Game Ideas Wiki
Game Ideas Wiki
Origin  Asmodia petty states
Trained at  Various military camps
Key Features  » QBZ-95
 » AAL-72 66mm RPG
 » Military uniform (various designs)
 » Black and red armband (with Nod symbol)
 »

"…"

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The State Militants are the standard infantry fielded by the various petty states under Nods control to conduct their “little wars” against each other, replacing the Light Infantry for the Black Hand. Planned to be voiced by Ray Chase

Tactical analysis[]

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Overview[]

Regular infantry of the various Petty States. Armed and trained for “little wars”: frequent territorial disputes and raids waged by rival prince and princesses small, professional mechanized forces. Territorial defense of Asmodia against larger foreign powers is generally left to the Brotherhood, with limited Petty Stater reinforcement either governed by internal politics or pressganged by the Brotherhood, most often the Black Hand.

Equipped with the QBZ-95, a assault rifle originally made by the Elsword Empire. Most men in a rifle squad additionally carry disposable single-shot RPGs for close-in defense against tanks. These offer poor individual accuracy but may be fired en masse.

Appearance[]

History[]

"When our Master Brain still lived, there was a place for soldiers with hearts and not turbines. The Empire was vast. Its wars were many; its mouths to feed moreso; and the construct kilns could hardly replace the Brain’s lost children, let alone produce the number it needed.

So the conquests slowed and then stopped. The Host became a rapid-reaction force—circling our land, watching for coded lightning, listening for the barbarians in the wire. Living men made up that wire. They held back the torrents while the constructs raced tirelessly to their aid, proof against rest or sleep.

Our cold-skinned friends have been faithful to us, even now. We need only report an infection—whether the bruise be blue, green, or gray—and they will ride to support us. That is why our prince and princesses do not report the little wars; why the guns are silent when the Host or the Brotherhood passes. It is easier to be unfaithful to a friend when they don’t know better, and easier to hide from an overlord who doesn’t care."

-Giorgio Moceri, University of Baba Gadou


Short story[]

Abilities[]

Quotes[]

Voiced by Ray Chase
Trained

Selected

Selected many times

Moving

Move to attack

Stop

Garrisoning building

Disembarking from a Transport

Drug injection

Unit under attack

Retreating

In combat (high morale)

In combat (falling morale)

Morale recovered

Receiving reinforcements

Kill

Healed

Apprehend

Surrender

Base under attack

Death

Trivia[]