Kalran: Tales of the four nations/Mechanic

"What needs fixing?"

-A mechanic exiting the barracks

Tactical analysis

 * Repairman here: In addition to the other passive engineers have the mechanic can also repair vehicles more efficiently and act as Thunder battalions assault troops, Fighting inside a mini mecha armed with an autocannon that shred regular infantry at close range. But their ineffectiveness at long range makes them vulnerable to multiple squads or tougher foes
 * Armor's no problem: Another equipment the mechanics have is anti-armor magnetic mine which will latch onto vehicles nearing it. And in the event the armor is closer then they like they can straight up run up to the vehicle and plant it
 * 3:
 * Watch for range: But with the weight of their armor, slowing them down, rather light armor, and the short range of their weapons means that getting close to attack by themselves isn't advice, and should be supported by armor.

History
With the mobility of Thunder battalions armored columns came the need for regular maintenance, whether in the depot or on the field. But this came at the cost of engineering corp suffering heavy casualties, on account of having to keep a vehicle fighting under fire and having to defend themselves more often. Which meant the battalion had to upgrade it's engineers.

The mechanics are Thunder battalions combat engineers. Given more combat training and close quarters combat alongside a heavier focus in making vehicle repairs. Alongside these they are given the "cyclops" combat suit. A prototype combat suit that grants the user greater toughness and allows them to wield vehicle class weaponry

Ace upgrade
Unit gains increased health and armor, shotgun gains a suppressive SMG, increasing range, rate of fire, damage, and aoe, and mine now stuns vehicle struck.

Quotes
{| class="article-table mw-collapsible mw-collapsed" !Voiced by Emile Hirsch

Trained

 * What needs fixing?
 * Need a fixer-upper?

Selected

 * Equipment's checked.
 * Listen up everyone commands on the line.
 * Is there a vehicle needing repair?
 * Repairman here!

Moving

 * Let's get it done!
 * Yeehaw!
 * Alright!
 * Mechanic moving!

Move to attack

 * Bring it!
 * *laughs*
 * Load up your shotguns!
 * Get ready!
 * (silly mode) This is my boomstick!

Garrisoning structure

 * Finally. A place to rest my legs.
 * Wish I had slug rounds to fire.
 * Find any material you can use to reinforce it.
 * (silly mode) I wonder if we can jury rig the tv to work?
 * (silly mode) No Agnes. We will NOT make a catapult in there!

Capture building

 * Take that structure.
 * Capturing structure/pumps.

Repair vehicle

 * Hang in there big guy.
 * *whistles* It seems to have taken a beating.
 * Oh come on! I just fixed that!
 * Starting repairs.

Plant mine

 * Leaving a little gift.
 * Those tanks are in for a surprise.
 * *grunts* Thank god I don't have to carry that anymore.

Throw mine

 * How your throwing arm?
 * Heave!
 * Shatter!
 * }

Trivia

 * The Mechanic is based off the Cyclops from halo wars.