Kalran: Tales of the four nations/Combat medic

"The Doctor's in!"

-A Combat medic leaving the Mustering hall

Tactical analysis

 * Medicine or pain: Trained in divine magic and combat. The Volksgard Combat medic goes into battle to heal their allies and fight their foes. Their rifle having the same range and firepower as the Defender means care must be taken when targeting them
 * Stabilise: Another ability they also have is the ability to conjure a stele which project a forcefield that blocks enemy movement and attacks while empowering allies inside. Placed properly and their infantry can outright fight three time their strength and win
 * Wrench wench: But the Combat medic are not only trained to heal flesh but to also mend steel. Giving these healer double duty by keeping the Volksgarddevastating armor in shape
 * 4:

Arkalion

 * Combat medic
 * Combat medic

Alcradia

 * Medic
 * Medicine man
 * Caduceus
 * Medicine man
 * Caduceus

Axio

 * Collector
 * Collector
 * Collector
 * Collector
 * Collector
 * Collector

Askrian

 * Necromancer
 * Necromancer
 * Necromancer
 * Necromancer
 * Necromancer
 * Necromancer