Kalran: Tales of the four nations/Bombardier

"Ready to blow stuff up!"

-UCA Bombardier exiting barrack

Tactical analysis

 * Boom time: Slower but more armoured than the Riflemen and likewise immune to suppression, Bombardiers they are armed with grenade launchers that will tear vehicles apart, and also do a good job of suppressing enemy infantry
 * Supporting fire: Another weapon Bombardiers are armed with a heavy mortar to provide supporting fire, capable of attacking from outside the range of most opposition. The round's travel time makes it hard to use against moving targets, but stationary turrets or structures can't move out of the way, allowing the Bombardier to destroy them without risk
 * Armor only: While the bombardiers explosive easily suppress infantry it's rather ineffective against them, due to their grenades being rather inaccurate and impact fused, and are rather slow
 * Stop: Recent upgrade to the Bombardier armaments included the prototype vortex round, which uses weak void magic to slow down any units struck or around the blast, and "Mole Mine" mortar shells, and unless striking something solid like a structure or vehicle, the mortar round burrows into the ground and becomes a simple, low-yield land mine

Trivia

 * This unit is based off the marauder from Starcraft