Persona 5 Masquerade Strikers

'''Before you read: This article are totally fan-made and not purposely to predict another sequel to Persona 5 saga which are owned by ATLUS and SEGA. Also this information are totally based on fan-made idea. So do not take this serious, unless you hope for it!'''

Persona 5 Masquerade Strikers or other name for Japanese version as Persona 5 SCRAMBLE 2 -Phantom of Masquerade- is a direct-sequel to Persona 5 Strikers, developed by Omega Force and P-Studio, published by ATLUS and SEGA.

Available on PlayStation 5, Xbox Series X, Nintendo Switch, and Steam (Microsoft Windows).

Themes
The story theme has a lot of things depending on how the character story arc progressed through in the main story, while it brings fans and phantom thieves for the field trips around the world.

Presentation themes of the story from Persona 5 regarding about justice, attaining freedom, and changing the way of the society will evolve, while the story is not about Vigilante vs Society or even about Teen vs Adult, but this time the story theme centered about Vigilante vs Vigilante who were also a misfit, had no place in the society, and victims from corruptions of adult same how the Phantom Thieves did.

Two sides of them has a different ways and methods to bring change toward society and act for justice, if we can show an example for the original Phantom Thieves who wants to change society by changing the hearts of corrupted adults and changing themselves as they were free from corruption, resulting the change within communities and society in parts of it, but the other side of them who claimed themselves as a “Phantom Thieves” wanted to change society in a different ways, as an act vengeance, they risking for taking the hearts of corrupted adults which leads them to death, for that means killing them, as they don’t believe that adults can change heart.

For two sides, the way they did is part of attaining justice, changing society, and freedom, but there are a lot of opinions and points of view if what they did was right or wrong, they might question their ways of doing, and their actions can be questionable whether it’s right or wrong choice, and whether it could lead toward better or worse outcomes.

The justice they meant is part of the biggest question in this game story, they both had different ways of doings, actions, and mindset, but their goals are the same, to deliver what’s best for society, people, and free themselves from captivated that holds them, but whether their action is right or wrong is another thing.

It leads toward one of the most important narratives, which is “There is no answer for” what and whose right or wrong, two sides are the same, there are no good and evil between both side, just people who were discriminated and victimized by the false system in their society, and those who wants to bring justice in their own ways.

Synopsis
Several months after the Jail Incident...

The Winter Vacation day has finally come to an end... the day of separation between protagonist and his friend from Phantom Thieves of Heart is imminent, in order to continue pursue their lives ahead...

Or so they thought...

The Public Security, and unexpected CIA from the United State of America came to arrest them in unexpected timing and hours...

All that happens because they, as the Phantom Thieves of Hearts being accused with the crimes that which they not even committed.

In the wake of the former CEO Maddice, Akira Kanoe and the former legislator, Jun Owada was officially dead in custody due to extreme phenomenon that they really know too well... the Mental Shutdown. The same symptoms that happened to Kunikazu Okumura a year and few months ago. While the latest news came for the same case that went happened around the world, becoming the major global phenomenon in which involves killing the major celebrities, government and the major public figures across the globe.

The one whose responsible for all of these, was none other than Phantom Thieves of Heart who are now currently active in worldwide and continuously taking hearts of adults forcefully, leading up to the Mental Shutdown cases to happen.

But this action was none of the Protagonist and their friends doing...

Now that their identities have been exposed by the Public Security and the CIA, they're now being threatened to arrest them as the most international wanted criminal for the actions that they didn't committed.

The young man, Terada Nishio, the Chief-commander of CIA whose the most influence through all forces around the world, including the Public Security and CIA itself, offered them a deal in order to prove their innocence, by Changing the Hearts of the Adults, to prevent the Imposter Phantom Thieves taking their hearts first to committed the Mental Shutdown.

New Adventure, New Stakes, New Mission, and the Battle between Phantom Thieves vs Phantom Thieves, begin!!!

The Battle that can prove to them who will be the one who gained the justice on their side.

