Call of Duty: Caught Between

"'Your chance is low. Your supplies are low. Your will is high.'""- Release tagline"Call of Duty: Caught Between is a first-person shooter survival horror game concept by Red-Verse-Writer, a new instalment of the Call of Duty franchise that deviates from series norm by placing the player in control of a civilian caught between the conflict of two sides during war, forcing them to scavenge to survive and try to escape the conflict zone.

Gameplay
The gameplay of Call of Duty: Caught Between is radically different than a standard Call of Duty game, made to reflect the player character being merely a armed civilian rather than a soldier. The player has a limited amount of health that does not regenerate and a limited inventory system for carrying weapons, ammunition, health restoratives and key items. There is no heads-up display, and the player must consult a separate menu to view their status. The player character cannot sustain many blows or shots and will be killed instantly from close-range shotgun blasts, sniper rifle shots, and explosions from grenades and shells. They also need to manually jump over obstacles, have a limited sprinting gauge, and their aim, and thus the player's targeting of enemies, is unstable.