cortex & Henry recover as they & everyone else notices that they’re getting hit by random effects such as spontaneous freezing & losing their items, which turns out to because of Riki as the next battle begins.

Level 22-2B Defeat all the opponents.
  • Riki (Opponent, Unlocked)

Riki then collapses as Dharkon’s aura fades away & Duck Hunt picks him up before putting him on a seat. Getting hungry, everyone decides to make something eat for themselves including Galeem who spawns a light portal to steal some ingredients & make something for himself, while Riki recovers by the smell & hugs The Devil to thank him & the rest for rescuing him. After they get done eating, Riki joins them to find Shulk as they continue to explore Prison Island.

25-3: Battle Arena[]

The group heads into the Battle Arena where they get ambushed by various enemies & Dark Clones as they then clash while Dharkon trapped them inside.

Level 22-3A Defeat all enemies.
  • Bullet Kins (Enemies)
  • Zebesians (Enemies)
  • Lynels (Enemies)
  • Dark Clones (Enemies)

After defeating all enemies, Dharkon appears & drops off Shadow before setting him after the group & leaving. Shadow notices that Sonic & the other are emitting Chaos energy & absorbs some of it himself before attacking Eggman first before clashing with Sonic & uses Chaos Control to stop everyone in place until Yugi recovers, having not been affected because of the Ally of Justice Nullifier card on her, 1 of the only cards that weren’t taken from him & uses it to negate Chaos Control as everyone notices before the next battle begins.

Level 22-3B Defeat all the opponents.
  • Shadow (Opponent, Unlocked)

Shadow then collapses as Dharkon’s aura fades away with Sonic checking on him. He then wakes up in a void where he sees Maria who helps him up to keep him motivated like with Spider-Man, which he does sense when inspecting Shadow. Shadow then recovers as he begrudgingly thanks everyone for saving him & then leads everyone everyone else to the next location on Prison Island. Meanwhile, the apparition of Maria returns to Master Core as ethereal white hands akin to Master Hand & Crazy Hand are seen touching the inside of the Core.

25-4: Great Canyon[]

Everyone ends up in Great Canyon with White temporarily undoing the shrinking she did to find more spirits, while dealing with more enemies & Dark Clones.

Level 25-4A Reach the end of the level.
  • Zubats (Enemies)
  • Reos (Enemies)
  • Zebesians (Enemies)
  • Ornes (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Luffy senses a spirit, which turns out to be The Beheaded who then attacks him as the next battle begins with some confused with his situation.

Level 25-4B Defeat all the opponents.
  • The Beheaded (Opponent, Unlocked)

The Beheaded then collapses as Dharkon's aura fades away & his spirit begins to come out, but was forced back in by Luffy & Jack-O'. He then recovers as he joins everyone in exploring the rest of Prison Island.

25-5: Gondorl Cathedral[]

The group arrives at the Gondorl Cathedral to recover a bit, while still being alert to any spirits, enemies or Dark Clones they might encounter.

Level 25-5A Reach the end of the level.
  • Reos (Enemies)
  • Zebesians (Enemies)
  • Lynels (Enemies)
  • Dark Clones (Enemies)

After reaching the top of the cathedral, everyone notices a Crazy Hand who then drops off Shockwave & Jevil who attack the group as the next battle begins.

Level 25-5B Defeat all the opponents.
  • Shockwave (Opponent, Unlocked)
  • Jevil (Opponent, Unlocked)

Jevil is knocked into Shockwavae as they both collapses & Dharkon's aura fades away, causing the Crazy Hand to attakc the group as the next battle begins.

Level 25-5C Defeat Crazy Hand.
  • Crazy Hand (Opponent)

The Hand explodes as Shockwave & Jevil recover & head towards the group. Shockwave picks up his Cortic Psychic Patch while Jevil thanks everyone for saving them as everyone leaves to continue to explore Prison Island. Meanwhile, Metal Face is watching them with Shulk & Pyra on him before they leave.

25-6: Corridor of Silence[]

Everyone head back through the Gondorl Cathedral as they begin to head through the Corridor of Silence to see if they’re any spirits to rescue or enemies & Dark Clones, especially given how it’s more closed off in comparison to the other areas in Prison Island.

Level 25-6A Reach the end of the level.
  • Martians (Enemies)
  • Bullet Kins (Enemies)
  • Zebesians (Enemies)
  • Ornes (Enemies)
  • Dark Clones (Enemies)

After reaching where Shulk & his team fought Dragon King Alcar after they summoned him from using the bell in the Bersvag Belfry, Zeke appears with Pandoria & clashes with Pikachu, Sylux, Phosphora, Geese, Gunvolt & Shockwave before the next battle begins.

Level 25-6B Defeat all the opponents.
  • Zeke (Opponent, Unlocked)

Zeke & Pandoria collapse as Dharkon’s aura fades away with Mio heading over to check on them. They then recover due to their link, keeping their spirits from leaving their body. Zeke then hugs Bowser Jr., since he reminds him of Turters, to thank him & the others for saving them as they & the rest notice a teleporter in the area that’s not active even with Gunvolt’s electrokinesis, so everyone starts looking as to what could turn it on in order for them to continue. Meanwhile, Metal Face, having seen this, sighs & face palms before Shulk shows him that they seem to leaving the Corridor & heading outside again as they decide to check to see what they could possibly be looking for.

25-7: Bersvag Belfry[]

The group crosses the Travalga Bridge with White temporarily undoing the shrinking she did again as they head into the Bersvag Belfry to find a switch to activate the teleporter & rescue any more Spirits, only for Metal Face to send several enemies & Dark Clones after them as well as dropping off Shulk before leaving with Pyra/Mythra.

Level 25-7A Reach the end of the level.
  • Zubats (Enemies)
  • Zebesians (Enemies)
  • Tyrants (Enemies)
  • Dark Clones (Enemies)

After reaching the top of the belfry, Zeke is able to press the button to ring the bell, but gets attacked by Shulk as they clash while Lyn, Pit, Riki, Goroh, Isaac, Saki, Swordfighter, Zero, Gray Fox, Lloyd, Cloud, Sephiroth & Layton come in to help the former, despite having to deal with his Vision ability before the next battle begins.

Level 25-7B Defeat all the opponents.
  • Shulk (Opponent, Unlocked)

Shulk then collapses as Dharkon’s aura fades away & Metal Face fires a laser beam at the top of the Belfry to destroy it as Rayquaza, White, Galleom & Duon grab everyone & jump off before they’re all hit. Shulk then recovers as he hugs Brawler for saving him before noticing Metal Face teleporting away & chases after him back to the Corridor of Silence where the energy from the Belfry activates the teleporter & teleports everyone to the Prison Terrace to chase after Metal Face.

25-8: Prison Terrace[]

Level 25-8A Reach the end of the level.
  • Kritters (Enemies)
  • Zebesians (Enemies)
  • Tyrants (Enemies)
  • Dark Clones (Enemies)

After reaching where Shulk & Riki fought Dickson when they revisited this area, he sees Metal Face & tries to attack him with Riki & Zeke helping them, only to get blocked by Pyra, who jumped off him, as he’s dragged into a portal by Dharkon where she clashes with them as well as Mario, Bowser, Braixen, Ridley, Kyo, Iori & Mai before switching to Mythra as Pit, Palutena, Phosphora & White also join in & the next battle begins.

Level 25-8B Defeat all the opponents.
  • Pyra/Mythra (Opponent, Unlocked)

Pyra & Mythra start shifting between each other uncontrollably before collapsing as Dharkon’s aura fades away from them. Spider-Man notices that there’s a spirit that kept following them, which turned out to be Rex. So, Zeke picks up Pyra/Mythra as he takes them & Rex to White's ship, since the portal that Metal Face got dragged into by Dharkon is still open as they head through after him on the ship.

25-9: Memory Space[]

White’s ship & Ender end up in Memory Space, which Shulk recognizes before wondering why Dharkon dragged Metal Face through the portal until they notice him being shocked by Dharkon for losing Shulk & Pyra/Mythra before setting him up & leaving as Metal Face then sends more enemies, Dark Clones & Crazy Hands after the group as they try to reach him.

Level 25-9A Reach the end of the level.
  • Kritters (Enemies)
  • Zubats (Enemies)
  • Reos (Enemies)
  • Martians (Enemies)
  • Bullet Kins (Enemies)
  • Chain-Chomps (Enemies)
  • Zebesians (Enemies)
  • Lynels (Enemies)
  • Ornes (Enemies)
  • Tyrants (Enemies)
  • Dark Clones (Enemies)

After reaching to the Sentient Genesis where Shulk, Riki & their crew fought Zanza, Shulk leads the charge after Metal Face, while he slashes through them & fires several blasts at them, as Eggman, Wily & Tron speed forward to clash with them with Flies & Hand, Wolf, Pong, Shadow, Yellow Devil, REX & Iori coming in to help them before the next battle begins.

Level 25-9B Defeat Metal Face.
  • Metal Face (Boss)

Metal Face then stumbles before Dharkon impales him to the ground as he falls limp its aura fades away from him, showing everyone that Dharkon is just brutal as Galeem when it comes to what they do those who disobey or fail them. Dharkon then leaves to check on Galeem to see if it’s still where it left them, in case, it was sabotaging it succession like how it did the same. Taking the opportunity to move on, Shulk & Riki head back to White’s ship with some of the others, only to see Yellow Devil & REX picking up Metal Face & carrying him with it to their shock before it tosses him to Rayquaza to carry as they leave.

World 26: Ancient Forest[]

26-1: Shoreline[]

Galeem is seen writing some quest sheets as it sees where White’s ship & Ender heading to next & opens a light portal to put them on a bulletin board somewhere before Dharkon shows up. White’s ship & Ender land on a shoreline a distance away from the Ancient Forest where everyone lands & Rayquaza puts Metal Face down as Pikachu finds the first quest sheet, which tells them to find a Hunter first before deciding to head in as Metal Face recovers & gives a death glare to Shulk & Riki as the situation has forced him to help them stop Dharkon. Thinking that it could lead to an trap, the Smash Bros. decide to play along for now as they could use it to find more spirits & foil any ambushes from enemies & Dark Clones.

Level 26-1A Reach the end of the level.
  • Rattatas (Enemies)
  • Fiery Blowhogs (Enemies)
  • Rathalos (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, everyone gets attacked by the Monster Hunter who targets the more animal-like members, since they remind her of the various monsters she has killed over the years, who end up clashing with her before the next battle begins.

Level 26-1B Defeat all the opponents.
  • Monster Hunter (Opponent, Unlocked)

The Hunter then collapses as she drops her weapons & Dharkon’s aura fades away, having completed part of their 1st quest here, since they found the Hunter that was said on the sheet. Metal Face then picks up & puts her in REX for the timebeing until they reach the forest.

26-2: Forest Opening[]

Everyone arrives at the Forest Opening as they look for the “Frogwoman” since it’s stated to be around there as well as any spirits that could be found here before they head into the forest itself, though the Hunter does recover before then to help with the hunt.

Level 26-2A Find the Frogwoman.
  • Kritters (Enemies)
  • Fiery Blowhogs (Enemies)
  • Rathalos (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, everyone finds the Frogwoman, which turns out to be Froppy, who they see kill a Dark Clone of Ridley before also killing a Dark Clone of C.J. where she sees them & then attacks them as the next battle begins.

Level 26-2B Defeat all the opponents.
  • Froppy (Opponent, Unlocked)

Froppy then collapses as Dharkon’s aura fades away & is put on the cart as everyone then enters the forest itself to find the rest of the so-called monsters on the list Galeem left for them, though Kurisu does notice that Froppy’s skin is just a costume & not part of her actual skin with Spider-Man noticing that she looks like that she’s dressed as a superhero.

26-3: Lower Forest[]

The group starts traversing through the Lower Forest while Metal Face helps slicing through it, while everyone would look for “The Plant Master”, rescue any Spirits & fight any enemies & Dark Clones.

Level 26-3A Reach the end of the level.
  • Kritters (Enemies)
  • Ariadoses (Enemies)
  • Bonkers (Enemies)
  • Rathalos (Enemies)
  • Dark Clones (Enemies)

After reaching the end of th level, everyone finds the Plant Master, which turned out to be Crazy Dave who sics his plants at them before the next battle begins.

Level 26-3B Defeat all the opponents.
  • Crazy Dave (Opponent, Unlocked)

Dave collapses as Dharkon's aura fades away. Some of them like Piranha Plant heads inside the RV, which they learn is named Penny & are surprised with how much room is in it & after taking Dave with them, start driving forward with the others following them.

26-4: Dam[]

Everyone, while lookinh for both the "Dragon Hero" & "Explosive Creature", reaches out an opening in the forest as they find a large dam & several of them have to cross since some were able to get to the other side with no problem, though they have to keep the dam from breaking with Lapis being made in charge in case that does happen.

Level 26-4A Reach the end of the level.
  • Tinkerbats (Enemies)
  • Kihunters (Enemies)
  • Fiery Blowhogs (Enemies)
  • Bulborbs (Enemies)
  • Rathalos (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Dave recovers as everyone sees a Crazy Hand dropping off the "Dragon Hero" & "Explosive Creature", which turned out to be Erdrick & a Creeper as the next battle begins to keep them from destroying the dam.

Level 26-4B Defeat all the opponents.
  • Erdrick (Opponent, Unlocked)
  • Creeper (Opponent, Unlocked)

Erdrick & the Creeper collapse as Dharkon's aura fades away from both of them & Lapis doused the Creeper to keep it from exploding. Meanwhile, Rayquaza & White keep the Crazy Hand from destroying the dam as it turns its attention to the rest of the group as the next battle begins.

Level 26-4C Defeat Crazy Hand.
  • Crazy Hand (Opponent)

The Hand then explodes as Erdrick & the Creeper are placed on the cart by Dave & the surviving plants & everyone crosses the dam & heads back into the forest.

26-5: High Forest[]

The group ends up in the High Forest to find the “Baron Bunny” as they deal with more enemies, Dark Clones & Crazy Hands, leading Arle to wale up the Creeper as it gets in front of them.

