Gaiaterra: Elysea's Conflict/Light Infantry

"Fighters arm up!"

-Light Infantry leaving the Hand of Asmodia

The Light Infantry is the standard infantry of the Fodlan Defense Force and one of the two basic infantry units of the Brotherhood of Asmodia alongside the Brotherhood Asmodian counterpart, the Acolyte. Planned to be voiced by Ben Diskin, using his Caspar voice.

Tactical analysis

 * Vi Populus: Light Infantry are drug addicts grabbed from the streets of the slums. Cheap, easy to amass, and with a decent amount of health, they are effective against most armor types.
 * Human Shield: While they aren't much better than a Red Guard, Light Infantry aren't meant to be war winners; rather, they are used as human meatshields, in order to protect the IMPORTANT people from the enemy.
 * Lethal Injection: In an emergency, an Light Infantry can inject a special drug supplied to them, making them temporarily invincible to anti-infantry weapons. That said, this drug will eventually overload their nervous system and kill them.
 * Student of the Streets: This comes at a cost, however; a Light Infantry is quite literally a person off the streets. Handed a gun and homemade pipe bombs, Light Infantry aren't so much trained or directed as pointed at a target with the instruction 'kill that'.

Overview
* TBA*

Appearance
The uniform of the Light Infantry is the fusion of the Renegade X and Tiberian Sun infantry uniforms

History
"..."

-...

Brotherhood elite soldiers, such as the Black Hand troopers and the Shadows, while capable, were relatively few in number. Therefore, much of the Brotherhoods military strength came from the millions of militants drawn from the desperate populations of the slums across the world, mainly within Fodlan. Since they only receive the bare minimum of training, weapons, and equipment, their power come from their sheer numbers.

And when the Brotherhood are threatened, Brotherhood Confessors hit the streets in armoured vans offering combat webbing, machine pistols, pipe bombs and free drugs to anyone willing to man the defences. Often many of the people are indoctrinated to the point that they volunteer out of patriotism, with the offers as a bonus, and they swarm to the vans for a chance to defend the Brotherhood and Kane.

They follow this van right into combat, while being drilled in basic combat by video, so that by the time they hit the field, the new Light Infantry are thoroughly numbed to the idea of combat and can be pointed at the front lines of the enemy. During offensive actions, similar actions are taken with the surrounding populace, drawing out the existing Brotherhood civilians/sympathisers. In any case, the result is large group of shock troopers so indoctrinated that they'll walk into anything unflinchingly, closing to range to use their machine-pistols somewhat effectively.

Light Infantry aren't really intended to be effective combatants. They have no training outside what they learn on the hard streets of Fodlan, and their weapons are inaccurate and of low quality. What they do provide is a buffer between the enemy and the Brotherhood, distracting the enemy so that the Brotherhood can strike from the shadows. Light Infantry are the ultimate disposable infantry; it literally can't get cheaper to deploy a human being onto the battlefield and have them do anything but run away.

During the walk to the combat zone, most Light Infantries are given subliminial messages of basic combat theory, things like taking cover, firing their weapon, and some basic enemy identification lessons. One of the artificial instincts in the device instructs users to employ the "special injections" they received just before hitting the field when the situation gets bad.

What they do know is that this injection contains an extremely potent drug that'll temporarily boost their endurance and strength to superhuman levels. What they don't know is that it's not exactly safe for human consumption, and will likely burn their nervous system out completely. Alas, thus is life for the throw-away soldier.

