Nicktoons: RPG is an upcoming RPG game based on Nicktoons. It takes place after Nicktoons: The Dice of Destiny.
Plot Summary[]
An unnatural force summons SpongeBob SquarePants, Timmy Turner, Jimmy Neutron, Danny Phantom, Tak and Jenny Wakeman for help because a great evil (Pariah Dark) discovered an ancient artifact that would help him rule all. He had also recruited a group of villains that he promised would get their revenge. When our heroes try to stop them, the artifact starts to break and separates the Nicktoons into new dimensions. Now they must find their way back to each other and must recruit new allies to help save their dimensions.
Plot Synopsis[]
The Story begins in Amity Park, where Danny Phantom, the hero of Amity Park, was just about to head off to Casper High for graduation. Just then, he disappears and finds himself in a strange realm along with Timmy Turner, SpongeBob SquarePants, Jimmy Neutron, and Jenny Walkman. And just like during the events of the Dice of Destiny, they introduce themselves to each other. Also with them is a young shaman named Tak, who is also wondering what happened (since the events of the Great Juju Challenge). An unseen voice tells them that it summoned them all here because Pariah Dark, the Ghost King and his Council (Professor Calamitous (in his newly upgraded Calamibot), Mr. Denzel Q. Crocker, Plankton and Karen, Tlaloc and Vexus) have discovered an artifact called the Heart of Darkness, which is rumored to have dark powers... most immense dark powers. The mysterious source sends them to an ancient temple where the Council of the Ghost King has found the Heart. After a fierce fight, Paraiah Dark appears and insists to help his council. However, the Heart is accidentally broken and he can not control it. It opens up three portals that suck two of the party members into them. In the DLC, it also opens up four more portals.
Haunted Mansion[]
Danny and Jenny wake up inside a haunted mansion and discover a magic card that gives them special abilities. After that, they decide to find a way out of the mansion and find their friends. During the chapter they meet a new companion who joins them.
If they go through a magic hallway, they meet up with a friendly gremlin whom they name Creeperton Von Scabpeeler II, or Creepy for short. As they fight through ghosts, zombies, skeletons and other monsters, they come across a Frankenstein-like monster named Franky who they defeat to pass by.
If they skip Creepy they find themselves in an Egyptian tomb where they free a beautiful mummy girl named Neyla who is grateful to them from freeing her from her eternal prison. Together they fight off mummies, giant scarabs and jackal statues until they face Neferkitti, the guardian of the Tomb.
If they skip both Neyla and Creepy, they end up in a treetop village that is home to a race of monkey like creatures called the Monchikos. The Chief is glad they are here because they need their help in defeating a giant eagle named Talon who has been terrorizing them. On the way to Talon’s nest, they meet up with Danny’s old friend Wulf the Werewolf Ghost who joins them. Fighting their way through tree nymphs, giant bees, stump monsters and medium sized eagles, they reach the nest and Talon is defeated. The Monchikos praise them for their efforts, and the Chief tells them to watch out for the Phantom King, who is the master of the mansion.
Finally, if they skip Creepy, Neyla and Wulf, they find themselves in what appears to be a haunted Japanese shrine inhabited by various Yokai. They then meet up with Jenny’s friend from Japan, Samurai Vac the Samurai Vacuum Robot. After fighting their way through Yokai, they end up at the end of the shrine, where they face off against the leader of the Yokai and master of the shrine, Inkshogun. After defeating him, Inkshogun dissolves into nothing and they continue on.
After returning to the mansion, Danny and Jenny (along with Creepy, Neyla, Wulf or Samurai Vac) meets up with the master of the mansion, The Phantom King. After a long and fierce battle, they defeat the Phantom King who drops another magic card. After leaving the mansion, they see a castle in the distance and decide to go there and meet the people.
Planet Z[]
Jimmy and Timmy find themselves on a far away planet and have to find a way back to earth. While exploring they come across a little alien boy being attacked by strange monsters. They come to his aid and fight off the attackers. The boy thanks them and introduces himself as Gremmy the Grenlik and welcomes them to Planet Z. Jimmy and Timmy tell him of their situation and Gremmy decides to take them to his tribe to see the Elder. When they arrive, the Elder knows their names because he is all knowing, and decides to show them something that might help them get back to their planet. He shows them a spaceship which Jimmy identifies as a Yokian cruiser. The Elder explains that four parts of the ship were stolen and Jimmy and Timmy must get one of them back. One of the parts was stolen by Galagor the Conqueror, Ruler of Planet Galvox and the other three were stolen by Jimmy’s old enemies, King Goobot and Meldar Prime and Timmy’s old enemy, Princess Mandie. The Elder helps by opening four portals that lead to where the parts are, but Jimmy and Timmy can only go through one.
If they go through the first portal they find themselves on Planet Yolkus where they are immediately captured by King Goobot’s troops and thrown in the dungeon. It seems that they would never escape until a secret passage opens in the wall and a commando like Yokian comes out and offers to help them escape. Jimmy doesn’t trust him at first because of his past history with the Yokians. The Yokian introduces himself as Egbert, Leader of the Yokian Rebellion and explains that not all the Yokians are evil, some actually are against King Goobot and Poultra and actually want peace between Yolkus and other planets. They follow him to the rebel headquarters and he introduces them to the other members of the Resistance: Scram-Bul, a Yolkian Annihilator who acts like as a general, Scrambella, who does weapons and explosives, Hardboil, a Claw Warrior who is the muscle, Ovo EZ, an Enforcer, Yojo, a Yolkian Miner, Wheldun, a Yolkian Miner, who is their fearless drone and Omeletta the genius and strategist who is also Egbert’s second-in-command and girlfriend. They offer to help steal the part back from Goobot. After resting, Timmy, Jimmy, Egbert and the other rebels sneak into the palace through a secret passage through the sewers which leads to the arena. When they enter, they find some hoverboards and use them in a mini-game as they approach the arena. There they encounter Ooblar and after defeating hordes of Yolkians, Ooblar decides to battle them in a giant Chicken Walker robot. After defeating him, Ooblar attempts to flee but is knocked out by another rebel, Egnok the Elite Guard. He warns them that Goobot has updated security and plans to bring Poultra back one last time. Luckily, he doesn’t know about the secret passage and they use it and it leads to a long, winding tower. After defeating a Yolkian Miner, they meet up with Jimmy’s former enemy turned friend, Zix the Space Bandit, who tells them that he, Tee and Travoltron were captured by Goobot after failing to steal from him. After they rescue the other two bandits, they finally confront Goobot in his throne room. King Goobot refuses to hand over the ship part and there is a fight. Eventually, King Goobot is beaten and is forced to give them the part. Egbert and the rebels decide to continue journeying with Jimmy and Timmy after hearing about the Council of the Ghost King’s plans.
If they go through the second portal they end up on Planet Galvox and they meet up with a Russian astronaut squirrel named Boris. He explains that he was shot into space by the Russians and crash landed on the planet. He offers to help them find the part in exchange for them taking him with them back to Earth. So Jimmy, Timmy and Boris find Galagor’s Fortress and disguise themselves as three of his troopers in order to infiltrate it and find the part. But, the disguises don’t fool them for long and they have no choice but to fight their way through. Eventually, they meet up with Galagor himself and defeat him. After telling Boris about the threat, he decides to continue traveling with them and save his beloved homeland.
If they go through the third portal, they find themselves on Meldar’s space station where they meet up with Jimmy’s old girlfriend, April the Gorlock. She explains that her parents were captured by Meldar and Jimmy and Timmy offer to help rescue them in exchange for getting the part back from Meldar. After fighting their way through Meldar’s robots, they confront him and he has April’s parents dangling in a cage over a pit of fire. After a battle, Meldar is defeated and the Gorlock family are reunited. April’s parents suggest that she go with Jimmy and Timmy to stop the Council of the Ghost King since Jimmy helped save their home planet.
If they go to the fourth and final portal, they find themselves on Yugopotamia and meet up with Timmy’s old friend, Mark Chang, who enlists their help with rescuing his parents from his evil ex-fiancé, Princess Mandie who has kidnapped them and taken over the planet. After fighting through Mandie’s guards and the Gigglepies (who have allied with her), they face Mandie in the throne room. After defeating her, Mark’s parents are released from the dungeon, and after hearing about Jimmy and Timmy’s mission, they allow their son to join them and give them the ship part.
After retrieving the part Jimmy and Timmy (along with either Egbert, Boris, April, or Mark) give it to the Grenlik Technicians who repair the ship. Suddenly, one of them comes out yelling that there’s a monster inside. The party decides to check it out and Jimmy recognizes the monster as a Mega-Twonky. They manage to defeat it and they take off in the cruiser back to Earth. Before they leave, the Elder suggests that they go to the Kingdom of Enchantica and seek help from Princess Polly.
Tropical Island[]
SpongeBob and Tak find themselves on an island in the middle of the ocean and they have to find a way back to civilization. While traveling through the jungle they find a village where the locals tell them of Princess Polly of Enchantica. They tell them there are four ways to get off the island: One: enlist the help of a tribe of monkeys. Two: Sneak onto a nearby pirate ship. Three: Seek out Professor Pinkerton. And four: Enter the volcano and defeat the Goddess of Fire.
If SpongeBob and Tak do the first choice they head off deeper into the jungle and are captured by the Monkey Tribe. When they mention the Heart of Darkness, the leader of the tribe, Chief Ba’nana happens to know about it and releases them. He tells them of a magic crystal berry hidden in the darkest part of the jungle and offers to have the tribe’s witch doctor, Hoodoo escort them. After fighting their way through fierce wild animals and savages, they manage to find the Crystal Berry on an evil looking tree named Creepwood. SpongeBob rushes in to grab it, but Hoodoo tells him not too, but it is too late. Creepwood comes to life and demands they return his treasure. They fight the evil tree and win, causing Creepwood to turn back into Lifewood. After that, they return to the village with the berry. Hoodoo ties it to his staff and he, SpongeBob and Tak hop on and take off like a witch on a broom.
If they do the second choice, SpongeBob and Tak go to the pirate ship and meet the captain, Captain Fishlips. Despite asking nicely, Fishlips refuses to let them on. SpongeBob happens to notice some nearby barrels and suggests to hide in the barrels and sneak onto the ship. But Captain Fishlips isn’t fooled and places the barrels with SpongeBob and Tak in a cell. Tak decides to break out by using his feather as a lock picker. This catches the attention of a female cat pirate named Caterina who asks them to free her as well. Tak asks why should they trust her and Caterina says that despite being a pirate, she has a code of honor and always keeps her word. Also, she tells them that Captain Fishlips is tough and he has a partner who is just as strong, so they are going to need her help to beat them and get off the ship. Tak frees Caterina and they head over to the lifeboats. Fighting their way through the crew members, they meet up with Captain Fishlips and his humongous son, Junior. They manage to defeat them and escape in one of the lifeboats. Katerina decides to continue traveling with them because she likes getting into trouble.
If they do the third choice, SpongeBob and Tak meet up with the Professor, who offers to ride with him in his submarine, the Sea Rabbit to travel to Princess Polly’s castle. Unfortunately, the sub is attacked by an army of Shark Men who capture them. To make things worse, they are taken to their king, King Whitefin who plans to make them his slaves just like his last prisoner. The prisoner, as it turns out, is none other than Princess Mindy, Daughter of King Neptune and an old friend of SpongeBob’s. SpongeBob offers to help her escape and Mindy reveals that her father allowed her to borrow his trident, which she uses against the shark army. After defeating King Whitefin, Mindy reveals that she came here on her carriage and after hearing about Plankton and his friends up to their old tricks she offers to join them and they journey to Princess Polly’s kingdom.
If they do the fourth and final choice, SpongeBob and Tak decide to enter the Volcano of Doom and face the Goddess of Fire. Once they do, they meet up with two friends of Tak, Flora and Fauna, the Twin Daughters of the Moon Juju, who were both imprisoned by the Goddess. They decide to team up and after fighting through fire imps, lava monsters and other minions, they finally face the Fire Goddess. After defeating her, she allows them to ride her pet phoenix Blaze to Princess Polly’s kingdom and Flora and Fauna decide to join the quest in order to protect their mother and the other Jujus.
Mystic Mountains[]
Leonardo and Aang find themselves on the top of a strange mountain. At first they wonder if they’ll ever find a way back to the others. Suddenly, they see a village at the bottom of the mountain and decide to go up there and ask for help. When they finally reach their destination they are greeted by the citizens and Leonardo is mistaken for a Kappa. The leader of the village, Elder Laozhi welcomes them to the Mystic Mountains and asks them why they have come here. Leonardo and Aang explain and Laozhi tells them that there are four ways they can get back to their world. First is to go to the Palace of the evil General Tao and steal his magic shield. Second is to go to the Abandoned Temple to find a magical amulet. Third is to head into the Yokai Forest to find the legendary Golden Gourd. And finally enter the Fighting Competition where the grand prize is a magical orb that can grant one wish.
If Leonardo and Aang decide to go to General Tao’s palace, they are stopped by a young karate master named Kai who wants to join them. Leonardo and Aang ask him why and he explains that Tao kidnapped his twin sister Jin and plans to force her to marry him. Leonardo and Aang agree to help and they along with Kai head towards General Tao’s palace. The entrance is heavily guarded and Kai helps by karate chopping a wall so they can sneak in. After fighting their way through the guards, they reach the wedding, just before Tao and Jin are married. Jin is happy to see her brother, and Tao is angry that his wedding is interrupted. He engages them in a battle and despite using his magic shield, he is defeated. Jin is thankful to them for rescuing her and when Leonardo and Aang explain about the Heart of Darkness, Kai decides to join their quest so Jin will be safe.
If they decide to do the second choice, they decide to go to the Abandoned Temple. Before leaving, Laozhi warns them that the temple is inhabited by demons, monsters and worst of all, Jiangshi, the hopping vampires. Upon entering the temple, the two are ambushed by a horde of Jiangshi. Just then, a young Jiangshi girl appears and actually fights off the attackers, Leonardo and Aang are surprised by this and the girl says she is not like them. They decide to help her and together they defeat the hopping vampires. She introduces herself as Mei Lin and asks them why they are at the temple despite its dangers. They tell her about their quest and Mei Lin decides to join them and find the amulet. After fighting their way through Jiangshi and other enemies, they find the amulet hanging over a huge statue shaped like an Oni. After removing the amulet, the statue comes to life and attacks them. After defeating it, the statue crumbles down and the three rush out of the temple with the amulet.
If they decide to do the third choice, Leonardo and Aang head down into the Yokai Forest. There they meet up with Leonardo’s old friend, Miyamoto Usagi who tells them that a portal opened up in his world and sent him here. He then tells them that he was chasing a skilled weasel thief, Itashi Senshi who was also sent here. Leonardo and Aang realize that he will try to steal the Golden Gourd and they must get it before he does. Usagi agrees to help them and after fighting dangerous Yokai they reach the location of the Gourd. Unfortunately, Senshi swipes it and they battle him for it. They manage to defeat Senshi and take the Golden Gourd from him. Then they tie him up and promise to come back for him after their mission.
If they do the fourth choice, they decide to enter the Fighting Competition and win the Magical Orb. When they arrive, they are greeted by Aang’s former enemy turned friend, Ty Lee. who is happy to see him. She tells them that she was sent here by a strange portal and when she heard about the competition she decided to enter it and win the orb. After Leonardo and Aang tell her about why they want it, she suggests that they team up to win. Together they manage to defeat a lot of opponents and reach the final round. Unfortunately, their final opponent is none other than Aang’s old enemy, Combustion Man. However, they manage to defeat him and win both the competition and the orb. Then they head back to the village.