Level 26-5A Reach the end of the level.
  • Kritters (Enemies)
  • Kihunters (Enemies)
  • Lynels (Enemies)
  • Rathalos (Enemies)
  • Xenomorphs (Enemies)
  • Dark Clones (Enemies)

Galleom then sees the Baron Bunny & signals everyone that he found her, which leads them to start attacking back as she runs before jumping into the air, revealing to be Amber & starts gliding while Tails, Eggman, Galleom & Duon trying to shot her down before she does by Geno & Genesect. She then tries to fire 2 kill shot arrows at Amy before Chaos douses 1 with his body, while Orcane takes care of the other one before she falls to the ground but gets up before the next battle begins.

Level 26-5B Defeat all the opponents.
  • Amber (Opponent, Unlocked)

Amber then stumbles a bit before collapsing to the ground as Dharkon’s aura fades away. Galleom picks up her up & puts her on the cart as he & the rest continue on through the forest.

26-6: Vine Floor[]

Everyone arrives at the Vine Floor of the forest to find the “Goddess of Nature” & "Raven Pokémon", which Pit, Palutena, Magnus & Phosphora probably know could be referring to Viridi, deal with more enemies & Dark Clones & rescue any more Spirits that could be here, which everyone does find kind of weird, though they don’t have to be careful to keep themselves from falling through, especially Lugia, REX, Galleom, Duon, Rayquaza, White, Ender, Yaldabaoth & Metal Face.

Level 26-6A Reach the end of the level.
  • Kritters (Enemies)
  • Ariadoses (Enemies)
  • Kihunters (Enemies)
  • Lynels (Enemies)
  • Rathalos (Enemies)
  • Predators (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Amber recovers as she & everyone else except Toad, Daisy, Bowser, Junior, Yoshi, Lakitu, Hammer Bro, Thwomp, Donkey Kong, Diddy Kong, K. Rool, Fredrik, Rambi, Klaptrap, Meowth, Eevee, Piranha Plant, Pikachu, Olimar, Crazy Dave, Poochy, Snagret, Inkling, Octoling, Marie, Marina, Isabelle, Kapp’n, Octavio, Sonic, Tails, Amy, Knuckles, Shadow, Chaos, Lucario, Snorlax, Banjo, Kazooie, Shrek, Abra, Braixen, the Angry Birds, Blaziken, Isaac, Crash, Creeper, Lugia, the Invaders, Orcane, Haohmaru, Metagross, Yellow Devil, Gardevoir & Metroid get tangled in his vines, though Kapp’n was able to grab Medusa before this happened. She then recovers as Viridi emerges, frustrated that she wasn’t able to restrain all of them & clashes with all of them such as Thwomp flinging himself into her as well as getting pelted by the Birds & Dave’s plants while summoning her children, the Forces of Nature as well as the Raven Pokémont which turned out to be a Corviknight to help her out with Creeper dealing with Bumpety Bombs, Dave & the Invaders dealing with Pew-Pews, Snagret dealing with Ca-Caws & Yellow Devil dealing with Clobbers as examples. Meanwhile, Nikki draws a pair of scissors as well as Baldi pulling out his pair, Mario, Ridley, Mai, Kyo, Iori & Amber using their fire & Samus, Popo, Nana & Kula using their ice to free themselves before freeing the others as well as some of the group fighting Viridi also coming in to help as the next battle begins.

Level 26-6B Defeat all the opponents.
  • Viridi (Opponent, Unlocked)
  • Corviknight (Opponent, Unlocked)

Viridi & Corviknight then collapse as the former drops her staff & Dharkon's aura fades away, but then recovers soon after & tries to get the Forces of Nature to join her, but they attack her as they now serve Dharkon & Eggman grabs her out of the way, since he went through the same place. Just then, Dharkon appears above them as it throws the Reset Bombs on them like a set of grenades much to Viridi's horror, causing a series of explosions & sending everyone back into the forest, while Viridi puts the Corviknight back in the Pokéball.

26-7: Ancient Tree[]

The group arrives at the Ancient Tree to find a Deviljho, since that’s the last thing that was on the list Galeem had left for them as well as finding & rescuing more Spirits & defeating more enemies & Dark Clones.

Level 26-7A Reach the end of the level.
  • Kritters (Enemies)
  • Rattatas (Enemies)
  • Tinkerbats (Enemies)
  • Ariadoses (Enemies)
  • Kihunters (Enemies)
  • Fiery Blowhogs (Enemies)
  • Lynels (Enemies)
  • Bonkers (Enemies)
  • Bulborbs (Enemies)
  • Rathalos (Enemies)
  • Malboros (Enemies)
  • Xenomorphs (Enemies)
  • Predators (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, a Deviljho startles everyone as Yoshi, Rayquaza, Kirby, REX, White, Galleom & Duon came in to help it before the next battle begins.

Level 26-7B Defeat Deviljho.
  • Deviljho (Boss)

The Deviljho then collapses as Dharkon’s aura fades away with White picking it up as the Spirits create a trail to help everyone get out of the forest & back to her ship in order to continue with Min Min having to create more food to keep it fed, since she saw how it tried to eat her & everyone else, though they could also use it to go through enemies to also feed it.

World 27: Dracula's Castle[]

27-1: Entrance[]

White’s ship & Rayquaza end up in Transylvania as everyone realize that they’re at Dracula’s Castle, causing him to think that Simon & Alucard could be here & decide to head to the castle's entrance in order to begin their search for them as well as dealing with more enemies & Dark Clones & save any Spirits that Dracula could be holding hostage. Meanwhile, seeing this happen, Dracula sends out some characters under his command to deal with them.

Level 27-1A Reach the end of the level.
  • Zubats (Enemies)
  • Risen (Enemies)
  • Stalfos (Enemies)
  • Axe Knights (Enemies)
  • Predators (Enemies)
  • Dark Clones (Enemies)

After reaching where Alucard fought Slogra & Gaibon together, a Predator tosses a Pokéball at them before it’s killed, spawning a Mimikyu who then clashes with Pikachu, Snorlax, Abra, Lugia, Blaziken, Lucario, Gardevoir, Genesect, Braixen & Rayquaza before the next battle begins.

Level 27-1B Defeat all the opponents.
  • Mimikyu (Opponent, Unlocked)

Mimikyu then collapses as Dharkon’s aura fades away, Lucario picks up the Pokéball & captures it as it & the rest inside the castle with White shrinking herself, REX, Galleom, Bulblax, Rayquaza, Hades, Yaldabaoth & Metal Face, so they could get inside as well.

27-2: Dance Hall[]

The group notices that they've ended up in the castle's dance hall & have to be careful, since they're unfamiliar with the layout while dealing with more enemies & Dark Clones as well as resucing more Spirits.

Level 27-2A Reach the end of the level.
  • Zubats (Enemies)
  • Risen (Enemies)
  • Stalfos (Enemies)
  • Axe Knights (Enemies)
  • Mimicuties (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Mimikyu recovers & everyone reaches the area where Soma fought the Big Golem in Castlevania: Aria of Sorrow & get attacked by Adol before the next battle begins.

Level 27-2B Defeat all the opponents.
  • Adol (Opponent, Unlocked)

Adol then collapses as Dharkon's aura fades away with Mimikyu carrying him as it & everyone else continues on through the castle until he recovers.

27-3: Royal Chapel[]

Everyone arrives at the castle's royal chapel where Mimikyu places Adol down as everyone rest before they check around for any Spirits, enemies or Dark Clones.

Level 27-3A Reach the end of the level.
  • Zubats (Enemies)
  • Medusa Heads (Enemies)
  • Stalfos (Enemies)
  • Axe Knights (Enemies)
  • Dark Clones (Enemies)

After reaching where Simon fought his franchise's version of Medusa, Mario gets attacked by Luigi as the next battle begins.

Level 27-3B Defeat all the opponents.
  • Luigi (Opponent, Unlocked)

Luigi then collapses as Dharkon's aura fades away with Mario carrying him to a row of seats & stands by with him as everyone rests for now until he recovers, which he does, they embrace & everyone leaves.

27-4: Garden[]

The group emerges from the cathedral & into the castle's garden, which intrigues Dave, though remains vigilant in case any they & the others find more Spirits, enemies, Dark Clones and/or Crazy Hands.

Level 27-4A Reach the end of the level.
  • Zubats (Enemies)
  • Risen (Enemies)
  • Fire-Walking Piranha Plants (Enemies)
  • Stalfos (Enemies)
  • Axe Knights (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, everyone hears a howl as they turn to see that a killed Harpy had dropped a Pokéball, releasing a Lycanroc as it clashes with Pikachu, Snorlax, Abra, Lugia, Blaziken, Rayquaza, Lucario, Gardevoir, Genesect, Braixen & Mimikyu as well as Wolf before the next battle begins.

Level 27-4B Defeat all the opponents.
  • Lycanroc (Opponent, Unlocked)

Lycanroc then collapses as Dharkon’s aura fades away with Camilla picking up the Pokéball & using it to recapture it before tossing it to Corrin as they & everyone else head back inside the castle.

27-5: Alchemy Laboratory[]

The group arrives at the castle’s alchemy laboratory, which ends up peaking Ryza’s interests, though she seems to notice how some Spirits are being experimented on, which does unnerve her, while she & everyone else would still have to deal with more enemies & Dark Clones.

Level 27-5A Reach the end of the level.
  • Monoeyes (Enemies)
  • Risen (Enemies)
  • White Dragons (Enemies)
  • Liquid Samurais (Enemies)
  • Ornes (Enemies)
  • Dark Clones (Enemies)

After reaching where Alucard fought Slogra & Gaibon in Castlevania: Symphony of the Night, he emerges & clashes with Shadow & Sephiroth before the next battle begins.

Level 27-5B Defeat all the opponents.
  • Alucard (Opponent, Unlocked)

Alucard then spins a bit before hitting the ground as Dharkon’s aura fades away. He then recovers quickly & lets Ryza take some beakers & alchemy recipes with her as he joins everyone to help them find Simon & deal with his father.

27-6: Cemetery[]

Everyone enters the castle's personal cemetary to deal with more enemies & Dark Clones, while possibly having to go gravedigging to find more Spirits, since some could be buried here.

Level 27-6A Reach the end of the level.
  • Risen (Enemies)
  • Fleamen Enemies)
  • White Dragons (Enemies)
  • Liquid Samurais (Enemies)
  • Ornes (Enemies)
  • Dark Clones (Enemies)

After reaching where Soma fought Legion in Castlevania: Aira of Sorrow, everyone sees Misery being dropped by a Crazy Hand before the next battle begins.

Level 27-6B Defeat all the opponents.
  • Misery (Opponent, Unlocked)

Misery then collapses as Dharkon's aura fades away with Alucard carrying her as he & the rest chase after the Crazy Hand back into the castle.

27-7: Arms Depot[]

The group arrives at the castle’s arms depot to stock up on weapons as well as fix the ones they already had, while dealing with more enemies & Dark Clones as well as chasing the Crazy Hand.

Level 27-7A Reach the end of the level.
  • Risen (Enemies)
  • Fleamen Enemies)
  • Mermaids (Enemies)
  • White Dragons (Enemies)
  • Tyrants (Enemies)
  • Dark Clones (Enemies)

After reaching where Shanoa fought Eligor in Castlevania: Order of Ecclesia, Misery recovers as she & everyone else reach the Crazy Hand as the next battle begins.

Level 27-7B Defeat Crazy Hand.
  • Crazy Hand (Opponent)

The Hand explodes & all being to climb the castle in order to reach Dracula.

27-8: Outer Walls[]

Everyone end up on the castle's outer walls, but continue to trek upward to Dracula while dealing with more enemies & Dark Clones.

Level 27-8A Reach the end of the level.
  • Monoeyes (Enemies)
  • Medusa Heads (Enemies)
  • Stalfos (Enemies)
  • Axe Knights (Enemies)
  • Harpies (Enemies)
  • White Dragons (Enemies)
  • Dark Clones (Enemies)

After reaching where Alucard fought his Doppelganger in Castlevania: Symphony of the Night, everyone is stopped in place due to being frozen in time as Dio emerges & sets up some knives before the period ends & the next battle begins.

Level 27-8B Defeat all the opponents.
  • Dio (Opponent, Unlocked)

Dio then breaks into pieces as Dharkon's aura fades away where everyone notices that the sun isn't coming out due to Dharkon having consumes its light. Thus, everyone takes his pieces & carry them back inside the castle as they continue their trek.

27-9: Clock Tower[]

Everyone arrives at the castle’s clock tower as it’s their last stop before reaching the stairway that leads to Dracula’s throne room & have to deal with more enemies & Dark Clones, while also finding more Spirits & making they don’t get crush under or between the gears inside the tower.

Level 27-9A Reach the end of the level.
  • Zubats (Enemies)
  • Monoeyes (Enemies)
  • Medusa Heads (Enemies)
  • Harpies (Enemies)
  • White Dragons (Enemies)
  • Malachis (Enemies)
  • Dark Clones (Enemies)

After reaching where Soma fought Death in Castlevania: Aria of Sorrow, the tower is darkened due to Lord Nightmare, which Kirby, Dedede & Meta Knight noticed before the next battle begins.

Level 27-9B Defeat all the opponents.
  • Lord Nightmare (Opponent, Unlocked)

Lord Nightmare then collapses as Dharkon's aura fades away, allowing everyone to piece Dio back together, using some blood that they're bleeding from the battle, which works as he & Lord Nightmare then recover & join the team as they all leave the tower.

27-10: Great Stairway[]

The group arrives at the great stairway that leads to Dracula's throne room & begin to climb it, while dealing with more enemies & Dark Clones as well as rescuing more Spirits.

Level 27-10A Reach the end of the level.
  • Zubats (Enemies)
  • Risen (Enemies)
  • Monoeyes (Enemies)
  • Fleamen (Enemies)
  • Medusa Heads (Enemies)
  • Stalfos (Enemies)
  • Mimicuties (Enemies)
  • Fire-Stalking Piranha Plants (Enemies)
  • Mermiads (Enemies)
  • Axe Knights (Enemies)
  • Harpies (Enemies)
  • White Dragons (Enemies)
  • Liquid Samurais (Enemies)
  • Ornes (Enemies)
  • Malachis (Enemies)
  • Tyrants (Enemies)
  • Predators (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Simon jumps in & clashes with Mother Brain, Pit, Mega Man, Monster Hunter, Alucard, Jack-O & The Devil before the next battle begins.

