Super Smash Bros. Skirmish/Sonic

Sonic is a playable character in Super Smash Bros. Skirmish, he is one of the fastest characters in the entire game, he is unlocked from the start.

Moveset
Neutral B: Homing Attack

Sonic curls into a ball and spins in the air, a reticle then appears over the nearest opponent and he homes in on them.

Side B: Boost

Sonic gets into a running stance and then boosts foward, a gauge then appears over his head, you can keep holding the button down to continue this attack, but when the gauge goes down, you can't use it again until it slowly fills up again

Up B: Spring Jump

Sonic jumps on a spring, causing him to jump up high and it also plays the classic "sproing" sound

Down B: Spindash

Sonic curls into a ball and charges up an incredibly powerful spindash.

Final Smash: Super Sonic

Sonic transforms into his Super form and says "Super Sonic Style!" he then flies around the stage.

Alternate Colors/Costumes

 * Default
 * Purple with Chaos Emerald cuffs (based on NiGHTS)
 * Cyan with Crystal Ring cuffs
 * White with blue Ark of the Cosmos cuffs (based on Silver)
 * Black (based on Shadow)
 * Gray with Yellow cuffs
 * Classic Sonic
 * Boom Sonic

Boost Gauge
When Sonic uses his boost move, a gauge will appear over his head, it will go down each time you use the move, and when it is fully decreased, you can't use the move again until it slowly fills back up, or until you lose a stock

Victory Poses
Victory Pose

Sonic runs through a signpost, screeches to a halt, and then wags his fingers.

Sonic grabs a Chaos Emerald and says "That was almost too easy!"

Sonic does a breakdance and says "Let's do that again sometime!"

Neutral B:
Custom Special 1: Stomp

Sonic jumps into the air and then slams straight down.

Custom Special 2: Surprise Attack

Sonic performs a faster homing attack that has less range and deals less damage.

Side B:
Custom Special 1: Boost Flash

Sonic boosts forward in a flash of speed, it is faster than the regular boost but it deals no damage and it cannot be held down.

Custom Special 2: Fire Boost

Sonic boosts foward with a fiery aura, instead of normal damage, it deals fire damage, but it lasts shorter, and once the gauge is empty, it doesn't refill until you lose a stock

Up B:
Custom Special 1: Double Spring

Sonic jumps on a spring, it doesn't jump as high, but you can use it twice.

Custom Special 2: Springing Headbutt

Sonic springs straight up and delivers a headbutt, the spring doesn't stick around, though.

Down B:
Custom Special 1: Drop Dash

Sonic delivers a faster spindash, however, it can only be used in the air and it deals slightly less damage.

Custom Special 2: Burning Spin Dash

Sonic delivers a fiery spindash that deals more damage, jumps during this move are lower, however.