BeastKnights II: Sins of War

BeastKnights II: Sins of War is a fighting game developed by Draconian Games and published by The Deviant Fighting Company, released on September 15, 2020, for PlayStation 4, Xbox One, Nintendo Switch and Microsoft Windows via Steam. It's the seventh game in the DraconianVerse and the second game in the BeastKnights series.

Gameplay
BeastKnights II has every single mechanic brought from its predecessor, but with new features that will add a new meaning to the overall flow of battle, including the Instant Guard, which replenishes a bit of lost health by guarding in exact time as their opponent's attack; Guard Push, which serves to push the opponent away while guarding; Special Cancel, which allows the players to cancel a special move into another at the cost of one third of the Brave Indicator; and Inner Spirit, which allows the characters to become one with their Animal Spirits, giving them different buffs for eight seconds and accessing to enhanced versions of the Limit Breaks. The Spirit Indicator has now two sections instead of one in from past game.

As with the previous game, each character can finish their opponents off in gruesome ways with the Murder Acts, composed of one Physical Murder and one Spiritual Murder.

Story
Two years have passed since a handful selection of warriors stopped Deathstructor's undead invasion, however, what they don't know, except a certain jester involved, is that his eradication actually unsealed Horocron, an old enemy of the skeletal lord; and the disgraced time master from the Time Dimension, planning to destroy the timeline of Earth and rebuild a new one in his image and likeness.

With the world in danger one more time, Rudolph and Gretchen assemble the Feudal Tamers again, as a coalition of the heroic BeastKnights, to fight against Horocron and his personal army of warriors, the KnightHunters.

New figures are also involved, with each one of them having their own motives to fight, either helping our beloved heroes, or fighting against them.

Characters
BeastKnights II started with 24 initial characters, plus 10 unlockable characters including the sub-boss Paku Tiki, the final boss Horocron and one pre-order character, Mantigore, for a total of 35 characters. A season pass composed of 10 extra DLC characters are confirmed. Characters new to the series are marked in bold.

Sequel
A direct continuation of BeastKnights II is confirmed to be in the developing stages by series creator Saúl Saavedra H., with the tentative title of BeastKnights III.