Kalran: Tales of the four nations/Medic

"Who need help?"

-a medic on the field

Tactical analysis

 * Help is here: The UCA medic, trained in medicine and divine magic, are specialist infantry trained to help the UCA infantry in battle by healing them. Either by using slow but powerful magic or by firing healing grenades from their grenade launcher. Or by firing stun grenades which stuns and suppresses infantry, which also forces garrisoned enemies out of the structure
 * Reluctantly armed: Normally in war it is forbidden for soldier to target the medic but due to the chaotic nature of it most, especially the Reclaimers, would ignore it. And, if the commander orders, will switch to their smg
 * I'm just a healer: And since they are taught healing first and fighting second it is ill-advise for them to fight against infantry, unless it's a Reclaimer clone, for their smg does do little damage and their stun grenades have a minimum range
 * Sometimes you must kill to live: Some medics, often the old and cynical ones who had survived many near death situations against the enemy, choose to wear heavier plate armor and hide their medical symbol and learn how to hide, becoming cloaked when stationary

History
"I still remember the day dad came back alive, now with a prosthetic leg and covered in scars, and the joy my mother and I felt as we embraced him, having heard the news he was amongst the soldier caught in an artillery strike. And behind him was the medic who had saved him, smiling as she saw a family reunited. That is why I joined this corp, so that fathers, sons, and brother can live to reunite with their loved ones."

-Private Janet Connel, medic of the 4th rifle division, explaining to a reporter why she chose to join the medical corp

In war it is normal for infantry to get injured and killed, no matter how hard the commander tries to minimize it, and for the UCA medical corp it's their duty make sure these men and women stay alive.

Taught in both medicine and divine magic these physicians march into battle with a medical kit and their familiar by their side to heal troops in battle. Armed with a pump-action grenade launcher which can shoot gaia grenades, enchanted to heal surrounding infantry, or thunder grenades, which lets out a loud shriek that stuns enemies, and in light of Reports of Reclaimer infantry killing or capturing them are now armed with the somewhat outdated e5 smg, despite reluctance from the officers, for self-defense. And with their magic they can quickly resuscitate infantry on the brink of death before calling in a helicopter to bring the wounded to a field hospital where they can be properly treated.