Kalran: Tales of the four nations/Archerfish

"Lets go fishing."

-An Archerfish leaving the docks

Tactical analysis

 * Come on down, the water's warm: A light anti-air rapid response platform, the Archerfish is rather speedy and can easily chase down slower aircraft, though its wind cannon struggles to deal with faster or more heavily armoured aircraft
 * Waterway denial: With its speed, the Archerfish was also considered a suitable platform for the deployment of naval mines. These mines can be laid down to serve as a rather effective deterrent to enemy ships
 * I am a *cough* civilian: Archerfish crews have also mastered the art of acting like random civilian fishing boats in the presence of enemies, rendering them essentially invisible to the enemy commander's eyes, until of course, they chooses to fire. Enemy scouts are not fooled by the act and will detect the telltale smell of magic, however
 * Hardly a battleship: The Archerfish does have many mortal enemies that it should learn to stay away from. Its cannon cannot be turned seaward, hence enemy surface ships, especially lighter ones, can chase down the Archerfish and send it to the depths