Zootopia: The Fox Wars

Zootopia: The Fox Wars is an RPG for the Wii U. This game is basically what Zootopia Arena would probably look like if it were an RPG rather than a fighting game. The premise is the exact same as Zootopia Arena: An army of vengeful foxes wants the extinction of all other species. The difference here is that in this version, depending on how you create your character and what choices you make throughout the game, you'll either be fighting against the Vulpai Zaibatsu or joining them.

Zootopia: The Fox Wars uses an auto save feature.

The Protagonist
So, who do you play as in this game? Judy Hopps? Nick Wilde? No. Instead, you get to create your very own character and play as that character. First, you pick your character's species and gender and then you get to work on customizing your character. You can choose your character's fur color and eye color. Each species has at least a few different fur colors for you to choose from. As for eye color, any species can have any eye color. In terms of outfit, your character has a preset outfit that you can change any time during the game. Once you've decided on your character's species, gender, fur color, and eye color, all that'll be left is to give your character a name and then choose which faction

One thing about your character is that whereas the other characters all have their weapons of choice, your character can wield whatever weapon you give it as long as it's something the character can equip. How you create your character affects what sort of weapons and armor it can equip. Weapons are divided into types and there are many weapons of each type. Also, whereas the other characters learn special moves simply by reaching certain levels, it works differently for your character. Instead of simply leveling up the character itself, your character gains special moves by gaining experience with weapon types. Gaining experience with weapon types works the same as gaining experience for the character itself; you fight enemies and win battles.

The Story
Zootopia: The Fox Wars' story has several factions to choose from and each one has an individual story. Which of these factions your character can be part of depends on how you create your character.

Zootopia Police Department: Led by Chief Bogo, choosing this option allows you to fight alongside characters such as Judy Hopps and Nick Wilde.

Stepps Industries: Led by Brandon Stepps, choosing this option allows you to fight alongside characters such as Stepps himself and his friend, Oscar Mustelas.

Vulpai Zaibatsu: Only foxes can join this faction. Led by Garret Grayson, choosing this option allows you to fight alongside characters such as Gregory Foxworth and the Vuletina sisters.

When it comes to missions, most of the battles you get in during missions will allow you to use whichever characters you choose. However, you'll only be allowed to use certain characters. For example, there's one mission where you go to the Rainforest District. The Rainforest District is covered in a vicious toxic mist and the district's water supply has also been tainted with this same poison. Foxes seem to be immune to this toxin, which means in this mission, you can only fight the battles using foxes as well Lawrence Lemmington and Mia Micera, two rodents from Stepps Industries who pilot mech robots the average size of adult cheetahs. Because the two rodents are inside mech robots, they're protected from the poison.

If you find a mission too difficult to get through, you can replay previous missions so you can level up your characters, help your character gain more experience with weapon types, and rack up the money to buy better equipment.

Battlefield System
Zootopia: The Fox Wars uses a strategic battlefield system where you move characters around like game pieces on a board. Think games like Devil Survivor 2 and Fire Emblem: Awakening. When a battle begins, your first task is to select the characters you want to use. You can select as many characters as you have available. Once you select a character, you then select their starting position on the map. Once you've selected your characters and their starting positions, hit the Begin command to begin the battle.

Movement: To move a character, select the Move command, then choose which spot you want to move that character to. Each character has a limited range on where they can move to from their current position on the battlefield. Once a character moves from one spot to another, they can't move again until their next turn.

Fights: To begin a fight with an enemy character, select the Attack command, and then pick a target. An attacking character can only target enemies adjacent to themselves. If any ally characters are adjacent to an attacking ally, those characters can join the attacking ally in attacking the enemy. Also, if any ally characters are adjacent to an ally character who is about to be engaged in a fight, you have the option to let those characters join the defending ally in fending off the attacking enemies. Watch out, though. Enemies can also have teammates join them in attacking allies or fending off allies attacking them.

Item Usage: To use an item, select the Item command, select the item you want to use, and then select who you want to use the item on. A character can only use items on themselves or ally characters adjacent to that character. A party can hold up to 99 of each individual item.

