.hack//IMOQ Re:Login

"Note: This page are just a fan-made, but it actually idea if remaster/remake will happen. please sent request to Namco Bandai and make it possibility for Remake/Remaster or New Series.".Hack//IMOQ -Re: Log on- is a remake & updated version from the original version of .hack// which available now for PlayStation 4, PlayStation 4 Pro, Switch and PC/STEAM.

The game will be using its Unreal Engine 4 which improved the graphical, environment, gameplay, control scheme and capabilities which made it look easier than the original version but also making the adjustment which making more remaking and reworking its mechanics gameplay for current generation aspect.

Features

 * The  Re: Login   will include all-four game episodes,  Infection, Mutation, Outbreak, and Quarantine.
 * The graphical base will be using  Unreal Engine 4  to fully remade the graphical, effects, cutscenes, environment, lighting, and more.
 * The 3D animation, characters model, environment animation, area models, and many more have been reworked with the power of  Unreal Engine 4,  with new animation added.
 * Full-HD Resolution and 4K Resolution which came impact from  Unreal Engine 4,  including higher-resolution texture, higher resolution background, higher-detailed environment, and anti-aliasing,
 * Shadowing effect and Surrounding environment effect added to the game.
 * Control Schemes  has been improved which now with Traditional and Modern controller support.
 * Save Data slots  design has been remade, with slots now been increased to 99.
 * Menu and Systems  have been enhanced with new modifications, improvements, and adjustments.
 * Auto-save  data added to the game.
 * Data Convert   receives improvements and adjustments, including new bonuses and additional cutscene.
 * Achievement & trophy support  added for the PlayStation Network and Steam.
 * Background UI, Text UI, and UI menu  has been reworked with new elements, more improvements, and adjustment toward the system.
 * UI Menu Design, The World title Screen,  and  ATLIMIT  Menu have been received a new mechanics, with new improvements.
 * Loading Screen  added to the game.
 * New Game+  added to the game, allow you to carry over the items and equipment, with new bonuses.
 * The original soundtrack of IMOQ  has been remastered with few new elements of its melody to the music which also been reworked from scratch.
 * Additional 24 soundtracks for  Re: Login  which been composed by Chikayo Fukuda.
 * The game will no longer use dialogue text for cutscenes and been reworked to be more like actual cutscene with only language subtitles on it.
 * The movies and cutscene have also been remade due to  Unreal Engine 4 ’s power.
 * The combat system, field gameplay, level mechanics, UI design, Area design, and menu mechanics have been reworked while adding new elements toward design matching for modern generation appeal, also bringing the design of the improvements to be finer, balanced, and increased its challenge.
 * While the area designation also getting remade to fit the vision of The World R:1, but brings an adjustment and modifications to make look colorful and aesthetics to fit the area design, which much based on .hack//G.U. did.
 * It also expanding the area exploration elements which included new content gameplay that didn’t present in the original game.
 * The item stack size has increased from 50 to 99. The maximum number of item stacks in the inventory has increased from 30 to 90.
 * Item menu shortcuts and sort features.
 * Empty equipment slots are easier to understand.
 * Platforms now include the Platform Recovery feature, recovering a large portion of the party's HP and SP. It can only be used once per visit to a field.
 * Enhanced battle balance and game pacing to provide an optimal experience.
 * Some of the really tough enemies have been made a bit easier.
 * Movement speed on foot has somewhat increased.
 * PCs characters activities during exploration from using a weapon to keep their weapon on their backs or their waist.
 * The combat system will implement Chrono Link, including a few mechanics from  Revision  which now can optimize the great experience with Action RPG based MMO with adding real-time elements.
 * Attack patterns and combos will now receive a new animation combo attack that can reach 6-Hit to 9-Hit.
 * If Kite has fallen in battle, the player can choose to restart the battle from the beginning. Kite can still be revived by the other party members.
 * The Data Drain system has been reworked which now will add Stranger Gauge enemies as continue attacking the enemy the stagger gauge will be full and you will able to using Data Drain without using PCs condition that will limit its choice.
 * But can choose not too and defeating the enemies without relying on Data Drain, except when you fight against Cursed Wave.
 * The animation design and Data Drain animation sequence have been remade from scratch.
 * Dual-Audio Language  added to the game.

New elements

 * The Four games will receive extended main story length into 30-35 Hours while completing all content will take 100-150 hours for all four games.
 * The story of IMOQ will receive a depth and expansion story, with an additional element from .hack//Novel (2017).
 * While side-story quest (For Example, Sanjuro, Gardenia, Piros, Uesugimari, and etc.) will be reworked and redirected into the main story which developed the characters which didn't present in the original games.
 * Over 100 new cutscene with 120 additional dialogue adds in more depth and increases its volume story for each piece of four-games.
 * Additional detail lore story and plot with surrounding hints and progression about Aura, AI Halard, Helba, and more which connected to one and another.
 * Since the game made in Unreal Engine 4, all cutscenes from the original four parts of .hack//games has been remade with additional elements, which include characters who involved in that story.
 * Several new sub-quest from BBS Forums and additional sub-cutscene & dialogue which adds new development to story progression and characters.
 * The Parody Mode added to the game.
 * Data convert from .hack//G.U. Last Recode System Data and four volumes save clear data which can receive an all-new bonus.
 * Recap story from .hack//SIGN which connected to this game, including a new Terminal Disc which written by Halard Hoerwick regarding about Aura, Epitaph of Twilight, Poem and more.
 * There's an improvement for second to fourth parts, and Part titles have been revealed into Volume.

.hack// Vol.5 -Reconstruction-
.hack// Vol.5 -Reconstruction- is a new chapter/true final of the first title game which set a year after Quarantine, Kite has already had a decision to retired from the game after Remnants of Cursed Wave totally exterminated, but suddenly the mysterious man tried making contact with Kite for mysterious intent.

Sign the petition
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