.hack//IMOQ Re:Login

"Note: This page are just a fan-made, but it actually idea if remaster/remake will happen. please sent request to Namco Bandai and make it possibility for Remake/Remaster or New Series." .hack//IMOQ Re:Login is a fully remade version of the original game which consist four-volumes, Infection, Mutation, Outbreak, and Quarantine which four of them was released for PlayStation 2 back in 2002 and this remakes was in order to commemorates 20th Anniversary of .hack which is now available for PlayStation 4, PlayStation 5, Xbox One X, Xbox Series X, Steam and Epic Games Store.

To commemorates 20th Anniversary of .hack as Re:Login will be fully remade from scratch which will be empowered the base graphics with Unreal Engine 4. Bringing combination the story of all four volumes with a remade exploration and combat system with tactical and fast-paced action which based on future .hack titles, especially for .hack//G.U. along with more brand-new elements added to the game also increased the richness of the .hack story to bring more wider and brand-new experience for old and new fans alike. Not just that, .hack//Legacy stories will be added to the game with an additional story contents added to it.

Re:Login will features a downloadable contents which adds additional story contents, pack, costumes, and more which there will be free and also purchasable. Along with new Multiplayer modes which is reboot version from .hack//Fragments which also known as .hack//RE:Fragment, there's also plan for the multiplayer game to be released as a standalone game.

Synopsis
Kazumi Ito, the 14-years old boy who was invited by his best friend Yasuhiko to play the online game developed by CC Corp known The World R:1, Kazumi using the PCs twin-blade known as Kite, and while Yasuhiko using the PCs Swordmaster who known to be the Azure of Sea, Orca.

On the day of their adventure, they encounter the mysterious white hair girl known as Aura, who given the mysterious book that entrusted to Orca, however, this lead him to be attacked by the mysterious giant known as the Cursed Wave and sudden lead him into a coma.

Thus only leaving Kite to survive from this hideous attack and thus the book been implemented into his own PC. Without knowing what happens to The World, Kite set out his adventure to find the truth behind the mysterious phenomenon happen in The World and find a way to cure his friend's coma.

PCs

 * Kite
 * BlackRose
 * Orca
 * Balmung
 * Mistral
 * Mia
 * Elk
 * Piros
 * Natsume
 * Gardenia
 * Sanjuro
 * Rachel
 * Nuke Usagimaru
 * Moonstone
 * Lios
 * Marlo
 * Wiseman
 * Terajima Ryoko
 * Chimney
 * NOVA
 * Tarou
 * Bear
 * Crim
 * Silver Knight
 * Albireo
 * Mimiru
 * Ouka

AIs

 * Aura
 * Helba
 * AI Harald
 * Spoke
 * Zelkova
 * Azure Flame Kite
 * AIDA
 * Cubia

Real World

 * Junichiro Tokuoka
 * Masaya Makino (Cameo)
 * Mariko Misono (Cameo)
 * Mai Minase (Mentioned)
 * Yuki Aihara (Mentioned)
 * Kyoko Tohno (Mentioned)
 * Tomonari Kasumi (Mentioned)
 * An Shoji (Mentioned)
 * Dominique de Mirabeau (Mentioned)
 * Ayaka Amagi (Mentioned)
 * Masato Indou (Mentioned)
 * Luis Hoerwick (Mentioned)
 * Edward Brook (Mentioned)
 * Durga Fiida Sharma (Mentioned)
 * Lara Hoerwick (Mentioned)
 * Emilia de Mirabeau (Mentioned)
 * Junji Matsunaiga (Mentioned)
 * David Steinberg (Mentioned)
 * Ryuji Sogabe (Mentioned)

Cursed Waves/Epitaph

 * Skeith, The Terror of Death
 * Innis, The Mirage of Deceit
 * Magus, The Propagation
 * Fidchell, The Prophet
 * Gorre, The Machinator
 * Macha, The Temptress
 * Tarvos, The Avenger
 * Corbenik, The Rebirth
 * Morganna Mode Gone

Others

 * Harald Hoerwick
 * Emma Wieland
 * Veronica Bain
 * Reiko Saeki (Mentioned)
 * Jun Bansyoya
 * Jyotaro Amagi


 * Yuuji Shigemura
 * Edward Brook
 * Akiroda Matsunaiga (Mentioned)
 * ???? (Nolan Edgar)

General

 * Re: Login will have a trophies and achievement support for PlayStation 4, PlayStation 5, Xbox Series X, and PC.

