Futuristic Battlefields

Futuristic Battlefields is a future real-time video game to be developed by Psonic.

Gameplay
This game operates like most other real-time strategy games, in that the player must construct a base, acquire resources, build various combat and support units, and defeat opponents. Various unit types can be constructed, ranging from infantry to vehicles and air units. The player may control 12 factions (e.g. Clone-Mechanical Confederacy, Mutant Horde, Secessionist Empire, Alien Union etc.) and each side has its unique characteristics and abilities. All sides share some similarities, such as training infantry at a barracks, building armored vehicles at a factory, possessing "high tech" buildings needed for more advanced units, possessing a means to acquire additional resources and possessing a unique superweapon.

Its interface is similar to that of real-time strategy games like Age of Empires and StarCraft. The player selects buildings to bring up build orders and purchase upgrades, and can select individual units to activate their special abilities. Structures are built by selecting dedicated builder units and placing the structure anywhere on the map.

As with other real-time strategy games, the various units have advantages and disadvantages against other units, and the player is encouraged to mix unit types in order to succeed and fight tactically with various unit abilities in order to win. For example, rifle infantry are capable of quickly killing other infantry types, but are vulnerable to light vehicles and dedicated anti-infantry/anti-air units such as tankettes and APCs, which in turn are vulnerable to main battle tanks, which themselves are vulnerable to missile-equipped infantry and aircraft.

As the game progresses and the player defeats enemy units in battle, the player will gain "experience" points, which are used to purchase unique abilities that range from enhancing units and unlocking new unit types to powerful air strikes, one-shot enhancements to units, targetable "spawn points" to drop or create groups of units anywhere on the map and even earn cash when you kill an enemy unit.

As individual units attack and defeat enemy units or capture buildings, they gain "veterancy" and become more powerful, much like the General commanding them. Higher-ranking units attack faster, have more health, and heal or repair themselves. A chevron on a unit's picture represents that it has become a Veteran. Two chevrons represent Elite and three represents Heroic. Elite and Heroic units are the ones who can heal and repair themselves. Also, the more chevrons a unit has, the more damage it inflicts.