Sevanaka Warriors

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Sevanaka Warriors is an online fighting Musou styled game, that is given regular updates and limited time events. The game is usually PvP based, set on the planet Sevanaka, with wars situated between the alien locals, allied with human soldiers fighting against an empire.

Gameplay
The game, being a Musou styled game, has the obvious “1 vs 1000” gameplay formula; a character fights against massive hordes of enemies, along with stronger enemies called captains. Captains are either computer controlled by another player one is fighting against. The player also has their allied army, with captains being either computer controlled, or being controlled by allied players on their team. Depending on the battle type, the player can choose up to four unique character captains that they can switch between playing as at will. There bases scattered across the battlefield, which can be captured by either team by defeating enough enemies of the opposite team in it. Battles have different victory and defeat conditions, depending on the type chosen by the player. Upon death, the player character respawns, assuming it is not a Death Battle.

Characters
These are the playable characters, which also appear on the battlefield as captains. Depending on the match, up to four different ones can be chosen to switch between them at any time. Each character has a different weapon type, with different variants of that weapon type. There are Human and Alien captains. Each character has access to Grenades. Please note this is not a final list, and will changed over time. Suggestions are welcome.

Human Characters


 * Gunslinger - Dual Pistols, Automatic Shotgun.
 * A well balanced trooper, capable of scouting the battlefield in shorter time, in comparison to his allies.


 * Rifler - Rifle and Blaser(laser sword), Bow.
 * Though snipers are generally not suited for close combat, this Rifler said otherwise. They have a long range, and are good in melee combat with their laser sword.


 * Heavy Solider - Gatling Gun, Dual Shotguns.
 * While no one thought an ammo belt is a weapon, the Heavy Solider proved them wrong. Ammo Belts, and miniguns for that matter, pack a punch, and the Heavy Solider isn’t afraid to show you that.


 * Demolitions Trooper - Military Hammer, Grenade Launcher, Satchel Charge.
 * “Demolitions” doesn’t just mean explosions, it falls under anything that can be destructive. Armed with her hammer and many other mind-“blowing” weaponry, little Ms. Demolitions may be a kind one to her friends, but you’ll have to fall under the category of “friend” first.


 * Solider - SMGs, Taser Whip.
 * A loyal trooper on the field, suited for good combat. Not only are his Submachine guns terrifying, there’s also his Taser Whip. An excellent choice for dealing with advancing enemies.


 * Medical Unit - Medical Bag.
 * Most medics are cowards, but this one isn’t... almost. Medics don’t come a red with weaponry, the closest thing he has to work with is his bag filled with his army’s signature “Healy Juice”. Combos with allow him to hurt not only enemies but also heal allies around him.


 * Cryo Trooper - Freezethrower, Freeze Club
 * Though initially a trooper type too brutal for war, desperate measures had to be made when dealing the enemies of Sevanaka. Perfect for freezing captains and strong enemies, allowing weaker ally troops to slip by.


 * Psychic  - Mind Mask.
 * The silent, enigmatic Psychic troops were created during the nuclear firearm weapons test. It is aid they wear masks to hide their hideously mutated faces. Nevertheless, they can use their mind to weaponize the surrounding environment near them, and even defeat their enemies by simply making hand gestures.

