Gaiaterra: Elysea's Conflict/Tier system

In Gaiaterra: Elysea's Conflict, advance infantry, vehicles, upgrades, and so on are locked behind a tier system, requiring the commander to invest resources to unlock their stronger armaments, though how is different per factions. Every faction has only 5 tiers and tech levels. Each faction's headquarters initially set their alert status to Tier I.

Tiering up
There are a total of five tiers each factions have and a different method each of them have to access advanced units, structures, or upgrades, depending on their type.

In order get to the next tier, mainly Tier IV and V, the player must usually get to the 3-star and 5-star General's Promotion, however getting the next tier after getting the certain General's Promotion rank is depends on what faction is on, for example, Aquila would had to set their DEFCON levels to 3, 2 and 1 that can be purchased on the Command Center, while Voshkod requires to build a Tier acess building (i.e Battle Lab) to advance.

Tier I
The first tier, usually known as Tier I and sometimes known as "Initial Deployment", consists of the basic units that can be constructed from production structures without the need of any other structures.

Some examples of these units are initial infantry (animal scout, reconnaissance, basic, support, anti-armor and engineers), basic vehicles (reconnaissance, anti-infantry, armored cars/ISVs/IMVs, infantry transports/APCs, Tankettes/ARVs, fast attack vehicles, light tanks and possibly medium tanks), basic aircraft (light and transport VTOL craft/helicopters/rotorcraft), and basic vessels (patrol boats, gunboats, frigates, mini-subs and corvettes).

Tier II
The second tier, usually known as Tier II or the first alert status level and sometimes known as "War Ready", is started by the following list below. This tier grants access to advance infantry squads, vehicles (mainly anti-air, anti-armor, mortar carriers, IFVs and medium tanks/light MBTs), aircraft (mainly standard multirole fighters) and vessels as well as sub-faction exclusive units.


 * Federation of Aquila - Alert Status DEFCON 3
 * Alliance of Hawke - Arsenal Depot
 * Aion Defense Initiative - Armory
 * Katsuragi Protectorate - X Standard
 * Andoran Republic - SPEAR Level
 * Elsword Empire - Propaganda Center
 * Community of Cantha - Community Armory
 * Socialist Union of Voshkod - Telescreen Tower Advance II
 * Brotherhood of Asmodia - Operations Center
 * Great Horde - Little WAAAAAAGH!
 * Moonlight Liberation Army - Black Market
 * Collective of Auring - Synthesis Vault
 * Aristocracy of Encantadia - War Alert I: Minea's Order
 * Scrin - Ichor Relay Hub
 * Lumeris Syndicate - Official Contracts
 * Karak-Overlord Coalition - Coalition Engineering Command Zone
 * Lineage Steel Legion - Legion Threat Level: Standard Engagement
 * Heralds of Chaos - Chaos Cell
 * League of Lizard Khanate - Battle Phase 1
 * Tyrian Confederation - Threat Level I

Tier III
The third tier, usually known as Tier III or the second alert status level and sometimes known as "High Alert", is unlocked by primarily economical buildings or a Radar building. This tier unlocks heavier vehicles (including Heavy Tanks/MBTs), mid-level aircraft, specialized infantry, and secondary economy structures, as well as the next tier of structures.


 * Federation of Aquila - Alert Status DEFCON 2
 * Alliance of Hawke - Mercury Command, Shield Command, Forest Command Center or Mechanized Center
 * Aion Defense Initiative - Tech Center
 * Katsuragi Protectorate - X Breakthrough
 * Andoran Republic - SHIELD Level
 * Elsword Empire - Radar Tower
 * Community of Cantha - Radar Comms Center
 * Socialist Union of Voshkod - Telescreen Tower Advance III
 * Brotherhood of Asmodia - Temple of Asmodia
 * Moonlight Liberation Army - Salvage Plant
 * Great Horde - Big WAAAAAAGH!
 * Collective of Auring - Radar Spire
 * Aristocracy of Encantadia - War Alert II: Amihan's Thunder
 * Scrin - Nerve Center
 * Lumeris Syndicate - Unofficial Contracts
 * Karak-Overlord Coalition - Radar Uplink Center
 * Lineage Steel Legion - Legion Threat Level: High Engagement
 * Heralds of Chaos - Chaos Cult
 * Tyrian Confederation - Threat Level II
 * League of Lizard Khanate - Battle Phase 2

Tier IV
The fourth tier, usually known as Tier IV or the third alert status level and sometimes known as "Boiling Point", is unlocked by Tier III tech building and having the player reached the 3-star General's promotion. This tier consists of heavy/advanced artillery, heavy/advanced anti-air, heavy units meant to break any stalemates, support superweapons, all other locked units and sub-faction's hero units.


 * Federation of Aquila - Alert Status DEFCON 1
 * Alliance of Hawke - Tech Center
 * Aion Defense Initiative - Orbital Deployment Center
 * The Katsuragi Protectorate - X High Breakthrough
 * The Andoran Republic - SWORD Level
 * Elsword Empire - Breeder Reactor/Atomheart
 * Community of Cantha - Battle Lab
 * Socialist Union of Voshkod - Telescreen Tower Advance IV
 * Brotherhood of Asmodia - Temple of Asmodia
 * Moonlight Liberation Army - Chemical Plant
 * Great Horde - Total WAAAAAAGH!
 * Collective of Auring - Pandora Hub
 * Aristocracy of Encantadia - War Alert III: Etheria's Rage
 * Scrin - Technology Assembler
 * Lumeris Syndicate - Illegal Contracts
 * Lineage Steel Legion - Legion Threat Level: Total War Engagement
 * Heralds of Chaos - Chaos Unleashed
 * Karak-Overlord Coalition - Technology Atrium
 * League of Lizard Khanate - Battle Phase 3
 * Tyrian Confederation - Threat Level III

Tier V
Full scale war is ready to reduce the battle itself to rubble. The fifth tier, usually known as Tier V or the fourth alert status level and sometimes known as "Act of Elysea" is unlocked by having reach the 5-star General's promotion. This tier unlocks offensive superweapons and of course, the sub-faction's epic units.

Minor exceptions
There are some exception to this rule though. Below are factions whose tier differs:


 * Minutemen Survivors:
 * Grey Steel Order
 * Thunder Bluff Ecumene:
 * Legion of the Eden: