Kalran: Tales of the four nations/Horse

"Munitions cart loaded, commander!"

-A Ammunition cart exiting out of the Armor workshop

Tactical analysis

 * Munitions mule: given the mission to hold the munitions of SRA many artillery, the Ammunition carts provide a mobile resupply for their force
 * Need a refill: Once set up the Ammunition cart will begin to supply munitions to nearby artillery pieces, allowing them to keep firing
 * Contingency: The Ammunition cart do not go into the front unarmed. They come with a repeating crossbow mounted on the vehicle that can fend off infantry attacks and swat most fliers and chaff launchers to stop incoming projectiles
 * If this blows we're screwed: But being a cart that carry tons of gunpowder and other explosive ammunitions, saying then tend to explode upon death by a stray shot is an understatement, and needing it to be close to the artillery to supply them means disaster upon their death