Turmoil

Turmoil is an original open-world action-adventure role-playing videogame (idea) developed by DanChan123 released on the recent PS anc XBox consoles and for up-to-date Microsoft Windows PCs on ______.

Gameplay
Turmoil is an action-adventure role-playing game played from either first or thrid-person perspective. The player may freely roam an open world  dystopian environment representing the California State following a war with China and a costly invasion of the state, and now in a ceasefire several years after the invasion in which the terrible cost of the war led to the point of which the economy is on the brink of destruction and the state is in a depression. Civil unrest is common and martial law has been declared, settling a dangerous, hostile environment. The game has a black market economic system which is very important for player early on in the game as equipment and rations are essential to progress through the game, but as players become more adept and experienced, and gain more allies, they can take on more difficult opponents for greater treasures with little cost. Progress is predominantly founded on an abundant quest system often updated through DLCs and triggered in game through player actions than with contract agreements.

Factions
The player can join and leave groups known as "Factions" throughout games. The first faction, the Feds (Federals), primarily consist of a mix of well trained National Guard troops and state police officers as well as volunteers, since the majority of the capable military personnel carrying out martial law are situated in military bases across the globe in case the ceasefire with China is broken. The Feds recieve the best funding, equipment, and intel directly from the United States Armed Forces as well as the FBI, NSA, and Homeland Security. Despite martial law allowing those of the Fed faction to incarcerate anyone, use brutal force, and torture freely, Feds, compared with others, have a greater lack of freedom in activity, and are thrown into riskier situations where they cannot make the most decisions. The goal of a Fed is to fight and win against other factions and restore all of California to the United States.

Another major faction are the Seps (Separatists). Seps are a major secessionist group wanting to separate California from the Union to become its own nation and achieve peaceful relations with China. The Seps are (secretly) heavily aided and supplied by the People's Republic of China and their socio-political policies have attracted many liberal followers. The Seps run much of the anti-Fed propaganda and their goal is to establish an independent California Republic by making the Feds give up on reclaiming the state through means of war.

Another Factions includes the Refs (Reformists). Refs are a major reformist group wanting to reestablish a new United States and end the war. Refs are expanded across the United States among many citizens. Their current mission is to have the people of California agree, along with other states, to reform the United States. Because they have been opposed with violence by the conservative Feds and considered and are labeled insurgents by the US president, the Refs now arm their members to fight the Feds, as well as other factions such as the Seps.

The final faction consist of those known as the Bratva (Bratva). The Bratva are the American branch of the world's largest crime syndicate mafia headquartered in the Russian Federation, the Russian Mafia. The Bratva run protection rackets and a drug trade that has become more powerful since society in California collapsed, allowing the syndicate to expand its influence further. The Bratva hire mercenaries for various tasks, in which the player can be a part of.

A player can remain faction-less as well, freely engaging hostiles of both factions. You could even choose to be a Thug and benefit yourself stealing from others with violent means.

Survival
Survival is a major factor of gameplay in Turmoil, particularly with so many enemies to face. Basic necessities such as food and drink are essential to the performance of the player; a relatively satiated and quenched player performs much better in terms of strength, speed, accuracy, and other factors of player gameplay physics; in other words, they have a greater chance of survivability. The game features various real health-related symptoms that could effect the player's performance, but can be treated with medical supplies varying from natural products to salvaged pharmaceuticals, however, like in reality, consuming expired medicine and food, or bad, unboiled water, can have ill-effects. If hunger and thirst bars are depleted, the player will die in a several minutes of weak movements. The most highlighted of these health-related symptoms is the Hellfever, which is a fictional health condition attributed to the real life Ebolavirus brought into the United States from infected Chinese soldiers during the recent Sino-American War.

When a player dies, he or she will respawn in a shelter of their Faction. During major missions, their are checkpoints for deaths, but not many.

The game is realistically survival-based, so combat relies more on hitting vulnerable spots for quick kills, and preventing enemies from hitting yours. The use of armor (bullet-proof vests, helmets, etc.) play a crucial part. Anything from wooden chairs and broken bottles can be used as weapons, but common weapons such as knives and other tools and kitchenry are more efficient. Guns are common, but they are never used commonly since ammo is rather expensive in the black market and dead enemies do not carry much; also, certain guns require specific ammo. RPGs are the most common explosive weapon, along with hand grenades and sometimes, mines. Feds tend to have the best starting equipment in the game, but other factions have the advantage of attacking and capturing entire Fed convoys for weapons and large amounts of ammo.

Environment
Turmoil's gameplay environment is a darker, chaotic reflection of a part of California called Sector 13 by the US government. Society's basic services have been demolished and it is total anarchy. Sector 13 is considered the most dangerous of all Sectors. Destruction plays a major role in the visualization of the world of Sector 13. In larger cities such as Los Angeles, signs of war and a Chinese militant occupation can be seen, although much of the urban destruction can be cited by the US Navy itself supporting the Feds, where two of its aircraft carriers, the USS Ronald Reagan and Carl Vinson are stationed far off the coast of San Francisco and the City of Angels, leading several battleships and fighters in "acts of martial law" by bombarding any area in Sector 13 that they view has a "high concentration of insurgent activity".

The game was designed as a very realistic portrayal of life in this sort of world with such attributes, the reason it was widely acclaimed and praised for its realism. There are day and night cycles and weather cycles that contribute greatly: on a rainy day, CPUs would concentrate their locations indoors. Be expected to confront hostiles at random moments in all sorts of size groups. Not all of them will attack you though. The game includes a trust meter system that cannot be seen by the player. Offering CPUs food may help CPUs find trust in you. Don't expect to trust them either. You may have to surrender your equipment to them. Like in any real situation, they can choose to try and kill you or not. Unlike other games, odds to the player are generally 50-50, making Turmoil one of the most difficult games to play if you don't have much experience. DanChan123 has referred to the game as something you need to practice for.