Afterlife

Afterlife is a survival zombie shooter created by Alec Verdoorn. The story takes place in the city of Chicago, United States of America. The story follows the perspective of a young survivor called Aiden Harris as he tries to survive against the infected and other survivors.

Development
The main director of Afterlife is Alec Verdoorn. This is also the first game developed by DECA. The engine used in this game is Wartech 3.0, which is also used in Warzone: Iron Wolf. The singleplayer is in first-person perspective. The game was teased after the reveal of Iron Wolf: Havoc.

Perspective
The story is told through the eyes of Aiden Harris. During the story, he meets more people with who he develops a strong bond. The time the stroy plays is in an unknown year, 10 years after start of the infection. The story is told in the past tense as Aiden is writing his experiences in a diary to people who will find it in the future to find out what happenned in Chicago. The time the story takes is almost exactly one whole year, starting in summer and ending in the next summer.

Synopsis
The story starts with the view of an old building. The windows are covered by wooden boards and only a little bit oflight enters the buidling. The view shifts towards the stairs and slowly goes to the upper floor. The camera goes into the room and Aiden Harris is sitting on a chair, starring to ceiling. Whispering things to himself, he grabs a pen from desk and opens a little notebook and starts writing with the sentence: "To the last of us."

Chapter 1

 * Chapter 1.1: What's past is prologue
 * Chapter 1.2: No man's land
 * Chapter 1.3: The alpha male
 * Chapter 1.4: Infection
 * Chapter 1.5: Lost arch
 * Chapter 1.6: Crossing paths

Chapter 2

 * Chapter 2.1: Knowledge is power
 * Chapter 2.2: The butcher
 * Chapter 2.3: Beyond your darkest fear
 * Chapter 2.4: The contract killer
 * Chapter 2.5: Judgement