Gaiaterra: Elysea's Conflict/Amazon

"Amazon are locked and loaded."

-Amazon

The Amazon is the standard anti-armor infantry of the Minutemen Survivors. Planned to be voiced by Felicia Day.

Tactical analysis

 * Sisters are Doing it For Themselves: Amazons are the other front-line infantry in Minutemen service. Slower and less armoured than Minutemen, but harder to suppress, they are armed with grenade launchers that will tear light vehicles apart, and also do a good job of suppressing enemy infantry.
 * Check your Privilege: While their grenade launchers aren't much good against more heavily armored foes, Amazons can throw powerful demolition charges that can blast open holes in the armor of main battle tanks.
 * Home Run: As a backup weapon, Amazons carry a power fist, usually adorned with nails, spikes, and/or chains for extra hitting power. This weapon is highly effective when it comes to breaking skulls, and can quickly make a soldier regret engaging in close combat with one of these warriors.
 * Glass Ceilings: Amazons are still human, and are vulnerable to anti-infantry weapons, and their grenade launcher is ineffective aginst infantry. And no matter what they have no way to defend themselves against aircraft.

Overview
* TBA*

Appearance
The attire of the Amazons are based off the concept drawing albeit the undershirt, ranging from t-shirt to even a sports bra, and pants, ranging from jeans, skirts, to short shorts, is dependent due to the Survivor's tendency of Hodgepodged clothing

History
"Down with the manocentric manocracy!"

-Their slogans still need some work

The Minutemen fight a low-intensity war with most of the Guardians and Destroyers, as the Minutemen, despite their enthusiasm, simply do not have the resources to slug it out with the world's strongest military forces. This means that the Aquilan/Voshkod effectively controls all but most Minutemen islands. Throughout Embry Leopards drive through streets unhindered, and above Apollos streak ahead on patrol. The Minutemen Army ambush these patrols often, but when the Aquilan Army gather in force the Minutemen melt away, where their PAWI technology is of much assistance. Generally, the goal of the Minutemen is to make the occupation of Embry so costly for the Allies that civilian pressure will force them to pull out, after which they can focus on finding methods to restore their home. The Minutemen only attack in force when they know they can win, like when an Aquilan installation's guard complement is severely understrength due to its manpower being constantly chipped away in ambushes. When that happens, the Minutemen pour out of their well-hidden and numerous bases and gather strength with other units, moving in such speed and force that even the Aquilan Army are stunned.

However, when this is not possible (which is most of the time), the Minutemen rely on the Militia. The Militia is the non-regular branch of the Minutemen military, and is made up of loosely organized civilian volunteers, either aligned with one of the parties or fighting for Embry itself. They do not fight in open combat, conform to the laws of war, and most of all they do not play fair. Any and all dirty tricks are used, and often, to make the Aquilan/Voshkod occupation as painful as possible. Most notably, they do not wear uniforms, though exceptions to this exist (such as the black berets and jackets of Railroad-affiliated Militia.) This allows them to strike from the populace at large and to melt afterward, especially if they wear masks while during so, to the frustration of the Aquilan/Voshkod. Minutemen laws prevent the usage of human and cultural shields, however. Beyond that, Militia will shoot Conscripts in the street with rifles or a pistol to the back of the head, explode supply trucks for Allied bases, and all other similar resistance activities. Sometimes by popular standards, they go too far. One notable example was a female Militia member who posed as a prostitute, slept with Aquilan officers, then killed them afterward while their guard was completely down. While distasteful, the Minutemen see the results as more important and tolerate to a degree such activities.

Sometimes, Militia will band together in relatively small bands and attack poorly protected Allied installations such as supply bases. This is even riskier than usual, not for the danger in battle itself, but because if any are captured they are not protected by any international law, and could technically be treated as the Aquilan/Voshkod wish. Many horror stories exist about what happens to Militia taken as prisoners; the most lucid is that they're immediately frozen and taken to Cryo-Prisons, and are "re-programmed" during their stay for the Aquilan, while those captured by Voshod are sent to the gulag. Still, the chance to deal a larger strike than poisoning a Commissar tea is jumped on by many Militia, and there is no shortage of volunteers. Such activities incur a large counterattack, and the Militia is often destroyed by Peacekeepers trained in anti-insurgency duty. For this reason, when actual combat is joined, the Militia usually scatters, except for Amazons.

