Need for Speed: Most Wanted - Empire City



Need for Speed: Most Wanted - Empire City (Abbreviated NFS:MW-EC) is an upcoming entry in the Need for Speed franchise. It is a direct sequel to 2005's Need for Speed: Most Wanted by EA Black Box and the third overall title to bear the Most Wanted subtitle, after the 2012 reboot developed by Criterion Games. The game will be released on PlayStation 5, Xbox Series X & Microsoft Windows.

Gameplay
As a sequel to the original Most Wanted, most of the original’s core gameplay mechanics are carried over in near entirety to Empire City. Like the original, players progress in the game by moving up the Blacklist, a list of the city’s most wanted and most sought after street racers, with the ultimate goal of occupying the top spot and becoming Empire City’s Most Wanted.

To challenge a Blacklist racer, players must complete a required amount of races and accumulate a set total of Bounty Points. If the player bests the Blacklist racer after three back to back races, the player occupies that racer’s spot. The player also has a random chance of winning that racer’s car after each series.

Players can customize the vehicles they own with visual and performance upgrades as well as Pursuit Tech similar to those last seen in Need for Speed: Rivals (2013). All of which can be purchasable with cash they earn after races or Bounty Points if the player does not have enough cash (Purchasing with Bounty Points is recommended only as a last resort). Regarding whether to purchase Pursuit Tech or not, the player must keep in mind that police and Blacklist racers will have access to the same tech as the player moves up in heat level and moves up the Blacklist, respectively.

Possibly more to come here.

Game Modes
To be added.

Empire City
To be added.

Blacklist
To be added.

Vehicles
To be added.

Police
The Empire City Police Department maintains a fleet consisting of 11 types of vehicles that join pursuits at different heat levels. This fleet ranges from Ford Taurus SHO's (their main mode of police transportation) to high tier supercars.

The ECPD's system can be seen as an amalgamation of those from Most Wanted (2005) & Need for Speed: Rivals (2013), as they have the aggressiveness of the former and Pursuit Tech similar to the latter. Police do not have access to Pursuit Tech if the player is under heat level 3.

Pursuit Tech
To be added.

Soundtrack
The game features a soundtrack of 35 songs curated by LoganC22 that the player can listen to while driving. Similar to Need for Speed: Carbon, the soundtrack is split into three sections and dependent on the car class the player is currently driving. However, the player can choose to play all songs in the options menu. All songs are hyperlinked with their respective YouTube videos.

Trivia
To be added.