Kalran: Tales of the four nations/Strike lander

"Lander ready to transport!"

Tactical Analysis

 * Because tanks can't float: The Strike lander is the UCA amphibious transport, capable of transporting up to 4 vehicles or 10 infantry squads across the water bodies that you will be staging your amphibious assaults across in its deceptively cramped-looking interior


 * Supporting barrage: The Strike lander isn't unarmed, either. It possesses a mortar that lobs concussion shells that send enemies reeling back and stun them, in addition to damaging them


 * This is just a transport: Although it is heavily armoured, the Strike lander is expensive, and if it is destroyed, its cargo is lost with it. In addition, the mortar fires slowly and its shells, while damaging, lacks much in power, limiting them to support


 * Covering fusillade: Though it takes time and skill to do, Strike lander veterans learns how to jury rig smaller sets of mortar, and rudimentary firing system, that fires once the ramp drops, firing an even bigger barrage of concussionshells to stun their foes and give their allies time to dig in