For reasons unknown to everyone else, the Militia aligned with Cell 60 are more angry and willing to inflict violence than other Militia. It isn't known why, but when asked they merely say they're avenging a millennium of oppression. Regardless, they're better armed and more determined than their counterparts and are seen as the cream of the crop as far as Militia go. To that end, they're often called by the Minutemen Army to support their attacks, something they do with glee, as long as their contributions aren't diminished, and uncategorically they cannot be put on laundry detail. In battle, they carry an array of short-ranged weapons like grenade launchers and shotguns, as well as extensive close combat weapons. While in a conventional battle they aren't much use, they are skilled in storming positions and especially fortified positions; base razing holds nothing on the street fights they have been in. Their prowess in combat and their cell consisting of only women had gained them the derisive title of "Amazons" by some Minutemen (who then spend months in the infirmary), which to everyone's surprise the Cell 60 Militia took with pride. After all, they were female warriors who showed the men how to truly fight, just like the Amazons of myth and the Task Force Eve, Aquila's own Amazon branch.

Trivia

 * When a Amazon was killed by a fire-based weapon (i.e Flame Tank, Melta Guns or Thermobaric), there's a chance of playing the unused Veronica OnFire voiceline from Fallout: New Vegas (noted for being sounded horrifying), due to the actor who played Amazon is the same who played Veronica, Felicia Day.

Guardians of the Tacitus

 * Missile Defender (Aquila)
 * Eve Defender (Task Force Eve)
 * Guardian G.I (Alliance)
 * Elyos Missile Squad (ADI)
 * Zemurian Rocket Squad (Zemurian Raiders)
 * AT Peacekeeper (Protectorate)
 * Panzerfaust (Andora)
 * Siege Guard (Empire)
 * Hurler (Community)

Destroyers of Balthazar

 * Flak Trooper (Voshkod)
 * Asmodian Rocket Trooper (Brotherhood)
 * Fodlan Rocket Soldier (Black Hand)
 * Troll Spearthrower (Horde)
 * Tunnel Defender (MLA)
 * FLASH Defender (Stormrage Cell)
 * Draph RPG Defender (Draph Terror Cell)
 * ARO Archer (Collective)
 * RPG Recruit (Encantadia)
 * Disintegrator (Scrin)

Neutrals

 * Vinci Sunderer (Coalition)
 * Tank Hunter (Heralds)
 * Fanatic (Order)
 * Amazon (Survivors)
 * Hoplite (Syndicate)
 * Gauss Gunner (Conglomerate)
 * AT Guardsmen (Legion)

Bonus Factions

 * National Garrison (ASA)
 * Instalanza Shula (Bastion)
 * LAW Creep (Rangers)
 * Blindicide Raider (Pirates)
 * Vampyr Trooper (Ascalia)
 * Sikh (Elona)
 * Marauder Trooper (Dominion)
 * Shiponmen (Security)
 * Roughneck (Ascendancy)

DLC

 * AT Marine (Federation)
 * Blaze Trooper (Corona)
 * ... (Party)
 * Rocko (Skynet)
 * Panzerfaust Mistress (Elemental)
 * Plex Trooper (Autocracy)
 * Saurus AT Team (League)
 * Glyphid Acid Spitter (Swarm)
 * Protector (Confederation)
 * Gustav Tank Hunter (Kingdom)
 * ... (Goo)
 * Chosen Panzerschreck (Imperium)
 * ... (Dynasty)
 * Gnoblar Anti-Tank Trooper (Warlords)
 * Cannoneer (Cult)
 * Ardent Rocket Infantry (Raiders)
 * Anti-Tank Hunter (Theocracy)
 * Rekkr (Nord Warriors)
 * Anti-Tank Gang (Insurgents)
 * Night Shatterer (Guardians)
 * Drudge (Hierarchy)
 * ... (Sundered)
 * Chaac AT Hunter (Ecumene)
 * PIAT Trooper (Concordat)
 * LAW Vanguard (Contingent)
 * Elysean Missile Soldier (Eden)
 * Disestablishmentarian (InGen)
 * ... (Society)
 * ... (Conclave)
 * LAW Trooper (Commune)
 * ... (Lordships)
 * ... (Directorate)
 * Beast (Sanctum)
 * ... (Hallows)
 * Rocket Serviceman (Clique)
 * AT Guard (Guild)
 * Bane AT Merchant (Traders)
 * Missile Guard (Entente)
 * Hell Razer (Oblivion)
 * Soldat Ein (Corporation)
 * Brute Shooter (Covenant)
 * Synth Tank Hunter (Institute)
 * Eremite RPG Vanguard (Eremite)
 * ... (Nimbus)
 * Juggler (Carnival)
 * Chrono Vaporizer (Wraiths)
 * ... (Chronophage)
 * Midshipman (Privateers)
 * Duped (Foundation)
 * Panzerabwehrsoldat (Spartacus)