Gaiaterra: Elysea's Conflict/The Socialist Union of Voshkod

The Socialist Union of Voshkod are one of the eighteen core factions in Gaiaterra: Elysea's Conflict. This faction focuses on brute force, powerful weapons and a strong army to defeat their enemies.

History
In 1924, a man known both for rebuilding the country and mass-murder, Emet-Selch Garlean, became the "General Secretary of the Communist Party of the Socialist Union". Garlean goal was to recreate and modernize the Voshkod country, now internationally known as the Socialist Union. But he had another goal. Under the influence of mysterious advisers who continually drugged him to affect his mental health and drove him from his prior socialism in one-nation policies, he came to believe that the West was preparing an imminent assault on the motherland, and with extensive propaganda and selective usage of facts, the Voshkod people came to believe this was true.

On October 31st, 1953, Voshkod tanks rolled over the Union's borders directly into Polish territory. While the European states remained over the recent years in a state of petty international conflict and mistrust, Garlean attacked the unsuspecting Polish and it took about two months to fully conquer the entire country. With weak infantry weapons without anti-vehicle support, ancient propeller planes from the early days of World War I, and antiquated strategies like bunker lines, the Polish proved to be no match against the red iron of Garlean Red Army.

With Poland gone, the next target was the reborn Kaiserreich, better known as Germany. Still limited to a standing army of 100,000 men and no heavy weaponry or strong naval forces allowed, the Germans unveiled their trump card - their own tanks. The mechanized counter-assault proved more successful than expected, and the German border could be held long enough for the European leaders to hold a conference and find a solution.

For years, Poland and Germany were entrenched in brutal warfare, until it seemed all of Europe would fall. At that time, the European leaders had already come up with a plan. Almost literally out of the blue, new tank designs in blue steel appeared, infantry divisions who would have fought each other 2 years ago if necessary stood together and ambushes surprised the formerly victory-sure Soviets.

In a game of cat and mouse, the Voshkod assault was first halted, then pushed back all the way to the original borders. But, for one reason or another, the new Alliance would not go any further. Garlean, who was found dead in his office nearing the end of the war, left a letter behind designating his successor, Premier Cherdenko. This man was all too eager to end the war and negotiate peace with the Allies.

Cherdenko was not the type of man the Allied Nations hoped, however. In the time between World War II and III, he ordered another increase in the military to make up for the losses under Garlean, and with modernized designs, soon ordered an attack on his own. World War III was to eclipse the prior war in scale. As a matter of fact, it went even more successfully than the prior one. The Voshkod would attack Europe, fire their way through the Alliance lines and end up in front of Fereldan after becoming masters of continental Europe; getting farther than Garlean ever did.

But this time, a long-forgotten country in the north-east of Cantha made its appearance. The Katsuragi Protectorate, as they named themselves, attacked the moment Cherdenko wanted to order the final wave to conquer Fereldan. The world taken by surprise, the Voshkod now faced two enemies. Nearing the end of the war, the Voshkod was pushed back once again, but effectively gained territory in Europe by holding the eastern side of Germany and Austria and effectively most countries eastward.

In one last attack, the Alliance tried to take Premier Cherdenko capture, who managed to flee into space, however. His fate is unknown.

Cherdenko's successor, Lunafreya, had the burden to negotiate peace with the Alliance like her predecessors did, and was faced with mistrust. However, Lunafreya managed at least a cease-fire with both power blocks, who were just as exhausted from the war as the Union. The Allies made no attempt to reclaim the eastern parts of Europe, much to the dissent of the people living in these regions. With all three powers done, new powers in the world made their way up to the world stage. Will Lunafreya lead her Union to a new era of peace and understanding? Or will the path only lead to more struggle? Only time will tell.

The Socialist Union of Voshkod is one of the superpowers of Gaiaterra's history, however the nation itself had a tumultuous history. Before the Great Aquilan-Voshkod War it was an powerful empire ruled by the Garlean family, and following its defeat in the Great Aquilan-Voshkod War they found itself in an economic crisis. Escaping it, Voshkod was antagonized by the victors for many years before they turned their eyes elsewhere, but Voshkods didn't prosper. It was soon time to change, in 1977 V.C. their nation's seat of power was occupied by Lunafreya Nox Fleuret, what was described by the opposition as a 'post-Garlean oligarchy' and 'support of Aquilan loyalty', who only steered their nation to the right direction. However, while Lunafreya appeared to be the perfect puppet for the Aquilans, she secretly harboured a burning hatred for the Aquilans and later the Guardians of the Tacitus for ruining her nation.

Despite this, the Voshkods still has some tricks up its sleeves, with their army begins to reform, and new technological developments such as Tesla weaponry combined with huge amounts of heavy armour and soldiers have cemented their mastery of brute force since then.

