Saturday Night Slam Masters: Capcom VS WWE is a professional wrestling video game published by Capcom and developed by Mad Man NInja Studios for the PlayStation 4, PlayStation 5, Xbox One, Nintendo Switch, Samsung Zeo and Microsoft Windows. The game features current and former WWE wrestlers competing against famous wrestlers of the Capcom universe in fast-paced wrestling matches.
It was released on May 21, 2021 in North America and June 1, 2021 in Europe, Asia and South America.
Gameplay[]
Saturday Night Slam Masters: Capcom VS WWE combines the best elements of arcade-style fighting games with the high-energy drama of professional wrestling. The gameplay emphasizes fast-paced action, exaggerated moves, and a mix of technical wrestling mechanics and flashy, combo-based fighting systems. A diverse roster of characters, each with unique movesets and playstyles, allows players to engage in high-octane matches that blur the boundaries between traditional wrestling and fighting games. The game’s controls are intuitive yet deep, allowing players to quickly pick up the basics while offering advanced techniques for mastery. Players can combine standard attacks, grapples, and special moves from each character to create devastating combos. The controls include directional inputs for movement and specific button combinations to execute grapples, throws, strikes, and finishers. The fluid mechanics ensure that both casual players and hardcore fighting game enthusiasts can enjoy the experience.
Players can engage in dynamic wrestling-based combat. Perform rapid chains of attacks on grounded opponents to maximize damage with ground combos. Use aerial moves and the ropes to execute high-flying maneuvers, like John Cena's Attitude Adjustment performed mid-air or R. Mika’s Diving Peach. Counter your opponent's grapples or strikes with precise timing to gain the upper hand with reversals.
Each character has a signature move and an extravagant finisher, such as Zangief's Spinning Piledriver or The Undertaker's Tombstone, both visually striking and capable of changing the outcome of a match. The exaggerated wrestling mechanics honor the legendary personas of both WWE superstars and Capcom's iconic characters, seamlessly combining humor, action, and theatrics.
The game introduces a robust combo system that allows players to seamlessly chain together light, medium, and heavy attacks into powerful and visually striking sequences. The design of this system rewards precision and creativity, allowing players to extend combos by incorporating environmental props, tagging in a partner during tag team matches, or launching opponents into the air for aerial follow-ups. Additionally, the game features advanced mechanics that add depth and strategic opportunities to combat. Grapple breaks allow players to escape an opponent’s hold by quickly inputting the correct button sequence during the grapple animation, adding a layer of tension and skill to close-quarters encounters. The momentum meter plays a pivotal role, building over the course of a match and enabling players to execute devastating signature or finishing moves once filled. Maintaining high momentum not only powers these attacks but also boosts crowd excitement, which can influence the outcome in certain game modes by energizing the player or demoralizing the opponent. In tag team mode, specific character pairings have access to unique team finishers, combining their signature moves into dramatic, high-impact attacks that can turn the tide of a match while delivering a spectacular show for players and spectators alike. This intricate blend of combo options and advanced mechanics ensures a dynamic and engaging experience for all players.
Accessibility[]
To ensure that Saturday Night Slam Masters: Capcom VS WWE appeals to players of all skill levels, the game incorporates a range of accessibility features designed to enhance inclusivity and enjoyment. Simplified inputs are available as an optional control scheme, allowing players to execute special moves with fewer and less complex button combinations. This feature is particularly helpful for beginners who want to dive into the action without mastering intricate commands, providing an approachable entry point into the game’s mechanics. For those looking to deepen their understanding of the characters and strategies, the training mode includes comprehensive tutorials and guides. These step-by-step lessons cover every character, detailing their strengths, weaknesses, and optimal strategies, empowering players to refine their skills and discover their preferred playstyle. Furthermore, the game features adaptive AI in single-player modes, which dynamically adjusts its difficulty based on the player’s performance. This ensures a balanced challenge, providing a rewarding experience for newcomers and veterans alike while maintaining the excitement and intensity that define the game.
Game Modes[]
The game offers a variety of modes to cater to different playstyles and preferences:
- Exhibition Mode: Quick, standalone matches where players can customize the rules, such as match length, win conditions, and arena hazards.
- Tag Team Mode: Two-on-two matches where players can switch between characters mid-fight, perform team-specific combos, and use tag-in strategies to outlast opponents.
- Story Mode: A narrative-driven campaign where players choose a character from either roster and uncover the reason behind the Capcom Wrestling Association and WWE clash. Branching storylines and unique cutscenes provide replay value.
- Online Multiplayer: Compete against other players worldwide in ranked and casual matches. The online system uses rollback netcode for smooth, lag-free gameplay.
- Tournament Mode: Host local or online tournaments with up to 16 players to determine the ultimate champion.
- Training Mode: A practice mode with in-depth tutorials, allowing players to learn advanced techniques, perfect combos, and experiment with various characters.
Playable Characters[]
Capcom Characters[]
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* Guest character (ARIKA)
** First appearance in a fighting game as a playable character.
WWE Characters[]
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