Kalran: Tales of the four nations/Doberman

"Are you ready?"

-A Doberman leaving the Assembly station

The Doberman is the superheavy MBT of the Volksgard Expeditionary Group. Voiced by

Tactical analysis

 * Are you ready: The Doberman tank dwarfs absolutely everything else in the Volksgard military. Armed with a pair of crude but destructive 250mm gauss cannons that brutalize anything unfortunate to be in its path with a range closer to an artillery, while a pair of rocket pods and autocannons can be used to deal with lesser targets like light vehicles, infantry, and aircraft, and thick frontal armor is all but impervious to damage
 * Get over here: Despite its horrendously slow speed, the Doberman has a weapon which can be used to level the playing field. A void beam, which can be used to hold and slowly drag enemy vehicles into range of its guns. The extreme range of the magnetic beam comes in handy for dealing with artillery and fast vehicles, though the main guns must be fired in a powered down mode, reducing their rate of fire somewhat
 * Rally Around: The Doberman are also hailed as heroes of the people and even make their presence known in battle. The sight of a Doberman with the flag of anarchy flying high while its speakers blaring their fight for freedom revitalises infantry morale and cause units near the Doberman to fight with more ferocity and stubbornness than normal. And if need be, the Doberman can increase the intensity of the speakers for a short time, whipping up friendly units into an absolute frenzy in a larger radius, boosting their attack and defense at the cost of speed
 * We'll get there, eventually: The main drawback of the Doberman are its slow speed and turn rate, and their void beam can only target one vehicle at a time means multiple dedicated anti-armor flanker could rip it apart without fear of retaliation. The high maintenance cost also means it is difficult to field more then a few without a strong economy. Then again, a Doberman can simply roll over other tanks once they have caught up to them, and are meant as force multipliers to support the smaller and maneuverable Shepherds, being the closest thing the Dwarves have to artillery

Rank upgrades
Power: TBA

Defense: TBA

Utility: TBA

Ultimate: TBA

Quotes
{| class="article-table mw-collapsible mw-collapsed" !Voiced by

Trained

 * Are you ready?
 * Armageddon is here.

Selected

 * Doberman. Ready to destroy.
 * The enemy shall know the fatherland's wrath.
 * Waiting for battle.
 * We will crush them.

Selected many times

 * *ding* Coffees ready.
 * Does anyone want a coffee break?

Moving

 * Nothing will stop us.
 * Let's go comrades.
 * We'll get there, eventually.
 * Full speed! Or not...

Move to attack

 * We shall finish this!
 * This will be over soon!

Kill

 * Another notch upon our hull!
 * And another has fallen to our wrath!

Under attack

 * (small arms) *yawns*
 * (small arms) Can someone smack that annoying fly?
 * (anti-tank weapons) Was that it!
 * (anti-tank weapons) Come on! My grandma hits harder than you!
 * (rear attack) SHIT! Turn the turret!
 * (rear attack) FUCK! We need backup!

Dying

 * EVERYONE OUT THE HATCH!
 * Munitions cooking! Everyone out!
 * }

Trivia

 * The Doberman is based of a combination of the mammoth, apocalypse, and overlord tank from C&C, and the German Maus.

Arkalion

 * Astarte
 * Doberman
 * Cheetah
 * Karkadann
 * Devastator
 * Devastator

Alcradia

 * Stark "Anton"
 * Tesla
 * Sledgehammer
 * Tesla
 * Sledgehammer
 * Sledgehammer

Axio

 * Tsukuyomi
 * Dragonslayer
 * Artemis
 * Assault charger
 * Assault charger
 * Assault charger

Askrian

 * Beetle
 * Strelizia
 * Komodo
 * Stormcharger
 * Retaker
 * Defiler