Story/Characters

 * Re: Login will be fully main story that combines four volumes (Infection, Mutation, Outbreak, & Quarantine).
 * While the four-volumes of .hack will be merged into one full-story game, .hack//Integration and .hack//Legacy will also be added to the main story progression exclusively for post-game story.
 * The main story qualities has been increased which adds a new length and weight of a new emotions, expression, genres, and more toward the story development and character development which has major greatly evolved from the original version, with additional changes added such as:
 * In contrast from the original version of the story, Re: Login will making the story expanded and look deeper toward it's character stories and it's main point of views.
 * The dialogues story which depicted the way how online game interact will be more dynamic and superior from the original one.
 * Along with developing it's dynamic story, and interaction toward characters which how people will look at the characters in different way, so much improved and superior from the original version of it's character.
 * As Re: Login improves and reworked the flow of the story, it adds a new story plot development for the characters like Kite and BlackRose. Lot of their stories had been adjusted, improvise, changes, and expand in order to give more lines and wider how important they are in the richness story of .hack.
 * The story will adapting the two novels, .hack//NOVEL (2017) and .hack//Another Birth (BlackRose POV Story) which been reflow to fit the timelines and directions while also given amount new depth which is much more improved from the novel version.
 * Kite's story and it's characterization will greatly fleshed out which there will be a new side of him which never even showed in the original one, thus bringing more insight toward new level of story exclusively for Re: Login version.
 * More additional cutscenes and dialogues, including extend and reworked the existing one will also be added to the game.
 * The dialogue moments outside of cutscenes will be added, which will be placed on during exploration and combat, and also allowed a new variation moments and interaction between party members in Main and Sub-Stories.
 * Re: Login will also adds a new "Offline" scenario, which allow players to explored the player behind Kite in new depths and it's point-of-views in different feels and meaning.
 * It also allows to add new situation between two worlds which impacted by Pluto Again or Second Network Crisis which can be viewed by News, Discussion, Rumors, or anything.
 * Player although can freely checking the emails.
 * SIGN events will be greatly mentioned in Re: Login along with a new easter eggs from previous titles like AI Buster, Epitaph of Twilight, SIGN, and Legend of the Twilight.
 * The progression of the story will contains a lot of suspense, turning points and unexpected twist happens.
 * Harald Case's Story will be added which focuses on Harald story in the past before he disappeared into The World, which can be unlocked by obtained The Memories of Creator which was scattered across the network in The World R:1.
 * Sub-Story will be added to the game, which can be through by encountered with another players from the world who needs help or even from BBS, which it's two core become main key to unlocked a Sub-stories.
 * While it contains Word Area obtainable, it is also adds a new sub-stories which featuring PC in their own story in dramatic or humorous way, while describing the social problems in 2010 Era of Internet.
 * The characters from AI Buster, and Legend of Twilight will be appeared in Sub-Story, and there's also some shed call backs from it's title series.
 * Several characters will be fleshed out in some or many ways as it adds a new depth level toward their story and characterization level in Re: Login.
 * As Kite and BlackRose characters will have major improvement to it's faithfully characterization from to the original, it also allow players to explore more of their new side, than how they did in the original.
 * Both of their stories and characterization as it based on it's novel formats, it has been reworked the flow of it's character development to fit narrative of the game story consistently and really compelling.
 * Several characters like Terajima Ryoko, Sanjuro, Usagimaru, Gardenia, and more characters would be fleshed out in better way without out lined it's faithful of the original, but it's much improvement from the original version.
 * They would possibly appeared whether in main story or BBS Story, but they had their own perspective stories which Kite needs to beat the quest or main story in order to fleshed out their character a bit.
 * It could possible for them to appeared in the main story or involved with it, but there's also some character who are not, but aware of it or maybe not.
 * For Piros, will have more uniqueness that really significant to what .hack series preserved to have an iconic character like Piros, but he also has some story to tell in funny way, but respectful way.
 * Moonstone, however is a mysterious character, whose his player's name are barely unknown but his stories came in unexpected turns in the main story progression.
 * It also possible to creates their own mini-story arc in other to ties the bonds between them and Kite also making the character's story more enjoyable than before, by sending Card Message toward party member.
 * Spoke from .hack//Legacy, along with few characters from .hack//Another Birth & .hack//2017 Novel will be appear as well.
 * The Post-Game Story has been expanded.
 * Legacy story has been expanded.
 * Several characters from future .hack titles has been mentioned in any forms, or possibly in the news or forums.

