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|cost=$600
 
|cost=$600
 
|buildtime=0:10
 
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|health=180<br>(540 total)
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|morale=400
 
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Revision as of 15:58, 17 May 2022

Origin  UCA, Alcradia
Trained at  Ft. Winstead, UCA, Alcradia
Key Features  » Bronson .50 cal HMG assault rifle
 » Bastard sword
 »
 »
 » Emergency Biscuit Ration (shaped like bones)

"Vanguard ready for combat!"

-UCA Vanguard exiting barrack upon arming

The Vanguard is the standard infantry of the UCAAF. Planned to be voiced by Billy Kametz (captain), alongside Kelly Baskin and Yuri Lowenthal.

Tactical analysis

  • Jack of all trades: Small and expensive. The Vanguards represents the UCA elite, but versatile, combat force. Armed with a HMG and RPG that holds anti-tank and surface to air rocket (STAR) rounds. The Vanguard can face any foe without fail, capable of ripping apart infantry at any range with their HMG, though close range is the deadliest, or knocking down vehicles and aircraft with their RPG.
  • Pitching a strike: And against infantry behind cover or in a garrison the Vanguard can throw grenades to blow them apart, which are also magnetized to also stick onto targeted vehicles, and while it cant kill a tank the concussive blast, combine with the Vanguards training, means that the crew are briefly stunned upon the grenades detonation, or even suffering a critical damage.
  • Digging in: Another tool in the Vanguards arsenal is an entrenching tool which allows them to dig a foxhole, or even destroy it if needed, to defend themselves and two other squads while making them immune to getting crushed, just be wary that weapons specializing in killing garrison are particularly effective and an abandoned foxhole can be used by an enemy.
  • Master of none: But due to their training Vanguard are expensive and, combined with their initial rank, means that they actually start out weaker compared to their foes, and their lack of focus means that they will lose to units specializing against aircraft, infantry, or tanks, at least until they rank up.

Overview

Made of a volunteer militia, men and women. The Vanguard forms the main ground force and backbone of the UCAAF. In peacetime most of them are regular civilians, whether baker, worker, or cook, but when their people are threatened they will arm and armor up to defend their people and their homes. And in war are tasked to destroy and repel enemy forces during combat.

Appearance

Over their plugsuit and assault frame the Vanguard wears full plate armor, normally painted blue with orange highlights with the UCA emblem on their left spaulder while the captains has their left arm armor painted silver, and a helmet based off the USA m1 helmet with a visor and a backpack holding their RPG, ammunitions, and other essentials. Their appearance will also change as they rank up.

Experienced: Their assault frame is upgraded with a small generator on the back of the frame and servos to the joints.

Veteran: A grenade launching gauntlet is now attached to their left forearm and they wear an ammunition backpack.

Heroic: An underslung grenade launcher is attached to their HMG.

Ace: Their pack becomes smaller, due to switching its RPG ammo to smaller grenades, and squad now wears a sleeveless trenchcoat, with the squad leader (just a random unit) will have the sleeve of their right arm painted silver while their squadmates have their left arm armor painted silver.

History

"Charge sons of Alcradia!"

-Captain Alex of the 4th rifles division rallying his troops into battle

Upon choosing to volunteer the Fenrir, whether men or women, farmers or doctors, are drilled in the basics of shooting and melee for a year, which they can choose the schedule or extend their training. And by the end are given their shotgun, RPG, armor, and assault frame, becoming the pride of the UCA.

Their standard armament are the Bronson .50 cal HMG, RPG, frag grenades, bastard sword, full plate armor, assault frame, and surface to air rocket (STAR) rounds which fires a rocket that explodes in a hail of shrapnel upon reaching a designated altitude. While this makes their infantry better armed and armored compared to the equivalents it also means their more expensive.

Recently the UCA have begun to manufacture the Bronson M2 gatling gun and is being issued as fast as it can be manufactured. Firing HEAB (high-explosive airburst) rounds against infantry and aircraft and HAMR (High-explosive Anti-tank Micro-Rockets) rounds for vehicles and tanks, and the mk4 prototype "finn" power frame, a set of servos, with a generator, placed onto the assault frame that increases the strength and decrease fatigue on the soldier. But limited number of such weapons and frame, and the nightmare to maintain it after battle, means that their issue has been limited to veterans.