Level 27-10B Defeat all the opponents.
  • Simon (Opponent, Unlocked)

Simon then collapses as Dharkon’s aura fades away as Mother Brain, Pit, Mega Man & Alucard. He then recovers as he eats some meat that Min Min cooked for him as he joins everyone as they leave the tower & begin to head to Dracula’s throne room.

27-11: Castle Keep[]

After reaching the throne room, the group find Dracula on his throne who then tosses a drink towards them, gets up & waves his cape before teleporting to them as the next battle begins.

Level 27-11A Defeat Dracula.
  • Dracula/Demon Dracula (Boss)

Dracula turns back into his regular form & collapses to the ground as Dharkon's aura fades away. Just as Simon is about to finish him off, Dharkon destroys the castle's foundation, causing it to collapse & forcing Alucard to take his father with him as he & everyone else escape with the Spirits once again guiding out of danger until they head back to White’s ship & White undoes the shrinking again. As the ship follows Dharkon's trail, Dracula realizes that he has no choice but to join his son & his friends on stopping him.

World 28: Dreamscape[]

28-1: Green Greens[]

Dhrakon's trail leads to White's ship to Planet Popstar & lands on Green Greens & everyone begins their next quest to find more Spirits while dealing with more enemies & Dark Clones.

Level 28-1A Reach the end of the level.
  • Waddle Dees (Enemies)
  • Waddle Doos (Enemies)
  • Dark Clones (Enemies)

After reaching where Kirby fights Whispy Woods, they notice laser blasts coming at them, which Mario, Peach, Bowser & Yoshi recognize is coming from Geno after seeing him at the town square before charging towards them, though Luigi & Bowser Jr. are just surprised that they know each other as the next battle begins.

Level 28-1B Defeat all the opponents.
  • Geno (Opponent, Unlocked)

Geno falls limp as his soul begins to leave his body & Galeem’s aura fades, but Mario manages to keep that from happening as Geno then comes to. He looks around, surprised to see Mario, Peach & Bowser again, but thankful that they saved him. Geno then joins everyone on their journey through the Dreamscape.

28-2: Rainbow Resort[]

Everyone arrives to Rainbow Resort to find more Spirits as well as dealing with more enemies & Dark Clones.

Level 28-2A Reach the end of the level.
  • Waddle Dees (Enemies)
  • Waddle Doos (Enemies)
  • Bronto Burts (Enemies)
  • Dark Clones (Enemies)

After eaching where Kirby fought Dedede from Kirby's Adventure & Kirby: Nightmare In Dream Land, Wayne appears as the next battle begins.

Level 28-2B Defat all the opponents.
  • Wayne (Opponent, Unlocked)

Wayne then collapses as Dharkon's aura fades away with Captain Falcon carrying him as they & everyone else continue through the Dreamscape.

28-3: Fountain of Dreams[]

The group arrives at the Fountains of Dreams to find more Spirits, while dealing with more enemies & Dark Clones as well as making sure they don't fall off the fountain.

Level 28-3A Reach the end of the level.
  • Waddle Dees (Enemies)
  • Waddle Doos (Enemies)
  • Bronto Burts (Enemies)
  • Poppy Bros Jrs (Enemies)
  • Dark Clones (Enemies)

After reaching where Kirby fought Dedede in Kirby's Adventure, the 3 Mage Sisters & Shovel Knight spawn in & clash with the group as the next battle begins.

Level 28-3B Defeat all the opponents.
  • Shovel Knight (Opponent, Unlocked)
  • 3 Mage Sisters (Opponents, Unlocked)

Shovel Knight is knocked into Francisca, Flamberge & Zan, knocking all of them out as Dharkon’s aura fades away before they recover & follow everyone through the Dreamscape.

28-4: Jambandra Base[]

Everyone arrives at the Jambandra Base with the 3 Mage Sisters leading due to their familiarity, while dealing with more enemies & Dark Clones.

Level 28-4A Reach the end of the level.
  • Waddle Dees (Enemies)
  • Waddle Doos (Enemies)
  • Ariadoses (Enemies)
  • Blade Knights (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, everyone sees a Crazy Hand drop off Balan before the next battle begins.

Level 28-4B Defeat all the opponents.
  • Balan (Opponent, Unlocked)

Balan is knocked into a wall & collapses as Dharkon's aura fades away & the Crazy Hand attacks.

Level 24-4C Defeat Crazy Hand.
  • Crazy Hand (Opponent)

The Hand explodes & Balan recovers as he joins them while giving them positive energy to keep their spirits up.

28-5: Divine Terminus[]

The group arrives at the Divine Terminus with the 3 Mage Sisters once again leading, while dealing with more enemies & Dark Clones.

Level 28-5A Reach the end of the level.
  • Waddle Dees (Enemies)
  • Waddle Doos (Enemies)
  • Bronto Burts (Enemies)
  • Witches (Enemies)
  • Bulborbs (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Rosalina & Homura are spawned as the next battle begins, though Dio uses The World to cancel out Homura's own chronokinesis.

Level 28-5B Defeat all the opponents.
  • Rosalina (Opponent, Unlocked)
  • Homura (Opponent, Unlocked)

Homura is knocked into Rosalina as they both collapse & Dharkon's aura fades away. Dio carries Homura & Balan carries Rosalina, while as they everyone else continue on their journey.

28-6: Another Dimension[]

The group arrive in Another Dimension where Kirby sees the Lor Starcutter & has White's ship chase after it while Magolor deploys more enemies & Dark Clones to get it off his tail.

Level 28-6A Reach the end of the level.
  • Waddle Dees (Enemies)
  • Waddle Doos (Enemies)
  • Bronto Burts (Enemies)
  • Witches (Enemies)
  • Bonkers (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Rosalina & Homura recover as Magolor spawns Giratina to deal with them as the next battle begins.

Level 28-6B Defeat all the opponents.
  • Giratina (Opponent, Unlocked)

Giratina then collapses as Dharkon's aura fades away & Rayquaza carries over to White's ship as it & everyone continue their chase after Magolor.

28-7: Another Dimension Finale[]

White's ship & Rayquaza lands on the planet that the Lor Starcutter landed at as Giratina recovers & everyone else heads out to find Magolor as well as dealing with more enemies & Dark Clones.

Level 28-7A Reach the end of the level.
  • Waddle Dees (Enemies)
  • Waddle Doos (Enemies)
  • Bronto Burts (Enemies)
  • Poppy Bros. Jr. (Enemies)
  • Ariadoses (Enemies)
  • Blade Knights (Enemies)
  • Witches (Enemies)
  • Bonkers (Enemies)
  • Bulborbs (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, everyone reaches Magolor & see him put on the Master Crown to transform into his boss form as the next battle begins.

Level 28-7B Defeat Magolor.
  • Magolor/Magolor Soul (Boss)

Magolor is returned to normal as he collapses & Dharkon's aura fades away until a Friend Heart appears & Kirby throws it at him, reviving him & he invites some of them to ride on his Lor Starcutter as they head follow Dharkon's trail with White's ship & Rayquaza following it.

World 29: Dragon's Table[]

29-1: Table Approach[]

White's ship & Rayquaza land at Dragon's Table to see where they could find Marth, Tiki & Black Knight, which does make Ike a bit uneasy as he & the rest head to the approach, though they have to deal with more enemies & Dark Clones as well as rescuing Spirits, which would require some more strategy.

Level 29-1A Reach the end of the level.
  • Risen (Enemies)
  • Witches (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Caeda, who’s riding on her Pegasus attacks the group as they, Kat, Ana, Abra, Rayquaza, Meta Knight, Francisca, Flamberge, Zan, Sylux, Pong, Ray-01, Cortex, Grunty & the Invaders clash, while others on the ground like Ashley, Genesect, Jonesy & the Nerd to try to shoot her down as well as Flies & Hand, Metal Face & White trying to swat her out of the sky before the next battle begins.

Level 29-1B Defeat all the opponents.
  • Caeda (Opponent, Unlocked)

Caeda drops her lance & falls off her Pegasus as they fall to the ground & Dharkon’s aura fades away. The Pong paddles carry her & her Pegasus while Bandana Dee carries her lance while marveling at it as they & the rest continue their siege on the approach.

Level 29-1C Reach the end of the level.
  • Risen (Enemies)
  • Moblins (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Caeda recovers as Robin attacks the group & the next battle begins to help him snap out of it, since she knows why he's acting like this.

Level 29-1D Defeat all the opponents.
  • Robin (Opponent, Unlocked)

Robin then collapses as Dharkon's aura fades away & Caeda has her Pegasus carry him as they & the rest continue their trek through the Dragon's Table.

29-2: Gates of the Dead[]

The group arrive at the Gates of the Dead as Robin recovers where they see enemies & Dark Clones holding several Spirits back behind the gate, so they strategize & make their charge.

Level 29-2A Reach the end of the level.
  • Risen (Enemies)
  • Bullet Kins (Enemies)
  • Witches (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, a massive explosion startles everyone with Bomberman looking to see if he misplaced any bombs to see Megumin on a cliff about to cast Explosion again. Thus he has Rayquaza knock her off, which it does as she then gets up & the next battle begins.

Level 29-2B Defeat all the opponents.
  • Megumin (Opponent, Unlocked)

Megumin then collapses as Dharkon's aura fades away with Bomberman picking her off, while Caeda carries her staff as they continue to reach the gate.

Level 29-2C Reach the end of the level.
  • Risen (Enemies)
  • Rabbids (Enemies)
  • Witches (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Megumin recovers as Black Knight attacks her & Ike as they clash before Kat, Ana, Meta Knight, Caeda, Lyn, Ike, Corrin, Camilla, Byleth, Shulk, Goroh, Isaac, Saki, Swordfighter, Zero, Dante, Gray Fox, Simon, Alucard, Nightmare, Lloyd, Cloud, Sephiroth, Kratos, The Devil, Geralt, Layton & Adol to support the latter before the next battle begins.

Level 29-2D Defeat all the opponents.
  • Black Knight (Opponent, Unlocked)

Black Knight then collapses as Dharkon's aura fades away with Ike & Nightmare, the former begrudingly, looking after as everyone else gets the gates open with Nightmare then carrying Black Knight as they & everyone else continue through the Dragon's Table.

29-3: Earth Dragon's Tomb[]

Everyone arrives at the Earth Dragon’s Tomb with Black Knight recovering & joins them while dealing with more enemies, Dark Clones & Crazy Hands as they trek through the tomb.

Level 29-3A Reach the end of the level.
  • Risen (Enemies)
  • Witches (Enemies)
  • Harpies (Enemies)
  • White Dragons (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, a potion is tossed into their direction, creating a mist that everyone has a hard time seeing through until Amber shoots a fire arrow forward, but then notices someone coming at them: Ryza who then fires several magic projectiles at them with her staff before the next battle begins.

Level 29-3B Defeat all the opponents.
  • Ryza (Opponent, Unlocked)

Ryza then collapses as Dharkon's aura fades away & Amber picks her up before she & the rest continue their trek through the tomb.

Level 29-3C Reach the end of the level.
  • Risen (Enemies)
  • Blade Knights (Enemies)
  • Witches (Enemies)
  • White Dragons (Enemies)
  • Stoneborns (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Ryza recovers as Tiki swoops in with a Crazy Hand & clashes with Marth, Kat, Ana, Abra, Lugia, Rayquaza, Meta Knight, Caeda, Lyn, Ike, Black Knight, Corrin, Camilla, Byleth, Eggman, Tails, Knuckles, Grunty, Amber & Lapis to help snap her out of it as the next battle begins.

Level 29-3D Defeat all the opponents.
  • Tiki (Opponent, Unlocked)

Tiki then collapses as Dharkon’s aura fades away, but before Marth can check on her, the Crazy Hand attacks him & the rest as the next battle begins.

Level 29-3E Defeat Crazy Hand.
  • Crazy Hand (Opponent)

The Hand explodes as Marth has Camilla carry Tiki on her wyvern as they & everyone else continue their trek through the Dragon's Table.

29-4: Dolhr Castle[]

The group finally reaches Dolhr Castle as Tiki recovers & joins to help them free more Spirits, while dealing with more enemies & Dark Clones as they have to reach Medeus to free him from Dharkon’s control.

Level 29-4A Reach the end of the level.
  • Risen (Enemies)
  • Blade Knights (Enemies)
  • Witches (Enemies)
  • Stoneborns (Enemies)
  • Rathalos (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Solaire attacks the group as the next battle begins.

Level 29-4B Defeat all the opponents.
  • Solaire (Opponent, Unlocked)

Solaire then collapses as Dharkon's aura fades away before recovering & thanking everyone for helping him see the light again, hoping he doesn't fall to darkness again as he & the rest continue their journey to Medeus.

29-5: Dolhr Keep[]

Level 29-5A Reach the end of the level.
  • Risen (Enemies)
  • Rabbids (Enemies)
  • Bullet Kins (Enemies)
  • Moblins (Enemies)
  • Blade Knights (Enemies)
  • Witches (Enemies)
  • Harpies (Enemies)
  • White Dragons (Enemies)
  • Stoneborns (Enemies)
  • Rathalos (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Marth, Caeda & Tiki notice Medeus & they clash before Lugia, Rayquaza, Nightmare Wizard, Raven Beak, Lyn, Ike, Lucina, Robin, Black Knight, Corrin, Camilla, Byleth, Shulk, Isaac, Swordfighter, Zero, Dante, Monster Hunter, Deviljho, Dracula, Nightmare, Lloyd, Sephiroth, Spyro, Layton, Adol & Neptune come in to aid them before the next battle begins.

Level 29-5B Defeat Medeus.
  • Medeus/Dark Dragon Medeus (Boss)

Medeus then collapses & transforms back into his human form as Dharkon’s aura fades away. As the castle begins to collapse due to the damage it got, Nightmare picks up Medeus & tosses him to Dracula who then gets on Ender as they & everyone else escape the castle back to White's ship. Medeus then wakes up on White's ship in a room that Steve, Jonesy & Ryza made for her with Tiki watching over her & like Black Knight with Ike, begrudgingly teams up with her, Marth & Caeda to stop Dharkon.

