Axis of Evil/Zombies

Zombies are the main enemy creatures in Axis of Evil. They are depicted as corpses that have been succumbed to the possessive evil powers from the supernatural causes and reanimated through supernatural and demonic means. Also, they commonly appeared in Nazi Germany, the eastern part of the Soviet Union, the Empire of Japan, the Republic of China, and some parts around the Pacific like in the Philippines.

Overview
Zombies usually tend to vary in terms of origin, however every origin pertains to normal humans in particular personnel of various branches turning into slaughtering, flesh-eating undead, including dogs. Some versions depict them being created from the use of strange chemical science and others say they are created from more paranormal sources.

Appearance
These zombies usually vary in such terms of physical appearance. Like zombies of the Haitian folklore, these kind have no exceptions to the fact that they look all decomposed and falling apart. Some types show to have glowing eyes ranging from yellow-orange, but some show no glowing eyes at all. As far as skin and bones go, some of them have been shown to look like normal humans, but bodily changed by necrosis and others show them to be skeletal based as well.

Intelligence
The zombies usually vary in terms of behavior and even sentience. Some iterations make them out to be mindless creatures, however others show them to have some form of sentience. This makes them intelligent enough to utilize weapons and other tools. Such intelligence also shows dominance over lesser, normal zombies. Not many of them speak in their respective languages, but some can and usually make it so that their subordinates can understand them. Despite their debatable sentience, these zombies are also debated on whether or not they need to eat or slaughter the living flesh as in some variations, this is shown to be the case.

Equipment
The zombies are usually shown to wear whatever they had on when they were human beings, especially the soldiers and officers of the Axis Powers. As far as weapons go, they have shown to not even use weapons at all and instead attack with their bare hands or via biting. Other iterations depict them of wielding the most basic tools as weapons, but can also utilize military weapons, including firearms.

During World War II
In recent years from the start in 1939, many Axis and Allied soldiers were casually dead from the deadly battles and buried anywhere in Europe and Asia as dead bodies. Before unleashing the undead, they were ancient relics in the world.

Variations
The first 3 variants of zombies are commonly known as Axis zombies, or WWII zombies, plus Hell zombies, with their exclusive, unique types, such as the Elite Zombies of the Nazi German and Fascist Italian zombies, and Kamikaze and Banzai Chargers of the Japanese zombies.

Nazi zombies

 * Main article: Axis of Evil/Nazi zombie

Originally created by Schutzstaffel before the other Axis nations do as part of their alliance during World War II, Nazi zombies are troops of the Wehrmacht in some iterations, but nowadays it's particularly the Schutzstaffel due to their work in top secret experiments.

Nazi zombies usually wear military uniforms of a Nazi soldier. As stated before, these uniforms vary in terms of military branch, ranging from Wehrmacht to Schutzstaffel. Some of them wear Stahlhelme as their main military helmets and caps and in some variants show them being equipped with armor to protect their bodies from damage. To be specific, they are equipped with German-made military weapons like Karabiner 98 kurz.

Fascist Italian zombies

 * Main article: Axis of Evil/Italian zombie

Similar to the Nazi zombies due to their behavior, but the differences are their physical appearance and military weapons. Italian zombies always wear military uniforms of the Royal Italian Army during World War II, and equip with Italian-made actual weapons.

Japanese zombies

 * Main article: Axis of Evil/Japanese zombie

Japanese zombies always act like Nazi zombies, wear various military attires of the Imperial Japanese Army and Navy, and utilize modern Japanese WWII military weapons and Gunto katanas as their melee swords. Also, they have Kamikaze attacks and Banzai charges.

Hell zombies

 * Main article: Axis of Evil/Hell zombie

Hell zombies, or infernal zombies are the demonic equivalent of normal zombies.

Commoner
As their name implies, these zombies are the most common enemies in large hordes as regular and standard zombies, and can be relatively slow and easy to kill in small groups. However, their strength comes when they attack the survivors in hordes. Sometimes, they can wield weaponry, ranging from metal pipes to functioning firearms, used by the Axis nations during WWII. When a commoner is wielding a gun, they have terrible aim and usually just wave their gun in their hands aimlessly. They can still manage to attack the survivor though by either hitting, slashing, scratching, biting, vomiting a harmful puke, or charging. When a survivor dies, they will constantly bite on the survivor's body as the "game over" screen appears. All variable commoners have the same headgear, including field caps, gas masks, and military helmets.

Ignited commoner
The ignited zombies are commoners that have set on flames by either a flamethrower, a Molotov cocktail, or a fire demon. First, their walking speed becomes slower and they will scream loudly. Then they aggressively run at the survivor and take a few hits to kill. If no zombies are around, the fire demon will spawn Ignited zombies instead of creating them from normal zombies. They also now appear from behind fiery entrances. When damaging the survivor or getting shot, they instantly evaporate leaving no loot behind. While kicking them is a harmless way to kill them individually, a machine gun and a flamethrower are quite effective for hordes of them since they die from a single shot. This variant is unable to wield any weaponry.

