Gaiaterra: Elysea's Conflict/Bandit

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The Bandit is the primary infiltrator unit of the Community of Cantha. Planned to be voiced by.

Tactical analysis

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History
"He who sacrifices himself is an idiot. There may be honor in death but there is more contribution in life."

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Life amongst the Serpent in the past was not easy, and there are some who - by virtue of laziness, misfortune, or general unpleasantness - find no craft or trade by which to earn a living. These embittered men and women often become cruel Bandits, whose trademark is to pillage remote towns by night, then set them ablaze to distract pursuers. Spying out enemies through tangled forests is second nature to a Bandit. And in combat follows the code of "never turn your back on a breathing enemy, never fight a stronger foe, and never take prisoners".

Intelligent Serpent generals find uses for such people, pressing them into service in exchange for pardoning their crimes. Brandishing torches and lanterns, they are matchless at infiltrating enemy fortresses and reducing them to cinders afterward. And if forced to fight their swordsmanship is chaotic, unpredictable, and furious, especially when they find themselves cornered, and with their long experience in living off the land, they never fail to scavenge a few ounces of suplies off a fallen foe. Their skill with the crossbow is also fearsome, and they know just where to place their shots in order to cripple their foes with pain.

Of course, in modern times the Bandit is now the name of Cantha infiltration units, with many Peasants volunteering for the desire to protect their family and homeland, whose role remains unchanged from the past, save for replacing their equipment with modern weaponry and being given a special dart loaded with a quick-acting poison. It causes no lasting harm but swiftly induces painful, intense muscle spasms that render an enemy helpless.

Though modern Bandits tend to play up the "bad guy" persona of their past just to fool around the recruits.

Guardians of the Tacitus

 * Intelligence Agent (Aquila)
 * Spy (Alliance)
 * Informant (ADI)
 * Shinobi (Protectorate)
 * Kunoichi (Erune Command)
 * Courtesan (Andora)
 * Monk (Empire)
 * Bandit (Community)

Destroyers of Balthazar

 * Breacher (Voshkod)
 * Saboteur (Brotherhood)
 * Sneaky Boy (Horde)
 * Thief (MLA)
 * Manipulator (Collective)
 * Empath (PsiCorps)
 * Artisan (Encantadia)
 * Shapeshifter (Scrin)

Neutrals

 * Mole (Coalition)
 * Preacher (Heralds)
 * Succubus (Path Of Slaanesh)
 * Rogue (Order)
 * Delta Ranger (Survivors)
 * Voshkod Ranger (Voshkod Exile)
 * Satyr (Syndicate)
 * Infiltrator Drone (Conglomerate)
 * Callidus (Legion)

DLC

 * ... (Federation)
 * ... (Corona)
 * ... (Party)
 * ... (Skynet)
 * ... (Dominion)
 * ... (Elemental)
 * ... (Autocracy)
 * ... (League)
 * ... (Swarm)
 * ... (Pirates)
 * ... (Elona)
 * ... (Ascalia)
 * ... (Confederation)
 * ... (Kingdom)
 * ... (Goo)
 * ... (Security)
 * ... (Imperium)
 * ... (Dynasty)
 * ... (Warlords)
 * ... (Cult)
 * ... (Raiders)
 * ... (Theocracy)
 * ... (ASA)
 * ... (Insurgents)
 * ... (Bastion)
 * ... (Guardians)
 * ... (Hierarchy)
 * ... (Sundered)
 * ... (Ecumene)
 * ... (Concordat)
 * ... (Contingent)
 * ... (Rangers)
 * ... (Eden)
 * ... (InGen)
 * ... (Hallows)
 * ... (Commune)