Eldritch Execution

Eldritch Execution is the third nightmare of Chapter 3 of Dark Deception: Journey of the Girl in Red and takes place in what looks like France during the revolution period. The skies are gloomy and cloudy.

Introduction
Orindalf: "This place... ugh, this place..."

Platini: "What about it?"

Orindalf: "This place is the execution sight, it used to be ruled by a rich royal family, but nothing lasts forever, because this place was recently overrun by the Revolutionaires and their leader Slinsparre the Executioner. He turned this place into what it is now, where Raksasa's enemies are brought to the guillotine and killed as a crowd cheers. Such bloodthirsty savages"

Platini: "I gotta be careful then"

Platini goes into the town and finds a crowd gathering around a guillotine, where a crying aristocrat is being placed into the guillotine to be executed. Slinsparre is seen standing next to it as a bunch of Revolutionaires surround him, guarding him. Slinsparre then gives a signal and the guillotine is released, chopping off the aristocraft. Slinsparre then takes the head and holds it up as the crowd cheers.

Platini: "Oh god, that is brutal, should we put a stop to this?"

Orindalf: "If you do we'll get torn apart by these savages, I suggest we go around and begin finding the soul shards, there shouldn't be many enemies since they're crowding here"

Act 1
Platini then finds an alleyway and enters it, into Zone 1, the town. Zone 1 is extremely large and surrounds a large manor. Throughout the Zone, there are Unpeasants, which come in multiple varieties. Platini can either go fight them all or try to sneak around them. There are some houses that can be entered, some of which contain more Unpeasants, some contain soul shards, and some contain secrets. The latter two can be used to hide. There are also other recurring traps such as explosive barrels, swinging woods, boulders, and Steampunk-style automated turrets. Once all soul shards are collected, Platini must make her way to the manor, which is Zone 2.

In this zone, besides the Unpeasents, you'll face off against Cauldron Crones, Lycan Lurkers, Grimy Gremlins, Patchwork Punishers, Sheet Specters, and Batty Bloodsuckers.

Act 2
The manor is smaller than Zone 1 by a lot but has five floors including the courtyard and the basement. This mansion looks very well as if newly renovated and appears to be a maze of endless mirrors, windows, and anything else capable of creating reflections. The floor and ceiling are made out of concrete, carpet, wood, and rarely rubies. The ceilings are very high and there are red carpets everywhere. There are different types of rooms in the mansion, you might commonly run into a bathroom or a bedroom, occasionally the player might run into kitchens or storage rooms. The walls are usually either yellow or white and have very sophisticated patterns imprinted on them. The Throne room is way larger then other rooms, the ceilings are higher then the rest of the mansion. There are multiple floors to the throne room but it is not known at this time how to access the other floors.

Tons of traps are present as well, such as rotating walls, guillotine blades, flamethrower traps, blunderbuss-rigged doorways, and holes in the wall that shoot crossbow bolts out of them. The swamps on the courtyard have been found to be teeming with life. Deep and shallow waters can be found here, housing a vast array of prehistoric fishes and aquatic predators. Giant insects also inhabit this area, and the swamps are seemingly dominated by large amphibious predators. It is hard to navigate this courtyard, as there are no pathways.

A few enemies are introduced, Revolutionaires, Gaunt Gillmen, Brutal Bugbears, and Daunting Doctors.

In one of the rooms, a boy crouched in a fetal position is seen.

Orindalf: "That's Prince Maxis VII, he was heir to the throne, I assume he's hiding here from the Revolutionaires."

Maxis: "Are you guys here to take me?"

Platini: "No, we're here to start a revolution against the revolution."

Maxis: "Really? I hear that so far nobody has stepped up to Slinsparre. Maybe if we can defeat him I can find my parents. They were taken by those mean dudes"

Platini: "Sorry, I'm pretty sure your parents are dead by now"

Maxis then bursts into tears, before composing himself and getting his stuff back together.

Maxis: "Oh, I see how it is, well let me help you, I've been trained in the art of fencing, I'm not afraid to use it"

Platini: "That's the spirit"

Maxis then joins the party. In the manor, Revolutionaires patrol every hallway and search each room. Once all soul shards are collected, Platini can exit the manor, only to enter massive arena.

Mid Boss Act
There, they encounter Fangus Bloodseeker, a tall mosquito demon who is sipping blood from a golden chalice. He throws his chaline away and slowly flies towards them with his comically small wings, prompting the boss fight to begin. Although gorged himself on blood, Fangus can still zip around the room with incredible speed. and can spit out mosquitoes from his abdomen, for both defensive and offensive purposes. As he heals when damaging you, you're highly incentivized to avoid taking damage because the more damage you take, the higher his health effectively is. After defeating him, Platini sees Slinsparre standing in front of her, expecting her.

Slinsparre: "I see you've found the boy I've been looking for. You've been causing my trouble and I cannot afford for you to do this, so, if you give me the boy, I will let you off, deal?"

Platini, Pete, Wallace, and Orindalf: "NO"

Slinsparre: "Very well then, take care of them and bring me their heads!"

Slinsparre will leave and a combat sequence engages. About 10 waves of enemies will need to be defeated, with each wave having more enemies than the last. Once all are defeated, Platini then follows Slinsparre to his base, which is Zone 3.

Act 3
Zone 3 is smaller than Zone 2, in which there are Revolutionaires everywhere. In the middle of the zone is the key alter. The Zone is also pretty dark apart from some dim lights scattered unevenly across some rooms. Zone 3, despite its size, is the most chaotic and difficult of the Zones due to the sheer amount of enemies. All of the traps from the previous zones return here, therefore increasing the difficulty of the level, but no new enemies are introduced.. Once all soul shards are collected, a soul shard barrier is broken and Platini can enter Slinsparre's office.

Slinsparre: "So, you followed me here... Even after all the soldiers I sent at you, all the people that tried to kill you, all the traps I set up, you still push on. You insist on stopping my revolution, what are you the Scarlet Pimpernel?"

Maxis: "I am Prince Maxis VII, you killed my father, prepare to die"

Slinsparre: "Challenge accepted"

Boss Act
Slinsparre will draw out his own sword and the second, and the final boss fight of the level will begin. However, only Maxis can deliver the final blow. Once defeated, Slinsparre falls back and attempts to attack again, but is grabbed by Raksasa, who teleports away, taking the Executioner with him. When Platini comes back to the starting area, the crowd from earlier is back, but this time, Slinsparre is the one being executed.

Slinsparre: "Please boss, have mercy!"

Raksasa: "You utter failure, there will be no mercy for the incompetent! KILL HIM!"

The guillotine is released and Slinsparre's head is cut clean off. Raksasa then turns towards Platini and orders the Revolutionaires to kill her as well. Platini then must escape back to the portal.

Trivia

 * The main developer was inspired to make this nightmare after they watched the classic movie  'The Scarlet Pimpernel' after being forced to by their little sister. Alternatively, it may also be a reference to other games like Resident Evil 4 and Bloodborne.
 * The Unpeasants, Revolutionaires and Slinsparre's designs were heavily inspired by Jestar Heart from Project Arrhythmia (mainly the yellow eyes and mouth). The latter two could also be inspired by the Crimson Court from the Darkest Dungeon.
 * This level is obviously a mashup between Deadly Decadence and Stranger Sewers.