Gaiaterra: Elysea's Conflict/Marksman

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The Marksman is the of the Minutemen Survivor. Planned to be voiced by Jason Marsden.

Overview
* TBA*

History
"The last thing you never see. It was pretty accurate, and so were we."

-Craig Boone, the Minutemen's most (in)famous sniper, quoting the motto of 1st recon, the Minutemen elite sniper team whom he leads

Tennessee is home to the greatest Marksmen in the world (or so Tennesseans say). Though much of this is boasting, it isn't totally inaccurate. Great marksmen like Davey Crockett and Alvin York were born and bred Tennesseans. Children are often taught to shoot before they are taught to read. This ability is a necessity; a missed shot can mean no dinner for the night. Despite the poverty of the island, the people there are proud and enjoy their existence, even when the nukes fell and fallout mutated the flora and fauna.

The Allied Nations, however, saw them as unfortunate people who deserved better, especially after the nuclear exchange. To that end, they renewed a project that (insert character) had to put on hold due to the spectre of World War II, and endeavored to build a series of dams throughout the region. It was hoped this would not only create clean water, but power the region, which would cause an upward spiral of prosperity and education. What the Allies didn't take into account was that many valleys with people's homes in them would be flooded, and that the natives are still justifiable bitter at how their meddling caused the nukes in the first place. The Allied Nations set up their headquarters in Knoxville and began a task they thought would be easy.

However, it soon turned against the well-meaning Allies. First, social workers sent to gather information were greeted with guns whenever they approached homesteads in the boondocks, as the occupants knew what they would later bring. Though the Allies countered by replacing the workers with pretty women whom the hill people wouldn't shoot at (which only changed in that they gave two warning shots before going for the head), the next step of clearing houses and beginning construction was greeted with open rebellion. Every Peacekeeper sent to guard the operation was shot at, causing the Allies to flee from the region in fear of their lives.

Now fugitives from the law, these sharpshooters fled their homes and hide in the forests. By this time, though, the Minutemen had begun their campaign to restore Embry. Finding them comrades in arms, the Tennesseans gladly joined the Minutemen cause, providing much-needed snipers. Though any Minuteman soldier can shoot as straight as any Marine, even they are pressed to shoot a head poking above a window sill. To give them more versatility, the Marksmen were given old anti-tank rifles to prevent their positions from being overrun by a single IFV. This versatility is also needed because the Marksmen's accents are so thick even Mortar Troopers have difficulty understanding them.

Guardians of the Tacitus

 * ... (Aquila)
 * ... (Alliance)
 * ... (ADI)
 * ... (Protectorate)
 * ... (Andora)
 * ... (Empire)

Destroyers of Balthazar

 * ... (Voshkod)
 * ... (Brotherhood)
 * ... (Horde)
 * ... (MLA)
 * ... (Collective)
 * ... (Scrin)

Neutrals

 * ... (Coalition)
 * ... (Heralds)
 * ... (Order)
 * ... (Survivors)
 * ... (Syndicate)
 * ... (Conglomerate)

DLC

 * ... (Federation)
 * ... (Corona)
 * ... (Party)
 * ... (Skynet)
 * ... (Dominion)
 * ... (Elemental)
 * ... (Autocracy)
 * ... (League)
 * ... (Legion)
 * ... (Swarm)
 * ... (Pirates)
 * ... (Elona)
 * ... (Ascalia)
 * ... (Confederation)
 * ... (Kingdom)
 * ... (Goo)
 * ... (Community)
 * ... (Security)
 * ... (Imperium)
 * ... (Dynasty)
 * ... (Warlords)
 * ... (Cult)
 * ... (Raiders)
 * ... (Theocracy)
 * ... (ASA)
 * ... (Insurgents)
 * ... (Bastion)
 * ... (Guardians)
 * ... (Hierarchy)
 * ... (Sundered)
 * ... (Ecumene)
 * ... (Concordat)
 * ... (Contingent)
 * ... (Rangers)
 * ... (Eden)
 * ... (InGen)
 * ... (Hallows)
 * ... (Commnune)
 * ... (Encantadia)