Epic Mickey (DS Version)

Epic Mickey is the DS counterpart of the Wii game of the same name. The game's score was composed by James Dooley. The main bulk of the game was developed by Junction Point Studios with the port's changes being held by Vicarious Visions. It was released not long after the Wii game (November 25, 2010), with the DS game releasing on December 31 of the same year. The same cutscenes from the Wii return but in a lower Mp4 format.

DIFFERENCES:

Mainy levels were cut from the game. This includes the projector levels, some of Tortooga, most of Lonesome Manor, most of Mickeyjunk Mountain, and most of Tomorrow City. Every other area is mostly intact. However, platforming is harder in this version due to the zoomed in view, draw distance, and dpad controls. Like in Mario 64 DS, Mickey is now limited to 8 directions. Something exclusive to this version is the Balloon Sketch, which was cut from the Wii game early on. In this game, when activated, it will allow Mickey to fly temporarily (it controls like a wing cap, when landing it disables). Most of the hud only appears when it is needed, like when collecting tickets, painting or thinning, or the pause screen. Painting and Thinning works different too. On the touch screen is the same view as the upper screen. However, where ever you touch Mickey will shoot the selected liquid there. Mickey can still shoot while moving.

RECEPTION:

6.5, IGN

43%, Metacritic 5, GameTrailers

Needless to say, the Wii version did better.

NOTES:

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