Kalran: Tales of the four nations/Courtesan

"You called for a Courtesan?"

Tactical Analysis

 * Give us a reason as to not: As formed the most beautiful Elves in all of Salkoy, Courtesans serves as infiltrators and spies. With their charm and beauty, they have little trouble with espionage, be it gaining the best kept of secrets or infiltrating guarded buildings


 * Try and chase me: Part of this lies in their skill in horsemanship. Making them the fastest infiltrator by virtue of having the speed of cavalry, though they can dismount when going through water or dense terrain. And their skills in disguise and acting means that most foes would easily mistake them for a harmless traveler, meaning their basically invisible to the enemy commander, just know that detectors can easily see their armed with magical equipment


 * Made you look: Courtesans also have an a trick up their sleeves if they get spotted. A powerful flash grenade that, once thrown, detonates in a flash of lights, sounds, and illusions that can stop entire platoons of hostile soldiers, vehicles, and defense dead in their tracks. During which the Courtesan runs, or spurs their horse to go faster


 * Just a horse rider: However, for all their beauty and flash grenade, Courtesans can't actually kill. Apart from that, they're still flesh and blood, and rather vulnerable to enemy weaponry should the enemy not be blinded by their charm.

Arkalion

 * Frumentarii
 * Iron runner
 * Courtesan
 * Demolisher

Alcradia

 * Huntsmen
 * Pawn
 * Infiltrator
 * Infiltrator

Axio

 * Kunoichi
 * Scholar
 * Youth
 * Youth
 * Youth
 * Youth

Askrian

 * Saboteur
 * Saboteur