Paradox/Mediterranean Syndicate

Characters
Angela Mussolini:

Mario Romano:

"Faust":

Stelios Nomisma:

"Faust":

Build Mechanic
The Syndicate pays up-front for a structure over five seconds, then place the structure, which will build on its own over time in the Soviet style. However, once construction has started, the Syndicate can begin constructing another structure immediately, allowing them to quickly assemble a base. Every building projects a small build radius.

Resource Mechanic
The Headquarters produce trucks that can be sent out to ore nodes around the map, collecting resources for you.

Power Mechanic
The Syndicate use zero-point generators, which produce less power than most Power Plants but can be laid down in rows like walls. And Kinetic Generators, which produces more power in a smaller space but must be fueled by ores to function. And all structures must be connected to a Power Post to function.

Tier Mechanic
The Research Department projects tier levels as it is upgraded.

Upgrade Mechanic
The Research Department allow the researching of field upgrades. Field upgrades carry global improvements to certain units for a flat cost, and can be accessed under the Defenses tab. The tier upgrade from 2 to 3 must be purchased at the Research Department.

Auras
Auras are radii generated by certain units that affect infantry and battlesuits. Each is basically a buff to the effectiveness of each unit.

Weapons
Gyrojets: These weapons appear to be guns but instead of bullets they fire tiny fin-less rockets.

Railguns: Railguns are recoil heavy, maintenance intensive weapons that use high-powered magnets to propel long needles of hardened steel at hypersonic velocities. The anti-tank weapon acts like Natasha's sniper rifle, passing clean through each target onto the one behind. They tend to do less damage as they do not explode or leave much impact force, but they are deadly against massed enemies.