Graphics/Visual

 * Completely remake and overhaul graphical visual powered by Unreal Engine 4.
 * Full-HD Resolution and 4K Resolution Support, along with widescreen and higher-frame rate per second support.
 * All existing character models has been remade and overhaul it's visual character design model to be more faithful to the Yoshiyuki Sadamoto character design art.
 * All cutscenes from the original one will be fully remade from scratch with UE4, along with several notable changes with replacing dialogue box cutscenes to using subtitle cinematic cutscenes.
 * Reworked and remade User-Interface from ground up which make it more new, but still faithful toward the original, also some new changes and adjustment had been made along with it.

Audio

 * Sound VFX has been replaced with a new one, and some of them has been remastered and improved.
 * Rearranged soundtrack composed by Chikayo Fukuda and Yuki Kajiura.
 * Several brand-new soundtracks added to the game, which exclusively for the new contents.
 * Unreleased soundtrack which never made it on the list from the original will also getting rearranged by two composers and listed as an official released soundtrack.
 * The old voice characters from the original reprised their role for Re: Login to rerecording voice, with Fully-Voiced Dialogue and also fully voice recording for a brand-new contents.
 * There's also old voice characters who will reprised their role for a new episodes of .hack//Liminality which considered as a Fifth Episode which produced by a new studio and length will be 50-Minutes.
 * A new theme music for opening being sung by LISA and the ending theme sung by LiEN.
 * Music from the original version of .hack can be toggled from the Options menu in the title screen after beating the game once. But for the new soundtrack can't be revert to the original since it's a brand-new soundtrack.

Gameplay (System)

 * Auto-Save added to the game.
 * Memoir from G.U. will be added to the game.
 * The first-person mode, received a major improvement and adjustment from the original to fit for modern consoles.
 * Difficulty Mode added to the game.

Gameplay (Root Town)

 * Every root towns areas is getting bigger and wider than in original which presenting a new areas will be implemented to the game, as well as how players will met with a new types of PC in the World.
 * There are several new changes and improvements for Root Town added to the game, such as:
 * As the player run will not include sprint features which is only exclusive during exploration field and combat. And since due to Root Town is a non-combat area.
 * Direct idle command mode added, which allow players to do something when you were not doing anything, featuring emoticons, chat, and pose style.
 * New idle animations will be implemented toward players and party members, as players went silent for few seconds will shows an idle animation in lot different expression, action, and more in silly ways.
 * Upgrade equipments added for Weapon Shop and Armor Shop, which allow players equipment to be upgraded as it increased it's equipment status and also along implementation of new dual element system will allow players to delivering damage toward enemies that were combined with Fire and Ice for example.
 * Or for Armor, it can also be upgraded with implementation of boosting status, which allow their status increased as they equipped it.
 * However, it needs materials in order to perform an upgrading the weapons.
 * Smoke Screen items added to the game, along with any consumable items from G.U. added as well.
 * Trade system has been optimize and adjusted with some new bit elements from G.U. added to the game which is an improvement from the original.
 * Trade Gauge added to the game, which allow to see an interest for players toward items that really want to trade.
 * Grunty Growths has goes in way of improvements and adjustment, making it more meaningful for it's growth.
 * Touch Grunty system added to the game, as you can petting them or wanting some play with them, which allowed its affection to growth.
 * New feeding food for Grunty added to the game, and Grunty will able to show a new reaction toward it's taste of the food, in silliness way.
 * A new mini-game which is exclusive for Grunty as you can play more with them and allowed to increased the growth of your Grunty's affection.
 * Chaos Gate UI design will be remade to closely resemble to G.U. Games, while it's color palate sticks closely to it's original along with the system, level requirement, and elements as well.
 * As for certain plot-related areas that has a restricted access, "Gate Hacking" is ability that you can use, which allows you to access the areas using "Virus Cores" obtained through Data Drain. Gate Hacking system has been improved and new requirement Virus Core added.
 * Restricted access area will not also used for plot, it also used for during several side-mission, which during it's progression on side-plot as player will doing at clients request to travel and meet them in Restricted Areas or battling against monster, or something more than just that.
 * Enter the Gate Hacking areas sequence has been remade and overhaul in new ways.

