Battlefield: Civil War

Battlefield: Civil War is the Battlefield game in 2020. Unlike other entries to the series, it is set before the 1900s, meaning there are little to no land or air vehicles present in the game. It is very infantry focused and is smaller than previous entries. Because of the low number of vehicles and factions, many more maps are present in the base game than other titles. The game stands out with much more gore and blood than other entries. With a more realistic medic system reflecting the horrors of field hospitals, dismemberment and mutilation are common sights.

© Valeyard6282 2018.

War Stories
TBA

Factions

 * United States of America
 * Confederate States of America

Maps

 * Gettysburg
 * Antietam
 * Atlanta
 * Rail Line (Virginia)
 * Richmond
 * Baker County
 * Battle of the Ironclads
 * Vicksburg
 * Chancellorsville
 * Fort Jackson
 * Sacking of New Orleans
 * Mobile Bay
 * Bombing of Sumter
 * Crater
 * Junction (Monocacy)
 * The District

Weapons
TBA

Naval Vehicles

 * Casemate
 * Monitor
 * Frigate
 * Screw Sloop
 * Ram
 * Torpedo Boat
 * Submarine

Aerial Vehicles

 * Recon Balloon

Terrestrial Vehicles

 *  Horse
 * Armored Train
 * Transport Train
 * Armored Stagecoach

Behemoths
Behemoths act differently in this game than they did in Battlefield 1 and Battlefield: The Second War. Instead of being a unique vehicle, the behemoths are standard vehicles. When one team is losing by a large margin, they are reinforced by a massive number of Ironclads or Trains.
 * Ironclad Fleet
 * Armored Train Convoy

Bullet Damage and Crippling
The medic system is very, very different from other games. First off, when a player is shot in the head or upper chest they will be killed. A headshot will mangle or blow off their head, with much gore. An upper chest shot will mutilate the chest. A shot in the mid chest will do catastrophic damage and if the shot will kill, gore will occur. A lower chest shot does moderate damage but when it kills, there will still be gore. When appendages are hit, they will either be blown off or it will just do damage. A player can survive losing appendages. They will lose use of that appendage, making crawling a possibility or crude reloading, or the loss of reloading. When an appendage is damaged, it does normal bleeding damage. All wounds- except grazes- do bleeding damage. Bleeding damage is a slow, continuous loss of health until bandages are reached.

Revival
Other Battlefield games often feature a gadget for Medics that will revive players after they are killed. With the gore, this feature is non-existent. Medics can drop bandages to increase player health, but instead of revival, when a player is killed, Medics can use a gadget that sends them to a field hospital where the killed player plays through a bright but hazy first-person animation where a field surgeon hacks their appendages off- depending on where they where killed- and they spawn right outside the boundary of their Headquarters. To reduce players from just redeploying when they lose appendages, redeployment docks off points from the player's score.

DLC

 * Unnamed Western DLC (New Mexico, Massacre in Kansas, etc.)
 * Unnamed Misc. DLC (Bull Run, Seven Pines, etc.)
 * Unnamed Native DLC (Maybe)
 * Possible Civil War Tank (Unlikely)