Kalran: Tales of the four nations/Riflemen

"Locked and loaded!"

-A Riflemen leaving the Barracks

Tactical analysis

 * I can't miss: Armed with prototype long barreled muskets, Riflemen are among the some of the deadlier snipers in the world. They are able to efficiently dispatch infantry from long range, although their rifles are slow to reload, as its a musket
 * Hunting lure: In a pinch, the Riflemen can take one of their spare coats and fill it with sticks and grass, and when propped up, can make a passable decoy. In theory, this can fool an opponent into firing at the wrong target, leaving the Riflemen to retaliate in safety.
 * 3:
 * Shh! I can't be seen!: Unfortunately, their musket is useless against vehicles, and Riflemen have no other weapons to speak of. As such, in the event that a Riflemen runs into a vehicle, especially if its anti-infantry, they can only hope that they're not spotted or accidentally run over

Arkalion

 * Riflemen
 * Redcoat
 * Bersaglieri

Alcradia

 * Sniper
 * Gungnir
 * Gungnir
 * Gungnir
 * Gungnir
 * Gungnir

Axio

 * Marksmen
 * Marksmen
 * Marksmen
 * Marksmen
 * Marksmen
 * Marksmen

Askrian

 * Illusion sniper
 * Illusion sniper