Upon returning to the village, Leonardo and Aang (along with Kai, Mei Lin, Usagi or Ty Lee) are shocked to see that everything is in chaos and everyone are fleeing for their lives. After searching for a bit, they find the culprit: Kavaxas, the demodragon and his Elemental Mystics. They plan to take over the village, and Kavaxas won’t let them stop him. They manage to beat him and the Mystics. And upon their defeat, the entire village rejoices. Laozhi and the villagers thank them and tell them to seek out Princess Polly for help and they use the magical item they got to teleport to her kingdom.
Christmasville[]
Lincoln and Rudy find themselves in a magical snowy place that seems to look like something out of an old Christmas special. After searching they find a sign that says “Welcome to Christmasville, The North Pole. Home of Santa Claus”. They realize that Santa can help them get back to their own dimension and head straight into town to find him. But soon they are attacked by a pack of vicious white wolves. At first it seems that they are outnumbered until a beautiful teenage girl with white hair, wearing a red and white winter coat and wielding a sword of holly comes to aid them. Working together, they manage to defeat the wolves and Lincoln and Rudy introduce themselves. The girl introduces herself as Michelle Claus, daughter of Santa Claus himself. Lincoln and Rudy are surprised by this, since they didn’t know that Santa even had a child. Michelle tells them that her parents kept it a secret from the world. They tell her about how they got here and she agrees to take them home with her to see her father. She’s actually glad that they’re here since her father is in big trouble.
Upon arriving in Christmasville Square, she introduces Lincoln and Rudy to Santa, Mrs. Claus and the Elves. The Head Elf asks why she brought two children here and she tells them that they can help her father save Christmas. Lincoln and Rudy ask why they need their help and Santa says that Krampus, Santa’s evil counterpart, has stolen four of his most important items and given them to some of the North Pole’s most nefarious villains in an attempt to ruin Christmas. He gave parts of Santa's sleigh to the mischievous ice princess, Jackie Frost, Santa’s hat to a Giant Walrus, Santa’s sack of toys to The Penguin King and even Rudolph the Red-Nosed Reindeer to the Abominable Snowman. Lincoln and Rudy agree to help, not only to find a way back to their friends, but to help save Christmas for all the children around the world.
If Lincoln and Rudy decide to go after the sleigh parts, Michelle decides to accompany them to help them stay out of trouble. Together, they head towards the ice palace of Jackie Frost. After fighting through Ice Guards, Killer Snowmen and other enemies, they confront Jackie Frost in her throne room. Michelle orders her to return the sleigh parts, but Jackie refuses and there is a battle. After Jackie is beaten she starts throwing a temper tantrum and her father, who is none other than Jack Frost himself comes in. Michelle tells him what happened and Jack, being a close friend of Santa’s orders his daughter to return the sleigh parts. Jackie miserably obeys and Jack apologizes to the trio for his daughter’s behavior and allows them to leave. Lincoln and Rudy are surprised by this and Jack tells them that even though he is a mischief maker himself, even he has limits.
If they decide to find Santa’s Hat, Lincoln and Rudy start towards the Forbidden Fishing Zone where the Giant Walrus lives. Along the way, they meet up with an adventurous young penguin named Millard, who asks them where they are going. Lincoln and Rudy are surprised since penguins are supposed to be at the South Pole, but Millard says that he and his family and a few other penguins decided to move up north because they are big fans of Santa. When Lincoln and Rudy tell him about what they’re doing, Millard decides to help them retrieve Santa’s hat. After fighting their way through regular sized walruses, polar bears, and other vicious Arctic animals, they finally reach the lair of the Giant Walrus and see him asleep wearing Santa’s hat. Lincoln attempts to sneak up and grab the hat but ends up waking the Giant Walrus and the boss fight starts. They manage to defeat him and head back to Christmasville with the hat.
If they decide to get back Santa’s sack of toys, Lincoln and Ruby decide to head towards the Penguin Kingdom at the southern edge of the North Pole to find Santa’s sack. They find the Penguin King’s castle and fight the Penguin Guards to get in. While wandering through the castle, they hear a voice crying for help. They follow it and find out that it belongs to none other than Lincoln’s friend, Ronnie Anne Santiago, who is locked in a huge birdcage made of ice. Lincoln is surprised to see her here and Ronnie Anne tells him that a portal sent her here and the Penguin King had her locked up so she could entertain him with her singing. Rudy frees her by drawing a blowtorch and Ronnie Anne decides to help them retrieve Santa’s sack. After fighting more guards they encounter the Penguin King in his throne room and demand that he return the sack of toys. The King is furious that Ronnie Anne had escaped and there is a fight. The Penguin King is beaten and the other penguins come in and cheer for the three heroes. It turns out that they didn’t like the King and allow Lincoln, Rudy and Ronnie Anne to take the sack with them.
If they decide to rescue Rudolph, Lincoln and Rudy decide to head to the Gingerbread Village, where the locals can help them find the Abominable Snowman’s cave. When they arrive they meet up with none other than Rudy’s best friend, Snap who is glad to see him. Rudy asks what he’s doing here and Snap tells him and Lincoln that he was sent here by a strange portal and he was almost captured by the Abominable Snowman. Luckily the Gingerbread Men were able to rescue him and take him to their village. When they tell him about what happened to Rudolph, Snap decides to help rescue him. Taking directions from the locals, they head up to mountains towards the Abominable Snowman’s cave, fighting through yetis, wolves and other enemies, they reach the entrance where Rudolph is seen chained up. Rudolph tells them to leave before the Snowman gets back, but they refuse to leave without him. Suddenly, a huge shadow falls upon them. Snap turns around and he tells his friends that the monster is right behind them and sure enough the angry Abominable Snowman roars viciously at them and there is a fight. After that, the Abominable Snowman is defeated and released from his spell, where it is revealed that he is actually friendly and a vegetarian. Lincoln, Rudy and Snap free the reindeer and they all head back down the mountain towards Christmasville.
After completing their mission, Lincoln and Rudy (along with either Michelle, Millard, Ronnie Anne, or Snap) return to Christmasville where Santa, Mrs. Claus and the rest of the citizens cheer for their heroism. But the celebration is cut short as Krampus appears out of nowhere a la the Wicked Witch of the West and is furious that his plans have been foiled by a pair of little boys. Lincoln and Rudy tell everyone to hide and they and their ally will deal with Krampus. After Krampus is defeated, he is imprisoned in a copper pot by Santa’s elves and Santa agrees to drop Lincoln, Rudy and their companion off in Princess Polly’s kingdom before delivering the presents. They all take off in Santa’s sleigh with Rudolph leading them and Santa says, “Merry Christmas to all and to all a good night!”
Toasty Sands[]
El Tigre and Invader ZIM find themselves in the middle of a huge desert. Zim angrily rants that the Council will pay, but El Tigre assures him that they will, but first they must find out where they are and find a way back to their friends. After traveling through the desert they realize that it is much colder than other deserts and there’s snow and ice everywhere. Eventually they come upon a sign that says “Two miles to Toasty Sands” and realize that something is wrong with the weather. Much later they come upon a signpost that points in four directions: The Bony Spitoon, The Living Heart of the Desert, Toasty Sands and The Inverted Pyramid. They decide to make a choice of which direction to take.
If they go to the first direction, El Tigre and Zim walk towards a bar called “The Bony Spitoon”. As they enter, they see that the patrons are all skeletons in western clothing. As they sit down, they watch a mariachi band play and its leader, a skeleton named Carlos play the trumpet. El Tigre says he’s pretty good, and Zim agrees. After the show, they ask the bartender why the desert is so cold and icy. He mentions that a gang of bandits stole a special ring from the Inverted Pyramid and business hasn’t been able to keep up because of it. El Tigre and Zim decide to track down the bandits and get the ring back. Before they leave, Carlos, who had heard their conversation, asks if he can join them. Zim asks why should they bring an amateur musician along. Carlos replies with that he knows where the bandits’ hideout is and that his trumpet is more than just an ordinary instrument. He demonstrates by blowing it and sending a lot of bar patrons flying. Amazed by this, El Tigre and Zim decide to bring him after all, and together they head towards the Bandit Hideout which is an abandoned mine. As they sneak in, they fight off bandits, giant bats, and other enemies, they come face to face with the Bandit Leader, a huge and menacing Mexican bandit skeleton. After defeating him, they take the ring and head back to Toasty Sands.
If they go to the second destination, they find themselves in what appears to be a tropical oasis and try find someone to ask for directions. They then hear singing and they see a beautiful tropical dancer girl doing the hula. She sees them and is freaked out by them thinking that they’re peepers, but they assure her that they mean no harm. They introduce themselves and she tells them that her name is Sal Sherbet. She tells them that she is on vacation from her island home but wasn’t aware of the current disasters. She decides to join them in order to find out what is going on around here, and they start towards The Living Heart of the Desert. Zim isn’t so sure about bringing her along but she proves them wrong by helping them fight off enemies. As they finally reach the Heart, they are attacked by an Icy Venus Flytrap which roars hungrily at them. They manage to defeat it and the ice starts to melt. They then decide to return to the town and see if any changes happened.
If they take the third direction, they find themselves at the entrance to the town Toasty Sands where El Tigre sees a familiar face, his old friend/wannabe sidekick Davi Roccoco, aka. Albino Burrito. He is happy to see him and tells him and Zim about how he was sent here by a portal. He saw what was happening and figured that the disaster was his chance to prove that he can be his sidekick. At first, Zim is skeptical because of his age, but El Tigre assures him that there is more to Albino Burrito than meets the eye. They allow him to join them and using his baseball bat and Piñata of Destruction, he helps them fight off enemies, including a bunch of bears. They wonder why there are bears in the desert when they are usually in forests and tundras and El Tigre has a bad feeling. Soon, they hear a growl and they are ambushed by none other than El Tigre’s old enemy, El Oso. Albino Burrito having beaten him before helps defeat him again in a battle. El Tigre decides to keep him around after all, much to Zim’s chagrin.
If they take the fourth direction, they find themselves at the Inverted Pyramid. They enter it and it is so dark and cold that they feel like this was a bad idea. Suddenly they hear a voice and they light up a torch and see none other than Zim’s arch rival, Dib Membrane! Zim and Dib glare at each other menacingly, but El Tigre breaks them up, saying that they should work together to find a way to save the desert. Zim and Dib willingly agree and head deeper into the pyramid. After fighting off enemies, they come across what appear to be two giant women made of sand and ice. They introduce themselves as the Sand and Ice Spirit Sisters and accuse them of trespassing in their pyramid. After a great fight, the Spirit Sisters allow them to exit the pyramid and they head back to town.
As they head back to Toasty Sands, El Tigre and Zim (along with Carlos, Sal, Albino Burrito or Dib) see that it’s getting dark and it reaches nightfall. Suddenly the Inverted Pyramid floats into the sky, revealing a huge hole in the sand, which apparently is where the source of the cold is coming from. Even worse is that the special Bonding Ring is stolen again. Without further hesitation, the duo, along with their ally, head out before dropping down into the hole. They fall down and land in what seems to be an icy underground temple that even no one knew was here. El Tigre, Zim, and their ally traverse through, avoiding falling ice and falling to their death, before they arrive in the Deepest level of the temple, with the stand, that normally held the Bonding Ring, directly in front of them, surrounded by torches. They discover a colossal olmec head in the distance as they have GIR to carry them into the arena below. When the trio gets close enough, two large hands fly in like rockets, and the head comes out of the ceiling to reach their level. Chukolmec the Olmec Colossal Head Guardian, is distraught over the disappearance of the kingdom's Bonding Ring, and starts attacking the trio after erroneously assuming the latter to have stolen it, not realizing someone else did beforehand. After defeating him, Chukolmec explodes and all the ice melts and the weather becomes much hotter. The citizens of Toasty Sands are grateful for what they did and decide to help them get back home by opening an ancient portal, which leads to a kingdom. Before they left, the two wonder why it leads there. The founder of the Toasty Sand town tells them that the only way to get home is to see Princess Polly, as she might know how. So, without further delay, El Tigre, Zim, and their ally jump in.
Ecto City[]
Patrick Star and Sam Manson find themselves in a strange city. As they walk towards it, they see a sign that reads “Welcome to Ecto City”. They enter and see that the citizens are both humans AND ghosts, living together in harmony. Sam notices a statue of her boyfriend, Danny Phantom in the city square. They are greeted by Mayor Marlene who tells them that they are big fans of Danny and they founded this city to bring both humans and ghosts together in peace and tranquility. They explain everything to her and Marlene agrees to help them. She tells them that first they need to help her prepare for the city’s 55th anniversary. There are four jobs they can do, but can only do one of them. They can either go down to the Underground Power Plant and help restore the city’s power, help local celebrity Solar Moon with her new movie, help with deliveries at the local Goofy Goober’s or find four musicians to perform in the festival.
If they do the first choice, Patrick and Sam head deep into the Underground Power Plant, where they meet a robot named Roger who is in charge of fixing the city’s power. Marlene told them that they were called and together they head deep into the plant, fighting off rogue robots, possessed machines and other enemies. They finally reach the end and unknowingly turn on an angry looking computer, and he is NOT happy to see them. After a great battle, the computer calms down and allows them to turn on the power. Roger decides to join their quest, since he has never come to the surface before.
If they do the second choice, they head towards the movie theater and meet famous cartoon star Solar Moon, Marlene told her that they would be coming and decides to have them star in her movie as her sidekicks. They enter the theater and to Patrick and Sam’s surprise, Solar Moon waves her wand and they are instantly transported into the movie! The plot of the movie is Solar Moon must defeat her archenemy, Queen Maryl and her minions and save the world. They journey to Queen Maryl’s castle and after fighting her guards, demons and other minions, they finally confront the evil queen. After a long and painful battle, Queen Maryl is finally defeated and the movie is a smash hit. Solar Moon decides to join Patrick and Sam on their quest to show everyone that she can be a hero in real life.
If they do the third choice, they head down to the local Goofy Goober’s where they are greeted by none other than Goofy Goober himself. Patrick is happy to meet his idol and Goofy tells them that Marlene said that they could help him deliver Triple Goober Berry Sunrises to convenient locations around the city. But he warns them to keep an eye out for employees of his business rival, Teddy Tazbear, the owner of Teddy Tazbear’s Pizza Palace. They manage to deliver a lot of sundaes, but the delivery van is wrecked by Teddy’s goons. Goofy is upset, but Patrick and Sam assure him that they will help him get back at Teddy. Goofy is thankful and together they head towards Teddy Tazbear’s Pizza Palace. At first, Patrick and Sam are worried that Goofy Goober will be seriously hurt, but he surprises them by revealing that he is a former boxer and is good with a cane. After fighting through Teddy’s employees and living animatronics, they confront the evil bear and defeat him. After that, they expose Teddy’s crimes and he is arrested and his restaurant is shut down. Patrick and Sam ask Goofy if he could join their quest to defeat Pariah Dark and he humbly accepts.
