Plants VS. Zombies: Garden Warfare 3/Variants

Returning
Ice Pea

Fire Pea

Commando Pea

Plasma Pea

Electro Pea

Toxic Pea

Law Pea

Rock Pea

Agent Pea

Pumpkinshooter
Ammo: 15

Health: 150 (160 when upgraded)

Weapon: Pumpkin Cannon

Bio: After Crazy Dave accidentally mixed pumpkin seeds with Peashooter seeds, the Pumpkinshooter was born! He shoots miniature pumpkins at zombies which can sometimes explode into pumpkin goop, slowing zombies down! His pumpkin armor also gives him extra health!

Rarity: Uncommon

Bombshooter
Ammo: 10

Health: 125 (135 when upgraded)

Weapon: Bomb Cannon

Bio: Despite his explosive nature in battle, Bombshooter is a pretty nice guy once you get to know him, he always has something nice to say.

Rarity: Rare

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Power Chomper

Fire Chomper

Yeti Chomper

Hot Rod Chomper

Armor Chomper

Toxic Chomper

Chomp Thing

Piranha Plant (exclusive to Switch version)
Health: 175 (185 when upgraded)

Weapon: Rapid Chomp

Bio: One day in the Mushroom Kingdom, Piranha Plant was just resting in his pot when high winds knocked him off of Bowser's airship! Somehow, Piranha Plant made it to Zomburbia, where he witnessed the battle between Plants and Zombies! Not knowing which side to pick, he just went with his fellow plants.

Rarity: Special

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Glacier Flower
Health: 125 (135 when upgraded)

Weapon: Ice Pulse

Ammo: 15

Bio: Glacier Flower usually spends most of her time at the Great White North gathering energy from icicles to power her Ice Pulse, her icy skin gives her extra health!

Rarity: Rare

Cactus
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Burning Citron
Health: 200 (210 when upgraded)

Weapon: Flame Burst

Ammo: Unlimited (overheats after a while)

Bio: Burning Citron was created when some orange seeds were somehow "accidentally" mixed with gasoline and various other flammable materials, the result was a short-tempered fiery Citron.

Rarity: Rare

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Rotten Corn
Health: 175 (185 when upgraded)

Weapon: Toxic Busters

Ammo: 25

Rarity: Rare

Bio: Rotten Corn was created when some corn was accidentally dropped into a barrel of toxic waste, he's rather slow, but he makes up for it with a great rate of fire and toxic damage.

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Power Rose
Health: 100 (110 when upgraded)

Weapon: Electric Wand

Ammo: Unlimited (Overheats after a while)

Bio: A Rose was just sitting on top of a rooftop minding her own business when KA-BOOM! She got struck by lightning and turned into Power Rose! Unlike the other Roses, her weapon has unlimited ammo....but it overheats if you use it for too long.

Rarity: Uncommon

Tree-X-1000
Health: 200 (210 when upgraded)

Weapon: Toxic Chipper

Ammo: Unlimited (Overheats when you use it for too long)

Bio: Created by a freak accident in Crazy Dave's lab, the Tree-X-1000 is one of the mightiest members of L.E.A.F. He has a slower rate of fire, but he makes up for it with toxic damage.

Rarity: Super Rare

Abilities:

1. Bad Breath

Torchwood breathes Toxic Air at the zombies, poisoning them.

2. Toxic Bubbles

The top of Torchwood's head starts emitting green bubbles, and his damage is increased, but he moves slower.

3. Poisonous Aura

An aura of toxic energy starts to form around Torchwood, reducing any damage that he takes.

Driftwood
Health: 175 (185 when upgraded)

Weapon: Bubble Blower

Ammo: Unlimited (Overheats when you use it for too long)

Bio: Driftwood used to live under the ocean at Driftwood Shores, but when Dr. Zomboss took over, he came ashore and assisted the plants in their struggle, he also shoots bubbles! Bubbles that hurt!

Rarity: Rare

Abilities:

1. Bubble Breath

Torchwood starts blowing bubbles out of his mouth at a high rate, damaging zombies that they hit.

2. Water Fountain

Water shoots out from Torchwood's head like a geyser, increasing his damage and speed.

3. Kelp Shield

Acts like the Leaf Shield, but it increases his damage as well.

