.hack//Link -The Final Twilight- Director's Cut Edition

.hack//Link -The Final Twilight- Director's Cut is a re-released of the base game, featured an additional new elements contents for combats, gameplay, open-world varieties, storyline and few more depths content which very exclusive, while also adds something that didn't even make it to the final product now been revived in a new exclusive version. Available for PlayStation 5, Xbox Series X/S, Microsoft Windows (Steam), and Microsoft Windows (Epic Games Store).

General

 * Additional brand-new trophies support which are exclusively for Director's Cut version, including some modification toward description and new adjustment been made for trophies requirements.
 * All-features from expansion downloadable content, .hack//Link -The Final Twilight- ReCODE "Legendary Version" can now be accessed in default.

Audio & Music

 * Chikayo Fukuda, Okabe Nomura and Yuki Kajiura composed the additional soundtracks exclusively for the director's cut version, including re-arranged some of the soundtrack in new and perfect form.
 * All seiyuu who were involved for voicing the characters in the Final Twilight already recording the several cut-contents story elements, including new dialogues, lines, scenes, cutscenes and few more which adds a new depth toward a characters in new line direction of how the story brings the true justice to the original and what's been cut from the final product.
 * Several VAs characters who were not involved in the Final Twilight original version are now reprised to voicing a new lines and additional elements stories which were cut from the final product.
 * Audio support has received a major improvements and adjustment along with the issues been addressed.
 * 3D Audio received a major improvements and adjustment from the original version.
 * Crowds voices becomes more wider to be heard during exploration, mission and more.
 * Players can now switch the soundtrack BGM from .hack//Link to .hack//ReCODE -The Infinity World of the God-. (Available on DLC-only).
 * Players can now replayed the soundtrack from previous games in selected format on music gallery.

Storyline

 * Over 14 additional new story cutscenes, along with dialogue lines, scenes and events which was never even presented in the original base game, along with over 10 cut-contents story cutscenes which never even made it into the final product has been made reworked and fit the chronological of the stories and continuities.
 * Three additional story arc features:
 * Threshold Archipelago Arc
 * Key of the Dusk Arc
 * Black of Entity Arc
 * Additional 3 hours length gameplay for .hack//Link -The Final Twilight- ReCODE scenarios, featuring:
 * Additional new story cutscenes, scenes, events and more.
 * Adds several callbacks and connection to .hack//ReCODE -Beyond the World- to .hack//ReCODE -The Infinity World of the God-.
 * New plot twist added in it's main story progression.
 * New story arcs exclusively for Final Twilight -ReCODE- main storyline scenario.
 * Additional characters appearance in the scenario extend the greater length of the main storyline which now been fully fleshed out deeper.
 * Brand-new dungeons, areas, places, and more.
 * Optional new bosses during main storyline progression.
 * Additional new party members, equipments, accessories, abilities, and more.
 * Optional super dungeon, exclusively for this scenarios.
 * New ending and post-credit, along with new secret ending.
 * The fifth ending, Ending E: The [E]nd of the Twilight receives the director's cut version of the scenarios main story, featuring:
 * Several existing cutscenes from Ending E has been reworked with adds the additional story scenes to match the perfect quality of the storyline to brings a conclusion to Tokio Kuryuu's Story.
 * New montages cutscenes or flashbacks mania which given a special treatments for the Ending E to brings all things that connected from .hack//Link story to now as how his journey is coming to an end in much brings a perfect close book to Tokio Kuryuu's storyline, but with several twist coming forward would close to brings a perfect match of the story.
 * Adds 2 hours gameplay length to extend the storyline of the Ending E, along with over 39 minutes of the new cutscenes which never even presented in the original, while the script has been revised to match what directors had envisioned along with it's continuity.
 * All your save data will be deleted at the end of the game.
 * There will be no post-credit scene in Ending E, but the ending would make fans think that "The ending is almost perfect, but something's really blow my mind here!!", while hinting whether there would be another sequel to this game.
 * Geist/Alexander Christopher's Episode: The Reborn of the Dark Slayer is brand-new episode written by Masayuki Sano, Kazunari Ito and Hozuki Nojima which is set during the main game events which deeply focused on him while expanding the plots of the game surrounding him. His gameplay length would be 3 hours of the gameplay.
 * Akiroda's Episode: The Culmination of Numbers in the System is brand-new episode written by Masayuki Sano, Kazunari Ito and Hozuki Nojima which is set during the main game events, but considered as a standalone, however, the lores and plots is totally different from what fans could imagine (possibly connected with .hack//RE:), while his secret connection with Seventy-Seven would be revealed in some way.
 * However, according to the directors, the rest of his backstories and his past is completely mystery and somehow cannot be explained in his own episode, but it's truly something hinting about what's truly happened in .hack world completely that has something to do with .hack project.

