Template:JJBASL Style

<div style="background-color:#350d7d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-size:20px 30px; border:4px outset gold; border-radius:10px; color:#fff; font-size:17px; font-weight:bold margin:10px auto; padding:7px 0; line-height:16px; margin-top:5px; padding:6px 3px 5px; position:relative; text-align:center; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> HAMON Style Action: Ripple Breathing <div style="align-items:center; background-color:#29154d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-position:-18px 0; background-size:20px 30px; border:4px outset #aa8f00; border-top:4px solid gold; border-radius:10px; font-size:14px; line-height:17px; margin:5px; padding:6px 6px 7px 9px; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> Hamon Style users can enhance their special moves with the Style Action: Ripple Breath, Hamon-based attack does x0.50% more damage to Vampire and Pillar Men characters. <div style="background-color:#350d7d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-size:20px 30px; border:4px outset gold; border-radius:10px; color:#fff; font-size:17px; font-weight:bold margin:10px auto; padding:7px 0; line-height:16px; margin-top:5px; padding:6px 3px 5px; position:relative; text-align:center; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> OGRE STREET Style Action: Tattoo & Kempo Fighter <div style="align-items:center; background-color:#29154d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-position:-18px 0; background-size:20px 30px; border:4px outset #aa8f00; border-top:4px solid gold; border-radius:10px; font-size:14px; line-height:17px; margin:5px; padding:6px 6px 7px 9px; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> Style exclusive of Speedwagon, he can use the Style Action: Tattoo & Kempo Fighter to switch between the mentioned before characters who assist him during battle. <div style="background-color:#350d7d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-size:20px 30px; border:4px outset gold; border-radius:10px; color:#fff; font-size:17px; font-weight:bold margin:10px auto; padding:7px 0; line-height:16px; margin-top:5px; padding:6px 3px 5px; position:relative; text-align:center; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> VAMPIRISM <div style="align-items:center; background-color:#29154d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-position:-18px 0; background-size:20px 30px; border:4px outset #aa8f00; border-top:4px solid gold; border-radius:10px; font-size:14px; line-height:17px; margin:5px; padding:6px 6px 7px 9px; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> Vampires can use certain moves to gain health back, they also can recover passively their grey health even if they are in battle and when they are in bench they recover faster; they also receive additional damage from Hamon-infused attacks. Vampires can't be used in Sunlight stages if the hazards are on unless the Red Stone of Aja is unlocked in the Story Mode. <div style="background-color:#350d7d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-size:20px 30px; border:4px outset gold; border-radius:10px; color:#fff; font-size:17px; font-weight:bold margin:10px auto; padding:7px 0; line-height:16px; margin-top:5px; padding:6px 3px 5px; position:relative; text-align:center; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> SUPERIOR GERMAN SCIENCE Style Action: Heavy Machine Gun/UV Radiation Modes <div style="align-items:center; background-color:#29154d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-position:-18px 0; background-size:20px 30px; border:4px outset #aa8f00; border-top:4px solid gold; border-radius:10px; font-size:14px; line-height:17px; margin:5px; padding:6px 6px 7px 9px; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> Style exclusive of Stroheim, he can use any of his two Style Actions: Heavy Machine Gun or UV Radiation to switch between his Abdominal Machine Gun and his UV armery, UV-based attacks deals additional damage to Vampires and Pillar Men much like Hamon. When he switch to UV mode his movility is reduced. <div style="background-color:#350d7d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-size:20px 30px; border:4px outset gold; border-radius:10px; color:#fff; font-size:17px; font-weight:bold margin:10px auto; padding:7px 0; line-height:16px; margin-top:5px; padding:6px 3px 5px; position:relative; text-align:center; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> PILLAR MEN Style Action: Mode <div style="align-items:center; background-color:#29154d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-position:-18px 0; background-size:20px 30px; border:4px outset #aa8f00; border-top:4px solid gold; border-radius:10px; font-size:14px; line-height:17px; margin:5px; padding:6px 6px 7px 9px; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> Pillar Men have similar traits to Vampires (weak against Hamon/Sun attacks, unable to fight in Sunlight, recovers grey health) but they also have access to the Style Action: Mode, a different stance where their abilities are enhanced, they can enhace it further expending meter. <div style="background-color:#350d7d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-size:20px 