Percussionism

Percussionism is a 2015 music video game developed by Spektrim. The game was published by Leon Studios for the PlayStation 4 and Xbox One video game consoles.

Percussionism is a rhythm-based video game, which primarily focuses on the drumming aspect of music making.

Gameplay
As implied by the title, the game focuses on drumming and incorporates most if not all of the factors involved with the instrument into the gameplay. Much like Guitar Hero and Rock Band, the gameplay is comprised of the player simulating the act of playing drums to various songs with numerous features. Scrolling notes come towards the player, who must strike the correct sequence of notes in order to pass the songs. If too many notes are missed, the player will fail.

The player makes the gameplay possible via a peripheral which is modeled after a classic drum kit.

Unlike most rhythm games, Percussionism does not feature optional difficulty; the player plays songs as they are presented. The only possible setting that can be changed as a means of increasing challenge is "Diehard Mode", which adds minor features such as accents with the intention of simulating the drumming experience more effectively.

Songs are ranked based on either genre, release, or difficulty. The difficulty of songs are based on how rigorous the drum track is.

1990s

 * "Mr. Self Destruct" by Nine Inch Nails (1994) - Difficulty 2/5

2000s

 * "All Around Me" by Flyleaf (2007) - Difficulty 2/5
 * "Parabola" by Tool (2002) - Difficulty 5/5

2010s

 * "Instant Crush" by Daft Punk (2013) - Difficulty: 1/5