User blog:Sammyfun1/Clandestine Services game development

Yup, that's right, you heard me I said game developement.

First off, hello, I'm sammyfun1 a small time editor here at this wiki. And I have decided to create a game based on my Clandestine Services page. The game will us the UDK (Unreal Developement Kit) it's basically a free version of the Unreal 3 engine. For those of you not familliar with Unreal 3, it was the game engine used to create Gears of War 1, 2, and 3. I'm living the GIW dream!

Anyway, me and a tiny crew of people (mostly programmers) are working around the clock. So far we only have some basic character models done. Also feel free to contribute anything you think would be helpful, be it plot ideas, artwork, or even money.

I'll be posting updates on this every month or so. I'll still be doing video game reviews and other stuff here on this wiki.

Some info on the UDK game engine: The UDK features vast rendering capabilities, its renderer supports many advanced techniques including high dynamic range rendering (HDRR), per-pixel lighting, and dynamic shadows, UDK is designed to take advantage of fully programmable shader hardware (in DirectX 9 terms, it required shader model 3.0). All lighting calculations were done per-pixel, instead of per-vertex. On the rendering side, the UDK also provided support for a gamma-correct high-dynamic range renderer. Game content was modeled directly or dynamically.

Here is a character model we've just started. (This is a GSG-9 trooper)



The pic to the right is from a level. Notice the crosshairs?