Fallout: The Traveler/Weapons and Ammo

This page contains a list of all weaponry and ammunition that appears in Fallout: The Traveler.

Overview
Almost every weapon in Fallout: The Traveler is able to be modified by attaching various modifications. Each modification will impact how the weapon performs, and some provide a visual change.

All weapons in Fallout: The Traveler have a condition bar, which visualizes the durability of the weapon. Weapons of the same type may have a different amount of current condition. Weapon modifications or Ammo variants may influence the rate of condition decay. A traveler with a higher skill on Repair can repair weapons with similar weapon on the Weapons Workbench or a weapon repair kit in your Paimon Pip or take them to a vendor with cost of caps. Players with higher Luck can influence the current condition durability of found weapons. Certain perks can also make weapon condition decay more slower.

A unique mechanic to Fallout: The Traveler is that, unlike previous Fallout game, the Traveler is capable of wielding an offhand weapon, similar to Elder Scrolls, when wielding one handed weapons (eg: pistols, swords, knives, etc). Allowing the Traveler to do an quick melee/shot action with a offhand weapons (eg: pushing back and woulding a raider with a quick knife slash followed by unloading their pistol), block with a shield (which is superior to blocking with a weapon), or even dual wielding by holding two similar weapon class, note that the Traveler is unable to aim (ranged) or block (melee) when dual wielding as the aim/block button will be replaced with offhand attack.

Ammunition
To load any kind of ammunition, use Paimon Pip, scroll to the "Ammunition" section and select from the list any compatible ammunition type for the currently equipped weapon. Outside of the Paimon Pip, open the item wheel; this will also cause the weapon to be reloaded with the new ammunition when equipped.

Trivia

 * Most Wild Wasteland-only arsenal are references to various pop-culture.