Kalran: Tales of the four nations/Mobile command vehicle

"Let's get going."

Tactical Analysis

 * Mobile: Able to traverse any terrain, the Mobile command vehicle allows the DSDF to deploy anywhere on the battlefield. And contains the equipment's to deploy defenses and train Scouts, Engineers, and Architect
 * Anywhere without knowing: The MCV can also deploy anywhere, and in this state it not only builds the units and defenses but also researches the global upgrades, veterancy, and protocols for their forces
 * Have you seen that?: The Faunus MCV are also invisible on radar, both friendly and hostile. This allows the MCV to quietly change positions when needed without getting pestered all too quickly. Do note it has less armour than other hqs, which is why it is radar-invisible in the first place
 * I can't be seen: Do note, however, that the MCV is rather slow, has non-existent armor, and absolutely no weapons. Meaning that if it does get spotted, whenther as a base or moving, it can easily be destroyed

Trivia

 * This unit is based off the MCV from command and conquer, particularly the confederates MCV in red alert paradox.