Half-Life: Quake

"'Half-Life was created in the GoldSrc engine, which was a mod of the Quake engine. Quake gave Half-Life life. Now Half-Life gives Quake another life." "- Mod description"

Half-Life: Quake is a concept for a Quake-themed Half-Life mod by Red-Verse-Writer, the sequel to the earlier Half-Life: Doom mod by the same developer. Like Half-Life: Doom, the mod is focused on recreating the original Quake while also adding new areas, weapons, enemies and scenarios.

Returning

 * Axe: The main melee weapon of the game, replacing the Crowbar from Half-Life.
 * Shotgun: The initial firearm of the player, replacing the Glock 17 from Half-Life.
 * Super Shotgun: A extremely powerful medium-range weapon, replacing the 357 Magnum from Half-Life.
 * Nailgun:
 * Super Nailgun:
 * Grenade Launcher:
 * Rocket Launcher:
 * Thunderbolt:
 * Laser Cannon:
 * Proximity Launcher:
 * Mjolnir:

New

 * Airfist:
 * Sniper Rifle:
 * Nail Grenade:
 * Detpack:
 * Gravity Gun:
 * Cluster Grenade:
 * Flamethrower:
 * Dart Gun:
 * Railgun:

Multiplayer

 * Club:
 * Machete:
 * Crowbar:
 * Shovel:
 * Bioweapon:
 * Sledgehammer:
 * Pitchfork:
 * Knife:
 * Wrench:
 * Grappling Hook:
 * Machine Gun:
 * Pipebomb Launcher:
 * Assault Cannon:
 * Napalm Cannon: