The Fanatic-Heretic Cult is one of the factions in Artistic Forces.
Description[]
The Fanatic-Heretic Cult (FHC) is a militant faction that has developed from extreme fanaticism and heretical beliefs. The FHC consists of religious extremists and cult members who control territories by force and shape cultural and political events alongside their summoned demonic allies. Through fanatical devotion and dark magic, this faction uses both modern military resources and paranormal capabilities to overpower their enemies through unconventional warfare methods.
The Fanatic-Heretic Cult exists as an erratic, unpredictable, and chaotic faction sustained by fear creation and supernatural abilities alongside swift movements. The fusion of modern military resources with fanatic zeal and dark magic creates a dangerous and unconventional force. This faction may not reach the level of raw firepower or technological capabilities of other groups, but their unpredictable guerrilla tactics and demonic reinforcements create a formidable and terrifying battlefield presence.
History[]
TBA
Strategy[]
The FHC employs a blend of guerrilla tactics, hit-and-run warfare, and paranormal power to destabilize and destroy its foes. Their high mobility and fanatical zeal allow them to strike swiftly, retreat, and strike again, preventing the enemy from mounting an effective defense. Their strategy revolves around:
- Tactical Summoning – Using dark magic to summon demons for battlefield superiority.
- Psychological Warfare – Instilling fear, fanaticism, and deception to weaken enemy morale.
- Unconventional Warfare – Using biological, chemical, and incendiary weapons, alongside stealth tactics.
- Economic Influence – Utilizing vast wealth to procure weapons from various global sources (America, Europe, Russia, etc.).
- Hit-and-Run Tactics – Striking enemy positions and withdrawing before a counterattack can form.
- Reality-Warping
Tactics[]
The FHC relies on religious fanaticism and irregular warfare to counter more traditional factions. Their approach includes:
- Demonic Reinforcements – Summoning demons mid-battle for shock and awe.
- Stealth Operations – Using cultist assassins, spies, and saboteurs to weaken enemies before an attack.
- Unholy Warfare – Employing dark rituals, curses, and sacrificial magic to manipulate the battlefield.
- Insurgency & Espionage – Establishing hidden bases and sleeper cells for long-term destabilization efforts.
These tactics allow them to counter technologically superior factions like the TDF and Alien Empire, as well as more conventional forces like the PDF and Josei Guntai.
Technological level[]
The FHC operates on a hybrid technology level, mixing modern military hardware with supernatural abilities. Their arsenal includes:
- Imported and black-market weaponry from various global sources (Western and Eastern firearms, tanks, aircraft, and naval units).
- Fanatical and improvised weaponry such as flame-based weapons, and biohazards.
- Demonic and arcane technologies, utilizing dark magic, summoning circles, and cursed artifacts.
- Cybernetic and occult enhancements, augmenting their elite warriors and leaders with unnatural power.
Sub-factions[]
TBA
Notable members[]
Commanders[]
- TBA
Agents[]
- Claudius Infernus: Cultist of the FHC (announcer)
Factional theme[]
The following musical themes for this faction below would have a dark, ominous, and chaotic musical theme, reflecting their fanaticism, demonic influences, and unconventional warfare. Their soundtrack would likely blend elements from dark orchestral, gothic choirs, industrial metal, ritualistic chants, and eerie ambient music.
Music[]
Theme | Track Title | Original | Placeholder |
---|---|---|---|
Idle Theme 1 | Whispers of the Damned | ||
Idle Theme 2 | Echoes of the Unholy | ||
Idle Theme 3 | Hymns of the Heretics | ||
Idle Theme 4 | Sepulchral Lament | ||
Idle Theme 5 | Veil of Eternal Night | ||
Battle Theme 1 | Infernal Crusade | ||
Battle Theme 2 | Blasphemous Onslaught | ||
Battle Theme 3 | Hellfire Rising | ||
Battle Theme 4 | Sacrificial Storm | ||
Battle Theme 5 | Wrath of the Unholy | ||
Loading Theme | Ritual of the Damned | ||
Defeat Theme | Ascend into Darkness | ||
Victory Theme | Cursed Oblivion |
Gallery[]
Factions, countries, and organizations of Artistic Forces | ||
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Chibi-Shojo Forces | ![]() ![]() ![]() | |
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Anthropomorphic Forces | ![]() ![]() ![]() ![]() ![]() ![]() | |
Fanatical Cults | ![]() ![]() | |
Arab-Middle-Eastern Kingdoms | ![]() ![]() | |
Dominant Wannabes | ![]() ![]() ![]() ![]() | |
Bonus Factions | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Countries | ||
Earth | ||
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Oceania | Australia • New Zealand | |
Animatopia | ||
Westerica | Anthrona • Cartoonia • Fridgeria • Redneckia • Stickos • Technoland • Veredia | |
Centrica | Aztekia • Azulaya • Checkadi • Freakland • Ketzalkoatl • Rakota | |
Meridia/Austrosia | Inkadia • Moaia • Nazka | |
Occidensia | Acreasia • Arnoska • Asgarden • Baltazaria • Blitzenstein • Dhampyrvania • Doitsomania • Domainia • Elfaenia • Ellenia • Erland • Novavia • Orientaland • Hobbritain • Hohemia • Lokut • Lomania • Normania • Osterland • Rormandy • Sarcia • Tiberia • Tobarnia • Tomany • Tristan • Velorussia | |
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Suliem/Austrosia | Mumbia • Oasistan • Partistan • Trolland • Zuland | |
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Otelia/Austrosia | Moodley Island • Atlantia | |
Organizations | ||
Companies | Rikigaku Robotics • Kisai Robotics • Tsurugi Robotics • Senin Ship Works • Morikawa Industries • Nishizawa Energy Corporation • Kyodai Heavy Industries • Tokuhara Bureau • Horikoshi Aeronautics • Tetsubasa Aerospace • Keizai Industries • NHM • ABN • BNN | |
Other | Entente • Syndicate • Triple Axis • United Nations |