Mortal Kombat Reborn: Invasion

Overview
'Mortal Kombat Reborn: Invasion' is the third game in the "'Mortal Kombat Reborn'" franchise of spin-off games, and the final act of the Outworld Saga beginning with Mortal Kombat Reborn: The Journey Begins and continuing with Mortal Kombat Reborn: Outworld, taking elements from "Mortal Kombat 3", "Ultimate Mortal Kombat 3", and "Mortal Kombat Trilogy", showing Shao Kahn as he forcibly invades Earthrealm as part of his plan to gain it...

Story
The tournament in Outworld had been part of a much larger plot, larger than Raiden had anticipated. Though Shao Kahn was defeated, the Netherrealm sorcerer Quan Chi had entered Earthrealm after he was defeated, resurrecting Queen Sindel, but placing her soul and mind under the control of Shao Kahn... with this, he had undone the wards Sindel had placed with her sacrifice to prevent Kahn from entering Earthrealm and taking it.

Soon, the Earthrealm warriors would return home, knowing that Kahn would be coming... they had to prepare, each in their own way, knowing soon, Kahn would step forward, reclaiming his Queen and being able to FINALLY take Earthrealm by force, even if it meant breaking the rules set forth by the Elder Gods themselves. Raiden knew that they might face Armageddon, but he knew it would be up to mortals to defend Earthrealm. The final battle has begun... Let Mortal Kombat begin anew!

Gameplay Options

 * Story Mode
 * Arcade Kombat
 * Versus Kombat
 * Tag Kombat
 * Tournament Kombat
 * Online Kombat
 * Training
 * Challenge Tower
 * The Krypt
 * The Kollection Chamber [replaces the Hall of Time and Nekropolis]
 * Downloadable Kontent
 * Options

Gameplay
Mortal Kombat Reborn: Invasion plays just like its prequels do, using the same gameplay mechanics, with each character having a health bar as well as a Super Meter for Enhanced Special Attacks, Breakers, and Super Moves and the Aggressor Meter for Aggressor Mode, which gives characters a unique character trait boost somehow. Like in many Mortal Kombat sequels, some characters have new special attacks and Fatalities, while some will also have new Aggressor Modes.

-CONTROLS-

Punch 1 - Square / X

Punch 2 - Triangle / Y

Kick 1 - X / A

Kick 2 - Circle / B

Block - L1 / Left Bumper

Throw - R1 / Right Bumper

Stage Interaction - L2 / Left Trigger

Aggressor Mode - R2 / Right Trigger

Super Move - L1 + R1 / Left Bumper + Right Bumper

Move - D-Pad / Analog Stick Left or Right

Jump Up - D-Pad / Analog Stick Up

Jump Forward - D-Pad / Analog Stick Up-Right

Jump Back - D-Pad / Analog Stick Up-Left

Dash - D-Pad / Analog Stick Right twice

Run - D-Pad / Analog Stick Right twice, then hold Right

Step Back - D-Pad / Analog Stick Left twice

Breaker - D-Pad / Analog Stick Right or Left + Block while blocking an attack

Arenas

 * The Subway [Stage Fatality]


 * The Street [Stage Fatality]


 * The Bank


 * The Rooftops


 * The Balcony


 * The Soul Chamber [Stage Fatality]


 * The Bell Tower


 * The Bridge


 * The Graveyard


 * The Temple


 * The Waterfront


 * Hell [Stage Fatality]


 * The Pit III [Stage Fatality]


 * The Golden Desert


 * Wu Shi Academy


 * Lin Kuei Temple


 * Raiden's Sky Temple [Stage Fatality]


 * Mountain Hanger


 * NYPD Police Station


 * Warehouse


 * Shao Kahn's Throne Room


 * Temple of the Elder Gods


 * Reiko's War Room


 * Shao Kahn's Balcony [Stage Fatality]


 * Gateway Between the Realms


 * The Foundry [Stage Fatality]


 * Reptile's Lair [Stage Fatality]


 * Nightwolf's Territory


 * Motaro's Lair