ZombiU (Remake)/Jobs & Professions

In the original ZombiU, the player's chosen job was primarily a cosmetic choice, used to create a backstory for their character without significantly affecting gameplay. However, in the remake, the introduction of a job system takes character customization to a whole new level by intricately tying your chosen profession to your character's skills, abilities, and overall survival strategy. Here's a detailed explanation of how this system works:

At the beginning of the game, players choose their character's job from a variety of options, such as doctor, engineer, police officer, scientist, and more. Each job represents a unique set of skills and attributes that align with the character's professional background. As players progress through the game, they earn skill points based on their actions and choices. These skill points can be invested in improving the specific skills associated with their chosen job. For instance, a doctor might excel in medical skills, while a police officer could focus on combat-related abilities. The job-related skills and abilities also offer practical advantages within the context of the game. For instance, a character with a medical background can heal wounds more efficiently, while a character with a police officer background might reload weapons faster and have better accuracy in combat.

Choosing the right job for your playstyle becomes a strategic decision. For example, a player who prefers a stealthy, tactical approach might benefit from selecting a character with a background in espionage or infiltration. On the other hand, a player who favors a more direct combat style might opt for a character with a military or security background. This new emphasis on jobs not only adds depth to character customization but also encourages players to consider their character's strengths and weaknesses in the context of their chosen profession, creating a more tailored and engaging gameplay experience in ZombiU: The Blighted.