Short story

Tactics

One of the best basic infantry, and an unstoppable force as they rank up and gets upgrades. The Vanguard is the embodiment of the phrase "jack of all trades" thank to their ability to handle infantry, armor, and aircraft. While being a heavy unit allows them to tank sniper shots and wade through suppression and their natual regeneration ability means its tough to put a Vanguard squad down. While their HMG, which they wield as an assault rifle, allows them to shred most infantry and vehicles at a good range, while a rocket launcher, armed with both anti-tank and anti-air rounds, means that vehicles and aircraft aren't safe, especially if their in large numbers, and their skill in the longsword makes them deadly duelist. But this comes at the cost of being one of the most expensive infantry of its kind. Second only to the Talon.

The Vanguard also has many upgrades from both the armory and the prototypes lab which bought, mainly the powered armor, making them even tougher and faster then some vehicles, and the railguns, which doubles both the damage and rate of fire of their weapons, will make the Vanguard one of the most powerful infantry and a master of all.

However at their baseline they are masters of none. While they can handle basically everything it comes at a cost. They will lose out to an Ashigaru when it comes to fighting infantry, the Raider and Warrior will handily beat them in melee, Defenders will easily beat them when it comes to defense, the Enforcers easily beats them when it comes to raw damage, Pikemen and Draugr can outlast them, and the Voltigeurs can easily run circles around them.

And the Vanguards are expensive. Meaning that the loss of a squad will set a commander back, especially if their a veteran, means that care must be taken when using them in combat.

Abilities

Throw/fire grenade Throws a grenade with timed explosion. Effective against infantry garrisoned or in cover.
Dig foxhole Unit digs a foxhole, a garrison structure holding up to three squads.

Rank upgrades

Experienced: Unit gains increased armor and health and double grenades radius

Veteran: Unit gains increased range and vision and grenade ability now fires further, explodes immediately, and deals more damage

Heroic: Units every third attack now launches a grenade that damage and debuffs units attack and movement speed in a radius and grenade ability now stuns surviving infantry and vehicles and deals damage to machine/undead units

Ace: Unit now fire while moving, melee attacks now deal triple damage, and weaponry is replaced, granting a major boost to rate of fire, damage, and aoe

Stats

Vanguard
Regenerator (10)
Basic Infantry
Cost $600
Build Time 0:10
Health 200
(600 total)
Morale 400
Armor 20
Speed 30
Armour Type Infantry
Bronson 50 cal HMG

Gun
Range 20
RPS 4
Damage 80
Suppression
DPS 60
RPG
Low-Altitude
Cannon
Range
RPS
Damage
Suppression n/a
DPS
Longsword
Cleaving
Melee
Range
RPS
Damage
Suppression n/a
DPS

Quotes

Voiced by Billy Kametz (captain), Kelly Baskin, and Yuri Lowenthal
Trained
  • Vanguard ready for combat!
  • Vanguard, proud to serve!
  • Vanguard of the UCA reporting!

Selected

  • Ready for action!
  • Orders command?
  • Pointman ready!
  • Stand attention! It's HQ.
  • Yes commander!
  • (critically wounded) *coughs* Shit. That stings.
  • (critically wounded) *grunts* Don't worry. I'll grow new fingers.
  • (critically wounded) I'll recover. But I'll appreciate a medic.
  • (in combat) Vanguard here!
  • (in combat) Orders!
  • (silly mode) Billy wake up commands on the line!
  • (silly mode) WOOF! I-I mean yes command?
  • (silly mode) I'm a military man with a heart of lead.
  • (silly mode) Ramirez, tie my shoelaces.
  • (silly mode) AWOOOO!
  • (silly mode) Bork?

