Artistic Forces/Oarckish

Oarckish (Urukiukh) is the primary language of the Oarcks based on the Orcish language. it is also spoken and used as the main language of the same faction. Its written form is glyph-based writing system, influenced by the Ork glyphs.

Official translations

 * -a = to
 * -at = Verb ending, like a participle.
 * -aumn = -ing, present verb
 * -um = -ness
 * -uuk = All, completely (fully, really)
 * -tul = Them
 * -tuluuk = Verbal ending expressing object 3rd person pl. "them" (ul) (sic) in completive or total form "them-all".
 * Agh = And (for conjoining sentences)
 * Aka'Magosh = A blessing on you and yours.
 * Alba = Elf
 * Alerav = Alert
 * Ashni = One
 * Avim = Time, era
 * Avimekko = Period
 * Bagronk = Dung-pit
 * Bin mog g'thazag cha = I will protect you.
 * Bur = Man
 * Burkuu = Old man
 * Burz = Dark (to see, to be blind)
 * Burzum = Darkness
 * Carnish = Ambush
 * Da-ig = Twelve
 * Da-aki = Eleven
 * Dabu = Agree
 * Dae'mon = "Twisted soul" or "demon"
 * Dez = Come
 * Durb- = Constrain, force, dominate, rule
 * Ekko = Time
 * Eksperiens = Experience
 * Elecavriciavausan = Electricity
 * Gazat = Dwarf
 * Gii = Yes
 * Ghaash = Fire
 * Gimb- = To find, seek out, discover (to take, to gather)
 * Glob = Filth
 * Grombolar = Bowels of the giant.
 * Gru = Woman
 * Guul = Wraith
 * Hai = Folk
 * Hola = Money, fund
 * Informaavion = Information
 * Ishi = In, inside
 * Ishrakig = Ten
 * Kagh! = Run!
 * Kika = Fund
 * Kikahola = Finance
 * Koga = Stop
 * Kosh'harg = An Oarckish celebration
 * Krak = Five
 * Kri-krisur = Chief
 * Kri-krisuravain = Chieftain
 * Krimp- = Bind, tie (to make longer fully)
 * Krual = Chief
 * Kulknej = We
 * Lak'tuk = Suffering
 * Lohn'goron = Hero's sojourn.
 * Lok-narosh = To arms!
 * Lok-narash! = Also "to arms!"
 * Lok-regar = Ready for orders.
 * Lok-tar! = Victory! (A war cry. Also a greeting while in combat.)
 * Lok-tar ogar! = Victory or death! (war cry)
 * Lug = Tower
 * Mag = Corrupted.
 * Mag'har = Uncorrupted.
 * Mak'gora = Duel of honor.
 * Mak'Rogahn (or mak'rogahn) = Duel of will
 * Mas = Mine
 * Mok-thorin ka! = Engage the enemy!
 * Nagdaj = War
 * Nadgajkrual = Warchief
 * Naldaz = Welcome
 * Nalal = Well
 * Naog = No
 * Narga = Six
 * Nauk-ukos = Resource
 * Nazg = (finger-)ring
 * Nelghor = Loyal beasts.
 * Nelghor-shomash = Cry of the Beasts.
 * No'ku kil zil'nok ha tar = "Blood and thunder, my son"
 * Nok-Karosh = Warrior's death
 * Nugushak = Nine
 * Olog = Troll
 * Ombina = Seven
 * Populaavion = Population
 * Poravraiav = Portrait
 * Putanni = Hello
 * Rorag = Four
 * Ronk = Pit/pool
 * Sha = and (for binding nouns)
 * Shaash = Eight
 * Shara = Human
 * Sharkuu = Old human
 * Shrega = Three
 * Snaga = Slave
 * Sulj = Very
 * Thrak- = Bring, hale, drag
 * Throm-Ka = Well met.
 * Ukloav = Slot
 * Ukos = Source
 * Ur'gora = "Not-honor"
 * Urdan = Command
 * Urdanas = Commander
 * Uruk = Orc (Oarck)
 * Wiukh = Wish
 * Wor'gol = Wolf Home.
 * Zagh = Mountain pass/mountains
 * Zug-zug or Zug zug = Acknowledgment and agreement; roughly the equivalent of okay.

Factions

 * Oarcks

Trivia

 * The Oarckish language is impressively influenced by Orcish from the Warcraft universe, Ork Language from Warhammer 40k, and the Black Speech from J. R. R. Tolkien's legendarium, most especially the Lord of the Rings series of novels.