If they do the fourth choice, they set off to find four musicians for the festival. While searching, Patrick sees a perfect candidate, but unfortunately it turns out to be none other than Sam and Danny’s old enemy, Ember McClain! Upon seeing each other, Sam and Ember engage in combat stances, but Patrick breaks up the fight and Sam asks what she’s doing here in Ecto City. Ember explains that she is trying to make a fresh start and start her own band so she can get the attention she rightfully deserves. Patrick tells her that Mayor Marlene is looking for a band to perform at the festival, and as it turns out, Ember knows three guys in town who might be good choices and agrees to help find them. At first, Sam refuses to let her join them because of the terrible things she did in Amity Park, but Patrick tells her that since she’s a rock star, she knows more about rock and roll than anyone else. Ember agrees with him, but Sam warns her that if she tries anything funny, she’ll not be so merciful to her. Together, the unusual trio search the city and find two of Ember’s bandmates a drummer and bass player. They attempt to find the sax player only to find out that he was kidnapped by another one of Danny and Sam’s archenemies, Technus! Ember, being a ghost herself, decides to help them find Technus’ hideout, which she does. After fighting through Technus’ robot minions, they face him in a battle and defeat him. They free the sax player and Sam finally realizes that Ember has definitely changed and allows her to join their mission since she has faced Pariah Dark with Danny before.
After completing their job, Patrick and Sam (along with Roger, Solar Moon, Goofy or Ember) return to Mayor Marlene who congratulates them for a job well done. But before the festival can start, the whole city loses power! Mayor Marlene asks the heroes to investigate and they discover that a giant robot caterpillar called the Mechapillar has drained all power from Ecto City. They face the monster in a battle and upon its destruction the city’s power is turned back on. Mayor Marlene is able to start the festival and she invites Patrick, Sam and their ally as the guests of honor. Together they perform a song similar to the Jump Up, Super Star! song from Super Mario Odyssey and after the festival, Mayor Marlene allows them to travel to see her old friend Princess Polly in her own personal hover limousine.
Stone Cascades[]
Sheen Estevez and Lok find themselves in what appears to be a prehistoric jungle. The two idiotic men wander through the forest until they come upon four paths. The first leads deeper into the jungle. The second leads to a hidden cave behind the falls. The third leads to the Valley of the T-Rexes. And the fourth leads to the top of the waterfalls.
If they pick the first path, Sheen and Lok head further into the jungle, where they are immediately ambushed by a pack of Velociraptors. At first it seems that they are doomed, until they hear a Tarzan yell, and a slender, tall and beautiful cave girl wielding a club swings in on a vine and saves them. The two boys are instantly smitten with her, and the cave girl introduces herself as the protector of the jungle. The boys decide to call her Becky (since her real name is hard to pronounce) and she tells them that a band of poachers are in the jungle hunting the dinosaurs. Sheen and Lok decide to help her stop them and after fighting through Velociraptors, poachers and other dangerous dinosaurs, they come across an even bigger Velociraptor who is obliviously the leader. After defeating him, Sheen, Lok and Becky decide to head out of the jungle for safety.
If they pick the second path, they start towards a cave hidden behind the falls, and inside they find a huge nest with one giant egg in it. When the egg hatches, a baby Plesiosaur comes out which they name Plessie. They suggest that the mother abandoned him and decide to bring Plessie with them so nothing bad happens to him. Despite being a baby, Plessie is tougher than he looks as he helps them fight off enemies. Just as they reach the edge of the ocean, a huge Mosasaurus comes out of the water and attempts to eat them. With help from Plessie, they defeat the monster and decide to head back.
If they pick the third path, they find themselves in a valley full of tracks that belong to Tyrannosaurus Rexes. At first, they’re worried that they will be eaten but decide to press on. A moment later they hear the sound of a T-Rex whimpering and they see a blue skinned girl tending to it. Sheen recognizes her as Aseefa, his old girlfriend from Zeenu, and she is glad to see him. She tells them that a portal sent her here and she’s been watching over the T-Rexes so the poachers won’t harm them. After Sheen and Lok tell her what is going on, she decides to join them. After fighting dangerous dinosaurs, giant insects and other creatures, they are attacked by a vicious Carnotaur. With Aseefa’s help, they are able to defeat it.
If they pick the fourth path, they find themselves at the top of the falls, where they hear cries for help. They follow the music and see none other than Lok and Tak’s old friend, Dead Juju, who is being harrassed by Woodies and Neanderthals, who then steal his Tiki. They fight off the attackers. Dead Juju is happy to see Lok and tells him that he was sent here by a portal. He decides to join the two and they soon find themselves in the Woody Arena. After fighting through the Woodies, they face the Woody King, who is outraged by them defeating his minions. They manage to defeat him, and run out of the arena.
After that, Sheen and Lok (along with Becky, Plessie, Aseefa or Dead Juju) hear a screech. They head over and see a pterodactyl caught by the poachers. They rush up and demand to release it, but the leader of the poachers, Hunter Bartleby refuses. So Sheen, Lok and their ally face Bartleby in a battle and defeat him. After Bartleby and his men flee, they free the pterodactyl, and Sheen having been friends with pterodactyls before, asks if it can help them get out of the jungle. The Pterodactyl happily accepts and Sheen, Lok and their ally hop on and fly off to a nearby kingdom.
Halloween World[]
Tommy Pickles, Ickis, Krumm and Oblina find themselves in a strange and creepy looking place that seems to be based on Halloween. Tommy is a little scared, but Ickis, Krumm and Oblina assure him that they will protect him. As they head into town, they meet up with Jake Skullington, the Pumpkin Prince of Halloween World, along with his girlfriend, Susie the Rag Doll, his pet ghost cat Uno and the Mayor. Tommy is scared, but Jake and Susie assure him that they are friendly. Tommy and the monsters tell them how they got here, and Jake and Susie agree to help them if they agree to help save Halloween World from Jake’s archenemy, The Boogeyman. They tell them that he has unleashed an army of Skeletons, Ghosts and other monsters to help take over the land and enslave the residents. Ickis, Krumm and Oblina, despite being monsters themselves are outraged by this, and they and Tommy agree to help. Jake tells them that the Boogeyman sent four of his henchmen to four areas of the land to conquer it. They are the Undead Roller Derby League, the Halloween Festival, the Cemetery and the Freak Show attraction, which recently opened up.
If they do the first choice, Tommy, Ickis, Krumm and Oblina go to the stadium to sign up for the Undead Roller Derby League. Ickis, Krumm and Oblina are immediately signed up, but Tommy is rejected because he is a human. It seems that he can’t join them until a female vampire roller skater named Vampyra comes up to them and decides to help him by making him look like a vampire just like her. Tommy tells him why they are here and Vampyra agrees to help them defend the competition. After a few races, the stadium is immediately attacked by an army of ghosts led by one of the Boogeyman’s lackeys, a female witch trick or treater named Hazel. After fighting their way through the skeletons, they face Hazel in a battle and defeat him. Vampyra decides to join them to make the Boogeyman pay for ruining the derby.
If they do the second choice, they head to the Halloween Festival, where they befriend Mr. Swoon Walker, a Michael Jackson-like zombie who asks them to help him with his latest dance. They agree and they actually do a good job. Just then, an army of ghosts attacks, led by another of the Boogeyman’s minions, a witch trick or treater named Stock. Outraged that his dance was interrupted, Swoon aids Tommy and the Monsters with fighting the ghosts, until they confront Stock. After a fierce battle, Stock and her ghosts retreat and Swoon decides to join them to deliver a beat down to the Boogeyman.
If they do the third choice, they head towards the cemetery, where even Ickis, Krumm and Oblina are feeling scared. Suddenly, they meet up with another of the Boogeyman’s henchmen, a skeleton trick or treater named Beryl who summons an army of zombies to attack them. It seems that they are doomed until Tommy’s friend Kimi Watanabe-Finster comes out of nowhere and helps fight them off. Tommy is glad to see her, and Kimi tells him that a portal sent her here. Together they fight more zombies and other enemies until they finally catch up with Beryl. Together they defeat him and Kimi decides to join them to stop the Boogeyman.
If they do the fourth and final choice they head to the Freak Show, a boardwalk full of many grotesque creations, which also includes a book store, where inside, they hear someone crying. However, the crying turns into laughing. They find out that the voice belongs to a young monster whom Ickis, Krumm and Oblina recognize as Chomble, the nephew of their teacher, The Gromble. It turns out that he is reading a really good book called “How to Scare Your Human." Chomble is happy to see them and tells them that he's grown a lot since the last he saw then and that he isn't as timid as he was before. After going through many of the freakiest attractios, fighting off grotesque freaks, six-legged spider monkeys, a mini-boss named Eye-Clops, and other freaky enemies, they reach a compound. Going inside, they notice the compound is a giant playpen with humongous toys. Hearing a train go by, they also hear a bellowing "Mama!" before they face a giant grotesque baby made by sewn together body parts. Defeating him, he is killed by being electrocuted and falling apart, allowing the exit out of the compound to open. After being filled in on why Tommy and the monster trio are here, Chomble decides to join them in order to save his uncle and the other monsters.
After that, Tommy, Ickis, Krumm and Oblina (along with Vampyra, Swoon, Kimi or Chomble) return to Jake and the others. Jake congratulates them for their work and takes them to the Boogeyman’s lair so they can defeat him once and for all. As they enter, they face the Boogeyman himself and engage him in a fierce battle. They end up victorious and they head back to Jake and Susie who praise them for their heroism. Susie suggests that they go see her friend Princess Polly for help and Jake allows them to ride with some witches to get there.
Sparklaine Resort[]
Otto and Reggie Rocket wash up on the shores of a beach alongside Bessie Higgenbottom. Within seconds, the trio wake up and is bewildered by the sight... except for four corked up fountains and a giant octopus drinking what seems to be bubbly mineral water in a giant glass. Suddenly, the trio are greeted by a group of anthropomorphic sea slugs who tell them about the giant octopus and ask if they can help get rid of him and save Sparklaine Resort from ruin. Armed with a Tarot Card and some new gadgets to help them, the trio accept the offer. It is then that the Sparklainians show them a map that leads to the very locations of the switches that can uncork the fountains. And, as it turns out, the Sparklainians are not the only residents of the Sparklaine Resort. Over where the west side is the Relaxation Resort, home to the sun-like creatures, the Sol Mates. Near the Lighthous is the gear store, Chum Divers, where the Nibblers, anthropomorphic sharks, who offer Snorkeling, Guided Fishing Tours, and sweeeet Pearl Diving Excursions. On the east side jungles is the primitive outpost, Wild Web, which is the home of the spider-like species, the Weblies, offering tours to only the most courageous travelers. And in the north, the Blizzard Lodge, home to the snow species, the Flurries. However, they could only choose one location as the other species will handle the rest.
If they go to the Relaxation Resort, they are greeted by the Sol-Mates, radical dudes with relaxed attitudes who built the luxurious beach Resort where anyone could just kick back and soak up some rays. As they greet them with their sunny personality and a necklace made of sea shells, which erases all worries and concern, the trio tell them about their situation. The Sol-Mates, even though they are not worried about it, tell them that they can find some hidden switch in the caves. But, it is very dark in there. So dark in fact that they may not see where they are going. The best way to traverse the caves is using a special mask called the Ancient Helios Mask. This mask can turn any night bright and guide the wearer through any darkness. Luckily, the Ancient Helios Mask is also the championship trophy for the Surfing Contest. So, they decide to enter the contest to win the Ancient Helios Mask. After signing up, even though Bessie's a little nervous about her first time surfing, they suddenly meet one of the surfing contestants. An Australian surfer named Wipeout. This guy was cursed by the Heart of Darkness he wasn't aware of. He had his legs changed to a shark tail and gained jellyfish hair. Wipeout thought his career as a surfer was over, but he soon learned that girls dig merman. So he kept surfing, even though he thought he couldn't. But he could still surf because it runs in his heart or something... After introductions, Wipeout claims that he will be winning the Helios Mask this year. However, determined, Otto and Reggie think otherwise. With help from the Rocket siblings, Bessie prepares for the surfing competition. Whoever gets all 10s by the judges for the best surfing wins. And of course, Bessie and the Rockets win. As a sign for their mad surfing skills, the Sol-Mates reward them with their handcrafted Helios Sol Mask. Even Wipeout himself is impressed by their skills. So impressed in fact, he decides to hang with them and uncork the fountain. And so, armed with the Helios Sol Mask, the heroes head to the cave and use the mask as a flashlight to search inside the cave. And sure enough, there it is. But then, just as they thought things were going smoothly, the switch was blocked by a gigantic spider web, and a large purple cave spider wearing a skull helmet named Arachne comes down in front of our heroes, licking his lips!!! He asks what they are doing in his cave, and they tell him about their mission and ask him if he can move his web so they can pull the switch. But of course, Arachne refuses and decides to eat them instead. So, they engage him in a boss fight and defeat him and flip the switch. However, Arachne starts to wake up, impressed by their triumph over him. At first, our heroes are weary because they think that he’s going to try and eat them again. But Arachne explains that it was a test. The Creator had him attack the four to test their bravery. After that, he allows them to pull the switch. The west fountain becomes uncorked and the cork flies into the giant octopus. They begin to leave the cave and wave goodbye to Arachne. And hearing the sound of the other fountains be uncorked, they, along with their new friend, Wipeout, race back to the beach.
If they decide to go to the Lighthouse, their quest for the switch is unsuccessful since the switch itself is on top of the lighthouse. They cannot even go inside to take the stairs since it is locked. From there, they stumble upon the Sparklaine Resort's gear store, which is run by the Nibblies. So, they decide to shop for some gear, and then they meet the Nibblies who are offering snorkeling, fishing tours, and pearl diving excursions. They sound very interesting, so Bessie and the Rockets decide to sign up for all of them. Little do they know that someone or something was stalking them. As they do the activities, starting with snorkeling, then fishing tours and finally, pearl diving excursions. The Nibbles are indeed impressed by the trio's swimming skills and their pearl diving skills that they reward them with a bucket of their secret recipe chum, which they explain can drive fish crazy... even the most dangerous sea creatures. Suddenly, the figure that was stalking them appears. A beautiful mermaid! She introduces herself as Leilana and has been watching them for a while and wondering what they were up to. Seeing as she seems friendly enough, according to Happy, Otto, Reggie, and Bessie tell her about the situation going on, especially getting to a switch that uncorks one of the four fountains. They also tell her about how they can’t into the lighthouse where the switch is because the entrance is locked. Luckily, Leilana tells them that she knows where a secret entrance into the lighthouse is that is only known by mermaids like her. Seeing as how this is the only way, the trio decide to follow her with the bucket of chum in hand. And so, with Leilana joining them, they find the secret entrance and finally get inside the lighthouse. Unbeknownst to them, a long tongue starts eating the chum out of the bucket. Finally, as they reach the switch, they hear a deep growling sound. Bessie guesses that it is her stomach since she did not eat a thing even before she wound up here. But, to Otto and Reggie, it is awful loud, even for her. Leilana then remembers something very important. The reason why they locked the entrance to the lighthouse was because a sea monster moved in. Terrified by this, the trio and the mermaid try to swim back to the surface. However, Bessie bumps into what appears to be an eye... A HUGE eye. And the eye belongs to none other than the sea monster!!! As it turns, while the trio thought the menacing octopus was large, the sea monster is gargantuan! It roars at them and they engage it in a boss fight and manage to defeat it despite its size. It then smashes the ceiling, which reveals a way up to the roof of the lighthouse. The trio and Leilana decide to take advantage of it and they head up that way to the roof and then pull the switch. With that, the East Fountain becomes uncorked and the cork flies into the giant octopus. They begin to climb their way down and, hearing the sound of the other fountains be uncorked, they, along with their new friend, Leilana, race back to the beach.
