Double Dragon: New Wave

Double Dragon: New Wave would be an action beat-'em-up for all current consoles, and a modern take on the arcade and NES classic, Double Dragon. It would work in just the same way as the previous titles, with punches, kicks, elbows, jumps, and jump kicks, but this title will feature an entire new set of moves, like low kicks, low punches, jumping punches, and more. This would work because you can move up and down and around the environment through the use of analog sticks, and not D-Pads.

The graphics of this game will be much improved over the original title, looking a lot like those in Super Smash Bros. Brawl. The story will also be quite different, as, did you notice the title? It's "New Wave." Anyway, look below for details.

Story
The game takes place in a city where a new crime gang, the Osoruma, has just started becoming active. However, authorities as well as the other people around don't seem to be noticing them enough, so to make an impression, they decide to capture the mayor and demand a ransom in exchange for his return, alive.

The police can find no way to get to the gang's leader, Zakahn, who is holding the mayor, so a local group of troublemakers, led by Billy Lee's son, Nathan, decide to clear their name and also make their own impression on the city. And so, they go on their own mission to save the mayor and deal out some hardcore justice to the Osoruma.

Gameplay
Otherwise, it would have the same fighting mechanics as above.

If two people are playing at the same time, and one of them falls, then the other player will get another life so that the mission can have roughly the same chances of being completed. You can pick from five players, three boys and two girls, all with different attributes that would allow you to tailor your playstyle.

The levels would also vary; now, make no mistake, the same great environments of the series would be in this title as well, but there will also be the need to battle across buildings and even skyscrapers, and you'll also have the need to go through buildings, especially in the later levels. There would even be levels where you have to fight on a train and a boat.

Story Mode
In story mode, two people could play through missions at the same time (I would have allowed more, but otherwise it wouldn't be DOUBLE dragon). Two players could pick characters and battle through missions on their quest to save the mayor from the Osoruma.

Duel Mode
In this mode, four players could battle each other in teams or against each other, a lot like in Castle Crashers. It would have 10 stages to fight on at first, with 5 others unlocked through fulfilling certain requirements in story mode, making a total of 15.

Survival
Survival mode would allow up to four players to take on challenges of fighting wave after wave of enemies. Endless survival would be a way of playing for glory and bragging rights. This mode would also help you to perfect your technique, which might come in useful for the later levels.

Replayability Factor
Every level in the Story Mode will have medallions collectible in them, that belong to members of the Osoruma. Some of them come from defeating enemies, while others are hidden, or found in objects. Collecting as many medallions as you can will help you unlock things like new items for Duel Mode, Concept Art, Gameplay Videos, and eventually one bonus level for finding them all. They can also help you get awards that come from fulfilling certain gameplay conditions.