The FEAST Saga: Fight it Out! -2nd Sign-/Story Mode

This is the Episode Mode of the game, entries are updated at Random times.

1st boss: Rogue Chimera
This creature takes the appearance of a Chimera, the title “Rogue” means that it actually escaped and has free will, its attacks consists in breathing fire, grabbing its rivals and can use its Snake “tail”, its weaknesses are long-ranged attacks in longer distances.

2nd boss: Debonair Beast
Debonair is the name of a female-looking beast that hates children and childish characters in general. Her power consists in eating children to be stronger, rumored that in her vital organs are full of poison, but unlike Beltran, she is not “invincible” and can be killed, she is based in a Lamia.

3rd boss: Geminia, the near perfect Clone
It is basically Super Geminia, with the difference that she has no dialogue in battle and just keeps on charging her “Automata” gauge faster than the playable form.

4th boss: Paranoia
Despite the name, the boss is unrelated. Based in the copy stuff, you must destroy the clones first then the original appears bigger. It has many long ranged attacks and looks like a normal mech, until the final one, resembles more of a crystalline monster.

5th boss: Rhyme –Night Fighter– or Sienna –Type-Y Ragnarok–
(Note: You can choose either the heroine or the antagonist, regardless of the results, is the same.)

This boss is actually either short or long depending of the character you choose, the fight is between Sienna and Rhyme which is unfair, for Sienna, you can select Blake, Jonathan and Eliza as allies in a three vs one fight, for Rhyme, you get a stronger HP bar and more defense.

6th boss: The Alphabet dancer
(Note: Sienna not available until Chapter 8! Music-themed boss)

This boss is a lanky-looking mech who just likes to dance! And you must follow his dance sequences to avoid more remorseless destruction.

7th boss: Black Phoenix
(Note: Only you can select Mechs with good speed or durable flying)

The game resembles a shooting game, against a mechanical dark themed flying bird.

8th boss: Allegro
(This is part of Sienna’s “dream world” A.K.A. The Purgatory)

In Sienna’s dream world, it appears to be a ray of light, it transforms into a humanoid and androgynous character, whose name is Allegro, it wants to test and wake up Sienna from her Sadness, she actually gets a bonus for the fight.

9th boss: Mermaid Drive - Climax
(Note: This is a Racing/Shooting level)

Jam Winchester and Sienna Travers are running against the time and shooting the enemies with a Rally-Formula 1-esque hybrid vehicle with a familiar system. When ending the race, Sienna sports a new uniform and proceeds to run to fight Rhyme.

10th and final boss: Rhyme and Night Fighter
(You can select every teammate except Geminia and Rhyme)

A Final Duel against the Dark God, it will show how powerful it is in ground, and it teases how Sienna or the heroes became powerful in that shorter time. When defeated, it proceeds to explode and disappear… for now.

1st boss: Red Runner Mayhem
Red Runner is a very fast monster that can use many cutting weapons to attack her enemies while frequently outruns its opponents, unless it crushes with a building, which it’ll get dizzied for five to fifteen seconds (depending in the difficulty) in which can be attacked without any problems.

2nd boss: Harbinger Phantom
(Note: Only Ballerina and Super Mondo are playable as a Duo, but Mondo lacks the proper Super Powers)

This specter takes Harbinger’s form and looks more or less demonic or phantasmagoric than the usual. The difference that is very slow but hits hard as usual. Harbinger is a Black Knight looking monster, but H. Phantom looks White.

3rd boss: Cyberian – Saint Metal
(Note: Assists use Unlimited, human characters only.)

This boss has an anagram of the rest of the nineteen Arcana Warriors, including summons, weapon attacks and tricks. Its weakness consists in a Mirror-like gem on its belly.

4th boss: Cyberian – Poison Soldiers
This particular set of mini bosses are sequential and follow a pattern of attacks. One is a giant poison creature, the second is a lanky and fast poison creature, the third is a fat one that rolls, and the fourth one is a small one.

5th boss: Beltran Camus and the Fog
(Note: You can use Genesis only, while Assist use is infinite)

Beltran Camus is not a joke; this guy will use his poison powers, but this time, his defenses will consist in disappear in between the fog, but however, you can use the Super Aura to get advantage. (You can defeat your enemy in just one set of combos due to his low self-defense and HP)

6th boss: Kai – The Traitor
(Note: Mondo acquired Super Blue, Race against time.)

