Five Nights at Leo's is an 2015 Survival Horror Fnaf Fangame that uses characters from Teenage Mutant Ninja Turtles. An girl called April O Neil must survive all the 5 nights and he beats the game.
It is avaiable in PS2,Ps3, Xbox 360 and Pc on Gamejolt and Steam. This game is developed and published by me.
The Second game is Called Five Nights at Leo's 2.
Plot[]
many years after the show ended and a knockoff restuarant was closed by an accident and the 5 turtles were killed by Shredder., they cloned the original 5 turtles and the leader, An Knockoff Leo kiddnaped
O neil and put him in the restuerant to play his game. Things get a lot worse when the nights go by. Will O Neil survive? who knows.
Characters[]
Animatronics[]
Leo- Leader of the 3 Gang, Mostly reffered as "Leonardo". He has a black bow tie. He becomes active at Night 2 and can maybe activate at Night 1 when the power is off. He carries the role of Freddy Fazbear from FNAF.
He can attack you and play the classic TMNT theme when the power is at -1% and can also attack you when you dont close the left or right door and he can attack you from left or right.
Donnie- Guitarist of the 3 Gang, Mostly reffered as "Donatello". He has a red bow tie. He becomes active at Night 1 and he is the most active of the gang. He can attack you when you don't close the right door and he will manage to rip the power cables off, so don't let him get there by a distraction called the Air horn so use the Air horn to distract him. He carries the role of Bonnie from FNAF.
Mikey- Baker of the 3 Gang and also the party dude, Mostly reffered as "Michelengalo". He has a bib that says "KAWABUNGA!!". He becomes active at Night 1 at 2 AM. He can attack you if you dont close the left door. He carries the role of Chica from FNaf.
Raph- The most short tempered animatronic, Mostly reffered as "Raphael". He is not part of the 3 Gang. He becomes active at Night 3. He will run into the office. If you don't close the right door, he will attack you. He carries the role of Foxy From Fnaf
Scrap Turtle- An White, Damaged turtle which his name is unknown. His bandana is black. He is one of the animatronics that work for shredder. It is possible to say that he was from another restuarant called "Fun with Leo" in 1996 since this game took place in 2006. He will try to smash the door and attack you, so you need to close and lock those doors so he can't attack you. He does not activate until Night 4. He is the Five nights at leos version of Blank from Five nights at candys except he has no drawings in his body. It is 100% possible that Bebop is inside the suit. He becoming tattered every game homages Old Po from Five Nights at Tubbyland.
Old Leo- An Rusty, Version of Leo in the 1996s. He was from another restuarant called "Fun with Leo". He is one of the animatronics that work for shredder. He first starts in the replacemant service room and he will attack you if youu dont shock him with a teaser. He does not activate until Night 5. He is the Five nights at leos version of Old Candy from Five nights at candys. It is 100% possible that Rocksteady is inside the suit. He has a red bandana based on the classic old school comics. Don't confuse him with Raphael just because he has a red bandana. He becoming tattered every game homages Old Po from Five Nights at Tubbyland.
Golden Leo- An Yellow, mysterious, ghost like hallucination animatronic that is probably a ghost version of Lion from 1990. He looks like Leo in the first place. He can appear rarely at Night 3,Night 1 and Night 5. You can summon him buy touching Leo's bandana in the poster. He lays in the ground and when he comes some words appear in the screen saying "You can't hide, You will die, No where to escape, Death". He will mostly not activate until Night 6. He carries out the role of Golden Freddy from FNAF.
Humans[]
April O Neil- A close friend to the original turtles, she got kidnapped and sent to the restuerant. She is also the night guard of this game.
Phone Man- The Phone man of the game, is an homage to Phone guy from FNAF.
Locations[]
Leo's Pizza Place- The Main Place of the game, is the restuerant of the game, it has many floors inside.
The Stage- The Main floor of the Pizzeria, The 3 animatronics appear in here.
Cove- Raph's place is here, he can get out of it at Night 3.
Dining Room- Place where children eat.
Kitchen- Place where food is cooked.
Office- İs the place of O Neil, he watches out for the animatronics.
Replacement Service Room- Place were suits and Old Leo appear in.
East Hall- The Main Hall.
West Hall- The other Hall.
Mechanics[]
Clock- This mechanic informs the time in the Nights. Each Night Ends till 12 AM to 6 AM. Every night lasts after 99 seconds and 8 mins. When the time is 6 AM, the screen turns off an 5 am turns into 6 am.
Rare Screens and Jumpscares- These show some rare screens and jumpscares, Leo can attack when power is off and if you click his bandana, Donnie can attack when you don't close the right door of dont use the distraction, Mikey can attack you if you dont close the left door, Raph can attack if you dont close the right door, Scrap Turtle can attack you if he smashes the door and you dont lock them, Old Leo can attack you when dont shock him. Golden Leo can attack you if you look at him and dont look at the cameras. Golden Leo can crash your game and he can do the same if you bring all the 4 turtle animatronics to 1-9-9-0. There are some rare screens where the poster in the office turns into a golden leo poster and there are rare screens of eyeless turtles when golden leo comes to the office and these words write such as "You can't Hide, You will Die, Nowhere to escape, death". And if you die , there are some eyeless animatronic death screens that you can get rarely except Golden Leo because he already has a screen when you get jumpscared.
