Kalran: Tales of the four nations/Strike lander

"Lander ready to transport!"

Tactical Analysis

 * Because tanks can't float: The Strike lander is the UCA amphibious transport/all purpose APC, capable of transporting up to 4 vehicles or 10 infantry squads across bodies of water to stage amphibious assaults across in its deceptively cramped-looking interior


 * Supporting barrage: The Strike lander isn't unarmed, either. It possesses a mortar that lobs concussion shells that send enemies reeling back and stun them, in addition to damaging them


 * This is just a transport: Although it is heavily armoured, the Strike lander is expensive, and if it is destroyed, its cargo is lost with it. In addition, the mortar fires slowly and its shells, while damaging, lacks much in power, limiting them to support


 * Covering fusillade: Though it takes time and skill to do, Strike lander veterans learns how to jury rig smaller sets of mortar, and rudimentary firing system, that fires once the ramp drops, firing an even bigger barrage of concussion shells to stun their foes and give their allies time to dig in. Alongside these veteran crews are also given a prototype lander, that can submerge like a submarine, to field test, allowing them to stage more covert assaults