The Moderns

The Moderns are a band of enemies introduced in Dark Deception: Unchecked Limitations. They appear as the enemies of Zone 2 of Melodramatic Museum.

Appearance
The Moderns have very different appearances from each other, being surreal and weird. In frenzy mode, they have red eyes and different colours

Powers
The Moderns don't abide by the rules of what is real or what is not, to them the line between realistic and unrealistic is blurred. They do not follow the laws of physics, nor do they follow the laws of hell.

Behaviour
The Moderns all have different amount of speeds and methods, but their primary behaviour is the same. They will always know where the player is and will relentlessly chase them, and speed up when they directly see the player. Some of them can slide into the ceiling and reappear in other locations, others can teleport, some can inflict status effects and some even ignore walls entirely. This makes them one of the trickiest enemies in the game, as there is almost no strategy to get around them, and similarly with the Jesters from Crazy Carnevil, short-term actions work far better than long game plans

Trivia

 * Much like the Trigger Teddies, the Moderns aren’t created from the corrupted souls of sinful humans. According to E, this is likely because they’re all created by Peter Painterson.
 * The Moderns are so far the only enemies that did not survive the nightmare collapsing AT ALL. Venessa states this is because she did not bother preserving the modern art gallery, as "a toddler could draw something better" according to her.