Kalran: Tales of the four nations/Jammer

"Jamming waves ready."

Tactical analysis

 * All-weather jamming capabilities: The Jammer is a truck capable of disabling the weapon systems of targets. Its long range electronic jammer can be used to neutralize defenses and high-priority targets and allow Delteroa troops to gain the upper hand. However, there is a pre-fire delay
 * Scrambling: The Jammer also creates an ECM/wind aura, which protects surrounding vehicles jamming or deflecting rockets or missile coming into the aura, but note it can't deflect a lot


 * Impromptu armistice: The Jammer can also be used to jam all vehicle based weapons, both friend and foe, in a sizable radius, allowing for a quick escape, or for Delteroa infantry to empty their rounds into their helpless enemies.


 * Not meant for combat: The Jammer has no secondary weapons, leaving it vulnerable to infantry-based weapons and strikes by multiple aircraft. That, combined with the lack of armour on the Jammer usually results in a mangled wreck if the Jammer is attacked

Trivia

 * It is based on the ECM Tank from Generals.