Bladenite V: Invasion


 * His Royal Highness, the King of Metigon, wants YOU! The Zourian Kingdom is invading the continent of Raful, and the Mercenary Guild has been given a royal commission to fight against the enemy. Take up Starshatterer once again as Bladenite, as you battle throughout the continent of Raful to beat back the Zourian crusaders and stop the spread of their influence! But beware, the Zourians are a fierce bunch, so be prepared to fight hard in...Bladenite V: Invasion, on the Super Box!
 * -TV advert

Bladenite V: Invasion is an action-adventure game and the fifth mainline title in the Bladenite series.

It was released in 1995 for the Super Box.

Synopsis
Five years after the final fall of Rogue Zaul and the sealing of the Sword of Kherus, the continent of Raful now faces a new threat, which comes from across the sea.

The Zourian Kingdom is an expansionist, theocratic kingdom which worships the deity known as Zouria, had come to Raful with the intent of spreading their religion through conquest in the name of their god. Word of this threat spread throughout the kingdoms of Raful, and they began to prepare themselves for a potentially very costly war to protect their ways of life and sovereignty.

Even the Kingdom of Metigon is preparing for the worst. Moreover, the King of Metigon has given the Mercenary Guild a generous royal commission to fight against the Zourian threat. As always, Bladenite takes up Starshatterer to fight against the enemy. On top of all the fanatical foot soldiers, Bladenite and company must also contend with greedy Zourian nobles and corrupt clergymen, as well as powerful and arrogant "heroes" that were given divine blessings by Zouria that enhances their abilities.

Cast of Characters
See Bladenite V: Invasion/Characters for details

Gameplay
No info yet

Demo Version
In 1994, prior to the game's retail release, a special demo version was announced at the Bladenite 10th Anniversary Extravaganza event and later released exclusively as a freebie in a 1994 issue of The Official Murphy's Magazine.

This Special 10th Anniversary Demo included four playable levels, to build up hype for the finalized version of the game that would come out the next year.

Reception
When the full version of the game was released in 1995, it not only sold well, but it was considered one of the best games to come out on the platform, during a time when the video game industry was transitioning to the 5th generation of game consoles.