Mortal Kombat Reborn: The Rise of Shinnok

Overview
Mortal Kombat Reborn: The Rise of Shinnok is the fourth installment of the Mortal Kombat Reborn series, but it almost feels like a new start. It follows the events of Mortal Kombat 4 and Mortal Kombat Gold, showing the return of Shinnok from the Netherrealm after Shao Kahn's defeat and death at the hands of Liu Kang and Raiden as well as the Elder Gods.

Story
Shao Kahn was defeated and Outworld was freed from his tyranny. However, it fit into the plans of Shinnok, the fallen Elder God and the ruler of the Netherrealm. He knew the Elder Gods wouldn't accept Kahn attempting to breach the barrier between the realms... and with one obstacle out of his way, Shinnok could plan to escape the Netherrealm.

Thanks to a traitor, Shinnok and Quan Chi were able to enter Edenia, now separated from Outworld along with the other realms that had been consumed by Outworld, using it as a planning stage for Shinnok to rise into the Heavens and to gain revenge against the Elder Gods who banished him. In his time, he had ventured to Outworld, learning the secrets of his amulet, the Rune Stone, and its' ties to Onaga, the Dragon King, and the usurped and murdered ruler of Outworld.

Soon, Shinnok found the legendary army of Onaga, using the souls of many warriors in order to restore life to them and to use them in his quest to conquer the realms and gain revenge on the Elder Gods. Now, the Earthrealm Warriors and many others must choose sides and prepare for a war... one that CAN be won by mortals, even when the leader is a god...

Gameplay Options

 * Story Mode
 * Arcade Kombat
 * Versus Kombat
 * Tournament Kombat
 * Online Kombat
 * Training
 * Challenge Tower
 * The Krypt
 * The Kollection Chamber
 * Downloadable Kontent
 * Options

Gameplay
Mortal Kombat Reborn: The Rise of Shinnok plays just like its prequels do, using the same gameplay mechanics, with each character having a health bar as well as a Super Meter for Enhanced Special Attacks, Breakers, and Super Moves and the Aggressor Meter for Aggressor Mode, which gives characters a unique character trait boost somehow.

-CONTROLS-

Punch 1 - Square / X

Punch 2 - Triangle / Y

Kick 1 - X / A

Kick 2 - Circle / B

Block - L1 / Left Bumper

Throw - R1 / Right Bumper

Stage Interaction - L2 / Left Trigger

Aggressor Mode - R2 / Right Trigger

Super Move - L1 + R1 / Left Bumper + Right Bumper

Move - D-Pad / Analog Stick Left or Right

Jump Up - D-Pad / Analog Stick Up

Jump Forward - D-Pad / Analog Stick Up-Right

Jump Back - D-Pad / Analog Stick Up-Left

Dash - D-Pad / Analog Stick Right twice

Run - D-Pad / Analog Stick Right twice, then hold Right

Step Back - D-Pad / Analog Stick Left twice

Breaker - D-Pad / Analog Stick Right or Left + Block while blocking an attack.

New Kombatants
Shinnok

Race: God

Realm of Origin: The Heavens

Home: Netherrealm

Family: None

Fighting Style: Style of the Elder Gods, dark arts

One of the oldest Elder Gods, Shinnok had part of the power necessary to hold off Gouitsu, the One Being, the being whom is made up of the realms, the Rune Stone. However, he craved power beyond all else, even his own station. Eventually, Shinnok would have the Elder Gods and deities clash in a war that destroyed the Houan, a race of necromancers from Earthrealm, and left Shinnok banished to the Netherrealm.

Over time, Shinnok would rise to rule the whole of the Netherrealm, forming the Brotherhood of Shadow, assassins all who followed his every command. However, while controlling his realm, Shinnok came to use his godly powers, viewing the multitude of realms, but he also observed time and space itself. He saw various universes, each differing in many ways. However, Shinnok knew that this knowledge would help him.

With the help of Quan Chi as well as others, Shinnok soon breaks free, seeking out the army of Onaga the Dragon King, in the hopes to help him control all the realms. Now, in Edenia, Shinnok wages a war against the Elder Gods and awaits a chance to enact revenge against the god who banished him personally-- Raiden. Earthrealmn would suffer for Raiden's choice to oppose him...

Special Attacks

Summoned Fiend: Using his magical powers, Shinnok summons a large skeletal hand to grab and throw his opponent.

Tricky Portal: Shinnok creates a portal behind him, then attacks his opponent's back using his elbow.

Judgment Fist: Shinnok summons a violet streaking skeleton fist out of his hands.

Dark Shield: Shinnok uses his amulet to create a protective shield.

Power Devour: Holding his hand up, Shinnok can block incoming projectiles, absorbing them and increasing his Super Meter as well as his Aggressor Meter.

Soul Devour: Holding his hand up, Shinnok drains some health from his opponent, restoring his own.

Fiend Smash: Shinnok forms a skeletal arm and hand, which forms a fist and hits his opponent, popping them into the air.

Doppelganger: Shinnok uses his magical powers to create a black, white, grey, and purple clone of a random character doing a random special attack.

Blackout: Using his magics, Shinnok blasts his opponent with a black energy that blinds them, leaving them vulnerable.

Fiend Crush: Shinnok snaps his fingers, as a skeletal arm and hand come down to smash his opponent flat with a hand.

Aggressor Mode

Rune Stone: Shinnok's amulet begins to glow, increasing his movement speed, recovery time, and restoring his health over time.

Super Move

Might of the Elder Gods: Shinnok begins to glow purple, then hits his opponent with a fireball. He then forms a massive skeleton with his dark magic, as it smashes his opponent with multiple punches, then stomps on them.

Fatalities

The Hand From Hell: Shinnok disappears in a puff of flame, then a portal opens on the ground near the victim. A giant skeletal hand emerges from the portal and grabs the victim, slowly squeezing until their head pops off from the pressure. As the portal closes, the hand pulls back into the portal, taking the headless body with it, but leaving the head. Shinnok reappears, chuckling as he stands above the head.

Two Hand Clap: Shinnok levitates his victim high in the air, then disappears. A giant portal appears under the victim, and two skeletal hands emerge on either side of him/her. The victim wails briefly before the two hands brutally clap on the victim. They then retreat into the portal, revealing bloody messes of flesh and bone on the inside of the palms as they do so. Shinnok reappears over the still-open portal, chuckling as he does.

Final Boss in Arcade Mode, unlockable in the Krypt

Arenas

 * Chamber of the Elder Gods


 * The Living Forest [Stage Fatality]


 * Reptile's Lair [Stage Fatality]


 * Temple of the Elements


 * Prison of Lost Souls [Stage Fatality]


 * The Lost Tomb


 * The Well


 * Wind World


 * Hell [Stage Fatality]


 * The Soul Chamber [Stage Fatality]


 * Sarna Ruins


 * Kuatan Palace


 * Beetle Lair


 * Sea of Immortality


 * Slaughterhouse


 * Shinnok's Spire


 * The Golden Desert


 * Wu Shi Academy


 * Lin Kuei Temple


 * Raiden's Sky Temple [Stage Fatality]


 * Wasteland


 * The Dead Pool [Stage Fatality]


 * The Pit [Stage Fatality]


 * Lower Mines [Stage Fatality]


 * Outworld Spire [Stage Fatality]


 * Seido


 * Chaosrealm


 * Grand Palace of Edenia


 * Edenian Prisons