Story Arc (World Place)

 * Prologue: Cold Night
 * First Act - Another Phantom Thieves of Hearts
 * Japan - Run Wild [Ryuji's Arc]
 * Korean - Watchful Eyes [Ann's Arc]
 * Australia - Another Program [Sophia's Arc]
 * Norway - Roaring Wolf [Zenkichi's Arc]
 * Egypt - Sinking Motives [Makoto's Arc]
 * Africa - Wild Jungle [Tooru's Arc]
 * Second Act - The Beyond of Cognitive
 * Italy - Nature of an Art [Yusuke's Arc]
 * France - Tainted Dream [Sumire's Arc]
 * Hawaii - Govern to Your Own Path [Haru's Arc]
 * Brazil - Make your Heart [Morganna's Arc]
 * Alaska - Game Set [Futaba's Arc]
 * Chinese - Sin & Punishment & Redemption [Akechi's Arc]
 * America - Phantom Thieves vs Phantom Thieves [Protagonist's Arc]
 * Island of Prisoner - The End of the Man's Tale [Maruki's Arc]
 * Final Act - Nature of its Trick to Play
 * Yakushima Island, Japan - The other Cognitive Pscience
 * Yasoinaba, Japan - Never lose sight of yours [Mishima's Arc]
 * Shibuya, Japan- Taking back the World
 * Epilogue - Hiding in the Shadow
 * Secret Ending - Countdown to the World of Ruin [Leads to Persona 5 Arena]

Gameplay
The gameplay in Persona 5 Masquerade Strikers is still an Action RPG. However, there's a bigger changes and improvements to the characters and the system which have been made from Persona 5 Strikers while continuously incorporating and implement the cores of Persona 5 elements, including the game elements from Persona 5 Royal in order to give a new breaths, fresh, and new experience in ever changing toward maximize potential of its Action RPG genre. The graphical updates will now developed using the Unreal Engine 4.

