Thread:ClarentBloodArthur/@comment-5688420-20200106080844/@comment-26381576-20200108124359

I probably answered this before, but I'll do it again, this time including Burst Arts.

What they both have in common:


 * Mainly epic stories that could have passed as TV shows or films.


 * Character development that all comes together within the climax.


 * Mechs, big and small.

Multisoft's recurring elements:


 * Certain franchises have either a cartoony feel (Superstar and Star Maidens) or a comic-book aesthetic (Delta Cross and Codename: Combat Chaos).


 * Tendency to reference their other games via easter eggs, thus creating the Multisoft Multiverse.

As for Burst Arts:


 * Majority of the franchises have a specific anime aesthetic.


 * Anthro characters. A bonus point if it's a hot chick. Double bonus points if it's a bara dude.