Kai, female second tier of the house of swords, tried to assassinate Maya, justifying her action as an order from the highest authorities. She will use her speed to try to go against Maya and Harbinger. When defeated it was all a fake because Kai was a bully to her.

7th boss: Harbinger
(Note: Joker acquired Super Yellow, shooting game.)

Poor Maya is in a Problem, now she is turned into Harbinger. She has extremely dangerous attacks, such as summoning instead from the book, from her own head, and that makes her feel dizzy, so take this as advantage. Joker's gun and laser summons are essential.

8th boss: The Punisher Solomon
(Note: You can play as villain Beltran and the human characters)

Solomon resembles an angelic creature, but is in fact, one of the servants of Beltran’s army of monsters like the Poison Soldiers before him, he’s obedient to Beltran’s order and is his second-in-command, his angelic-like attacks consists in using his wings. For some reason it’s against his lord.

9th boss: Mia Valentine Phantom
(Note: Genesis acquired Super Red)

Genesis’ former life appears as one of Beltran’s machinations, she is seen as a short-range fighter. Her appearance consists in being brown haired and yellow eyed (In the Japanese her eyes are covered in sunglasses, due to different cultures), petite woman, dressed in gothic attributes, she will use many shadow attacks.

10th and final boss: Beltran and Poison Blast
(Note: You can use every character recruited except for Beltran)

Beltran’s final form consists in himself on his own mech going crazy and ultimately insane. The difference from the Fog fight, it is that the floor is poison, and unless you fly in the mech, it will slowly drain your gauge bar. Aside of that, he’ll summon the same Poison Soldiers as in Scene 4.

1st boss: Skull Head: Headbanger
Headbanger is a Huge body with a Skull face, and all he does is headbaning his head a lot, however, it can produce aura attacks, the way to defeat him is pretty simple, he’s not immune to Special and Fantastic Combos.

2nd boss: Guardians Machine 1: War Tank
(Note: Assist use Unlimited)

This machine is a War Tank, one that has the highest technology available, can rotate in 360° despite the 2D restrictions. When you break the shields before it attacks, it is easily defeated. It will explode at the end so when the player has low life, it means double K.O.

3rd boss: Alto a.k.a. Polaris Raiden
Alto has some tricky attacks on his arsenal; it is based in his future Super Incarnation in Mighty it can use all his cutting attacks from his baton turned Katana, but can also unleash cutting slashes faster than in his normal, other form. However, it has unlimited Super Aura, so be careful.

4th boss: Leon Mercury and Star Saber
Leon shows that what he is got. He’s fast, strong and has huge defenses; however, he tends to jump a lot of times to do his aerial attacks. And also got some extra, exclusive attacks that involve him in his mech, when he’s almost at his defeat, he’ll attack only in his mech and nothing else.

5th boss: Cassius and Brutus
(Note: Caesar, Claudius, Tusk or Cadenza only, Super Aura Unlimited and Assist use Unlimited)

A two-in-two battle against two members of the Number Soldiers. Cassius will be the faster one, and Brutus the slowest, both are short ranged so use long ranged attacks for their advantage, however, if one is defeated, the battle is over by default. (In story, Brutus dies, regardless of the results).

6th boss: Divine – Mech form
(Note: This battle is timed, Man vs. Mecha)

Divine will test the might of the others to defeat the creator, so he transforms in his huge, menacing and his true mecha form. He will use every attack related to Light such as lasers, etc. However, if a character has a dark attribute, it will have more advantage for the hero side, because he fears Dark powers and will be blind and dizzied for seconds.

7th boss: Cyberian – Ghost Viking Returns
(Note: Only Gallia Kingdom Characters, Perseus or Orion can’t be defeated.)

A giant who uses his Axe to destroy the ground and despite his size, he can jump, however, the difference from the Arcana Warriorsversion is that he is bigger, faster and stronger than in his original incarnation and looks more or less phantom-ish.

