Ninety-Nine Nights: Reckoning

Ninety-Nine Nights: Reckoning (Japanese :  ナインティ  ナイン  ナイツ : レコニング ), sometimes known as N3: Reckoning, will be an updated HD remake of the fantasy hack and slash original video game Ninety-Nine Nights, it is scheduled to be released for the PlayStation 4 and XBOX One consoles in the fall of 2015. The game is being made by the developers Q-Entertainment. Ninety-Nine Nights: Reckoning retells the story of the original Ninety-Nine Nights game and expands further to a new saga in the War With No Name. Originally Ninety-Nine Nights: Reckoning was only going to be about the story after the events of the original game, but Q-Entertainment decided to remake the storyline from the original game and combine it with the new storyline. The game takes place in a fantasy war between Humans and Goblins fighting for control over an artifact called the Orb.

Prologue
Long ago in an ancient time, there was a demon, who lead a clan of dark creatures, spreading worldwide fear and destruction. But on the 100th day, the demon was defeated by the Keeper of the Orb and his disciples (the Orb is an artifact that is said to have created the world they live in), since then the demon was known as the King of Ninety-Nine Nights. Peace though wouldn't last, the Keeper of the Orb was murdered and the Orb itself split in two, becoming the Orbs of Light and Dark. The Human and Goblin disciples blamed the other over their master's death, took the Light and Dark Orbs respectively and declared war on each other, the conflict would be known in history as the War of Division, eventually the war ended with the Human forces (with aid from the Arff, elves of light) victorious against the Goblins, who retreated far away. The war's end marked the beginning of a great era for Human prosperity.

Time has eventually passed since the War of Division, but now a new war is about to commence. The Goblin King, Dwykfarrio, has amassed a great army, along with the Goblins, he has gained the alliegence of the Orcs, the Arphann (elves of darkness) and the Outland tribes. But rumour has it that Dwykfarrio has also gained support from an ancient demon long thought dead. As the Forces of Dark are beginning to penetrate Human territories, the Maiden of Light, Ectvarr, summons the Temple Knights to organize and lead an army to fight back against the Forces of Dark.

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And it is then when the tale of the War With No Name begins.

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The war in which only two individuals will stand out more than any other:

A female knight in crimson armour, and a black knight with an azure sword.

Game Menus and Gameplay
Under construction, m'kay~

The Battlefield
Under construction, m'kay~

Characters (Playable)
There are 18 playable characters to choose from in Ninety-Nine Nights: Reckoning.

FORCES OF LIGHT

The Forces of Light are lead by the Temple Knights with Inphyy and Aspharr serving as the commanders. The army itself consist of mostly Humans, but they do gain the assistance of the Arff (Light Elves) led by Syumerrt. The Divine City Mercenary Unit of Varrgandd serves as the Forces of Light's main attack, though the Temple Knights themsleves are capable on taking a huge number of enemies personally. Ectvarr establishes the Temple Knights to form the Forces of Light when the Goblin King Dwykfarrio and the Forces of Dark start attacking Human territory.

INPHYY (The Angel in Crimson Armour)

Age: 17

Gender: Female

Race: Human

Occupation: Temple Knight

Orb Spark: Light

Weapon List:
 * 1) Temple Sword (Default Weapon)
 * 2) Bloody Rose
 * 3) Phoenix Blade
 * 4) Klausorus (Unlocked after meeting certain conditions)
 * 5) Amethyst Saber (Unlocked after meeting certain conditions)
 * 6) Excalibur (Bonus Weapon)

Inphyy is a female knight known by allies and enemies alike as the 'Crimson Angel', her lineage is said to be "blessed with the divine protection of the Light". Inphyy's father, a prominent Temple Knight himself, was murdered by the Goblins and since then she has sworn vengeance towards them. Inphyy is unwavering in her belief of justice, the faith in the Temple Knights and her loyalty to the Maiden of Light, she also has a close relationship with her stepbrother Aspharr. When the Forces of Dark begin attacking Human borders, Inphyy is given leadership to command the Temple Knights, giving her the opportunity to eliminate the Goblins and avenge her father.

ASPHARR (The Reluctant Blue Knight)

Age: 19

Gender: Male

Race: Human

Occupation: Temple Knight

Orb Spark: Light

Weapon List:
 * 1) Temple Spear (Default Weapon)
 * 2) Knight Lance
 * 3) Crystal Spear
 * 4) Bryunak (Unlocked after meeting certain conditions)
 * 5) Nereid Spear (Unlocked after meeting certain conditions)
 * 6) Longinus (Bonus Weapon)

Aspharr is a proud young knight who is Inphyy's stepbrother and Ectvarr's childhood friend. Thoughtful and cool headed, Aspharr tends to not like conflict and seems to question the term 'justice' as a political motive by Humans. Nevertheless he is willing to fight for those he wishes to protect and charge at the enemy himself without fear. When Aspharr is given the position of second-in-command behind Inphyy, he decides to make sure to protect his younger stepsister in battle.

MYIFEE (The Man with Hidden Nobility)

Age: 32

Gender: Male

Race: Human

Occupation: Mercenary

Orb Spark: Fire

Weapon List:
 * 1) Double Edge (Default Weapon)
 * 2) The Tornado
 * 3) Black Ox
 * 4) Ansalar (Unlocked after meeting certain conditions)
 * 5) The Tempest (Unlocked after meeting certain conditions)
 * 6) Lӕvateinn (Bonus Weapon)

A mercenary known as the 'Bull', it is said that Myifee singlehandedly slew 1000 powerful Orcs unscathed. Myifee was born from a family of politicians and lawyers, which gave him an understanding of how Human policies work. He was formerly a member of the Temple Knights, but he left to become an independent soldier due to many disagreements he had with them. He recently signs up for the Divine City Mercenary Unit of Varrgandd after taking an interest in the swordswoman Epharr.

TYURRU (A Sorceress and Friend of Water Spirits)

Age: 12

Gender: Female

Race: Human

Occupation: Sorceress

Orb Spark: Water

Weapon List:
 * 1) School Wand (Default Weapon)
 * 2) Antique Rod
 * 3) Prime Key
 * 4) Memory Mace (Unlocked after meeting certain conditions)
 * 5) Ocean Sorceress Staff (Unlocked after meeting certain conditions)
 * 6) Varunastra  (Bonus Weapon)

Tyurru is a sorceress of the Divine City Academy of Wizardry. She was found lying beside an ancient tree as a baby by the wizard Myalarrvaryss, who adopted her as his own. A prodigy when it comes to magic, Tyurru yearns to learn much of the outside world and see what wonders are out there, for she has never traveled far away from the academy. On one of her training excursions, Tyurru came upon and befriended the water spirit Liva-tan.

KLARRAN (The Spiritual Man)

Profile coming soon, m'kay~

SYUMERRT (The Archer of Light)

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EPHARR (Orc-Slaying Amazon of Vengeance)

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ECTVARR (Maiden of the Light Orb)

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LARDYARR (The Devoted Protector)

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 FORCES OF DARK 

COLDARRT (The Demon Knight of Cold Judgement)

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PYURROT (The Determined Dark Elf)

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DWARAWAKK (The Goblin Prince of Morality)

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AMOURREX (Mercenary with a Vowed Grudge)

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MYITAAL (Seeker of Logic and Reasoning)

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SALRETTE (Benevolent Sorceress of Poison)

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DWINGVATT (The Vengeful Goblin Warrior)

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VIGK VAGK (The Peaceful Troll)

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DWYKFARRIO (The Ambitious Goblin King)

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Characters (Non-playable)
Under construction, m'kay~