Description
* TBA*

Lore Articles

 * The Hyurs
 * The Elezens
 * The Vierans
 * The Hrothgar
 * The Garlean Family
 * The Great Voshkod-Aquilan War of 1955-1958 V.C.
 * The Voshkod-Elsword Split
 * Scions of the Seventh Dawn, Voshkod's Secret Police
 * The Iron Curtain Story
 * Tesla Technology
 * Desolator Fuel
 * Voshkod Culture
 * Voshkod State Enterprises
 * Voshkod Drones
 * Voshkod's Submarine Warfare Doctrine
 * Voshkod's Colonization of Miona

Before 2015 V.C.

 * Federation of Aquila: At War
 * Aion Defense Initiative: Hostile
 * Alliance of Hawke: At War
 * Elsword Empire: Hostile
 * Katsuragi Protectorate: Hostile
 * Brotherhood of Asmodia: Neutral
 * Andoran Republic: At War
 * Great Horde: Hostile
 * Moonlight Liberation Army: Hostile
 * Ascalian Monarchy: Friendly
 * The Regal Sultanate of Elona: Allied
 * The Minutemen Survivors: ???
 * The League of Lizard Khanate: Neutral
 * The Tyrian Confederation: Hostile
 * The Alberian Security Company: Neutral
 * The Lumeris Syndicate: Neutral
 * The Necromunda Insurgents: Hostile
 * Aristocracy of Encantadia: Allied

Tactics
* TBA*

Legendary Generals

 * Minfilia Warde: General of the Zenit Division
 * Thancred Waters: General of the Gorizont Division
 * Lyse Hext: General of the Kvant Division
 * Fran Eruyt: General of the Vieran Reserves

Notable Locations

 * Limsa Lominsa
 * Ul'dah
 * Gridania
 * Ishgard

Notable characters

 * Lt. Zofia: Voshkod EVA
 * Lunafreya Nox Flueret: Prime Minister of Voshkod
 * Gentiana: Voshkod Ministry of Defense Head
 * Merlwyb Bloefhiswyn: Voshkod Naval Commander
 * Commander Titus Drautos
 * Camelia Claustra
 * Cor Leonis
 * Estinien Wyrmblood
 * Ilberd Feare
 * Kan-E-Senna
 * Iris Amicita
 * Crowe Altius
 * Lucia Junius
 * Fourchenault Leveilleur
 * Ameliance Leveilleur
 * Louisoix Leveilleur
 * Cid nan Garlond
 * Arydn Izunia
 * Fordola rem Lupis

Commandos

 * Aranea Highwind and Chitzkoi: Zenit Division Commando
 * Natasha Bikov: Gorizont Division Commando
 * Yunru: Kvant Division Commando
 * Alisaie Leveilleur: Vieran Reserves Commando

Sub-factions

 * Zenit Division
 * Gorizont Division
 * Kvant Division
 * Vieran Reserves

Arsenal
Main Article: Gaiaterra: Elysea's Conflict/Voshkod Arsenal

Camaraderie
When a friendly Voshkod infantry is killed, friendly infantry in a radius of 90 around the killed infantry fight harder by gaining a 10% bonus to their firepower and a 20% bonus to their firing rate for 10 seconds.

Structures
Basic Structures Defense and Support structures

Trivia

 * The faction itself is based on the Soviet Union from the Red Alert series (notably Red Alert 2 and their mods Mental Omega, Red Alert 20XX and Red Resurrection and Red Alert 3 and it's mods Paradox and Corona) and Russia in Command & Conquer: Generals mods (specifically Rise of the Reds and End of Days) with an aesthetic similar to Red Alert 2 Soviets (notably Mental Omega and Red Alert 20XX) and ROTR and The End of Days Russia.
 * Hyurs speaks with a Russian accent, Elezens speaks with a Ukrainian accent. the Roegaydn speaks with a Kazakh accent, the Vierans speaks with a Belarussian accent and the Hrothgar speaks with a Central Asian (Tajik, Uzbek, Turkmen and Krygyz) accent.
 * At the top, there is a closeup portrait of Aranea Highwind, is shown with red background at the back in between the Voshkod's factional flag at both sides. And at the bottom, it shows the background with an army of Conscripts, Regulars, Tesla Troopers, Desolators, Maulers, Kodiak Tanks, Apocalypse Tanks, Tesla Cruisers, Gorgons, and Buratinos with a silhoutte of Cataclysm far away from the rest, and a squadron of Su-47 Berkuts, Ka-68 Hellions, Su-35 Flanker-Es, Mi-24 Hinds and Kirov Airships. So both of these are fused together into a single art design for the Voshkod variant box art of Gaiaterra: Elysea's Conflict.
 * Their Sub-factions, and their playstyle, are based on what the various russian factions in RTS, mainly Command And Conquer
 * Zenit Division: Rise Of The Reds/Aleksandr and Latin Confederation from Mental Omega
 * Gorizont Division: Red Alert 1, China from Mental Omega and Zhukov from Rise Of The Reds
 * Kvant Division: Red Alert 2/Soviet Union in Mental Omega
 * Vieran Reserves: Red Alert 3, Red Alert 3 Paradox, and Confederation from Red Resurrection, and Orlov from Rise Of The Reds