Shadow The Hedgehog 2

Shadow the Hedgehog 2 is a 3rd person shooter that is a sequel to the 2005 original. It is made to be different from all the other sonic games, being aimed at an older demographic. The game also features story elements from Sonic 06 and Sonic Rivals 2. The game uses the Dragon Engine, from RGG Studios, and is the first Sonic game to do so.

Gameplay
The game plays differently from the original, as it incorporates more shooter elements, removing most of the fast-paced running that the original had. The game still keeps core mechanics from the Sonic Adventure Era games. Shadows walking speed has been reduced, as to fit the level design of the game, which includes linear levels with obstacles.

Gunplay in this game is vastly improved, borrowing elements from Yakuza: Dead Souls, Shadow can pick up guns from enemies as well as equip any from the get-go. Melee combat is also a reliable choice as you can use it while holding a gun. The game also includes vehicular levels which act almost like a normal sonic game. The player can now equip 4 weapons at the same time, with the 4th slot being used for empty hands.

Unlike the previous game which had branching paths, the game is entirely linear, with no branching paths, however the player can choose the order of the missions to play out.

Shadow Story
Shadow's story opens in the midst of a rescue mission of Rouge the Bat, who was sent by G.U.N. to retrieve a Chaos Emerald from Eggman's base at White Acropolis, and has not been heard from since. Shadow invades the base and finds Rouge in the midst of accomplishing her mission. They escape to the site that was formerly the castle where they are confronted by Dr. Eggman, who attempts to retrieve his stolen property. Eggman's robots swoop down to attack, and shadow quickly defeats it, Eggman explains that he needs Shadow's cooperation. Shadow questions why Eggman needs his help, and he explains that if he doesn't help him, the world will be destroyed. Eggman instructs Shadow to find a bounty hunter known as "Fang the Sniper". Shadow gives in, but orders Eggman to tell him what he knows afterward. Shadow then goes to search for this alleged bounty hunter.

While Searching the forest, Shadow is searching for Fang, when Nack the Weasel finds Shadow and fires a bullet on him. Nack explains to shadow that he is also known as "Fang the Sniper" and is a high-class bounty hunter who is looking for the chaos emeralds. Shadow draws his gun on Nack, who proceeds to do the same, as Nack intimidates Shadow by spinning his revolvers. Nack then proceeds to challenge shadow to a race.

After Shadow races Nack, Nack insists that he stop following him. Shadow claims he can't do that unless Nack tells him what his business is. Nack chooses to fight him instead. After Shadow defeats Nack, Shadow runs into Eggman. Eggman, seeing shadow defeat Nack decides to unleash Metal Sonic to fight him.

Nack's Story
Nack's story is more of a straight line, it is like a series of missions which has little to do with the main story. It's more of a different mode than an actual story.

Characters
Playable
 * Shadow
 * Nack the Weasel/Fang The Sniper
 * Shadow Android (Multiplayer Only)
 * Silver Sonic (Multiplayer Only)
 * E-1000 (Multiplayer Only)
 * GUN Hunter (Multiplayer Only)

Partner
 * Rouge
 * Omega
 * Espio
 * Silver
 * Blaze
 * Jet
 * Wave
 * Storm
 * Honey

Bosses


 * Egg Raptors: Pterodactyl-like mechas, which are airborne as well as amphibious.
 * Nack the Weasel: Also known as Fang the Sniper, is a bounty hunter who is skilled in using guns
 * Egg Stomper: Bipedal mechs that can jump very high. They are often deployed in groups
 * Metal Sonic: Eggman's trusty robot, it imitates the appearance and abilities of Sonic to an extent
 * Bean the Dynamite: Also known as Dynamite Duck, is an expert on all sorts of explosives, he works alongside Nack
 * Bark the Polar Bear: Bark is Bean's partner in crime, he has indomitable strength, which allows him to wield heavy weapons
 * Metal Shadow: Metal Shadow is an upgraded copy of Metal Sonic,
 * Ifrit: an interdimensional, demonic fire-creature of incredible power from another dimension, it serves as the final boss of the game

Weapons
G.U.N.
 * Combat Knife
 * PM3 (Colt 1911)
 * Balalakina (Minebea M-9)
 * Defense Rifle (Howa Type 89)
 * SG112 (SPAS 12)

Eggman Army
 * Tanto
 * PS23 (Makarov PM)
 * Kiwami SMG (MP9/Mac 10)
 * SP16 (AR-15)
 * M450 (Model 870)

Any/No Faction
 * Background Object
 * Heavy Machine Gun (Browning M2)
 * Sniper Rifle (AS50)
 * Grenade Gun (MGL)
 * Rocket Launcher (FIM 92)
 * Railgun

Mounted Weapons


 * Turret Gun (Browning M1919)
 * Cannon

Special
 * Musurama
 * Nack's Revolver (Colt Model 10/Detective Special)
 * Crossbow
 * Tanegashima
 * Hunting Gun (Double Barreled Shotgun)
 * Shadow Rifle

Modes

 * Story mode (Shadow Story)
 * Mission mode (Nack Story)
 * Multiplayer
 * Free mode

Music

 * Who I Am by Magna-Fi - Main Theme
 * All hail Shadow by Crush 40 - Theme of Shadow
 * - Eggman Mechs theme
 * Gunshots by SiM - Theme of Nack
 * Is it you by Crush 40 - Theme of Metal Sonic
 * - Theme of Bean the Duck
 * Killing Me by SiM - Theme of Metal Shadow
 * - Theme of Bark the Bear
 * - Final Boss theme
 * All of Me by Sins of a Divine Mother - Ending theme

Trivia

 * Most of the assets are reused from the Yakuza series, as the game runs on the dragon engine for the sole purpose
 * Sound of Breath by SiM is in the files, but never used under the name "Dramtic-Scene.mp3", whis would imply it would be used for a scene that never made it into the final game.