Rise and glory of ancient empires

Rise and glory of ancient empires is an half turn-based, half real-time strategy game involving ancient civilizations. It's projected to be developed and published by Empire Entertainment and released on all PC systems.

It's projected to have a DLC bundle pack and 3 game expansions:
 * Megalos: Set in Ancient Greece and India, from the first inhabitants of Hellas to Alexander's mighty empire, plus the greatest dynasties in India.
 * S.P.Q.R.: Set in Ancient Rome, from the fall of Tarquinius the Proud to the glory of Marcus Aurelius.
 * Children of the Dragon: Set in Ancient China, Japan and Korea, from the Xia, Shang, Zhou, Qin and Han dynasties to the Yamato period.

All of this, obviously, take to a Complete Edition.

Main Menu

 * Single player
 * Imperial campaign
 * Hystorical battles
 * Random battle
 * Custom battle
 * Multiplayer
 * Gallery
 * Options

Gameplay
The game is mainly divided in two phases: campaign and battle.

In the campaign phase, the player faces dozens of playable and unplayable factions, barbarian hordes, rebel hordes and even the Sea Peoples (Shadarna, Lukka...). It is also fundamental to manage cities and make sure their happiness, production and security are well balanced. There are 9 types of resources:


 * Food: It's produced in farms and counters droughts.
 * Bricks: They're produced in reed beds and are useful in buildings construction.
 * Wood: It's produced in mills and it's used in skirmishing and archer units.
 * Gold: It's produced in mines and it's useful in trade.
 * Cooper: It's produced in excavations and mines and it's spent in military units, mostly infantry.
 * Tin: It's produced in mines and excavations and it's spent in recruiting military units.
 * Horses: They're produced in paddocks and are used to recruit any cavalry unit.
 * Marble: It's produced in excavations and is used in building advanced structures.
 * Incense: It's produced in collectors and farms and is produced in religious buildings.

Campaigns and factions
There are 1 Imperial and 4 Great Campaigns. All the factions present here are playable in Custom Battle, both single and multiplayer. Howerer, in Campaign mode, there are ONLY some playable factions, written in bold.

Great Campaign: The Great Pharaoh

 * Lower Egypt
 * Upper Egypt
 * Khemet
 * Lower Nubia
 * Kush
 * Northern Meshwesh
 * Southern Meshwesh
 * Itthiophagi
 * Lybia
 * Nasamona
 * Troglodytae
 * Minaea
 * Gebelians
 * Judaea
 * Gaza
 * Qedari
 * Temanites
 * Midianites

Great Campaign: The Anatolian Throne

 * Hittites
 * Lukka
 * Arzawa
 * Milawanda
 * Ishuwa
 * Pala
 * Mitanni
 * Kilistepe
 * Karkemish
 * Kizzuwatna
 * Konya
 * Thrace
 * Zagora
 * Sardes
 * Sarhoyuk
 * Arinna
 * Yalburt
 * Ugarit
 * Melid

Great Campaign: The Land of the Two Rivers

 * Ur
 * Lagash
 * Babylon
 * Akkad
 * Elam
 * Guti
 * Assyria
 * Kassites
 * Medes
 * Eastern Cimmerians
 * Urartu
 * Ishuwa
 * Yahmadi
 * Kizzuwatna
 * Temanites
 * Chaldeans
 * Amorrites
 * Mari
 * Lullubi

Great Campaign: The Levantine War

 * Lower Egypt
 * Hittites
 * Lukka
 * Mitanni
 * Kizzutawna
 * Mitanni
 * Yamhadi
 * Tyre
 * Sidon
 * Gaza
 * Judaea
 * Jebelians
 * Edom
 * Hamath
 * Israel
 * Ugarit
 * Amorrites
 * Temanites

Hystorical Battles
There are also hystorical battles which can be played by both parts, be either the winning or the losing side.