Bladenite III: Revenge/Characters

This page details the characters in Bladenite III: Revenge.

Listings

 * Bladenite - He returns again in Bladenite III, this time to avenge Frost Hand's death at the hands of Rogue Zaul in his attack on the Mercenary Guild. He is also on assignment from Great Chaser to recover the items stolen from the Mercenary Guild's vault by Zaul in his raid. He also remembered the day that Zaul was banished from the guild, when, at the time, he was climbing up through the rankings and had not yet wielded Starshatterer. In fact, he helped to gather evidence against Zaul when he murdered a fellow mercenary to stop him from reporting to Great Chaser about his conspiracy to steal the seven artifacts.

Supporting

 * Teresa - That cheery shopkeeper is back yet again to provide her services to any paying customer, including Bladenite. She supports him in his quest for vengeance against Rogue Zaul, as Frost Hand was one of her favorite customers, and she was not happy hearing about his death.
 * Great Chaser - The head of the kingdom's Mercenary Guild and one of the survivors of Rogue Zaul's attack on its headquarters, he gives Bladenite the mission to recover the items stolen from the vault by the banished former mercenary. Years ago, he presided over Zaul's trial as judge, and was the one to banish him from the guild.
 * Mike - He returns again to sell rare, high-priced items to paying customers under official licensing from the Merchant Guild, as always. He calls in a favor with Bladenite to recover a rare item that Zaul's men had stolen from him, in which case being a Master Crystal.
 * The Smithee - He's back yet again! Bladenite can come to him if he needs to have a weapon upgraded or mended for a decent price. Having forged, repaired, and upgraded weapons over the years, he certainly knows his stuff.

Antagonists - Army of Zaul
They are an army assembled together from all manner of ruffians, cutthroats, scrappers, and various criminals gathered to form a brutal fighting force. Lead by Rogue Zaul and seven hand-picked generals, each holding one of the stolen items.

Leaders

 * Rogue Zaul - The main antagonist of the game. He was once a member of the Mercenary Guild and was well-regarded until he was found to have broken a severe taboo, where he murdered a fellow mercenary as well as having attempted to steal from the guild, which resulted in him being banished. Angered by this, Zaul swore vengeance against the Mercenary Guild and to take what he claimed was rightfully his. Years later, Zaul does indeed return, with his own army of henchmen at his beck and call, and launched a brazen attack on the Mercenary Guild. They raided the vault and stole seven extremely valuable artifacts from it before leaving the guild headquarters in ruins. Due to Frost Hand having been slain by Zaul and his forces during the attack, he is now the target of Bladenite's rightful revenge. Even though Zaul had exacted his revenge on the Mercenary Guild, he still has it in for at least one more person; Bladenite, who helped to incriminate him years ago.


 * Klyn Morgan - The first of Zaul's seven hand-picked generals in his army, and entrusted with the one of the seven stolen artifacts, in which case being the Jewel of Light. He placed the artifact into the handle of his sword, granting it great supernatural power. Defeat him to reclaim the Jewel.
 * Artifact: Jewel of Light


 * Tidus Black - The second general. He had once served as a general for the army of Metigon, until he was banished and made a wanted man for embezzlement and had been on the run before joining up with Zaul. He also holds one of the seven stolen artifacts. He was also the one who robbed Mike, stealing a powerful Master Crystal from his shop.
 * Artifact: Golden Apple of Prosperity (plus a Master Crystal stolen from Mike)


 * Eulisses Darlow - NO INFO YET
 * Artifact: TBD

MORE TO BE ADDED

Troops
NO INFO YET