Melty Blood: Type Lumina - Before the Act

The post-release contents of Melty Blood: Type Lumina are downloadable contents which are released after the initial launch of Type: Lumina game. It contains not only downloadable characters, but also an Another Story DLC pack and update patches.

Update Patches

 * Additional character sprite animations, due to Sion's inclusion has her re-use the sprites from Under Night In-Birth:
 * Missing animations: Floor Slide, Pushback, Staggered, Ground Recovery and T-Pose Wall Splat Bind states
 * Additional sprite parts for proper animations of: Wall Bounced, Cheap KO/Crumple, Launched and Sweeped are included
 * Some character moves' damage properties changes
 * Last Arc can now be cancelled from normals, EX and Supers properly, rather than through Moon Drive or Dash Cancels
 * Initial Roster's Rapid Beat 2 moves can also be command moves & can be re-beat. Those that has command followup will automatically
 * Arcueid: 6B
 * Ciel: 6B > 6B
 * Shiki T.: 6B > 6B
 * Akiha: 4C
 * Hisui: 6B
 * Kohaku: 6B
 * Noel: 6B > 6B
 * Vlov: 4C
 * Roa: 6B
 * Kouma: 6C
 * Miyako: 6B
 * Red Arcueid: 6B
 * Artoria: 6B (2 hits) > 6B (2 hits)
 * Universal Launcher Input (3C) and some moves that has Launcher has their properties changed:
 * Hold to auto jump cancel
 * When not charged, it can be re-beat and jump cancelled, thus the launcher properties is the same as Under Night In-Birth (such as the opponent's recovery after being launched normally)
 * New and Updated Moves:
 * Arcueid Brunestud:
 * Submerge! also act as 4B
 * Shut Up and Disappear! also act as 6C
 * Shut Up and Stay Down!, a j2C also act as a 2A/B/EX or 22EX followup of Shut Up and Fly!
 * Charged Ready, Go! B will immediately goes to Choke Slam to opposite direction
 * Ciel:
 * 6C:
 * Has Air version
 * Normal version is Overhead, while Charged version is Unblockable Capture Overhead
 * Shiki Tohno:
 * Flash Sheath - Death Slice as 6C > 6C
 * Flash Sheath - Eight Falcons as j214X or j4BC
 * Air version of Flash Run - Six Fish re-treated back to j623X or j3BC
 * Akiha Tohno:
 * Full Moon jC as j6C
 * Half Moon 6B
 * Briliant Impetus as 421X or 1BC (Air OK)
 * Hisui Fujou:
 * j2B can be used normally and is no longer jB followup exclusive
 * Kohaku Fujou:
 * 2C (2x) is also 4C
 * Noel:
 * j2C for dive polearm slam. Non-Air Throw version
 * Vlov Arkhangel:
 * Principle Blood gauge: The more he attack, his element-based moves' damage properties changes as the gauge increases; Level 1 is Ice, while Level 2 is Flame. If not attacking, Flame Level will deplete back to Ice Level
 * Burya Drakken can also be 623X
 * Michael Roa Valdamjong:
 * 6C can now be used in the air, but has no follow
 * 2C (2x) is also 4C
 * Rising Lightning can now be used in the air
 * j6C cannot cancelled to its followup
 * Kouma Kishima:
 * Can now Air Chain Combos & (Double) Jump Cancel
 * 6B: Buza Palm
 * 4C (Air OK): Bardock's 5B but can cause knockdown & flammable
 * Triple Comet Followups:
 * Indra's Nest: 236X > A > B
 * Indra's Nest - Wandering Monk: 236X > A > EX
 * Flaming Comet: 236X > B or 236X > A > A
 * Crushing Blow - Wandering Monk: 236X > EX
 * Double Comet re-treated as 623X or 3BC
 * Flaming Comet re-treated as a separate move instead of as Moon Skill only for Double Comet: j236X or j6BC
 * Moon Skill Air Double Comet is now the same as Moon Skill Ground Double Comet
 * Godly Armor can now be used in the air
 * Miyako Arima:
 * 2C (2x) is also 6C
 * 4C. An Overhead. Starter comes from Ultimate Finisher, while the attack sprite animations and hitbox are different
 * Combo Attack can now be used in the air
 * Experienced: Command Inputs re-arranged as 214X or 4BC; as well as usable in both Air and Ground
 * Finale re-arranged as j236X or j6BC
 * Battle Step re-arranged as 421X or j1BC
 * Artoria Pendragon:
 * j2C: Crashing Helm
 * Her character sprite attack animations on Strike Air re-uses Wing Air A character sprite animations instead of 3C character sprite animations to properly matches her past fighting game appearances from Fate/Unlimited Codes and Melty Blood
 * Cross Air EX changes to Dive Stab > 3C > Elfin Dance EX
 * Characters' voice noises while performing (Last) Arc (Drive) Moves are now echoed

