User:Ethandabomb/Sandbox V

 Prosper is an upcoming survival game where the player is able to play as any of the 100s of animals provided in the game. It is made by EB Industries and is set for release December 4, 2016.

Gameplay
The main goal of Prosper is to survive as long as possible with the animal you have chosen. Biomes seperate maps, and have specific animals in them.

Hunger
Hunger is a huge part of Prosper. To survive, the player must find a reliable food source for their animal, whether they be carnivores or herbivores. A large amount of flora is availoble in all biomes for consumption bu herbivorous creatures. If an animal goes too long without eating, it will become groggy, moving slower until it ultimately dies of starvation. Hunger levels depend on the animal the player is controlling.

Stealth
Stealthy animals, such as the panther, find it easier to catch prey when stalking an opponent silently. Staying in underbrush, minimizing noise, and staying out of sight will almost ensure a kill every time.

Hunting
Prosper features a unique hunting system, with a dynamic damage system. Hurting an animal while hunting will impair a certain aspect of it's physical capabilities. For example: if a lion bites a gazelles leg, the gazelle will run much slower than before. Taking out the key aspect of an animal's mobility, the legs, is a good way to end a hunt quickly.

Shelter/Cold
If an animal is in a frigid biome, then the player must find a suitable shelter for that animal, so that they don't freeze. Other animals must find a suitable shelter for night, as night is more dangerous, and an animal can only sleep in a shelter.

Sleep
All animals, excluding fish and other aquatic animals, must sleep to regain energy. Sleeping can only take place in shelters, which the player must find to avoid over-tiredness. Sleeping at night will simulate until morning, where the animal will wake up rested. If the animal goes to long without sleeping, it will become slow and grogy until it passes out, leaving it vulnerable to predators.

Co-Existance
Animals of the same species can work together to find food or shelter, or the player can possibly team up with a member of another species. Be careful though, as inter-species relationships sometimes end up badly.

Day Night Cycle/Seasons
Prosper includes a fully functional day night sequence that lasts approximately 30 minutes each way. Seasons are also present, a new season beginning after five in-game days.