Gaiaterra: Elysea's Conflict/Kirov Airship

"Kirov reporting!"

-Kirov Airship captain

The Kirov Airship is the main anti-surface airship of the Socialist Union of Voshkod. This unit will set to be planned by Neil Ross, reprising his Kirov voice from Red Alert 2 with new lines.

Tactical analysis

 * Luxury at a premium: Kirov Airships are new and in high demand, and therefore in short supply. While increasing numbers of Voshkod airbases are being given authority to manufacture these dirigibles locally, this process is time-consuming and expensive.
 * Limitless bombs: In spite of the huge size of the Kirov, it fits only a small number of individuals. Although it could conceivably carry hundreds of passengers, it instead holds thousands of bombs -- more than enough for any single battle. In addition, a 85mm turret-mounted cannon lets them hunt down vehicles that are fast enough to dodge its bombs.
 * Armor up: Kirovs have access to a switch that, when pressed, covers the mighty airship in a layer of ceramic armor. The drawback is that this covers the Kirov's weapons.
 * Explosive Potential: While no Kirov has ever been shot down according to official (voshkod) records, it is often theorized that the hydrogen gas within the Kirov's envelope would likely ignite catastrophically in the unlikely event one should ever fail.

Appearance
The design of the Kirov is combination of the Mental Omega and Red Alert 3 design.

History
"Oh my, a Voshkod blimp!?"

-A worried Valkyrie operator spotting a Kirov in the invasion of Aquila (2004 V.C.)

The unprecedented new Kirov Airship symbolizes the Voshkod military's sheer size, strength, steadfastness, and, some might say, its propensity for excess. Named for its maiden launch over Kirov oblast, this dirigible is specially-built for war. A rigid, unbreakable frame and heavy-duty envelope make the massive vessel virtually indestructible, and its oversized cargo hold packs thousands of armour-piercing bombs, while an industrial-strength engine block and manoeuvre props somehow keep the thing aloft.

By contrast with some other more-conventional Voshkod forces, no expense was spared in either the design or the manufacture of these flying behemoths. Gridania Aerospace introduced the Kirov into Voshkod's arsenal only two years ago, and already it has changed the way modern air combat is waged, while silencing critics who once accused Krasna's past success with its Siege Chopper to be a one-time fluke.

Given its pure role as a heavy bomber, the Kirov's only real shortcoming is its inarguable lack of speed -- a problem that is partly resolved by the Kirov's posh living quarters and spectacular panoramic viewports, which let their prestigious pilot-bombardiers blissfully pass the time while their aircraft steadily trudge along toward their unfortunate targets.

Along the way, Kirovs are able to simply shrug off most anti-aircraft fire, including attacks from enemy fighters. It is true, though, that Kirovs have no means of retaliating against enemy aircraft, so the Union does tend to send escort fighters of her own to watch over each mighty vessel, just in case.

Of course, the greatest safety concern lies with the Kirov's enemies. Even but one such gigantic vessel has within it the capacity to bring ruin to an entire military installation or enemy armour division. As if this weren't enough, recent reports claim that the Voshkod is now exploring new ways of mass-producing Kirovs in an offshore plant, while fitting them with even more powerful munitions. Such reports may well be false. For example, there is simply no physical way a Kirov could be built from a Soviet war factory, despite insistent speculation that one of these tank plants -- so common on the Voshkod front -- has within it the capacity to launch aircraft.

Predictably, Kirov Airships are flown only by the most decorated Voshkod officers with years of good political standing, who enjoy lavish accommodations and fine dining inside the Kirov's 200-square-metre living quarters. Even so, stories abound about the ruthlessness of Kirov pilot-bombardiers, who -- if the psychological profiling is to be believed -- are so impatient for combat yet feel so removed from it that they tend to use their bombs with liberal, merciless abandon.

Trivia

 * Though the design is based off Mental Omega and Red Alert 3. The playstyle will be the Corona version