Gaiaterra: Elysea's Conflict/Spetsnaz

"..."

-...

The Spetsnaz is the main special ops infantry of the Socialist Union of Voshkod. Planned to be voiced by.

History
"The reason I came today was to make clear our position. Limsa Lominsa will show no mercy to anyone who is in our way. We will reject and annihilate them. Family, friends, even the dog if necessary."

-Col. Halldis Shadowstrike, to a captured MLA warlord

Every conscript of the Union is shown the tape “Jump, Pull, and Roll (in that order)” and are thus trained to paradrop, if for no other reason than to prevent deaths from being launched from a Tigr. Usually, most conscripts are happy to be completely grounded, but anytime it serves the Union, a commander can stuff a Candid transport full of infantry and drop them wherever they’d do the most good.

Even bears have been trained to paradrop; by picking the most placid bears and periodically pushing them off cliffs with a parachute already deployed into a lake filled with salmon, even war bears can be convinced to not disembowel the crew of a Candid when they drop them with their fellow Voshkod mammals.

What normal soldiers can’t be used as is strategic airborne infantry. The usual Conscript carries little ammo, being expected to expend his ammo and return for another clip, and his food is fully provided for by kitchens behind the lines. To truly strike and hold behind enemy lines, a whole new method of insertion would have to be invented. When that failed due to a lack of pressurized ICBMs, and failing to crack open the Coalition Drop Pod technology, the Voshkod gave up and simply trained professional paratroopers.

The Spetsnaz Airborne Guards are one of the premier airborne special forces units in the Red Army. Compared to Conscripts, Spetsnaz are battle-hardened soldiers, with far better training and equipment and considerable combat experience under their belt. They also carry more supplies than the typical conscript, to allow them to operate behind enemy lines for extended periods of time. The supplies are not different from normal rations, usually coming down to a can of beans per day of operation and a few pieces of hardtack; most of the remaining weight is ammunition and magnetic charges.

Training is where the Spetsnaz really come to their own. Beyond actual practice with paradrops, prospective Spetsnaz are brutally drilled to a standard that would be considered criminal in the Guardians. Recruits are routinely beaten or starved if they fail a training exercise in any way. Between discipline actions, Spetsnaz are also trained with a large variety of Voshkod weapons, from their AN-94 Abakan rifles to submachine guns, to flak cannons and RPGs. Each trooper is cross-trained, meaning any paratrooper can replace his fellow in operating any weapon.

Such versatility and discipline are necessary, because, unlike most conscripts, Spetsnaz have to operate on their own, and are often scattered in drops. Though their standard operating procedure of searching for a larger group to join is sound, previous experiences in GVAW have shown that paratroopers that are dropped in non-combat zones have gotten lost, deserted entirely, or been distracted by joining a football game in progress. When accidentally dropped into the middle of tank divisions, even worse things happened. Spetsnaz, by contrast, have no other aspirations than to accomplish the mission, and with the armament they have, they can deal with tanks, helicopters, and anything else the enemy can throw at them.

Trivia

 * This Spetsnaz is based off the Red Resurrection and Rise of the East one, albeit buildable than through the Judas Corps

Guardians of the Tacitus

 * SEAL (Aquila)
 * Alliance Marine (Alliance)
 * ... (ADI)
 * Kunoichi (Protectorate)
 * Commandos (Andora)
 * Feng Soldier (Empire)
 * ... (Community)

Destroyers of Balthazar

 * Spetsnaz (Voshkod)
 * Shadow Team (Brotherhood)
 * Kommando Boys (Horde)
 * Night Sentinel (MLA)
 * ... (Collective)
 * Etherian Commando Team (Encantadia)
 * ... (Scrin)

Neutrals

 * ... (Coalition)
 * Fallen Eve (Heralds)
 * ... (Order)
 * ... (Survivors)
 * ... (Syndicate)
 * Ghost Commando (Conglomerate)
 * ... (Legion)

DLC

 * ... (Federation)
 * ... (Corona)
 * ... (Party)
 * ... (Skynet)
 * ... (Dominion)
 * ... (Elemental)
 * ... (Autocracy)
 * ... (League)
 * ... (Swarm)
 * ... (Pirates)
 * ... (Elona)
 * ... (Ascalia)
 * ... (Confederation)
 * ... (Kingdom)
 * ... (Goo)
 * ... (Security)
 * ... (Imperium)
 * ... (Dynasty)
 * ... (Warlords)
 * ... (Cult)
 * ... (Raiders)
 * ... (Theocracy)
 * ... (ASA)
 * ... (Insurgents)
 * ... (Bastion)
 * ... (Guardians)
 * ... (Hierarchy)
 * ... (Sundered)
 * ... (Ecumene)
 * ... (Concordat)
 * ... (Contingent)
 * ... (Rangers)
 * ... (Eden)
 * ... (InGen)
 * ... (Hallows)
 * ... (Commune)