Street Fighter The Team Slugfest

Overview
Street Fighter: The Team Slugfest is a 2.5D team-based fighting game with the characters of Street Fighter from all games will appear in teams of 3 fighters against one another, in a manner similar to The King of Fighters, Ultimate Marvel vs. Capcom 3, and Skullgirls, but with more of the classic Street Fighter engine.

Story
Invitations have gone out to fighhters all over the world. They have been called to Shad, the manmade island, in order to compete in a tournament known as the Team Slugfest! However, what the warriors are unaware of... is that Graham Alistair, the tournament sponsor and leader of the Alistair Conglomerate, has been seeking to revive the God of Fighting and gain its powers to strengthen his own abilities as a warrior.

Many warriors come to Shad seeking fame, glory, wealth, or power. Others seek answers to questions. But one thing for sure is that it's going to be insane! ''Are you ready to throw down!? Let's get this Slugfest started!!''

Gameplay Options

 * Story Mode - Play through one of the team's story!
 * Arcade Mode - Play against 8 teams then the final bosses for your team's ending or something special!
 * Versus Mode - Play online or against someone next to you! You can also choose between Arcade, Single, and Team Play options!
 * Single Play - Play as one solo character against 16 opponents!
 * Team Play - Play as a 3-man team without tagging in or out!
 * Time Attack - Try and beat the top time!
 * Challenge Mode - Take on special challenges to unlock secrets!
 * Trial Mode - Pick a character and complete 10 challenges!
 * Practice - Practice moves!
 * DLC - Unlock new DLC colors and such!
 * Gameplay Options - Tweak game options to your liking!

Gameplay
Street Fighter: The Team Slugfest is like any Street Fighter game, other than it plays primarily like the Marvel vs. Capcom games and Street Fighter X Tekken as well as The King of Fighters and Skullgirls, with you picking teams of 3 in standard gameplay, and tagging in and out.

Super Arts, special moves, and combos galore are available with almost the entire cast from the past being available along with some new characters as well. Each character has a Super Meter that goes up to 5 Levels, allowing you to do different Super Arts at stronger levels of strength as well as EX Special Moves that do more damage, as well as Red Focus Attacks.

Combos in this game are similar to past Street Fighter games but also utilize the Magic Series where you can hit Light Punch to Medium Punch to Heavy Punch, with each character's Magic Series varying based on their character type and their fighting styles. You also can tag in your partners in a combo to extend your combo.

Controls/Legend
Controls

Jab - X / Square

Strong - Y / Triangle

Fierce - Left Bumper / L1

Short - A / X

Forward - B / Circle

Roundhouse - Right Bumper / R1

3 Punches - Left Trigger / L2

3 Kicks - Right Trigger / R2

Command Moves

Taunt - Left Bumper + Right Bumper / L1 + R1

Forward Dash - F, F

Back Dash - B, B

Delayed Standing - Hold 2 buttons after knockdown

Recovery Roll - D + 3P or 3K during knockdown

Focus Attack - X + B / Square + Circle, hold to charge

Red Focus Attack - X + B + Left Bumper / Square + Circle + L1, hold to charge

Tag Partner 1 - X + A / Square + X

Tag Partner 2 - Y + B / Triangle + Circle

Throw - B or F + 2 Punches or 2 Kicks

Legend

U - Up

D - Down

F - Forward

B - Back

UF - Up-Forward

UB - Up-Back

DB - Down-Back

DF - Down-Forward

QCF - Quarter-Circle Forward

QCB - Quarter-Circle Back

HCF - Half-Circle Forward

HCB - Half-Circle Back

DP - Dragon Punch motion

RDP - Reverse Dragon Punch motion

360° - 360-degree motion

720° - 720-degree motion

Bold - Hold direction or button

In Air - Air Only

Air - Optional in the air

EX - EX Special Move possible

AB - Armor Break

Block - Hold B against attacks

Parry - Press F when an attack is coming

2P - Any 2 Punches

2K - Any 2 Kicks

3P - All 3 Punches

3K - All 3 Kicks

Characters
Ryu

Command Moves

Collarbone Breaker - F + Strong

Solar Plexus Strike - F + Fierce

Special Moves

Hadoken - QCF + P EX

Shoryuken - DP + P EX

Tatsumaki Senpu Kyaku - QCB + K EX AB Air

Jodan Sokuto Geri - HCF + K EX AB

Super Arts

Shinku Hadoken - QCF, QCF + P

Raijin Tatsumaki Senpu Kyaku - QCB, QCB + K Air

Shin Shoryuken - QCF, QCF + K

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Ken Masters

Command Moves

Inazuma Kick - B + Forward

Forward Step Kick - F + MK

Thunder Kick - F + Roundhouse, Roundhouse to feint

Target Combo - Strong > Fierce

Special Moves

Hadoken - QCF + P EX

Shoryuken - DP + P EX

Tatsumaki Senpu Kyaku - QCB + K EX Air AB

Ryusenkyaku - DP + K EX AB

Reppu Hadoken - QCF + K EX

Super Arts

Shoryu Reppa - QCF, QCF + P

Shinryuken - QCB, QCB + P

Shippu Jinrai Kyaku - QCB, QCB + K, K rapidly

Guren Senpu Kyaku - QCF, QCF + K

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