Gaiaterra: Elysea's Conflict/Motorcade

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The Motorcade is a acting as the epic unit for. Planned to be voiced by.

Tactical analysis

 * Glory!: The Field Marshall, the officer nominally in charge of the battle, rides into the thick of it in their motorcade. Though actually having no command functions, most of the lower rankers believe they're leading them in battle personally. This they does to the best of his ability, as they and the two others in the car can fire with their small arms.
 * Do as I Say: The Field Marshall isn't just for show, as they can and do lead tactically. They can order soldiers to fire at particular targets, yell at fleeing targets to return to battle, and generally act as an officer should. This has an effect on the infantry around him, increasing all their attributes by a small degree. And due to their mere presence (or more accurately, booming voice), they can inspire wounded soldiers to get back into it. In short order, they dust themselves off and start firing again. They remain wounded, though, and are generally incapacitated again, though by this time their commander will have escaped.
 * Staff Car: The Field Marshall's Motorcade is just that; a car. It has little armor, and it would be useless anyways given the Field Marshall's visibility. It's fairly fast, but many hostile units can catch up to it. In essence, if it's not escorted, it will die.
 * Stop exploding, you COWARDS!: Through the crucible of war battle hardened Field Marshalls emerge. Compared to their greenhorn fellows these Marshalls lead with tactics and skill, able to turn a division of rookies into elites, with their voice and authority loud enough that entire battalions will refuse to die if they order it and every soldier will gladly lay down their lives to protect the Field Marshall and their car.

History
"To the front!"

"He shouts, I shoot."

"Quiet, I can't drive."

-Field Marshall, Bodyguard, Driver

Like other armies, the Frontier Corps is led not by a general staff (though they control the whole operation), but by a Commander taking control of a battlefield. The Commonwealth has done an admirable job in keeping their communications and computing equipment for commanders up to date, and so far no problems have arisen due to it. While strategically satisfying, some junior officers were noticing a degradation of morale due to mistrust of their commanding officers. While not stupid in any way, the average Sepoy is often not well educated and has difficulty understanding that a far-off person can have such control of a battlefield. Unlike the Vsohkod, the Sepoy is also raised in a measure of freedom, so simply saying "Big Sister is watching you" like Conscripts are told wouldn't satisfy them. It was noted as a result that soldiers in many positions grew apathetic and bitter, convinced this "Commander" used and discarded them in the same manner a child would his chess pieces, caring only for victory.

In response to this, the Elonan armed forces promoted several war heroes of all branches to "Field Marshalls" (intentionally misspelled from the actual rank of Field Marshal). Though a rank with no real authority, the pomp and bravado of this position, and the heroic actions of the men and women who became them while still retaining the dignity of an officer and a gentleman/lady, inspired a nation. Instead of issuing orders from a computer miles from the combat zone, the Field Marshalls would be right there at the front, in the trenches, for all to see. In the Army Corps, they would ride in the cupolas of AMX-13s, directing targets with other main guns with their swords or canes. They copilot in Hamsa EWAs in the Air Corps, issuing carefully worded orders to inspire the fighter pilots and bomber crews to brave more enemy fire and g-forces. They even serve in the riverine forces, sometimes striding the decks themselves, shooting their revolvers at ambushers on the river's edge. In the Frontier Corps, they ride staff cars to and from skirmishes, the most visible role of all.

Needless to say, all this activity puts the Field Marshall in danger. While the loss of one has already been ensured to do no damage to the chain of command due to the ceremonial function, the morale of the troops would plunge, not to mention the heartening of the enemy whose intelligence likely has not revealed this fact. To that end, each Field Marshall is issued a bodyguard, who is usually at special ops training levels and an excellent soldier in his or her own right. Beyond that, each and every military man/woman (including non-combatants) are taught to protect a Field Marshall with their life and are issued arms for that purpose if need be. The Field Marshall isn't a pushover in combat, either, and is well skilled with their revolver, for picking off enemy soldiers or threatening deserters. Despite these precautions, the Field Marshall can fall prey to a variety of threats, and analysts have determined the death of a "leading" Field Marshall will usually mark the end of a battle. It is policy to withdraw entirely from a battlefield in this instance to save the army from a slow grinding to nothing.

Great Leader
Doubles stat buffs and radius, ability now effects all units around Motorcade, and any damage toward the Motorcade will be redirected to a nearby unit.

