SCP-173

SCP-173 is a horror video game developed by Dino Productions and based on SCP-173 from The SCP Foundation Wiki. The player takes the role of a human test subject who is imprisoned in an underground facility devoted to containing and studying anomalous entities and items labeled SCPs. The goal of the game is to re-contain SCP-173 during a security breach. The game features many SCPs. SCP-173 takes place 7 years after SCP: Containment Breach.

Gameplay
The player controls a "Class-D" personnel as they attempt to re-contain SCP-173 at Site-35. Certain rooms (For example SCP-173's Containment Chamber) will allow SCP-173 to move freely due to the amount of darkness. Another SCP is 096, which can't be found in-game but a chamber can be found labeled "SCP-096 - Previous Containment". The chamber is a metal box smashed open, and a document can be found inside stating how SCP-096 got moved to another site.

One of the game's primary features is randomly generated text. Some guards and scientists may generate different dialogue based on the player's position, gender selected, etc., etc. The game becomes slightly more difficult as the player progresses, and SCP-173 appears more and more as the player switches electricity generators on.

Along the way, the player can find a wide variety of items to assist them in survival. These include tools such as gas masks, various electronic devices, batteries, and keycards of various levels for operating locked doors.

Setting
The game revolves around the SCP Foundation, a secretive organization dedicated to containing any anomalous artifacts, entities, and locations that threaten the normality of the world. At some point before the events of the game, several of the Foundation's containment sites are attacked by the Chaos Insurgency, a rogue element of the Foundation, forcing the relocation of many SCPs (the designation given to their contained anomalies) to Site-35. A Foundation task force known as Mobile Task Force, known as Epilson-11 designated Nine-Tailed Fox is deployed shortly thereafter to defend this site from any more breaches in containment.

Plot
The player takes the role of D-1829, a Class-D test subject (inmates on death row, who have been drafted to work for the SCP Foundation) who is forced along with two other test subjects to perform tests on an SCP known as SCP-173, a concrete statue that can move at high speeds and attack by causing cervical fractures at the base of the skull or strangulation when not in the direct line of sight of a person or it is dark.

During this testing routine, the site's power and door control systems begin to malfunction, allowing SCP-173 to kill the other two test subjects and escape into the ventilation system while D-1829 escapes the containment chamber. A site-wide broadcast then announces that several SCPs have breached containment, forcing the site to be put under lockdown. D-1829 must attempt to re-contain SCP-173 while trying to survive many of the escaped SCPs which roam the facility, including SCP-106 (an entity resembling a decaying old man that may travel through matter and which attempts to drag the player into a pocket dimension to kill the player), and SCP-3199 (a humanoid creature species that will unavoidably chase and kill the player). The player must additionally evade Nine-Tailed Fox soldiers deployed to recapture the SCPs, as they have been ordered to target and kill any stray Class-D personnel. Later in the game, the player encounters SCP-079, a malicious artificial intelligence inhabiting a microcomputer, and learns that it caused the power outage when several Chaos Insurgency spies gave it control over the facility, resulting in the foundation being busy containing it. From here SCP-079 states that if the player is to activate all seventeen electricity generators, the lights will turn back on and SCP-173 will no longer be able to roam in the darkness, and the player can re-contain it then and that it has no access to the generators due to a special code the foundation has set in him to prevent breaches.

There are two endings after this: If the player fails to activate all seventeen generators without being killed, when they go back to their last save state (The first generator they activated) a scene will activate where a chaos insurgent shoots D-1829 (The Player) with a tranquilizer gun and takes them to the Chaos Insurgency's Lab and states the following in a Russian accent after the player wakes up: "Hello, Subject D-1829, please, tell us your name." [The Player will type in their name, or select "I prefer not to say"] Well, [Inserted Name] (Or if the player leaves it blank it will say "Ma'am (For selected female gender) or "Sir (For selected male gender), welcome to the crew. Please sign this sheet of paper." The player will be given a paper and when they select they choose researcher or insurgent. Then, the game ends with the player as a part of the chaos insurgency.