If they decide to go to Wild Web, they head deep in the jungles of the resort, fighting through pesky flies, before being greeted by the highly intelligent and creative anthropomorphic spider tribe, the Weblies. At first, Bessie and the Rockets are nervous because they’re afraid that they will be eaten. They assure the trio that they mean no harm and that they do not let the hairy scary appearance fool them. That, and they also catch and eat flies. As it is every spider's favorite food, this is how they prevent flies from bugging tourists. It is then that Otto and Reggie hear a familiar voice. The voice is somewhat sinister, but all too familiar. It is Eddie Valentine, aka. The Prince of the Netherworld. Otto and Reggie ask him how he got here and he tells them that he was also sucked into a portal and got supernatural powers after touching a magical tarot card. He got lost in the jungle, but luckily the Weblies found him and took him to their village so he could be safe. And he put his powers of the Undead that the Tarot Card gave him to good use in helping the Weblies catch flies, especially when he can turn his hockey stick into a scythe. Otto and Reggie introduce him to Bessie and tell him about why they’re here. Overhearing this, the Weblies say they they know where the switch is and they would be happy to tell them under one condition: that they help with catching more flies. The quartet agree and help catch a bunch of flies. And as a sign of respect for their fantastic fly-catching feats, the Weblies present them with their treasured Web Shooter, which was originally owned by the famed Webly Explorer, Brock Cousto. This fierce tool helped Cousto many a hairy obstacle, as they say, and discover the Sparklaine Resort and its Mineral Water. The four can use it if they come to a dead end. They can also make web-like trampolines to jump up to higher ledges. The group thank them and head off on their journey. On their way to their destination, they pass a sign that says, "Danger! Beware the Big One!" The group wonders exactly who the Big One is. But, just before pressing on, they are ambushed by Spectral Monsters. With Eddie's help, they manage to defeat them. And with them defeated, a path is suddenly opened. They go through the path. Until, finally they reach their destination. And their destination is a huge treetop village. They start to head into the village to ask for information about where the switch is. However, the village appears to be deserted. Happy starts to sense something from underwater, feeling as if this is a trick. He points, and sure enough, something swims around in the water. The whole group is nervous, and then a giant frog jumps out of the water, angered by them trespassing in its territory. They realize that this is the “Big One” that they were warned about and engaged in a fight with it. After a battle, the Big One is defeated. But, Bessie can not help but wonder why the Big One has been attacking anyone who goes near. Suddenly, she noticed a little splinter in his foot and takes it out of him. Relieved from the pain, the frog is happy and calms down. He apologizes for being so vicious to them and introduces himself as Buffo. Buffo explains to them he did not mean any harm. He just had trouble with getting such a dreadful splinter out of his own foot. The quartet forgive him and ask him where the switch is. Familiar with a switch, Buffo decides to show them where it is. With his strength, he lifts up a nearby hut, revealing the switch right inside it. Without further hesitation, Bessie and Happy pull the switch, which causes the south fountain to be uncorked. The cork flies into the giant octopus. Hearing the sound of the other fountains be uncorked, they, along with Eddie, ride on Buffo back to the beach.
If they decide to go to the Blizzard Lodge, Otto and Reggie are rather excited to go up to the north of the resort and do some snowboarding. Though Bessie is a little nervous. However, she remembers how she always wanted to try this to earn her snowboarding badge. Otto and Reggie assure her that they’ll help her. Upon arriving, they are greeted by the snow species, the Flurries, who own the Blizzard Lodge and make the best snow cones. They tell them why they are here and ask where the switch is. The Flurries tell them that the switch is in a Native village, which can be found at the resort's volcano. They also tell them that the Natives have been strangely stealing gold and valuables from them and the other four species of the Sparklaine Resort. They even stole something precious to "a visitor that fell from the sky." The trio wonder who exactly this visitor from the sky is and head to the Native village. But, before they could, the Flurries stop them in their tracks, saying it is a little too dangerous and that the visitor is in the cabin, warming up. They head into the cabin, and to Bessie’s surprise the visitor is none other than her best friend, Penny Lefkowitz! Bessie introduces Otto and Reggie to her and asks her how she ended up in the Sparklaine Resort. Penny explains that Bessie's mom and brother, Mrs. Higgenbottom and Ben, were worried because she and Happy didn’t come home. So, she went out to find them. While searching, a portal opened in the sky and a bunch of creepy monsters came out and started attacking everyone. She tried to hide but then she realized she had to do something. Using her own sache for a weapon a sudden sense of bravery, she manages to fight half of the monsters. But, she was no match for a titanic monster with a money bag for a head that came out of the vortex. Just as it seemed that she would be squished, one of the portals started to suck her and the Moneybag Monster up into the air. She may have been saved from the titan. But, the snow was too cold for her when she fell flat into it. That is the reason she is here. Luckily, the Flurries found her and took her back to the Bizzard Lodge to warm her up. Bessie is relieved to know she is safe. After introduction, the Flurries offer the trio and Penny a deal. If they could see how high the quartet can go in the annual Hectic Half Pipe challenge, they can not only give them directions to the Native village, but also something else in reward. The trio and Penny agree, and Otto and Reggie teach the two girl scouts how to snowboard. After some practice, Bessie and Penny begin to get the hang of it. And they are ready for the competition. The Hectic Half Pipe challenge is about to begin. And of course, our heroes win. And as a sign of respect for their "sick" snowboarding skills, as the Flurries call them, the Flurries themselves give the quartet a Stylin' Snowman Suit, which according to them is an honor on "a most high level." When exposing the suit near the chimney fire, the Flurries assure them that it will not melt at all - even through scorching conditions. And then they tell them the location of the switch. And that is the Native village. Its chief actually guards it. Our heroes, including Penny head to the village. Along the way, Penny finds what seems to be a pineapple... or a golden pineapple, sticking out of the snow. She decides to take it, wondering if it could be of good use one day or that she'll get a Discovering Treasure badge. Soon, they arrive at the village. However, the trio is unable to learn the language of the natives... except Penny, surprisingly. Bessie asks her to translate for the Natives. And so, she tries to talk with them, but in their language, they say that no one talks to their chief, Tapu Duba, aka. the Pineapple King, without bringing a gift - a worthy gift. Remembering that she found the golden pineapple earlier, Penny decides to use it as a gift. So, they go to see Tapu Duba and she presents him with the golden pineapple. The big chief himself, who speaks in third-person and with lack of pronouns, is pleased with the gift (though he says to next time bring two.) Tapu Duba explains to the quartet that lately, the volcano has been making some strange noises and he fears for the lives of his people, which is why he had them take as much gold as they can to please what caused the volcano. He also says that all this was foretold on the ancient cave walls, which apparently foretells of the Heart of Darkness and the Deceiver. The quartet decided to read the walls. And they say… An ancient demon from long ago would one day be free from a large heart, planning to usurp the God above. But, this God above would summon six warriors of his choosing to confront this darkness. However, there will be other heroes he will choose to help combat this dark monster. These are three of them..." The three realize that they are the ones in the prophecy. It also says, "These three warriors will scale across the lava to pacify the volcano, rendering it unable to erupt." When asked about a switch to one of the four fountain, Tapu Duba is family with it, for he guards it. However, the chief challenges the quartet to a battle to prove if they are of the prophecy. The trio and Penny agree and engage in battle with him. The battle, on the other hand, is pretty easy. Soon, they win the fight. Tapu Duba sees now that they are worthy enough (and also says he is not himself; possibly because he did not eat a big breakfast.) With the Snowman Suit, Bessie volunteers to scale the lava to find the cause of the volcano acting strange. Sure enough, she finds what seems to be a red gem, which happens to be infused with Spectral Energy. She senses that something is very strange about that gem. And when she picks it up, something weird happens. It starts floating in the air and it shows a huge glowing eye! Bessie hops out of the lava, freaked out by this. As are the other three. The Red Jewel rises in the air and declares in a dark demonic voice that it will eliminate them all. Seeing as they are in for another battle, the quartet fights the Red Jewel. And they defeat it. Within seconds, the Red Jewel piercing scream before exploding into pieces. Penny then notices the switch behind where the Red Jewel used to be and together they pull it, in which causes the north fountain to be uncorked. The cork flies into the giant octopus. Hearing the sound of the other fountains be uncorked, they, along with Penny, race back to the beach.
And so, Otto, Reggie and Bessie (along with Wipeout, Leilana, Eddie or Penny) return to the beach to face the giant octopus. The giant octopus is really steamed that they interrupted his "delightful mineral water." Well, they and their partner tell him that he was sucking up all the water from the resort. However, he does not listen to them and begins to attack. The foursome have no other choice but to fight him. Luckily, the Sparklainians kept some watercraft they can use to chase after him. After a long battle, the giant octopus gives up and pleads for mercy. He explains that some sort of demon promised him the "best water in the world" since his home was polluted. Bessie then asks him why he didn’t he ask for help with cleaning up his home. The octopus is happy to hear this and thanks them. Now with the situation put to a stop, Otto, Reggie, Bessie, Happy, and their ally wonder if there is a way to get out of the resort. One of the Sparklainians has an idea. He whistles and a huge whale comes up from the water. They say that the whale can provide a ride to the docks of the Kingdom of Enchantica, where they can meet Princess Polly. Bessie is happy because she’s never ridden a whale before. That and it is her only chance of getting her "Whale to Go!" badge. The whale opens his mouth and the quartet enters. The citizens of Sparklaine Resort wave goodbye and wish them all good luck on their journey as they head out to sea.
Lake Alamode[]
Susie Carmichael and Katara are seen lying unconscious outside what appears to be a town surrounded by a huge lake. Slowly gaining conscience, they wake up. They look around and realize that they are not in their own worlds. Wondering how they got in this world, the Creator speaks to them. He tells them everything. The Heart of Darkness, The Deciever and the Council of the Ghost King, and even about how Aang and Tommy got involved in all this. Alarmed by the mention of Aang and Tommy, Katara and Susie wonder if they are alright. The Creator assures them yes. He gives them a tarot card and some new gadgets to help them on their journey. For Katara, a crest that enhances and increases her waterbending. And for Susie, a microphone which if spoken into it, her singing vocals work as a weapon. And so, our heroines head into town. However, before they can, the Creator gives them some special pendants to allow them to breathe underwater. Upon arriving, they see that the residents are animals that you would often find at a lake, (Ducks, Fish, Frogs, etc.). And of course, this world involves a plaza area. A whole realm that is renowned for its fashion designers and clothes. Susie is amazed by all the fashion. However, they suddenly notice that most of the realm has been attacked, explaining parts of debris. They ask what happened here. The runner of the place tells them that some sort of gang of "unfashionable" people was here a little while ago and started attacking the realm. Katara and Susie are outraged by this and vow to get back at these “unfashionable” people. Susie and Katara ask where can they find them. He then tells them that after they attacked, they split up and took control of a part of the plaza to carry out their line of desired fashion. They ask which parts. Seeing as how they are willing to help, he tells them. One of them went to the south side of the realm, which is home to the extremely agile and elegant goldfish/koi fish species, the Glublubs. And another went to the west side, which is home to a group of aristocratic ducks. The third went to the North side, which is home to a humongous garden, run by an interesting race of flower beings called Sproutlets, who are always precisely prim, particularly proper and the most purely polite of all species. And finally, the fourth went to the eastern side, which is home to a tribe of singing frogs. However, Susie and Katara would need to choose one location. Susie and Katara press on in search for one of the unwanted guests.
If they decide to go to the South side, they are greeted by the Glublubs. Susie and Katara ask them if they have seen any sneaky characters come by here. The Glublubs, when asked that, remember there being someone in green who came by. Katara asks them where they went. The Glublubs say that he left for a sunken ship, in which happens to be the main home for the Glublubs. The two girls then start towards it. However, along the way, Susie gets distracted by what seems to be a bowling alley. A bowling alley in the water? Katara however is puzzled as she doesn’t know what a bowling alley is since they don’t exist in her world. Susie decides to teach her a thing or two about it. And so, she teaches Katara how to bowl. After a few rounds, Katara gets the hang of it. As they continue, they hear a voice. At first, they assume that they were hearing things. But then they hear the same voice again, telling them that they are in danger. They start to wonder where the voice is coming from. Suddenly, Katara sees a figure hiding in the shadows. And within seconds, the figure vanishes. Katara wonders who that was and she and Susie continue on their way. However, along the way, they notice the Glublubs' home looks a little different. Almost a little unfashionable. Susie senses that something is very wrong. She starts to wonder if this is the work of one of those unfashionable crooks. Katara agrees, and just as they are about to enter the ship, the same figure from the bowling alley begins to follow them. Susie and Katara spin around and the figure is revealed to be a young woman who appears to be part fish. This could explain the webbed and scaly hands as well as having long fingernails painted pink. She introduces herself as Fishelle and asks them why are going in there despite her warnings. Susie and Katara decide to tell her. They tell her everything, about how they got here and the Heart of Darkness and especially Pariah Dark and the Deciever. Upon hearing that name, Fishelle is shocked and stunned. She explains how the Deceiver was the cause behind her becoming human. She started out as a fish. Susie and Katara are shocked by this. Fishelle also says that when she became human, she hid herself from the rest. Every time she tries to show herself, she is considered a freak. Susie and Katara feel sorry for her, and decide to bring her along with them to help her get back at the Deceiver and hopefully find a way to help her become a fish again. Delighted, Fishelle joins the two. Together, they enter the sunken ship. Fighting through Spectral Monsters, the make their way up to the captain's quarters. And when they do they come face to face with one of the villains. One of these unfashionable trespassers, who had been looting all of the Glublubs' possessions in order to make his brand of fashion. He introduces himself as Lawrence, a member and relation client of Fashionist Corps. They ask him what Fashionist Corps is. Lawrence explains that The Fashion Corps is a crime organization bent for forcibly opening their line of fashion and especially songs for their own gain. Their own desires. Their own bizarre ideas. Susie, Katara and Fishelle are outraged by this and vow to bring him and the rest of The Fashion Corps down. Lawrence does not allow this and, seeing as beating up "goody-two shoes" is in the contract, engages them in battle. They manage to defeat him and Lawrence can’t believe that he was beaten by a trio of women. He then rants that the boss will be most displeased with both their meddling and their fashion. Susie tells him that his boss whoever he is will feel the ultimate beat down. Humiliated and correcting Susie that their boss of the organization is a woman, Lawrence runs off. Katara calls him off for being rude. Then Fishelle tells them that they have to find out where the Fashion Corps headquarters is so they can end this for good. But first, they need to give back all of the belongings and treasure to the Glublubs. And they do so. The Glublubs are happy that everything has been returned to them and they now see Fishelle as a hero instead of a freak. The girls then ask where the Fashion Corps headquarters is. However, there are not sure about any headquarters. But they do recall seeing a "giant, mechanical trout" fly over them a little while ago. Though, it did have a bad color scheme. They deduce that is where the Fashion Corps boss is hiding out and go searching for it. As they leave, the Glublubs wish them good luck. And they say thank you.