World 30: Lylat System[]

30-1: Corneria[]

As White’s ship & Rayquaza head toward the Lylat System & Corneria to begin their search for Fox, Falco & Wolf. As it does, several Arwings piloted by Light Clones attack them, causing everyone to have to deal with them as Tails gets into the Tornado, Crash uses his jetpack, Lapis heads to the cockpit to fly into battle as well as Rayquaza & Captain Falcon gets his Blue Falcon & Goroh gets his Fire Stingray to help them as well as enemies that they brought with them, which the battle leads all of them to Corneria City, so the ship could land safely, so everyone else could join in the fight.

Level 30-1A Reach the end of the level.
  • Monoeyes (Enemies)
  • Galaga Bugs (Enemies)
  • Dark Clones (Enemies)

After reaching where the Fox & Falco fought the Granga and/or the Attack Carrier, everyone, except Rayquaza, Captain Falcon, Goroh, Tails, Lapis & White since they're still too busy dealing with the Arwings, gets attacked by the Invaders with the Pong paddles using themselves & their ball to shield everyone, hit them back at the Invaders & help them as the next battle begins, despite them quickly heading to ground level.

Level 30-1B Defeat all the opponents.
  • Invaders (Opponent, Unlocked)

The Invaders then break into pieces as Dharkon's aura fades away before reforming soon after. Them not attacking shows everyone that they’re freed & joins them with them showing them to Lugia, Rayquaza, Captain Falcon, Goroh, Tails, Lapis & White once they forced the remaining Arwings to retreat. Everyone notices that Fox, Falco & Krystal's Arwings as well as the Great Fox aren't here, thinking that they must've token them to Dharkon. They then head back to White's ship while taking some Arwings, Landmasters & Blue-Marines with them, since they could come in handy, given the planets they have to check. Meanwhile, Andross watches them through a deep space camera & sends Fox, Falco, Wolf, Krystal & someone else to deal with as well as giving Wolf a Poké Ball, so he couldn’t be interrupted with him experimenting on the spirits they collected for him & to a greater extent, Dharkon. Fox, Falco & Krystal head inside their Arwings, the unknown robot transforms into a fighter jet & Wolf gets into his Wolfen as they all head inside Great Fox to deal with the group.

30-2: Meteo[]

White’s ship & Rayquaza arrive at Meteo, which turns to be just an asteroid field, though White has the Crewmates & Impostors man the cannons & sends out the Invaders to shoot any asteroids in the way as well as Rayquaza's Dragon Pulses & Galleom & Duon’s missiles to destroy the larger ones, though REX & Sephiroth could also cut them, Knuckles & Shrek can break them & Min Min, Spring Man, Coyle & Spider-Man can pull them closer, so they could be easier to destroy, collect any spirit that could be roaming & see if any enemies could be trying to ambush them with everyone else is ready to use the Arwings they took with them, though they all notice that some Master Hands are there to arrange some of the asteroids for sneak attacks.

Level 30-2A Reach the end of the level.
  • Galaga Bugs (Enemies)
  • Martians (Enemies)
  • Metroids (Enemies)
  • Starmen (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level where Fox & Falco fought the Meteo Crusher, a Martian drops a Poké Ball before it's killed, spawning a Dragapult that uses Dragon Darts on several characters before Rayquaza knocks it closer to the group as the next battle begins.

Level 30-2B Defeat all the opponents.
  • Dragapult (Opponent, Unlocked)

Dragapult then collapses as Dharkon's aura fades away, but then recovers soon as it heads into White's ship & the group continuing on their journey.

30-3: Fichina[]

White’s ship & Rayquaza arrive at Fichina where they have to reach to the 1 city that was built there to find Fox, Falco, Wolf & Krystal, but on the way, more hijacked Arwings & Wolfen emerge to intercept them as well as other enemies & even Landmasters, causing everyone to deploy again, though now they could be on the ground.

Level 30-3A Reach the end of the level.
  • Reos (Enemies)
  • Galaga Bugs (Enemies)
  • Kihunters (Enemies)
  • Ornes (Enemies)
  • Dark Clones (Enemies)

After reaching the city & where Fox, Falco & Wolf fought each other, everyone notices another Arwing & Wolfen armada, but no one seems to leading them. Falco, being late as usual as old habits seem to die hard & despite being under Dharkon's control, then emerges to lead them before turning on the autopilot as he then ejects himself out of it to confront the members of the group that aren't busy fighting his armada or the remaining Landmasters as he dances circles around them until he gets grabbed out of the air by Min Min, Spring Man, Coyle, Luffy & Spider-Man when he was getting too jump-happy as he wanted to stay in the air as much as he could without his Arwing.

Level 30-3B Defeat all the opponents.
  • Falco (Opponent, Unlocked)

Falco then collapses as Dharkon's aura fades away & the Armada he led are taken care of as everyone notices the Great Fox retreating & head back inside White's ship to chase after it. Sephiroth picks up Falco, while Cloud, Tifa & Shadow carry his Arwing in with them, since Tails could fix it up for him alongside Captain Falcon & Goroh.

30-4: Katina[]

The path Great Fox left lead White's ship & Rayquaza to Katina with it landing in the sand as well as everyone then leaves with deal with any Armadas, Landmasters, Crazy Hands & the other enemies as they start checking the posts to see where Fox, Wolf & Krystal could be & collect more spirits, only to encounter the Saucerer with everyone noticing the hatches, which Falco, having gotten his Arwing fixed up thanks to Tails, commands everyone to focus on. Meanwhile, the Great Fox lands as Fox, Wolf & Krystal exit & Wolf conjures a holo-projector to show Andross that they lost Falco. Mad, Andross sends in some enemies to help them with Krystal being the one to lead them, while he goes back to his experiments, though he gets reassured by Fox showing him the Saucerer had made it to the group. After signing off, Andross notices how Dharkon gave all the spirits specific attributes based off various stats after infusing a spirit that increases the power of his fists & another one that gives him floaty jumps & begins to file a report to him. Little does he know that Galeem is peeking through a light portal it opened, despite his circumstances, knowing why he wants all that spiritual energy & decides that it should probably think about it at the moment.

Level 30-4A Reach the end of the level.
  • Geemers (Enemies)
  • Martians (Enemies)
  • Kihunters (Enemies)
  • Zebesians (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level & destroying the Saucerer, Falco sees Krystal's armada coming at them as like what he did, she sets hers to autopilot & jumps out with her staff as the next battle begins.

Level 30-4B Defeat all the opponents.
  • Krystal (Opponent, Unlocked)

Krystal then drops her staff & collapses as Galeem’s aura fades away & like with Falco, the Armada she led are taken care of, only for another Crazy Hand to emerge as the next battle begins.

Level 30-4C Defeat Crazy Hand.
  • Crazy Hand (Opponent)

The Hand explodes as Falco heads over to check on Krystal before carrying her to White's ship as Starscream carries her Arwing in. With everyone inside again after returning with more spirits, the ship chases after The Great Fox again to their next destination, while Falco hands Spider-Man her staff to experiment on it until she recovers as he then places her inside his newly-completed room.

30-5: Aquas[]

White’s ship & Rayquaza then arrive at Aquas where Spider-Mans test out Krystal’s staff before leaving it at Falco’s room, Krystal recovers & hugs Falco to thank him for saving her & Shantae in her Sea Frog form, Orcane, Lapis & White enter the water to survey the area as everyone else uses either their remaining Arwings or the Blue Marines to trek through the planet or just swim, though Crash decides to use a jetski instead, which Steve makes for him or walks on the ocean floor like Chaos, REX, Cloud, Tifa, Sephiroth, Cortex, Orcane, SpongeBob, Optimus, Bumblebee, Starscream, Galleom & Duon, though Inkling, Octoling, Marie, Marina, Sonic, Shadow & Luffy all have to stay in their vehicles if they don’t want to drown & Captain Falcon & Goroh will use their vehicles instead. They all explore the planet to find more spirits as well as Fox & Wolf & deal with more enemies & Dark Clones that could be down there.

Level 30-5A Reach the end of the level.
  • Geemers (Enemies)
  • Monoeyes (Enemies)
  • Cacodemons (Enemies)
  • Xenomorphs (Enemies)
  • Dark Clones (Enemies)

After reaching where Fox fought Bacoon, Vatista shoots several blasts at the group before the next battle begins.

Level 30-5B Defeat all the opponents.
  • Vatista (Opponent, Unlocked)

Vatista then collapses as Dharkon's aura fades away & begins to sink to the ocean floor until Orcane & Lapis save her before White grabs onto them as everyone heads back inside White's ship, dry up or in Chibi-Robo, REX, Optimus, Bumblebee & Starscream's case since they're machines, though Chibi-Robo has to wait until he's completely dry before he charges to avoid electrocuting himself, just empty the water that stuck inside them & then follow Great Fox's trail again after Fox & Wolf.

30-6: Zoness[]

White's ship & Rayquaza arrive at Zoness with Falco feeling tense, since this was his home planet before he joined Star Fox with Krystal comforting him. As everyone sees the islands, Inkling, Octoling, Marie, Marina, Sonic, Shadow & Luffy are glad that there's at least some land to stand on him, even if it’s raining as everyone splits up to deal with any searchlights & enemies & Light Clones as well as find more spirits with Luffy recklessly grabbing Inkling, Octoling, Marie, Marina, Sonic & Shadow as he starts island-hopping with them, Bulblax, Metal Face, Yaldabaoth, REX, Galleom, Duon & White wading through the toxic sludge in the water & a few others riding in their Arwings or on Lugia such as Krystal since her Arwing still need some repairs with Falco leading them.

Level 30-6A Reach the end of the level.
  • Geemers (Enemies)
  • Monoeyes (Enemies)
  • Martians (Enemies)
  • Starmen (Enemies)
  • Ornes (Enemies)
  • Dark Clones (Enemies)

After reaching where Fox fought the Sarumarine, everyone sees the Great Fox firing at them before deploying Fox's Arwing as well as another Armada as the Great Fox escapes again, thus forcing Falco & Krystal to not hurt him too badly after some dog-fighting & him putting his Arwing on-pilot like what they did.

Level 30-6B Defeat all the opponents.
  • Fox (Opponent, Unlocked)

Fox then collapses as Dharkon's aura fades away & his Armada is dealt with. Falco & Krystal check on him to see if he's still alive, which he is & they carried him back to White's ship as everyone else does so as well, while White carries his Arwing. Meanwhile, Andross gets a transmission from Wolf to show that Fox & Krystal are no longer under Dharkon's control & sends him the coordinates for the next planet. He then begins to file his report for Galeem with a draft of his findings to which he'll send an ethereal orb akin to the many spirits he has seen and/or collected since being forced to serve under Dharkon. Unbeknownst to him, Galeem secretly places a couple bombs on Venom to frame Dharkon, rigged to set off if Andross is defeated & freed from Dharkon's control.

30-7: Area 6[]

As White's ship & Rayquaza follow Great Fox’s trail again, Fox is nudged by the spirit of his father James, while Falco & Krystal sit bedside in Krystal's room. He then recovers & tears up upon seeing James before hugging Falco & Krystal to thank them & the rest for saving him before pulling himself together & meeting up with everyone else as the ship arrives at Area 6 where the Great Fox is seen parked next to it. With Fox leading everyone to take back the Great Fox, the group heads off to deal with the last line of defense of Venom, which Andross does notice as he's finalizing his report & puts a flash drive into his computer.

Level 30-7A Reach the end of the level.
  • Monoeyes (Enemies)
  • Galaga Bugs (Enemies)
  • Starmen (Enemies)
  • Ornes (Enemies)
  • Dark Clones (Enemies)

After reaching where Fox & Falco fought Gorgon & taking back control of the Great Fox, Wolf emerges in his armada of Wolfens & has a dogfight with Fox before they both set their ships to autopilot to fight on the Great Fox as the next battle begins.

Level 30-7B Defeat all the opponents.
  • Wolf (Opponent, Unlocked)

Wolf then collapses as his armada is taken care of, Dharkon's aura fades away, Fox carries him back into the Great Fox, while White grabs & carries his Wolfen into her ship as everyone regroups. He then wakes up to see Fox, Falco & Krystal & glares at them as he notices the Great Fox boarding White's ship as well as seeing everyone else. After seeing the spirits of Leon, Pigma & Andrew with them, he begrudgingly joins them as they head straight towards Venom, though Fox gave himself a headstart, though Rayqauza follows him, while he was watching everyone from outside. Meanwhile, Andross sends his report & pulls out the flashdrive before noticing everyone arriving. He then activates the alarms & defenses as he puts it in his pocket & Dharkon appears on the screen via livestream message, squeezes through it, restrains Andross & blasts him with darkness before going back in & the livestream ends as Andross heads off to deal with Fox & the group.

30-8: Venom[]

Falco & Wolf, knowing why Fox went out on his own, get everyone to follow him to Venom in case he needs help. After landing, they begin to search for Fox again while dealing with Andross’ forces & rescuing as many spirits as they can.

Level 30-8A Reach the end of the level.
  • Geemers (Enemies)
  • Reos (Enemies)
  • Monoeyes (Enemies)
  • Galaga Bugs (Enemies)
  • Martians (Enemies)
  • Kihunters (Enemies)
  • Metroids (Enemies)
  • Zebesians (Enemies)
  • Starmen (Enemies)
  • Cacodemons (Enemies)
  • Ornes (Enemies)
  • Xenomorphs (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, everyone sees Fox heading where Andross is stationed & follow him. Meanwhile, after getting through his maze, Fox reaches where he fought Andross as he then emerges & laughs as the 2 clash with him surprised with how Andross was able to keep him on the defensive until the rest arrive to help him, which also surprises him as Falco & Krystal don't want to lose him again & the next battle soon begins.

Level 30-8B Defeat Andross.
  • Andross (Boss)

Andross' brain then collapses alongside with the rest of him as the bombs Dharkon set off then explode, causing everyone to hightail out of Venom with James & several spirits help them escape & Andross' spirit reforming into a polygonal form himself through willpower & then follows them as it's destroyed, grabbing onto Rayquaza. As everyone recuperates, they all see Andross clinging on the outside of the ship after Rayquaza noticed him & tosses him off of it. After he's let in, Fox, Falco & Krystal are appalled that he's joining them as he spits out the flashdrive he had & Tails takes it as Steve builds him a room since he's going to be helping them as they continue to follow Dharkon's trail.

World 31: Hell On Earth[]

31-1: City Ruins[]

White’s ship & Rayquaza arrive at the Eternal Galaxy, which everyone is unfamiliar, though they decide to land on the Earth that belongs to it, only to find out that it’s gone to Hell with enemies & Dark Clones & now have to deal with them & rescue the Spirits there.

