Mortal Kombat Reborn: Outworld

Overview
Mortal Kombat Reborn: Outworld is the second game in the "Mortal Kombat Reborn" spin-off series that began with Mortal Kombat Reborn: The Journey Begins. After the death of Shang Tsung and the end of Outworld's attempt to claim Earthrealm, peace was supposed to be. But as he had seen in many other worlds, Chronos, the Lord of Time, knew it wasn't meant to be. Shao Kahn would sally his force of Tarkatans, unleashing them on the Wu Shi Academy as a kind of "challenge" to Earthrealm's warriors, luring them into Outworld as his plan to gain his honor back after it was lost. Now, the second battle against Outworld begins...

Story
In the last Mortal Kombat tournament, Shang Tsung had assumed he would be able to win Earthrealm for his master, Emperor Shao Kahn of Outworld. However, in his path were many warriors chosen by Raiden, the Japanese Thunder God and the protector of Earthrealm. In the end, Liu Kang, a representative of the Temple of the Order of Light, would defeat Shang Tsung as well as send him to his death. Angered by this development, Shao Kahn was determined to have another chance to take Earthrealm. What he suspected next was the Netherrealm sorcerer, Quan Chi, appearing before the emperor, offering an idea; to lure Earthrealm's warriors to Outworld in order to fight in a new tournament, and then slay them. Even if he wasn't sure of what Quan Chi was after, Shao Kahn enjoyed the idea of having the battle take place in Outworld... and this time, he would have the Earthrealm warriors feel his wrath!

Gameplay Options

 * Story Mode
 * Arcade Kombat
 * Versus Kombat
 * Tag Kombat
 * Tournament Kombat
 * Online Kombat
 * Training
 * Challenge Tower
 * The Krypt
 * Nekropolis
 * Downloadable Kontent
 * Options

Gameplay
Mortal Kombat Reborn: Outworld plays just like the prequel does, using the same gameplay mechanics, with each character having a health bar as well as a Super Meter for Enhanced Special Attacks, Breakers, and Super Moves and the Aggressor Meter for Aggressor Mode, which gives characters a unique character trait boost somehow. Like in many Mortal Kombat sequels, some characters have new special attacks and Fatalities, while some will also have new Aggressor Modes.

-CONTROLS-

Punch 1 - Square / X

Punch 2 - Triangle / Y

Kick 1 - X / A

Kick 2 - Circle / B

Block - L1 / Left Bumper

Throw - R1 / Right Bumper

Stage Interaction - L2 / Left Trigger

Aggressor Mode - R2 / Right Trigger

Super Move - L1 + R1 / Left Bumper + Right Bumper

Move - D-Pad / Analog Stick Left or Right

Jump Up - D-Pad / Analog Stick Up

Jump Forward - D-Pad / Analog Stick Up-Right

Jump Back - D-Pad / Analog Stick Up-Left

Dash - D-Pad / Analog Stick Right twice

Run - D-Pad / Analog Stick Right twice, then hold Right

Step Back - D-Pad / Analog Stick Left twice

Breaker - D-Pad / Analog Stick Right or Left + Block while blocking an attack

Returning Kombatants
[Will be filled in soon]

New Kombatants
[Will be filled in soon]

Arenas
[Will be filled in soon]