If they decide to check out the west side, Susie and Katara find themselves in a neighborhood of huge mansions where the residents seem to be ducks. Even more is that the ducks, named the Ponderers, are the very experts in style, unlike all other ducks. Susie and Katara introduce themselves and the Ponderers welcome them to Pond Acres. Despite being underwater, they always make up for a knowledge of fashion designs. The girls then ask them if they have seen any shifty characters around here. The Ponderers are familiar with someone like it. Lately, some rude character has usurped the rule of Pond Acres. Katara asks where can they find them. The Ponderers say that she went down to the Pondgean Night Club. Susie is surprised that they have a nightclub around here. And deciding to go check it out, Susie rushes ahead while Katara catches up. When they reach the nightclub, two bouncers block the entrance to it. They say that only ducks can enter, and since they see no feathers or bills on them, they can’t get in. However, one Ponderer, a aristocrat rich duck who is also a pacifist at heart, overhears this and goes over to the two. He introduces himself as Quackerton McBill and offers to help them get into the nightclub. With that, he goes up to the bouncers before telling then that the two girls are his guests. The two bouncers are a little confused, but they allow them to go inside. Inside is nothing but thumping light shows and booming music. But, there are posters on the wall that show what seems to be a pompous princess of sorts. Susie thinks she’s even more stuck up than Angelica. Katara asks who she is. After an explanation, they three decide to find where in the night club she is. Susie has a hunch that she is in the room with the star on top. And of course, she is right. As they enter, they confront her. This pompous princess is also considered a rotten brat who cared nothing more than to please her boss. She yells at them for walking into her "royal" dance floor unannounced. They demand to know why she is doing this. She explains that under direct orders of her boss, she plans to use the nightclub to spread her "beautiful singing voice" to the public and a new line of "bratty fashion" to make loads of money. Without further hesitation, she immediately denies it and decides to do away with them in battle. And so they fight her and beat her. The very thought of being defeated (but also bruised pretty badly) makes this heartless brat burst in tears. They decide to leave her and track down her boss. Quakerton, curious about the girls being here, asks them why they are here. They tell them all about their mission and why they must find their friends. Shocked by this, Quakerton, despite being a pacifist, says he would like to join them. Susie asks how's that, but Quackerton just says he has his reasons. He then reveals that he used to be one of the best fighters in battle arenas. Katara decides to accepts his request, and they head off to where the Fashionist Corps boss is.
If they decide to check out the North side, they stumble upon what seems to be a huge botanical garden. Katara thinks it’s beautiful, while Susie thinks it’s something out of a fairy tale. From there, they are greeted by the Sproutlets. Katara asks them if any shady characters came by here. As it turns out, the anthropomorphic, female flowers are familiar with a shady character; a bulky, poison-spitting, rowdy shady character. Susie and Katara are a bit grossed out, but ask them where the character went. They say that they would be delighted to show them. But under a condition: if they could help them with a little garden arranging. After all, Sproutlets love to keep their gardens. Susie and Katara are happy to help. Shortly after a little arranging, the two start to hear some voices. Susie recognizes the voices. Over at the entrance are Phil and Lil Deville. Susie happily rushes up and hugs them. She then introduces them to Katara. Katara says it’s a pleasure to meet them. Asked how they got here, Phil and Lil decide to explain. A flashback begins. It happened back after the Christmas incident. They noticed that Tommy and Kimi were missing. Their parents and even Dil and Chuckie were wondering where they ran off to, so Phil and Lil volunteered to find them.As they were searching, a portal opened up above them. Fiery monsters started to appear and attack civilians all around. Phil and Lil decided to fight them off. The only things they could find for weapons were a chisel, frying pan, and a soccer ball. However, a stray part of energy infused itself into them. And so, they used them to fight off the monsters. But they were not exactly able to face off against a titanic, sloth-like monster with giant snails carrying it. Just before the monster's Snails could (slowly) run over them, another portal appeared. Phil and Lil were sucked in and found themselves here. After explaining to them the situation at hand, the twins decide to aid Susie and Katara. And so, they continue on their journey. Along the way, they notice poison splatters all around. They sense that they are getting close. Reaching a dead end, they start to hear laughing. They wonder where it’s coming from. Suddenly, who they were looking for jumps down. Susie asks who he is and why is he poisoning everyone. This bulky purple poison dart frog introduce himself as Toxin Flippers, and he is poisoning everyone under orders of his Madame. The more poisoned inhabitants there are, the more money they'll pay to buy cures for so his boss would " bank out like a bandit." The quartet, especially Phil and Lil are disgusted by this and demand that he cure the residents or be beaten to a pulp. Refusing, Toxin accepts their challenge. And they engage in battle. Besides having only his poison as his combat skill, Toxin Flippers is defeated and faints. And the poison starts to dissolve. However, the four start to wonder about who his "Madame" is and why she let him poison the Sproutlets and the rest of Lake Alamode. That is when a giant, whale-like shadow appears above them and leaves. They wonder what that giant shadow was and decide to follow it so they can find out who his boss is.
If they decide to take the east side, they find themselves in a sort of swampy area which has a village where the inhabitants are a tribe of friendly singing frogs. These frogs, the Croaklahomies, greet the two, welcoming them to their village, where singing is everything. Susie, who happens to like music agrees with them. Katara however, asks them if they have seen any sinister characters come by. The Croaklahomies are familiar with one. A voodoo priestess came by a little while ago during the attack and start "conjuring up her own anti-chord." They ask where can they find her. And the frogs say she went deep in the boggiest of swamps, where she practices her voodoo and summons undead "to kill the casual vibe." Susie gulps at the mention of the undead and voodoo. But she assures them that she and Katara will deal with this voodoo witch. And without much hesitation, the two girls begin their search. While traveling through the swamp, the girls are ambushed by a huge swamp monster. But before it can grab them, a fireball is thrown at it and it is burned to the crisp. This could have been done by one person. And that person is the the Fire Lord of the Fire Nation, Prince Zuko. Katara is happy to see him and introduces him to Susie. With introductions aside, Katara asks Zuko what he is doing in the swamp. As Zuko tells his story, a flashback begins. It all happened back when Azula was dethroned and Ozai was defeated. Zuko became the new Fire Lord and was assisted by his uncle Iroh, his girlfriend Mai and her friend Ty Lee. One day, a portal opened and an army of strange monsters came out and started attacking everyone. Zuko and his allies tried to fight them off but even the Fire Nation soldiers were no match for the strange creatures. Especially a gargantuan, angry lava monster that melted and consumed anything in its wake. Suddenly, another portal opened up and Zuko was sucked in. Next thing he knew, he was in a swamp filled with big rats with staffs and giant bugs. Even ghosts and living turtle skeletons. Katara tells him about everything that was going on and suggests that he join her and Susie on their quest. Without further hesitation, Zuko accepts. Together, the trio head deeper into the swamp, until, they stumble upon what seems to be a skull temple, where this voodoo priestess directs all ghost production operations. A humongous jungle filled with statues, creatures and locations that would reflect her voodoo vibe. Zuko senses that the villainess is inside the temple and they head inside. And sure enough, they come face to face with the infamous voodoo priestess, Mz. Merelda. She is a large crocodile dressed up like a voodoo priestess. Without much hesitation, Mz. Merelda attacks the trio by making the skull temple come to life and use its alligator jaws to crush them. Luckily, they managed to avoid them. Mz. Merelda avoids them by warping to a far location of the temple and challenges them to a game of voodoo Simon Says. Zuko asks what’s the catch. The voodoo reptile says it is a little game she likes to play with all of her annoying guests and she wants to see if they could pay attention. She will unleash her voodoo magic upon the trio and they have to repeat and get to her in one piece. Susie says bring it on. Accepting her challenge, the trio begins her little game. Despite her powerful voodoo magic, Mz. Merelda is defeated. Even though she reveals she is not affiliated with Fashionist Corps, she warns them about their boss who made her an offer she could not refuse. Zuko asks where they can find their boss. Mz. Merelda tells them to find a mechanical whale hidden away from the lake. And they start towards it.
Without further hesitation, Susie, Katara, and their ally (Fishelle, Quackerton, Phil and Lil, or Prince Zuko) leave Lake Alamode in their search to find the whale submarine. Soon they manage to find it. And without further hesitation, they go inside the submarine to find the main Madame behind the Fashinist Corps invading the lake. Soon, they find her. Madame Beauticia, A massive woman who is the manager of the Fashionist Corps. They ask her why she and her goons are doing all these horrible things. The Madame says that it is just business. With Lake A-Lamode under her control, she would make millions to produce her "lines of fashion and beauty." The heroes are sickened by this, and vow to stop her and her company once and for all. The Madame, not wanting to hear anymore, decides to have her Puppykins have them as her lunch. Susie, Katara and their ally snicker, because how could a cute little puppy possibly eat them. Suddenly, the sound of loud footsteps shakes the room and a huge, menacing, hungry looking puppy comes into the room. The heroes are suddenly scared and The Madame leaps onto Puppykins’ back and tells him it’s din-din time. However, with the power of their teamwork, both Madame Beauticia and Puppykins are defeated and knocked out. The heroes wonder what to do with her. Unfortunately, the Fashionist Corps rush in to help their Madame before they retreat. Just before our heroes can fight them, the sound of banging is heard... from right behind them. They turn around to see… A humongous beast who had broken into the submarine! Everyone screamed. However, this giant salamander does not attack them. It instead offers them a ride out of the whale sub. The heroes accept. During the ride, the giant axolotl introduces himself as the guardian of Lake A-Lamode; a noble beast of the Creator. The presense of the Fashionist Corps stirred him up, frustrating him with them attacking the very realm he was tasked to protect. But he thanks them for helping the citizens and stopping Madame Beauticia and her minions. And of course, he can return the favor by taking them to the Kingdom of Enchantica. He tells them that she can help them and the rest of their friends with their quest. With that, the guardian swims off to the Kingdom of Enchantica.
Wooded Springfields[]
Ren, Stimpy and CatDog are seen unconscious in a woodland filled with flowers. With each of them getting up, they suddenly freak out after seeing each other but realize that they seem alike. They introduced themselves to each other and wonder where they are. The Creator speaks to them, telling them everything they need to know. Upon hearing everything, the cats and dogs agree to help. Stimpy finds a strange card, mistaking it for a backscratcher. The Creator stops him, telling him that it’s actually a tarot card with magical powers. Touching the Tarot Card, Ren, Stimpy, and CatDog feel a surge of energy course through them. Within seconds, they suddenly gain abilities that even they are not familiar with. For Ren and Stimpy, they could shoot hairballs at enemies or use a turkey baster the same way. For CatDog, they could stretch like an elastic rubber band, stretching their body into fantastic shapes and forms. Armed with these new powers and abilities, the cats and dogs set off on their journey. Along the way, they find a pair of hammers and a large tooth brush, which Ren and Stimpy take as they might come in handy. However, the Tarot Card reacts to them and its power infuses into them. With their new weapons, Ren and Stimpy help fight through various enemies. After fighting through these seed-like enemies, they soon stumble upon what seems to be autonomous gardeners. Spring Cleaners, as they call themselves. Stimpy and Dog laugh at these silly names, while Ren and Cat ask if they can be of any assistance to them. They say that they can. A great disaster had occurred when a large vortex appeared in the sky. Dark energy clouds emerged and scattered through the entire area. It had been nothing but pandemonium ever since. Cat asks where exactly the clouds are. They say they went into various locations of Springfields before disappearing. When they disappeared, some unpleasant presence occurred, wilting flowers, polluting water for the plants, bringing nothing but shade, causing freezing temperatures, and even short-circuiting innocent Spring Cleaners. The quartet are shocked by this and promise to help stop it. The SpringCleaners are happy and they tell them there are four locations these creatures attacked. Ren asks which locations are these. The first location is the Sunflower Groves, where giant sunflowers grow and are nurtured with love and care. It is also home to the biggest sunflower among them, the Mother Sunflower. Stimpy and Dog are amazed by the mention of the giant flower. The second leads to the Fungal Fungi Forest, the place where some (at first) unwelcome visitors set up their digs. They may call themselves heavy thinkers, but most call them lazy. Ren and Cat can relate. The third location is the Weather Tops, home to the strong and proud Amazons, the Twinxons. They are always willing to keep the Springfields safe, even by having to conjure up weather patterns. The fourth and final location is Spring Co., where the young, confident and cool Mulchens reduce, reuse, and recycle due to their diligence and care for all nature and keeping things better and green for a brighter future. They are told that they can only do one, while the Spring Cleaners will handle the other three. The two cats and dogs try to think on which way they should try. They can not do all four. Otherwise, they would be tired out of their minds. Especially Stimpy and Dog. But before they could decide, one of the Spring Cleaners give them a map that can give them directions. They read the map and decide where to go.
If they decide to go to the Sunflower Groves, they find themselves in a village that seems to be inhabited by talking flowers. However, most of the talking sunflowers, the Sunnysides, seem rather wilted. Stimpy asked them what’s wrong. The Sunnysidups say that the water had become polluted ever since a disastrous dark cloud rolled in. Even worse is that the sea turtles have grown in size and made a home on the lake side, gnawing at the roots. The four cats and dogs are shocked by the mention of giant sea turtles. Dog thought for sure that sea turtles were more friendly. But, these were a lot different than regular sea turtle. So, the four decide to help them get rise of these giant menaces before finding the root behind the polluted lake. Just before they leave, a young Sunnysideup goes up to them. Dog says hello. Stimpy does the same. Cat asks for the young Sunnysideup’s name. She introduces herself as Daliflower Blossoms. But many call her Dali. Stimpy and Dog introduce themselves and Ren and Cat. Dali explains that she wants to help them save her village. She knows a trick on how to get rid of the cranky sea turtles, which is why she wants to come with them. Ren and Cat laugh because of her small size and wonder how she could possibly help them. But Stimpy and Dog decide to bring her along and see if her trick would really work. Dali is excited they accepted their offer, though, Ren and Cat will believe it when they see it. And so with Dali joining them, our heroes press on. Heading over to the shores of the lake, next to the next door village of the Taddpoles. These anthropomorphic tree frogs, like the Sunnysideups, were also sick of the polluted water. Dali tells them that she has a friend here who can help them. And this friend happens to be a Taddpole himself. He introduces himself as Thaddeus. The blue and yellow tree frog is revealed to be the one who taught Dali the very trick she learned to drive the sea turtles out of the ground. Ren and Cat can’t believe that a frog taught her that move. Thaddeus decides to show them how to do it. But he says that they will need prove that they are worthy first (in the form of a minigame: Lilypad Tiles). Soon, they are definitely ready. Thaddeus points them to where the sea turtles are. But all they see are giant eggs borrowed in the ground. The tree frog tells them to not let their shells' appearance fool them before spraying water at one of them. One of the "eggs" react and pops up, revealing to be a giant sea turtle - a Snoozle Turtle, as Thaddeus calls it. Stimpy and Dog think it's cute, much to Ren and Cat's annoyance. However, the Snoozle Turtle tries to flatten them with its shell. They are proven to be pretty dangerous. Our heroes manage to defeat it. Turns out that Snoozle Turtles are proven to be pretty dangerous by turning upside down and slamming their shells on its victims, but if they miss and land in the sand, they become vulnerable. Ren says that's good to know. With the first Snoozle Turtle defeated, a whole group of sunflowers suddenly pop up from the ground and one of the Sunnysideups become healthy again. Dali is glad to see this. Realizing that with each defeat of these Snoozle Turtles, the Sunnysideups will be restored individually. So, they head off to defeat them. Once all of them are taken out, the Sunnysideups are restored. But, the Snoozle Turtles cry for mercy. One of them say that a monster was formed from the dark cloud earlier before it drove them out of their home. The heroes vow to defeat this monster and ask where it went. That is when the Snoozle Turtles say to follow the polluted water. But, before they could, Thaddeus says that they will need something to help stop this beast. So, he takes them and Dali to see the Elder Taddpole. He knows why they are here and gives them the most precious potion of his kind: the Taddpole Tonic. This is made from all the tears of joy that nature can bring. He believes that this special elixir could help "wash away the evil," and bring peace to this terrible affliction. The heroes hope that he’s right about this. With the Sunnysideups and Taddpoles wishing them good luck, Ren, Stimpy, CatDog, and especially Dali follow the polluted water to the source. Soon, they arrive at the source. It would seem that there is what appears to be a tar fountain, in which the tar is what is polluting the entire water. Just before these cats and dogs could throw the elixir, the fountain stops before something pops out of the ground. The monster itself, which is a slimy, toxic, and gross shark-like Spectral Monster made of sludge and tar. The inside of the monster seems... smaller. The cats and dogs are disgusted by the sight of the monster. But they may have no other choice but to fight him, according to the Creators, as this monster is a servant of the Deceiver. And they do so. During this battle, every time they use the water against the monster known as Plopviathan, the true form of the monster is shown, only more cowardly and vulnerable. They attack his true form. Within the final strike, he is the defeated. Cat was about to throw the Taddpole Tonic into the river, but Dog throws it into the monster. It starts to cry openly before letting out a sheer cry and becoming a heavenly being. He then thanks them for freeing him from his curse. Dog says you’re welcome. He introduces himself as Restoration, a physical form of virtue and part of the Creator himself. He was cursed by the Deceiver years ago, before he lost his grip on humanity. He apologizes for any trouble that he caused. To make it up, he decides to restore the entire Sunflower Grove, thus cleaning the water. The heroes are proud of the work they’ve done. After getting things cleaned up, Dali asks the cats and dogs why they are in Sunflower Grove. Cat tells her everything about the Heart of Darkness and the Deciever and how they have to help save the universe from destruction. Realizing that this even worse than the Woodlands being attacked, Dali decides to come with them. She says that she wants to repay them for their early kindness, for it is the right thing to do. Ren and Cat agree, especially since Dali proved them wrong about being small and puny. Stimpy and Dog say she is bigger than she looks, which Dali takes as a compliment. And so, with Dali joining them, the cats and dogs head back to the Spring Cleaners.