Level 31-1A Reach the end of the level.
  • Risen (Enemies)
  • Bullet Kins (Enemies)
  • Sniper Joes (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, everyone starts getting shifted around because of the Devil before they reach him & the next battle begins.

Level 31-1B Defeat all the opponents,
  • Devil (Opponent, Unlocked)

Devil then collapses as Dharkon's aura fades away with Andross picking him up with a tail & taking him back to White's ship as everyone heads back with the Spirits they got.

31-2: Argent D'Nur[]

White's ship & Rayquaza land at Argent D’Nur as everyone leaves to find Doom Slayer after realizing where they’re at, while dealing with more enemies & Dark Clones & rescue more Spirits.

Level 31-2A Reach the end of the level.
  • Risen (Enemies)
  • Bullet Kins (Enemies)
  • Sniper Joes (Enemies)
  • Revenants (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Lucina attacks everyone & clashing with Marth, Robin, Kat, Ana, Meta Knight, Lyn, Ike, Black Knight, Corrin, Camilla, Byleth, Shulk, Goroh, Isaac, Saki, Swordfighter, Zero, Dante, Gray Fox, Simon, Alucard, Nightmare, Lloyd, Cloud, Sephiroth, Kratos, The Devil, Geralt, Layton & Adol before the next battle begins.

Level 31-2B Defeat all the opponents.
  • Lucina (Opponent, Unlocked)

Lucina then collapses as Dharkon's aura fades away & Marth carries as he & the rest head back to White's ship before continuing their search for Doom Slayer.

31-3: Super Gore Nest[]

White's ship & Rayquaza lands at the Super Gore Nest where they have to get the power back on in order to continue their search for Doom Slayer, while dealing with more enemies & Dark Clones with Pikachu, Phosphora & Gunvolt leading everyone since they have electrokinesis.

Level 31-3A Activate the generators.
  • Risen (Enemies)
  • Martians (Enemies)
  • Revenants (Enemies)
  • Cacodemons (Enemies)
  • Dark Clones (Enemies)

After activating the generators, everyone gets startled as they cover their ears due to the loud music coming from Ibuki, while a massive laser blast hits White, which turns out to be from Godzilla. After Metal Face tosses Godzilla into the stereos & causing Ibuki to jump out of the way, the next battle begins.

Level 31-3B Defeat all the opponents.
  • Godzilla (Opponent, Unlocked)
  • Ibuki (Opponent, Unlocked)

Godzilla & Ibuki both collapse as Dharkon's aura fades away from them before the former then recovers, picks up the latter & drops her of at White's ship as he follows it & Rayquaza to their next place to find Doom Slayer.

31-4: ARC Complex[]

White’s ship, Rayquaza & Godzilla arrive at the ARC Complex to continue their search for Doom Slayer as Ibuki recovers, while rescuing any Spirits that could have been captured & being experimented & dealing with any enemies, Dark Clones & Crazy Hands that could be here.

Level 31-4A Reach the end of the level.
  • Risen (Enemies)
  • Bullet Kins (Enemies)
  • Metroids (Enemies)
  • Revenants (Enemies)
  • Cacodemons (Enemies)
  • Dark Clones (Enemies)

After reaching where Doom Slayer fought his 1st Marauder in DOOM: Eternal, everyone notices Miu researching the Spirits for Dharkon, only for her to see them as the next battle begins.

Level 31-4B Defeat all the opponents.
  • Miu (Opponent, Unlocked)

Miu then collapses as Dharkon's aura fades away with everyone freeing the Spirits she had captured. She then recovers & backs into a corner in fear, worried what everyone might do to it. Ibuki, knowing she's like this, takes her hand as they head back to White's ship.

31-5: Mars[]

White’s ship & Rayquaza arrive at Mars where everyone notices that it’s guarded by various enemies & Dark Clones, forcing everyone to get through them in order to rescue more Spirits & see if Doom Slayer could be there.

Level 31-5A Reach the end of the level.
  • Risen (Enemies)
  • Metroids (Enemies)
  • Zebesians (Enemies)
  • Revenants (Enemies)
  • Cacodemons (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, a Crazy Hand drops off Junko Enoshima before the next battle begins.

Level 31-5B Defeat all the opponents.
  • Junko (Opponent, Unlocked)

Junko is knocked back, only to get crushed by the Crazy Hand as the next battle begins.

Level 31-5C Defeat Crazy Hand.
  • Crazy Hand (Opponent)

The Hand explodes as Junko is carried by Ibuki & Miu as they head back to White's ship to continue their & everyone else's search for Doom Slayer.

31-6: Sentinel Prime[]

White’s ship, Rayquaza & Godzilla land at Sentinel Prime as Junko recovers, realizing that she would become bored if she let Dharkon consume the Omniverse that ended up in an arena where they have to deal with more enemies & Dark Clones, while rescuing any Spirits that could emerge.

Level 31-6A Defeat all the enemies.
  • Bullet Kins (Enemies)
  • Zebesians (Enemies)
  • Revenants (Enemies)
  • Cacodemons (Enemies)
  • Marauders (Enemies)
  • Dark Clones (Enemies)

After defeating all the enemies, 2B & Pod 042 emerge from the same door that the Gladiator from DOOM: Eternal came out of as the next battle begins.

Level 31-6B Defeat all the opponents.
  • 2B (Opponent, Unlocked)

2B then collapses as Dharkon's aura fades away from both her & Pod 042. Now free, Pod 042 helps Tails & Tron carry 2B to repair her & get her back online as they & everyone head back to White's ship.

31-7: Nekravol[]

White’s ship, Rayquaza & Godzilla enter another portal that Dharkon left behind, leading everyone into Nekravol, which everyone has to be careful with the pits, lava & platforms while dealing with more enemies, Dark Clones & Crazy Hands & rescuing more Spirits to could be roaming here.

Level 31-7A Reach the end of the level.
  • Risen (Enemies)
  • Revenants (Enemies)
  • Cacodemons (Enemies)
  • Clubberskulls (Enemies)
  • Malachis (Enemies)
  • Marauders (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, everyone hears scraping, which comes from Pyramid Head as the next battle begins.

Level 31-7B Defeat all the opponents.
  • Pyramid Head (Opponent, Unlocked)

Pyramid Head then collapses as he drops his Great Knife & Dharkon's aura fades away with 2B picking him up, while she uses her weapon holders to hold onto the knife as they & everyone else head back to White's ship.

31-8: Urdak[]

White’s ship, Rayquaza & Godzilla land at Urdak as Pyramid Head recovers with White wondering that this could be considered plagiarism for its similarities to her ship as she & the others deal with more enemies, Dark Clones & Crazy Hands while rescuing any Spirits that could be here.

Level 31-8A Reach the end of the level.
  • Risen (Enemies)
  • Revenants (Enemies)
  • Cacodemons (Enemies)
  • Malachis (Enemies)
  • Tyrants (Enemies)
  • Dark Clones (Enemies)

After reaching where Doom Slayer fought Khan Makyr in DOOM: Eternal, he attacks the Smash Bros. & clashes with Geno, Samus, Dark Samus, Inkling, Octoling, Marie, Marina, Saki, Ray-01, Sheriff, Gunner, Mega Man, Tron, Snake, REX, Bill, Cortex, Master Chief, Cuphead, Quote, Gunvolt, Starscream & Shockwave.

Level 31-8B Defeat all the opponents.
  • Doom Slayer (Opponent, Unlocked)

Doom Slayer then collapses as Dharkon’s aura fades away with Isabelle standing by him to see if he’s going to recover, which does happen after everyone settles down. Suddenly, everyone feels the ground shaking as they see Dharkon leading the Icon of Sin through a portal before they all head back to White’s ship to chase after the 2.

31-9: Final Sin[]

Everyone in White’s ship, Rayquaza & Godzilla end up in Final Sin & begin their search to find Dharkon & Icon of Sin while dealing with more enemies, Dark Clones & Crazy Hands & rescuing any more Spirits.

Level 31-9A Reach the end of the level.
  • Risen (Enemies)
  • Martians (Enemies)
  • Bullet Kins (Enemies)
  • Metroids (Enemies)
  • Zebesians (Enemies)
  • Sniper Joes (Enemies)
  • Revenants (Enemies)
  • Cacodemons (Enemies)
  • Clubberskulls (Enemies)
  • Malachis (Enemies)
  • Marauders (Enemies)
  • Tyrants (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Lugia, Rayquaza, Arceus, Zekrom, Andross, Metal Face, Yaldabaoth & White clash with Icon of Sin, while everyone else reach him as Dharkon retreats & the next battle begins.

Level 31-9B Defeat Icon of Sin.
  • Icon of Sin (Boss)

Icon of Sin then collapses as Dharkon’s aura fades away, destroying several buildings in the process. Dharkon then conjures a blackhole that threatens to drag everyone back to Hell, since Icon of Sin still remains on this Earth, so everyone has to chain him to White’s ship & follow the trail Dharkon left behind to save Doom Slayer’s universe.

World 32: Land of Ooo[]

32-1: Grass Lands[]

White’s ship, Rayquaza & Godzilla end up in the Adventure Time multiverse, more specifically the Land of Ooo & land in the Grass Lands where everyone unties Icon of Sin as he recovers, joining everyone as they begin to explore the new area as well as trying to find any Spirits that could be here & deal with any enemies & Dark Clones that could be here.

Level 32-1A Reach the end of the level.
  • Bokoblins (Enemies)
  • Galaga Bugs (Enemies)
  • Rabbids (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Impa attacks everyone as the next battle begins.

Level 32-1B Defeat all the opponents.
  • Impa (Opponent, Unlocked)

Impa then collapses as Dharkon's aura fades away before recovering & joins everyone in finding & rescuing Link & Zelda as they head off to a nearby kingdom made of candy.

32-2: Candy Kingdom[]

The group arrives at the Candy Kingdom, wondering as to how it was even possible with Kirby, Jack-O & Kula eating some of the buildings, while dealing with any enemies, Dark Clones & Crazy Hands.

Level 32-2A Reach the end of the level.
  • Risens (Enemies)
  • Blade Knights (Enemies)
  • Galaga Bugs (Enemies)
  • Rabbids (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, After reaching the end of the level, a Galaga Bug drops a Pokéball, releasing Falinks who then clashes with Pikachu, Snorlax, Abra, Lugia, Rayquaza, Blaziken, Lucario, Gardevoir, Genesect, Braixen, Zekrom, Lycanroc, Mimikyu, Dracovish, Dragapult & the Tetrominoes who manage to block the exits of nearby passageways for when it tries to run away before the next battle begins.

Level 32-3B Defeat all the opponents.
  • Falinks (Opponent, Unlocked)

Falinks each collapse as Dharkon’s aura fades away. While Nakoruru looks after it for the time-being, Yaldabaoth, Spider-Man & White notice a hole in the main building & notice the broken amber with dark energy around itself, thinking Dharkon must’ve freed whatever was trapped in. After Falinks recovers, everyone notices the trail of death & decide to follow it to see if it could lead them to Dharkon.

32-3: Red Rock Pass[]

The group ends up in Red Rock Pass as they continue following the trail of death, while dealing with more enemies & Dark Clones as well as rescuing any stray Spirits in the area.

Level 32-3A Reach the end of the level.
  • Bokoblins (Enemies)
  • Blade Knights (Enemies)
  • Mimicuties (Enemies)
  • Rathalos (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Steve attacks everyone to trap them in a fort filled with dynamite for them to survive albeit injured as the next battle begins.

Level 32-3B Defeat all the opponents.
  • Steve (Opponent, Unlocked)

Steve falls to his side as Dharkon's aura fades away with Impa picking him as she & everyone else continue to follow the trail of death left behind, which turned out to be from The Lich who Dharkon freed to deal with him after it escaped to here, so it absorb light from the Adventure Time multiverse.

32-4: Ice Kingdom[]

Everyone arrives at the Ice Kingdom & follow the trail of death through the melted ice with Popo & Nana, Jack Frost & Kula leading them due to having better traction on the ice, though they decide to check the mountain that served as Ice King’s home, while dealing with more enemies & Dark Clones as well as rescuing more Spirits.

Level 32-4A Reach the end of the level.
  • Galaga Bugs (Enemies)
  • Stalfos (Enemies)
  • Mimicuties (Enemies)
  • Dark Clones (Enemies)

After reaching Ice King's house in the mountain, White notices a Crazy Hand as it tears off the peak, surprising everyone inside it as the next battle begins.

Level 32-4B Defeat Crazy Hand.
  • Crazy Hand (Opponent)

The Hand as everyone continues to follow the trail of death to a nearby kingdom.

32-5: Fire Kingdom[]

The group arrives at the Fire Kingdom & have to deal with the opposite situation as the previous kingdom, while Popo & Nana, Jack Frost & Kula having to keep almost everyone cool, while Flamberge, Deviljho & Amber leading everyone, given their immunity to fire & lava & have to deal with more enemies & Dark Clones & rescue any Spirits as they head towards the main castle.

Level 32-5A Reach the end of the level.
  • Bokoblins (Enemies)
  • Galaga Bugs (Enemies)
  • Stalfos (Enemies)
  • White Dragons (Enemies)
  • Dark Clones (Enemies)

After reaching the throne room, Shovel Knight notices a potion that looks like familiar, which Mega Man then picks up before someone is seen who then snaps his fingers to set it off. Mega Man notices this & tosses it to Bomberman to blow it up before the mysterious figure reveals himself to be Plague Knight who then clashes with the 3 as everyone else notices the commotion going on & the next battle begins.

Level 32-5B Defeat all the opponents.
  • Plague Knight (Opponent, Unlocked)

Plague Knight then collapses as Dharkon’s aura fades away with Shovel Knight checking up on him before picking him up as he & everyone else leaves to head to where the trail of death leads to next.

32-6: Wizard City[]

Everyone arrives at Wizard City after discovering that it’s hidden when they thought that they reach a dead end with Ashley & Ryza use several spells until they found 1 that revealed, which the latter is rather interested in due to wanting to see if anything can help with her alchemy, while everyone else has to deal with more enemies, Dark Clones & Crazy Hands & rescue more Spirits.