Achievements[]
Leo Time- Get Jumpscared By Leo.
The Great Scientist and Jammer- Get Jumpscared By Donnie
Kawabunga!!- Get Jumpscared by Mikey
Raggghh!- Get Jumpscared by Raph
Smashed!- Get Jumpscared by Scrap Turtle
It never Gets Old- Get Jumpscared by Old Leo
You will Die- Get Jumpscared by Golden Leo
One Night at Turtles- Beat Night 1
Two Nights at Turtles- Beat Night 2
Three Nights at Turtles- Beat Night 3
Four Nights at Turtles- Beat Night 4
Five Nights at Turtles- Beat Night 5
Overtime- Beat Night 6
You're Fired- Beat the 20/20/20/20/20/20 Mode on Impossible Difficulty.
Turtles in Half Shell- Get Jumpscared by the 4 Turtles.
Objects[]
Teaser- Allows you to shock an animatronic like old leo
Monitor- Allows you to check the cameras to see where the animatronics are at.
Plushies- Cute Little Plushies given after beating Night 5. The Plushies are Leo, Donnie, Mikey and Raph. They also include Scrap Turtle, Old Leo and Golden Leo.
Lights- Allows you to see if the animatronics are next to the office.
Doors- There are left and right doors, they allow you to close the doors when the animatronics are there. You cant close them if The Power is at -1%.
Collectible Figures- Figures given after beating Night 5. The main figures are Leo,Donnie, Mikey and Raph. They also include, Scrap Turtle, Old Leo, and Golden Leo.
Levels[]
Night 1[]
Night 1 is the First Playable Night in the game, Donnie and Mikey get active at this Night and this is just the benning and Leo can maybe appear but he will most likely appear if the Power is at -1%. Golden Leo might or not appear in this night.
Phone Message:[]
Phone Man:
Umm,Umm Hello? Hello?. I have a message for you, Welcome to Leo's new Restuerant, You are applied at this job. Now... The Animatronics notable are Leo,Donnie, Mikey and Raph. They are not much active this hour, But be careful, because Donnie is the most active in the gang, So make sure you close the doors and turn on the lights, they can help you to see where they are. and Donnie might get into the Electricity.... so use an air horn..... Anyways, Good Night.
Tips:[]
- Make sure to always close your doors so they cant get in and check the monitor and open the lights to see where they are at.
- Make sure to use the air horn so Donnie wont rip the power cables and make get Leo in.
- Raph might activate in this night so check him.
Spotlight Stage[]
- Check the lights every 20 seconds.
- Check the monitor every time.
- Check The power so it doesnt run out.
- Check the Cove so Raph doesnt escape if hes active.
Night 2[]
Night 2 is the Second Playable Night in the game, Leo activates again in this night, more active than night Donnie and Mikey are still in this night, this time they follow orders from Leo.
Phone Message:[]
Phone Man:
Hello? Hello? Wow you did great job on Night 1, but it isn't over just yet, This is your second night and be careful, Leo is more active at this night and can attack you... uhm... anways, be safe and bye!
Tips:[]
- Make sure to close the left and right door, because Leo is more active at this night and can attack you.
- Since Donnie and Mikey still appear at this night, make sure to close the left and right doors and check them by using lights.
Spotlight Stage:[]
- Check the Lights every 2 seconds
- Check and make sure Leo doesn't appear in the doors
- Check and close the doors
- Make sure that the power doesn't run out.
- Check the monitor every time.
Night 3[]
Night 3 is the Third Playable night in the game, in this night, Raph activates and can attack you when he runs to your office, so close the doors.
And once again, Mikey and Donnie are active and Mikey is more agressive in this night.
Phone Message:[]
Phone Man:
Hello? Hello? . Wow............ i never thought you would make it to Night 3... hehehe.... okay, so Raph can get in your office, so check the cove and Mikey is more agressive than before...... Ok, so be safe and bye..
Tips:[]
- Make sure to close the doors
- Check the Cove so Raph doesn't escape
- Make sure Mikey doesn't appear.
Cove:[]
- Check Raph if he's out or in.
- Make sure you use the light to see where he is.
Night 4[]
Night 4 is the Fourth Playable night in the game, in this night, Scrap Turtle activates and kills the Phone man just like how Golden Freddy did to the Phone guy in fnaf. Donnie,Mikey and Leo are not active at this night but Raph is.
Phone Message (Last Message)[]
Phone Guy:
Hello, Hello, Wow you made it! Night 4 (Sound Glitches) So,,, im not good today (Scrap Turtle laughs) There is a turtle that smashes doors... Uhhh (Glitch again)
I gotta go..... (Scrap Turtle jumpscare sound) (Phone Man Screams and dies) (Scrap Turtle Closes the phone)
Tips:[]
- Make sure to Lock the doors so Scrap Turtle doesn't smash them.
