Street Fighter The Team Slugfest

Street Fighter: The Team Slugfest is a 2.5D team-based fighting game running off Unreal Engine 4 with many of the characters of "Street Fighter" appearing in teams of 3 fighters against one another, in a manner similar to The King of Fighters, Ultimate Marvel vs. Capcom 3, and Skullgirls, but with more of the classic Street Fighter engine.

Story
It has been some time since word gotten out that Ryu, the wandering warrior, had defeated Gill, leader of the Illuminati, and the Illuminati fell from grace. In the wake of it, peace has come to the world.

In time, a man known as Cyrus Gaudeamus has sent invitations out to the world's greatest martial artists, wanting to bring them to the man-made island of Shad to hold a tournament he dubbed "The Team Slugfest".

However, what Cyrus truly hopes to accomplish is that he will aid the summoning of Babylon, the God of Fighting, whom he owes a great deal to, as well as Babylon wanting to face the most powerful fighters in the world...

When warriors come together, what will happen?

Gameplay Options
Story Mode: Pick one of the predetermined teams and face off in their own story, with cut scenes, character dialogue and so much more as you prepare to face the challenges of the Team Slugfest.

Arcade Mode: Choose your own team and battle 12 other teams on your way to the top!

Versus Mode: Play local multiplayer or go head-to-head against the CPU!

Network Battle: Access the PlayStation Network or XBOX Live and play online against players in either Ranked Matches or Casual Matches, earning experience and Zenny in both, or increasing your Rank to earn more experience and Zenny as well as better prizes!

Training Mode: Pick a team, pick opponents, and practice your moves, combos, and more in various unique settings you can pick and choose. Practice to your heart's content.

Survival Mode: Test your true skills! See how long your team can survive under a set of restrictions and rack up the points and get a big payout of Zenny as a reward!

Trials Mode: Earn Zenny by completing challenges around specific characters including combos.

Shop: Access the Shop, using your Fight Money or Zenny from your profile in order to purchase new colors, characters, costumes, and stages as they become available! Purchase a Season Pass for special discounts on new content as it's added to the game!

Capcom Fighters Network: Connect with other CFN players, seeing their replays, their stats, and make friend requests along with other options. You can also share your replays and such with others as well!

Options: Alter your controls, your sound options, as well as gameplay options in preparation for the fight!

Gameplay
Street Fighter: The Team Slugfest is a fighting game that has you selecting 3 characters to go up against teams of 3 other characters in order to come out on top. Each character has their wide array of moves to use in their arsenal to fight, as well as help from their partners to be able to turn the tide.

Many elements of Street Fighter: The Team Slugfest stem from elements of Street Fighter III and its upgrades as well as Street Fighter Alpha 3, the Street Fighter IV games, Street Fighter V, and other games like The King of Fighters (particularly XI and XIV), Skullgirls, and the Marvel vs. Capcom series. In all purposes, it plays like old school Street Fighter with elements of the new games.

Controls/Legend
• BASIC CONTROLS •

Light Punch (Jab) - Square (PlayStation 4), X (XBOX One / PC with XBOX controller)

Medium Punch (Strong) - Triangle (PlayStation 4), Y (XBOX One / PC with XBOX controller)

Heavy Punch (Fierce) L1 (PlayStation 4), Left Bumper (XBOX One / PC with XBOX controller)

Light Kick (Short) - X (PlayStation 4), A (XBOX One / PC with XBOX controller)

Medium Kick (Forward) - Circle (PlayStation 4), B (XBOX One / PC with XBOX controller)

Heavy Kick (Roundhouse) - R1 (PlayStation 4), Right Bumper (XBOX One / PC with XBOX controller)

• UNIVERSAL COMMANDS / LEGEND •

F - Forward on D-Pad or Left Analog Stick

B - Back on D-Pad or Left Analog Stick

D - Down on D-Pad or Left Analog Stick

U - Up on D-Pad or Left Analog Stick

DF - Down-Forward on D-Pad or Left Analog Stick

DB - Down-Back on D-Pad or Left Analog Stick

UF - Up-Forward on D-Pad or Left Analog Stick

UB - Up-Back on D-Pad or Left Analog Stick

QCF - Quarter-Circle Forward [D, DF, F]

QCB - Quarter-Circle Back [D, DB, B]

QCD - Quarter-Circle Down [F, DF, D]

QCDB - Back Quarter-Circle Down [B, DB, D]

DP - Dragon Punch Motion [F, D, DF]

RDP - Reverse Dragon Punch Motion [B, D, DB]

HCF - Half-Circle Forward [B, DB, D, DF, F]

HCB - Half-Circle Back [F, DF, D, DB, B]

360° - Full Circle Motion [F, DF, D, DB, B, UB, U, UF or B, DB, D, DF, F, UF, U, UB]

720° - 2 Full Circle Motions [F, DF, D, DB, B, UB, U, UF, F, DF, D, DB, B, UB, U, UF or B, DB, D, DF, F, UF, U, UB, B, DB, D, DF, F UF, U, UB]

Hold - Hold button or direction for a 1.5 second count

> - Do motions in quick succession

• GLOSSARY •

P - Any Punch Button

K - Any Kick Button

Jab - Light Punch

Strong - Medium Punch

Fierce - Heavy Punch

Short - Light Kick

Forward - Medium Kick

Roundhouse - Heavy Kick

2P - Any 2 Punch Buttons

3P - All 3 Punch Buttons

2K - Any 2 Kick Buttons

3K - All 3 Kick Buttons

• COMMON COMMANDS •

Move Forward - Hold F on D-Pad or Left Analog Stick

Move Backward - Hold B on D-Pad or Left Analog Stick

Dash Forward - F, F

Dash Backward - B, B

Crouch - Hold D on D-Pad or Left Analog Stick

Jump - UB, U, or UF on D-Pad or Left Analog Stick

Throw - B or F + 2P or 2K

Tech Hit - B or F + 2P or 2K while opponent tries to normal throw you

Partner 1 Tag - Jab + Forward

Partner 1 Assist - Jab + Short

Partner 2 Tag - Short + Strong

Partner 2 Assist - Strong + Forward

Taunt - Fierce + Roundhouse

Block - Hold B or DB

Air Block - B or DB while jumping

Ground Recovery - Hold B, F, or any button when knocked down

Tag Counter - F + Jab + Forward or F + Short + Strong while blocking [Requires 1 Level of Super Meter, tags in partner]

Characters
Each character is divided into teams of 3 fighters, with each team having their own stories and reasons for entering in the Team Slugfest. Each one has their own set of throws, command moves, special moves, Super Arts, and Critical Arts to let them stand out.

Super Arts require your current point character to have a Super Meter at Level 1 or higher, while Critical Arts need the Super Meter to be at Level 3 or higher before they can be executed, but they compensate with power.