Level 32-6A Reach the end of the level.
  • Risen (Enemies)
  • Witches (Enemies)
  • Eggplant Wizards (Enemies)
  • Stoneborns (Enemies)
  • Dark Clones (Enemies)

After reaching the Grand Wizard Palace, everyone notices mushrooms growing from beneath with Captain Toad noticing someone spawning them to separate & overwhelm them, which turned out to be Sucy Manbavaran who then clashes with him with Ashley & Hatterene helping him as everyone starts cutting down the mushrooms before the next battle begins.

Level 32-6B Defeat all the opponents.
  • Sucy (Opponent, Unlocked)

Sucy then collapses as Dharkon’s aura fades away with Captain Toad noticing that all the mushrooms that she had around it, still surprised that she has such an obsession with them. Ryza, meanwhile, notices all the potions Sucy has been carrying under her witch uniform & decides to try some of them with Ashley, while Hatterene picks her up as they & everyone else continue to follow the trail of death after noticing a massive explosion in the background.

32-7: Land of the Dead[]

The group notices the trail of death ends at a certain point of a certain demonic circle on the grass with Sucy, having recovered, placing Peppermint Butlet's spirit, opening a portal & leading everyone to the Land of the Dead to deal with more enemies & Dark Clones as well as rescue any Spirits that could've been trapped there.

Level 32-7A Reach the end of the level.
  • Risens (Enemies)
  • Stalfos (Enemies)
  • White Dragons (Enemies)
  • Reapers (Enemies)
  • Dark Clones (Enemies)

After reaching Death's house, Thief Arthur appears with some surprised by the sword she's carrying with her & the next battle begins.

Level 32-7B Defeat all the opponents.
  • Thief Arthur (Opponent, Unlocked)

Thier Arthur then collapses as Dharkon's aura fades away as Sucy picks up & carries her as they continue to follow the trail of death to another portal.

32-8: Nightosphere[]

The group ends in the Nightosphere & have to deal with more enemies & Dark Clones as well as rescue any Spirits that could be down here.

Level 32-8A Reach the end of the level.
  • Bokoblins (Enemies)
  • Risens (Enemies)
  • Stalfos (Enemies)
  • White Dragons (Enemies)
  • Reapers (Enemies)
  • Dark Clones (Enemies)

After reaching Hunson's house, Ahri attacks everyone with her Orbs of Deception before the next battle begins.

Level 32-8B Defeat all the opponents.
  • Ahri (Opponent, Unlocked)

Ahri then collapses as Dharkon's aura fades away with Plague Knight carrying her, while they & everyone else escape the Nightosphere using Hunson Abadeer’s spirit to continue to follow the trail of death.

32-9: The Lich's Lair[]

Everyone leaves the Nightosphere & arrive at the Lich’s lair as they deal with more enemies & Dark Clones as well as rescue any spirits that could in there.

Level 32-9A Reach the end of the level.
  • Bokoblins (Enemies)
  • Risens (Enemies)
  • Galaga Bugs (Enemies)
  • Stalfos (Enemies)
  • Blade Knights (Enemies)
  • Witches (Enemies)
  • Eggplant Wizards (Enemies)
  • Mimicuties (Enemies)
  • White Dragons (Enemies)
  • Rabbids (Enemies)
  • Stoneborns (Enemies)
  • Reapers (Enemies)
  • Rathalos (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, everyone notices The Lich using the Spirits he captured to power himself up. Little Mac decides to jump at him, only for him to effortlessly grab his arm & tosses him away as everyone else then appears as the next battle begins.

Level 32-9B Defeat The Lich.
  • The Lich (Boss)

The Lich then collapses & falls to pieces as Dharkon's aura fades away with his Spirit surviving as everyone else collecting the Spirits that were trapped in the well. He telekinetically picks up his remains & carries them back to White’s ship, which some of them do question as to why, given their battle with Steve & Ryza rebuild it before he’s go back into as he then shows the trail Dharkon left behind after he freed him.

World 33: Slender Woods[]

33-1: Forest Entrance[]

White's ship arrives at the Slender Woods, which start giving almost everyone the creeps as Mario finds a mysterious page on 1 of the trees & everyone else starts exploring the forest, while dealing with any enemies & Dark Clones that could be lurking in the darkness.

Level 33-1A Reach the end of the level.
  • Risens (Enemies)
  • Moblins (Enemies)
  • Enderman (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Ahri finds the 2nd page as she notices Geralt as he attacks her & everyone else notices as the next battle begins.

Level 33-1B Defeat all the opponents.
  • Geralt (Opponent, Unlocked)

Geralt then collapses as Dharkon's aura fades away with The Lich carrying for the timebeing as he & everyone then enter the forest. Little do they know, something is seen watching them.

33-2: Forest Trail[]

The group finds a trail in the woods, while dealing with any enemies & Dark Clones that could be lurking in the trees & follow the trail.

Level 33-2A Reach the end of the level.
  • Risens (Enemies)
  • Moblins (Enemies)
  • Witches (Enemies)
  • Starmen (Enemies)
  • Endermen (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Jonesy finds a 3rd page as well as a mysterious slab along with it, but King Ramses then appears & attacks everyone else before releasing a Hatterene from a Poké Ball before the next battle begins.

Level 33-2B Defeat all the opponents.
  • Hatterene (Opponent, Unlocked)
  • King Ramses (Opponent, Unlocked)

The Hatterene was thrown in Ramses as they go through several trees before collapsing & Dharkon's aura fades away with Gardevoir picking up the former & The Lich carrying Ramses as they continue their search for the remaining pages, while they still feel like that they're being watched.

33-3: Abandoned House[]

Everyone arrives at an abandoned house & explore it to find the next page, while Gardevoir & The Lich put Hatterene & Ramses down & dealing with more enemies & Dark Clones.

Level 33-3A Reach the end of the level.
  • Risens (Enemies)
  • Moblins (Enemies)
  • Zurees (Enemies)
  • Liquid Samurais (Enemies)
  • Endermen (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, the Hatterene & Ramses recover as the former finds the 4th page before everyone gets attacked by Penny & a Darkrai she spawned before the next battle begins.

Level 33-3B Defeat all the opponents.
  • Darkrai (Opponent, Unlocked)
  • Penny (Opponent, Unlocked)

Penny is launched into the Darkrai as they both collapses & Dharkon's aura fades away with a Crazy Hand attacks everyomne, being the one who dropped off Darkrai & Penny before the next battle begins.

Level 33-3C Defeat Crazy Hand.
  • Crazy Hand (Opponent)

The Hand explodes as Ramses carries Darkrai, while the Hatterene tosses Penny to Shockwave to analyze after seeing her shapeshifting as they continue to explore the woods & find the remaining pages.

33-4: Oakside Park[]

The group arrives at Oakside Park & with Darkrai & Penny having recovered, begins their search for Page 6, while dealing with more enemies & Dark Clones.

Level 33-4A Reach the end of the level.
  • Risens (Enemies)
  • Moblins (Enemies)
  • Endermen (Enemies)
  • Marauders (Enemies)
  • Xenomorphs (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Sol & Siren Head attack everyone as the next battle begins.

Level 33-4B Defeat all the opponents.
  • Sol (Opponent, Unlocked)
  • Siren Head (Opponent, Unlocked)

Sol is tossed into Siren Head, knocking him down as they both collapse & Dharkon's aura fading away with Jack-O' checking up on him & then carrying him, while Metal Face picks up Siren Head as they & everyone else continue to follow Dharkon's trail through the woods.

33-5: Kullman Mining Facility[]

Everyone arrives at the Kullman Mining Facility to find the next page while dealing with more enemies & Dark Clones & rescuing more Spirits.

Level 33-5A Reach the end of the level.
  • Risens (Enemies)
  • Witches (Enemies)
  • Starmen (Enemies)
  • Malachis (Enemies)
  • Endermen (Enemies)
  • Xenomorphs (Enemies)
  • Predators (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Sol, having recovered with Jack-O' hugging him as she cries over having almost lost him, finds the 7th page before they both get attacked by Jason & Neo as their battle gets everyone else's attention & the next battle begins.

Level 33-5B Defeat all the opponents.
  • Jason (Opponent, Unlocked)
  • Neo (Opponent, Unlocked)

Neo is tossed into Jason as they end up into a wall & Dharkon's aura fades away with Sol picking up Jason & Jack-O' picking up Neo while carrying their weapons as they rejoin everyone else & all leave the facility. Meanwhile, Galeem opens a light portal & lights a small fire before leaving.

33-6: Burning Woods[]

The group notices that the woods have caught on fire, which Mario, Braixen, Kyo & Amber show that it's not them & have to find the final note, while Slender Man is dropped off by Dharkon & begins his chase.

Level 33-6A Reach the end of the level.
  • Risen (Enemies)
  • Moblins (Enemies)
  • Witches (Enemies)
  • Zurees (Enemies)
  • Starmen (Enemies)
  • Liquid Samurais (Enemies)
  • Malachis (Enemies)
  • Endermen (Enemies)
  • Marauders (Enemies)
  • Xenomorphs (Enemies)
  • Predators (Enemies)
  • Dark Clones (Enemies)

After reaching the end of the level, Popo & Nana, Elsa & Kula try to quell the fire with their cryokinesis until Slender Man reaches everyone & the next battle begins with some trouble due to nosebleeds & everyone getting nauseous because of the Slender Sickness that caked the forest ever since they entered

Level 33-6B Defeat Slender Man.
  • Slender Man (Boss)

Slender Man then collapses with Dharkon's aura fading away, Jason comforting Miu, which confuses her & everyone notices that the nosebleeds & nausea stopped. Siren Head takes Slender Man back to White's ship as they & everyone else leave to follow the trail Dharkon left.

World 34: Ganon's Castle[]

34-1: Hyrule Castle Town[]

34-2: Outer Gates[]

34-3: Underground Dungeons[]

34-4: Library[]

34-5: Castle Halls[]

34-6: Castle Gardens[]

34-7: Castle Towers[]

34-8: Sanctum[]

34-9: Ruins[]

World 35: Earthbound World[]

35-1: Onett[]

35-2: Oshoe Castle[]

35-3: Saturn Valley[]

35-4: Fourside[]

35-5: New Pork City[]

35-6: Magicant[]

35-7: Mt. Itoi[]

References[]

Mario[]

  • How Galeem & Dharkon lay out their realms as well as Master Soul laying out the universe in the True Ending is a reference to how players can create their own levels in both the Wii U & 3Ds versions of Super Mario Maker & Super Mario Maker 2.
  • Peach dropping the group down a trap door into the castle dungeons is a reference how her Paper counterpart did the exact thing to Paper Mario after being made into origami at the beginning of Paper Mario: The Origami King.
  • Peach finding a secret passage to escape is a reference to one that her Paper counterpart finds with Twink in the original Paper Mario.
  • The way Mario collapses is a reference to the way he died if he dies in both Super Mario Galaxy & Super Mario Galaxy 2.
  • Peach kissing Mario's forehead is a recurring thing she has done in the Mario franchise after the latter rescues her.

Yoshi[]

  • Poochy trying to push the Miis off a cliff is a reference how the auto-scrolling in the infamous Super Mario World 2: Yoshi's Island level Poochy Ain't Stupid causes him to push Yoshi into the lava.

Donkey Kong[]

  • How the group ends up at Donkey Kong Island is a reference to how Donkey Kong was sent flying into Mangrove Cove by Lord Fredrik at the beginning of Donkey Kong Country: Tropical Freeze.
  • Donkey & Diddy Kong slams in front of the Smash Bros. is a reference to how they, Dixie Kong, Cranky Kong & Funky Kong arrive in any levels from both Donkey Kong Country Returns & Donkey Kong Country: Tropical Freeze.

Pokémon[]

  • How most Pokémon collapse is a reference to how they faint in the Pokémon franchise.
  • How Lucario collapses is a reference to how 1 of its kind sacrificed itself to restore the Tree of Beginning in the Pokémon movie Lucario & The Mystery of Mew.

The Legend of Zelda[]

  • Tingle falling to the ground after his balloon is popped is a reference to how he & Link 1st met in The Legend of Zelda: Majora's Mask & its remake.

Kirby[]

  • How King Dedede, Meta Knight, Bandana Dee, Knuckle Joe, Chef Kawasaki, Marx, Magolor & the 3 Mage Sisters collapses after their defeats are references to their defeat animations in Kirby: Star Allies.
  • Meta Knight leaving a sword for someone in the group to pick before his fight is a reference to how he does when he's about to fight Kirby in Kirby's Adventure, Kirby: Nightmare in Dream Land, Kirby Super Star, Kirby Super Star Ultra & Kirby: Star Allies.
  • How Kirby collapses after his defeat is a reference to how the 4 Kirbys collapse when defeated in both Team Kirby Clash & Super Kirby Clash.
  • Galeem using a light beam to resurrect Marx & sic him on the Smash Bros. is a reference to both how Galactic Nova turned Marx into his boss form in Kirby Super Star & Kirby Super Star Ultra & how Nova's energy resurrected him as Marx Soul in the latter's True Arena.
  • Marx helping Kirby & the others & being able to use the wings from his boss form after his defeat is a reference to his status as a Dream Friend in Kirby: Star Allies.

Metroid[]

  • Ridley dropping off Gardevoir in Ceres Space Colony as he heads to activate the self-destruct is a reference to his confrontation with Samus at the beginning of Super Metroid.
  • The statue of Samus, Ridley, Dark Samus, Sylux & Raven Beak Galeem made is a reference to the one in the Mysterious Statue Chamber that Samus encounters also from Super Metroid.
  • How Ridley lays after his defeat is a reference to how he was killed off by Queen Metroid in Metroid: Other M.
  • How Samus looks at the camera in the Wrecked Ship is a reference to the infamous scene of SA-X looking at the player in Metroid Fusion.
  • Ridley grinding Samus against a wall before her battle is a reference to 1 of his attacks from Metroid: Other M, which itself is a reference to when he did it in Subspace Emissary.
  • How Samus’ suit explodes to pieces before collapsing after her defeat is a reference to her defeat animation in the Metroid franchise.
  • Galeem activating Zebes’ self-destruction is a reference to how Samus has to leave each planet in the Metroid franchise.
  • How Mother Brain collapses after her defeat is a reference to her defeat animation also from Super Metroid.

