Kalran: Tales of the four nations/Barnes

To the surprise of most people is that average soldier of the Horde, from the lowly slaves to the elite Daemons, are that they always enter battle lightly armed. While this delays the Hordes attack to arm their troops it's considered a necessary for the Horde.

This due to their forces consisting of slaves, who periodically fights to escape, Daemons, many of which have little self control and prone to murder for little reason, Homunculus, which are on the verge of murdering anything nearby at the best of times, and the masters, who are constantly scheming to backstab and/or extort each other for greater power.

Normally its easy to handle these unruly forces, from disciplinary to execution, but it becomes noticeably harder if their armed. A young slave or two may damage a few equipment, but a Homunculus can raze half their base and both will likely kill many other staff. Therefore all Horde units, from infantry to tanks, are lightly armed, and the best they could do before having their mind wiped is struggle against the better armed guards. While this means the Horde need a few seconds to arm up their units their weapon modules makes it quick.

The modules, from anti-infantry to demolition, are bunkers, connected back to the fortress, made to quickly transport weapon, or weapon parts for the larger ones, to the frontline to be given to the units. But the highly specialized design meant that the each bunker can only can only contain one set of weaponry. But some units can take up multiple modules for devastating combos.

In the event the wielders dies they will drop their weapon, allowing any unarmed units to pick it up.