Winds of war: Paradox

Winds of war: Paradox is an RTS made by ssbob90 inspired by Red Alert 3: paradox, a defunct mod of Command and Conquer red alert 3. Featuring eight factions fighting out for their ideals.

Story
"You people created Hitler!"

"Yes. It was the only way we could have force the cult out into the open. We didn't expected it to last that long but know that it was for the greater good."

"It was thanks to your manipulation that caused such a bloody loss of life, for many other! Did you even care for the innocent caught in the crossfire!"

"And what good did your meddling do boy! Because of you the cult have now control the Mediterranean and have pull the strings behind the other superpowers! I will not deny the loss of life and what happened next but we made a gamble and knew the possible consequences. And it was that gamble that the cult was almost gone in our time!"

September 2 2030. Rome, Italy.

On that day a scientist, Guido Caesar, had perfected his time machine, thanks to a mysterious benefactor, and with it began setting his intended route, with his assistant Francoise, to write away the great tragedy, world war two which had effected his family till today. But before they could go back they were stopped by two people, senior Interpol officer Edmund and and junior officer Padma. But in the end all four of them traveled to Guido's destination, Germany, 1899.

Being the first to reach Guido and Francoise went to their destination. And upon reaching the house he saw a ten year old Hitler and his family. And, with a loaded pistol and shaking hands, he killed all of them. And immediately afterwards came Edmund, Padma, and a stranger named Otto, who intended to kill them. But before it could happen Guido managed to transport him, Francoise, and to his dismay the other three, back to their timeline.

But upon reaching home he realized something was wrong. In the ensuring struggle his return device was damaged, sending them into 1969 instead and making it unable to work again. And what followed was a surprise.

Men in ceramic armor, bearing holographic advertisements, had assaulted their building, intending to kill them. Only to be saved by knights in silver armor with black tabard. Who had intended to kill them when Edmund began yelling in perfect, ancient, Latin. And with it he and Francoise were dragged into a vehicle and given an explanation.

Edmund, Padma, and Otto were soldiers of a secret force dating back to roman times, called the order of the talon, whose goal was to destroyed a cult known as the black hand. And with it Edmund told them that the talons had manipulated the events to create Hitler, plunging the world into a second world war, so that the cult are forced into the open and eradicated, and by the start of the cold war the cult were nearly extinct.

But with Guido's meddling the cult had managed to take control of Russia by the end of world war one, which they had started, and started a world war two, giving the Russians most of the advance weaponry they have. Leading to two world war fought by the North America and Europe alliance, or allied nations, and the soviet union with the Sun empire, Japan, joining the second one. And in the aftermath of the war most of the talon forces were gone and the Mediterranean was taken over by the cult, going under the alias as the syndicate.

And now the talon officer of the new timeline, Anton and Alexandria, tell them what happened around the world.

By the end of the war most of America had left the alliance and rebelling, due to them never getting proper respect in all the wars, with the assassination of their president when he protested against the Europeans suing for peace with the union by said alliance being the last straw, with the main rebel cell being the confederate revolutionaries. With a rumor of them making their big move in retaking Washington.

The allied nations, now renamed the European allies, are split in trying to bring the Americans back into line while preparing themselves for the the soviet counterattack.

The union controlled not only eastern Europe and east Germany but also most of the middle east, and if rumors are true arming up for another war.

The sun empire holds most of the east. And while they seem docile there are rumors of them preparing themselves for war.

China was reduced to a toxic wasteland, as the civil war had escalated to mutually assured destruction, through the use of a strange device called a nuke. Since Einstein had died before finishing his research in nuclear power due to the butterfly effect meant that nukes had not existed in this timeline. With the survivors hunkered down in special bunkers with rumor's of them making plans to leave earth and destroy them on the way out.

As for them. The remaining order are scattered around the world, with their main bases being in Singapore, Australia, and Taiwan, trying to stop the syndicate from escalating the conflicts.

As for the syndicate. All they got was that their planning something and it involves bringing all the superpowers into war and summoning a messiah.

And there is also an urban legend that a swarm of robots roaming the Siberia and the south of both Africa and America, with villages and outpost suddenly disappearing when a purple fog rolls around. With the only clue being the words electronical protectorate scrawls in a bloody book.

Welcome to Paradox earth. Where a great war is brewing in the summer of1969. Fated to shatter and reforge the world.

Campaigns
In Winds of war: Paradox there are a total of eight campaigns, one for each factions. Which tells of their deeds as the fourth world war begins in the summer of1969. Ending with each faction bloodied and their goals unfinished. Becoming the backdrop for skirmish and conquest mode.