Fire Emblem[]

  • Camilla's introduction is a shot-for-shot remake of her introduction scene from Fire Emblem Fates; Birthright, though without the dialogue.
  • How Marth, Tiki, Lyn, Ike, Black Knight, Lucina, Robin, Corrin, Camilla & Byleth collapse is based off their defeat animations in the Fire Emblem franchise.

Splatoon[]

  • The Inkling, Octoling, Marie & Marina's souls leaving their bodies after their defeats are a reference to how Inkling & Octoling souls leave them after dying in the Splatoon franchise.
  • Octavio helping everyone take on Galeem & later Dharkon as well is a reference to how he had to help Agent 3 & their allies against Mr. Grizz in Splatoon 3's story mode Return of the Mammalians & & to address the complaints of him not working together with the Squidbeak Splatoon sooner.
  • The Octobot King that Octavio uses starting in Interlude 1 is the same one also from Splatoon 3.

Star Fox[]

  • Falco arriving late to fight the group before his battle is a reference to his running gag in the Star Fox franchise.

Kid Icarus[]

  • Magnus being possessed in general is a reference when Pit possessed him in Chapter 18: The Ring of Chaos of Kid Icarus: Uprising.
  • Pit’s emotionless expression under Galeem’s control is a reference to how his body is like that without his soul also from The Ring of Chaos.
  • Galleom crushing Pit out of the sky is a reference to how Hades destroyed the Great Sacred Treasure, causing Pit to fall to the ground in Chapter 25 of Uprising: The War’s End.
  • How Phosphora collapses after her defeat is a reference to her defeat animation after losing Pit in Chapter 14: Lightning Battle of Kid Icarus: Uprising.
  • How Palutena collapses after her defeat & Galeem trying to take her Spirit, which causes her to turn to stone is a reference to what happened to her after her boss fight in Chapter 20 of Uprising: Palutena’s Temple.
  • Galeem getting split in 2 being the reason as to how Palutena’s Spirit was saved is a reference to how she resurrected after Pit & Dark Pit killed the Chaos Kin in Chapter 21 of Uprising: The Chaos Vortex.

Punch-Out!![]

  • Donkey Kong rolling after his defeat is a reference to his defeat animation after losing to Little Mac in Punch-Out!! (Wii).
  • How Little Mac collapses after his defeat is a reference to his defeat animation after losing to anyone in Punch-Out!! (Wii).
  • How Bald Bull collapses after his defeat is a reference to his defeat animation after losing to Little Mac in Punch-Out!! (Wii).

Xenoblade[]

  • How Shulk, Riki, Pyra, Mythra & Zeke collapse after their defeat is a reference to their defeated animations in the Xenoblade Chronicles franchise.
  • Dharkon sending Shadow after the group is a reference to when Dickson did the same with Shulk’s team with an Obelis Obart in the original Xenoblade Chronicles.
  • Zeke's fight with Pikachu, Sylux, Phosphora, Geese, Gunvolt & Shockwave before his battle is a reference to the pre-battle scene of his 3rd boss fight in Xenoblade Chronicles 2.
  • Zeke hugging Bowser Jr. after he & Pandoria are rescued is a reference to his connection to Turters also in Xenoblade Chronicles 2.
  • Pyra/Mythra blocking Shulk’s slash is a reference to when Fiora, while piloting the Face Nemesis, did the same also in the original Xenoblade Chronicles.
  • Dharkon stabbing Metal Face into the ground after he’s defeated is a reference to his death also in the original Xenoblade Chronicles.

ARMS[]

  • How Spring Man & Dr. Coyle fall to the ground as well as Hedlok exploding are references to their defeat animation from ARMS.

F-Zero[]

  • Captain Falcon jumping out of the Blue Falcon to Falcon Punch Samurai Goroh is a reference to how he defeated Black Shadow from the F-Zero GP: Legend episode Final Lap: The Legend of Falcon.

Sonic the Hedgehog[]

  • Amy being under Galeem's control is a reference to when she was possessed by a Boo in the Sonic X episode Sonic's Scream Test.
  • How Sonic collapses after his defeat is a reference to how he did it when Mephiles impaled him in the back from Sonic the Hedgehog (2006), but this time didn't need the Chaos Emeralds & Elise's kiss to bring him back.
  • Chaos trying to attack Tails while fixing Duon, only for him to fight him with Duon's help is a jab at Classic Sonic's infamous introductory scene in Sonic Forces where Tails cowers in fear at Chaos 0 before Classic Sonic arrives & defeats Chaos 0 instantly.
  • Knuckles catching Sonic in his hand & slams him into the ground is a reference to when he did to him in Sonic the Hedgehog 2 (2022).

Bayonetta[]

  • The headaches the Smash Bros. got throughout the game are a reference to ones that Luka got in Bayonetta 3.

Shin Megami Tensei/Persona[]

  • Joker, Kazuma, Phoenix, Layton, Takamaru, Jack Frost, Billy, Jimmy, Yuri & Candyman appearing as Shadows before fighting the Smash Bros. is a reference to what the enemies look like in the Mementos overworld before triggering a random encounter as well as how the Shadows transform into demons upon the Phantom Thieves reaching them from both Persona 5 & Persona 5 Royal.
  • The shots of Jack recovering after his defeat & Kula negotiating with him is a reference to the Negotiation sections from the Megami Tensei franchise, though particularly the ones from Royal.
  • Jack not being tied to anyone is a reference to how his kind acts in the Shin Megami Tensei franchise where he & other demons are treated as party members.
  • Joker being the last one before the Smash Bros. can deal with is a reference to how he becomes an enforcer to him if he accepts his deal to restore the world as it was in the original Bad Ending of 5 & 1 of the Bad Endings in Royal.
  • Joker's smirk before clashing with the Smash Bros. is a reference to how his Shadow Clone did the same in Persona 5 Scramble: The Strikers.
  • How Joker collapses after his defeat is a reference to his defeat animation if he dies during battles in both 5 & Royal.
  • The shots of Galeem firing the light beam at Yaldabaoth’s head is a reference to how Joker fires Sinful Shell to finish him off in both 5 & Royal.

Yakuza[]

  • The attack Miku does after getting her leeks back is based off Kazuma's Heat Action with a Fresh Leek from Yakuza Kiwami 2.
  • Some of the attacks that Kiryu does during cutscenes to enemies, Light Clones & Dark Clones are references to several Heat Actions of theirs from the Yakuza franchise.
  • Min Min grabbing Kiryu’s arm to get him to stop beating on Spring Man is a reference to both how Nishiki stopped him from killing Keiji Shibusawa in Yakuza 0 & him stopping Ichiban from killing a grunt in Yakuza: Like a Dragon.
  • Kiryu resisting to hit the female Smash Bros. that arrive before Galeem makes him is a reference to his oath of not hurting women in the Yakuza franchise, though makes an exception once he’s freed since Galeem forced to go against it & all female enemies he encounters are being made to fight him.
  • How Kiryu collapses after her defeat is a references to his defeat animation in the Yakuza franchise.

Vocaloid[]

  • How Miku fights without her leeks is a reference to the video Rage of Miku Hatsune "Len vs. Miku"【VOCALOID PV】.

Virtua Fighter[]

  • How Akira collapses after his defeat is a reference to his defeat animation in the Virtua Fighter franchise.

Mega Man[]

  • Mega Man exploding before being send into a wall is a reference to how Block Man, Fuse Man, Blast Man, Acid Man, Tundra Man, Torch Man, Impact Man, Bounce Arm, Yellow Devil MK-III, Mawverne & Wily Machine 11 all started exploding after their defeats in Mega Man 11.
  • Mega Man & Zero clashing is a reference to their final battle in Mega Man Unlimited, the latter’s fight with X in the bad ending of Mega Man X2 & the battle that he & X had in all paths of Mega Man X5.
  • Zero exploding after his defeat is a reference to how he did after he’s defeated in Mega Man X2 & in X’s path of Mega Man X5.
  • Wily begging to join the Smash Bros. after his defeat & recovery is a reference to how he always begs for Mega Man’s mercy after he's defeated in the Mega Man franchise.
  • Galeem setting off an alarm to summon Yellow Devil is a reference to how an alarm goes off before a boss fight in the Mega Man franchise with it being used for it in Mega Man: Powered Up.

Street Fighter[]

  • How Ryu, Ken, Guile, Chun-Li, Zangief, M. Bison & Akuma collapse after their defeats are a reference to their defeat animations in the Street Fighter franchise.
  • Chun-Li getting a bowl of noodles on her head after her defeat is a reference to 1 of the Stage KOs for Bustling Side Street from Street Fighter V.
  • Akuma doing a Raging Demon on Ken when arriving is a reference to how he did the same to Bison if the player reaches the latter without losing from Super Street Fighter II.
  • M. Bison tossing a Light Clone of Ryu is a reference to how his 1994 counterpart was killed off in Street Fighter (1994).
  • Min Min snapping M. Bison’s neck with her legs to no avail is a reference to how he was killed off in Street Fighter: The Legend of Chun-Li.

Devil May Cry[]

  • How Dante collapses after his defeat is a reference to his defeat animation in Devil May Cry V.

Monster Hunter[]

  • The group using a sheet to find Corviknight, Viridi, Froppy, Erdrick, Creeper, Crazy Dave, Amber & Deviljho is a reference to how hunts work in the Monster Hunter franchise.
  • The cutscenes introducing Corviknight, Viridi, Froppy, Erdrick, Creeper, Crazy Dave & Amber reference the monster introductions in the Monster Hunter franchise.
  • How Deviljho collapses after it's defeated is the same is in the Monster Hunter franchise.

Ace Attorney[]

  • Phoenix passing out after his defeat is a reference to what happened to him when he showed up Franziska in 1 of the cases they shared from Phoenix Wright: Ace Attorney – Justice for All.

Resident Evil[]

  • The appearance of the Raccoon City Police Department & Sewers are based off their appearances from Resident Evil 2 Remake.
  • The appearance of Downtown, the Saint Michael Clock Tower, Spencer Memorial Hospital & NEST 2 are based off their appearances from Resident Evil 3 Remake.

JoJo's Bizarre Adventure[]

  • How Dio breaks to pieces after his defeat is a reference to his death in Stardust Crusaders.

Asura's Wrath[]

  • The gut punch Ken gave to Ryu is a reference to when Asura did the same thing from 1 of the Lost Episodes of Asura’s Wrath, At Last, Someone Angrier Than Me.

Metal Gear[]

  • How Snake collapses after his defeat is a reference to his defeat animation in the original Metal Gear Solid.
  • Fredrick saving Snake & Gray Fox from getting crushed by Metal Gear REX’s foot is a reference to how Gray Fox saved Snake in the same way also in the original Metal Gear Solid.
  • Spider-Man’s web getting cutted by Metal Gear REX’s water beam is a reference to how it severed Gray Fox’s right arm also in the original Metal Gear Solid.
  • The Metal Gear REX escaping to the surface with Galleom & the others is a reference how Snake used it to escape Shadow Moses Island due to an army of Gekkos from Metal Gear Solid 4: Guns of the Patriots.

Castlevania[]

  • Items being hidden in Dracula's Castle is a reference to how hearts & food are sometimes hidden inside the castle from the Castlevania franchise.
  • Alucard’s situation is a reference to both him being a boss in Castlevania III: Dracula's Curse & him fighting a brainwashed Richter in Castlevania: Symphony of the Night.
  • How Simon & Alucard collapse are references to their death animations from the Castlevania franchise.
  • Everyone being stopped in place by Dio in his introduction scene is a reference to when Zephyr did the same in Castlevania: Dawn of Sorrow.

Bomberman[]

  • How Bomberman collapses is a reference to his defeat animation in the Bomberman franchise.

Yu-Gi-Oh![]

  • Yugi being in Hoenn is a reference to Yu-Gi-Oh! Capsule Monsters, which was heavily inspired by the Pokémon franchise.

Pac-Man[]

  • The Pac-Man death sound plays after Pac-Man is defeated.

Dark Souls[]

  • How Solaire collapses after his defeat is a reference to the death animation in the Dark Souls franchise.

Tekken[]

  • How Lili collapses after her defeat is a referecne to her defeat animation in the Tekken franchise.

Soul Calibur[]

  • How Nightmare collapses after his defeat is a reference to his defeat animaton in the Soul Calibur franchise.

Dragon Ball[]

  • The designs of the Islands, Cavern, Rocky Field, Wasteland, West City, Space & Planet Namek are based off their respective stages from Dragon Ball FighterZ.
  • How Goku lays in a crater after his defeat is a reference to how Yamcha ended up in a crater after some Cell Jrs. blew up on him in the Cell saga of Dragon Ball Z.
  • Luffy getting strangled & punched into the back several times by Frieza before his boss fight is a reference to how he did the same with Vegeta from the Dragon Ball Z episode The Renewed Goku.
  • Frieza shooting Saitama with a Death Beam is a reference to how he did the same with Krillin from the Dragon Ball Z episode Transformed At Last.
  • Galeem slicing Frieza to pieces after his defeat is a reference to his death by Trunks' Shining Sword Attack from the Dragon Ball Z episode Another Super Saiyan?.

One Piece[]

  • The shot of Luffy grabbing his hat off a table as K. Rool & several enemies' shadows are shown is a reference to the eyecatchers in One Piece, particularly the 3rd set that was used from the Return to Sabaody Arc to the Dressrosa Arc & his in particular.

Sailor Moon[]

  • How Sailor Moon transforms into her Sailor Scout is a reference to the transformation sequences that made the Sailor Moon franchise iconic.

Final Fantasy[]

  • How Cloud & Tifa kneel before collapsing after their defeat is a reference to their defeat animation in the Final Fantasy VII remake.
  • Tifa carrying Cloud’s body is a reference to when Cloud did the same with Aerith after her death also from the original Final Fantasy VII.
  • Tifa using a Phoenix Down to revive Cloud is a reference to the infamous plot hole of why Cloud didn’t just use a Phoenix Down to resurrect Aerith after she died also from the original Final Fantasy VII.

Kingdom Hearts[]

  • How Sora is knocked to the ground after his defeat & his body lays afterward is a reference to his defeat animation & the game over screen in the Kingdom Hearts franchise.

NieR[]

  • How 2B collapses after her defeat is a reference to her death animation from NieR: Automata.

Million Arthur[]

  • How Thief arthur collapses after her defeat is a reference to her death animation from Million Arthur: Arcana Blood.

