Call of Duty: Nightfall

Call of Duty: Nightfall is a game being made by Infinity Ward for the PS4, XBox One and PC as 2019's Call of Duty game. It is the 16th mainline installment in the franchise and is set in a world similar to the one in Call of Duty: Ghosts, but much more fleshed out.

Gameplay
The gameplay is very different from Black Ops 4, using Modern Warfare 2, 3 and Ghosts as the template for the multiplayer and IW for the Campaign. The player stats have been drastically altered.
 * Health: 100
 * Shields: 100
 * Regeneration: Player Triggered (Shields Only)
 * Regeneration Rate: 25 Shields per Cell (1s animation, 2s to use cell)
 * Movement Speed: (Walking) 5m/s/, (Sprinting) 6.5m/s, (Crouched) 4m/s, (Prone) 1.5m/s

Controls (PS4/XBox One)


 * L Stick: Movement, (Click) Sprint
 * R Stick: Camera, (Click) Melee
 * R2/R Trigger: Fire
 * L2/L Trigger: Aim
 * R1/ R Bumper: Equipment
 * L1/ L Bumper: Call Streaks, (Hold for Full Wheel)
 * Cross/A: Jump/Mantle, (Hold) Thrust Pack Jump
 * Circle/B: Crouch, (Hold) Prone
 * Square/X: Reload/ Interact, (Hold) Interact
 * Triangle/Y: Switch Weapons
 * D-Pad Up: Cycle Equipment (Hold for Full Wheel)
 * D-Pad Down: Recharge Shields, (Hold for Full Inventory)
 * D-Pad Left: Inspect Weapon
 * D-Pad Right: Team Orders & Markers (Hold for Full Wheel)

The game also features increased overall fire rate and damage across the board and encourages management of inventory, which can be taken by opponents.

Backstory
The game is set in the year 2093 after a Nuclear War in 2035-2042. Due to the fallout, developments in all fields had slowed down considerably. With UK, USA, Japan, China and the United Middle Eastern Nations (UMEN) being the new superpowers in the world. With the UMEN being the most powerful superpower overall, they had gained control of most of Asia and Africa, with the rest of Asia being under Japanese and Chinese control.

Prologue: Project Karma
The player character is Captain Haysaf Abul, of the UMEN Prophet's Word (Special Unit) Division 13. The player is waiting for a train carrying a Russian super weapon. The character must infiltrate the Russian Station at Pzochiski, Southern Russia from the Eastern Face. The area is a simple 3 floor complex with a basic central room with 4 rooms at each corner per floor, with a external ladder being there on the outside of the Southern Face of the building. The player must find a way to unlock the Southern Room by either stealthily taking out enemies and getting the keys, or triggering alarms to get it opened, which leads to reinforcements coming in to assist the forces inside. After this, if alarms were triggered, the train leaves, forcing you to airdrop into it via helicopter. Not triggering the alarms skips this section. After boarding the train (30th Car in a 34+2Engine Train), you must reach the 23rd car within 3 minutes (+2 minutes if alarms weren't triggered at the station, -1 minute if you break stealth while onboard the train). After this, you must switch trains to reach the 5th car of a 10 car train. On entering this train, you must get to the engine to take the train to Pokhrev, a UMEN controlled city in the region of Pzochiski. After doing this, the prologue ends, with the players having gained the super weapon for them selves.

Act 1, Part 1: Daybreak
The player character is Sgt. Connor Brodericks, of the British Special Operations Squad-3 (BSQS-3). The player is tasked with defending a British Outpost in a island near Italy from UMEN backed pirates. The Cicinarion Islands Outpost Tower has 2 areas, a Vantage Point and Access Tunnels. The player must originally use a mounted L245A6 Light Machine Gun or a L132A2 Bolt Action Sniper. After a few minutes, a wave enter from the Access Tunnels, which the player must ward off with a Sten MKX and P282. After this wave is dealt with, a new wave comes which must be picked off from the Vantage Point, with the enemy forces trying to enter the tunnels. If they enter, you must deal with them from the Access Tunnel. This mission lasts for 15 minutes, with surviving for that long and keeping the tower uncompromised allowing allies returning from capturing a UMEN base to lock the enemies between their mass and your tower. After finishing off this last wave, the mission ends with you being redeployed to Russia, in the heart of the conflict.

Part 2: The Panther
The player character is Sgt. Connor Brodericks. The player is tasked with infiltrating Pokhrev to seize details about a rumored resupply coming in from Pzochiski. The player must move through a train yard, searching for it. Upon not finding it, the BSQS-3 must infiltrate a nearby base. On infiltrating, the player must find the "supplies", which turn out to be a super weapon. Clicking photos, they travel to the server room and seal it, uploading all data regarding it to the UK Military. During this, the player must defend the server room. After successfully uploading all data, the player is captured as a spy and is sentenced to death 2 days after in Kowniko, a Japanese city.