Armored zombie
The armored zombies are covered in heavy metal armor, which are metal plates cobbled together and can be found in European Horror, or samurai armor, which can make an appearance in the Pacific Horror, making them very durable to gunshots. However, their armor can be forcefully removed using explosives. The survivor can also shoot through the eye hole of their helmets to land a headshot.

Grenade zombie
These zombies are rarely found within the undead horde and will throw grenades at each survivor.

Sniper zombie
This type of every single zombie is armed with a sniper rifle, and will jump from vantage point to another, firing at the survivor. Sniper zombies often position themselves on high areas, such as roofs and treetops. This zombie switches his position every time he manages to hit the player with this rifle. He can cause quite a bit of damage, though not enough to kill a player in one shot unless they are already wounded. They also laugh when they hit a survivor, and will grunt angrily in disappointment when they miss.

Antitank zombie
The zombies of this type are armed with shoulder antitank weapons, and will fire on the player.

Skeleton
Skeletons are fairly common enemies and reanimated corpses so decomposed. Once the skeletons are spawned, then they usually warn the survivor with a loud piercing howl and attack in groups by walking out of fog, fire, or in Purgatory where they climb out of the walls of the trenches. While the survivor can still outrun them, skeletons move faster than commoners, but are much more frail. However, the only way to kill them is to shoot them directly at their heart or kick them when they are in melee range. Since skeletons only take one hit to kill, it is often wiser to wait till they get close enough and simply kick them to conserve ammo. For large groups of skeletons near close quarters, machine guns and shotguns can prove effective. They often move in a weaving manner, making it more difficult to hit than commoners.

Armored skeleton
Armored skeletons are a type of a skeleton whose bodies are covered in heavy medieval armor. Explosives are a good way to get rid of them, either destroying them completely or leaving you a hole in their armor to shoot them through their weak spots. Kicking will not do any damage to armored zombies; They will simply fall down for a moment and rise back up.

Ignited skeletons
The ignited skeletons are exactly the same as the regular skeletons, but can run on a survivor.

Elite zombie
Appeared as a fairly common sub-boss type zombie, elite zombies have been specifically created to be smarter, stronger, and much more deadly than average zombies. They can also take a lot of abuse; whereas a common zombie would be killed in a single headshot, it can take up to 5 direct headshots to kill an elite zombie. Explosives can deal a bit of damage, but similarly to headshots, they require multiple times to be killed. Elite zombies have 4 separate subtypes: machine gunners, flamers, chainsaw wielders, and ignited elite zombies.

Machine gunner
A tall, slow-moving zombie that wears a military helmet and carries a light/general-purpose machine gun, as well as multiple belts of ammunition across his chest. One of only a few zombies with a ranged attack, he will slowly walk towards the survivors while firing his machine gun. A survivor can be downed within a few seconds of direct fire from the machine gun, so cover is very important when fighting them. 10 headshots with a rifle is enough to kill one. The bullets from the super elite are capable of killing any zombies unfortunate enough to be in front on him.

Flamer
These elite zombies only wield flamethrowers as their weapons to burn down the survivor.

Chainsaw wielder
Much rarer than the machine gunners. They are also much faster and chase the player with their chainsaw. Like fire demons, the chainsaw wielders will sometimes stop for a moment to rest. Strangely, if they are shot in the head, they do a dance similar to Leatherface before continuing their pursuit of the survivor.

Ignited elite zombie
Slow-moving fiery zombies that can summon ignited zombies or turn commoners into ignited zombies by getting hit by either a flamethrower, a Molotov cocktail, or a fireball.

Occultists
Occultists are very uncommon boss-type zombies. Appeared as generals of the Axis military forces, they are very powerful and can summon a variety of zombies and skeletons on a whim as an entire horde.

Summoner
Being an uncommon zombie type, the summoners appear as generals of the Axis armies that seemingly died from several causes during WWII.

They are not directly hostile towards the survivor, but they have the ability to spawn hordes of enemy zombies, and are even capable of reanimating defeated ones, thus making them a high priority target. They make their presence known by yelling "Arise!" in their native language (probably in German, Italian, or Japanese) as they summon a group of zombies. When not summoning weaker zombies, they will clutch their heads, growling either in pain or uttering gibberish.

They can only be killed with headshots, and will not even notice damage done anywhere else. Until they are killed, they will spawn enemies infinitely, and can cause player to waste a lot of ammo if they are not defeated promptly. Summoners move their heads around constantly, making it difficult for the player to land a headshot. Emptying the lung and zooming in on their head increases the chance to headshot them.

Armored giants
The armored giants are tall slow moving zombies who can deal massive amounts of melee damage compared to regular zombies. They are covered almost entirely in thick durable armor.