Kalran: Tales of the four nations/Beatdown

"Load sabot- What the hell! It's paper ma- *explosion*"

-Last words of a Goliath Thunderhead crew, overheard on the radio during a skirmish with the Faunus

The Faunus often rely on every trick in the book when it comes to fighting their foes. While illusions is the most prominent example, another behind the scenes factor is sabotage. While its easy to simply cause a vehicle to explode while it should be undergoing repairs in a base, it can also easily alert their foes and tighten security, thus making any future sabotage harder.

Operation Beatdown was first conceived of by a cunning general during the early days of the DSDF, before they started making a proper combat vehicle. The plan is relatively simple. Thieves and Saboteurs would sneak into munition dumps, or as close to an ammo dump, the enemy have set up within their bases, and swap out anything useful (for the DSDF) with dummy ammunition (repainted to look like live ammunition), commonly made of paper, wax, or wood. Should an attack occur nearby, enemy vehicle crews would have to grab whatever ammunition they could to fight them, often scooping up dummy ammunition in the process. While an enemy commander may not know until it is too late, a DSDF commander can take advantage of the vehicle's misfortune...