Gameplay Changes from Persona 5 Strikers

 * Difficulty
 * Safety Mode and Merciless Mode are automatically available to choose in the difficulty mode before starting the game.
 * The difficulty statistic/features has been reworked and change from Persona 5, Persona 5 Royal, and Persona 5 Strikers, the changes are:
 * Safety: x0.5 (Damage received)/x2.5 (Damage dealt)/x2.8 (EXP Gain)/x5.2 (Money gain)
 * Easy: x0.7 (Damage received)/x1.6 (Damage dealt)/x1.6 (EXP Gain)/x1.9 (Money gain)
 * Normal: x1.0 (Damage received)/x1.0 (Damage dealt)/x1.0 (EXP Gain)/x1.0 (Money gain)
 * Hard: x1.4 (Damage received)/x0.8 (Damage dealt)/x1.0 (EXP Gain)/x1.0 (Money gain)
 * Merciless: x1.6(Damage received)/x0.5 (Damage dealt)/x0.4 (EXP Gain)/x1.0(Money gain)
 * Players cannot change the difficulties mode if you choose MERCILESS, while the status and level would be carried over for the new cycle, but once you choose that difficulty mode, it would be truly impossible to change it.
 * NORMAL difficulties have been rebalanced and statistics reworked from Persona 5 Strikers that would make normally challenging, but easy and responsive to play.
 * Gameplay mechanics difficulties have been rebalanced into more responsive and flexible, while decreasing difficulty while using the game mechanics that are in Persona 5 Masquerade Strikers in contrast to Persona 5 Strikers.
 * Controlling characters' difficulty has been toned down and majorly improved to give more experience with Action RPG more flexible, smoother, and easy to use while using moveset or using Persona skills.
 * Summer Trips/Travelling Trips
 * Calendar and time consumption system has been removed in Persona 5 Masquerade Strikers.
 * All-new international countries provide all-new items shops in corresponding to the region they’re in, while they are now able to buy a book as well, and translate using the protagonist's smartphone.
 * Sophia Shop still exists, which provides a build up of items and equipment as the story progresses.
 * Protagonist’s can now be accessed toward Black Dealer from Black Market that will provide you rare equipment and accessories, as well as allow you to customize your weapons and gun weapons.
 * All-new Kitchen and new recipe ingredients for Protagonist can cook and restore HP and SP in dungeons, while the food dishes will have a special effects set that would be useful during combat in the dungeons like increased status buff and HP & SP.
 * Protagonist and his friend can buy food from different restaurants and culinary restaurants as the corresponding regions that they were in, also can buy small foods and drinks.
 * Players now can have a ways to increased and gain more BOND experience to reached level up, such as:
 * Playing mini-games by inviting one of the party members like Phantom Thieves, such as Tycoon.
 * Inviting one of your teammates for a hangout spot within a city or countries in a different region they’re in and triggering cutscenes depends who you invite.
 * Performing Unison Show Time during a combat in the dungeons with any party members you choose to perform Ultimate All-Out Attack, which allows you to increase the BOND LV experience.
 * Commenting on food dishes and drinks that Protagonist cook or inviting them to try expensive food and drink in the restaurant in different regions.
 * Spending time with Protagonist’s friend and raising their affectionate bonds within.
 * Playing Darts and Billiards in Thieves Den, which also increased Baton Pass Rank and Technical Rank.
 * Affectionate Bonds is inspired by Confidants, but the difference is how you can raise the affectionate status EXP by Hanging Out or during Combat Mode, that allows you to triggered the scene between Protagonist and Phantom Thieves members, along with Zenkichi, Sophia, Mishima, Terada, Haise/Akechi, and Maruki.
 * In contrast to Confidants in Persona 5/Persona 5 Royal which can be increased up to RANK 10, the Affectional BOND can be increased only up to RANK 7, but the rewards and gain are very worth it during the dungeon.
 * As you continue progressing the Affectionate BONDS, allows you to acquire new skills and game elements that would help you in the Dungeon, it can be attached on the BOND menu.
 * Protagonists can now give gifts to male and female Affectionate BONDS in Phantom Thieves and Allies.
 * Thief Assist command has been returned during the Travelling Trip section of the game.
 * Protagonist can bring Lavenza touring around different regions around the world, like Egypt, France, Australia, Korean, America, and more, Lavenza can meet with other phantom thieves during touring.
 * MEMENTOS (Prev. Jail)
 * The combat system in Persona 5 Masquerade Strikers is the massive improvements and overhaul gameplay from its predecessor, while it's still a mixture between Musou/Warriors hack-and-slash and Persona’s RPG tactics, it has been reworked and expanded to fully utilize the potential as an Action RPG.
 * Controlling the playable characters, along with attacking, using Persona, items, and more has made a major adjustment and overhaul to make it more responsive and easy to play without any stress being made.
 * Damage dealt & received numbers have been increased, and the HP for allies and enemies has been increased as well.
 * The Baton Pass Rank and Technical Rank system has been returned from Persona 5 Royal and can be used in real-time combat, while the Follow-Up attacks is also included as part of Baton Pass Rank which not just increases buff status during Baton Pass, but Follow Up attacks as well.
 * Technical damage which now has an innate chance of Downing enemies is also possible in this game combat too.
 * Psychokinesis skills which induce Technical Damage against the enemies with Forget is also possible in this game combat as well.
