Thread:Element Knight 375/@comment-5401852-20141005063156/@comment-5401852-20141007121602

Element Knight 375 wrote: I'll be interested to see if I can master Shulk. He does seem to take a lot of thought. So does Robin. :)

But another thing I think is interesting about Smash 4 so far is how characters aren't really sortable into types, but have more individual styles. For example, you might've thought that Mega Man would just be a R.O.B. clone, but after playing a few matches with him, I've found that he's a lot more focused on combos, precision, and trickiness than any character I've seen in Brawl.

I hope all the newcomers are like that, because it's the perfect way to design ''Smash Bros. ''You have to give each character at least one feature that makes them really different. :) I didn't exactly target Megaman as a R.O.B clone but I get your point, for me, not even the clones seem so "clone-ish", people just exaggerate a lot of things (like always). Nintendo's fanbase sometimes can be a bunch of spoiled crybabies, is not funny when they QQ at a flaw no one cares about (or Melee-stubborn people that thing "Melee is better still"), I admit this game's not perfect but come on, it's one of THE BEST games, it's probably going to live on longer than both Melee and Brawl did.

I would really love to play myself this game (badly >_<), I'd like to post the exact oppinion of characters to see if each (if not at least most) of them have feature/s that make them different from each other.

You have to admit everyone's pretty balanced so far, no one seems underpowered as long as you know how to use it, it becomes a lot more rewarding than before to be able to kick ass with your main with those new features implemented, not like before that more than half of the characters potential was wasted for this or that (exploitable and cheap) feature (*ahem*Brawl*ahem*).