Talk:Bloody Roar: End Zoan/@comment-26516813-20150702021828/@comment-26419622-20150704074839

I treat the wikia page mostly as a game that hasn't come out as yet. I'll make a follow up blog that will treat the game as it's already out. So it'd be like a 'Bloody Roar Spoilers' for what happens in the game. This includes story mode. To what extent I'm not sure. Unfortunately the blog will update much slower (My brain has an overview of how things will go, but the inner workings of everything I need to do more brainstorming to make sure everything matches up right. I also have other game ideas as well as things outside this site to work on that i've neglected). I know I won't go through every single cutscene or line of dialoge or movelist in the game.

I will go through the major points of story mode (I don't know as yet if I will do it as a novel or screen play format, a synopsis or list the events with description of what happens. I'm leaning towards the former, but it's a time issue for me.). I'll also go through the arcade story and endings for each character as well as add other information and trivia about each character that didn't make it on this page. This includes game secrets, more indepth on some of the symbolism in the game, maybe a description of some of the character moves (I'll at least give names for their Beast Drives) and maybe a trophie list I'll try to do too.

The story mode is full cinematic like Mortal Kombat or Dead or Alive. Arcade mode is like a scratch art comic with voice over. Story mode is the main plot of the game while arcade mode is geared towards an individual character's story. The reason I did this is to have the game stand out among other 3D fighting games. While the transforming into animals is already a big diversion from almost every other fighting game on the market I really want the experience to be as unique as it can without scaring off people from trying out the fighting game. I also believe such uniqueness would make it stand out in people's mind and be easier identified. Sort of how Street Fighter IV uses the ink brushes for their effects. Overall I admit it's personal taste as I like to find unique or uncommon styles and see if i can add it to a game.