Confederate Revolutionaries:
American dawn: As the summer of 1969 began the confederates struck and retook Washington, having infiltrated the city beforehand, and raise the flag on Capitol and White House in a symbolic take-over. Following this is a running battle as the confederates and allies clash, gaining new friends and new foes. And even when the battle is one one must be watchful for trues allies and allies of convience.

This is a tale of independence, standing against tyranny, betrayal and in the end how to stand stalwart in your belief as everything you knew crumbles.

By your side are the revolutionary leader and former American Allied Nation officer Joseph, his trusted friend and communications officer Connor and the pride of the revolutionaries ideals commando Dixie.

European Allies:
Freedom at any cost. Including humanity: In the summer of 1969, the European Allied, formerly the allied nations, are in a desperate situation. The global coalition that was founded a mere 20 years ago already starts to crack and crumble under its own internal and external problems. The United States of America cutting ties and rebelling, the Soviet arch enemy still going strong, an uneasy peace, more like a cease fire, with an Empire bent on revenge to the breaking point, rumor's of pointy-eared aliens and menacing robots making their rounds and global powers hidden in the shadows all make life difficult for the Allies and its member states, not to say its peoples. But they still stand, and so long as they do they will fix it. Their campaign summarized in one word. Firefighting, whether it be the rebellion in the states or the union in the east.

One of the most important missions is to incapacitate the leadership of the American Revolution. The insurgents had taken a hold on of most of the states and started to hide city parts behind dimensional layers. A small counter force must disable their generators for the main force to be delivered in. After that it becomes a free-for-all battle about the control of the heart of the United States. But in the end they lost, despite getting help from men in 15th century armor, to the Confederates tricks and the strange ally.

After this defeat the Allied leadership realizes that trust is running low. Despite all the efforts hidden and visible the Allies bring, attacking American soil with lethal force had left a bad impression, especially since they lost in the end. But since the Allies main nations are still supporting them it is decided to deal a proper blow to their arch-enemy, the Soviet Union, to save face. Allied intel, in a fit of brilliance, suggests to use the Allied space program to attack a Soviet moon base. Under the leadership of famous Captain Fournier, a squadron of Achilles fighters supported by other new spacecraft soften up the outer perimeters of the Soviet Defenses so a main force of Space Peacekeepers can safely land. But in their single mindedness to take care of these problems they didn't notice the surround problems.

This is a tale of altruism, vigilance, resolve, and how one must look inwards on their actions lest they fall off the slippery slope.

By your side are your commander officer Dietrich, communications officer Eva, and the allies commando Annette.

Soviet Union:
March of a union dawn: As the soviets began to consolidate their territories from the last war it's up to you, the newly promoted commander given the privilege to be in the Premier inner circle at their moon base, to reclaim the union glory and investigate the strange sightings in Siberia. But know that corruption doesn't just comes from outside.

By your side is your superior Yuri, communications officer Natasha, and the union commando Boris.

Sun Empire
We create our own destiny:

By your side are Daimyo Himeko, communications officer Kenji, and psychic commando Makoto.

Atomic Kingdom of China
Atomic vengeance: As the atomic kingdom commander, being one of the few radiation immune humans, you are to bring the Viceroys and the peoples vengeance toward the world, particularly the allies and the union for bringing the civil war, and to steal much needed technology from each nation, from the cryo technology of the allies to the rumored super metal belonging to mythical order. But be wary of the words of the Viceroy for there is something more behind his vengeance filled voice.

By your side is your superior officer Mei, communications officer Fu, and master of the mythical martial art, Jiao Li, Mingxia.

Order of the Talon
Gods will is unbreakable: In the summer of 1969 an Italian sits in a cell, inside of a underground temple in Singapore, as he comes to terms with what he's done. In front of his cell door a templar lord stands and ask him this. Are you ready to atone? And in that moment the man said yes.

What follows is a campaign of fighting through pain with the power of faith. As the order begins to help Guido, the man who caused all this, to rebuild his time machine so that he may rewrite his wrongs. But every step is ridden in strife, from the arch nemesis the syndicate to the vengeance obsessed Chinese.

With you are Templar lord Maria, Radio operator Gurmit, And Talon commando Mohamad

Mediterranean Syndicate
In the name of the messiah:

With you are executive officer Angela, telecommunicator Mario, and mercenary commando Faust

Electronical Protectorate
The purple smog:

Helping you are overseer core Johnny, communications ai Mia, and commando Atlas