Bladenite III: Revenge


 * Bladenite is back again, but this time, it's personal for him! Fight your way through the forces of Rogue Zaul to avenge a fallen comrade and recover seven stolen artifacts. Obtain new weapons for different situations! Think you've got what it takes? Then get Bladenite III: Revenge, only on TLB2!
 * -TV advert

Bladenite III: Revenge is the third mainline title in the Bladenite series, released in 1991 for the TLB2 console. It requires the TM-32 M.E.P. to be run on the system.

It was the last mainline title in the series to be released on the system before the transition to the 16-bit era with its follow-up, Bladenite IV: Sword of Kherus on the Super Box.

Gameplay
It retains the gameplay characteristics of the previous game before it, but with a new twist to the parrying mechanic; the ability to deflect or destroy enemy projectiles. In addition, the attack button could now be held down for a moment or two and then released to charge up strength for and unleash a high-powered sword attack. Another novel feature for this third mainline title are new weapons, each with its own strengths and weaknesses, that the player can obtain and switch between for different situations where Starshatterer would not suffice.

As with Bladenite II: Dreadhunt, the game has three difficulty levels;
 * Normal - Easier difficulty level where enemies have less health and deal less damage.
 * Hard - Similar to the difficulty level of the original game. Clear it to unlock...
 * Legend - The highest difficulty level, where enemies have more health and can do more damage.

The mini-game from the second title, Cutting Cage, also returns.

Gameplay

 * D-pad - Movement
 * A - Cast spell (selected from the inventory in the pause menu)
 * B - Attack (weapon selected from the inventory in the pause menu)
 * C - Use tool (selected from the inventory in the pause menu)
 * D - Defense/Parry/Interact with NPC
 * Start/Pause - Pause/Resume game

Menu Screens

 * D-pad - Highlight option
 * A - Confirm selection
 * B - Return/Back

Weapons
For details on the game's weapons, see Bladenite III: Revenge/Weapons

Cast of Characters
See Bladenite III: Revenge/Characters for details

Synopsis
One day, Bladenite was returning to the Mercenary Guild headquarters from another high-paying mission, only to find the building in ruins.

He soon learns that the Mercenary Guild was attacked by an old foe from the guild's past; A former member named Rogue Zaul, who was banished for breaking a highly forbidden taboo. Zaul swore that he would come back to wreak vengeance against the guild for his exile, and to take what he claimed is rightfully his. At that time, Bladenite was an up-and-coming mercenary who had not yet wielded Starshatterer. True to Zaul's word, and years later, he returned with an army of his own to exact his revenge, attacking the guild headquarters and leaving many that tried fighting him off either deceased or injured. Even worse, he raided the guild's vault and had stolen seven highly valuable artifacts from there!

Bladenite also learns that among the mercenaries who died fighting against the exiled former guild member was Frost Hand, a close colleague of his, making things all the more personal for him. With Starshatterer in hand, Bladenite swears to avenge Frost Hand's death and set out to eliminate Zaul. He is also given an assignment by the guild's headmaster, Great Chaser, to recover the seven stolen artifacts.

Reception
NO INFO YET