If they decide to check out the Fungal Fungi Forest, they come across a strange group of people called Dyremen, who seem to be mellowed out and lazy. Not to mention they never wash. Cat and Ren are disgusted by this. But Stimpy and Dog do not mind it. Asking then about any dark clouds going around, one of them happens to be familiar with it. He introduces himself as Jude, and he seems to be much more competent than the other Dyremen. He may be a heavy thinker himself, but he would rather do things and experience what nature offers. Like the colorful bugs and giant mushrooms. Ren and Cat are impressed by this. Jude also knows where this dark cloud went. It went into the furtherest of the forest. Seconds later, it has been nothing but shade and no sun in there. The cats and dogs are a little bit scared at first, but realize they still have to accomplish their mission. Jude decides to show them where it went. Along the way, they stop by what appears to be a winter factory, run by robotic, jet-like gear heads, the A.C.E. Enforcers. They ask them if they have seen any sinister looking clouds come by here. Turns out that they are fully aware of it, which is why they have something that could help them put a stop to the out of control shade. Jude and the animals ask what it is. They present to them a prototype for a new jetpack. It might prove to be useful and can have the strength to break even some strange crystals they found. Stimpy and Dog are excited about this. Though, they wonder what sort of strange crystal the jet beings were talking about. The A.C.Es say that these crystals cause a major flash of light that even breaks the ceilings to bring in light. They are all amazed. Then Cat asks where the crystal is. Unfortunately, the Crystals could be found where the dark energy cloud went. Jude offers to accompany them. Cat and Ren are not sure about that. Dog and Stimpy agree, because Jude doesn’t like the fighting type to them. But Jude says he can not bear these "uncool vibes to harsh his mellow." The gang agree to bring him along. With Jude tagging along, the four soon find lots of shade that makes a trail somewhere. They decide to follow the trail. The shade becomes bigger and darker until finally, it is almost pitch black. But, they find that half of the trees and other plants are infested with blue crystals. They wonder what is going on here. Suddenly, Ren and Dog start to sense that something is watching them. Cat and Stimpy are suddenly nervous. All of a sudden, the creature swoops down. They all scream in horror. The creature is revealed to be a large, raven-like Spectral Monster. Ren fearfully asks what is this thing. Inside the monster is some sort of witch. The heroes are slightly confused by this. This witch warns them not to interfere with her master's plan to bring all creation to ruin. Ren calls her off and says that it’s their business to interfere. Furious, she attacks them head on. But they manage to defeat the witch whose name is Ravenna. With the Spectral Witch defeated, she is exposed by the light before fading into nothing. And because of this, the shade starts to disappear and everything is starting to brighten up again. Ren and Cat start to see that the jetpack actually came in handy since it has a Photon Emergy Impulse mode. It needed the Crystals in order for it to work. Jude knew that this would give them the advantage. Cat admits that for a hippie, he knows how things work pretty well. Now with the darkness gone, the whole of the Fungal Fungi Forest can finally grow new toadstools. Stimpy then says that they should head back to tell the Spring Cleaners the good news. And of course, they do so. Along the way, Jude wonders why Ren, Stimpy, and CatDog are here. They tell him about the Creator and everything that he told them. Hearing about the Deceiver, though, Jude claims the demon to be a major bummer. So, since he feels that the Creator is the "King of the Peace," he decides to join them. And so, with Jude joining them, they head back to the Spring Cleaners.
If they decide to traverse to the Weather Tops, they find themselves in a city that looks like something out of Ancient Greece. Suddenly, they find themselves surrounded by the Twinxons, who point lightning bolt tipped spears at them. Stimpy assures them that they mean no harm. However, the Twinxons do not believe them at first, until a voice calls out. It is a voice that Ren and Stimpy recognize. Someone walks in, telling the Twinxons that the four are not "evil intruders from the strange swirling thing." To Ren and Stimpy’s surprise, it is none other than… POWDERED TOAST MAN!!! Ren and Stimpy are super excited to actually see their hero. Dog is also excited to meet a real superhero. Ren and Stimpy ask their hero what he is doing here. Powdered Toast Man tells them an extraordinary story. It all happened back when he was flying off after saving humans from a burning building. He saw a portal open, and an army of strange creatures came out. Seeing as the call for help has called him back to the city, he knew instantly he had to do something. He fought against the strange invaders. However, he was no match for their fiery strength, especially against a gargantuan, unhealthy, multi-mouthed, most awfully coming cupcake monster. A portal opened behind him and he had no choice but to jump in. And that is when he ended up in this world. He was "greeted" by the Twinxons in their own way. He even caught the eye of their leader, Princess Wendea, whom he formed a relationship with… even though the first move was not as pleasant as he thought he would be. Ren and Stimpy can’t believe it either. Powdered Toast Man asks them why they are here. Ren and Stimpy tell him everything. Hearing their time of distress, Powdered Toast Man decides to aid them on their journey. But, they need to take care of their dark energy cloud problem first. They all agree. The princess is actually aware of something like this. A dark cloud emerged from a large vortex before it floated somewhere. Minutes later, the temperatures kept dropping. They ask her where the cloud went. She points to the highest cloud. It looks more like a thundercloud, although more dark and menacing. The cats and dogs gulp at this. Only Powdered Toast Man is unafraid. First, before they leave, the Twinxons have to see that a bunch of animals are worthy enough. Cat asks how exactly. With a mischievous smirk, the princess challenges them... to a duel! But Stimpy says that even he knows it’s wrong to hit a woman, even if she’s a warrior. However, Ren thinks otherwise, telling him that this is the Twenty First Century! Powdered Toast Man warns them though, that she managed to beat him when they first met. And it is not just Princess Wendea. She has her finest warriors to aid her in this duel. The animals gulp nervously as they engage in battle. Due to their teamwork, however, they manage to win. Princess Wendea and the Twinxons all bow to them in respect. As a sign of respect, Princess Wendea, she represents them with a little something to help them in their journey. She gives them a special kind of lightning bolt called the Monsoon Bolt. Stimpy and Dog think it's pretty while Cat asks what it does. Princess Wendea tells them that this lightning bolts is guaranteed to restore the weather to its normal state. It was a gift from the original queen of the Twinxons before her disappearance. Which is why this could put an end to the bad winter fighting back. Ren hopes that it'll work, and the cats and dogs, along with Powdered Toast Man head off. Along the way, they are ambushed by Spectral Monsters that look like storm giants. They manage to defeat them. As they press on, the weather gets colder and colder by the minute. Everyone starts feeling chilly. It even starts to get stormy by the minute as well. The bad weather was starting to push the five back, but they keep pressing on. Until finally they reach the top, where they come face to face with what seems to be a woman made from the most dangerous of weather. What they thought was a beautiful woman is a devious Spectral Monster and a commander of the Deceiver. She introduces herself as Thundera and asks why have they come here. With confidence, Ren says that they have come to put a stop to her "crazy weather she has whipped up." Thundera refuses and says that she is going to zap them into oblivion. And also freeze them into an ice age. Powdered Toast Man says that they will bring her to justice before that happens. And sure enough, the five defeat Thundera with the help of the Monsoon Bolt. However, Stimpy accidentally drops the bolt and it hits Thundris. But, it does not kill her. It actually purifies her. She is revealed to be the original queen that disappeared long ago. The heroes are all surprised by this. She thanks them for freeing her from the demon's control. Dog says you’re welcome. She explains that her kingdom was once attacked by the demon. But, as she tried to combat the ongoing darkness, she got caught in its energy. Thus, it corrupted her mind. Powdered Toast Man says that she was lucky that they came along. To thank them, the queen decides to life the bad weather before going with them back to the Twinxons... and her daughter. Powdered Toast Man is shocked that she is Wendea’s mother. Ren, Stimpy, and CatDog are also shocked by this. She asks how her daughter is doing in her absence. Whereas Princess Wendea says that she has been doing her best in keeping watch of her people. She even thanks the five men for bringing her back. Powdered Toast Man says that he has to go with his friends to help stop this evil. With her mother back, Princess Wendea thanks them and wishes them good luck as they leave. She shares a goodbye kiss with Powdered Toast Man and promises him that she will never marry. Powdered Toast Man surprisingly is fine with it because he prefers to be single. Even Ren and Cat are crying over this.
If they choose to check out the Spring Co., they find themselves outside a huge factory with the same name. Loads of greenery with fields of crops and plants. Giant, mechanical watering cans and strange houses... being fueled by one scoop of butter. This is strange even for Ren and Stimpy. Suddenly, they are greeted by the Mulchens. They welcome them to Spring Co. They show them around their domain, while they also claim to be the masters of conservation and recycling. The Mulchens also say that they can power even Ren and Stimpy's house with a single scoop of butter. Ren and Cat admit that if they have to listen to one more, "Reduse, Reuse, Recycle" lecture like that, they may go crazy (even though Cat likes things neat.) They tell the Mulchens why they are here and if they have seen any dark clouds come through. As it turns out, the Mulchens are familiar with one. They witness in when it came out of a giant vortex. It went off into the distance somewhere. But, seconds later, the whole of their land was invaded by monsters. Co2 Monsters, as they call them. The animals assure them that they will deal with the monsters. The alarm suddenly goes off, meaning that the Co2 Monsters are invading once again. Our heroes go to face them while the Mulchens run and hide. Facing off against the Co2-spewing Monsters, like monster balls of Co2 energies called Co2 Elementals, carbon shooting truck monsters called Guzzlors, giant mutated sludge-shooting slugs called Sludge Slugs, robotic, light bulb made, electric blasting cyclops called Bulb-Bots, dreaded whirlwind monsters called Waste Whirlwinds, and especially 50 feet tall scorpion-like monsters called Carbon Creepers, the cats and dogs work together to clean out these nasties (the same monsters from the unsuccessful Nickelodeon global online game, "The Big Green Help Global Challenge) before they destroy the land. As a Carbon Creeper ambushes them, a small purple figure swoops down and attacks it. CatDog actually recognizes the creature. It’s their friend Lola Caricola. Using a tomato gun, Lola fights off the Carbon Creeper. Ren and Stimpy are amazed by this. Sure enough, the Cabon Creeper is defeated. Lola is happy to see that CatDog are alright. Cat and Dog ask how she got here. In a flashback, Lola tells them that she was in her tree getting ready to study more animals. As she flew off, she noticed a hugs vortex form in the sky. And an army of strange monsters came out of it. What else came out of it was a titanic monster made from different organs and bones. She tried to fight them, but was overwhelmed. Even though she was fascinated by their species. The vortex sucked her up and she wound up here. Catdog tells her that they also have a card. Then they show the card to her, which is the same as Lola's. Lola can’t believe it. But she wonders why Cat and Dog are here as well. Cat explains everything to her. Feeling as if she is destined to know more of the worlds and the new species for her studies, she gladly decides to come with them. But first, they need to take of the Co2 problem. And they decide to do just that. However, before they leave, the Mulchens have seen that the five have proven that they can "reduce, reuse, recycle!" They decide to give them a unique energy source: the Blustery Turbine to see if they can use it to defeat the Co2 Monsters. Ren hopes that this will work as well. With the Blustery Turbine held by Stimpy, the five head on their way to find where the dark cloud went. Fighting their way through enemies, they reach their destination. A humongous power plant, which is the cause of the Co2 situation. Or rather, who. The ground begins to shake as the five quickly get off. The plant rises from the ground and the bottom is revealed to be a monster itself. Toxic Overlord, as Ren calls it. The monstrous plant roars viciously at our heroes. It would appear that the five must defeat this monstrosity. And so they do. After a long and tough battle, Toxic Overlord is defeated and destroyed. Cat says good riddance to him. With the Toxic Overlord gone, Stimpy uses the Blustery Turbine to blow away the remaining Co2 Monsters. The Mulchens thank them for saving them. Although, the four could not have done it without Lola. Lola blushes in embarrassment. Now with Lola, the four can head back to the Spring Cleaners to tell them the good news. And they do so.
With their new ally (Dali, Jude, Powdered Toast Man, or Lola), Ren, Stimpy, and CatDog head back to the Spring Cleaners. But, along the way, it is getting cloudy and something appeared and went inside what seems to be a secret flower field. They head inside and see a whole field of white flowers. However, what they see is a UFO, sucking up the flowers for unknown reasons. They wonder why the UFO is doing this and decide to stop it. Surely after a fight, the UFO is destroyed and something comes out of it. A little alien with a fond for nature of any planet. The heroes are surprised by this. The little alien says it only came here to collect flowers as part of its collection. And for its studies. Stimpy tells him why didn’t just ask permission from the Spring Cleaners. It states that it never thought about that. Much later, the alien apologizes to the Spring Cleaners for the trouble that it caused. Luckily, Springfield Cleaners are not programmed to hold a grudge. So, they forgive it. So, the heroes think about how they can find a way to get out of the woodlands so they can meet up with the other heroes. The Spring Cleaners happen to have a solution for that. And that is… an old cable car. Ren and Cat can’t believe it. Even though it is a little rusty, it is guaranteed to still run on its own. They all get inside. One of the Spring Cleaners manage to activate it as it rides off. Ren is ready for a grand adventure while the other three may be a little nervous. Their ally assures them that they will be fine as long as they stay together.
