|Key people||Set Gaebulg|
|Industry||Computer and video games|
Influence and Philosophy
Ars Nova's philosophy is ‘Design, Gameplay and Story’. “We strive to make a unique gameplay feature or a good twist to something people may have previously seen. We also try to make a captivating story that is enjoyable to multiple audiences.” the developers said. They have listed multiple media for inspiration and influencing their style and development. Series such as Kill la Kill, Attack on Titan, Grandia, Metal Gear Solid, Charlotte’s Web, and Game of Thrones. “We try to pull inspiration and influence from everywhere and everything. It could be as light-hearted as Sailor Moon, as weird as Katamari or as dark and dismal as Limbo or Berserk. I will admit that we usually tread on the darker aspects of things.” Set said. Set has also said Gen Urobuchi, Mohiro Kito, Hideo Kojima, Team ICO, and Atlus were reasons he became involved in storytelling and game development.
2015: Bloody Roar: End Zoan
Pokemon Dayfall and Nightbreak