- Make sure to look at the cove.
Service room and the doors:[]
- Check if Scrap Turtles in front of the doors
- Check Scrap Turtle in the service room.
Night 5[]
Night 5 is the Fifth and final Playable night of the main storyline in the game. In this night, Old Leo activates and talks to O neil on the phone with Scrap Turtle. Golden Leo can rarely appear at this night.
Phone Message:[]
Old Leo & Scrap Turtle
Old Leo: HAHAHAHA, hello girl, seems like the phone man is dead
Scrap Turtle: Yeah..
Old Leo: We're coming for you, you will not make it to 6 AM,, HAHAHAHAAHAA!
(Phone Closes)
Tips:[]
- Make sure to check Old Leo in the service room after he leaves the phone.
- Make sure to lock the doors because Scrap Turtle is active in this night also.
Service Room and the ofice[]
- Check and Lock the doors.
- Check the Doors and look for Scrap Turtle and Old Leo.
Night 5 Ending:[]
O Neil plays and wins Leo's game and O Neil is given One hundred three dollars and it is said that they are hoping to meet her next week.
Night 6[]
Night 6 is an sixth night of the game. It is also nicknamed "Nightmare Mode". It is unlocked after the completion of Night 5. In This Night, Golden Leo will appear more than other nights and will try to attack you.
All animatronics are active in this night.
If the player O Neil dies, one of the 6 eyeless animatronics rare screens will appear at the screen. Any Eyeless turtle screen can appear.
Tips:[]
- Make sure Golden Leo isn't in the office, if he's in the office some words will appear at the screen and the 4 creepy animatronics will appear at the screen, so you should look at the cameras right when he's in the office.
Strategies[]
- Check all the animatronics and close the doors.
- Check Golden Leo then Look at the cameras quickly.
- Check The Cove every 19 Seconds
- Repeat.
Night 6 Ending[]
O Neil wins once again and is given Overtime and is also given One Hundred Twenty Dollars.
Custom Night/Night 7[]
The Custom Nigth is the seventh and final playable night of the game. It allows the player to change the difficulty of the animatronics' A.I. to any number that they wish, ranging from 0 to 20. It is unlocked After Beating Night 6. After completing this night, the player will recieve a pink termination slip. Also nicknamed "20/20/20/20/20/20 mode" or shortly "6/20 mode".
Mechanics[]
The Player is given the ability to set the difficulty level (A.I.) of each animatronic, excluding Golden Leo. The Player can set the difficulty to any number between 0 and 20, for a total of 21 possible level settings. Setting the A.I. level for each animatronic higher will increase its difficulty.
Gameplay[]
Depending on the settings the player chooses, the animatronics will act differently. The higher the A.I. (artificial intelligence) is set, the more active and tougher the animatronics will be.
Level 0[]
Setting any animatronic to Level 0 will almost completely disable them during the night. Donnie and Mikey will only move from the Stage at the later hours, Leo never moves (with the exception of when O Neil runs out of power or Donnie rips the power cables if a distraction isnt used) and Raph will never appear at the Cove (He will only do so if O Neil is extremely inactive.)
Note, however, that Leo will always come for O Neil if the power goes out or Donnie rips the power cables if distraction isnt used, regardless of his difficulty setting. The Only way to survive if the power goes out is if the clock rolls over to 6 AM before Leo's Classic TMNT tune ends or before he attacks. And if Donnie rips out the cables, use the distraction so he doesn't do that.
Leo[]
Despite his settings, Leo is the least active of the 4 Turtles on every level, On Levels 1-2, he is extremely inactive. Having him on these settings will significantly reduce the player's chances of dying from him. On Levels 3-6, he isn't so much active, but he will become more active and start to behave more like he does on Night 5 and Night 6 or shortly Nightmare Mode. On Levels 7-12, he will become very active. On Levels 13-20, Leo is the most active and will strike at almost any chance he gets in. The Player can avoid him by shutting the right or left door, he can appear on 2 sides everytime they pull the monitor or by keeping the camera on the east hall corner and closing the right and left door when the player wants to check other cameras. As listed above, no matter the difficulty, Leo will always be the one to greet the player if they run out of power or Donnie rips the power cables if distracticion isn't used.
Leo's Al[]
Every 302 ticks (each tick is approximately 0.01 seconds) the game will pick a random number between 1 and 20. If it is less than Leo's AI, Leo will be set to might move. When he is set to Might move, a timer will be started. Every tick it is increased by 1. If it's greater than or equal to 1000 subtracted by Leo's AI multiplied by 100, Leo will obviously move. This timer is always set to 0 if the player has the monitor up, except if Leo is in the East Hall Corner. Note that if Leo's al is higher than 10, the timer will be always at 0, resulting in him immediately moving when the monitor is lowered.