Gaiaterra: Elysea's Conflict/Hurler

"Cantha's AT team on duty!"

-Hurler

The Hurler is the standard anti-armor unit of the Community of Cantha. Planned to be voiced by.

Tactical analysis

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History
"It's a good thing this is war, not a real game. Otherwise, I might get hurt."

-...

The origins of Wolfball are lost in the mists of time. Even those few wolves with a taste for history know only that the sport has been played for as long as anyone can remember. Famously bloody matches that took place over five hundred years ago are still avidly recounted around the campfire. Outside scholars are evenly divided on whether Wolfball evolved as a means of avoiding war or simply waging it.

In any case, it is the most dangerous sport ever invented, involving dozens of players, wicked weapons, and an iron ball as large as a man's head, put into play by a massive two-pronged fork. Surprisingly few clansmen actually perish during the course of a game, but few foreigners have ever survived the first round of play. The very best Wolfball players, called Hurlers, take their forks to the battlefield, with which they hurl heavy granite boulders at opponents shortly before impaling them. Their stones easily breaking apart their enemies heavily armored foes, while an enchantment in their weapon allows them to heat ordinary stones into searing, near-molted temperatures which explode when they strike the ground or their target, spraying nearby enemies with scalding shrapnel.

It is also a testament to the sport that Wolfball has still survived to present day Cantha, though new rules and reforms mean that while injuries are scarily common there are no more fatalities, with some of their neighbors even playing Wolfball, even the Encantadians, despite cutting out every ties to their past as the Storm Clan, still can’t resist playing a few rounds. And a testament to the dangers of the game is that the original Wolfball also doubles as military training for the Peasants. With the greatest Hurlers, whether playing or training, swapping out their fork for an ERYX missile launcher with the task of hunting armor in times of war, and jokingly says that in reality they actually hurl the missiles with their bare hands.

Though outdated in comparison to modern anti-tank weapons the Hurler compensated by managing to carry the launcher like an RPG, thanks to Wolfball training, removing most, if not all, of the safeties and firing it without needing to set up, making them significantly more mobile then most. Not to mention, in a callback to their past, Hurlers are also supplied with specially designed magnesium rockets that burn down infantry and structures and produce a light that blinds vehicle crews. With many veteran Hurlers noting that while war is dangerous, it does not compete to the fields of Wolfball.

Guardians of the Tacitus

 * Missile Defender (Aquila)
 * Eve Defender (Task Force Eve)
 * Guardian G.I (Alliance)
 * Elyos Missile Squad (ADI)
 * Zemurian Rocket Squad (Zemurian Raiders)
 * AT Peacekeeper (Protectorate)
 * Panzerfaust (Andora)
 * Siege Guard (Empire)
 * Hurler (Community)

Destroyers of Balthazar

 * Flak Trooper (Voshkod)
 * Asmodian Rocket Trooper (Brotherhood)
 * Fodlan Rocket Soldier (Black Hand)
 * Troll Spearthrower (Horde)
 * Tunnel Defender (MLA)
 * FLASH Defender (Stormrage Cell)
 * Draph RPG Defender (Draph Terror Cell)
 * ARO Archer (Collective)
 * RPG Recruit (Encantadia)
 * Disintegrator (Scrin)

Neutrals

 * Vinci Sunderer (Coalition)
 * Tank Hunter (Heralds)
 * Fanatic (Order)
 * Amazon (Survivors)
 * Hoplite (Syndicate)
 * Gauss Gunner (Conglomerate)
 * AT Guardsmen (Legion)

Minor Factions

 * LAW Defender (National Guard)
 * Ampere Trooper (GSEL)
 * Plasma-Bombardier (Shock Division)
 * Light Javelin Trooper (Irving's Raiders)
 * ATW Specialist (Zemurian Armed Forces)
 * Tank Huntress (Amiri's Hunters)
 * Schütze (Militia)
 * Secret Police Tank Killer (Secret Police)
 * ... (Rearguards)
 * Monster Hunter (Network)
 * Devil Armor Huntress (Amazons)
 * Enclave Armor Hunting Soldier (Enclave)
 * ... (NCC)
 * ... (Red Line Union)

Bonus Factions

 * National Garrison (ASA)
 * Instalanza Shula (Bastion)
 * LAW Creep (Rangers)
 * Blindicide Raider (Pirates)
 * Vampyr Trooper (Ascalia)
 * Sikh (Elona)
 * Marauder Trooper (Dominion)
 * Shiponmen (Security)
 * Roughneck (Ascendancy)

DLC

 * AT Marine (Federation)
 * Blaze Trooper (Corona)
 * ... (Party)
 * Rocko (Skynet)
 * Panzerfaust Mistress (Elemental)
 * Plex Trooper (Autocracy)
 * Saurus AT Team (League)
 * Glyphid Acid Spitter (Swarm)
 * Protector (Confederation)
 * Gustav Tank Hunter (Kingdom)
 * ... (Goo)
 * Chosen Panzerschreck (Imperium)
 * ... (Dynasty)
 * Gnoblar Anti-Tank Trooper (Warlords)
 * Cannoneer (Cult)
 * Ardent Rocket Infantry (Raiders)
 * Anti-Tank Hunter (Theocracy)
 * Rekkr (Nord Warriors)
 * Anti-Tank Gang (Insurgents)
 * Night Shatterer (Guardians)
 * Drudge (Hierarchy)
 * ... (Sundered)
 * Chaac AT Hunter (Ecumene)
 * PIAT Trooper (Concordat)
 * LAW Vanguard (Contingent)
 * Elysean Missile Soldier (Eden)
 * Disestablishmentarian (InGen)
 * ... (Society)
 * ... (Conclave)
 * LAW Trooper (Commune)
 * ... (Lordships)
 * ... (Directorate)
 * Beast (Sanctum)
 * ... (Hallows)
 * Rocket Serviceman (Clique)
 * AT Guard (Guild)
 * Bane AT Merchant (Traders)
 * Missile Guard (Entente)
 * Hell Razer (Oblivion)
 * Soldat Ein (Corporation)
 * Brute Shooter (Covenant)
 * Synth Tank Hunter (Institute)
 * Eremite RPG Vanguard (Eremite)
 * ... (Nimbus)
 * Juggler (Carnival)
 * Chrono Vaporizer (Wraiths)
 * ... (Chronophage)
 * Midshipman (Privateers)
 * Duped (Foundation)
 * Panzerabwehrsoldat (Spartacus)