 * Zenkichi/Wolf and Sophia/Sophie will have an Ultimate Persona and 3rd-Tier Ultimate Persona.
 * Master arts moveset have been increased from 6 to 12 which now have a lot of different command inputs between two buttons in specific orders and unleash a never seen before different moveset attacks that would be executed by playable characters.
 * The skill sets for all playable characters have been slightly tweaked and re-adjusted.
 * The catalogue of items has been expanded in Persona 5 Royal.
 * Search Object and Treasure Chest drops have been completely Overhauled.
 * [Imposter] Phantom Thieves boss fights has an unique and dynamic difference from Monarch that the Real Phantom Thieves had fought, which adds real-time cinematic combat which can have many things like initiate Quick-Time sequence, moving to different areas, and many more to bring Quality of the Combat more real than its predecessor.
 * Disaster Shadow and Savage Shadow have returned from Persona 5 Royal and Persona 5 Strikers -Extreme- while their attacks and behavior are slightly different from their predecessor, but way clever in this version.
 * A new type of shadow called Chaotic Shadow is the most powerful and strongest shadow that Phantom Thieves has ever faced and it is considered as the worst and powerful super bosses. Joker and his team can defeat the Chaotic Shadow by reaching the level requirement to defeat them, while it isn't enough without dependable tactics, skills, and weakness.
 * With MERCILESS difficulty mode would make Chaotic Shadow even more powerful than before, but the requirement level is still needed in order to fight against them.
 * Rebellion Seed is an all-new special and unique item, inspired by Will Seed from Persona 5 Royal and Desire Seed from Persona 5 Strikers -Extreme- within all rulers of Mementos.
 * Same as two special items from its predecessor, where it can combine into powerful items and bestowing unique abilities and upgrading status buff and effects for playable characters and Persona.
 * A new element within Rebellion Seed, is how it allows you to upgrade Phantom Thieves attires in its new form and design, while also allows to upgrade their traits of Persona and earns new special Persona abilities skills to use in the combat.
 * Not just that, it also allows Phantom Thieves as playable characters to unlock a new ability called The Rebellion Will for each different playable character, by concentrating, focusing, and merging its thoughts with Persona itself allows them to use unique moveset attacks and Show Time attacks. They can be accessed when they charge the Rebellion Gauge into full.
 * Grappling Hook returned, it also added new tricks and skills besides being used for Ambush the enemies and went for the higher places.
 * You can now fight against Lavenza during New Game Plus.
 * Phantom Thieves' playable characters (except Joker) will now have three levels of Showtime gauge which feature their Initial Persona, Ultimate Persona, and True Ultimate Persona (3rd-Tier), which allows them to initiate different powerful Showtime attacks depending on the level tier they had reached.
 * While for Joker, since he’s a Wild Card user, he has no need to have an Showtime Gauge Tier level, but he can use his Ultimate Persona and 3rd-Tier Ultimate Persona by choosing Persona he would choose and use.
 * For Futaba, her Persona has different skills which put on a three tier level of Persona, so whenever Futaba initiates follow up attacks, depending on skills her persona uses, three each of her Persona like initial, ultimate, and 3rd-tier ultimate persona will appear.
 * The Protagonist can still collect Persona as drops from defeating enemies in battle and fusing them in the Velvet Room.
 * Negotiation has returned, but the difference between its uses from Persona 5/Persona 5 Royal is how the battle will pause in real-time to perform Negotiation with shadows and bosses.
 * Personas traits have returned from Persona 5 Royal and can be granted in each type of Personas in this game.
 * Some Personas and their Shadow counterparts have had their attributes altered or their moveset revamped, same as in Persona 5 Royal.
 * Additionally, the Arcana of certain Personas has been rearranged.
 * Treasure Demons can now appear inside random Shadow encounters.
 * Guns now reload after every battle, rather than having a set number of ammo per dungeon visit. To compensate for this, total gun ammo is drastically reduced, same as how it did in Persona 5 Royal.
 * Jail request which now transitions as Mementos request might be the same as in Persona 5/Persona 5 Royal and Persona 5 Strikers, however, it has its own interesting unique circumstances, side-stories, interesting outcomes, and more that develops new interaction between Phantom Thieves.
 * Itemize Persona, Strengthened Persona, Gallows fusion types, and more have returned in the Velvet Room in Persona 5 Masquerade Strikers. While the Fusion alarm state is also returned with few improvements and adjustment from Persona 5 Royal.
 * Security Meter in Mementos World now starts at 40% instead of 0% which was made in Jail in Persona 5 Strikers.
 * Challenge Battle has returned, which now can use real-time RPG combat in contrast to comparison from RPG tactics, allowing the party to battle waves of various enemies on a special stage in the Velvet Room in real-time combat.
 * Copies of the protagonist of Persona 3 and Persona 4 returned as a boss fight in Challenge Battle, available as an DLC boss fight using this mode.
 * Sho Minazuki, Labrys, Aigis, Tatsuya Saou, and Protagonist of Persona 1 copies participate as super boss fights in this mode as well, available as an DLC boss fight.


