Kalran: Tales of the four nations/Clone vehicles

When the Reclaimers began building the tank force for the clone they had originally intended mass produce it to follow the doctrine of drowning the enemy in a wave of armor.

Of course problems had arise when they tried to mass produce said tanks, mainly the cost of materials to mass produce a proper MBT being too high and the result of making tanks cheap enough just not having enough benefits for its drawbacks with their doctrine. Ending with most of the commanders abandoning their initial idea of using a wave of expendable tanks and relegated the clones tank forces to support the clones instead. With exception of Bahlgram, whose tactic benefits from the such tanks.

In order to circumvent the problems he chose to base off the clones MBT off the light tank, it's name dependent by its weaponry. Packing a crew of two into an extremely tight compartment in the middle of the hull. With the commander/gunner and driver having excellent visibility from the front but lack side or rear slits. And unfortunately for the gunner the view slit includes no aiming markers or rangefinder, so they must simply point the weapon and hope for the best, contributing to the tank's pitifully short range.

The other solution to cheapen its production was to replace the metal armor with a cheaper combination of polymers and nanofibers, making the tank even cheaper and faster but making it so that even a frag grenade can punch through it's armor, and its cramped space means that penetration results in major crew injury.

But in order to make their tank tougher then it looks while keeping the cost low the Reclaimers choose to make the tank frame and hull separate. And when the crew enters the tank the hull and turret are dropped on top of them and welded shut, while this make sure there is no visible seam in the tank it also condemns its crew in a metal coffin since it can only be removed by tools the Reclaimers have.

Similar to the Infantry waypoint, the Armor waypoint is built to teleport the clones vehicles en masse, due to their bulk requiring a larger teleporter, without needing to spend supply, but the amount of power it requires means that the commander is limited to one of each teleporters per Control Core. And starting at 2 per interval and caps at 16.