Talk:Possession/@comment-11144402-20140208233032

The title kind of reminded me of another game The players are in a arena(or a place with limited space, it's as big as a neighborhood) and one of them is a ghost. The problem is, the ghost's goal is to kill or possess all the players, but he looks exactly like one from the start. The players must kill the ghost to win, but killing someone innocent sends you to the spectate room until the round is over. Also, killing an innocent person lowers your chance of being the ghost, which is determined by karma. The ghost winning gives him ten karma. The players winning gives each surviving player five karma. Killing an innocent person as a player makes you lost twenty karma. Karma goes up to fifty and lowers to negative fifty. You could buy a doc thing that would double your chance of being ghost. Finally, karma resets every time you play. Just so you know :3