The Art Of Martial 2

If The Art Of Martial 1 proves to be a success a second game should be made focusing on martial arts based on weapons. Weapons fighting can even be captured in advance during production of The Art Of Martial 1. The rule for multiple weapons is that they must be kept on the performer's person at all times.

Game's Martial Arts Style
The game is made by motion capturing real martial artists with multiple weapons per person. The character combination determines which weapon both characters will fight with. The performers get to decide on which martial arts weapons they demonstrate with. Some character combinations will require one of the fighters to fight unarmed.
 * 1) Basic Move
 * 2) Advanced Move
 * 3) Kick
 * 4) Guard
 * 5) Parry
 * 6) Evade
 * 7) Throw
 * 8) Change Stance

Production
Each performer must motion capture with the weapon that will be used in the game. The authentic weight and safety concerns will be captured for each one. Weapons are not interchangeable with others.