Gaiaterra: Elysea's Conflict/The Black Banner Conglomerate

The Black Banner Conglomerate are one of the twenty-one factions in Gaiaterra: Elysea's Conflict.

Description
"We are not puppets, to be deceived or enslaved."

-A motto of The Black Banner Conglomerate

To an average citizen within the Guardian or Destroyer territory. The Conglomerate was once people on the Lomardia Atoll, a small island, who became a superpower due to, depending on which side you ask, the Guardian or Destroyer giving the natives their technology, saving them from the other, only for the islanders to betray them, having modified the technology given, and refusing to join them. Thus they are seen as enemies to both sides, their Black Banner showing their desire to destroy all. But for those who knows the truth is a lot more complicated.

In truth Lombardia was an island in which the Guardians and the Destroyers tested prototypes at some point, before abandoning them when they proved too impractical,

Lore Articles

 * The Council and its Founders
 * The Lombardia Atoll
 * The Prototypes
 * The Black Banner of Severance
 * The Conglomerate-Confederation Alliance

Relations

 * Tyrian Confederation: Allied

Arsenal
Main Article: Gaiaterra: Elysea's Conflict/Conglomerate Arsenal

A party of heroes
Unlike other factions the Conglomerate immediately has their Commando deployed on the field, has double the level when compared to other commandos, two abilities, a passive, and an ultimate they can upgrade per level up, can transform into their epic unit at max level, and can recruit four pseudo commandoes, known as elite, to lead their forces. But in turn their commandoes are even weaker at their base form, as in they will barely edge out against other factions basic infantry at level 1.

No I in team
Similar to RTT (real-time tactics) game. Each of their commando and sub-faction elites are split into five roles, and all five are at their strongest when working together:


 * Leader: The commando/legendary lord of their sub-faction. The leader is a jack of all trades, with little weaknesses, that transitions to a master of all. Able to handle anything these commandoes are the first unit to be produced when the battle starts, and the last unit that needs to be killed for the opponent to win. With their most unique mechanic is their ability to rally and buff not only their regular forces but also their elite forces. And at max level are able to transform into their factions epic unit
 * Assassin: The scout/hunter of the elites. The assassin's roles are a scout for their forces, allowing them to see the enemy and plan ahead, take out tough and/or important targets. But many of their weapons are single target, meaning that swarms of cheap infantry can easily overwhelm them, and are extremely fragile, relying on their speed and range to survive a fight
 * Bruiser: The hammer of the elites. The Bruiser's role is to demolish armies coming towards them, with their weapons having fast rates of fire and/or splash damage, and to be a secondary tank for their forces. But their weapons aren't effective against heavy units, their tactics is rather simple, and is the slowest of the elites
 * Protector: The anvil of the elites. The Protector's role is to run interference against enemy attacks, using themselves and their equipment to force their enemies to target them and to survive their foes onslaught, while using a myriad of tools to slow, stun, and debuff their enemies before or during the battle. But they deal the lowest damage of the elites
 * Support: The healers of the elites. The Support's role is to provide a myriad of healing and buffing abilities and tools for their allies, abilities to misdirect their foes, and also providing long-range support that weakens and poisons their foes. But they deal the lowest damage of the elites and are the most fragile.

At the start of a match the commander can call in one elite for free and instantly. With the other three requiring a few minutes before being able to call in another elite at $2000. And if an elite or the leader is knocked out then the commander must either wait for a few minutes before they can be revived or spend resources to instantly bring them back.

Structures
Basic Structures Defense and Support structures

Trivia

 * Like the Collective and Community, the Conglomerate is one of the few factions whose Legendary Generals are also their commandos in battle.