Gameplay (Field & Dungeon)

 * Sprint features along with Dodge Roll features are added to the game which will be used for the exploration and combat.
 * Treasures Trap will have elements from G.U. which you need to press buttons and D-Left in order to open the treasures.
 * Treasure Bug is a new features which those is very restricted, you need Virus Core and power of the Data Drain in order open the treasure. It only appeared in Restricted Areas.
 * New Types of Golden Egg added to the game.
 * As you keep exchanging your weapon to Slime Swamp for four to six times, will allow you to obtained a new rare equipments as a prize for it's exchange.
 * Players can meet with PCs in the field area or even in the Dungeon.
 * Platform area added to the game.
 * Player can also use Direct Command Party, allowing you to command any significant of what's really important in field and dungeon area, by scattering to find anything interesting, or finding a monster to fight which allow them to contacting you and letting know your party location and working together.
 * The Dungeon structured has been remade to make it more wider and expanded, while the atmosphere is still look faithfully toward the original, while creating sense disturbance as you explore the dungeon.

Gameplay (Combat System)

 * Reworked combat to be more fast-paced action closely to Hack and Slash with adds new combos attack for ground and mid-air. Heavy Attack and Charging Attack added to the game.
 * Dodge Roll has been added to the game.
 * As the combat system will still faithful toward the original one, with several new major adjustment toward the system, such as:
 * The computer-controlled characters received major improvements, which now that players can made direct commands to the party members, as you open Guide Direct Command Party during combat, which would entered slow motion sequence (which also worked during attacking the enemies rapidly) which allowed players to have more time to making direct command issue toward party, which to use ("attack", "first aid", "magic", etc.) or any issue direct commands.
 * You can pressed L2 for the Direct Command Party which would be useful for the combat.
 * Most hostile creatures are contained within magic portals and combat will not begin until the player character approaches the portal and releases the monsters inside, which still retains from the original. the difference it is that which now been reworked which now player can enter the combat against monster directly in real-time.
 * Surprise Attack will be added to the game, allow Kite and his party member to do attacking the enemies by surprised which is part of upgrade and adjustment from .hack//G.U.
 * Players can also made distraction toward enemies, allowing for you and party members to escape, or just using a Smoke Screen instead.
 * You can make the monsters catching you and bring them to another monsters which allows you to fight many numbers of monsters as possible, but it's very recommended for player who had an high-level.
 * The numbers of enemies can be increased in 4-6 so player had time to train their uses of reworked of combat system in fast-paced action, but also really tactical.
 * Shortcut command added by pressing D-Left pad which allowed them to use Items, Skills and Magic which could be used. By setting up and choose the skills whenever it's really fit to your style for the combat.
 * Skill Trigger from .hack//G.U. will be added to IMOQ Re: Login, but the difference is that it can use magic and skills which came from Equipments you had bought. There will be a new set system, which allowed you to choose a skills that you want to levelling up to max so it can permanently be yours without missing after selling the equipments.
 * With Skill Level system will allows you to levelling up the skills from the equipment up to level 3-5 so it would allowed those skill permanently on your skill character set which allow you to use it without worried that those skills from equipment being removed after you sell it.
 * Skill trigger may now be used seamlessly or simultaneously, without interruption while during attacking the enemies, as you land the hit combo damages toward enemies and continued by attacking or using Skill Trigger to land the finisher attack toward the enemy.
 * Rengeki Union system will allows Kite work together with your party members for one or two to perform the finisher hit toward the enemies, and each of those Rengeki skills which party member has a different unique union skills which allow you to unleashed a powerful skills or magic toward the enemies which delivered a larger damage.
 * For example:
 * Kite + BlackRose = Hurricane Flower Rose Bloom
 * Kite + Mistral = All work for magic!
 * Kite + Balmung = Wing Sky Punishment
 * Kite + Orca + Balmung = The Azure Knight Ghost Slash
 * Data Drain system received a major improvement and adjustment from the original, which allow to make it consistently use the Data Drain.
 * Data Drain sequence has been remade and overhaul from ground up.
 * There's also conditional PC status which now been reworked in order to know the limit of using Data Drain and when it's overheated or danger. Player need at least 4 minutes to resting the condition PC in order to use Data Drain again.
 * The enemies will now have a Protection Gauge which allow players to know how much he had rapidly attack against the enemy in order to reach max gauge that will lead the enemy's protection break, as it allowed you to use Data Drain.
 * As the enemy goes on "PROTECTION BREAK", player can pressed R2 Button automatically allowed you to performed the Data Drain, or just open menu action in order to do that.
 * Corrupted monster "Data Bug" still have infinite health, but with addition of Protection Gauge you can view it during attacking your opponent as it reached max allow the enemies protection broke and perform the Data Drain.
 * You can now earn more than just 1-2 virus core.
 * Data Drain sequence can be skipped by using start/option. Or you can turn off those sequence on the setting.
 * If Kite has fallen in battle, the player can choose to restart the battle from the beginning. Kite can still be revived by the other party members.
 * Classic Mode added to the game, which allowed to change the combat system to look more traditional way from the original, while still have major improvements with adds a slight fast-paced attack on it.

Gameplay (Log-Out system)

