Game Ideas Wiki
Game Ideas Wiki

Marvel vs. Capcom 2 Unlimited is a final update of Marvel vs. Capcom 2 for PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, Xbox Series and PC. This features will features additional changes and updates for this game.

Changes and Updates[]

New[]

  • New Button Layouts:
    • Forward or Down Forward+LP or LK act as Medium Attacks on specific characters. Some characters may also have a similar input as in Marvel vs. Capcom: Infinite.
    • Specific Characters’ Ground Hard Attack Button (either Standing or Crouching on specific characters) as a main Launcher, while Air HK as a main Air Combo Finisher universally, leading some characters’ normals re-arranged. Some characters’ other Hard Attack Air Combo Finisher (mostly on Command+Hard Attack) can still be retainable like Infinite.
    • N or Backward directional button+LP+LK: Throw (Air OK)
    • Assist/Tag-In: MP+MK (Partner 1) or HP+HK (Partner 2) (Hold to Tag In)
      • Tag-In can also be used in the air or during Hyper Combo
      • Team Hyper Combo: QCF or QCB+Partner(s)
    • Any Directions+Two Punch Buttons is for (Air) Dash, while Any directions+Two Kick Buttons is for specific special moves like in Marvel vs. Capcom: Infinite.
  • Characters who appeared in Capcom vs. SNK series and Capcom Fighting Evolution will reuse/obtain the assets (attack effects, sprites and sounds) from those two games, in addition of exclusive Marvel vs. Capcom styled effects.
    • Some characters will get additional new artworks and sprites to match on their Capcom vs. SNK 2 version: Ryu, Ken, Akuma, and M. Bison.
    • Chun-Li and Dan may reuse the sprites from Capcom vs. SNK 2 while obtaining exclusive sprites.
    • Zangief sprites remained the same with some exclusive sprites from Capcom vs. SNK 2.
  • New Parabolic Spinning Juggle (eg.: when being hit by Haohmaru's Senpu Retsuzan) and Crumple/Chip K.O. sprites for all characters who didn't appear in Capcom vs. SNK series.
  • K.O. sounds has been update to match out the one in both Capcom vs. SNK series and Capcom Fighting Evolution.

Character Specific[]

  • All
    • Air version Shoryuken-based moves now only have medium recovery as recent Marvel vs. Capcom games
    • Any special moves and command normals that does not go downward, no longer Air Combo finisher, and has medium recovery
    • Some characters' command move list input being re-worked
  • Akuma
    • Shakunetsu is now fully charged Gohadoken instead as a separate move
    • NEW: Misogi from Shin version
  • Captain America
    • Retain proper animation fluidities
    • Shield Slash uses bounce back hit properties from the Power Gem version in Marvel Super Heroes. This leaves normal unbounced and shield pickup property to US Agent
  • Chun-Li
    • Adds Marvel vs. Capcom: Infinite moves
  • Dan Hibiki
    • All Gadoken versions based on Street Fighter V, with Shinku Gadoken
    • Hissho Buraiken is now a Level 3, and akin to Ranbu like in Street Fighter V
  • Iceman
    • Adds Double Jump and Air Dashes
    • Adds Artic Avalanche as a Hyper Combo (qcf+KK, Air OK), originating from his Striker only move
  • Iron Man
    • Adds additional Repulsor Blast ender from 2.5D Marvel vs. Capcom games
    • NEW: Angled Proton Cannon (qcb+PP) & Iron Avenger (dp+PP), Intro (Suit Up)
  • Ken Masters
    • Air version Tatsumaki Senpukyaku shares a same damage property as its ground version
    • Adds Capcom vs. SNK series moves
  • Magneto
    • E.M Pulse return, and reworked as hcb+K (Air OK)
    • Adds Ultimate Marvel vs. Capcom 3's new moves
  • M. Bison
    • Adds regular Psycho Crusher as a qcf+P move, and can be used in the air, with the Hyper Combo version is named "Mega Psycho Crusher"
  • Ryu
    • NEW: Joudan Sokuto Geri (qcf+K)
    • All Tatsumaki Senpukyaku versions based on Marvel vs. Capcom: Infinite
  • Sentinel
    • Retain proper animation of "his" standing stance
  • Silver Samurai
    • Toki-Ken as regular special moves, which can quick cancel to normals or specials. Cancels boost through qcf+KK Hyper Art
    • Raimeiken can only be activated when using Toki-Rai
    • Hyakuretsutoh changes solely to dp+Mash P, while sharing a same input-based property as Chun-Li's Hyakuretsu Kyakku
    • Saisoku Hyakuretsutoh as the only move which goes towards opponent, while changed to dp+PP
    • NEW: Fujin-based moves Toki-Fu (qcb+HP) and its associated qcf+KK Hyper Art Fujinken; Bushin Shadow from X-Men: Children of the Atoms as qcb+PP
  • Spiral
    • Power and Speed Dance as regular move with input dd+P (L for Power, and H for Speed)
    • Adds Mix Dance (dd+PP), which grants Power & Speed Dance boosts
  • Thanos
    • Marvel Super Heroes moves Rock Shot, Fire and Rock Waves updated into special moves. Rock Shot as qcb+P, a Hadoken-type; Waves are qcb+K (L for Rock and H for Fire)
    • Back Heavy Kick as f+LK
    • Rebalance Titan Crush, and Launchers (f+LP and d+HP)
  • U.S. Agent
    • Reintroduced as completely different character from Captain America. See below for Sprites & New Fighters
    • Different Win Poses: One is from Gem Activation in Marvel Super Heroes; another is a thumbs up from Marvel Super Heroes vs. Street Fighter
    • Star n' Stripes is now 1 Hit
    • Shield Slash changes: Now Horizontal-only; Ground version uses Power Gem Shield throwing animation from Marvel Super Heroes; Can dash Cancel
    • Final Justice now has last hit akin to Captain America's Marvel vs. Capcom: Infinite move, a Star n' Stripes part of Unyielding Justice, instead of Izuna Drop
    • NEW: Rising Star n' Stripes, a Shinryuken-based move which ends with j.HP, which replaces Hyper Star n' Stripes to differentiate from Captain America
    • Few NEW Voice Lines
  • War Machine
    • Adds additional Repulsor Blast ender from 2.5D Marvel vs. Capcom games
    • NEW: Angled Proton Cannon (qcb+PP)
  • Wolverine
    • Has two dive kicks and Air Tornado Claw for both Bone Claw and Adamantium Claw versions
      • Most of Dive Kicks’ Inputs change to j.2H (downward, self-bounce same as Chun-Li's) and j.3H (regular parabolic dive kick)
    • Adamantium Claw version can now perform Tornado Claws in the air
  • NEW Characters: Jubilee, Thor Odinson, Lady Deathstrike, US Agent (reintroduced), Evil Ryu (due to Bone Claw Wolverine), Kyosuke Kagami, Maki Genryusai, Anita
  • Sprite updates for War Machine and US Agents to differentiate from Iron Man and Captain America further, instead as a palette swap.
  • To be added