Guardians of the Tacitus

 * Widow/Seraph (Aquila)
 * B-3 Wyvern/Atlas Gunship
 * Leonidas/Omega Cannon
 * SATURN/
 * Falcon Command Helicopter (Alliance)
 * Enforcer
 * Alliance Vortex Tank
 * Paradox Engine
 * MARV (ADI)
 * Mammoth Walker MKII
 * Kodiak II
 * Steel Behemoth
 * Shogun Executioner (Protectorate)
 * Aerial Battleship Aenarion
 * Sentai Command Mecha
 * Giga Fortress
 * Manticore (Andora)
 * Chione
 * Odin
 * Pandora
 * Guan Yu (Empire)
 * Yan Wang
 * Death's Hand
 * Zhu Rong
 * Dong Feng 9000
 * Suan Ni
 * Shin Tsurugi Decimator (Community)
 * Sunstorm
 * Super X
 * "Serenity" Class UAC

Destroyers of Balthazar

 * Elephant Tank (Voshkod)
 * Cataclysm
 * Centurion Siege Walker
 * Airfortress Bastion
 * Montauk (Brotherhood)
 * Redeemer
 * Core Defender
 * Leviathan
 * Gargantuan Squiggoth (Horde)
 * Great Gargant
 * Great Battlefortress
 * Hazael (MLA)
 * Karkadann
 * Karakourt
 * Efreet
 * Desert Cruiser
 * Ganzir Defender (Collective)
 * Hand of Auring
 * Irkalia
 * Eshkigal Hands
 * Akatsubaki (Encantadia)
 * Byakushiki
 * Schwarzer Regen
 * Seventh Princess
 * Eradicator Hexapod (Scrin)
 * Conqueror Quadropod
 * Mothership

Neutrals

 * Mastodon Transport (Coalition)
 * Astraeus Superheavy Tank
 * Colossus Warmachine
 * Archaon The Everchosen (Heralds)
 * Eliphas The Inheritor
 * Magna The Red
 * Wulfrik The Wanderer
 * Be'lakor
 * Ku'gath Plaguefather
 * N'kari
 * Kairos Fateweaver
 * Skarbrand
 * Eden Superheavy Track (Order)
 * Rogue Squadron
 * Dies Irae Sea-Crawler
 * Himmelhammer Van (Survivors)
 * Liberty Prime
 * Reclamator
 * Prydwen
 * Classics Limo (Syndicate)
 * Manta
 * Ta'Unar Supremancy Armour
 * ... (Conglomerate)
 * Emperor Battle Titan (Legion)
 * Ordinatus
 * Bolo

Expansion

 * ... (ADA)
 * Cataphract (Bastion)
 * Void of Telogrus
 * Windrunner Aerial Devastator
 * Anansi War Derrick
 * Megazord (Rangers)
 * Skybase
 * Admire
 * Vogel Sumera (Pirates)
 * Dual Crater
 * Habakkuk
 * Hannover
 * Behemoth Super Artillery (Ascalia)
 * Regalia's Pride
 * Solace War Destroyer
 * Iron Sky
 * Behemoth SHT (Elona)
 * Daitya
 * Motorcade
 * Xanthos (Dominion)
 * Hand of Ruk
 * Alpha
 * ... (Security)
 * ... (Ascendency)
 * Alpha
 * ... (Security)
 * ... (Ascendency)
 * ... (Ascendency)
 * ... (Ascendency)
 * ... (Ascendency)

DLC

 * Boidmachine (Federation)
 * Gundam A
 * Enterprise Starship
 * Alkaid Suborbital Defense System (Corona)
 * Eclipse Heavy Gunship
 * Qinglong Combat Core Ship
 * Sea Lung Naval Fortress
 * ... (Party)
 * Krogoth (Skynet)
 * Fatboy
 * Monkeylord
 * Ahwassa
 * Erlkonig (Elemental)
 * Grigor II (Autocracy)
 * Dien Bien Fortress (League)
 * Apocalisk (Swarm)
 * Hierophant
 * Gnosis Tower (Confederation)
 * Bolivar Command Tower
 * Minotaur Earthshaker (Kingdom)
 * Purger (Goo)
 * Landkruezer P.1000 Ratte (Imperium)
 * Vengerberg Monitor
 * Ciri's Hammer
 * Seraptek Heavy Construct (Dynasty)
 * KV-VI (Warlords)
 * ... (Cult)
 * Tormentor Titan (Raiders)
 * Sky-scourge Destroyer
 * Karl Franz Land Destroyer (Theocracy)
 * ... (ASA)
 * Sand Barge (Insurgents)
 * Omega Supreme (Guardians)
 * Trypticon (Hierarchy)
 * ... (Sundered)
 * Storm Tyrant Walker (Ecumene)
 * Revenge Landship (Concordat)
 * Die Glocke SPG
 * Evolved One (Contingent)
 * ... (Eden)
 * Megatitan (InGen)
 * ... (Hallows)
 * ... (Commune)
 * ... (Clique)
 * ... (Guild)
 * ... (Threat)
 * Schwere Gustav (Traders)