8th boss: Void-Type Nemesis (uncontrolled) or Knight-Warrior Ragnarok (wild)
(Note: Only Cadenza, Melody and Reed / Andromeda, Vela and Cassius can participate)

The legendary warrior Ragnarok or Void-Type Nemesis were recently unveiled and shown, however, since they are first time that they transformed. Cadenza as Ragnarok is slower, but can defeat the enemy in one combo, Sienna as Nemesis is susceptible to a one-hit defeat if she’s too weaken up.

9th boss: Guardians Machine 2: Military Mecha Ensemble
(Note: This level is timed)

Nine distinct Military Machines are in sequence to attack the heroes, those are just conventional Military Machines, and however, these are mysteriously overpowered for a reason not specified yet. The list is generally ground vehicles such as a battle tank, anti-aircraft, a war plane, etc.

10th and final boss: Cassius the Sixth Avenger
(Note: You can play as every character recruited in this story, with the exception of Cassius)

Cassius is about to tell Cadenza that She’s Sienna, and will use this for her advantage, however, the friends that she encountered stated that Cassius lost her friend, but she tells later that she doesn’t care about that in battle, she will use her Super Form skills and Super Aura, but her weaknesses are Fantastic Combos, after the end, she dies for her uselessness and proceeds to auto-kill herself with “Poison Kiss”.

Final Story
NOTE: Every character from the previous phases is included, with the addition of some of the newcomers to fill the already deceased characters in the previous in-game stories.

1st boss: The Protector of the Gates – Inferno Master: Murciélago
(Note: Air Shooting Battle)

Murciélago looks like a Vampire mech hybrid, in fact; it has black blood and uses it for its advantage, however, its weakness is that he’ll crush with a huge wall and then it’s the opportunity to attack.

2nd boss: Lars Jagger and Irma Sierra
(Note: Duo battle, Regardless of you win and lose, the result is still tied. Later is a rhythm mini-game)

These two appear in the game for the first time, one is a friend of Sienna and the other is a ki-martial arts user. Lars will use his attacks to trick its opponents, Irma will use the brute force instead, if one of them are defeated first, it will sleep, and the last one it will show a dizzied animation.

3rd boss: The FEAST Saga Final bosses Ensemble with Cosmos and Chaos.
(Note: Timed battle in harder difficulties.)

This contains every final boss fought (except for Genesis in the original Fight it Out! Replaced by Maxima Firestone’s Megalomania Fire Stone pilotless, and Mondo is changed for Void Arcana Warriors wise) in sequence: FEAST Comet (pilotless), Diva Machina, Deus Ex Machina (Venus), Megalomania Fire Stone, Void Flesh, White Void Monster, Deus Ex Machina (Mars mech form) and Harbinger (clone). And later, Two robot creatures, named Cosmos and Chaos, will fight later.

4th boss: Blake Snider (?) and Super Rhyme
(Note: Super Aura unlimited, 3 in 1 battle)

Hey! Blake, wait, he is acting strange, right? It is because it is Anthem possessing or impersonating him, and Sienna’s friends’ state that Blake is in recovery. Instead of his usual true blue aura, it is Black. And he’ll use all of his copied attacks. In the ending he’ll transform back in Super Rhyme’s form, taking Geminia’s dead body and transforming into its final form, with the fusion of the four gods: Arche, Divine, Harbinger and Void.

5th and final boss: Anthem of the Feast
(Note: Timed mission in the harder difficulties. Every recruited character can be used, infinite assist, infinite Super Aura, Characters can stop time.)

Anthem of the Feast is the final combined form of the mentioned in the previous boss, however, without Void’s presence due to its traitorous air of presence and its form in the process became deformed, damaged and very eldritch inspired, it will use every attack and summon possible, so be careful. Its defeat will cause a grand explosion and everything will be white.

6th and true final boss: Heroines Trinity
(Note: Regardless of the result of your chosen one, canon winner is Sienna, but animation of other winners can be shown. No assist, no Super Aura, infinite time, full gauge, 1 vs 2, later a Rhythm game.)

After changing the world back to optimism, hope recovered and the thing is resolved. This battle consists in Sienna, Genesis and Cadenza going all out in one last brawl to make the final battle more meaningful, the three are supported by their sidekicks, family and friends but also loved ones. No Super forms, just their old Mechs and themselves.