Project X Zone 3: The Azure Eclipse

Project X Zone III: The Azure Eclipse (プロジェクト クロスゾーンIII：紺碧の日食 Purojekuto Kurosu Zōn San: Konpeki no Nisshoku), or simply Project X Zone 3 outside of Japan, is a strategy role-playing game developed by Monolith Soft and B.B. Studio, and later published by Bandai Namco Entertainment. In addition to being the third Project X Zone game, this is the first entry in the series to be released on the Nintendo Switch.

Main Plot/Opening Monologue
For every generation, a mysterious object blocks the sun. Usually lasting about a week, this causes a blue glow to illuminate the entire world. Scientists have stated that the moon is nowhere near the sun during these strange eclipses, but they could never identify the object blocking the sun itself.

This phenomenon is infamously known as the Azure Eclipse.

While the Azure Eclipse gained publicity over the years, tons of incidents occur in its more recent appearances. Reports tell about roaming angelic creatures of unknown origin when the blue light is present. That’s how the Azure Eclipse got the attention of several hidden services, including Union 10.

Union 10. A secret organization within Canada that's dedicated to upholding peace against threats from the supernatural, paranormal, extraterrestrial and multidimensional. They have been lurking in the shadows since Canada's earliest years, fighting a silent war with no conclusion. Many of their battles don’t last long, but that doesn’t mean the long ones are nonexistent. During the last Azure Eclipse, Union 10 and a young man named Leos Risket collaborated with their Japanese counterpart, Shinra, and fought through a brutal conflict.

20XX, Present Day.

After being absent for two and a half decades, the Azure Eclipse has returned to shake a whole new generation… and quite literally. During those past years, Leos has changed from a free wandering spirit to a family man. He is now the father of Glas, a gifted young woman who ended up becoming a respected member of Union 10.

When news of the mystical blue light's return reaches Union 10's intel, Glas is stationed in Maplepoint Gardens with her girlfriend while Leos provides assistance to Shinra once more for monitoring purposes. Little do they know that this little operation will lead them on a journey that will test all their limits, but also reveal the meaning behind the Azure Eclipse.

Basics
Project X Zone 3 keeps the core gameplay mechanics like its predecessors. The player moves multiple playable units across a map to engage in combat with enemy units. Multiple attacks can be linked together with characters from the player's party to build extensive combos.

Unit Stats
These are the stats carried by all units on the map. Players can increase the stats on their units by either leveling them up or equipping them with gear and accessories.

Status Effects
Status effects are abilities that both allies and enemies have in a few of their attacks. Most of the time, these usually last for about two to three turns. Playable units that have a status effect can be cured with the right item.

Skills & Auto-Skills
Skills are a way for players to temporarily enhance abilities for playable units. Normal skills can be activated by individual units with the cost of their SP. Returning from the second game, auto-skills are equipable  enhancements that trigger when certain conditions are met.

Intermissions
Intermissions happen in between chapters, giving players a break from battle scenarios. During intermissions, players can save their progress, modify a unit’s skills and abilities, buy and sell equipment from the shop, practice combos in training mode, and alter the game's basic options to their liking.

New Features
Just like the previous instalment, this game introduces some new mechanics to the series.

Being on new hardware, the game's visuals have received a graphical upgrade compared to the previous installments, both of which were released on the Nintendo 3DS. However, character sprites can be given the classic pixelated look from the 3DS games by switching the represented to Retro Mode in the options menu.

The most notable addition is the re-working of how playable units are formed. While the combat system remains unchanged from the last game, the functionality of Pair and Solo units was reduced to what's been seen in Namco X Capcom. Playable Units can consist between one and two characters, but one aspect from the last two games remains in tact as part of a new feature. Similar to some Super Robot Wars games, two playable units can form a team with the latter acting as a supporter for the main combatant.

An original addition to the series is the moveset customization feature. From here, players have the ability to select and arrange the input to a unit’s moveset. With all possible moves unlocked, players can select five out of seven normal attacks for each playable unit.

With all the other unit stats, the SPD (Speed) stat returns from the first game. The stat now has different function instead of determining the order of the units, giving those in the player's party a chance to dodge enemy attacks with the new Evade command. A higher SPD stat increases the possibility of a successful dodge.

