Category:Gears of War

Gears of War is a third-person shooter created by Epic Games, and available for the Xbox. Straight from the source.

Quick Summary
Gears of War features a group of warriors, known as gears, and pits them as humanity's saviors against the Horde. With their trademark chainsaw-machine gun, Gears features multiple weapons like shotguns, machine guns, sniper rifles, grenades, and pistols to eliminate hulking, resistant yet dangerous monsters. Unlike many shooters, the perspective is mainly third-person, but can be made first when [L] is held. Four weapons (Two large guns, one pistol, one type of grenade) can be held at one time, with additional weapons to swap or use for a limited time. There are weapons for limited use that may be picked up (like gattling guns, mortars, shields, and the Hammer of Dawn), at the cost of movement and heavy fire power. Pistols are automatically selected when holding shields, flesh or metal. Health will regenerate over time, but after a certain limit is reached (shown through the Gears symbol in the middle of the screen being blood red), the character will be disabled, and unable to fight. However, they may crawl to a teammate for help, or be subject to bleed out or curb-stomping. Human-sized enemies may be subject to the same disabling, which allows a player to pick up the enemy to use as a meat shield. Headshots are useful in this game, but most enemies wear helmets, so headshots are difficult to achieve. Cover is heavily relied on to survive levels, with a button controlling running, rolling, wall hugging and obstacle-vaulting.

Benefits of basing your game off these ones

 * Third person perspective changes to first, meaning your game may be in the group of revolutionary games
 * Military realistic tactics
 * Focuses on helping teammates rather than single-handedly taking down all enemies
 * You want to make use of the Lancer (so you can chainsaw half the monsters and shoot the other half)
 * Resilient enemies, rather than easily eliminated ones. This isn't James Bond or Halo. The only humans here have hundreds of pounds of armor, but still no helmets.

Limitations to keep your game believable

 * Focus on heavy characters, powerful weapons, and extreme tactics. Expect longer played out levels and kills.