Gaiaterra: Elysea's Conflict/Gillie Team

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The Gillie Team is an Elonan field infantry that also serves as the main sniper infantry. Planned to be voiced by.

Tactical analysis

 * How not to be seen: Actually smart enough to use purpose-built camo gear, the Elonan Gillie Teams are a sniper/spotter pair that can move just as fast and unseen through the battlefield as their counterparts in any other military, and can stealth much more quickly than other snipers.
 * Range, fifty meters: When deployed on the field, Gillie Teams can also aid their comrades in firing on the enemy at a longer range, enabling sepoys to reach out and touch someone like never before.
 * See right through you: All Gillie Teams are also equipped with advanced infrared and thermal optics enabling them to sight enemy infiltrators from a far distance, though its bulk means that they can only use it when deployed.
 * That's right, it was the middle one: When found, Gillie Teams are just as vulnerable as any other sniper, meaning that they need to leg it back to base before they're lying dead and covered in burlap.

History
"Keep out of the grass, men, who knows, even the grass themselves are firing at us..."

-MLA commander to his men in (insert).

One thing that continually astounds the Elonan Armed Forces is that many of the snipers utilized worldwide don't put much effort into actual camouflage. Whether it's the rifleman's kilt, the Taiga Sniper's midriff-baring tops, the Marksman coonskin cap, or the Unionist's bright hunting vests, the only two snipers who actually make an effort to be snipers are the Aquilan Pathfinders and the Protectorate holotree snipers. Knowing snipers are far more valuable alive and hidden than visible and dead, the Elonan Armed Forces began training their marksmen and snipers in the various methods of how not to be seen. To note, they brought in the elite teachers from Allied command's top school.

The training worked wonders. In under five weeks, the Elonan snipers were declared ready for combat. Only a hurried transmission from Valmont was able to stop a massacre in the making, as it was soon revealed the six teachers were actually mentally unfit broadcasters who were soon returned to Broadmoor. Left bereft of actual snipers, the Sultanate had to start again from scratch. Putting out another call for teachers, they soon found themselves receiving the services of Scottish game wardens who were willing to take the challenge.

Instead of teaching the teams how to utilize cover, the men taught the snipers how to become cover. Utilizing handmade suits that the teams made themselves, the Sultanate Gillie Teams were declared fit for service (after a sadly longer training period), and sent to the front. Utilizing their own suits modified with whatever foliage was nearby, the teams became masters of long-range patrol and recon, reporting back to their commanders with incredible accuracy on what they had seen and where the enemy was moving.

By this point, the Luresians stationed at Elona was sick of their movements being tracked so well, and in 2003 V.C. they struck at the leading Sultanate fort in (insert) where the Gillie teams operated from. Deploying into the best positions, the teams struck down noble officer after noble officer, sending the hordes into a confused panic. Here, a secondary specialty for the Gillie teams was discovered, as during the battle the teams would often call out enemy positions to the sepoy platoons to eliminate. This tactic was quickly approved by the Sultanate command staff, and now whenever the Gillie teams join their comrades in battle they can aid their brothers and sisters in shooting farther than they ever knew they could. Once the battle is over, the Gillie teams slip back into nothingness, back on patrol and not being seen.

Guardians of the Tacitus

 * Pathfinder (Aquila)
 * Sniper (Alliance)
 * High Elven Sniper Team (ADI)
 * Holotree Sniper (Protectorate)
 * Heavy Sniper (Andora)
 * Harvin Ghillie Team (Empire)
 * Musketeer (Community)

Destroyers of Balthazar

 * Taiga Sniper (Voshkod)
 * Brotherhood Assassin (Brotherhood)
 * Sharpshooter Boys (Horde)
 * Partisan (MLA)
 * Virus (Collective)
 * Floran Guerillas (Encantadia)
 * Extinctor (Scrin)

Neutrals

 * Grundstok Thunderer (Coalition)
 * Hunter Of Tzeentch/Nurgle (Heralds)
 * Wild Hunter (Path of Khorne)
 * Trophy Hunter (Path of Slaanesh)
 * Longbowman (Order)
 * Marksman (Survivors)
 * Centurion (Syndicate)
 * Beam Gunner (Conglomerate)
 * Deadeye (Legion)

Expansion

 * Foxtrot Rangers (ADA)
 * Voidstrider (Bastion)
 * Sniper Creep (Rangers)
 * Crow Gunner (Pirates)
 * Kelran Sniper (Ascalia)
 * Gillie Team (Elona)
 * Ghost (Dominion)
 * Jaeger (Security)
 * Lineman (Ascendency)

DLC

 * Fremen Warrior (Federation)
 * Misty Sniper (Corona)
 * ... (Party)
 * Sprite Striker (Skynet)
 * Usha-Ah
 * Fontaine Sharpshooter (Elemental)
 * Scout Trooper (Autocracy)
 * Krait (League)
 * ... (Swarm)
 * Personnel (Confederation)
 * Kingdom Rangers (Kingdom)
 * ... (Goo)
 * Chosen Sniper (Imperium)
 * ... (Dynasty)
 * Ogre Sniper (Warlords)
 * Musketman (Cult)
 * Ardent Sniper (Raiders)
 * Whitemarks (Theocracy)
 * Van Saar Sniper (Insurgents)
 * Fear Killer (Guardians)
 * Bugger (Hierarchy)
 * Hunter (Sundered)
 * Albion Sniper (Concordat)
 * Tauren Sniper (Ecumene)
 * Contingent Marksman (Contingent)
 * Ace (Eden)
 * Provocateur (InGen)
 * Beast Catcher (Hallows)
 * Sharpshooter (Commune)
 * ... (Clique)
 * ... (Lordships)
 * Sharpneedle Bug (Threat)
 * Thief Sniper (Guild)
 * Convoy Lookout (Traders)
 * Sniper Dancer (Entente)
 * Possessed Sniper (Oblivion)
 * Sniper Ja'vo (Corporation)
 * ... (Covenant)
 * Byzantium Marksman (Institute)
 * Eremite Sniper (Eremite)
 * ... (Nimbus)
 * ... (Carnival)
 * ... (Wraiths)
 * ... (Chronophage)
 * ... (Privateers)
 * ... (Foundation)