Nintendo All-Stars: Samus

Samus will appear in Nintendo All-Stars Battle Royale as a playable character. Her in-game rival is Mega Man.

Attributes
Samus Aran has a wide array of projectiles, making her great at keeping her foe at bay. This is essential because she is a very slow character and is susceptible to many combos due to her size. She is also one of two characters who share a command jump (other than B).

Y Attacks
Y,Y- Cannon Hammer (A quick left jab then a downward arm cannon punch)

Forward + Y- Forward Kick (A straight right kick)

Up + Y- Left Upper (An open palm upercut with her left hand)

Down + Y- Heel Kick (Raises her right foot and quickly brings it down)

Air Y,Y- Air Cannon Hammer (same as grounded version)

Air Forward + Y- Air Forward Kick (same as grounded version)

Air Up + Y- Air Drill Kick (Spins upward in a drill)

Air Down + Y- Air Meteor Cannon (Throws arm cannon in arc under herself)

X Attacks
X- Charge Shot (Fires a ball of white and bluish energy from her arm cannon; can be charged; charge can be stored)

Forward + X- Cannon Lunge (Thrusts arm cannon forward with a fiery explosion)

Up + X- Cover Fire- (Aims arm cannon upward and creates six small fire explosions above her at an arc)

Down + X- Earth Blaster (Brings her cannon to the ground for a fiery explosion)

Air X- Air Charge Shot (same as grounded version; charging slows descent; if still charging when lands, she still charges grounded version)

Air Forward + X- Aerial Fire (Fires several explosions from her arm in front of her)

Air Up + X- Air Cover Fire (same as grounded version)

Air Down + X- Air Kaboom Shot (Aerial variant of Earth Blaster; projectiles moves downward at an angle)

A Attacks
A- Missile (Fires a fiery missile; chance to produce the green missile from Super Metroid)

Forward + A- Grapple Beam (Fires her grapple beam in front of her; on contact, foe is pulled toward Samus)

Up + A- Screw Attack (Shoots up in the air while spinning around quickly)

Down + A- Bomb Drop (Turns into a ball and drops a bomb while hopping a short distance upward; can be propelled upward if hit by bomb during ball form)

Air A- Air Missile (same as grounded version)

Air Forward + A- Air Grapple Beam (same as grounded version with some slight differences; foes hit by beam are merely shocked; can grab onto ledges)

Air Up + A- Space Jump (Gives Samus the power to continually jump in mid-air; can be done up to five times)

Air Down + A- Air Bomb Drop (same as grounded version)

Throws
Right Stick + Sideways- Beam Throw (Uses grapple beam to toss foe across the screen)

Right Stick + Up- Beam Shock Throws foe upward before continually shocking them with grapple beam)

Right Stick + Down- Beam Slam (Uses grapple beam to slam foe to the ground)

Supers
Level 1- Zero Lazer (Fires a bluish-white beam of energy forward; lasts five seconds)

Level 2- Zero Suit (Transforms into Zero Suit Samus; Y- Paralyzer (stuns foe); X- Plasma Whip (kills foe); A- Flip Kick; B- regular jump; lasts seven seconds)

Level 3- Travel by Gunship (Goes in her Gunship from Metroid Prime; Y/X- gattling guns; A/B- missiles; lasts nine seconds)

Costumes and palette swaps
Costume 1- Varia Suit from Metroid Prime Costume 2- Power Suit from Metroid Prime Costume 3- Dark Samus (Metroid Prime 2: Echoes)
 * Color 1- Yellow (default)
 * Color 2- Purple (Gravity Suit colors)
 * Color 3- Pink (Varia Suit from original Metroid when missiles are selected)
 * Color 4- Black (Dark Suit Colors)
 * Color 1- Red (default)
 * Color 2- Green
 * Color 3- Pink
 * Color 4- Purple
 * Color 1- Black (default)
 * Color 2- Blue
 * Color 3- Orange
 * Color 4- White

Trivia

 * Samus is one of the first six characters announced alongside Mario, Link, Donkey Kong, Fox, and Pikachu.
 * In the intro, Samus's vizor glows.
 * Samus is one of two characters who has a command jump that can be done five times, the other being Kirby.