Gaiaterra: Elysea's Conflict/Spetsnaz

"Spetsnaz here!"

-Spetsnaz

The Spetsnaz is the main special ops infantry of the Socialist Union of Voshkod. Planned to be voiced by George Exley.

Tactical analysis

 * The Union's Poster Children: Dropped from Concrete Gliders to parachute on the field, Spetsnaz are armed with bullpup assault rifles that can tear through unsuspecting infantry with ease. When light armor is near, they can seamlessly switch to grenades to take them out.
 * Power to the People: Disrupting the Enemies behind their lines. Every Spetsnaz is equipped with demolition charges they can plant to building to reduce them to rubble or on the ground to act like remote landmines.
 * Jump and Run: In a maneuver not dissimilar to being launched out of a Tigr APC, Spetsnaz can launch themselves high up into the air, before using their parachutes to glide them down to the spot where they want to be. This allows the Spetsnaz to quickly get into a position, though they are still vulnerable to getting shot out of the air while floating down.
 * Behind Enemy Lines: Care should be taken with handling the Spetsnaz - while their tactics are good for operating as support or ambushing outposts, they are not well suited to take on defenses or heavy vehicles, and should not be dropped in areas where those types abound.

History
"The reason I came today was to make clear our position. Limsa Lominsa will show no mercy to anyone who is in our way. We will reject and annihilate them. Family, friends, even the dog if necessary."

-Col. Halldis Shadowstrike, to a captured MLA warlord

Every conscript of the Union is shown the tape “Jump, Pull, and Roll (in that order)” and are thus trained to paradrop, if for no other reason than to prevent deaths from being launched from a Tigr. Usually, most conscripts are happy to be completely grounded, but anytime it serves the Union, a commander can stuff a Candid transport full of infantry and drop them wherever they’d do the most good.

Even bears have been trained to paradrop; by picking the most placid bears and periodically pushing them off cliffs with a parachute already deployed into a lake filled with salmon, even war bears can be convinced to not disembowel the crew of a Candid when they drop them with their fellow Voshkod mammals.

What normal soldiers can’t be used as is strategic airborne infantry. The usual Conscript carries little ammo, being expected to expend his ammo and return for another clip, and his food is fully provided for by kitchens behind the lines. To truly strike and hold behind enemy lines, a whole new method of insertion would have to be invented. When that failed due to a lack of pressurized ICBMs, and failing to crack open the Coalition Drop Pod technology, the Voshkod gave up and simply trained professional paratroopers.

The Spetsnaz Airborne Guards are one of the premier airborne special forces units in the Red Army, in fact, the current Premier Lunafreya was a Spetsnaz veteran of the Cold War, a career which led to her popularity and her deep hatred for psychics, the only thing she agrees with Cherdenko, due to operation "Tunguska", a classified mission to investigate a rural village in which she was the sole survivor. Compared to Conscripts, Spetsnaz are battle-hardened soldiers, with far better training and equipment and considerable combat experience under their belt. They also carry more supplies than the typical conscript, to allow them to operate behind enemy lines for extended periods of time. The supplies are not different from normal rations, usually coming down to a can of beans per day of operation and a few pieces of hardtack; most of the remaining weight is ammunition and magnetic charges.

Training is where the Spetsnaz really come to their own. Beyond actual practice with paradrops, prospective Spetsnaz are brutally drilled to a standard that would be considered criminal in the Guardians. Recruits are routinely beaten or starved if they fail a training exercise in any way. Between discipline actions, Spetsnaz are also trained with a large variety of Voshkod weapons, from their AN-94 Abakan rifles to submachine guns, to flak cannons and RPGs. Each trooper is cross-trained, meaning any paratrooper can replace his fellow in operating any weapon.

Such versatility and discipline are necessary, because, unlike most conscripts, Spetsnaz have to operate on their own, and are often scattered in drops. Though their standard operating procedure of searching for a larger group to join is sound, previous experiences in GVAW have shown that paratroopers that are dropped in non-combat zones have gotten lost, deserted entirely, or been distracted by joining a football game in progress. When accidentally dropped into the middle of tank divisions, even worse things happened. Spetsnaz, by contrast, have no other aspirations than to accomplish the mission, and with the armament they have, they can deal with tanks, helicopters, and anything else the enemy can throw at them.

Trivia

 * This Spetsnaz is based off the Red Resurrection, The End Of Days and Rise of the East one, albeit buildable than through the Judas Corps

Guardians of the Tacitus

 * SEAL (Aquila)
 * NC-SPU (Alliance)
 * Wood Elf Hunter
 * Wildcats (ADI)
 * Kunoichi (Protectorate)
 * Commandos (Andora)
 * Feng Soldier (Empire)
 * Blue Beret (Community)

Destroyers of Balthazar

 * Spetsnaz (Voshkod)
 * Shadow Team (Brotherhood)
 * Dark Seeker (Marked of Asmodia)
 * Kommando Boys (Horde)
 * Night Sentinel (MLA)
 * Shades (Collective)
 * Etherian Soldier (Encantadia)
 * ... (Scrin)

Neutrals

 * Aio Spec Ops Team (Coalition)
 * Fallen Eve (Heralds)
 * Priest of Judas (Order)
 * Tunnel Rats (Survivors)
 * Hollow Men (Syndicate)
 * Dekari Deep Penetrator (Legion)
 * Ghost Commando (Conglomerate)

Bonus Factions

 * Tatarys (ASA)
 * Bersaglieri (Bastion)
 * Spec Ops Wrecker (Rangers)
 * Forgotten Shadow Seeker (Pirates)
 * Regalian Special Ops Team (Ascalia)
 * Hassassin Muyibs (Elona)
 * ... (Dominion)
 * Alberian Commandos (Security)
 * ... (Ascendancy)

DLC

 * Klingon Assault Team (Federation)
 * Celestial Team (Corona)
 * Spreyer Penetration Squad (Party)
 * ... (Skynet)
 * Mujina Scout (Elemental)
 * ... (Autocracy)
 * Skink Foilage Unit (League)
 * ... (Swarm)
 * Shadow Hunters (Confederation)
 * Skoða (Kingdom)
 * ... (Goo)
 * Storm Sorceress (Imperium)
 * ... (Dynasty)
 * Storm Bull (Warlords)
 * ... (Cult)
 * Ardent Special Ops Team (Raiders)
 * Nord Huntress (Theocracy)
 * Dome Runner (Insurgents)
 * Visitor (Guardians)
 * Akarana Hunter (Hierarchy)
 * ... (Sundered)
 * Tauren Spec Ops Team (Ecumene)
 * Border Prince Spec Ops Team (Concordat)
 * ... (Contingent)
 * Elysea's Finest (Eden)
 * InGen Spec Ops Unit (InGen)
 * ... (Hallows)
 * Gondor Commando (Commune)
 * ... (Clique)
 * Spiran Gunslinger (Guild)
 * ... (Threat)
 * ... (Traders)
 * Combat Thief (Entente)
 * Z-Spec (Oblivion)
 * Ja'vo Elite (Corporation)
 * ... (Covenant)
 * Corporate Contractor (Institute)
 * Eremite Sand Lurker (Commonwealth)
 * ... (Nimbus)
 * ... (Carnival)
 * ... (Wraiths)
 * ... (Chronophage)
 * ... (Privateers)
 * ... (Foundation)