The second ending: If the player succeeds to activate all seventeen generators, the lights flicker on and the player says in their selected gender voice: "My eyes burn. I just want to blink once, I must..!" Then the player blinks and 173 teleports to the player. The final generator is located next to 173's cell. The player is supposed to blink while pressing 'S' to step back (Unless on a console: different buttons). Once they reach 173's cell, the player is supposed to press 'G' to get on the floor without looking away (Unless on a console: different buttons). On the floor, they will spot a remote labeled '173 - Containment Controls' and grab it instantly once they crawl to it while staring at 173. Then press 'H' (Unless on a console) to get up they will then press 'Open' while staring at 173 to open the chamber door. They will then blink while backing up to get 173 back in his chamber. they will see all the dead bodies in the chamber being cleaned up. The alarm will then stop. A guard will come up to D-1829 and state how "You did a good job" and have you select one of the three options: Become an official SCP Foundation Member, Stay a D-Class, or Go home. Then, the game will end in an SCP Variant of the 1st ending.

SCP-106
SCP-106 looks like a melting black skeleton with a dripping left hand, as well as a black path of darkness following him. His pocket dimension looks like the SCP facility, but with no living beings and everything being a shadow, as well as the player. SCP-106 makes a slimy noise as it stomps to you and sometimes makes a demonic laugh.

SCP-173
SCP-173 looks like a sculpture of the classic 173, except the paint is slightly decaying away, its right arm has slightly broken off, and there's a big crack in 173's face with teeth in it. 173 also has dry blood on its left leg. SCP-173 makes a scraping sound when moving or teleporting. SCP-173 has a scraping asset when it moves if you have a good eye. It makes a crackling noise when the player is killed by it.

The Player
The player's D-Class avatar can be customized, as well as for the SCP and Chaos endings in a different uniform The player makes no noises until near the ending.

SCP-682
SCP-682 looks like a huge crocodile with eyes scattered across its body with many scars, scabs, cuts, etc., etc. It has sharp, dirty teeth and makes its old CB noises.

SCP-999
SCP-999 retains its official appearance: An orange blob with no eyes or mouth, but a few sprinkles are seen on 999's head. SCP-999 makes a cute and happy gurgling noise.

SCP-3199
SCP-3199 looks like it does on the official wiki: A dinosaur, chicken, human-like creature species. It makes Jurassic World Velociraptor noises.

SCP-914
SCP-914 is a machine with 4 different settings: Rough, Cool, Fine, and Not Fine. The settings are turnable buttons. It makes a clockwork machine noise when activated.

SCP-131
Functions the same as SCP: Unity's does. Two big eyelids, blue eyes, one yellow, one orange. Never blinking, always staring. Makes cute chirping noises. Helps the player stare at 173.

SCP-553-52
SCP-553-52 is a string of light switches. If switched, the screen becomes pure black. I switched it back on, and the screen is back, except all the generators are already lit up now. If you switch one more time, the whole screen goes black and you can't turn it back on. If you try, you die. It makes a flicker noise when turned on. If you turn it all off at once, the whole facility goes vanta-black and stays that way for the rest of the game.

SCP-346-FNN-1
SCP-346-FNN-1 is a spirit-like entity of a woman, presumably 23. The entity is transparent and has long hair and yellow, glowing eyes. They accompany you while being accompanied by:

SCP-346-FNN-2 (And are overprotective of FNN-2)
SCP-346-FNN-2 is, as well, a spirit-like entity of a young girl, aged 4. It is transparent, with medium-length hair, and has magenta eyes.

They both pass through solid matters like 106. If the player asks their names, FNN-1 says She is Linda, and her daughter, FNN-1 is Margaret. In 'SCENES' if the player finishes the game, There's a Scene of FNN-1 kissing a man, presumed to be Site Director Cane.

SCP-479-FNN
If the player goes to Dr. Gaiden's Office, They have the option to play 'Sonic 3' on Dr. Gaiden's Computer. If they choose to, after they finish the four levels, the player dies and if they go back to their save point, they are trapped in the first save point of Sonic 3 and can only play over and over again. The only way to get out of the four levels is to delete and re-install the game (SCP-173).

More
All About SCP-479 (Plus Bonus Soundtracks)

SCP-9506
21 different cars. Has car noises from Fortnite. Controls themselves. When in a car, some dialogue appears: "Somehow, the car gives you a calming effect. You pet it, it makes a happy honk noise."