Gameplay

 * Pro New Game features added to the game which you can restart again from beginning with strong and critical difficulty modes which are very recommended for pro-players to try and test their very experience toward the game, including the strongest level monsters, higher rewards items, equipments, materials, and strong level areas that gives players a biggest challenges to date.
 * New level cap increased onwards to Level 130.
 * Skill Trigger Universal timings has been adjusted and issues been addressed, while adds a new timing to increased a buff status and damages against the enemies in critical damages.
 * Additional new Co-Op Universal brings additional new varieties and connected to the playable characters and the party members, and each of new Co-Op skills has an unique different abilities, styles and effects toward party or enemies as a whole.
 * Brand-new enemies and bosses added to the game during main story progression and free-explorable open-world.
 * Wild Grunty Hunt has a several new unique types which has a different attacks combo, skills, and ways of damaging the party, while also received a different strategies for playable and parties to uses.
 * Stealth system has majorly improved, with adds new timing toward crouch and also adds new system to extend the length capacity of stealth experience.
 * War of War system becomes more wider and the rules been adjusted from the original to make it balanced and challengeable, while very understandable.
 * Turbo Mode features added to the game.
 * Multiple Lock-On features added to the game.
 * All-new emails, forums, tweets, and more that would featured in the smartphone system of the game, while also includes a new updated photo modes with sightly small changes and some major improvements to be made for angles, views, looks, effects, and more.
 * All-new Rengeki Union sequence for party members during enemies, bosses or ultimate bosses fights which each of them now had different sequence with Quick-Time sequence gameplay.
 * New Gameplay Mode system, featuring:
 * Replay Boss Battle
 * Parkour
 * Chaos Gate Warp Hacking System
 * Melee Charge Attack
 * Trap System
 * Custom Soundtrack
 * Over 15 additional side-quest and Resistance Mission which has new objectives, new varieties to complete mission and new side of the story in different perspectives of the world surround it.
 * Including all-new 3 big side-quest which are valued bigger, which features returning characters, new areas, new enemies, new bosses, and new plots that connected to the main one, and each three of them has new rewards, new bosses to fight and new twist that tied up each other in the main story, but it's simply a standalone big side-quest which player can begin whenever they're ready.

Miscellaneous

 * New loading screen added to the game, including improves load times.
 * All aspects of the heads-up display may now be disabled; previously limited to the mini-map, text log, enemy health bars, and combo counter only. Camera controls may now also be fine-tuned.
 * Some sound-effects had made an improvement from the original.
 * New rules added in some places area.
 * Aim Mode has been updated.
 * Status Ailment UI textures made an improvements from the original version.
 * Email Icons along with other apps with different icons which are now updated.
 * New lines for Tokio and his party members.
 * Weapons status ailment has made an improvement from the original.
 * Slow motion sequence during combat has been increased a little bit to match the exact wisely timing for the surprise attack.
 * Attacking combo sequence has been made an update and adjustment from the original.
 * Text localization and more been adjusted.
 * Flashback mania sequence has been made visual look clearer than the original one.

Trivia

 * Director stated, that the Director's Cut edition was originally planned as an new version update for The Final Twilight which is a Ver. 1.4.2. While it was changed in favor to adds more new elements to the game with Director's Cut version.