Kalran: Tales of the four nations/Pacifier

"What needs pacifying?"

Tactical analysis

 * Pacifying: Moving upon an aircushion, allowing it to traverse water, and plated in layers of bronze. The Pacifier is Ouroboros counter towards armored insurgents. With its tesla cannon capable of knocking down infantry to the ground or completely shutting down armor with ease. And once lethal forces are allowed to up the cannon voltage to the max. With its burst now frying infantry to a crisp and vehicles to slag, or stun them if they survive, before arcing to other units, though its arcs are weakened to a stun
 * Shield of the government: Thanks to its bulk, and the passive electric field it produces, many enemies weaponry will have a hard time attacking anything else around them, allowing the more deadly volunteers to fight without fear of attack
 * Crackdown: However the main highlight of the Pacifier is its ability to switch its power projector instead. While shutting off its cannon the electric field now boosts surrounding volunteers rate of fire and damage
 * Assault and battery: In spite of its respectable armor, the Pacifier cannot take on heavy vehicles, due to them being well insulated with magic, nor can it respond to enemy aircraft. Being built as a support vehicle for the volunteers

Arkalion

 * Bellona
 * Shepherd
 * Leopard
 * Rhino
 * Bastion
 * Eradicator

Alcradia

 * Stark "Edwards"
 * Knight
 * Ratel
 * Predator
 * Odin
 * Hammer

Axio

 * Raijin
 * Alaz
 * Ox
 * Thanatos
 * Bison
 * Pacifier

Askrian

 * Centipede
 * Kōwhai
 * Thunderhead
 * Reclamator
 * Abomination
 * Abomination