Guardians of the Tacitus

 * Marine (Aquila)
 * Gunner G.I (Alliance)
 * Alliance Peacekeeper
 * Asrai Peacekeeper
 * ADI Rifle Squad (ADI)
 * Zemurian Riflemen (Zemurian Raiders)
 * Erune Division (Protectorate)
 * Protectorate Peacekeeper
 * Rifleman (Andora)
 * Red Guard (Empire)
 * Fei Long
 * Swordsmen (Community)

Destroyers of Balthazar

 * Conscript (Voshkod)
 * Vieran Reservist (Voshkod)
 * Brotherhood Light Infantry (Brotherhood)
 * Acolyte
 * Slugger Boy (Horde)
 * Grunt
 * Rebel (MLA)
 * Draph Demoman (Draph Terror Cell)
 * Sentinel Gunner (Stormrage Cell)
 * Auring Militant (Collective)
 * Recruit (Encantadia)
 * Watcher (Scrin)

Neutrals

 * Hearthkyn Pioneer (Coalition)
 * Vinci Conscript
 * Cultist (Heralds)
 * Footman (Order)
 * Minuteman (Survivors)
 * Legionnaire Securitate (Syndicate)
 * Exo Trooper (Conglomerate)
 * Imperial Guards (Legion)
 * Skitarii Vanguards (Adeptus Mechanicus)

Minor Factions

 * National Guardsmen (National Guard)
 * Cossack (GSEL)
 * Comrade (Shock Division)
 * Combat Riflemen (Irving's Raiders)
 * Zemurian Soldier (Zemurian Armed Forces)
 * Barbarian Soldier (Amiri's Hunters)
 * Street Fighter (Militia)
 * Secret Police Operator (Secret Police)
 * Rearguard (Rearguards)
 * Elysean Seeker (Network)
 * Devil Amazon (Amazons)
 * Enclave Soldier (Enclave)
 * NCC Trooper (NCC)
 * Red Line Comrade (Red Line Union)

Bonus Factions

 * FAriadna Nationalists (ASA)
 * Bastion Qadir (Bastion)
 * Rifle Creep (Rangers)
 * Regular Raider (Pirates)
 * Ascalian Rifle Infantry (Ascalia)
 * Sepoy (Elona)
 * Skeleton Soldier (Tomb Kings)
 * War Pig (Dominion)
 * Enlisted Riflemen (Security)
 * Espaconaut (Ascendancy)

DLC

 * UNSC Marines (Federation)
 * Watchmen (Corona)
 * Spreyer Soldier (Party)
 * Aggressor (Skynet)
 * Genshin Harvester (Elemental)
 * Storm Trooper (Autocracy)
 * Saurus Regular (League)
 * Zergling (Swarm)
 * Custodian (Confederation)
 * Pansarskytte Team (Kingdom)
 * Drover (Goo)
 * Chosen Soldat (Imperium)
 * Cittagazze Exile (Dynasty)
 * Gnoblar Fodder (Warlords)
 * Ghoul (Cult)
 * Ardent Rifleman (Raiders)
 * State Trooper (Theocracy)
 * Drengr
 * Underhive Rifle Gang (Insurgents)
 * Radiant Soldier (Guardians)
 * Overwatch Trooper (Hierarchy)
 * Na'vi Warrior (Sundered)
 * Tauren Recruit (Ecumene)
 * General Infantry (Concordat)
 * Standard Bearer Vanguards (Contingent)
 * Soldier of Elysea (Eden)
 * Radical (InGen)
 * Societal Protector (Society)
 * ... (Conclave)
 * Commune Infantryman (Commune)
 * Beastar Recruit (The Uncorrupted)
 * Eoran Soldier (Lordships)
 * Big Daddy (Directorate)
 * Flying Squad (Sanctum)
 * Stalwarts (Hallows)
 * Frontliner (Clique)
 * Guild Trooper (Guild)
 * Soldier Ant (Threat)
 * Armed Merchant (Traders)
 * Greyguards (Entente)
 * Possessed Soldier (Oblivion)
 * Ganado (Corporation)
 * Unggoy (Covenant)
 * Synth (Institute)
 * Eremite Rifle Vanguard (Commonwealth)
 * Sky Soldier (Nimbus)
 * Jester (Carnival)
 * ... (Wraiths)
 * ... (Chronophage)
 * Sailor (Privateers)
 * Cat's Paw (Foundation)
 * Landser (Spartacus)