The Fleshpound (Dead By Daylight Killer Concept)

Lore
In a bid to create super soldiers, the British government turned to Horzine Biotech for their expertise. Subjects were subjected to a grueling regimen of muscle growth stimulants, resulting in their transformation into hulking, monstrous figures. However, this process came at a grave cost, as the subjects became engulfed in a relentless fury, their aggression reaching extreme levels.

To mitigate the threat posed by these uncontrollable beings, a solution was devised. A specialized device was affixed to their chests, administering suppressants to temper their hostility. Additionally, their formidable hands were encased in unyielding gauntlets to enforce restraint. Ironically, it was this very setup that inadvertently furnished them with their signature weapons. These gauntlets, initially intended for containment, proved devastatingly effective for pounding flesh, hence earning them the moniker 'Fleshpound'. The inaugural Fleshpound shattered its confinement, leaving a wake of devastation in the facility and unleashing a horde of Zeds, ultimately breaking free into the public domain. Only the Patriarch, along with a select few, possess the knowledge to maintain control over these formidable mutants, given their frenzied state.

Recognizing the potential in the Fleshpound and its grimly efficient methods, the Entity saw fit to enlist it into its ranks. Engineered by Horzine Biotech as a genetically modified super soldier, the Fleshpound's perspective is starkly straightforward: life or death. Despite its intimidating appearance, the Fleshpound often exudes an eerie calm, except, of course, when provoked. Armed with razor-sharp, rotating gauntlets, it wields them skillfully to rend flesh asunder. When incited, however, it transforms into a veritable juggernaut. The luminous emanation from its chest administers potent doses of testosterone, unleashing a relentless, predatory pursuit that ceases only once its prey has been claimed.

Power: Fleshpound’s Rage:
When a survivor comes into your sight or enters your Terror Radius, your Fleshpound's Rage meter begins to gradually charge. Your speed remains unchanged, and survivors are not highlighted when they're within your line of sight. If a survivor leaves your sight, your Fleshpound's Rage meter starts to decrease, and the closer survivors are to you, the faster it charges. Furthermore, receiving a stun from a pallet or a flashlight automatically fills your Fleshpound’s Rage meter by 15%. Once your Fleshpound’s Rage meter reaches 100%, you gain the ability to manually activate it at your discretion.

SPECIAL ATTACK: Ground Shredder: Press the attack button while charging or holding the Power button to execute the Ground Shredder by pressing the Attack button. When performed, you slam your rotating gauntlets into the ground, causing a shockwave that radiates outward in a cone-shaped area in front of you. Survivors caught within the shockwave's range are instantly knocked to the ground, entering the dying state. The shockwave can instantly break generators, downed pallets, and breakable walls that fall within its radius. The shockwave also interrupts any survivor actions, including vaulting, healing, or sabotaging, and disrupts progress on any in-progress generators.

Survivors affected by the Ground Shredder also suffer from both the Haemorrhage and Mangled status effects for a prolonged duration of 45 seconds, making it more challenging for them to heal themselves.

SPECIAL ABILITY: Unstoppable Force: Press and hold the Power button to shut off your inhibitor when the Fleshpound's Rage is full, sending you into an uncontrollable rage. When activated, you emit a deafening, aggressive roar that can be heard throughout the map, then enter a raging animation. During this animation, you begin to pound the ground repeatedly and become temporarily highlighted to all survivors, but only while activating. Your rotating, bladed gauntlets emit a thunderous, echoing sound as you charge forward with your arms flailing wildly, moving at a speed 35% faster than your base movement speed. At this point, your only control over the Fleshpound is the ability to steer it around with the mouse or right analog stick. Anyone who gets struck by your spiked gauntlets will instantly enter the dying state, regardless of their current health condition. immediately break downed pallets, generators, or breakable walls.

Your ability will deactivate if you collide with a wall or break a pallet (without the aid of add-ons), hitting a survivor, or when the Fleshpound's Rage meter is completely depleted. Once this happens, the inhibitor reactivates, returning regular control to you. However, after being in a Full Rage state for more than 35 seconds, you are slowed down by 75% of your base movement speed for a brief period, leaving you vulnerable to survivors.

Mori Animation
The survivor lies on the ground, desperately attempting to crawl away. You thrust your chest out and let out a menacing roar. The survivor, filled with terror, turns to look at you, and in a swift, brutal motion, you commence a relentless assault, pounding them into the floor with the same ferocity seen during your rage animation.

Common Add-ons

 * Lubricated Gears: Well-oiled gears ensure swift activation of the Fleshpound's devastating rage. Slightly speeds up the Unstoppable Force activation animation.
 * Testosterone: A testosterone boost helps maintain a fearsome presence while minimizing audio cues. Slightly reduces the sound of Unstoppable Force activation yell and gauntlet pound.
 * Dimmed Lights: Specialized lighting adjustments allow for a more subtle transition into the raging state. Slightly reduces the time of being highlighted when activating Unstoppable Force.

