Balan Wonderworld 1.5

Balan Wonderworld 1.5 is a large revamp of the original game, after receiving generally negative results from critics.

The game has been massively overhauled, with large changes to costumes, stage design, boss design and enemy design, along with an enhanced story and greatly bolstered world exploration and in-game graphical updates.

Boss Changes :

Massive alterations have been made to the bosses attack patterns and environments. Explore the dynamic landscapes ravaged by each character's inner personality traits and fears.

Wormsworth - Boss 3
You start the fight running around in the light rain, jumping on leaves as they roll down the forest in the battle arena. Make sure to avoid the frog type enemies and bug type enemies. Wormsworth will start the fight as a cocoon. It dangles from a tree branch, and begins to sway back and forth. Dealing damage makes it progressively larger and redder in colour. It can vibrate up and down rapidly to cause sticky tree sap to fall down. Wings burst out of the cocoon, attempting to push you around the arena, arachnid legs stem out of the cocoon attempting to crush the player and cicadae type extensions release sawblade type hands in boomerangs !

After taking 3 hits, Wormsworth will fully burst out of the cocoon. You'll both get sucked into the creatures nest !

As you go down the corridors created by the many living bugs, Wormsworth is their queen. She starts the fight by laying explosive eggs that can hatch into bug type enemies, using her webbing to trap the player by sending a spider to attack them, using her claws as boomerang scythes.

After damaging her, you both move deeper into the nest. Bugs begin to crawl out of the walls towards the player !

In phase 2, she adds a new poison attack that splashes around the platform. She can create mounds of dirt to fall down on her enemies.

In the final phase, you fall onto a large spider web over a huge pit of hungry monstrous bug creatures ! In this fight, patches of the web are destroyed. The arena is shaped in a way where Wormsworth uses her projectiles so that they roll around the arena. Hurry up, the webs will not last forever, and once the timer is up, the web will entirely disintegrate !

Worville Wright - Boss 4
The battle is set like D-Day during WW2. The amber skies have just struck the morning breeze, and battle ships full of troops have arrived onto the beach. Barb-wire, mines and devious minions guard the barracks. In the sky, the roar of a mighty war plane strafts the skies, and it's none other than Worville Wright. Make your way up the treacherous beachside into the town. Worville will appear out of the sky to do massive devastating bombing runs, that you must hide behind the trenches. He uses a spitfire machine gun that will mow down opponents if they are caught.

Make your way to the windy grass area cliff to initiate the fight. Worville will use several attacks. He does bombing runs that explode into flames for a short time, using his turret guns to spray bullets wildly and uses his propellers to try and push you away. Lift up an unexploded mortar shell - When he uses his propellors, throw it at him !

Enraged, Worville fly further up the valleys. Chase him across another treacherous hallway till your reach the airstrip near the top of the canyon. Worville will now charge at the player, his bombs create shockwaves, he can swoop in the clouds and appear for a surprise attack. His jet engines can create flaming hot jets that will incinerate players nearby. Use the air jets to reach the wings to make him crash into the ground, or use the spring bomb he accidentally drops to reach him.

The final phase will begin. Use the floating platforms to climb into the avian skies. The platforms will crumble behind you, while new ones form. Worville's battle skills are unmatched here. Many smaller bomber planes will join the fight, Worvilles attacks are at their most aggressive, and he uses an ultimate attack called the Super Cluster Bomber where he rains bouncing bombs that explode into many angles, while diving beneath the player and smashing upwards. He can Kamikaze into the player while raining bombs, too.

Final Boss :
This is it. Your powers have merged with Balan into a celestial titan, capable of massive jumping abilities, maxed out skillsets and a fight to the death against another reckless titan of power. Good luck.

Phase 1 : Set in the milky way star systems. The final boss has tons of dangerous attacks.


 * Flaming Phoenix Flares - Sends a large cluster of homing fireballs that chase the player both on ground and sky.


 * Elemental Orbs of Demise - Fires a non-stop barrage of purple orbs, while releasing a fast ring of projectiles around him
 * Black Hole of Oblivion - Sucks the player towards it while a green monoeyed hand fires a laser and crawls towards the player !
 * Omega Strike Blast - Dives beneath the ground, before creating giant lasers beneath the player
 * Ghost Transition - Runs around the arena, phasing in and out, before using a dangerous scythe to swing at the player or lob it as a boomerang
 * Sun Strike - Fires huge sun projectiles that emits balls of fire in all directions
 * Clone Catastrophe - Clones himself around the arena, rapidly diving at the player. Only one of them is real, but they can all harm you !
 * Jaws of Demise - Uses a large fang like projection to crush the player. Get out of there quickly !
 * Laser Beam - Uses a supercharged laser beam to zap the ground or chase the player in the skies
 * God Tornado - Rapidly spins to create a huge tornado projection that runs after the player


 * Damaging the boss rapidly raises it's aggressiveness in attacks. Balan's Bout, chase the boss around many different planets to initiate the new fight. While chasing him, the platforming because much more difficult, and he will throw Saturn rings like saws to slice the player into half. Each phase will chain attacks in more complex and unpredictable places. Starts at the Earth, goes into the Moon, and finally in front of the sun !

Costume Changes :

The control scheme for the game has been massively reworked. With th

e access of an upgrade store by collecting "gems", you can upgrade your costumes down an evolution tree, unlocking new attack combos, utility combos and other features like hitpoints or extra gem boosters.

Evolution Tree :

By collecting a super-gem, you can unlock a brand new costume ! New generations require all links to be active before you can select it.

Default : Your non-costumed character. You can jump onto enemies to damage them.

Pathway 1 :


 * Tornado Wolf - Utility, Damage - Extra airborne maneuverability, Spin Attack damages enemies.
 * Jumping Jalprge air maneuverability alayer to gain hover time after a jump and access to kick attack.
 * Dainty Dragon - Damage Focused - Launches a medium ranged fireball. Great for damage output.

Pathway 2 :


 * Jelly Jolt - Utility, Damage - Magic Meter grants short electric shield. Air time raised underwater. Spin attack shortly stuns enemies too.
 * Double Jumper - Utility Focused - Jump hover time raised, and access to double jump. Ground pound shockwave ability.
 * Dynamic Dolphin - Damage Focused - Enhanced evasion maneuver abilities. Fires a powerful water blast, can be jumped onto for a large boost.