Kalran: Tales of the four nations/Claymore

"I'll lead the troops."

-A Claymore squad awaiting command upon summon

Tactical analysis

 * Into battle, we'll follow: Formed from clone veterans, whether a Shield, Sword, Spear, or Bow, who are deemed stable enough to fight for them. These soldiers, known as Claymores, lead into battle armed with a semi-automatic rifle and a sword with the skills to back it up
 * Seen it all: Due to their experience, and having survived through countless meatgrinders, the Claymores are significantly tougher, part of it due to the Trueborn choosing to give them a cheap but functional set of powered armor, and more resistant to morale damage compared to their juniors. With their rifle and rocket launcher being significantly better then the ones wielded by the Shield, Sword, Spear, and Bow
 * Follow me to victory: As veterans, Claymores tend to have a good impression on their juniors, and this only extends when they bravely dive into battle, causing other clones to try and imitate their bravery, courage and hardship, and will gladly lay down their life to protect them. With any clones around them being significantly faster thanks to the Trueborns being able to faster relay orders through the Claymore
 * Squad broken: However, due to their experience and bravery, morale significantly plummets when they die within sight of a clone, often enough to cause said clones to run, and those that don't are often frozen in fear, due to a combination of a delay to relay new orders to them and the death of a veteran, meaning that a loss of a Claymore can easily stop a charge

Arkalion

 * Triarii
 * Steel smith
 * Sky witch

Alcradia

 * Templar
 * Claymore
 * Claymore
 * Claymore
 * Claymore
 * Claymore

Axio

 * Kensei

Askrian

 * Assault trooper
 * Pounder
 * Pounder