Repeatedly selected

  • Is comms ok commander?
  • Yes. I heard you.
  • Damn it Ell. Didn't I told you to tie your fucking laces! Or do you need mommy's help? (Yuri: *giggles*)
  • Billy what did I say about smuggling alcohol! I will now confiscate this. (Kelly: You're just gonna drink it!)
  • The Tuatha empire may be gone. But we will remember the sins they did, no matter what, lest we repeat it.
  • You know Skarnops get a bad rep as dirty, conniving rats. But in reality, they're the opposite, always clean, sociable, fun, if a bit scatterbrained.
  • (near allied Ashigaru) Eugh, cats… (Ashigaru: Blech, dogs…)
  • (silly mode) This is my Bronson HMG! There are many like it but this one is mine!
  • (silly mode) Can you stop clicking! (Kelly: Its annoying!)
  • (silly mode) just give us a damn order!
  • (silly mode) Yes I heard you, yes I heard you, yes I heard you, All three: YES WE FUCKING HEARD YOU!
  • (silly mode) Just FUCKING great! The commanders high! (Yuri: May the gods protect us.)
  • (silly mode) The mission is critical with volition political. I could question it but I ain't feeling too analytical.
  • (silly mode) SQUIRREL! (Kelly and Yuri: WHERE?)
  • (silly mode) *gunfire* Sorry commander. I thought I saw a damn squirrel. (Kelly: *rocket launcher explosion* You mean there wasn't a squirrel?)
  • (silly mode) HEY! watch the hair!
  • (silly mode) *singing* Glory, glory, hallelujah.
  • (silly mode) Yuri: Don't ask, don't tell. (Billy: Whoever made that stupid rule deserves a steel boot up their ass.)
  • (silly mode) This is not company of heroes in fantasy!
  • (silly mode) Neither is it warcraft but sci-fi!
  • (silly mode) It's more a fusion of both really.
  • (near allied Ashigaru silly mode) I better not see any hairball! (Ashigaru: And I better not see any drool!)
  • (near an allied Shiro silly mode) Yuri: Is it just me, or does that thing sound like you? (Billy: I know, freaky.)

Moving

  • Alright, we got an order.
  • Move out everyone!
  • Come on, get the lead out.
  • Securing area.
  • Vanguard moving!
  • I don't wanna hear any bellyaching!
  • (going into transport) Finally, I can rest my legs. (Kelly: My feet are killing me.)
  • (going into transport in combat) GET IN! NOW!
  • (going into transport in combat silly mode) GET TO THE CHOPPA!
  • (walking into caltrops) Argh! Caltrops!
  • (walking into caltrops) Shit! The grounds covered with caltrops!
  • (walking into caltrops silly mode) Damnit! These were new boots!
  • (walking into caltrops silly mode) My leg!
  • (in combat) Move your ass!
  • (in combat) Find cover!
  • (silly mode) I don't know what I've been told!
  • (silly mode) *singing* Cause I'm a shooter guy. Shooter guy.

Throw/fire grenade

  • Give them a pineapple!
  • Frag out!
  • Hey you, CATCH!
  • Hit em with a frag!
  • (silly mode) YEET!
  • (attacking garrison) Flush them out!
  • (attacking garrison) Here's a gift!
  • (silly mode garrison) Get the plunger! We're flushing them out!

Dig foxhole

  • Come on, put your back into it.
  • Dig up a foxhole.
  • Get out those sandbags.
  • (in combat) DIG! NOW!
  • (in combat) DIG IF YOU WANT TO FUCKING LIVE!

Garrisoning building

  • Into that building.
  • Fortify that structure men.
  • Secure that building.
  • (in combat) In the building! NOW!
  • (in combat) Building! Cover!
  • (in combat) Inside! NOW!
  • (silly mode) I wonder if it still has a working tv?
  • (silly mode) Hope the fridge is still stocked.
  • (silly mode) Maybe we'll find some beers in there.

Move to attack

  • Ready your weapons!
  • Eyes up. We're going in!
  • Weapons free!
  • All three: For the alliance!
  • Commencing assault!
  • Target sighted!
  • Time to die!
  • I got you now!
  • (range) Fill them with lead!
  • (range) Shred them to bits!
  • (range silly mode) Eat this you primitive screwheads!
  • (melee) Show them your steel!
  • (melee) Cut them down!
  • (melee silly mode) I'll rip off your head and spit down yer neck!
  • (aircraft) Bring them down!
  • (aircraft) Fire for effect!
  • (aircraft) Give them stars!
  • (armor) Fire the rocket!
  • (armor) I want that armor gone! (Kelly: On it!)
  • (armor) Backblast clear!
  • (armor silly mode) *singing* BOOM goes the rocket that I pulled out of my pocket!
  • (silly mode) times up let's do this!
  • (silly mode) LEEEEEROY!
  • (silly mode) *barks like a dog*

Retreating

  • (normal) Alright everyone back to base.
  • (normal) Command called us to haul ass back to base.
  • (in combat) Fall back and regroup!
  • (in combat) Back to base! Now!
  • (in combat) Everyone fall back!
  • (broken) FALL BACK FALL BACK!
  • (broken) LET'S GET OUT OF HERE!
  • (broken) GET THE FUCK OUT OF HERE!

Morale recovered

  • We made it.
  • Squad has recovered. Or what's left of us...
  • No time to mourn our fallen friends. Now, we fight.

Receiving reinforcements

  • Welcome to the squad rookie.
  • Squad back to full strength commander.
  • (ace) Alright greenhorns listen up!
  • (ace) Just follow me and all of you will be ok.