Alien Characters


 * Knight - Sevanakean Sword
 * A proud warrior of Sevanaka, Knights are willing to put their life in jeopardy to defend others. When they guard, they create a barrier the deflects attacks in the area.
 * Raider - Battle Axe, Cannon.
 * Swift, and strong, raiders are skilled in long ranged, and close combat both. Their axes double as a throwing weapon, and their Cannons tend to pack a punch against large hordes.
 * Lord - Staff
 * These benevolent aristocrats have taken up a weapon, aka a fancy staff, to defend their wonderful planet. Able to tank a lot of hits, the Lords are fierce as they are tough.
 * Destroyer - Warhammer, Ball and Chain.
 * These soldiers of Sevanaka specialize in destroying things. Nuff said, really. Their hammer and ball-and-chains are deadly from a distance, and are even greater close up.
 * Tinkerer - Wrench.
 * Able to make war machines in the blink of an eye, Tinkerers are very effective in terms of helping their team. They need to rely on building machines, as they can’t as much with their wrenches alone.
 * Marksman - Crossbow.
 * A close chum with Riflers, these aliens are no different. With an effective crossbow, and melee combat, Marksmen are no laughing matter.
 * Doctor - Medical Spear
 * These are more imposing than the Medics. Their masks serves as weapons on their own right, but they’re nothing compared to their spears, lined with healing properties. They hurt enemies, and heal friendlies.
 * Tamer - Leash.
 * Able to tame Sibonas, lion-like creatures, and ride them a cat riding a robot-vacuum, Tamers give good luck if they’re on your side, and threatening auras if they’re your enemy. When against one, remember this, most of their strength comes from the beast; the Tamer themself and little strength and defense.

Story Characters
Human Alliance


 * General Advikish: The man-in-charge of the Operation for assisting Sevanaka against the Armies of Forsek. Is not playable in game, but he is usually seen with an AR. He has burning hatred against the Armies of Forsek, due to their selfish lusts.
 * Sargent Samuel: A four-star Sargent who is fluent in the language of the Sevanaka people. He serves as the tutorial character. He also offers the daily challenges.
 * Sarah Bellen: A skilled spy who tends to infiltrate Forsek fortresses to steal intel.

Sevanaka People:


 * King Rev’nin: The king of civilized Sevanaka, who is mortal enemies with Forsek, after they killed his son.
 * Queen Venj’ince: The queen of Sevanaka, who sent the distress signal for someone to help her people.
 * The Merchant: A character who changes his wares daily.
 * The Weaponsmith: A character who can help make weapons stronger.

Armies of Forsek:


 * The “Commander”: an unseen character who acts as the main villain. He leads the Armies of Forsek to take over the planet of Sevanaka.
 * Chamelson: An alchemist of Forsek who is responsible for making numerous contraptions, and the Brain Twister potion, which turned part of the Human alliance to the side of Forsek.
 * Taumier: A character who created a lot of the bio-weapons for Forsek.

Plot
Prior to the events of the game, the planet Sevanaka has lived through epochs of peace. However, that peace was disrupted by the Armies coming from the enigmatic region of Forsek came around. They killed the prince of the local area there after he tried to fend them off himself. Angered by this, the king and queen waged war with the armies of Forsek. However, using technology beyond their grasp, the Sevanakeans medieval-like weapons had almost no effect. However, using technology they stole from Forsek, they were able to send a distress signal beyond the planet, asking for help. The Alliance of Armies overheard the message, and sent help to Sevanaka, hoping to establish peaceful bonds with them. Leading the alliance was General Advikish. The two races agreed to help each other save Sevanaka. However, once they arrived, Forsek managed to obtain the DNA of the humans, which resulted in them mass cloning the humans and helping their armies. However, the Alliance still kept on fighting, leading toward the events of the battle in the game.

From the player’s perspective, they are always on the side of the Alliance, while every other player (aside from ones they fight with in co-op) are fighting on the side of Forsek.

Game modes
Death battle - No respawning after death. It’s one player’s army vs another one’s. First one to die loses.

Death Battle Team - Same rules apply for normal Death battle. Except this time it can be set from 2 v 2 to 4 v 4. If playing offline, the other players on your team will be characters you can switch to at any point.

Divide and Conquer - Capture the select bases of the enemy to deactivate their respawning ability. Kill all the players of the opposite team afterwards to win.

Escort - One army has an escort. One team must kill the escort, while the other must protect him.

Slash and Shoot - Kill more enemies than your opposing team. The team with the most kills when time runs out wins.

more modes to come?