Star Fox: Revolution

Star Fox: Revolution would be a new installment in the famed Star Fox series, available on the Wii U and the Nintendo 3DS. The game would feature multiple schemes of control, the most notable being the gyro sensor, which would simulate the cockpit of an Arwing.

I've always loved the lore of the Star Fox series, and although I'm not very good at the games, I've consistently been interested in making my own Star Fox game idea that does what I think the series should do.

Plot
The plot of this game would involve a new radical uprising by a group known as the Supernova League, which is looking to take over the Lylat system and beyond by taking advantage of the arrival of an unstable sun drifting into the area.

They are therefore constructing a long-distance laser system that will allow them to destroy this sun, and have created a protective barrier by commandeering the resources of a cluster of planets nearby. They intend to keep the entire Lylat System hostage under threat of radioactive destruction in exchange for total control.

As such, the Star Fox team (Fox, Falco, Krystal, and Slippy, as far as actual pilots go, although Fay and Miyu from the unreleased Star Fox 2 will also be playable) has been assigned the task of working against the League in order to put an end to the construction of the laser system so that the League itse;f can be dealt with.

Gameplay
This game would involve both ground combat and flying missions, but flying missions would take a predominant position to make this title loyal to the series. All in all, there would be a total of 10 land missions and 20 flying missions, translating to one ground mission for every two flying missions. The ground combat would be upgraded from the last title to feature it, namely Star Fox: Assault. This game would have better graphics and calibration of moves, meaning a greater variety and accuracy of weapons, as well as a wider array of melee moves (for example, this title would feature grab and throw moves).

However, it's the flying and vehicle missions that really showcase the upgrade to the series. Don't worry, classic vehicles like the landmaster and Arwing will still be around, but the universe will be altered a bit.

The Star Fox team will now be piloting a new ship model, the Arwing 3.1, that will be more maneuverable and have greater functions. For instance, in addition to rapid fire and charged lasers, a recharging beam upgrade will also be available to break up clusters of enemy forces.

More than that, certain environmental conditions (such as intense fire or dust), will be responded to by specialized vehicles. For example, superheated environments will warrant the new Searix-8 fighter that features a generator capable of harnessing thermal energy and making it possible to power up fire temporarily, or to enhance the engines for speed boosts. However, you do still have to be careful to keep the converters from overloading, or otherwise internal damage will result that can destroy your ship.

This game will also feature multiplayer, and multiplayer will be divided into two modes: Both of these modes will also be playable online.
 * 1) Co-op Play - This mode allows two players to work together on the story mode.  For this reason, the 30 levels of the game will be rather large, so that there will be plenty of room for both players to maneuver.
 * 2) Versus Battle - In this mode, up to six players (four on the Wii and 3DS versions) can battle it out against each other, in the air or on land, in large, open areas, just like in the other titles in the series.