Konami: Contest Of Champions



I propose that Contest Of Champions become a series with Konami: Contest Of Champions. The game should be made for the PC, Android, & iOS. The PC version should have a Battle Tryst fighting style. The mobile version should use the Marvel: Contest Of Champions fighting style.

Story
Konami Man and Konami Lady are inspired by The Collector's Marvel: Contest Of Champions. They set out to create their own take on the battle realm. The duo dislike having the Marvel characters being sentient of their enslavement to the contest and wanting to escape the arenas. They study the magic of Yu-Gi-Oh and create copies of the Konami and Hudson Soft characters card game style. The characters in the game are the magical essence of who is being copied. Konami Man and Konami Lady have no need to enslave them anymore than the Duel Monsters.

The plot is that working from 1983 up Konami Man and Konami Lady explore the entire history of Konami and Hudson Soft. They work in the background. Once they are finished exploring a game world new cards become available in booster packs. Sometimes the game worlds are converted to fighting game form for Invasion Mode.

Konami: Contest Of Champions combines Marvel: Contest Of Champion's Story Mode with it's Event Quest Mode preventing players from missing out on chapters when they join after an Event Quest has passed.

Leveling Up
Only the Mobile version should allow leveling up. The system should be a Suikoden based leveling up system. Marvel: Contest Of Champions uses a 1-5 star system. Konami: Contest Of Champion should use a level 1-60 system. Players gain experience points by fighting. They level up at every 1000 points. Fighting also gains skill points where summoners can increase attributes individually. Each realm brings unique opportunities to level up. The entire game's role playing game aspect should be Suikoden based. Other games add to the system by applying the game's foreign concepts.

Modes

 * Invasion
 * The Arena
 * Edit Story Mode

Invasion is the game's 1 player mode. This mode grants access to exclusive non-playable characters called Mooks. You also often fight playable characters called Bosses. Invasion allows you to take characters from your deck and allow them to invade foreign Game Worlds to practice for the arenas. Game Worlds can be taken on in any order. Each Game World has Mooks & Bosses based off on the individual Game World.

The Arena is the game's versus mode. The mobile version uses indirect player versus player. The PC version is to be competition based, while the Mobile version should be single player based.

Edit Story Mode contains user generated courses with custom dialogue created by other summoners. They are uploaded to and downloaded from the Contest Of Champions servers.

Economy
Characters are mostly accessed by being given/purchasing booster packs. Character chances are based on their amount of power.

Special Attacks
All special attacks are one button. Martial arts special attacks are limited by your super bar. Physical projectiles are limited by your character's ammunition amount. Other special attacks require magic points.