Glas Risket
Main Article: Glas Risket Gladys Risket (グラディス・リスク Guradisu Risuku), or simply known by her nickname Glas (ガラス Garasu), is a member of Union 10 and the game’s main protagonist. She is usually known for being a relaxed and laid-back genius who's quite unpredictable. Outside of Union 10, she’s locally renowned for her work in both electrical engineering and video game console mods given she's the founder of the aspiring tech company known as Risket Ventures. Video games have always been a major part of her life and she’ll often reference them in her common speech. When she learned about Union 10’s existence seven years prior, she also discovered that she was born from an orb Leos touched. And the trauma of witnessing a wendigo-committed genocide that took her best friend’s life influenced her to join the organization.

In battle, Glas fights using various forms of martial arts she's mastered over the years, combining them into a unique fighting style. This led to her developing the Sage Gauntlets which are gloves that can emulate all sorts of extraordinary human abilities.

Glas is voiced by Miyuki Sawashiro in Japanese and by Lauren Landa in English.



Titania Gold
Titania Gold (チタニア・ゴールド Chitania Gōrudo) is a member of Union 10, a dedicated musician, Glas's girlfriend and the game’s first deuteragonist. The two initially met during their freshman year in high school, but they were simply classmates until Glas intervened during a violent breakup with her ex-boyfriend. Titania’s highly optimistic and is usually referred as the “light of the party” which rehabilitated Glas out of her depression, but she usually doesn’t think twice before she takes action. Her family history is deeply embedded in Canadian politics and was sent to Oakshire Academy to help strengthen her chances of continuing that legacy. However, a summer vacation with Glas prior to her senior year provided Titania with revelations of her love for music and romantic feelings towards her best friend. Plus after discovering the tragic and bizarre fate of a roll model student, she found out about Union 10 and decided to join the organization along side Glas.

Her combat weapon is the Dream Caster, an electric guitar that can create constructs, heal wounded allies and perform all sorts of crazy things when the right tunes are played.

Titania is voiced by Shizuka Itō in Japanese and by AmaLee in English.

Amber Brooks
Amber Brooks (アンバー・ブルックス Anbā Burukkusu) is the game’s second deuteragonist and a member of Union 10. While looking human in appearance, she’s actually the descendant of a dragonkin tribe originating from the British Isles. This is most prominent when her back is exposed which reveals a scaly texture. According to what she remembers about her family tree, her ancestors immigrated to Canada after their village was supposedly raided by mercenaries. Tragedy struck at a young age when her family and the neighborhood murdered each other when they’ve mysteriously been driven to insanity. At just twelve, she was adopted by leader of an all-female vigilante gang known as the Armed Poltergeists. Several years later, she winds up as a member of the gang herself. Glas Risket became a part of Amber’s life when she foiled her assassination on a suspected drug smuggler. However, this rivalry was short-lived once they bonded over their common tragedies after a coordinated genocide struck the AP’s other members. Amber’s newly-found trust and friendship with her and Titania would give her the confidence to reveal her heritage to them, which prompted Glas to provide an invitation to Union 10 which she accepted.

Since becoming the step-daughter of the AP’s leader, Amber’s personality has shifted to be much like her. When it comes down to business, she’s all no-nonsense and not afraid to get loud with delusional idiots. Being with Glas and Titania has taught her that revenge shouldn’t be a driving motivation and her friends will be with her through all of life’s events. Even though she carries several pistols, Amber’s dragonkin heritage allows her to breathe and form almost anything out of ice.

Amber is voiced by Seiko Yoshida in Japanese and by Brina Palencia in English.

Zaffre
Zaffre (ザッフル) is the primary antagonist of the game. She is the physical manifestation of time itself, known as an Essential Concept. Millions of millennia ago, she was heavily involved in a civil war amongst the Concepts which concluded with the birth of the Omniverse. Zaffre resigned in the universe she was dislocated to and guided its humanity to a unified civilization. Under her mysterious logic, she’s built a religion dedicated to destroying every other universe with only her’s remaining; And once the dust settles, all life in the Onmiverse will reside in a singular reality where in her own words, the "flow of time will be perfectly balanced."

As frighting and sinister as her mission may sound, Zaffre is well respected as both a leader and religious figure. Her kind and bubbly personality further compliments the words of wisdom she shares to her devoted followers. Being the Essential Concept of Time, she has the ability to manipulate the said subject at will. She can also summon two swords which she can levitate in circumstances where she must join a fight.

Zaffre is voiced by Saori Hayami in Japanese and by Elizabeth Maxwell in English.

Hovstad Alvgard
Info to be added...

