Gaiaterra: Elysea's Conflict/The Undergrowth Threat

The Undergrowth Threat is one of the forty-two DLC factions in Gaiaterra: Elysea's Conflict.

Arsenal
Main Article: Gaiaterra: Elysea's Conflict/Guild Arsenal

Underground Nest
Unlike other factions, the Queen starts on a separate map, known as the underground, with only a few workers. The Threat can only build their structures underground, save for some defenses and support structures, and the workers must excavate the surrounding area before they can build anything. But in turn the enemy will have to enter the underground, where they are disadvantaged, to kill the Queen, and aircraft will struggle damaging their structures.

Tiny Insects
The Threat forces are large, but only by a relative to other insects. Thus even their biggest units are the size of small dogs. While their size does make them both weaker and fragile they are able to be massed more easily and can climb onto large enemies to do more damage. If ants on the ground are killed, climbing ants will dismount until the required percentage is met. Ants can only use basic attack and can't use other abilities while climbing. The climbed enemies will take extra damage from all further attacks if there are enough ants on top of them and have their speed reduced, and in some cases immobilized.

Egg Nests
Unlike other factions the Threat doesn't produce their units instantly. Instead they would lay eggs after any available workers in nest group can go to the Queen and bring an egg from her to an empty brood tile. Eggs gradually turn into white larvae, yellow pupae, and finally active creatures. New eggs will be placed afterward but the larvae stop growing if the corresponding ants are still active. Each brood tile can only incubate one ant at a time. Untis don't need food directly fed to them to be spawned. Pupae will turn into new active insects as long as there is enough resource.

Pheremone Markers
You can only control groups of insects, not individual insects. Units, which are spawned from the same chamber, are assigned to the same control groups. Each control group is represented by an ant icon in the control tabs. The icons to the right of the control tabs let you prevent your units from gathering, attacking, and mounting enemies. New control groups will be automatically put in the nest pheromone group. Nest workers will do nest jobs in order of priority. Nest soldiers wander near the queen. They can still be commanded to gather, attack or mount enemies. Units must form a trail while they are moving toward a pheromone marker. After a certain number of ants have reached their destination, some units will stop midway and go back to the nest entrance if they are on the surface or to the queen if they are underground.

Structures
Basic Structures