List of abilities in Minecraft: Biome Settlers

Brawling Rage

 * Damage: N/A
 * Weapon: N/A
 * Maximum Range: N/A
 * Uses: 1
 * Cooldown: 1 minute
 * Unlocked At: Brawler Level 3
 * Rarity: N/A
 * In-Game Description: WIP
 * Special: Increases damage and speed through the power of significant rage.
 * Ability: When this ability is used, the Brawler will become so angry that, as its face turns red, it will unleash a loud and highly intimidating roar and steam will shoot out of its ears. The roar is so loud that it can be heard anywhere, even if a teammate or enemy is far away from the Brawler. It will increase the damage by 7% and the speed by 18%. It is an extremely effective ability to use when playing as the Mooshroom Brawler, as her Mushroom Madness meter increases her damage and speed.

Health Pill
Damage: N/A

Weapon: N/A

Maximum Range: N/A

Uses: 1

Cooldown: 25 seconds

Unlocked At: Creature Level 1 (By first playing as any Creature character)

Rarity: N/A

Book/Customization Description: WIP

Special: Instantly fills the Creature's health all the way up.

Ability: When used, the Creature will take out a red pill and then swallow it. After swallowing it, it instantly fills the Creature's health all the way up. It is perfect for when you're at low health.

Damage: N/A

Weapon: N/A

Maximum Range: N/A

Uses: 1

Cooldown: 20 seconds

Unlocked At: Creature Level 2

Rarity: N/A

Book/Customization Description: ""

Special:

Ability:

Damage: N/A

Weapon: N/A

Maximum Range: N/A

Uses: 1

Cooldown: 30 seconds

Unlocked At: Creature Level 3

Rarity: N/A

Book/Customization Description: ""

Special:

Ability:

Minecart

 * Damage: 350
 * Weapon: N/A
 * Maximum Range: N/A
 * Uses: 1
 * Cooldown: 20 seconds
 * Unlocked At: Hunter Level 1 (By first playing as any Hunter character)
 * Rarity: N/A
 * In-Game Description: WIP
 * Special: Increases speed.
 * Ability: When used, the Hunter will ride in the Minecart, increasing the speed by 10%. However, this gives the Hunter the inability to not use other abilities. The decrease time is 15 seconds. If the Hunter runs into an enemy while riding it, the enemy will be squished and are instantly killed. The total damage is 350.

Turbo Minecart

 * Damage: 350
 * Weapon: N/A
 * Maximum Range: N/A
 * Uses: 1
 * Cooldown: 30 seconds
 * Unlocked At: WIP
 * Rarity: Legendary
 * In-Game Description: What the Turbo Minecart lacks in usage, it makes up for more speed.
 * Special: Severely increases speed, but shortens decrease time.
 * Ability: The Turbo Minecart functions like the normal Minecart, but severely increases the speed by 25%. However, it has a shorter decrease time of 6 seconds and has an increased cooldown time of 30 seconds. As with its normal counterpart, if the Hunter runs into an enemy while riding it, the enemy will be squished, are dealt 350 damage and are instantly killed.

Proximity Mine

 * Damage: 75
 * Weapon: N/A
 * Maximum Range: N/A
 * Uses: 3
 * Cooldown: 20 seconds each use, 1 minute total
 * Unlocked At: Engineer Level 1 (By first playing as any Engineer character)
 * Rarity: N/A
 * In-Game Description: The Proximity Mine is great for giving enemies a nasty surprise. Just place it on any surface, wait for your enemy to pass by, and then, as soon as they don't know where the mine is, KA-BOOM!
 * Special: Detonates when an enemy is close to it.
 * Ability: If any enemy goes near a Proximity Mine, it will rapidly beep for half a second and then detonate in a medium area, dealing 75 damage. It is perfect for taking out several groups of enemies.