30px; border:4px outset gold; border-radius:10px; color:#fff; font-size:17px; font-weight:bold margin:10px auto; padding:7px 0; line-height:16px; margin-top:5px; padding:6px 3px 5px; position:relative; text-align:center; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> ULTIMATE LIFEFORM <div style="align-items:center; background-color:#29154d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-position:-18px 0; background-size:20px 30px; border:4px outset #aa8f00; border-top:4px solid gold; border-radius:10px; font-size:14px; line-height:17px; margin:5px; padding:6px 6px 7px 9px; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> Trait exclusive of Kars after evolving into the Ultimate Being with the Stone Mask, removes his debility to Hamon and Sunlight apart of increase the speed of his health regeneration. <div style="background-color:#350d7d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-size:20px 30px; border:4px outset gold; border-radius:10px; color:#fff; font-size:17px; font-weight:bold margin:10px auto; padding:7px 0; line-height:16px; margin-top:5px; padding:6px 3px 5px; position:relative; text-align:center; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> STAND Style Action: Stand Call <div style="align-items:center; background-color:#29154d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-position:-18px 0; background-size:20px 30px; border:4px outset #aa8f00; border-top:4px solid gold; border-radius:10px; font-size:14px; line-height:17px; margin:5px; padding:6px 6px 7px 9px; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> This refers to the most basic type of Stand, using the Style Action: Stand Call the character can summon their Stand changing their moves for use the stand instead of the user, they also have the special mechanics Stand Cancel where they can dis-sync of their stand to fight alongside them and the Stand Tandem that works similar to the Tag Tandem but only using the character's stand, Stand Tandem has a fixed amount of time for input as well as a fixed amount of meter requiring 1 stock. <div style="background-color:#350d7d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-size:20px 30px; border:4px outset gold; border-radius:10px; color:#fff; font-size:17px; font-weight:bold margin:10px auto; padding:7px 0; line-height:16px; margin-top:5px; padding:6px 3px 5px; position:relative; text-align:center; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> WEAPON STAND Style Action: Stand Call <div style="align-items:center; background-color:#29154d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-position:-18px 0; background-size:20px 30px; border:4px outset #aa8f00; border-top:4px solid gold; border-radius:10px; font-size:14px; line-height:17px; margin:5px; padding:6px 6px 7px 9px; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> Similar to the regular stands but with the notorious difference that since their stand is an object they can't make use of Stand Cancel or Stand Tandem, instead they can use the Free Combo that works exactly like Street Fighter Alpha's Custom Combos. <div style="background-color:#350d7d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-size:20px 30px; border:4px outset gold; border-radius:10px; color:#fff; font-size:17px; font-weight:bold margin:10px auto; padding:7px 0; line-height:16px; margin-top:5px; padding:6px 3px 5px; position:relative; text-align:center; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> REMOTE STANDS Style Action: Stand Call <div style="align-items:center; background-color:#29154d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-position:-18px 0; background-size:20px 30px; border:4px outset #aa8f00; border-top:4px solid gold; border-radius:10px; font-size:14px; line-height:17px; margin:5px; padding:6px 6px 7px 9px; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> Style exclusive of N'Doul, when he does a Stand Call you lose control completely over N'Doul instead you control his stand Geb, while he can't do Stand Cancels he can do Stand Tandems. <div style="background-color:#350d7d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-size:20px 30px; border:4px outset gold; border-radius:10px; color:#fff; font-size:17px; font-weight:bold margin:10px auto; padding:7px 0; line-height:16px; margin-top:5px; padding:6px 3px 5px; position:relative; text-align:center; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> PASSIVE STAND <div style="align-items:center; background-color:#29154d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-position:-18px 0; background-size:20px 30px; border:4px outset #aa8f00; border-top:4px solid gold; border-radius:10px; font-size:14px; line-height:17px; margin:5px; padding:6px 6px 7px 9px; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> Passive Stands lacks completely of the regular abilities of other Stand Styles, their Style Action instead is a special move unique of each character, they don't have Stand Cancel, Stand Tandem or Free Combo at all. <div style="background-color:#350d7d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-size:20px 30px; border:4px outset