 * BONDS
 * The BOND system received a reworked, re-adjusted, reworked, and expanded from Persona 5 Strikers.
 * While it allows party members to access and upgrade all useful perks, it also allows them to access new abilities, passive abilities, shops, items, and more.
 * New abilities to increase buff abilities, traveling trips, cook dishes upgrades, Third Eyes, and accessed perks system in Velvet Room.
 * Party members will access their own abilities and useful perks that can be useful during dungeon and in combat mode. While their confidants abilities from Persona 5/Persona 5 Royal like Harisen Recovery, Shadow Factorization, Endure, and Protect.
 * The listed BOND system abilities are now added, allowing you to view what BOND system abilities that party members already accessed.
 * Thieves Den
 * Thieves Den has returned from Persona 5 Royal. However it is no longer Protagonist’s Palace, but it now becomes a hideout for Phantom Thieves in Private Military Jet.
 * However, Protagonist can still be able to customize it as he pleases and depending on what is placed, while new things that it can also customize as per party members wish which could raise the Affectionate BOND.
 * New things is how Protagonists are able to listen to conversations, between Phantom Thieves members, and witness unique dynamic activities and interaction, including silly activities that players might unexpectedly get to see them.
 * For example, Yusuke trying to teach them to do an art pose on Ryuji, Tooru, and Mishima with new conversation during their activities.
 * BOND Unison Interaction which triggers a new conversation between Protagonist and Phantom Thieves members, including Maruki, Sophia, Jose, and Zenkichi, while sharing their unique background, daily activities, and side things that have never been explored in the main story.
 * The rewards allow BOND level experience gained as they continue doing BOND Unison Interaction as the story progresses. While increasing the chance to initiate BOND Affectionate.
 * This new system feature might be inspired from Persona 5: Dancing in the Starlight.
 * Protagonists can still watch cutscenes from the game, listen to the soundtrack, and view various artwork, which is still the same as in the Thieves' Den in Persona 5 Royal.
 * Award Wall Decoration is still retained in Persona 5 Masquerade Strikers.
 * Protagonists can play mini-games like Dart, Billiards, Tycoon, Game Consoles, and more with the rest of the Phantom Thieves.
 * Playable Characters
 * Others
 * The improved graphics are now developed using the Unreal Engine 4 combined with Persona 5 Royal graphical updates elements. The game runs in 60fps with 4K resolution support for PlayStation 5, Xbox Series X/S, Nintendo Switch, and Steam (Microsoft Windows).
 * Dual Audio language such as: English and Japanese can now be available for international, including Japanese versions as well.
 * Persona 5 Masquerade Strikers includes PlayStation 5-specific enhancements, including dynamic 4K resolution (as opposed to 1800p from the backwards-compatible port): haptic feedback and adaptive triggers in the DualSense controller.
 * Far-of-View toward playability has been re-adjusted, tweaked, and improved from scratch.
 * Loading Times has been reduced.
 * User-interface from Persona 5 Strikers has been reworked from scratch, combining the user-interface from Persona 5 Royal, while there have been major improvements to add more responsive and easy to use.
 * In contrast between Persona 5, Persona 5 Royal, and Persona 5 Strikers since this game was developed with Unreal Engine 4, all game cutscenes would be rendered instead using pre-rendered cutscenes.
 * While the animated cutscene is still included in Persona 5 Masquerade Strikers, although it only has a small number of its animated cutscene to be added, the rest will use the rendered cutscenes which developed with Unreal Engine 4.
 * As the character models were made based on Persona 5 Royal, it received a major overhaul due to the game being developed using the Unreal Engine 4.
 * Persona 5 Masquerade Strikers song track would be over 87 tracks in contrast to Persona 5 Strikers song track which was over 46 tracks, and it is still being composed by Atsushi Kitajoh, Gota Masuoka, and Ayana Hira.
 * While the Persona 5 Strikers -Extreme- song tracks would be over 32 tracks and to add numbers in total between P5S and P5SE soundtrack number it would be over 78 tracks.
 * This includes DLC STORY music tracks as well which include in that total number of its soundtrack.
 * Ryota Kozuka and Toshiki Konishi will join for composing the Persona 5 Masquerade Strikers song tracks.
 * Over 26 tracks featuring the re-arrangement of song tracks from predecessor installments from Persona 5 series sub-franchise, such as Persona 5, Persona 5 Royal, Persona 5 Strikers and Persona 5 Strikers -EXTREME-.
 * “Take Over” from Persona 5 Royal has been re-arrangement songs in Persona 5 Masquerade Strikers.
 * Nothing is Promised from Persona Q2: New Cinema Labyrinth has received re-arrangement songs in Persona 5 Masquerade Strikers.
 * The playable characters dialogue portraits would be based on Persona 5 Royal which was completely redrawn with new angles and expression, while all-new and never seen before angles and expression toward dialogue portraits has been made for Phantom Thieves of Heart, including Sumire, Sophia, Maruki, Zenkichi, Jose, and Mishima.
 * Furthermore, many backgrounds and environments from Persona 5 Strikers and Persona 5 Strikers -Extreme- have been given noticeable updates.
 * Lip sync during voiced cutscenes is included in the Japanese version.
 * In contrast with Persona 5 and Persona 5 Strikers, all scenes in Persona 5 Masquerade Strikers have been fully voiced from the beginning to end.
 * Although, the minor NPC and SNS chat might not be voiced for that reason.


