Sonic Adventure X

Sonic Adventure X would be a 3D platforming/adventure game and a part of the long-running Sonic the Hedgehog series. It would also be the first since Sonic '06 to utilize Sonic Adventure-style physics and game mechanics.

My intention is also to bring back the edgy attitude you see in games like Sonic Adventure 2. The animations would be very detailed and interesting in themselves, and the level design would be solid, but it would have the same wildly energetic structure as the original Adventure games.

My rationale for creating this idea is that, like many other Sonic fanboys, one of my most desired games is the sequel to Sonic Adventure 2. It was my favorite game in the entire series, and ever since the failure of Sonic ’06, we’ve never actually seen another game in the full-fledged Adventure style. I found this to be quite disappointing, but since an SA3 page already exists on this wiki, I decided to make X my own unique version.

Plot
Through this game, I'm attempting to bring back the depth of story we saw from games like '06 and SA2. However, I don't want to simply rip off either of them, so I decided to do something to break the mold a bit.

Anyone familiar with the Sonic series is aware that the classic Sonic plot is Sonic and his friends on a quest to stop Dr. Robotnik/Eggman from obtaining the power of the Chaos Emeralds. In this game, though, the story takes a wildly different turn.

Instead of trying once again to harness the raw power of Chaos, Eggman reconsiders his options for world domination. He reminisces on all his painful failures in the past, all of them resulting from the actions of Sonic the Hedgehog.

It is then that he realizes that Sonic and his friends have only become stronger and stronger over the years, and an important reason for this is because they have been obtaining more rings, and gaining more power from Chaos. He reasons further that every one of his plots has been foiled in one form or another by the Chaos Emeralds themselves, be it by malfunction, or simply by Sonic using their power to defeat him.

And so, he comes up with a scheme unlike any he has thought of before: eliminate all Chaos energy from the world!

To carry out this dastardly deed, Eggman constructs a new robot warrior similar in appearance to the embodiment of Chaos, but more streamlined and plated in cold steel. It is called Project Hush, and its sole aim is to consume chaos. It requires chaotic energy to function. However, as it consumes chaos, it becomes progressively stronger.

Eggman boots up Hush using the power of 10,000 rings, and once he verifies that it is as powerful as he wants it to be, he links its A.I. with the A.I. of his latest army of robotic minions, making him their unquestioned general. Eggman is confident that through this plan, he will finally destroy Sonic, Shadow, and all those who have defied him in the past.

But, when he releases Hush upon the world, things go wrong. Eggman had programmed Hush too well, such that he sought to destroy chaos in all its forms. When he finally witnesses the human condition for the first time, he turns on Eggman and decides to destroy him and all the world's inhabitants to purify it of its folly.

It is then that Sonic and Tails arrive on the scene after hearing about an attack by an unknown mechanical entity. After a short fight, Sonic and Tails drive away Hush, and Eggman goes into hiding. They decide to track him down, and find him after meeting up with Shadow and others along the way.

Soundtrack
 Sonic AX' s main theme would be an existing song entitled, "Rise Again," an original song by Crush 40, a band which has been with the Sonic franchise ever since it introduced vocal soundtracks, and has performed the main themes for both original Sonic Adventure games.



Another song that will be included in the game in a context that is to be announced is the Modern remix of "Escape from the City," originally from Sonic Adventure 2, but more recently from Sonic Generations.