MLB 2K15

Exhibition
Exhibition, or Quick Game, makes a return in 2K15. Not much is changed about the actual gamemode, other than historic teams are playable, and the actual in-2K15 has an entirely new system of gameplay, tsrting with new controls, that make hitting, fielding, and baserunning less confusing and more user friendly. Dynamic injuries have also entered the game. For example: if a player sprains ankle, tehy will be slightly dragging that foot and will be going less fast. The pitching system has gone back to the original layout, with only one button being pushed and held to throw a pitch. A new simulation option in-game has been added, allowing the player to skip the boring parts of the game and sim straight to the action moments, like clutch at bats, base jams, and tough fielding plays. Charging the mound has also been added, as well as bench clearing brawls.

Aesthetics
2K15 is a very aesthetically pleasing game. Smoother animations, better models, and less bugs make it more visually sound than the heavilly criticized 2K13. A new Bang-Bang cam has been added for close plays, slowing down time to see who really got there in time.

AI
The AI in 2K15 is extremely improved. Baserunners will know what the smart play is, and will not run into easy outs. Fielders will also make less silly errors, or make bad diving catch attempts. Batters will also step out of the box if the pitcher doesn't pitch for a long time, and AI might charge the mound after one too many beanballs.