 * Log Out system feature will received major improvement and reworked from it's original version, along with additional new changes added to the game, such as:
 * The World R:1 title design art has been re-illustrated to catch the sense of atmosphere that really fit to how the first revision was, including new font for title screen menu.
 * Official Site of The World R:1 has been added to the game to know enjoy learning the tales, myths, lores and history of The World R:1.
 * BBS has been moved to ATLIMIT Menu, along with now had 4 categories, The World, News, Rumors and Apkallu.
 * ATLIMIT Menu will have a same design from Terminal Disc which is came from .hack//G.U. Last Recode, although it has different themes which faithfully to the original, along with additional new features and changes, such as:
 * The design of ATLIMIT UI has been reworked to look more fit to the widescreen and modern look, along with incorporated some element design from .hack//G.U. Last Recode.
 * BBS and Movie has been added to the game.
 * As it explained above, BBS has been moved to ATLIMIT Menu, along with now had 4 categories, The World, News, Rumors and Apkallu.
 * The forum discussion will have separate varieties like:
 * The World: Which discussing about anything related to The World like sharing area words to explore, finding a rare items, and system that also related to The World R:1, also a new fact and history. This forums will contains discussion that will lead to a new side-quest.
 * News: Which discussing about anything related to The News that has been roaming on the news, which there's lot reaction, opinions, and more which how it react to the news. This forums will had mentioned characters in a follow-up titles and future .hack in those discussion, and connection to it.
 * Rumors: Which discussing about anything about Rumors in The World, like mysterious entities, rare weapons, and lost ground, but this discussion will also more than that, as this contains discussion that will lead to a new side-quest, but you will also came in unexpected turn as you progressing the side-quest.
 * Apkallu: This discussion is very exclusive and dedicate for artist and fans about their favorite characters they met or popular in The World R:1. You can downloading the wallpapers from forum discussion.
 * Discussion will also mentioned different popular characters which is from follow-up title series and future .hack series titles as how it really ties to it.
 * Movie which is now moved from accessories as a independent menu, as you can viewed cutscenes from Re: Login main story. Or you can also play all for only cutscenes to re-experience the story.
 * Mail UI design will be wider and full-scales than in original version, along with add some features from G.U. like Character Profile and Post Card which now added with new variations, as Kite 4KOMA Design will be a icon for post card illustration.
 * News UI design is same from G.U. but with different looks which how it still faithfully to the original, along with existing news from original will be rewritten and also adds more details toward news.
 * There's also additional news report which explored more social problem of internet and traffic, also includes various mentioned characters which appeared in a followed up titles of .hack and future .hack games.
 * A news will now featured a video, as players can now viewed the video news.
 * Accessories will have a brand-new wallpapers in higher-resolution and new background music, and you can customize it to your willing likeness.
 * Audio has been moved to Accessories, which accessories can now have set menu like Wallpapers and Accessories.
