Talk:Within/@comment-4743273-20130702055402

This is quickly becoming some of my favorite work of yours! I'm intrigued by the idea of a game that centers around the very random workings of the human mind.

You may have this in mind already, but I think an interesting idea for this game would be to implement mechanics or content that actually bring out the foibles and tendencies of the human player's mind. For example, you could implement a platforming skill puzzle that advertises itself at the beginning as being difficult, but necessary to complete in order to move on. This will be an actual test of the specific player's willpower and concentrations, making it a fireworks show of human emotion.

I also have an idea for a horror section based on a potential idea that GG had; it could be a nervewracking labyrinth or dark dungeon that constantly gets in your head and makes you feel like you're about to be ambushed, when really, there are no real enemies.

I think that would be a fascinating direction to go in: a game about the human mind that affects the mind of its players, even though they may not know it.