Kalran: Tales of the four nations/Susanoo

"No armors too tough for us!"

Tactical analysis

 * Armors bane: Effectively an anti-tank gun on tracks. The Kuzenbo large canister cannon has them easily blowing apart groups of tanks in the first shot and shutting down tanks that somehow survives, while a pair of arrow launchers can be used to deal with lesser targets like light vehicles and easily supresses infantry, though they aren't accurate enough to hit said infantry


 * Turtling up: By pulling in its tracks and drilling a hole, the Kuzenbo can burrow into the ground, turning itself into a powerful anti tank turret. Obviously, it is immobile in this state


 * Sleepy time: The Kuzenbo can also fire off a volley of sleeping dust rockets, any unit caught in the cloud temporarily having their damage and movement speed reduced because they were drowsy enough to not run or aim their weapons properly


 * Built to destroy... Tanks: Against everything else, the Kuzenbo is effectively dead without other forces to back it up. Infantry are small enough to avoid the cannon and arrow shots, and aircraft can easily pick them off, especially when it is deployed and immobile

Quotes
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Dying

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Arkalion

 * Doberman
 * Cheetah
 * Karkadann
 * Karkadann

Alcradia

 * Stark "Anton"

Axio

 * Kuzenbo

Askrian

 * Mole
 * Mole