 * Over 20 new wallpapers which is exclusive for Re: Login which illustrated by different artist from staff, also 10 new wallpapers which is illustrated by those who had win the competition which will become additional exclusive.
 * There's more wallpapers which can be downloaded from Apkallu, which exceed more than 20 wallpapers.
 * Additional background music which is from Re: Login also a new themes music. Carl theme arrangement songs added to the game.
 * Exit options has been added to the game, which will allow Players can now return to the title screen or exit the game.

Miscellaneous

 * Photo Mode added to the game.
 * All-four episodes of .hack//Liminality will be added to the title screen as BONUS along with all-new episode.
 * The number capacity for Save data, items, key items, skills, and more will updated to 99.
 * Reworked traditional controller for current and next-gen platform.
 * When using an item in the field, pressing the X button repeatedly will cause the item to be used again without navigating the menu a second time.
 * Mailers text has been replaced with Mail.
 * The enemies status has been rebalanced and updated.
 * Experience points have increased, along with EXP to Next Level will totally increased each time players had leveled up.
 * Overhaul the battle system and it's controller to look more easier to adapted too.
 * Re-Localization to fit the understanding for new audience also for older fans.
 * Virus Core earning has been increased from 3 to 8 for many alphabet of Virus Core.
 * Empty equipment slots are easier to understand.
 * Learning weapons proficiency increased.
 * Decreased the probability of allies selling the items the player give them.
 * [Editor Note: There's more I think, you can figure it out...]

.hack//G.U. Last Recode

 * Additional 5 story cutscenes and dialogues along with an Easter Egg which those are ties to the follow-up titles like .hack//G.U. Last Recode.
 * Optional Emails from CC Corp, Anonymous and several emails from Helba regarding about un-phenomenon artificial intelligent data which supposedly had connection with AIDA and something that really connected to G.U. events indirectly.
 * Bonus items and Equipments, such as:
 * Restore Drink 10x, Emperor Soul 10x, Resurrection Soul 5x, Smoke Screen 3x, and Fairy Orb.
 * Additional bonuses equipments "Spin Gai Gu" obtainable during accessible new game.
 * New costume packs for Kite and several party members.

.hack//Link -Chrono Gear-

 * Additional 5 story cutscenes and dialogues along with an Easter Egg which those are ties to the follow-up titles like .hack//Link -Chrono Gear-.
 * Optional Emails from CC Corp, Anonymous and several emails from Helba regarding about possibility that another Aura's abilities is to create an AI which was preserved creation from her memories of those she had met and observe, but this case her ability needs a special platformers in order to make more than hundreds. Which seems this knowledge from Helba has connection to .hack//Link -Chrono Gear-.
 * Although her emails also contains a speculation, if there's another Akashic Records that were exist before The World R:1 was created which is indeed still mystery of what Harald Hoerwick been up to, but she can't confirmed any relation to those information that she had found, but there's a possibility, that there's another platformers which has same abilities as Akashic Records which was created way before that. Although it is just a theory.
 * MAJOR SPOILERS: This theory has connection with .hack//Link -The Final Game- which she did mentioned about Nexus World of Memory Record.