Laser Turret

 * Damage: 10
 * Weapon: Laser Shot
 * Maximum Range: Short - Mid
 * Uses: 1
 * Cooldown: 30 seconds
 * Unlocked At: Engineer Level 2
 * Rarity: N/A
 * In-Game Description: Invented and produced by Special Settler Combat Arms, Inc. (SSCA, Inc.), the Laser Turret fires lasers at enemies each time they are in its vicinity. This is how this little guy does its job flawlessly!
 * Special: Shoots lasers at enemies if they're in its vicinity.
 * Ability: The Laser Turret, when placed, will fire 5 lasers at enemies at a rate of fire of 270 RPM when they are in its vicinity. Each laser deals about 10 damage.

Wrench Airstrike
Damage: WIP

Weapon: N/A

Maximum Range: N/A

Uses: 1

Cooldown: 25 seconds

Unlocked At: Engineer Level 3

Rarity: N/A

Book/Customization Description: WIP

Special: WIP

Ability: WIP

Heal Station
Damage: N/A

Weapon: N/A

Maximum Range: Extremely Short Range

Uses: 1

Cooldown: 25 seconds

Unlocked At: Tamer Level 1

Rarity: N/A

Book/Customization Description: WIP

Special: Heals nearby allies.

Ability: The Heal Station, when placed down, heals allies at a normal rate in a medium area. After 20 seconds, it explodes on contact.

Guard Dog

 * Damage: 50
 * Weapon: Dog Lunge
 * Maximum Range: Extremely Short
 * Uses: 1
 * Cooldown: 30 seconds
 * Unlocked At: Tamer Level 2
 * Rarity: N/A
 * In-Game Description:
 * Special:
 * Ability:

Bone Drone
Damage: 20

Weapon: Threatnade Launcher

Maximum Range: Mid/Long

Uses: 1

Cooldown: 1 Minute

Unlocked At: Tamer Level 3

Rarity: N/A

In-Game Description: "If you're sick of coming to enemies from far away, the Bone Drone is all you need! It comes equipped with a threat grenade launcher that highlights enemies glowing hot red through walls. If it's the enemy you find, it's the drone you use."

Special: Threatnade Launcher paints enemies red and also deals damage.

Ability: The Bone Drone has a unique weapon to it, integrated on its head, the Threatnade Launcher. It fires threat grenades that highlights enemies red and can be seen through walls. It will also deal 20 damage to them. The "Drone Fuel" meter decreases overtime. The decrease time is 60 seconds. After the meter is empty, it will die.

Potion Shield

 * Damage: N/A
 * Weapon: N/A
 * Maximum Range: N/A
 * Uses: 2
 * Cooldown: 15 seconds each shield (30 seconds total)
 * Unlocked At: Brewer Level 2
 * Rarity: N/A
 * In-Game Description: Known for their massive size, these shield-like potions are used for protecting oneself from being attacked. The best part: unbreakable.
 * Special: Used for cover.
 * Ability: The Potion Shield, when placed, will shield teammates from taking damage if they're behind them. Both teammates and enemies can shoot and destroy it. It absorbs about 175 damage.

Potion Bomb

 * Damage: 175
 * Weapon: N/A
 * Maximum Range: Short
 * Uses: 1
 * Cooldown: 45 Seconds
 * Unlocked At: Brewer Level 3
 * Rarity: N/A
 * In-Game Description: The Brewer's ultimate weapon, the Potion Bomb is a highly explosive potion known for its tremendous power.
 * Special: Deals massive damage to enemies.
 * Ability: When thrown, the Potion Bomb will start a 3-second countdown. When the countdown expires, it will deal a whopping 175 damage to enemies. Like the Engineer's Proximity Mine, the Potion Bomb is perfect for taking out groups of enemies.

Potion Grenade

 * Damage: 75
 * Weapon: N/A
 * Maximum Range: Short - Mid
 * Uses: 2
 * Cooldown: 20 seconds each use, 40 seconds total
 * Unlocked At: WIP
 * Rarity: Legendary
 * In-Game Description: WIP
 * Special: Deals lesser damage, but can be used twice and can be thrown much farther.
 * Ability: When thrown, the Potion Grenade will explode, dealing 75 damage, lesser than the Potion Bomb's 175 damage. Unlike the Potion Bomb, the Potion Grenade can be used twice and can be thrown much farther.