Kalran: Tales of the four nations/Josheng Royal Army

The Seujin Royal Army are one of the twenty-four factions in Kalran: Tales of the four nations.

Description
* TBA*

Lore Articles

 * The Xuanwu Origin Story
 * The Josheng Artillery Warfare Doctrine

Tactics
The Royal Army is a defense-oriented faction, using high-powered but slow-moving and fragile artillery to decimate their foe before they get into range while cheap but tough militia stops attacks made by any survivors followed by slow advances through enemy territory.

Relations

 * Sathspor Reavers: Hostile
 * Ouroboros Peacekeeper Division: At War

Strength

 * Strongest artillery of the factions
 * Tough and heavily armored units and structures
 * Long range
 * 4
 * 5

Weakness

 * Forces is only strongest when immobile
 * Weak firepower, barring artillery
 * Slow speed
 * Reliant on ammo depots to fight
 * 5

Technologies

 * Tractor beam
 * Vortex weaponry
 * The Artillery weaponry of Seujin
 * Seujin weapons and equipment

Commanders

 * Cao Sun Yi: SRA defense commander (classic). Voiced by Sungwon Cho
 * TBA: SRA aerial surveillance commander (airforce). Voiced by Steven Yeun
 * TBA: SRA artillery commander (defense). Voiced by Richard Riding
 * TBA: SRA forward observation commander (infantry). Voiced by Suzie Yeung
 * Xue Zhenya: SRA heavy bombardment commander (armor). Voiced by Elsie Lovelock
 * Qianliyan: SRA oracle (announcer). Voiced by Michelle Yeoh
 * Xinya Yang: SRA Commando (hero unit). Voiced by Yong Yea

Mechanics

 * You must construct additional depots: The Xuanwu lacks the logistics to supply their armies far from their homeland, and cannot create ammunition and spare parts at will. While this doesn’t affect buildings, since they have large enough storage, men and machines on the field need to be resupplied the old-fashioned way, through trucks and wagons. All buildings have a supply radius, but they're limited and don't go far beyond the base. The Ammo Depot is the only building whose radius is wide enough for offensive actions. Commanders are suggested to build Ammo Depots regularly across the map; otherwise, units will be at a fraction of their effectiveness. The supply radius for the Supply Depots is quite large and can be overlapped, but they are vulnerable targets. And in the event these units/buildings are destroyed units around it be injured by the ensuing explosion.
 * Battle harmony: SRA armies are trained to work together in battle. With ranged and melee infantry and stationary vehicles gaining buffs, which increases the longer they stand still but will reset once they move. Thus the SRA main tactic in combat is standing their ground and letting their foes break upon them, while their artillery and aircraft attack those who try to pick them off at range.
 * Tech tree: Like the other earthborn factions the SRA tech tree splits.
 * Siege: Focusing on supreme firepower. This branch both unlocks more devastating siege engines and upgrades to further strengthen their arsenal of artillery
 * Defense: Built to protect their devastating, if fragile, siege engines. This branch focuses on upgrading their tough ground forces, trench systems, and unlocking advanced units, who excel in offense and defense
 * Reconnaissance: Using their aircraft to spot for their artillery. This branch provides upgrades to improve their forces sight, advance aircraft, and abilities to debuff their targets for the bombardment

Trivia

 * The Seujin Royal Army is based off China, Korea, Britain, and the earth kingdom from Avatar. With the Xiagui based off the tontatta from One Piece, the kappa, tau from 40k, and the black tortoise from mythology.
 * All Xiagui speaks with either a Chinese, Korean, or British accent.
 * Their faction gameplay is a combination of the dwarfs and, fittingly, Cathay from total war warhammer, the tau from 40k, the terrans and protoss, particularly coop Karax, from Starcraft, the British from Company of heroes 1 and 2, and the ECA from C&C rise of the reds.