Kalran: Tales of the four nations/Command Walker

One of the Rokhari greatest creation. The walker strides into battle and teleporting units on the battlefield.

The walker first came when the Rokhari realized their old life of living in yurts wasn't a strong enough protection against the rampaging Demon and Reclaimer hordes. Despite the effort of their best warriors the enemies still go through and can directly harm their people, they needed something that can protect their people and fend of the attackers when their warriors were to far to help. Thus came the first walker, built as a beacon for the nomads to follow and a bulwark to protect themselves when the enemies come.

The walker first started as a giant wheeled bunker, powered by a plasma core in the center and controlled by four coolant, for their people to live in, based of the design of the revolutionaries mobile command centre, but due to the frontiers rough terrain changed to a quad leg design. And soon after they realized this walking home can be used for the military. All that was need was changing out many of the yurt and supplies storages to weapons and ammunition and switching the food to military rations and turning the remaining spaces into quarters. With the keghis throne room changed into a command center, filled with communications equipment, for the commander to command his forces into battle.

With this the command walker marches to battle. Utilizing its teleporter to bring in soldier and vehicles into battle. While it's thermobaric cannon incinerates armour and infantry. But the commander must be careful when the outer layer gets ruptured, since it will reveal the coolant, and if all of its coolants are destroyed the core will overload and destroy the walker and its personal.