The Elder Scrolls: Endora

The Elder Scrolls: Endor is an open world role-playing video game developed by Bethesda Game Studios and pulished by Bethesda Softworks. It is the sixth instalment in the main Elder Scroll series, and the seventh installment in the franchise released for the Xbox One, Playstation 4 and PC.

The Elder Scrolls: Endor Theme Song  IjJQhfmBNyQ

Singleplayer
It is a time of strife and unrest. Political instability manifests in every corner of Endor. In the midst of this chaos, three factions vie for control of the imperial city. An unlikley hero sets off on an adventure to seek revenge against the Covenant due to their acts of cruelty towards the people of Endor.

The player begins the game taking refuge in the sewers of Algrond due to the invasion led by the Covenant, as the Covenant breach the city walls and eventually enter the sewers they relentlessly attack and massacare the civilians. The player out runs the soldiers but reaches a dead end, as one Covenant soldier heads the players way and finally reaches the player, the player mercilessly beating him to death with a rock in self-defense. The player uses the dead soldiers sword to pry open the gate, this opens the gate but breaks the sword leaving the player defenseless once again. As the player nears the sewer's exit he is confronted by three Covenant soldiers, the player out runs the soldiers and escapes the sewers through a tiny crevice in the wall, once outside the players has to sneak past the 10,000 Covenant soldiers marching towards the imperial city, the Hero finally sneeks past the Covenant soldiers and meets a group of fleeing civilians, they tell you they know a way out and to follow them if you want to live. A barrage of arrows rain down on the Hero and the civilians killing the civilians and striking the Hero in the knee and back causing the Hero to collapse and tumble down the hill knocking the player out in the process.

Main Quest
Act I
 * An Unexpected Journey
 * Dead for a Day

Factions


In this game, there are three major factions that vie for control of Algrond. Two seek to capture it and one seeks to protect it. Those factions, made up of the different races found throughout Endor, are the Centurion, the Covenant and the Fallen.

Centurion100px-Dc.png

 * The Centurion was formed to protect the imperial city and it's allies. The alliance stretches over the provinces of Algrond, Hisenguard and Brangton and consists of the Imperials, the Nords and the Redguards.

Covenant100px-Aldmeri_Dominion.png

 * The Covenant was formed to capture the imperial city and the it's province, Algrond. The alliance stretches over the provinces of Ardaya, Valar Isle and Khajora and consists of the Ardayans, the Maomer and the Khajiit.

Fallen100px-Online_ebonheart_crest.png

 * The Fallen was formed to capture the imperial city and wreak havoc across Endor. The alliance streaches over the provinces of Dragorah, Dead Marsh and Noldor and consists of the Orsimer, the Argonians and the Slaids

Weapons
The Weapons featured in The Elder Scrolls: Endor are very diverse. They range from swords and maces to axes, bows, daggers. There are dozens of different types, ranging from iron at the lowest level and Daedric weapons at the highest. They are essential tools of survival in Endor, and can be bought, looted, stolen, forged, or received as a reward. Weapons can be upgraded at a grindstone with the right material.

Daggers
Daggers are the fastet one-handed weapons but are also the weakest. They are mostly used for stealth kills, assassinations and close-combat confronations.
 * Shiv
 * Iron Dagger
 * Steel Dagger
 * Malachite Dagger
 * Blood Stone Dagger
 * Oblivion Dagger
 * Dwarven Dagger
 * Orichalcum Dagger
 * Dragonbone Dagger
 * Daedric Dagger
 * One Night Stand
 * Huntsman
 * Serpent's Kiss

Maces
Maces are the slowest of the one-handed weapons but are also the strongest. They are used to deliver powerful blows which creates deadly blunt force truma.
 * Club
 * Iron Mace
 * Steel Mace
 * Malachite Mace
 * Blood Stone Mace
 * Oblivion Mace
 * Dwarven Mace
 * Orichalcum Mace
 * Dragonbone Mace
 * Daedric Mace

Swords
Swords are slightly slower than daggers but they deal a lot more damage, though swords are faster and weaker than maces and axes. They are used as a primary weapon in combat due to their versatility.
 * Iron Sword
 * Steel Sword
 * Malachite Sword
 * Blood Stone Sword
 * Oblivion Sword
 * Dwarven Sword
 * Orichalcum Sword
 * Dragonbone Sword
 * Daedric Sword

Spells
Spells use Magicka to manipulate reality in order to accomplish extraordinary feats ordinary people cannot such as conjuring fire or levitating objects. All races can cast spells, some are just better than others. Spellcrafting allows players to craft their own spells combing two or three spells. Almost all spells change the players apperance when cast such as the Water Breathing spell which gives the player gills.

Alteration
Alteration involves the manipulation of the physical world and its natural properties
 * Heavenly Light
 * Featherweight
 * Oakflesh
 * Aegis
 * Stoneflesh
 * Blacktop
 * Sea Stride
 * Ironflesh
 * Detect Life
 * Telekinesis
 * Water Breathing
 * Dragonskin
 * Stun
 * Mass Effect

Conjuration
Conjuration involves the summoning of creatures from the Realm of Oblivion or rasing the dead.
 * Conjure Familiar
 * Raise Dead
 * Unbound Dremora
 * Summon Druag
 * Conjure Flame Atronach
 * Flaming Familiar
 * Resurection
 * Banish Daedra
 * Conjure Dragon

Destruction
Destruction involves harnessing the energies of fire, frost and shock.
 * Flames
 * Frostbite
 * Sparks
 * Gust

Skills
Skills represent actions that can be taken in game; there are 21 in total and each is tracked by its own system of skill points. These abilities allow the performance of various feats, spells, or attacks. Increasing a skill leads to leveling-up. The more a skill is increased, the more proficient the user becomes at performing it unlocking perks. The skill system works simillar to The Elder Scrolls V: Skyrim.

