Kalran: Tales of the four nations/Monitor

"Surveying for dissidents."

-A Monitor leaving the Volunteer center

Tactical analysis

 * The all seeing eye: Walking upon large stilts. The Monitors role in the government, whether in civilian area or in the battlefield, is to root out potential attacks and finding dissent, their long legs allowing them to see far and climb up cliffs. Before destroying them with their longbow and explosive arrows
 * Dissenters can never run: With their suits advance detection magic, combined with the users enhanced vision by panacea, they can easily detect stealth forces in hiding in a large radius. And as one of the few detector units with heavy armor, it can be devastating against a foe who is trying to hide. And can also deploy a beacon that alerts the commander when any stealth unit enters it
 * Watch for overhang: But the Monitor stilts also makes it awkward for them to move, meaning their rather slow, with all units having an increased range against them, and are also vulnerable to anti-air weaponry. Not to mention their arrows can't hit aircraft and its explosion too scattered to penetrate tank armor
 * You will never escape: Monitors who have served a long tour are gifted helmets with enhanced scopes, allowing them to see and hit even farther with greater accuracy, and upgraded detector arrows that now reveals any stealth units in its radius and attack targets near it for its duration

Overview
The monitor is garbed in heavy bronze armor and walks on long, bronze, stilts, with three arms holding large shields on their waist. On their back is their quiver holding both bronze headed arrows and explosive Azoth oil arrows

History
"We are watching. Always."

-Motto of the Monitor division

Sergeant upgrade
Unit vision and attack range is increased and attacks deal more damage and stuns vehicles hit and ability now detect stealth units and attacks nearby enemies

Trivia

 * The Monitors are based off the tallboys from Dishonored.