Bladenite II: Dreadhunt


 * Bladenite's back in an all-new adventure in the Kingdom of Metigon, with a newly-refined version of the classic gameplay you've come to expect! There's also a new mini-game where you just cut things that this bloke throws at ya! Get Bladenite II: Dreadhunt, only on TLB2!
 * -TV advert

Bladenite II: Dreadhunt is fantasy action-adventure game developed and published by Murphy Computing for the TLB2, released in 1987.

It is the second game in the Bladenite series.

Gameplay
It has the same style of gameplay as the original game, but with some changes that is new for this second mainline title. Bladenite himself could now take chip damage when blocking enemy attacks, but not when he parries attacks. There is also the addition of a new item; Halos, which act as a permanent health upgrade when obtained, a sigh of relief for veterans of the original game, who had to saddle with the temporary health upgrades from the first game.

Bladenite II now also has three difficulty levels for the main game;
 * Normal - Easier difficulty level where enemies have less health and deal less damage.
 * Hard - Similar to the difficulty level of the original game. Clear it to unlock...
 * Legend - The highest difficulty level, where enemies have more health and can do more damage.

In addition to the main game, Bladenite II also features a mini-game, Cutting Cage, where Bladenite himself uses Starshatterer to slice and cut down objects that are thrown at him. You score a point for each object cut. Time the cuts right, because if Bladenite is hit, the game ends. Cutting Cage also has two modes;
 * Score Challenge - The object is to last as long as possible to reach as high a score as you could manage.
 * Zen - You can just cut the thrown objects at your own leisure, and if Bladenite is hit from a mistimed sword swing, he'll get back up and you can keep going.

Synopsis
NO INFO YET

In-Game

 * D-Pad - Movement
 * B - Use sword
 * D - Defend/Parry/Interact with NPC
 * A - Cast spell
 * C - Use tool
 * Start/Pause - Pause/resume game

Menu Screens

 * D-Pad - Highlight option
 * A - Confirm selection
 * B - Return/Back

Reception
NO INFO YET