Kalran: Tales of the four nations/Gungnir

"Make way for the elite!"

-An aristocrat entering the field

Tactical analysis

 * The true hunter: Armed with a devastating shrapnel mortar capable of killing any units with a few shot, which explodes to kill anyone else nearby at nearly global range. And a HMG capable of mowing infantry that gets close, and will not hesitate to fire upon "defective" clones, the Aristocrats acts as a support/defense infantry of the Reclaimers Beast cell.
 * We have reserves: While their weapons can easily destroy their targets in a few shots it takes time to lock on and make impact, giving foes time to dodge or break their lock. Therefore the aristocrats must rely on the clones holding down their foe to use their power, which also buffs their damage thanks to the clones chip giving them accurate firing data, this will kill the clones on account of the indiscriminate splash damage of their cannon. But it matters little when one can easily teleport in a new batch
 * Protect me: Due to their expensive equipment's and being an actual person their lives are far more valuable then the clones. And are therefore equipped with a special deflector that will send any damage towards them towards clones in the field. And don't worry about the clones dying because more can be easily and instantly made
 * Where are my shields: But note that the aristocrats are the epitome of glass cannon. Being fragile, slow, and requiring time to deploy both weaponry. And therefore must be far away from the frontline, using its long range, and guarding the bases, which shouldn't even be invaded with the clones blocking the enemies path, and that their mortar is specialized towards infantry and will do nothing against anything else

Overview
Due to their heavy weapon. Aristocrats are covered head to toe in a hazmat suit with armored segments, particularly the helmet, and powered armor with a plasma mortar on their back

History
"I don’t give a DAMN if you think it’s a suicide mission or how many of you will die charging up that entrenched position! You'll die taking that ridge or you will die for cowardice by my hands! Is that FUCKING clear!”

-Aristocrat Naofumi, a rather infamous chosen officer, demanding and threatening his clone forces, who began to cower and break upon from the casualties, to advance up Lochaber ridge, a heavily defended Federation checkpoint, which they captured at the lost about a few thousand clones and about ten chosen. Half of the clone casualties was by his, and other aristocrats, hands

When the civil war came the Reclaimer lost many of their soldier, either from defection due to their leader betraying his ideals or getting killed by said defectors, and following the bombing of the capital the Reclaimers had lost many of their soldiers, and many more refusing to join them. Thus the value of the natural born followed, dubbed the chosen, rose up along side the need for making more clones.

Thus the most of remaining chosen are relegated to being the researchers and overseers of the Reclaimers. But they also know they can't rely on the clones to do all their work. On account of them being children that needs constant guidance and will run away from battle, or more exactly attrition heavy meatgrinders where dying in droves is considered an acceptable sacrifice, unless cowed into line.

The chosen of beast cell, who call themselves aristocrat, who choose to fight, whether for excitement or just an excuse to murder clones, are given the role of artillery support, taking out important targets or long range defenses, with their shrapnel mortar having high power and a long range built to sync with the clones designation chip, ensuring near pinpoint accuracy, but its power comes with the cost of their weaponry needing time to charge up, needing the clones to hold the target down. But they don't give a damn since a clone is a tool, and therefore replaceable