Super Mario's Wacky Worlds (1995 video game)

Super Mario's Wacky Worlds is a platforming video game, and the sequel to Super Mario World, Originally developed by Philips Media to be released for the Philips CD-i, it was later reworked for the Super Nintendo Entertainment System. The game was released in Japan on 1st December, 1995 before being released elsewhere in 1996.

Plot
One morning, whilst enjoying a warm relaxing day in the Mushroom Kingdom, Mario is interrupted by a Toad, who informs him that a mad scientist by the name of Dr. Wackwatch has used a time machine to travel back in time, and intends to erase time from existence. Fortunately, Luigi has built an usual, but working time machine, which Mario must use in order to save not just the world, but also history.

Eventually, Mario discovers that Dr. Wackwatch stole the time machine from Bowser, who originally intended to use it to go back in time and take over the Mushroom Kingdom before it was ruled over. Mario eventually encounters and fights Bowser and wins. However, Dr. Wackwatch uses this time to power up his ultimate machine - the Time Destroyer 2000. Despite this, Mario is able to defeat Dr. Wackwatch and restore time.

Gameplay
Super Mario's Wacky Worlds plays similarly to Super Mario World, and Mario retains most of his kit from the latter game - he can run, jump and slide down slopes.

The goal of every level is to simply reach the giant "M" door at the end. Mario starts every level with 2 heart pieces. He will lose a life if he loses all of his heart pieces, and will have to retry the level from either the start, or the last checkpoint he touched prior to dying. If he only has 1 heart piece, Mario will shrink in size.

Whilst Mario can initially only have up to three heart pieces at once, upgrades can be bought in order for him to have more.

Worlds
There are a total of eight worlds in the game, each consisting of four levels and a boss at the end of the fourth, with the exception of the Void world, which only has two levels and a boss at the end of the second.

Although the Tubular, Greek and Void worlds must be completed first, second and last respectively, the remaining five worlds can be beaten in any order. However, once the player chooses which world to go to, the other worlds will be locked until they complete it.