Mecha-TR33
Health: 275 (285 when upgraded)

Weapon: Electric Chaingun

Ammo: Unlimited (Overheats when you use it for too long)

Bio: Mecha-TR33 was created when Crazy Dave salvaged parts from Dr. Zomboss' previous creations, the result is a fierce robotic tree!

Abilities:

1. Electric Sparks

Torchwood fires electric sparks out of his mouth, dealing electric damage to zombies.

2. Big Guns

Torchwood starts to glow, and his power, rate of fire, and speed is increased, though for a shorter duration.

3. Electro Barrier

A barrier of electric energy forms around Torchwood, protecting him from all harm until it gets destroyed, although when it is active, damage from the electric chaingun is decreased as a tradeoff.

Rarity: Rare

Volcanicwood
Health: 275 (285 when upgraded)

Weapon: Volcanic Rock Cannon

Ammo: Unlimited (overheats after a while)

Bio: Volcanicwood is one of the fiercest plants on the face of the earth, even the most toughest of plants gasp and scream in fright when he's mentioned. The littlest things make him angry, and when he gets angry....it's not pretty. He also likes kittens, puppies, ice cream, rainbows, and long relaxing walks on the beach.

Abilities:

1. Lava Blast

Similar to Blazin' Blast but deals more damage

2. Eruption

The top of Torchwood's head bursts and lava shoots out like a geyser, heavily increasing his damage for a while.

3. Rock Shield

Similar to Leaf Shield, but gives Torchwood more defense

Rarity: Super Rare

Scaredy-Shroom Man
Health: 125 (135 when upgraded)

Weapon: Scaredy Spore

Ammo: 8

Bio: The Scaredy-Shroom Man is a bit of a wimp, he always keeps his distance and rarely faces a zombie up close, he has started to become braver over the years, but he does less damage up close.

Returning:
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Officer Ghoulie
Health: 125 (135 when upgraded)

Weapon: Tazer Blaster

Ammo: 12

Bio: Officer Ghoulie is the newest member of the Zombie Polize Forze. His trusty Tazer Blaster can give any plants quite a shocking experience

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Herbologist
Health: 100 (110 when upgraded)

Weapon: Life Leecher

Ammo: 10

Bio: The Herbologist uses his Life Leecher to leech life from plants, which can heal him and power up his heal beam a bit!

Rarity: Rare

Teacher
Health: 100 (110 when upgraded)

Weapon: Pencil Shooter

Ammo: 25

Bio: The Teacher was hired by Dr. Zomboss to teach new recruits at the Zomboss Academy, but then he was promoted to the frontlines, his Pencil Shooter gives him a higher rate of fire then other scientists!

Rarity: Super Rare

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Bowling Star
Health: 200 (210 when upgraded)

Weapon: Pin Cannon

Ammo: Unlimited (overheats after a while)

Bio: The Bowling Star is one of the best bowlers in Zomburbia, when he got bored of bowling pins, he decided to bowl plants.

Rarity: Uncommon

Rock Star
Health: 200 (210 when upgraded)

Weapon: Rockin' Guitar

Ammo: Unlimited (overheats after a while)

Bio: There's always a party when Rock Star is around, his Rockin' Guitar shoots soundwaves that knock plants back and also stun them, but it overheats quicker.

Rarity: Super Rare

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Carpenter
Health: 175

Weapon: Explosive Carpet Launcher

Ammo: 12

Bio: The carpet that he has on his head gives him more health...somehow.

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Commando Goat
Health: 150 (160 when upgraded)

Weapon: Goatling Gun

Ammo: Unlimited (overheats after a while)

Bio: The Commando Goat is the leader of all goats in Zomburbia, so naturally he has more health. His weapon also doesn't need ammo! (but it does overheat if you use it for too long)

Rarity: Super Rare

Chef Goat
Health: 125 (135 when upgraded)

Weapon: BBQ Burgers

Ammo: 9

Bio: The Chef Goat doesn't really have anything against Plants, he just wants to feed them his burgers! Unfortunately.....they're a little burnt. And by burnt we mean on fire.

Rarity: Rare

Wishmaker Goat
Health: 125 (135 when upgraded)

Weapon: Genie Lamp

Ammo: 30

Bio: The Wishmaker Goat was summoned when Dr. Zomboss rubbed a genie lamp, expecting a genie to come out. A genie GOAT came out, but not a genie. The Wishmaker Goat has a low rate of fire, but makes up with it with charged attacks.

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