Thread:Loconator3000/@comment-1899606-20191001175412/@comment-5688420-20191003120022

The thing that was closest to this was Project Daedalus, the then-codename for the sequel to the 2004 sleeper hit W.I.N.G.S.: War of Change.

In development since 2005 as a launch title for the then-upcoming PS3, it got pushed back several times, and when it finally got a concrete release date in 2007, it was then cancelled after the director left ACS, citing allegations of overworking as a prime reason.

The director later mended fences with ACS in 2012, and promptly restarted development on Project Daedalus from scratch. It was finally finished in 2014 as W.I.N.G.S.: Project Daedalus.