Cringewood Gulch[]
Norbert, Daggett and Rocko are seen unconscious in what appears to be a desert straight out of an old western movie. It is a little too hot for even them, making them uncomfortable to rest. After introducing each other, they head out to find some shade. They soon find some shade until they witness a burning tumble weed roll up to them. Rocko and the beavers are a bit freaked out. But the Creator assures them that he is not to be afraid of, for he knows why they are here. Which is why he explains everything. Rocko and the Beavers are astounded. However, Dagget notices that he was sitting on some sort of card. The Creator tells him that it is a Tarot Card, which grants the holder a portion of His power. Touching it, the beavers and wallaby actually get some interesting abilities. Norbert and Daggett's teeth become more stronger than ever. With this, they can eat their way through anything, including hard stuff like cinder blocks. As for Rocko, he can spin around for combat. He can also leap higher than any other wallaby or kangaroo. And as added bonus, Dagget is granted his super form, (bum-bada-bum-bum-bum-bum-bum!) MUSCULAR BEAVER!!! WORLD'S GREATEST SUPERHERO (WHOOSH!)! And Norbert is then Baron Bad Beaver. Rocko is confused by why Norbert is a supervillain. Norbert says it is best not to think about it. After that, the trio start on their journey. Shortly after riding on some horses, crossing a river, and following a carriage, they arrive in a western town called Cringeworth Gulch, where they are greeted whole heartedly by the mayor. He is an armadillo named Mayor Rollup. Mayor Rollup tells them to make themselves comfortable here in the town, and watch out for some "unexpected outlaws that appeared from a swirly thing." However, the trio need to get out of the town and to their soon-to-be allies. The mayor, understanding their purpose, tells them that there are four ways out of the Gulch. One of them is in the saloon, the other in an old cabin, the third is the mines, and the fourth, on a train. They understand and decide what to choose.
If they do the first choice, the enter the saloon. They see a lot of menacing looking outlaws. Some of them playing cards. Some drinking sarsaparilla. And some watching the saloon girls perform. Rocko and the beavers, having seen a lot of western movies before, try not to cause a saloon fight. However, as they sit down at the bar, they suddenly catch the attention of the sheriff. To their surprise, he is an animal that they wouldn’t expect to be a sheriff, a rattlesnake. And he is also Spanish. He introduces himself as Sheriff Rattler Scaleshedder, who is off duty for the duel. He says if the three can take him on, he might "lock into their case." At first. the trio, especially Rocko are nervous because they are afraid that he might try to shoot them or bite them and inject them with venom. However, just as the Sheriff challenges them to something, a gang of Spectral Monsters barge in. Rocko and the Beavers engage in a battle with them, and even Sheriff Rattler lends a hand. With his help, the trio drive out the Spectral Monsters. The sheriff may be impressed, but not enough. So, as he tried to say before the monsters barged in, he challenges them to a cactus juice drinking contest. Relieved, Rocko and the Beavers accept. After winning, the sheriff is now mighty impressed. So impressed in fact that he says he kept his word. However, he still insists a rematch, which is why he asks them if they could help him in getting more cactus juice. Rocko asks how exactly. With Daggett suggesting to ask someone to point them in the right direction, they head outside, fighting some of the remaining Spectral Monsters. However, Rocko notices some wanted posters of a wanted outlaw by the name of "Gold-Toothed Bandit. The trio, now with the sheriff, meets a familiar looking stranger who overheard them talking about finding more cactus juice. Suggesting hiring him as a consultant to guide them for a share of 70%, he can find each oje with the most refreshing sap. Rocko however is suspicious of him. The stranger says to keep going until they reach the Cactine Hills. Soon, they arrive at their destination.
Lost Island[]
TBA
Agra-Bazaar[]
TBA
Awesome Outback[]
TBA
Para-Green[]
TBA
Kingdom of Enchantica[]
All three parties (including DLC), manage to arrive in the Kingdom of Enchantica at the same time and enter the castle. Here, they meet Princess Polly. She is a beautiful elven princess who is also a disciple of the Creator himself. And she knows why they have come, for she had been told by the Creator. When the parties (including DLC) meet, they introduce their new members and Princess Polly explains that she knows about the Deceiver and the Heart of Darkness. She also explains that it was once discovered by a former priest who was corrupted by the Deceiver's power. This priest was once a member of the original Council of the Creator. They were in the pursuit of spreading the Creator's Word to all the land, but one disciple, the priest, felt darkness inside him. His heart was fueled by dark ambition, craving to excel no matter the cost, thus driving him a little crazy. One night, he discovered the Heart of Darkness, which was deep in the Spectral Realms. There, he heard the Deceiver's voice from within the Heart convincing him to use it. Giving in, the priest used the ancient artifact to discover new types of power. Powerful, dark, and very destructive. Becoming the Deceiver's herald, he had to be stopped. To do so, the Creator created seven powerful items that represented a virtue - an act of the Creator's will. Armed with these magical items and a great sense of bravery, Princess Polly rose to the challenge and faced the traitorous herald. The powers that the traitor discovered were one of a kind, incredibly complex, and needed to be connected to the Heart of Darkness. The Deceiver's powers drove him mad casting them. In the end, the elven princess was victorious and the traitor was destroyed. The princess knew that the Heart of Darkness must never be discovered again, which is why she used the Creator's items to send the Heart into the Spectral Realms once again. After our heroes tell her about Pariah Dark and his council using it, she realizes that the threat is serious because if the Council has it, then the Deceiver is on the loose again. She tells them the only way they can stop them is to find the same seven magical items hidden throughout the land, for she gave them to some of the original Council of the Creator after the traitor's defeat. With that, the heroes begin their quest in search for them.
Sweating Savanna[]
The first magical item, the Hand of Honesty is located in the Sweating Savanna, which is inhabited by various African animals. While there, the party meets up with Olivia, an ostrich who is also an archaeologist. They tell her about why they’re here and she decides to join them to find the Hand. They discover that it is guarded by Chief Machunga, ruler of Sweating Savanna. When they arrive at his palace, Machunga turns out to be a cruel tyrant and has them all thrown into the dungeon. There they meet Duba, Machunga’s brother and the real ruler of the Savanna. He agrees to give them the Hand of Honesty if they help him reclaim his throne. Fighting through the Palace Guards, they enter the throne room and defeat Machunga. After the battle, Duba reclaims his throne and has his brother banished for his crimes. Then, as promised, he gives them the Hand of Honesty. Olivia decides to continue traveling with them, so she can find more rare treasures.
Prehistoric Park[]
The party, along with their new companion, Olivia, start off to their next destination: Prehistoric Park. It a park run by dinosaurs and other prehistoric animals. It is rumored that it is the hiding place of the second magical item, the Tooth of Courage. While there, they are suddenly attacked by a motorcycle gang of dinosaurs who call themselves The Dino Sores, led by Tyrone Rex. Just as if all is lost a triceratops in a forest ranger outfit appears and orders them to leave the folks alone. Tyrone and his gang leave, but swear to come back and get even. The party thanks the ranger who introduces himself as Diego, Forest Ranger of Prehistoric Park. He then takes them down to headquarters, where he introduces them to his boss, Commander Bronto. Danny notices a golden tooth inside a glass case next to the Commander’s desk and realizes that’s the Tooth of Courage. When they tell him, he offers them a deal, if they help rid the park of The Dino Sores, he will gladly give them the tooth. The team agrees and the Commander tells Ranger Diego to join them. After fighting their way through members of the gang and various non-friendly prehistoric animals. They locate Tyrone’s hideout and beat him. It turns out that Tyrone isn’t as tough as he appears and he promises never to return again. After the gang leaves, the Commander keeps his word and allows them to take the Tooth of Courage. He also has Diego go with them after learning about the Heart of Darkness.
Heavenly Valley[]
The party then heads to Heavenly Valley, home of the next magical item: The Harp of Harmony. Heavenly Valley is a Heaven-like village inhabited by angels, hence its name. There they meet up with Artemis, the Captain of the Guard. She takes them to see Queen Angela who is pleased to meet them. When told about the Heart of Darkness, the Queen recalls how she and an old friend of hers were once tasked with the safety of the five sacred items they were looking for. Just then, the castle shakes. Out of a crack in the floor an army of demons come out and kidnap the queen. Artemis tries to stop them, but they overpower her. Artemis feels ashamed, but SpongeBob offers for them all to work together to rescue the queen. Artemis agrees and they head off to the Demon Kingdom, ruled by the evil King Diabolico. Artemis happens to have a friend in the demon army who can help them infiltrate the castle. The group meets up with Prince Impius, the king’s son. He turns out to be the informant and Artemis’ lover. He assures them that he isn’t like his father and that he is against the Deceiver. Impius then tells them to watch out for the Demons as they are affiliated with some council of some kind, which is actually the Council of the Ghost King. So, during this long journey, the group goes through parts of the land and fighting through fortresses while also dealing with Diabolico’s commanders:
- Ruedraw - a serpent monster who guards the way to the Overworld part of Heavenly Valley
- Sandora - the Goddess of Disaster and Calamity, a humanoid girl who is the gatekeeper of Diabolico's Fortress.
- Sedusa - Diabolico's (and later the Deceiver's) general and self-proclaimed queen of monsters.
- Flanatos - God of Death and Sedusa's partner. Taking the form of a snake on Sedusa's head for the first battle.
- Diabolico's pet hellhound, Tribellows, who guards the way to the dungeon where the queen is being held.
After defeating the commanders of the Demon Army, the heroes enter the dungeon and free the queen. Just before they can escape, Diabolico cuts them off having learned that his own son betrayed him. He reveals that he stole the Harp of Harmony from Heavenly Valley and plans to use it to take it over. The group of heroes won’t let that happen and they along with Artemis fight the Demon King. Despite his power, they manage to defeat him with even the Creator's power. While they along with Impius and the Queen escape from the demons with the Harp. When SpongeBob (or Patrick in the DLC) accidentally plays the harp, the demons, not following their king anymore, are transformed into angels, willing to make amends with the other angels and make peace and Diabolico is transformed into an angel as well, now named Darren, finally seeing the error of his ways. The Demon Kingdom is transformed into an angelic kingdom, making both side equal to light once again. However, Diabolico’s commanders and hellhound had disappeared. Impius, now an angel and renaming himself Darius, proposes to Artemis and she agrees. The Angel King and Queen allow the Nicktoons to keep the harp as it could be of use to them in their war against Paraiah Dark, his Council, and the Deceiver. Artemis decides to go with them, but so does Darius, and they promise to come back for their wedding.
Toy Terrace[]
The next stop the group goes to is Toy Terrace, a town inhabited by various toys. There they meet up with a teddy bear named Cuddles who takes them to see the mayor, Mayor Stuffington. The mayor is stressed because the town is being attacked by an evil doll named Naughty Nora. Cuddles suggests that his new friends help get rid of Nora and the mayor has him join them just in case. Fighting their way through Toy Soldiers, Robots and more of Nora’s henchmen, they manage to find her in her dollhouse hideout. There she reveals that she has the fourth magical item, the Yo-yo of Glory, which she uses to cause mischief. After a quick battle, Nora starts crying like a baby and the group takes the Yo-yo with them. The Mayor declares them the town heroes and Cuddles decides to go with them to see the world outside the toy box.
Bugville[]
The group of heroes, now with Cuddles, are tasked to go to the location of of the final magical item: The Scarab of Truth. Their destination is Bugville, a town inhabited by various insects and everything around them is huge. As they traverse the insect village and meet some of the locals, they meet a young ladybug named Dotty, whose family is about to be evicted from their home by the local villain, Madame Arachnia. She is said to be the most feared among all else. The group offers to help them, and they, along with Dotty head over to Arachnia’s lair. Along the way, though, they are ambushed by Spectral Monsters, the Deceiver's servants. But these are a lot more tougher than the last many ambushes. During a battle, Dotty accidentally gets exposed by Spectral Energy, somehow changing her... yet not corrupting her. One of the Tarot Cards somehow infused with the energy and gave Dotty a new power to fight off enemies while growing in size. Fighting through Spectral Monsters, evil insects and Madame Arachnia’s henchmen (mainly spiders), they find the Scarab in Madame Arachnia’s web. Suddenly, the giant spider appears, and plans to eat them and deliver their corpses to the Ghost King. However, with Dotty's help, they manage to beat her. She tears up the eviction notice and leaves, saying that she just wanted a new place to live. The heroes take the Scarab of Truth before they head back to share the news with Dotty's family. But, before they leave, Dotty decides to keep traveling with the group since she wants to see what the world outside is like, and the heroes happily accept. Before they could head back to the Kingdom of Enchantica, though, Princess Polly, in distress, contacts them and tells them to hurry back.
Return to Enchantica[]
The group returns to Enchantica from Bugville, only to get a distress call from Princess Polly. She says that they need to hurry for her forces have spotted an approaching horde of Pariah Dark's army and it is heading their way. Without further hesitation, the Nicktoons, along with their new friend, Dotty, head on their way to Princess Polly's castle. On the way, they fight their way through the Spectral Monster forces. When they arrive at the castle, Princess Polly tells them that Pariah Dark has sent a whole army of troops to attack the kingdom. And if it goes, the whole universe will soon follow. However, when the heroes show Princess Polly the five magical items, she uses them, combined with the power of the Creator, to create a massive vessel to use against the approaching army: Virtue 7. Boarding the vessel and the other main forms of travel (the Yolkian Cruiser, Michelle's Super Sleigh (if Michelle is part of the party), the Pterodactyl, etc.), the heroes and allies head out to put a stop to the advancing armada, led by a Spectral Armored Mega-Karen.
Once the army is destroyed, the heroes head back to Princess Polly, who leads them to the top of the castle and puts all the item in a magic circle. Sure enough, the items start glowing and it opens a huge portal in the center of the room. This portal leads to Pariah Dark's new fortress, which is also the main key to going to the Spectral Realms. The group all jump in and Polly wishes them all good luck.
The Council’s Headquarters[]
The group finds themselves in front of the headquarters of The Council of the Ghost King. It is heavily guarded and the group decides to find a secret entrance. The group fights through Pariah Dark’s soldiers and confronts them all in the throne room. Apparently, the Heart of Darkness has given them more power after all and they realize they are in for the fight of their lives. At first it seems that the villains are too powerful now, but suddenly the five magical items appear out of nowhere and give the heroes more power as well! Using this, they defeat the villains and the Heart of Darkness crumbles into dust. The villains can’t believe that they were beaten again and the five magical items open up a portal that sucks up the villains into another dimension. The Nicktoons then celebrate their victory with a party and invite their new friends as well. After the party, the heroes say goodbye to their companions and hope someday they will meet again.
During the credits, it reveals what happened to the party members who joined the Nicktoons, Creepy became a famous mechanic and worked on cars and planes, Neyla became a tour guide in Egypt, Wulf went to the forest and joined a Wolf pack, Samurai Vac goes back to Japan to resume being it's defender, Egbert became the new king of Yolkus and declared peace throughout the galaxy, Boris returned to Russia and became a scientist. April went back to Planet Gorlock and became their new leader, Mark Chang returns to Yugopotamia and is hailed as a hero to his people, Hoodoo returned to his tribe and learned some new spells, Katerina remained a pirate and started a Robin Hood like business, Mindy returned to her father and became Queen of the Sea, Flora and Fauna returned to the Juju Realm and are reunited with their mother, Olivia discovered a rare amulet and became rich, Diego became the new Commander and kept the park clean and neat, Artemis and Darius returned to Heavenly Valley and got married and lived happily ever after, Cuddles ran for police chief and won and Dotty moved her family into a mansion.
In a post-credits scene it is revealed that the villains had also lost their memories of teaming up like the heroes. But Paraiah Dark, due to his actions, was sent to a small deserted island for the rest of his life, though he had gotten used to his diet of coconut and crab.