Wendigo
Info to be added...

Leos Risket
Leos Risket (レオス・リスク Reosu Risuku) is a major supporting character and the father of Glas. Twenty-five years prior to the events of this game, he was a member of Union 10’s field division who’d witnessed the Azure Eclipse for himself. Now he’s in charge of the organization and is well respected among its members. Leos has a laid-back nature which has passed down to his daughter, but his time in the Canadian military and shady teenage years helped made him wiser and less careless. But this side of him will temporally resurface when he gets excited sometimes.

As a former soldier, Leos is well skilled in fire-arms. It’s his preferred way of combat as he carries a pistol and semi-automatic machine gun whenever he’s out on the field. Alternatively, he’s got basic hand-to-hand combat skills and a pocket knife ready if he has to fight at close range.

Leos is voiced by Takashi Nagasako in Japanese and by Patrick Seitz in English.

DIRK
DIRK is an artificial intelligence system created by Glas during her final high school semester. He was originally supposed to just serve as security for Glas’ upcoming tech company, but she soon expanded his functionality such as the ability to transfer his conscience into her phone. Although he’s sassy and can sometimes be downright chaotic and perverted, DIRK is highly reliable and the closest thing Glas has to an offspring.

In the game, DIRK is primarily the default shopkeeper in between the main battles.

NOTE: This hidden section contains spoilers exclusive to New Game+ files. DIRK is voiced by Kappei Yamaguchi in Japanese and by Arin Hanson in English.

Playable Characters
Characters marked with a (*) symbol are temporarily fought as an enemy unit.

Characters and game franchises highlighted in Italic Bold are new to the series.

Boss Units
These are the enemies that will be fought throughout the entire game. Bosses are obviously much stronger than the regular grunts, even having access to both special & multi-attacks with 100 EP.

Characters marked with a (*) symbol have multiple forms.

Characters and game  franchises highlighted in  Italic Bold  are new to the series.

Alternative Boss Forms
As the main story progresses, certain boss units can go through an enhanced transformation or two. Their attacks will mostly be different, but sometimes they might even receive new auto-skills with their evolution.

Sub-Boss Units
This is another type of boss unit that will be encountered throughout the game. Even though they cannot use special or multi attacks, these enemies can be quite a handful with their auto-skills.

Characters and game  franchises highlighted in  Italic Bold  are new to the series.

Ally Units
A new type of NPC character that debuts in this entry of the series. They share the exact same behavior as boss units, but they obviously fight on behalf of the player.

Characters marked with a (*) symbol are temporarily fought as an enemy unit.

Characters and game franchises highlighted in Italic Bold are new to the series.

Event Characters
These characters don’t appear as enemies, but they’re not playable, either. Most of these characters appear exclusively in cut-scenes while some act as shopkeepers.

Characters and game  franchises  highlighted in  Italic Bold  are new to the series.

Enemies
These are the basic grunts that players will face off against. Usually most of them can be defeated in one combat phase, but enemies with high stats and  certain  auto-skills won't be a pushover.

Cameo Appearances
While many franchises from the three companies are featured in this game, a select few can only be spotted through a cameo appearance. This can range from a character/object being present in a unit’s attack or having an entire map be based on a certain game.

Reception
Just like the previous two instalments, critics gave Project X Zone 3 a mixture between mixed and positive reviews. Most praise from the game comes from its selection of gaming all-stars, unique story and balanced difficulty, which improved from the critiques of Project X Zone 2 being a bit easy. Even though the game was criticized for having short bursts of repetitive gameplay at some points, the new original characters and unit customization features made up for the hiccups. Some even consider Zaffre to be one of the most interesting, sentient and mysterious villains in the entire series. Overall, the game was best described as a nostalgic television show that only gets more clever through an adult's perspective.

General

 * This is the first game in the Namco Cross series to contain an English dub for its international release.
 * Unlike the original Japanese release, some extra voice grunts were recorded for the game's dialogue-focused moments.

Unused Concepts
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 * A scraped idea for the game involved a new villain (who would later become Zaffre) kidnaping heroes from across the multiverse and creating an army of mindless clones from them. Project X Zone 3’s original concept had the surviving protagonists go out and rescue the captured heroes from this new threat.
 * During the earliest stages of development, the game was originally planned to be released for the Nintendo 3DS in late 2018.

Character Facts

 * This marks the first game in the series to have two of its main characters be in a lesbian relationship.