Kalran: Tales of the four nations/Commanders

Each of the 24 factions in Kalran: Tales of the four nations comes with five unique commanders, a total of 120 sub-commanders, each providing a special bonus to their factions and exclusive units, and are simplified into Classic, Airforce, Defense, Infantry, and Armor.

Classic
The Classic, or Exaggerator, commander focuses on improving their factions strength and what they already have with what little divergence built to enhance their factions style, making them a good first commander to learn about the factions mechanics.

While they are simple to use it comes at the cost of them being the most predictable and specialized.


 * Remlia Legion: Theodora
 * Volksgard Expeditionary Group: Ronald Steinhardt
 * Salkoy Strike Force: Joan Moreau
 * Orc War Company: Chibuike Shaka
 * Byzalem Garrison Forces: Hadrian
 * The Southern Hordes: Nihalos
 * United Columbia Alliance Armed Forces: Joshua Jones
 * Kevros Federation Guards: Mikhail
 * Rokhari Riders: Demajin
 * Hansion Warband: Laura Hanzo
 * Aegis Defense Force: Emilia Calavera
 * Reclaimers: Bahlgram
 * Kyoira Armed Forces: Tomoe Sanchez
 * Salamander Attack Wing: Adalet
 * Seujin Royal Army: Cao Sun Yi
 * Sathspor Reavers: Athena Yeong
 * Tenko Rebel Strike Force: Han Pestaña
 * Ouroboros Peacekeeper Division: Ordoza
 * Malkara Attack Forces: Imaad bin Abbaad
 * Delteroa Self-Defense Forces: Maia Lyon
 * Kuzeru Royal Guards: Ramona Nahuatl
 * Goliath Battlegroup: Allen Semple
 * Reclamation Guilds: Luther Singh
 * Cult Of Asura War Caste: Kalurtheris

Airforce
The Airforce commander focuses on improving their factions airforce, or in some cases gives them more aircraft units to fill in gaps. Though how is dependent. Some focuses on using small but elite aircrafts that excels in precision bombing and strikes, some instead fills the air with swarms of weak but disposable aircraft, others may not use aircraft as a focus but as a force multiplier for their ground forces by providing air support, and some might just instead bring in more powerful aircraft protocols that can easily tip a battle when used right.

Though what all these commanders have in common is that while they are nearly immune to ground based attacks it comes at the cost of having more vulnerability to anti-air, especially since even the toughest of aircraft will still pale in comparison to the toughness of a tank.


 * Remlia Legion:
 * Volksgard Expeditionary Group:
 * Salkoy Strike Force:
 * Orc War Company:
 * Byzalem Garrison Forces:
 * The Southern Hordes:
 * United Columbia Alliance Armed Forces: Shirley Graham
 * Kevros Federation Guards:
 * Rokhari Riders:
 * Hansion Warband:
 * Aegis Defense Force:
 * Reclaimers:
 * Kyoira Armed Forces:
 * Salamander Attack Wing:
 * Seujin Royal Army:
 * Sathspor Reavers:
 * Tenko Rebel Strike Force:
 * Ouroboros Peacekeeper Division:
 * Malkara Attack Forces:
 * Delteroa Self-Defense Forces:
 * Kuzeru Royal Guards:
 * Goliath Battlegroup:
 * Reclamation Guilds:
 * Cult Of Asura War Caste:

Defense
The Defense commander focuses on improving their factions defenses, artillery, and siege units, built to break down their enemies defense. Though how is dependent. Some focuses on making large areas walled off with lines of turrets, others may focus on small, impenetrable, fortresses built on chokepoints and kill zones, and making their own if there isn't one, others may use artillery supremacy to destroy their foes before making contact, and some might not even use defenses and focuses on either siege units or active defenses, with what defense they have either alerting them of an enemy push or holding them off until the main forces arrive.

Though what all these commanders have in common is that, one way or another, they are slow, either due to most of their defenses being structures or their siege units being slow, and they lack ways to quickly gain or regain territory.


 * Remlia Legion:
 * Volksgard Expeditionary Group:
 * Salkoy Strike Force:
 * Orc War Company:
 * Byzalem Garrison Forces:
 * The Southern Hordes:
 * United Columbia Alliance Armed Forces: Williams Kain
 * Kevros Federation Guards:
 * Rokhari Riders:
 * Hansion Warband:
 * Aegis Defense Force: Aisla Gibraltr
 * Reclaimers:
 * Kyoira Armed Forces: Yoshika Morato
 * Salamander Attack Wing:
 * Seujin Royal Army:
 * Sathspor Reavers:
 * Tenko Rebel Strike Force:
 * Ouroboros Peacekeeper Division:
 * Malkara Attack Forces:
 * Delteroa Self-Defense Forces: Kazane Deere
 * Kuzeru Royal Guards:
 * Goliath Battlegroup:
 * Reclamation Guilds:
 * Cult Of Asura War Caste:

Infantry

 * Remlia Legion:
 * Volksgard Expeditionary Group:
 * Salkoy Strike Force:
 * Orc War Company:
 * Byzalem Garrison Forces:
 * The Southern Hordes:
 * United Columbia Alliance Armed Forces:
 * Kevros Federation Guards:
 * Rokhari Riders:
 * Hansion Warband:
 * Aegis Defense Force:
 * Reclaimers:
 * Kyoira Armed Forces:
 * Salamander Attack Wing:
 * Seujin Royal Army:
 * Sathspor Reavers:
 * Tenko Rebel Strike Force:
 * Ouroboros Peacekeeper Division:
 * Malkara Attack Forces:
 * Delteroa Self-Defense Forces:
 * Kuzeru Royal Guards:
 * Goliath Battlegroup:
 * Reclamation Guilds:
 * Cult Of Asura War Caste:

Armor

 * Remlia Legion:
 * Volksgard Expeditionary Group:
 * Salkoy Strike Force:
 * Orc War Company:
 * Byzalem Garrison Forces:
 * The Southern Hordes:
 * United Columbia Alliance Armed Forces:
 * Kevros Federation Guards:
 * Rokhari Riders:
 * Hansion Warband:
 * Aegis Defense Force:
 * Reclaimers:
 * Kyoira Armed Forces:
 * Salamander Attack Wing:
 * Seujin Royal Army:
 * Sathspor Reavers:
 * Tenko Rebel Strike Force:
 * Ouroboros Peacekeeper Division:
 * Malkara Attack Forces:
 * Delteroa Self-Defense Forces:
 * Kuzeru Royal Guards:
 * Goliath Battlegroup:
 * Reclamation Guilds:
 * Cult Of Asura War Caste:

Naval
Added in the Clash at Sea DLC.

Trivia

 * The Classic commanders also voice the basic infantry of their factions.
 * The commanders also voice their epic unit.