Uncommon Add-ons

 * Polished Gears: Expertly polished gears ensure an even faster transition into the Fleshpound's wrathful state. Moderately reduces the charge time for Unstoppable Force and Ground Shredder.
 * Lack of Testosterone: Reduced suppression ensures a less audible transformation, but the prolonged visibility trade-off remains. Moderately reduces the sound of your yell and gauntlets when activating Unstoppable Force and Ground Shredder. Slightly increases the time of being highlighted when activating rage.
 * Blackened Lights: Altered lighting technology enhance stealth while intensifying the aura of impending doom. Moderately reduces the time of being highlighted when activating Unstoppable Force. Slightly increases the sound of gauntlets, yell, and terror radius during Ground Shredder.
 * Blood Trance: A hint of fresh blood fuels the Fleshpound's fury, accelerating the charging process. Slightly increases the rate at which Fleshpound’s Rage is built while a survivor is in view.
 * Rage Supplement: Enhanced supplements extend the duration of the rage, but with a heightened threshold for olfactory stimulus. Moderately increases movement speed during Unstoppable Force. Slightly increases the amount of Fleshpound's Rage required to reach Full Rage.
 * Steel Gauntlets: Razor-sharp steel gauntlets allow the Fleshpound to plow through obstacles with brutal efficiency, though it comes at a cost. Continue Unstoppable Force and Ground Shredder when running into a downed pallet. Moderately reduces run speed during Unstoppable Force.

Rare Add-ons:

 * Outfitted Gears: Specially outfitted gears grant the Fleshpound an almost instantaneous transition into the devastating rage mode. Considerably speeds up the rage activation animation.
 * Testosterone Deficiency: A complete absence of testosterone ensures near-silent activation, at the expense of extended visibility during the transformation. Considerably reduces the sound of your yell and gauntlets when activating Unstoppable Force and Ground Shredder. Moderately increases the time of being highlighted when activating rage.
 * Crimson Shadows: Lights shrouded in darkness offer a swift and stealthy transition, while intensifying the aura of impending carnage. Considerably reduces the time of being highlighted when activating rage. Moderately increases the sound of your gauntlets, yell, and terror radius.
 * Frenzied Bloodlust: A vivid reminder of spilled blood accelerates the Fleshpound's furious transformation. Moderately increases the rate at which rage is built while a survivor is in view.
 * Cybernetic Enhancements: Horzine's state-of-the-art cybernetic modifications grant the Fleshpound unparalleled speed in its destructive rampage, though it requires a bit more olfactory stimulus to trigger. Moderately increases movement speed during Unstoppable Force and Ground Shredder. Slightly increases the amount of Fleshpound's Rage required to reach Full Rage.
 * Heavy Duty Gauntlets: These heavier gauntlets allow the Fleshpound to power through obstacles, but at a slightly reduced pace. Continue Full Rage when running into a downed pallet during Unstoppable Force. Drain half of Fleshpound's Rage when running into a downed pallet during Ground Shredder.

Very Rare Add-ons

 * Titanium Gauntlets & Shock Absorbers: These reinforced titanium gauntlets, combined with advanced shock absorbers, ensure the Fleshpound maintains its rage while remaining agile, even when confronted with obstacles. Continue Fleshpound's Rage when running into a downed pallet. No movement penalty while in Unstoppable Force state.
 * Adrenaline Surge: A surge of adrenaline empowers the Fleshpound to sustain its rage for an extended duration, although a more potent stimulus is required to trigger it. Tremendously increases the duration of Fleshpound's Rage when using Unstoppable Force and Ground Shredder. Moderately increases the amount of Fleshpound's Rage required to reach Full Rage.
 * Volter Brain Chip: An experimental Volter Brain Chip grants the Fleshpound a heightened sensory perception, but at the cost of relying solely on visual cues for activation. Survivor's auras are revealed to you once they enter your vision and stay revealed for 5 seconds after being within vision. Cannot build Fleshpound's Rage.

Ultra Rare Add-ons

 * Horzine Brain Chip: An advanced Horzine Brain Chip enhances the Fleshpound's sensory perception, providing valuable tracking and environmental awareness capabilities. However, the olfactory sense is completely overridden, rendering theFleshpound's Rage obsolete. Survivor's auras are revealed to you within 15 meters. Cannot build Fleshpound's Rage.
 * Overcharged Fury: This modification grants the Fleshpound an eternal and uncontrollable rage, but it demands a significant increase in the olfactory trigger and comes at the cost of reduced overall speed. Tremendously increases the duration of Fleshpound's Rage. Considerably increases the amount of Smell of Flesh required to reach Full Rage. Moderately reduces overall speed during Unstoppable Force and Ground Shredder.

Perks

 * Levels of Aggression: Your aggression grows with each survivor you come into contact with, fueling your insatiable bloodlust. Each time you hook a survivor, you gain a token, up to a maximum of 5 tokens. For each token, your movement speed is increased by 3%/4%/5%, making you a more relentless force to be reckoned with. You lose one token when a survivor unhooks another survivor you've hooked. Levels of Aggression persist until the end of the trial.
 * Bio-Organic Experiment: Your horrific transformation has granted you a unique insight into the human body and its weaknesses, as the experiments conducted on you have revealed vital information about survivors' vulnerabilities. Whenever a survivor performs a rushed action, such as sprinting or fast vaulting, within a 12/16/18-meter radius, their aura is revealed to you for 3 seconds.
 * Rending Apart: Your ferocious, primal instincts drive you to more efficiently eliminate anysurvivors. After successfully hitting a survivor with a basic attack, the next time you break a pallet, kick a generator, or destroy a breakable wall, the action is performed 30%/40%/50% faster. The cooldown on this effect is 60 seconds. Additionally, performing any of these aforementioned actions won't generate any noise at all.