Kalran: Tales of the four nations/Cheetah

"Lets go hunting!"

Tactical Analysis

 * Glass cannon: A kind of anti-tank interceptor, the Cheetah jet tank is an amphibious and extremely fast flanker unit designed to attack the enemy, then rush back
 * Lightning claws: The Cheetah is armed with a rapid-fire chi burst cannon that rends both armour and infantry alike. A squadron of them is a serious danger to any foe. Unfortunately, ammunition is limited, so an Cheetah has to return to base for reloading
 * Doubled Driver: In emergencies, the tank commander can be ordered to activate the the jet engines on the tanks side, which accelerates the Cheetah to inhuman speeds, useful for fleeing from the opposition or chasing down fleeing targets, and also triples the cannons fire, delivering a "bullet hell" with remaining rounds. But due to the extremely high G-forces posing a threat to the crew, the system is hard locked to stop after a certain duration
 * Fragile Speedster: However it should be repeated that the Cheetah armor is non-existent, with the only thing it can reliable block is small arms, and its weaponry has limited ammo and can't hit aircraft. Meaning a Cheetah out of rounds and no escape is dead

Arkalion

 * Doberman
 * Cheetah
 * Cheetah

Alcradia

 * Stark "Snow"

Askrian

 * Mole
 * Mole