Characters[]
Main[]
- SpongeBob SquarePants
- Patrick Star
- Squidward
- Timmy Turner
- Jimmy Neutron
- Jenny Wakeman/XJ9
- Danny Phantom
- Tak
- Leonardo (DLC only)
- Aang (DLC only)
- Rudy Tabootie (DLC only)
- Lincoln Loud (DLC only)
- El Tigre (DLC only)
- Invader ZIM (DLC only)
- Patrick Star (DLC only)
- Sam Manson (DLC only)
- Sheen Estevez (DLC only)
- Lok (DLC only)
- Tommy Pickles (DLC only)
- Ickis (DLC only)
- Otto and Reggie Rocket (DLC only)
- Bessie Higgenbottom (DLC only)
- Susie Carmichael (DLC only)
- Katara (DLC only)
- Ren & Stimpy (DLC only)
- CatDog (DLC only)
- Norbert & Daggett (DLC only)
- Rocko Rama (DLC only)
- Arnold Shortman (DLC only)
- Eliza Thornberry (DLC only)
- Bloom (DLC only)
- Frankie Stein (DLC only)
- Mr. Blik (DLC only)
- Dudley Puppy (DLC only)
- Pelswick (DLC only)
- Ginger (DLC only)
Party Members[]
Haunted Mansion[]
- Creepy the Gremlin (Danny and Jenny)
- Neyla the Mummy Girl (Danny and Jenny)
- Wulf the Werewolf Ghost (Danny and Jenny)
- Samurai Vac the Samurai Vacuum Cleaner Robot (Danny and Jenny)
Planet Z[]
- Egbert the Rebel Yokian (Jimmy and Timmy)
- Boris the Astronaut Squirrel (Jimmy and Timmy)
- April the Gorlock (Jimmy and Timmy)
- Mark Chang the Prince of Yugopotamia (Jimmy and Timmy)
Tropical Island[]
- Hoodoo the Monkey Witch Doctor (SpongeBob and Tak)
- Katerina the Female Cat Pirate (SpongeBob and Tak)
- Mindy the Mermaid Princess (SpongeBob and Tak)
- Flora and Fauna the Twin Daughters of the Moon Juju (SpongeBob and Tak)
Mystic Mountains[]
- Kai the Karate Master (Leonardo and Aang)
- Mei Lin the Jiangshi (Leonardo and Aang)
- Miyamoto Usagi the Rabbit Samurai (Leonardo and Aang)
- Ty Lee the Fire Nation Girl (Leonardo and Aang)
Christmasville[]
- Michelle Claus the Daughter of Santa Claus (Lincoln and Rudy)
- Millard the Penguin (Lincoln and Rudy)
- Ronnie Anne Santiago (Lincoln and Rudy)
- Snap (Lincoln and Rudy)
Toasty Sands[]
- Carlos the Skeleton (El Tigre and Zim)
- Sal Sherbet the Tropical Dancer (El Tigre and Zim)
- Davi Roccoco, aka. Albino Burrito (El Tigre and Zim)
- Dib Membrane (El Tigre and Zim)
Ecto City[]
- Roger the Robot (Patrick and Sam)
- Solar Moon the Magical Girl (Patrick and Sam)
- Goofy Goober the Peanut Mascot (Patrick and Sam)
- Ember McLain the Ghost Rock Star (Patrick and Sam)
Stone Cascades[]
- Becky the Cave Girl (Sheen and Lok)
- Plessie the Baby Plesiosaurus (Sheen and Lok)
- Aseefa the Glimorian Girl (Sheen and Lok)
- Dead Juju the Skeleton Juju (Sheen and Lok)
Halloween World[]
- Vampyra the Roller Derby Vampire (Tommy, Ickis, Krumm and Oblina)
- Mr. Swoon Walker the Michael Jackson-like Zombie (Tommy, Ickis, Krumm and Oblina)
- Kimi Watanabe-Finster (Tommy, Ickis, Krumm and Oblina)
- Chomble the Gromble’s Nephew (Tommy, Ickis, Krumm and Oblina)
Sparklaine Resort[]
- Wipeout the Merman Surfer (Otto, Reggie and Bessie)
- Leilana the Mermaid (Otto, Reggie and Bessie)
- Eddie Valentine (Otto, Reggie and Bessie)
- Penny Lefkowitz (Otto, Reggie and Bessie)
Lake Alamode[]
- Fishelle the Female Fish Turned Human (Susie and Katara)
- Quackerton the Aristocratic Duck (Susie and Katara)
- Phil and Lil DeVille (Susie and Katara)
- Prince Zuko (Susie and Katara)
Wooded Springfields[]
- Dali the Sunflower Kid (Ren, Stimpy and CatDog)
- Jude the Hippie Dude (Ren, Stimpy and CatDog)
- Powdered Toast Man (Ren, Stimpy and CatDog)
- Lola Caricola (Ren, Stimpy and CatDog)
Cringewood Gulch[]
- Sheriff Rattler the Rattlesnake Sheriff (Norbert, Daggett and Rocko)
- Mary Blot the Cartoon Demon (Norbert, Daggett and Rocko)
- Treeflower (Norbert, Daggett and Rocko)
- Heifer Wolfe (Norbert, Daggett and Rocko)
Lost Island[]
- Lulu Riku the Tribal Girl (Arnold and Eliza)
- Hans the Pilot (Arnold and Eliza)
- Helga Pataki (Arnold and Eliza)
- Kalla the Siberian Tigress (Arnold and Eliza)
Agra-Bazaar[]
- Salima the Genie (Bloom and Frankie)
- Sinbub the Sailor (Bloom and Frankie)
- Stella (Bloom and Frankie)
- Draculaura (Bloom and Frankie)
Awesome Outback[]
- Mick Hopper the Kangaroo Bounty Hunter (Mr. Blik and Dudley)
- Paula the Platypus (Mr. Blik and Dudley)
- Waffle (Mr. Blik and Dudley)
- Kitty Katswell (Mr. Blik and Dudley)
Para-Green[]
- Slushie the Snowman (Pelswick and Ginger)
- Lily Pad the Leaf Elf Girl (Pelswick and Ginger)
- Goon Gunderson (Pelswick and Ginger)
- Sadie (Pelswick and Ginger)
Main Plot[]
- Olivia the Ostrich Archaeologist (Sweating Savanna)
- Diego the Triceratops Ranger (Prehistoric Park)
- Artemis the Angel Guard (Heavenly Valley)
- Darius the Next Angel Guard (Heavenly Valley)
- Cuddles the Teddy Bear (Toy Terrace)
- Dotty the Ladybug (Bugville)
TBA
Antagonists/Bosses[]
Council of the Ghost King[]
- Pariah Dark (Main villain and final boss)
- The Deciever
- Professor Calamitous
- Sheldon J. Plankton and Karen
- Tlaloc
- Denzel Crocker
- Queen Vexus
- Baxter Stockman (DLC)
- Azula (DLC)
- Skrawl (DLC)
- Morag (DLC)
- Sartana of the Dead (DLC)
- Sizz-Lor (DLC)
- Simon the Monster Hunter (DLC)
Haunted Mansion[]
- Franky the Frankenstein-like Monster (if Creepy is your partner)
- Neferkitti the Giant Mummified Cat (if Neyla is your partner)
- Talon the Giant Eagle (if Wulf is your partner)
- Inkshogun the Ink Demon (if Samurai Vac is your partner)
- Phantom King (all partners)
Planet Z[]
- Ooblar (if Egbert is your partner)
- King Goobot (if Egbert is your partner)
- Galagor the Conqueror (if Boris is your partner)
- Meldar Prime (if April is your partner)
- Gold Jack-O-Bot (if Mark is your partner)
- Silver Jack-O-Bot (if Mark is your partner)
- Ruby Jack-O-Bot (if Mark is your partner)
- Crystal Jack-O-Bot (if Mark is your partner)
- Princess Mandie (if Mark is your partner)
- Mega Twonky (all partners)
Tropical Island[]
- Creepwood the Mutant Tree (if Hoodoo is your partner)
- Captain Fishlips and Junior (if Katerina is your partner)
- King Whitefin the Shark King (if Mindy is your partner)
- Fiera the Goddess of Fire (if Flora and Fauna are your partners)
Mystic Mountains[]
- General Tao (if Kai is your partner)
- Omni-Oni (if Mai Lin is your partner)
- Itashi Senshi (if Usagi is your partner)
- Combustion Man (if Ty Lee is your partner)
- Kavaxas and the Elemental Mystics (all partners)
Christmasville[]
- Jackie Frost (if Michelle is your partner)
- Walter the Giant Walrus (if Millard is your partner)
- King Flipingsferd the Penguin King (if Ronnie Anne is your partner)
- Bumble the Abominable Snowman (if Snap is your partner)
- Krampus (with all partners)
Toasty Sands[]
- El Malicio the Bandit Leader (if Carlos is your partner)
- Venus Icetrap (if Sal Sherbet is your partner)
- El Oso (if Albino Burrito is your partner)
- Sandra and Icicla the Sand and Ice Spirit Sisters (if Dib is your partner)
- Chukolmec the Olmex Collosal Head Guardian (with all partners)
Ecto City[]
- H.E.X. the Angry Computer (if Roger is your partner)
- Queen Maryl (if Solar Moon is your partner)
- Teddy Tazbear (if Goofy Goober is your partner)
- Technus (if Ember is your partner)
- Mechapillar (with all partners)
Stone Cascades[]
- Red Eye the Velociraptor Leader (if Becky is your partner)
- Mosasaurus (if Plessie is your partner)
- Angry Carnotaur (if Aseefa is your partner)
- Woody King (if Dead Juju is your partner)
- Hunter Bartleby (with all your partners)
Halloween World[]
- Hazel the Witch (if Vampyra is your partner)
- Skully the Skeleton (if Mr. Swoon Walker is your partner)
- "Fiery" Jack the Pumpkin (if Kimi is your partner)
- Eye-Clops the Two Headed Cyclops (if Chomble is your partner)
- Chumley the Giant Frankenbaby (if Chomble is your partner)
- Kooky Boogey The Boogeyman (with all partners)
Sparklaine Resort[]
- Arachne the Giant Cave Spider (if Wipeout is your partner)
- Sea Monster (if Leilana is your partner)
- Buffo the Giant Frog aka The Big One (if Eddie is your partner)
- Tapu Duba (if Penny is your partner)
- Red Jewel (if Penny is your partner)
- Giant Octopus (all partners)
Lake Alamode[]
- Lawrence (if Fishelle is your partner)
- Princess (if Quackerton is your partner)
- Toxin Flippers (if Phil and Lil are your partners)
- Mz. Merelda (if Zuko is your partner)
- Madame Beauticia and Puppykins (all partners)
Wooded Springfields[]
- Plopviathan (if Dali is your partner)
- Raveena (if Jude is your partner)
- Princess Wendea (if Powdered Toast Man is your partner)
- Thundera (if Powdered Toast Man is your partner)
- Toxic Overlord (if Lola is your partner)
- UFO Menace (with all partners)
Cringewood Gulch[]
TBA
Lost Island[]
TBA
Agra-Bazaar[]
- Kazar the Evil Vizier (with all partners)
Awesome Outback[]
TBA
Para-Green[]
TBA
Main Plot[]
- Chief Machunga the Lion (Sweating Savanna)
- Tyrone Rex the T-Rex Gang Leader (Prehistoric Park)
- Threebellow the Hellhound (Heavenly Valley)
- King Diabolico the Demon King (Heavenly Valley)
- Naughty Nora the Evil Doll (Toy Terrace)
- Madame Arachnia the Spider (Bugville)
Non-Playable Characters/Allies[]
- The Creator
- Princess Polly
- Doug Funnie (appears as a store owner)
Haunted Mansion[]
- Monchikos (if Wulf is your partner)
- Chief Monchiko (if Wulf is your partner)
Planet Z[]
- Elder Grenlik (all partners)
- Gremmy Grenlik (all partners)
- Scram-Bul the Yolkian Annihilator (if Egbert is your partner)
- Scrambella (if Egbert is your partner)
- Hardboil the Claw Warrior (if Egbert is your partner)
- Ovo EZ (if Egbert is your partner)
- Yoko the Yolkian Miner (if Egbert is your partner)
- Whelder the Yolkian Welder (if Egbert is your partner)
- Omeletta (if Egbert is your partner)
- Zix, Tee and Travoltron (if Egbert is your partner)
- Mr and Mrs. Gorlock (if April is your partner)
- King and Queen Chang (if Mark is your partner)
Tropical Island[]
- Jerry the Coconut
- Professor Pinkerton the Rabbit Scientist (if Mindy is your partner)
- Chief Ba’nana the Monkey Chief (if Hoodoo is your partner)
Mystic Mountains[]
- Elder Laozhi
- Jin (if Kai is your partner)
- Knox (if Ty Lee is your partner)
- Mr. Shank (if Ty Lee is your partner)
- Hobby (if Ty Lee is your partner)
- Fishface (if Ty Lee is your partner)
Christmasville[]
- Santa Claus
- Mrs. Claus
- Christmas Carol
- Dingle Dave
- Elmer the Elder Elf
- Jack Frost (if Michelle is your partner)
- Vladimir Elfkevitz (if Ronnie Anne is your partner)
- Ginger Fred (if Snap is your partner)
- Ginger Ed (if Snap is your partner)
- Ginger Ned (if Snap is your partner)
- Rudolph (if Snap is your partner)
- Prancer (if Snap is your partner)
Toasty Sands[]
- Jorge Tostanon
- Carlata Salsa (if Carlos is your partner)
Ecto City[]
- Mayor Marlene
- Dairy King (If Roger is your partner)
- Norman (If Solar Moon is your partner)
- Solar Mercury (if Solar Moon is your partner)
- Solar Venus (if Solar Moon is your partner)
- Solar Mars (if Solar Moon is your partner)
- Solar Jupiter (if Solar Moon is your partner)
- Tony (if Ember is your partner)
- Gladys (if Ember is your partner)
Stone Cascades[]
- Cave Chief
- Jugs the Jugon (if Plessie is your partner)
Halloween World[]
- Jake Skullington
- Susie the Ragdoll
- Uno the Ghost Cat
- The Mayor of Halloween World
- Lady Gorgana
- Lady Elektra
- Sir Wolfgang
- Lady Spectra
- Sir Vlupo
- Sir Dulo
- Sir Jackal
- Sir Grubb
- Sir Blaze
- Lady Octavia
- Fangore (if Vampyra is your partner)
- Raptor (if Vampyra is your partner)
- Humphrey (if Vampyra is your partner)
- Mal (if Vampyra is your partner)
- Justin (if Vampyra is your partner)
- Ace (if Vampyra is your partner)
Sparklaine Resort[]
- Sparklainians
- Sol-Mates (if Wipeout is your partner)
- Nibblies (if Leilana is your partner)
- Weblies (if Eddie is your partner)
- Flurries (if Penny is your partner)
Lake Alamode[]
- Giant Salamander
- Glublubs (if Fishelle is your partner)
- Ponderers (if Quacketrton is your partner)
- Sproutlets (if Phil and Lil are your partners)
- Croaklahomies (if Zuko is your partner)
Wooded Springfields[]
- Spring Cleaners
- Sunnysidups (if Dali is your partner)
- Thaddeus the Taddpole (if Dali is your partner)
- Taddpoles (if Dali is your partner)
- Dyremen (if Jude is your partner)
- Princess Wendea (if Powdered Toast Man is your partner)
- Twinxons (if Powdered Toast Man is your partner)
- Mulchens (if Lola is your partner)
Cringewood Gulch[]
- Mayor Rollup
Lost Island[]
TBA
Agra-Bazaar[]
- The Sultan
Awesome Outback[]
TBA
Para-Green[]
TBA
Main Plot[]
- Chief Duba the Lion Chief (Sweating Savanna)
- Commander Bronto the Brontosaurus Head Ranger (Prehistoric Park)
- Queen Angela the Angel Queen (Heavenly Valley)
- Mayor Stuffington the Doll Mayor (Toy Terrace)
- Mr. and Mrs. Ladybug (Bugville)