Capturing neutral or enemy building

  • Claim it for the UCA.
  • Taking territory.
  • Time to redecorate.

After capturing building

  • We can now use the structure.
  • Score one for the boys back home!
  • We have the building!
  • (silly mode) Holding X is effective to achieve our objective!

Unit under attack

  • Take cover!
  • Return fire!
  • We will not falter!
  • Needs some assistance here!
  • (silly mode) Ruh roh!
  • (silly mode) Not the face!
  • (silly mode) Not the hair!
  • (silly mode) MEDIC!
  • (silly mode) We need healing!

In combat (high morale)

  • Come get some!
  • Show them the wrath of the UCA!
  • Give them all you got!
  • Don't let up!

In combat (falling morale)

  • We're taking casualties!
  • We need backup!

Kill

  • Target down!
  • Yeah!
  • Tango down!
  • Hope they like a dirt nap!
  • (silly mode) Get rekt!
  • (silly mode) Sorry, noob!
  • (silly mode) Time to teabag!
  • (silly mode) *singing* Dip dip potato chip.
  • (against Reclaimer clones) Fucking fanatics.
  • (against Reclaimer Longbow and penitent units) May you rest now...
  • (against Reclaimer Anvil) Why did that scream sound like a child...
  • (against Reclaimer Tyrfing) Burn in hell. You sack of shit.
  • (against Reclaimer Gungnir and Slavemasters) Slavers. The worst kind of bastards.
  • (against Reclaimer Mistletoe) Get jinxed, you Nuke hoarders!
  • (VEG Infantry) You lose, short guys.
  • (Salkoy Infantry) Too slow, elf!
  • (Orc infantry) No match for the Fenrirs, Orc!
  • (Orc infantry silly mode) Why reminds me of this...
  • (Slaves) There... There was no other choice...
  • (Slaves) Forgive me...
  • (Slaves) I wish we could have freed them another way...
  • (Slaves) I... Promise I will kill those bastards...
  • (Ouroboros volunteers) Fascist bastard/bitch!
  • (Ouroboros volunteers) Go to hell! You fascist fuck!
  • (Ouroboros volunteers) Cops. *spits* Rot in hell.
  • (Sathspor Raider) You ladies needs some clothing than you wearing bikinis!
  • (Dervish) Damn, finding the real one is a pain!
  • (Delteroa Gaze Dancers) Your charms are nothing...
  • (Shiro silly mode) Why does that thing sound like me?
  • (Nekomata infantry) Dogs are better kitty cat.

Healed

  • Ahhh, thank you, doctor.
  • Good as new!

Apprehend

  • You have the right to remain silent.
  • Hands in the air!
  • Don't worry, We treat our pows well.
  • No sudden movements!
  • (Trueborn units) Lucky you. Hope you like spending the rest of your life in prison.
  • (Trueborn units) Be grateful that the commander wants you alive.
  • (Trueborn units) Any sudden movements and I'll blow your fucking legs off!
  • (Trueborn units) On the fucking ground! NOW!
  • (Trueborn units) Watch yourself. I can’t guarantee if you reach the commander in one piece.
  • (penitent harvester) Don't worry child. I promise you won't be hurt.
  • (penitent harvester) I promise you'll be safe. Trust me ok?
  • (Slaves) Calm down my friend, you're safe.
  • (Slaves) Hold still while I remove those slave marks.
  • (Slaves) I promise I will murder the bastards who did this.
  • (Slaves) Slavery. An unjustifiable, disgusting, trade.

Surrender

  • Shit...
  • Ok! Ok! We give...
  • I surrender! Damnit...
  • Hold fire! We give in...

On death

  • Shit... The bastards... Got me...
  • We need... Medical... Assistance...
  • If I fall another will take my blade...
  • (silly mode) I'll be back, once I respawn...

Trivia

  • The unit is a fusion of the rifle squad from C&C 3, the Exosoldier from act of aggression, the riflemen squad from company of heroes 1 and 2, and the rangers from C&C generals.
  • Their silly mode quotes are basically the unit turning into the loud fps player stereotype.
  • Some of it's silly mode quotes are based of Miracle of Sound song: Shooter Guy.
  • Their HMG is based off the browning HMG, BAR rifle, and the assault rifles in doom. With their ace upgrade being a fusion of the OICW, and the chaingun from doom.
  • The armor they wear, especially once they get their ace upgrade, is based off the riot gear from fallout new vegas.

See also

Arkalion

Alcradia

Axio

Askrian