Thread:SecondOpinion/@comment-5688420-20190902015038/@comment-5688420-20190903133455

Quoth TV Tropes' page on "Idiot Design"

"t'd only be a slight exaggeration to say that the system's CPU was essentially just three Wii CPUs — and by extension, three GameCube CPUs — heavily overclocked and slapped together on the same die, with performance that was abysmally poor by 2012 standards. Its GPU, while not as slow, wasn't all that much faster than those of the PS3 and Xbox 360, and used a shader model in-between those of the older consoles and their successors, meaning that ported PS3/360 games didn't take advantage of the newer hardware, while games designed for the PS4 and Xbox One wouldn't even work to begin with due to the lack of necessary feature support. "