Thread:Magegg/@comment-27784935-20160605161726/@comment-1459865-20160930184453

Zhinkairi wrote: And now you're disrepecting me right now. Plus, I did not attack your ideas, you antagonizing me. Man, I have nothing against you, sorry if I sounded aggressive in the beginning, it's clear you've put a lot of effort on your game idea. Only thing is I think it doesn't work, based on the arguments I said... ridiculously huge rosters I tend to dismiss because that's simply unbelievable and lazy, for the case you could throw in every character for every franchise.

It's more interesting to see someone actually trying to work a roster with the limitations of fighting games, in which the roster is 70 characters max (based on the "Dream Match" KOF games, which are by the way most of the time composed of solely recycled sprites).

As for the original characters, just don't shove them in. You should better create an original game featuring them. Because for a roster that's a crossover between 5 or 6 companies, it's already too much.