Ludicrously Overpowered Weapons

Stayed tuned, this game idea is going to take a little while to make.

Ludicrously Overpowered Weapons, (LOW), is an incredible new 1st person shooter for Nonadison Lmt.'s V.T. Volcano. It takes a real cast of friends, and accents their ethnicities while giving them stupidly powerful defenses against a Zombie invasion.

Story
The day started normally. No one noticed anything. Massive discs in the sky? You stare at the clouds to much. Lasers shooting across space? What an imagination! Get back to work. Nothing happens until noon. Then something earth-changing happens. All that is heard is a massive explosion, an annoying ring, and the repercussions of billions of cellphones simultaneously malfunctioning. Most owners of the phones whip them out to see what happened, and test them by calling a friend. The phones had been mass hacked by an unknown perpetrator and produce seven times the amount of radiation. Nothing visibly seems to have happened, but all around the continent, schools are let out early do to a public service announcement. Students run happily away, unaware of what happened. But what they don't know, is that the cancer started taking over almost instantly after the owners put their cellphones to their head. Slowly, on the way home, many become deformed. Their organs begin shutting down, and their brain loses its potency. In essence, the majority of people have become zombies.

But there is an elite group of students training for this event their whole life. Though not officially. From a public school in Canada, there was a group of friends with many different talents and backgrounds who may be just what the world needs to triumph over the trials ahead.

The group regrouped at the forest near the school. The walked and discussed what happened, and what to do about it. The reach a field, where they see a small group of zombies walk into a waiting alien ship. The zombies then come out, equipped with terrifying weapons no match for what humans normally have. The walk off, but not before one trips, and drops something. The ship flies away. One member of the group retrieves the dropped object. It appears to be a self-powered replicator. One suggests that this is how they can have such powerful weapons and only need 1 bullet in the magazine. The group discusses, then decides that the replicator they hold should be for healing purposes, and they should storm a space ship for weapons to repel the aliens and zombies. They dart off into the forest, obtain health packs, then find a space ship that looks rather weak. Smoke is belching out the top, and the aliens have gone to find repairers from another ship. When the aliens are out of range, the group rushes towards the ship and the level begins.

Characters
Not sure what names to give them. Real names? Code names? Right now, identifiable by their initials. Weapon names may be changed in the future. If I can come up with any.

Weapons and Specs
There are many crazy weapons featured in this game. One source of inspiration was a flash game by the name of Raze. Weapons inspired from the game are marked with a *. Another source was Team Fortress 2 and other games by Valve. Weapons based off those are marked with **. A third game is Halo. Those are marked with ***. Weapons from any Commando game are marked with ****.

Controls
Controls for the Diamond controller

Min Buttons

 * iW -
 * swipe i to iX - Jump
 * iY - Lock on
 * swipe i to iZ/iW -
 * i - interact/accept


 * swipe above xR left/right - Switch primary weapon up/down 1
 * swipe above xR left/right - Switch secondary weapon up/down 1
 * s - Scope zoom/cancel


 * mPad - Move
 * m - Stop/center
 * lPad - Look around
 * l - Stop/center gaze


 * Swipe toward player beside xR - Fire primary weapon
 * Swipe toward player beside xL - Fire secondary weapon
 * Slide on oR - glance right
 * Slide on oL - glance left


 * Aimer - Aim

Max Buttons

 * iW - Melee
 * iX - Jump
 * iY - Lock on
 * iZ - Melee
 * i - interact/accept


 * sA - Switch primary weapon up 1
 * sB - Switch primary weapon down 1
 * sC - Switch secondary weapon up 1
 * sD - Switch secondary weapon down 1
 * s - Scope zoom/cancel


 * mPad - Move
 * m - Stop/center
 * lPad - Look around
 * l - Stop/center gaze


 * xR - Fire primary weapon
 * xL - Fire secondary weapon
 * oR - glance right
 * oL - glance left


 * Aimer - Aim