Characters

 * Season 1 - Pre-Post-Tsukihime Blue & Red
 * Shadow Additions: Len (Maria Naganawa) and Nero Chaos (Sho Hayami)
 * Has a word Kage, means shadows. Their black colored wardrobes, Kagetsu Tohya, & Nero's ability
 * Four Mothers Additions: Aoko Aozaki (Haruka Tomatsu) and Shiki Ryougi (Maaya Sakamoto)
 * Also represents experienced heroines, and has Touko Aozaki references. This could fit Garden of Sinners cast to exist in Tsukihime Remake timeline as Maho Yoru cast
 * Season 2 - Tsukihime Additions
 * Alternate Tohnos Additions: Shiki Tohno (Nanaya) and Akiha Tohno (Vermillion)
 * To completely differentiate from their base versions, they wore casual/normal outfits respectively + they are stage-less, just like Red Arcueid
 * Little Blondes Additions: Mario Gallo Bestino (Ayane Sakura) and Neco Arc (same as Arcueid
 * Due to Arcueid's remake appearance, Neco Arc also wears new outfit (confirmed)
 * Neco-Arc can have Training Stage as her associated stage, & thus the only character in a Season who already have a Stage because, just like Mech-Hisui to original Hisui she is completely different than original Arcueid in both universe and character
 * Season 3 - Before the Act
 * Back Alley Additions: Sion Eltnam Atlasia (Satomi Akesaka) and Satsuki Yumizuka (Minami Tanaka)
 * Sion's appearance from Under Night In-Birth is in fact prior to her re-introduced in Remake timeline. Her Infinite Worth (EXS) animation portrait from Under Night is redrawn to Takeuchi's artstyle for both EX and (Last) Arc move portraits in different drawings. Regain her anti-air Barrel Replica (Full Power Barrel Replica) as Last Arc once again with reworks to match Instant Kill-scene, as Tri-Hermes Blackland is being given to her alternate Tatari form for sequel game (a remake of Melty Blood Act sub-series)
 * Past Additions: Riesbyfe Stridberg (Chisa Horii) and Zepia Eltnam Oberon (Satoshi Hino)

Before the Act Storyline
This another story DLC is only available after the last release of Before the Act DLC Pass' Character Pack. It stars Sion's journey before a remake storyline of Melty Blood Act sub-series. Zepia Eltnam Oberon appears as an NPC story cutscene character only.

English Voice Acting
Provided by Arc System Works' North American branch, similar how Arc System Works Japan provived Japanese voice over for Skullgirls.


 * Characters who have yet receive English dub (Ryougi, Kouma, Len, Sion, Riesbyfe, Zepia, Noel and Vlov) (not counting Neco counterparts and alternate forms of base characters)) marks the first time to receive one.
 * Characters who appeared in English dubbing anime, will have their latest English voice actors reprises their roles. Tsukihime is currently only have one anime adaption, while Fate uses their current anime voice actors. However, few Tsukihime characters has recasted English voice actors.


 * Cast
 * Shiki Tohno/Shiki Nanaya: Steven Staley
 * Arcueid Brunestud, Neco-Arc: Michelle Ruff
 * Ciel: Wendee Lee
 * Akiha Tohno: Julie Ann Taylor
 * Kohaku Fujou, Artoria Pendragon: Kari Walhgren
 * Hisui Fujou: Kate Higgins
 * Satsuki Yumizuka: Carrie Kerenan
 * Noel Aizome: Melissa Medina
 * Mario Gallo Bestino: Cristina Vee
 * Nero Chaos*: Sung Wong Cho
 * Vlov Arkhangel: Kellen Goff
 * Michael Roa Valdamjong*: Steve Blum
 * Len: Laura Post
 * Kouma Kishima: Kyle Hebert
 * Sion: Laura Bailey
 * Riesbyfe Stridberg: Dawn M. Bennett
 * Zepia Eltnam Oberon: Chris Hackney

Trivia

 * Non-Tsukihime-related Type-Moon title characters (from Fate and Garden of Sinners only) has their Japanese voice actors reprises their roles.