Kalran: Tales of the four nations/Strike Support Tower

From the start the Humans weren't that interested in the field of flight, compared to the Fenrirs, with the exception of the Humans from Krainhig, whose wider mountains allows them to contains more aircraft, who formed the the first, and infamous, Human airforce. Their strike so precise, quiet, and fast that their foes began calling them the night witches, on account that only a quarter of their force were men.

Even when they had to hide under their vaults they're skill never dulled, on account of their ancestral memories, and had dedicated themselves into updating their airforce, with a focus on the pilots safety. And when they resurfaced they had reclaimed their title of the night witches.

But due to their high cost, lack of VTOL, and rather complex design requiring a specialized airfield, which the only one being in their mountains, their planes must fly into battle and fly off once they expand their ammunitions to take a few minutes to reload and repair, each of them fitted with a powerful afterburner which they can activate early to return to base. And in the event they're about to crash the ejection will activate, ensuring the pilots survival. And once the pilots returns the cooldown of the planes will be shorten. Note that when their planes return the cost and cooldown will be halved.