Marvel vs. Arc System Works

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Other Disclaimer: This is a Game Idea, meaning you cannot play this game. There is no promise from any parties listed that this game will ever be made. Please do not ask about it.

Marvel vs. Arc System Works will be a 2-4-6-player Versus Fighting game developed and published by Arc System Works. The game uses 3D cel-shaded animated sprites a la Guilty Gear Xrd. Other things stated is that the game's music, story and art style will be done by Daisuke Ishiwatari.

Gameplay
The game features gameplay mechanics from both the BlazBlue and Guilty Gear series. Mechanics from BlazBlue include Overdrive, Rapid Cancel, Barrier Block, and Crush Trigger. Mechanics from Guilty Gear include Instant Kill and Slashback. Much of their mechanics supersede the many of the mechanics from the Marvel vs. Capcom series, such as Hyper Combos and Air Combos.

Like the Marvel vs Capcom series, this game features 3-on-3 fighting mechanics. Like the original, players can also execute tag-team specials. However, new mechanics have been added, including:


 * EX Specials: Enhance the character's special attack or Distortion Drive. They cost 25 meter and 75 meter for special attack and Distortion Drive, respectfully. Press the existing special attack or Distortion Drive to perform an EX Special.
 * The return of Assist Characters from the original Marvel vs. Capcom.
 * The Duo Team Attack returns from the original Marvel vs. Capcom.

Controls

 * L: Light attack (comparable to BlazBlues A and Guilty Gears P)
 * M: Medium attack (comparable to BlazBlues B and Guilty Gears K)
 * H: Heavy attack (comparable to BlazBlues C and Guilty Gears S and HS)
 * D: Dust attack (same as Guilty Gear's D)
 * E: Drive attack (same as BlazBlue's D)
 * S: Swap players (Co-Op Tag-Team only), Swap characters (Tag-Team only)
 * 8S: Switch to Assist Character A (2v2 3-on-3 only)
 * 2S: Switch to Assist Character B (2v2 3-on-3 only)
 * A: Summon Assist Character A (2v2 3-on-3 only)
 * B: Summon Assist Character B (2v2 3-on-3 only)

Advanced Controls

 * M+H: Throw
 * Any two attack buttons other than H+D while blocking: Faultless defense.
 * 2D: Sweep.
 * 4D or 6D (whilst being normal thrown): Throw break
 * H+D: Slashback. Costs 2% meter.
 * Rapid Cancel: L+M+H. Costs 50% meter
 * L+M+H (During a small window during certain attack): Force Rapid Cancel.
 * L+M+H+D: Overdrive. Lasts depending on how much health the character has. The lower, the longer.
 * L+M+H+D (Whilst attacked): Blue Burst. Burst Gauge needs to be full to activate a Burst.
 * D+E: Gold Burst. Burst Gauge needs to be full to activate a Burst.
 * 6L+M (during Blockstun): Dead Angle Attack. Cost 50% meter.
 * 5L+M: Crush Trigger. Costs 25% meter.
 * L+M (during Blockstun): Barrier block.
 * L+M+H+E: Instant Kill mode. Perform following command to perform an Instant Kill.
 * S+A or S+B: Duo Team Attack. Lasts depending on how much health the character has. The lower, the longer. (2v2 3-on-3 and 2v2 only)