Pirate's Treasure II

''"Pirate's Treasure II is just fun. Simple as that." - Nintendo Power''

Pirate's Treasure II (海賊の宝2) was released on October 21st, 1988 in Japan and November 18th, 1988 in North America. The game was developed by Ocean Games (海ゲーム), much like the original Pirate's Treasure (海賊の宝). Pirate's Treasure II was published and distributed by the popular Japanese video-game company, Namco (ナムコ). The game released on the NES (鼻), Famicom (ファミコン), and the Sega Master System (マスタシステム). Pirate's Treasure II launched to good reviews and sold around 500k copies within one year of its initial launch, with most of the sales being from North America.

Development
Pirate's Treasure II's development began on December 18th, 1987, only a day after the release of the previous Pirate's Treasure game in North America. Much like the first game, Pirate's Treasure II was spear-headed by the video-game designer legend, Yoshioka Koizumi (吉岡小泉).

The game began development because of the fairly large success of the first Pirate's Treasure game in Japan. The game's development only lasted for a short 10 months, being officially released in Japan on the 21st of October, 1988. The translation to English took only a month to finish, with the English release being released on November 18th, 1988.

The game never had many big issues during development, with the only issue being the immense amount of bugs and glitches at release because of the very short development time that the creator's had to deal with.

Launch
Pirate's Treasure II released to fairly good success, with it selling around 50k units in its first week on the market, slightly below the 75k units that the first game sold on its first week on the market. The game overall sold around 525k units overall. Unlike many other Ocean Games productions, this game didn't spawn any kind of manga series or merchandise, besides a continuation to the original Pirate's Treasure anime, loosely based on Pirate's Treasure II.