 * Bonus items and Equipments, such as:
 * Restore Drink 10x, Emperor Soul 10x, Resurrection Soul 5x, Smoke Screen 3x, and Fairy Orb.
 * Additional bonuses equipments "Spin Gai Gu" obtainable during accessible new game.
 * New costume packs for Kite and several party members.

.hack//IMOQ Re: Login -Season Pass- DLC

 * Downloadable Story Mode Content
 * .hack//SIGN -Loner Guardian- (The Remake version of TV Anime series, .hack//SIGN).
 * Episode DLC
 * Orca's Episode "The Work of Full Mystery"
 * BlackRose's Episode "The Rose of Berserker"
 * Balmung's Episode "The Rise of True Sky Wing"
 * Wiseman's Episode "The Hypothesis"
 * Season Pass DLC
 * Fall Season
 * Winter Season
 * Spring Season
 * Summer Season

Re: Login (PS5 & XBOX Series X)
.hack//IMOQ Re: Login will received a new updated version exclusively for PlayStation 5 and Xbox Series X which features higher quality textures, lighting and background details, including a new modes, which allow them to choose Performance Mode (which prioritize for 60 FPS) or Resolution Mode (which prioritize for 4K Resolution) to increased the higher experience for players to play, while also updated a Photo Mode system in order to increased a brand-new experience for players to enjoy.

.hack//IMOQ Re: Login ULTIMATE EDITION

 * Contents
 * .hack//IMOQ Re: Login (Base Game)
 * .hack//IMOQ Re: Login Season Pass (DLC Game)
 * Premium Edition Bonus
 * Music CD "Original Soundtrack (Disc 1,2 & 3) + Character Song CD.
 * CD Drama "Re: Login - Helba's Secret Agenda"
 * Premium Booklet
 * .hack//IMOQ Re: Login Archive Files.
 * Character information, Design Proposal, Weapon Design, and The World View setting for The World R:1 (Re: Login).
 * Mechanics design proposal, Terminology, Illustration, and IMOQ Re: Login special: The Book of the Twilight & The Diary of Harald Hoerwick.
 * Original Story Novelization "The Goddess of the World, Aura"
 * Message Letter from Developer staffs, includes Hiroshi Matsuyama, Masayuki Yano, and Kazunari Ito for their comment regarding for 20th Anniversary of .hack series.
 * Including Message Letters from Seiyuu Characters which from Sayaka Aida and more.
 * Art Bonus
 * Poster Key Visual of .hack//IMOQ Re: Login along with 4 Alternate Key Visual which drawn by Seiichiro Hasokawa, Megane Kikuya, and Yoshiyuki Sadamoto.
 * Three Key Illustration card by Megane Kikuya and Seiichiro Hasokawa.

.hack//Re: Fragment (Online Game)
See .hack//Re: Fragment

Support .hack series return
This page articles is merely an idea purpose, however, for those who really interested for dothack return can sign the petition which were formed by CC2FanClub for those who were interested for .hack//IMOQ Remake and new .hack game, by clicking this petition link and let your voice to be heard by Bandai Namco Entertainment and CyberConnect 2 companies to greenlighted revival of it's IP.

Also buy .hack//G.U. Last Recode (PS4) to support the revival of it's franchise, on PlayStation Network and Steam or buy it on the near game store. For those who already had a PlayStation 5 can try it on via Backward Compatibilities. The future of .hack is depend on you all, and I promise you all, things will be payoff if you guys continue all of your support toward the franchise.

Share this petition to everyone without stop and use #dothackrevival and #bringbackdothack in any media social to show how much you guys love to see .hack return.