Empire Earth 4

Empire Earth 4 is the fourth installement in the Sierra's Empire Earth videogame series. It is projected to have an expansion: The Art of Domination.

Warning: the * symbol indicates contents awaible only in the expansion The Art of Domination

Main Menu

 * Singleplayer
 * Campaign
 * Skirmish
 * Scenario (7 awaible as standard, others awaible after editor
 * Mission
 * World domination*
 * Multiplayer
 * Editor
 * Campaign
 * Scenario Map
 * Civilization*
 * Extras
 * Options

Civilizations
There are 18 civilizations in the standard game and 14 in the expansion, which make a total of 45 civilizations.

Epochs
There are 18 epochs in EE4, plus 6 in the expansion, for a total of 24 epochs; every 6 epochs is present in a group, which changes the technologies, unique units and regional wonders of the civilization which passed the epoch 7, 13 or 19.


 * 1) Group 1: Origin
 * 2) Prehistoric Age
 * 3) Stone Age
 * 4) Cooper Age
 * 5) Bronze Age
 * 6) Iron Age
 * 7) Dark Age
 * 8) Group 2: Past
 * 9) Middle Age
 * 10) Renaissance
 * 11) Late Middle Age
 * 12) Colonial Age
 * 13) Victorian Age
 * 14) Imperial Age
 * 15) Group 3: Present
 * 16) Industrial Age
 * 17) Atomic Age
 * 18) Modern Age
 * 19) Digital Age
 * 20) Syntetic Age
 * 21) Nano Age
 * 22) Group 4: Future
 * 23) Space Age*
 * 24) Planetary Age*
 * 25) Stellar Age*
 * 26) Galactic Age*
 * 27) Diamond Age*
 * 28) Universal Age*

Conquest scenarios

 * 1) Earth - Conquest of the World
 * 2) Egypt (Egyptians)
 * 3) Rome (Romans)
 * 4) Greece (Greeks)
 * 5) Germany (Germans)
 * 6) France (French)
 * 7) England (English)
 * 8) China (Chinese)
 * 9) Persia (Persians)
 * 10) Arabia (Arabs)
 * 11) Russia (Russians)
 * 12) Mexica (Aztecs)
 * 13) United States (Americans)
 * 14) Japan (Japanese)
 * 15) Inca (Inca)
 * 16) Mali (Malinesians)
 * 17) Mongolia (Mongols)
 * 18) India (Indians)
 * 19) Spain (Spanish)
 * 20) Earth - Conquest of the World*
 * 21) Egypt (Egyptians)
 * 22) Rome (Romans)
 * 23) Greece (Greeks)
 * 24) Germany (Germans)
 * 25) France (French)
 * 26) England (English)
 * 27) China (Chinese)
 * 28) Persia (Persians)
 * 29) Arabia (Arabs)
 * 30) Russia (Russians)
 * 31) Mexica (Aztecs)
 * 32) United States (Americans)
 * 33) Japan (Japanese)
 * 34) Inca (Inca)
 * 35) Mali (Malinesians)
 * 36) Mongolia (Mongols)
 * 37) India (Indians)
 * 38) Spain (Spanish)
 * 39) Turkey (Turks)
 * 40) Ethiopia (Ethiopians)
 * 41) Netherlands (Dutch)
 * 42) Portugal (Portuguese)
 * 43) Carthage (Carthaginian)
 * 44) Korea (Koreans)
 * 45) South Africa (Zulu)
 * 46) Babylon (Babylonians)
 * 47) Sumer (Sumerians)
 * 48) Maya (Mayans)
 * 49) Kambogia (Khmer)
 * 50) Native Confederation (Sioux)
 * 51) Vikings (Vikings)
 * 52) Kenya (Maasai)
 * 53) American Revolution
 * 54) 13 Colonies (Americans)
 * 55) British Empire (English)
 * 56) World War I
 * 57) World War II - Earth
 * 58) Soviet Union (Russians)
 * 59) Third Reich (Germans)
 * 60) United States (Americans)
 * 61) British Empire (English)
 * 62) France (French)
 * 63) Kingdom of Italy (Romans)
 * 64) Japanese Empire (Japanese)
 * 65) World War II
 * 66) Seven Kingdoms of China
 * 67) Han (Chinese)
 * 68) Wei (Chinese)
 * 69) Zhao (Chinese)
 * 70) Qi (Chinese)
 * 71) Chu (Chinese)
 * 72) Yan (Chinese)
 * 73) Qin (Chinese)

Religion
Religion is also an important factor in dilpmacy between civilization. There are seven different religions, all with their special Wonder-like buildings. Those buildings allow to train a special unit as well.

Each civilization can have more than one religion, through only one of these religions can become the Patron Religion of the Civilization. All cities professing the Patron Religion gain a +10% bonus for gathering all resources. The religion alone increases all Priests stats by 5%, and the Special Building triples it in 15%.