 * The PlayStation trophies and Steam & Nintendo Achievement are available on PlayStation 4, PlayStation 5, Xbox Series X/S, Nintendo Switch, and STEAM (Microsoft Windows).
 * Playable Characters and Party can now wear a costume attire like in Persona 5/Persona 5 Royal and all costume attires DLC which was available in P5R are now available in Persona 5 Masquerade Strikers and players can change the costume attires in the equipment menu.
 * Photo Mode has been added for Persona 5 Masquerade Strikers, allowing you to take the photos during exploration and combat.

Characters

 * Phantom Thieves of Heart
 * Members
 * Protagonist/Joker
 * Morganna/Mona
 * Ryuji Sakamoto/Skull
 * Ann Takamaki/Panther
 * Yusuke Kitagawa/Fox
 * Makoto Nijima/Queen
 * Futaba Sakura/Oracle
 * Haru Okumura/Noir
 * Sumire Yoshizawa/Violet
 * Sophia/Sophie
 * Zenkichi Hasegawa/Wolf
 * Tooru Haise/Feather
 * Akechi Goro/Crow
 * Yuuki Mishima/V
 * Allies
 * Takuto Maruki
 * Terada Nishio
 * Paul Morales
 * Kuon Ichinose
 * Jose
 * Phantom Thieves of Heart [Imposter]/Masquerade Thieves of Heart
 * Members
 * Kurusu Akiyoda/Clown
 * Hyukimaru/Hyakki
 * Hashire Yukari/Jack
 * Hyun Da Yun/Jaguar
 * Auditore Da Leonardo/Vinci
 * Lily Yuuki/King
 * Chaths/Anub
 * Ellie Storm/Sibyl
 * Aolani Na'au/Weiss
 * Fleur Antonitte/Lily
 * Quzhujian/Aoki Shido/Crow
 * Charlotte/Belle
 * Stern Pierce/Fenrir
 * Allies
 * Alex Norris
 * Tokugawa Shina
 * Hori Takaomichi
 * Silver Trevor
 * Supporting Characters
 * Igor
 * Evaline
 * Lavenza
 * Sojiro Sakura
 * Sae Nijima
 * Jade Edgeworth
 * Miyako Kaburagi
 * Millie Pierce
 * Hamura Kaburagi
 * Jan Yan Seok
 * Professor Waltz
 * George Maul
 * Bjorn Swedish
 * Aya
 * Ukaye
 * Andrea Baroque
 * Yuna Hiiraguchi
 * Akuku
 * Qui Jang
 * Mitsuha Kitara
 * Holland Edgeforth
 * Masayoshi Shido
 * Akane Hasegawa
 * Rumi Himegawa
 * Kasumi Yoshizawa
 * Mitsuru Kirijo

