Kalran: Tales of the four nations/Talon

"Ready to infiltrate."

-A talon infantry ready for battle.

Tactical analysis

 * The silent hunter: Fleet footed and equipped with an upgradable marksman rifle, Talon act as the basic infantry and infiltrator of the ADF. They can take down infantry with a few well placed shots, and are also effective against light vehicles and aircrafts, though tanks and heavier planes are more tricky.
 * Double duty: With how small the ADF forces are the Talons also double with tools to heal infantry and repair vehicles.
 * Support is here: In addition to what they have they also have a scout drone to help in they're reconnaissance and a sentry turret they can deploy to help them in a battle. And against infantry they can switch to their mace that takes some time to strike but one-hit kill any infantry squad if they make the swing. However, they can still be killed mid-swing.

Rank upgrades
Rank 1: Unit becomes stealthed until attacking or charging to execute

Rank 2: Increase repair and heal speed and weapon now deals afterburn

Rank 3: Lowers abilities cooldown and increase duration, decrease windup for execute and makes unit uncrushable

Rank 4: Scout drones now stay up infinitely, sentry range and damage increases, and execute now stuns vehicles

Rank 5: Units becomes stealthed until spotted