Gaiaterra: Elysea's Conflict/The Spyrer Hunting Party

"..."

- The voice when the Party is selected in the Conquest mode.

The Spyrer Hunting Party are one of the fifty DLC factions added in Gaiaterra: Elysea's Conflict

Veterancy Levels
The ranks of the Party are the bases of these veterancy ranks.

Legendary Generals

 * Kamea Arano: General of the Inner Sphere Coalition
 * Diego Angelus: General of UCS Rimtech
 * Stefan Angelus: General of MilAgro Dynasty
 * Jonus Angelus: General of Lunar Neuropa

Commandos

 * Kamea Arano: Inner Sphere Coalition Commando
 * Diego Angelus: UCS Rimtech Commando
 * Stefan Angelus: MilAgro Dynasty Commando
 * Jonus Angelus: Lunar Neuropa Commando

Sub-factions

 * Inner Sphere Coalition
 * Rimtech UCS
 * MilAgro Dynasty
 * Lunar Neuropa

Arsenal
Main Article: Gaiaterra: Elysea's Conflict/Party Arsenal

Equipped for anything
Unlike other factions, all of the Party units are built instantly, similar to SKYNET, in clusters but start out unarmed and must be equipped with modules. These modules, split into weapon, armor, mobility, and accessory, require specific armories to be accessed. Once said armory is made the unit can equip themselves with a module, with the normal arrangement being two accessories, one to four weapons, one of everything else, and an active ability deriving from one of them (such as a jetpack or shield), for any situation. And can easily change up their modules when near an armory.

Mechwarriors
Due to their unique unit creation. The Party divides its forces into weight, weapon size, and weapon class in place of unit designation (MBT, APC, etc).

Weight
This determines how tough/fast the unit is. With lighter variants often being cheaper and/or fast while heavier classes are tougher/more firepower.

Weapon Size
Determine the size of the weapons a unit can carry, with larger sizes being more powerful.

Structures
Basic Structures Defense and Support structures