Tidbits

 * The game would bring back the themes and tones from Persona 5, while deepening the concept, themes, and tones as well which would be more mature and dark as a result, while there’s still light tones there.
 * It is also deeply a love letter to Persona 5 along with the many spin-offs of the game, including its easter eggs.
 * Persona 5 -Masquerade Strikers- would bring new evolutions towards graphics, gameplay, systems, aesthetic worlds, challenges, and much more from Persona 5 Strikers, while adding the elements from Persona 5 Royal.
 * The main story gameplay can be finished, approximately within 80 hours of gameplay, while finishing all contents could take between 150 hours of gameplay.
 * The story of how it begins, progresses, and ends will have a different turn and unexpected twist from the previous one.
 * It would be also embracing a new exploration toward global traveling which ends up in various popular regions and places altogether, along with its culture and history.
 * The Imposter of Phantom Thieves cannot be justified as good or bad that easily, their intention truly has meaning in a good way, but the way of their doings is much as bad as how it should be.
 * Each of the imposter groups had different and unique background, personality, and traits, along with their harsher past that manifested them and brought them to justice by killing the adults who were rotten to the world itself, in the name of justice.
 * The themes surround this main story is about Questionable of Justice and The Way of Their Doings, as there are two side who has a sense of different justice and their actions, in which is very complicated, whether their doing was good or bad, whether decision was even good or bad, was the justice was as it is or not, which their justice and their action are being questionable.
 * While also about Justice vs Revenge within two sides of the groups who can they called themselves as Phantom Thieves of Hearts.

Legacy BGM Pack DLC
The legacy BGM pack downloadable contents, contains several battle BGM tracks for ambush and non-ambush which can be available for paid, such as:


 * Persona Sound Set
 * Persona 2 Sound Set
 * Persona 3 Sound Set
 * Persona 4 Sound Set
 * Persona 5 Sound Set
 * Persona Q2 Sound Set
 * Persona 5 Dancing Starlight Sound Set

You can select the battle BGM set on the settings which allows you to select the sound set BGM pack as you desired.

Legacy Main Persona Pack DLC
The legacy main Persona Pack downloadable contents, contains several Persona from the past mainline titles and spin-offs which can available for paid, such as:


 * Persona Set
 * Persona 2 Set
 * Persona 3 Set
 * Persona 4 Set
 * Persona 4 Arena Ultimax Set
 * Persona 5 Set

Ultimate Legacy Costume Pack DLC
The Ultimate Legacy Costume Pack DLC, contains several legacy costumes from the past mainline titles and spin-offs from Shin Megami Tensei series and Persona series, which can available for paid, such as:


 * Persona 1 Costume Set
 * Persona 2 Costume Set
 * Persona 3 Costume Set
 * Persona 4 Costume Set
 * Persona 4 Arena Ultimax Costume Set
 * Persona 5: Dancing in the Starlight Costume Set
 * Shin Megami Tensei III: Nocturne Costume Set
 * Shin Megami Tensei V Costume Set

All-Out Attack Pack DLC
The All-Out Attack Pack includes several items for support in gameplay, mostly a collection of Skill Cards, one each:


 * Booster Skill Pack:
 * Fire Boost
 * Ice Boost
 * Wind Boost
 * Elec Boost
 * Psy Boost
 * Nuke Boost
 * Bless Boost
 * Curse Boost


 * Starter Ammo Pack:
 * Survival Vest x3
 * Robust Apron x4
 * Breeze Scarf
 * Hacker Gear Mk. 1


 * Basic Attribute Skill Pack:
 * Agi
 * Bufu
 * Zio
 * Garu
 * Psi
 * Frei
 * Kouha
 * Eiha
 * Dia
 * Media
 * Amrita Drop
 * Recarm


 * Persona Points Pack:
 * 10000 pp


 * Team Buff Skill Pack:
 * Tarukaja
 * Rakukaja
 * Sukukaja
 * Dodge Fire
 * Dodge Ice
 * Dodge Wind
 * Dodge Elec
 * Dodge Psy
 * Dodge Nuke
 * Dodge Bless
 * Dodge Curse


 * Enemy Debuff Skill Pack:
 * Tarunda
 * Rakunda
 * Sukunda
 * Dazzler
 * Evil Touch
 * Makajama
 * Dormina
 * Taunt
 * Marin Karin

Special Edition
A 15.300 yen Limited Edition called Persona 5 Strikers -Masquerade- Treasure Golden Box includes following the additional content, such as:


 * Persona 5 Strikers -Masquerade- art book
 * Persona 5 Strikers -Masquerade- original soundtrack
 * Persona 5 Strikers -Masquerade- downloadable content pack
 * Behind scene of Making Persona 5 Strikers and Persona 5 Strikers -Masquerade- Blu-ray movie.
 * A 350mm x 900 mm hand towel
 * Special Illustrated Box.
 * Phantom Thieves of Hearts special key visual illustration.