Treasure Boxes: Sometimes, a treasure box will be on the battlefield, waiting for someone to open it and take its contents. To open a treasure box, have a character walk up to it, and then hit the Open command. Then, whatever's inside the box goes to that character. Watch out, though. Enemies can claim what's in treasure boxes too. Also, if an enemy character takes what's in a treasure box, then an ally character can take the enemy's treasure by defeating that enemy in battle. The opposite is also true; if an ally character holds treasure from a treasure box, an enemy character can defeat that ally to take the treasure from them. If your ally characters are still holding the treasures they get from treasure boxes when the battle is over, those treasures will become yours to keep. The treasures you can find in treasure boxes include money, consumable items, and even equipment. Sometimes, you'll even find a rare item you can sell for a lot of money.

To end a character's turn, select the End Turn command. You can use this command even if the character hasn't done anything.

When a battle ends and your party wins, every character used in the battle, even KO'd characters, gain experience points and every character, even KO'd characters, are restored to perfect health.

Fight System
As stated above, to begin a fight with an enemy, select the Attack command, and then select an enemy adjacent to the attacking character. Up to eight characters can be in a single fight, four allies and four enemies. First, you select what moves you want your characters to use. You can either use the regular Attack command or you can use one your party member's special moves. Using special moves costs MP. How much MP it costs depends on the move itself. Once you select what moves you want your party members to use, you then watch as your allies attack the enemies and vice versa. Under normal circumstances, each character can only attack once and then once every character has launched an attack, it's back to the battlefield screen. However, if a character lands a critical hit, they can get an Extra Turn, allowing them to attack again. Once the first onslaught of attacks ends, characters with Extra Turns can select another move to use and attack again. This time, only characters with Extra Turns can attack and once those characters have launched their attacks, then it's back to the battlefield screen. Even if a character lands another critical hit, a character can't get two or more Extra Turns in a single fight. When characters take damage in a fight, that damage carries over into the next fight unless the damaged characters are healed before then.

Buying and Selling Items and Equipment
When you're not doing missions, you can use the Shop command to head to the shops to buy items and equipment for your party members. You can get money by winning battles, finding money in treasure boxes and keeping hold of it until the battle ends, and selling items. There are several different shops to buy things from.

Weapon Shop: This is where you buy weapons for your party members. More weapons become available as you progress through the game.

Armor Shop: This is where you buy armor for your party members. More armor becomes available as you progress through the game.

Accessory Shop: This is where you buy accessories for party members. More accessories become available as you progress through the game.

Item Shop: This is where you buy consumable items. You can carry up to 99 of each individual item. More items become available as you progress through the game.

You can sell any item to any store except for Key Items, which you're basically stuck with for the rest of the game or at least until a time comes for you to put it to use.

The Base
The Base is basically where you go when you're not doing missions. It looks different depending on the faction your character is part of, but the commands you can use are all the same.

Start Mission: Hit this command when you decide you're ready to start the next mission.

Shop: As stated above, this is where you head to the shops to buy stuff for your party members.

Save Game: Zootopia: The Fox Wars uses an auto save feature, but you can still save the game manually through this.

Talk: This allows you to talk with other faction members. Hit the Talk command, select a faction member to talk to, and then chat away. What faction members you can talk to is different each time you return to the Base.

Replay Mission: This allows you to replay previous missions. It's a means to grind so you can level up your characters and rack up money to upgrade your party members' equipment.

New Game+
When you beat the game, you'll unlock the New Game+ feature. When you start a New Game+, you'll have the option to recreate your character from the last playthrough or create a new one. Either way, your items, equipment, and money will be carried over from the last playthrough, but if you decide to create a new character instead of recreating your old one, then the new character will start from Level 1 rather than retaining whatever level your old character was on when the previous playthrough ended. Your new character will also have none of the weapon experience or special moves your old character gained in the previous playthrough. And remember, how you create your character affects what sort of equipment your character can use, so if your old character had equipment your new character can't use, then that equipment will be carried over into your New Game+, but your new character won't be equipped with the equipment it can't use.

(This article is incomplete. More will be added later.)