Game Ideas Wiki
Game Ideas Wiki


Five Nights at Freddy's: Roaming the Zone is a combination of a free-roam and a point-and-click survival horror game

Gameplay

In free roaming mode, the player is not restricted to one area and can move throughout the Fazbear Land with little to no obstacles, as opposed to Security Breach and Sister Location where there are only a few rooms that the player can move to. The player plays as the Animatronics while they catch the night guard.

In Point-and-click mode The player plays as the night guard at the fictional Freddy's Pizzeria restaurant. The objective of the game is to survive a whole shift, which lasts from midnight to 6 AM (several minutes in real-time), while avoiding the animatronics who roam the restaurant after hours.

Story Mode

Multiplayer Mode

Five Players play as Night Guards while the other Fithteen players play as The Animatronics.

Animatronics
Names Appearances Story Mode Roles Multiplayer Roles
Glamstar Freddy In Multiplayer, Glamstar Freddy has 5 Movements before he reaches your door. Using this movement string; Camera 1A (Show Stage), Camera 1B (Dining Area), Camera 7 (Restrooms), Camera 6 (Kitchen), Camera 4A (East Hall), and 4B (East Hall Corner). He has a movement opportunity every 3.02 seconds.
Glamstar Bonnie Glamstar Bonnie has a movement opportunity every 4.97 seconds. The most notable thing is that Glamstar Bonnie ALWAYS goes back to camera 1B (Dining Area) after leaving your door. Bonnie can attack from camera 3 (Closet), or camera 2B (West Hall Corner). After he reaches your left door, if you turn on the light, the night guard will be met with a stinger jumpscare. If Galmstar Bonnie is at the door light, you have until he succeeds his next movement opportunity, or else the door will jam shut until the night ends, rather by death, or you reaching 6AM.
Glamstar Chica Glamstar Chica has a movement opportunity every 4.98 seconds. If she is in camera 6 (Kitchen), or closer, you will hear footsteps any time she moves. Unlike Bonnie, Chica's movements are less scattered. Chica will return to 1B or 4A, not ONLY the Dining Area. This is what makes Chica the hardest character if the night guard play the optimal strategy 4B Strat (Best), as she can get back to your right door in as short as 9.96 seconds. Chica can only attack from camera 4B (East Hall corner) If Chica is at the door light, the night guard have until she succeeds her next movement to close the door, or else the door will jam open until the night ends, rather by death, or you reaching 6AM.
Glamstar Foxy Rockstar Foxy has a movement opportunity every 5.01 seconds. Foxy will fail ANY movement opportunity if cameras are up at his 5.01 second intervals, Once cameras go down, he will continue to fail his movement opportunities for a random amount of time, ranging from 0.83 seconds at the worst luck, to 17.48 seconds if you get the best luck possible. On stage 1, he will do his "dumdumdum" theme. Therefore, if foxy says "dumdumdum" The Night Guard do not need to GUESS if hes out or not. he simply isn't. Stage 2 does not have any special conditions. Stage 3 changes the background audio, if foxy is on stage three, the background audio turns to 80% max volume. (the only time it turns to 100% is if Freddy is in the office). On stage 4 will automatically trigger after 25 seconds if you never check camera 2A. If you do check camera 2A, foxy will run on the West Hall. Now for the most important thing.... foxy is stalled, from EVERY, SINGLE, CAMERA. It doesn't matter what camera you look at, he will still fail his movement opportunity.
Glamstar Mangle Rockstar Mangle has the same role as foxy but didn't say dumdumdum theme. While Foxy has ran on the west hall, she will run on the East Hall.
Glamstar Montgomery Glamstar Montgomery has the same role has Glamstar Bonnie.
Glamstar Roxanne Glamstar Roxanne has the same role as Glamstar Chica but didn't go to the kitchen.
Glamstar Orville Glamstar Orville has the same role as Glamstar Freddy.
Glamstar Mr. Hippo Glamstar Mr. Hippo has the same role as Glamstar Ballora.
Glamstar Circus Baby Glamstar Circus Baby has the movement of 4.56 seconds. Using this movement string; Camera 1A (Show Stage), Camera 1B (Dining Area), Camera 7 (Restrooms), Camera 10 (Left Party Room) and Camera 8 (Left Air Vent). If the night guard sees her head in the Left Air Vent, Put down your Glamstar Freddy mask quickly when the night guard see her in the right vent, as she will move when doing so, then will be gone.
Glamstar Ballora Glamstar Ballora has the movement of 4.59 seconds. She has the same movement string as Glamstar Circus Baby but goes to the camera 9 (Right Air Vent) and Camera 11 (Right Party Room).
Glamstar Balloon Boy Glamstar Balloon Boy has same movement as Glamstar Circus Baby. he will make an annoyance of himself by disabling the Flashlight and Air Vent Lights all while a sound loop of him laughing will play until the night guard is killed or gets to 6 AM.
Glamstar Puppet Glamstar Puppet functions for the main reason to check the camera, to wind up the music box. Neglecting the music box will cause him to enter the next attack stage. After his final stage, he'll leave his box and head for the player by run to the Middle Air Vent, this will eventually be a game over unless the player can hold out until 6 AM.
Glamstar Lolbit Glamstar Lolbit functions as the same as Glamstar Balloon Boy but disabling the cameras all while her head appearing on the screen will play until the night guard is killed or gets to 6 AM.
Glamstar Golden Freddy It usually is a poster of normal Glamstar Freddy with a microphone saying "Celebrate!" Keep hanging from that camera to another one until that poster changes to a close up of Glamstar Golden Freddy's face. Close your laptop before the night guard switch to another camera, and Golden Freddy will appear in the night guard's office. Glamstar Golden Freddy will wait idly for few seconds before killing the night guard, forcibly closing the game. The moment the the night guard sees him, the night guard must bring up the Monitor before Glamstar Golden Freddy kills the night guard. Doing so will cause him to disappear.