Balan Wonderworld[]

  • How Balan is knocked away after his defeat is a reference to what happens when you fail some of the quick time events from the Balan Bouts in Balan Wonderworld.

Fatal Fury[]

  • Freight Express Station, Sarah Forest, Barbaroi Falls, Blue Wave Harbour & Freight Express Bridge are all stages that come from Garou: Mark of the Wolves.
  • The Sunrise section is a reference to the Round 1 version of Terry’s stage also from Garou: Mark of the Wolves.
  • The West Albuquerque section comes from the Fatal Fury 2 & The King of Fighters XIV version of the Transcontinental Railroad.
  • The South Town Village section is a reference to Billy Kane’s stage from the original Fatal Fury.
  • The Howard Arena section is a reference to Andy Bogard’s stage from Fatal Fury 3: Road to the Final Victory.
  • How Terry & Mai collapse after their defeat are a reference to their defeat animations in both the Fatal Fury & The King of Fighters franchises.
  • Ken tossing Terry’s hat to him as he recovers is a reference to their special intro from Capcom 2 vs. SNK 2: Mark of the Millenium.
  • How Geese fall off his tower after swatting Terry’s hand away from him after his defeat before Galeem tried to finish him off is a reference to his death scene from Real Bout Fatal Fury, which has since been referenced in both Capcom vs. SNK: Millennium Fight 2000 & SNK Heroines: Tag-Team Frenzy.

The King of Fighters[]

  • Mother Brain, Yellow Devil, REX, White, Galleom & Duon being able to help in The King of Fighters Tournament is a reference to how 1 of Terry & Kyo's teammates could help them during the match in The King of Fighters '94.
  • How Kyo, Iori, Kula, Athena & Rugal collapse after their defeats or in Rugal's case, 1st Phase, are based off their defeat animations in The King of Fighters franchise.
  • The appearance of the Abandoned Factory is based off its appearance as a stage in The King of Fighters XIV.
  • Iori being turned into Orochi Iori by Galeem before his fight is a reference to how he becomes Orochi Iori in Round 4 of the Arcade Mode & in the Team Sacred Treasure ending in The King of Fighters ‘97.
  • The appearance of the Clone Laboratory is based off its appearance as a stage in The King of Fighter 2002: Ultimate Match.
  • Kula freezing everyone & everything in the Clone Laboratory is a reference to her intro as the sub-boss of The King of Fighters 2000.
  • The inside of Black Noah besides the control room is a reference to its appearance from The King of Fighters: Destiny.
  • The shot of Rugal reaches his hand out after his defeat is a reference to his boss intro from The King of Fighters ‘98.

Metal Slug[]

  • How Marco collapses after his defeat is a reference to his death animation in the Metal Slug franchise.

Guilty Gear[]

  • How Sol & Jack-O' collapse after their defeats is a reference to their defeat animations from Guilty Gear STRIVE.

Double Dragon[]

  • Billy & Jimmy grabbing their enemies while the others beats on them & getting on the receiving end by Zangief & Bald Bull is a reference to a tactic used when playing co-op in the Double Dragon franchise.
  • How Billy & Jimmy collapse after their defeat is a reference to their death animations from the original Double Dragon.

Crash Bandicoot[]

  • How Crash collapses after his defeat is a reference to his original death animation also in the original Crash Bandicoot & its remake in the N. Sane Trilogy.
  • Crash using a jetpack in some battles is a reference to the one he uses in the space levels from Crash Bandicoot 2: Cortex Strikes Back.
  • How Cortex falls of his board after his defeat is a reference to his defeat in the original Crash Bandicoot & its remake in the N. Sane Trilogy.

Overwatch[]

  • How Tracer collapses after her defeat is a reference to her defeat animation if killed in a matches in both Overwatch & Overwatch 2.

Minecraft[]

  • How Steve collapses after his defeat is a reference to his defeat animation in Minecraft.

Cuphead[]

  • Soul Contracts appearing after Sheriff, Arcade Bunny, Arle, Sora, Jack-O", Cuphead, King Dice & Rayman are defeated is a reference to how Cuphead & Mugman get them after defeating bosses in Cuphead.
  • The level design of Isle 1 is based off the levels Botanic Panic, Threatenin’ Zeppelin, Floral Fury & Treetop Trouble from Cuphead.
  • The level design of Isle 2 is based off the levels Funhouse Frazzle, Sugarland Shimmy, Pyramid Peril, Fiery Frolic & Avairy Action also from Cuphead.
  • Cuphead serving under The Devil & his appearance during it is a reference to Cuphead's bad ending.
  • The level design of Isle 3 is based off the levels Honeycomb Herald, Dramatic Fanatic, Murine Corps & Junkyard Jive also from Cuphead.
  • Akuma rescuing Cuphead’s soul by hitting his pink heart is a reference to he & Mugman have to parry their hearts to save them after 1 of them is KO’d also from Cuphead.
  • King Dice being on the same side as Cuphead is a reference to The Cuphead Show! episode Down & Out.
  • How The Devil collapses after his defeat is a reference to his 1st Phase defeat animation also from Cuphead.

Rayman[]

  • Rayman exploding after his defeat is a reference to his death animation from the more recent Rayman games.

Apex Legends[]

  • How Mirage collapses after his defeat is a reference to his animation when killed in Apex Legends.

The Simpsons[]

  • How Homer strangles Eddy before Ed gets him off him & later strangle Light Clones or other enemies is a reference to the running gag of Homer strangling someone that's annoying him, particularly Bart in The Simpsons.

No More Heroes[]

  • How Travis collapses after his defeat is a reference to his defeat animation in the No More Heroes franchise.

Senran Kagura[]

  • Katsuragi's reaction upon her defeat is a reference to her defeated animation in the Senran Kagura franchise.
  • Katsuragi getting knocked through some equipment before hitting a wall is a reference to the special KOs also in the Senran Kagura franchise.

The Witcher[]

  • How Geralt collapses after his defeat is a reference to his death animation from The Witcher franchise.

Atelier[]

  • Ryza throwing a potion to blindside the group is a reference to how Empel used one to save her in Atelier Ryza: Ever Darkness & The Secret Hideout.

Team Fortress[]

  • How Heavy & Medic collapse after their defeats is a reference to their defeat animations when not killed by anything explosive in Team Fortress 2.

Danganronpa[]

  • Some of the shots of the Tetriminos trying to crush everyone is based off the last part of Please Insert Coin, Chiaki's execution from Super Danganronpa 2: Goodbye Despair.
  • The shot of 1 group of the Smash Bros. going up the elevator in Shadow Moses Island is a reference to the shots of Class-77, 78 & 79 taking down the elevator to the Class Trial room in the Danganronpa franchise.

Genshin Impact[]

  • How Amber is revealed is a reference to her introduction in Genshin Impact, except she glides for a bit before getting shot down.
  • Amber's attempted kill shot at Amy is a reference to when she almost killed an impostor posing as Albedo during Genshin Impact's Shadows Amidst Snowstorms event.
  • How Amber stumbles before collapsing after her defeat is based off her defeat animation also in Genshin Impact.

Among Us[]

  • How the Crewmates & Impostors collapse after their defeat is a reference to how the former collapse after the latter kill them when playing as an Impostor in Among Us.

Shovel Knight[]

  • Shovel Knight dropping stuff after his defeat is a reference to his death animation in Shovel Knight.

Undertale[]

  • Jevil's head moving around like a spring after his defeat is a reference to how his head moves when hit in Deltarune.

Azure Stiker Gunvolt[]

  • How Gunvolt’s body lays after his defeat is a reference to how it did when Asimov killed him & Joule in Gunvolt Chronicles: Luminous Avenger iX, which takes after the events of the original Azure Striker Gunvolt's Bad Ending.
  • Joule’s Spirit going insider Gunvolt’s body to wake him up is a reference to how she sacrificed herself to save him by becoming 1 with him in the original Azure Striker Gunvolt's Good Ending.
  • Gunvolt flying with butterfly wings is a reference to his form as the final boss of Azure Striker Gunvolt 3.

Baldi's Basics[]

  • Shrek giving Baldi an apple is a reference to how giving him an apple, causing him to stay in place for a bit also in Baldi’s Basics.
  • The gum Baldi uses to fix his ruler is a reference to the gum Beans spits out that can slow him & the player down if hit also in Baldi’s Basics.
  • The items Baldi gives out & uses during Final Smash are a reference to the items that are used against him also in Baldi’s Basics.

Untitled Goose Game[]

  • Goose popping his head out in his introduction is a reference to how he's introduced in the game.

Lethal League[]

  • Lapis getting hit in the back by Candyman’s ball & then Candyman getting hit after being defeated is a reference to how fighters are defeated once the ball hits their back from the Lethal League franchise.

Alien/Predator[]

  • Xenomorphs being the 1 of the enemies in the Ceres Space Colony & later Knight Ship is a reference to how they hunt their victims in the Alien franchise.
  • Xenomorphs & Predators being 2 of the enemies in the Spencer Memorial Hospital is a reference to the infamous scene of Chet/Predalien imprgenating pregnant women in a hospital from Alien vs. Predator: Requiem.

KonoSuba[]

  • How Megumin collapses after her defeat is a refeence to how she collapses after using Explosion in the KonoSuba franchise.

Angry Video Game Nerd[]

  • How the Nerd finished off Orcane is based off how he beat up Ecco at the end of his review of Ecco the Dolphin, without the funnel & crapping into his blowhole.

Shrek[]

  • How Shrek collapses after his defeat is a reference to how he started to weaken & fade away due to his deal with Rumpelstiltskin in Shrek Forever After.

Popeye[]

  • Mario & Donkey Kong turning to see Popeye after throwing a boat at them is a reference to when the original Donkey Kong was originally going to be another Popeye game, which led to their & Pauline's creation.

DuckTales[]

  • How Scrooge collapses after his defeat is based off his defeat animation from the 2013 remake of the DuckTales video game.

Marvel[]

  • Spider-Man pushing himself upward & lifting the rubble out of him after regaining consciousness & being freed from Galeem's control is a reference to Amazing Spider-Man Vol 1 #33 from the If This Be My Destiny...! arc, which was also done in Spider-Man: Homecoming.
  • The shots of Spider-Man rescuing Min Min after getting knocked off by Dr. Coyle before they switched roles upon the latter noticing the former was using both web shooters is based off the Spider-Man story arc The Night Gwen Stacy Died.

SpongeBob SquarePants[]

  • How a Master Hand drops off SpongeBob is similar to his entrance animation in this game.
  • SpongeBob's laughing after this is based off how he laughed after going insane from all his attempts to end his vacation earlier failed, especially after learning that Patrick was taking his place for the timebeing & can't do anything to keep his mind off work from the SpongeBob SquarePants episode Bummer Vacation.
  • The Hand grinding SpongeBob against everything for failing to stop Smash Bros. is a reference to when SpongeBob was being like an actual kitchen sponge by Hanz for a commercial in the episode Model Sponge.
  • How SpongeBob looks like when inflating himself is based off how he did when he was checking the tire pressure on the boat he & Squidward were supposed to deliver the pizza in from the episode Pizza Delivery.

Glitch Techs[]

  • Waluigi & others having trouble stopping the Pong Ball is a reference to how Miko, Five & Mitch tried to do the same with their show’s version of Pong, Ping from the Glitch Techs episode Ping.

Steven Universe[]

  • How Beach City looks like is a reference to how it looked when Spinel injects Earth with her Injector from Steven Universe: The Movie before Steven undid the damage by just kissing the ground.
  • The shot revealing that Rose Quartz/Pink Diamond’s spirit being put in a mirror is a reference to how many viewers want her to suffer for causing the Gem War to happen in the first place out of selfishness as well as faking her death to give herself an excuse to run away & start a new life on Earth & making Pearl not tell anyone about it with no regard with how it could affect her upon finding out they’re the same person from the Steven Universe episode A Single Pale Rose.
  • How the Smash Bros., except Galleom, fall off a cliff after White shoots at them is a reference to how Steven & Lars were using Blue Diamond's Palanquin to escape before falling off a cliff in the episode The Trial.
  • Lapis’ state in her introduction is a reference to how she acted in the episodes Mirror Gem & Ocean Gem & her trying to drown Sonic & Luffy is a reference to how some of her haters & detractors try to add the water clone of Steven trying to drown Steven & Connie as a bad thing she did when she probably didn’t know that this was happening.
  • White Diamond poofing after her defeat is a reference to how many people wanted her to be killed off instead of being reformed, especially in the way she was in the episode Change Your Mind.

Ed, Edd n Eddy[]

  • Ed's aggressiveness under Galeem's control is a reference to when a pebble in his shoe caused him to gain a bad mood in the Ed, Edd n Eddy episode Little Ed Blue.
  • How the Eds collapse on top of each other after their defeat is based off how Johnny defeated them near the end of Ed, Edd n Eddy's Big Picture Show.

DC[]

  • How Batman collapses after his defeat is a reference to his defeat animation from the Batman Arkham franchise.

Transformers[]

  • Bumblebee being silent in the cutscenes is a reference that’s been used as an obstacle for him in the live-action Transformers movies, despite having talked in Transformers (2007) & Transformers: The Last Knight, Transformers: Fall of Cybertron & the first season of Transformers: Cyberverse when Windblade isn’t venturing inside his head.
  • How Starscream attacked the Smash Bros. before he confronts them is a reference to how he started the Battle of Mission City from Transformers (2007).
  • How Starscream collapses after his defeat & how Megatron later brutalizes him when he fights him is a reference to his severe beating by Megatron from the Transformers: Cyberverse episode Bad Moon Rising.
  • How Optimus brutalizes Bumblebee when he's introduced is a reference to their fight from Transformers: The Last Knight.
  • Optimus' chest opening to show the Matrix after his defeat is a reference to his death in The Transformers: The Movie & his near-death in the Transformers: Prime episode Rebellion, while his quick resurrection is a reference to how his Transformers: Animated counterpart was resurrected from the episode Transform & Roll Out Part 2.
  • Bumblebee helping in Zero’s resurrection is a reference to how they both once shared the same voice actor, Jonny Yong Bosch as he voiced the former in Transformers: War for Cybertron.
  • Optimus joining everyone in White’s command room is a reference to how he was the commander of The Ark in the Transformers franchise.
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