Gaiaterra: Elysea's Conflict/The Houses of Necromunda

Before the Insurgents rise and the Unification of the Necromunda Gangs,

(lore incomplete)

House Cawdor
The most populous of all the Clan Houses in the underhive, House Cawdor are also one of the poorest, making their living by scavenging and recycling the scrap discarded by the other Houses and from millennia industry. The population of House Cawdor are highly religious and the Cult of Redemption, a strict offshoot of the Imperial Cult, has become the official religion of the House in all but name. The House is controlled by a court of nobles headed by the first among equals Lord Mormaer, the Thane of Cawdor, who considers himself to be the Emperor's representative on the underhive.

House Delaque
The most secretive and sinister of the Clan Houses, most likely originated from defected Brotherhood Asmodians, House Delaque are spies and assassins who deal in information as well as the products of industry. Due to the misinformation and lies spread by the Delaque, little for certain is known about the House of Secrets except that they have a close relationship with the Imperial House of Helmawar, although which House controls the relationship is another subject of dark rumour. The House is controlled by the mysterious Star Chamber, but the membership of this hidden court is unknown.

House Escher
Originated from woman who served in and later gone AWOL from various Tacitus, Balthazar and Neutral factions, House Escher is a matriarchal House with women making up the majority of their population. The House is renowned for their expertise in creating pharmaceutical and chemical products, such as growth hormones, medicines and designer drugs that they supply to the other Houses. The House is controlled by the Matriarchal Council, headed by the young but talented Queen Adina.

House Goliath
Based in the Fist, an industrial hellhole situated on the outside of Region Primus, House Goliath are the masters of Necromunda's great foundries, refining and forging the raw materials supplied by the other Houses. Members of the House are universally massive, musclebound brutes who, due to years of selective breeding and stimm-abuse, are fiercely loyal, if short lived and mentally unstable. The House respects strength above all and is ruled with an iron fist by Over-tyrant Gor Iron-eye.

House Orlock
Also known as the House of Iron, House Orlock controls the vast ferrous slag pits scattered across the surface of Necromunda, mining the industrial waste for material that can be used in its industries. The majority of the House’s population consists of indentured serfs who toil endlessly under the whips of their Orlock overseers. The House is controlled by an alliance of families headed by Lord Morrow Orlock, who came to power after the previous leader, Lord Hagen Orlock, was assassinated by House Delaque.

House Van Saar
The serious and stoic Van Saar are the most technological proficient of all the Clan Houses, producing weapons and technical equipment that fetch the highest of prices. This proficiency comes at a price, however, as the source of their knowledge, a malfunctioning STC system possibly gotten from a Coalition base raid, is slowly killing them with radiation. While they have used their scientific skills to prolong their lives, an ultimate cure remains out of reach. The House has a highly feudal society with those of higher social standing having access to the more advanced technologies. The corpse-like Duke Otto Van Saar XXIInd is the currently rules the House.

The Unification
(lore incomplete)