gold; border-radius:10px; color:#fff; font-size:17px; font-weight:bold margin:10px auto; padding:7px 0; line-height:16px; margin-top:5px; padding:6px 3px 5px; position:relative; text-align:center; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> MOUNTED Style Action: Mount/Dismount Horse <div style="align-items:center; background-color:#29154d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-position:-18px 0; background-size:20px 30px; border:4px outset #aa8f00; border-top:4px solid gold; border-radius:10px; font-size:14px; line-height:17px; margin:5px; padding:6px 6px 7px 9px; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> Similar to Stands, Mounted characters change of moveset when using the Style Action: Mount/Dismount but with the difference that when they are mounted their mobility is strongly affected, can't be throwed (but they can't throw either) and have a similar but distinct version of Stand Cancel called Mount Cancel where in Dismount mode in the middle of a combo they can call their horse expending a stock of meter for continue their attack now in horseback. <div style="background-color:#350d7d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-size:20px 30px; border:4px outset gold; border-radius:10px; color:#fff; font-size:17px; font-weight:bold margin:10px auto; padding:7px 0; line-height:16px; margin-top:5px; padding:6px 3px 5px; position:relative; text-align:center; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> ROCK HUMAN <div style="align-items:center; background-color:#29154d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-position:-18px 0; background-size:20px 30px; border:4px outset #aa8f00; border-top:4px solid gold; border-radius:10px; font-size:14px; line-height:17px; margin:5px; padding:6px 6px 7px 9px; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> Rock Humans have a natural high resistance, when they are tag out instead of going off the stage they transform back into a rock-like state. <div style="background-color:#350d7d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-size:20px 30px; border:4px outset gold; border-radius:10px; color:#fff; font-size:17px; font-weight:bold margin:10px auto; padding:7px 0; line-height:16px; margin-top:5px; padding:6px 3px 5px; position:relative; text-align:center; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> AVATAR OF HERMES Style Action: Avatar of Hermes <div style="align-items:center; background-color:#29154d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-position:-18px 0; background-size:20px 30px; border:4px outset #aa8f00; border-top:4px solid gold; border-radius:10px; font-size:14px; line-height:17px; margin:5px; padding:6px 6px 7px 9px; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> Style exclusive of Yoma, he has one of the fastest run speed in the game alongside Sandman and Kars but unlike them Yoma can gain meter while running, with his Style Action of the same name he can increase his strength. <div style="background-color:#350d7d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-size:20px 30px; border:4px outset gold; border-radius:10px; color:#fff; font-size:17px; font-weight:bold margin:10px auto; padding:7px 0; line-height:16px; margin-top:5px; padding:6px 3px 5px; position:relative; text-align:center; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> BAOH ARMED PHENOMENON Style Action: This is Baoh! <div style="align-items:center; background-color:#29154d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-position:-18px 0; background-size:20px 30px; border:4px outset #aa8f00; border-top:4px solid gold; border-radius:10px; font-size:14px; line-height:17px; margin:5px; padding:6px 6px 7px 9px; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> Style exclusive of Ikuro, Baoh gains a special health recovery similar to the one of Vampires and Pillar Men but that gets consecutively stronger when he is more in danger reaching max capacity at 25%, using his Style Action: This is Baoh! he gains additional super armor for his next special move. <div style="background-color:#350d7d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-size:20px 30px; border:4px outset gold; border-radius:10px; color:#fff; font-size:17px; font-weight:bold margin:10px auto; padding:7px 0; line-height:16px; margin-top:5px; padding:6px 3px 5px; position:relative; text-align:center; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> GORGEOUS Style Action: Battle Makeup <div style="align-items:center; background-color:#29154d; background-image:linear-gradient(125deg, #0006 25%, #0001 25%),linear-gradient(235deg, #0006 25%, #0001 25%),linear-gradient(305deg, #0006 25%, #0001 25%),linear-gradient(55deg, #0006 25%, #0001 25%); background-position:-18px 0; background-size:20px 30px; border:4px outset #aa8f00; border-top:4px solid gold; border-radius:10px; font-size:14px; line-height:17px; margin:5px; padding:6px 6px 7px 9px; text-shadow:0.5px 0.5px #000,1px 1px #000,1.5px 1.5px #000,2px 2px #000;"> Style exclusive of Irene, she can use her Style Action: Battle Makeup to enhance her strength; unlike Avatar of Hermes this can't be stacked, instead, she can remove her makeup removing her strength bonus but also removing any debuff.