Adus Lesk



Adus Lesk is the main character of the "spin-off" of the current incarnation of the Lunatic Entertainment Metroid fangame once known as "Metroid 4", Metroid Trials. He is a space marine-turned-bounty hunter, still actively aiding the UFCL though as a freelance individual. He wears the nanobots of another former bounty hunter, who willed them to him during his own passing.

Biography
Adus started his career as a space marine aboard the Anhur-Class GFS Telephus. His vessel intercepts a garbled, untranslatable signal set on repeat. The location of origin is traced to the nearby Zessa System. Fearing it to be either a distress beacon from a ship lost in the area with an encrypted signal to prevent Pirate access to its message, or that it is instead a purposefully-faked signal set out by Space Pirates as a sinister trap to good Samaritans, the captain decides to set course for the system and check it out.

Once in the system, they travel to the location of the signal—Tozect's moon, Tozera. Finally landed, 3 crewmembers—Xeno Agent Orola and Private First Class Lesk and Wrengl—are ordered to perform reconnaissance in the outlying regions while the other 19 crewmembers proceed to set up a base of operations. Now on his own, it isn't long before Lesk discovers a critically wounded bounty hunter, who just as suddenly as unexpectedly conveys his armor to the surprised marine. Upon a return to his base camp, he then discovers a tragedy: all members left at the Telephus appear to have been slaughtered. Lesk then sets out to discover what has happened, which leads him to almost come into direct contact with Samus Aran herself and introduces to him two new threats to the galaxy: The Toryds and the Necrusk.

Appearance
Adus' nanosuit forms into a hardened exterior armor covering the entirety of his body, allowing him to explore regions not suitable for human habitation, including other planets and even outer space for a period of time. So long as the nanobots making up the suit can replenish themselves faster than they can be destroyed (which utilizes outside energy sources or energy collected into the suit's various integrated energy tanks to rebuild nanobots), he will remain safe. The suit's natural coloration is primarily dark blue and olive drab, though alterations to the nanobots' base design can cause this color to change, such as when adding variable thermostat systems or buoyancy vacuoles. Lights flicker all across the suit.

The right shoulder is built as an engine that helps provide a modicum of power to the suit but also aids in faster running speed. With upgrades to the suit, it can become safe to run at full power under water or in acid, as well. This shoulder engine possesses two heat sinks along its dorsal edge to prevent overheating in prolonged moments of use.

The suit is equipped with a unique visor; because the visor itself requires a thinner veil of nanobots to allow for its necessary transparent aspect, it is built to protect the ocular organs of the wielder. While the suit is naturally built to take into account the physiology of the inventor's race, where the large eyes are actually found on the forearms, the nanobots first scan a new host upon being applied to locate their eye location, and thus the visor is placed in the correct position for Adus. A shielding is built in the shape of a propeller that spins very rapidly across the visor with only a few microns between the two. This speedy movement allows the wearer to peer through the visor still while being so fast that virtually no attack can successfully get through it without being blocked by the shield instead. The visor is in an X-shape and thus this movement can cause a bit of a glimmering appearance when viewed straight on.

Gear
Lesk's nanosuit is both a boon and a detriment in certain aspects. It is capable of absorbing, breaking down, deciphering and integrating almost any type of technology into itself allowing him to increase his abilities and weaponry on the fly no matter the location or foe(s), but at the same time the internal memory of the nanobots that make up the suit are limited. Because of this any and all integrated technology that is not part of the suit's base code structure will eventually become corrupted as new nanobots replace old ones until the information is no longer usable. At this point the information is discarded and must be reintroduced to the system. (This is how it is explained that Lesk loses all his gained abilities between appearances)

Nanosuit Abilities

 * Bullrush
 * Hi-Jump Boots: Cannibalized from Springheel's armor, the hi-jump boots provide powerful springs that can launch a human being several meters into the air beyond normal muscle capacity.
 * Nanoburst
 * Screw Attack

Weaponry

 * Energy Cannon
 * Data Burst
 * Ripper Rocket
 * Concussion Missiles
 * Ice XVII Rime Cannon
 * Data Surge
 * Plasma Beam
 * Thumper Wave

Metroid Trials (1995)
Lesk's first appearance is as the protagonist in this Metroid fan game. The game introduces the character, shows how he gets his nanosuit and what his first mission as a space hunter is.

Battle Royale (2010)
Adus Lesk is one of the hundreds of characters that players can choose to use in this battle royale. He has all of his abilities from his games and does extra damage to space pirate characters.

Monster Space (2013)
In this 2D action-platformer, Adus Lesk can be randomly encountered by the player. As with all other named characters, his first appearance will have the player forced into fighting him in a boss battle, as he like the others has been magically mind controlled. Once defeated he breaks out of this sorcery and departs. He can then be encountered again randomly by the player, and will give Space Pirate-oriented missions to partake in.

Dangerous Wilds (2014)
Adus Lesk returns as an NPC in the sequel to Monster Space. Here he still can give Space Pirate-oriented missions and will spawn more frequently in zones associated with them than in other zones, and in regular biomes has a better chance of spawning in deserts, geothermal areas, jungles, and deep caves—all references to areas he visits in the Metroid Trials series. He can be recruited to guard one of the player's settlements and is considered a strong defender against monster attacks.

Long Story (2015)
Lesk joins the party in Chapter 15: Above & Beyond when they visit the moon of Tozera, soon after he obtains his nanosuit and after they prove themselves as allies when defending the survivors of the crashed ship, the Telephus. In this game, he is a Defense/Accuracy character. His specialty is called Nano Shed, which allows him to cure himself of any negative status effect every other round. To do so, the game detects if he has a status ailment, and if so he will automatically shed his nanosuit and replenish it immediately, removing the ailment as the nanobots it was attached to are no longer in use.

Adus' Had Enough ability is called Giger Counter. It puts a 3-turn counter on the battlefield, and after three characters have taken their turns (no matter what their actual ATB charge rate happens to be), Giger will suddenly crash onto the field, attempting to kill Adus. He will switch to his alternate form, roll under Giger, convert back to human form and fire at him. Giger will then charge up and breathe fire but Adus will again duck under Giger, causing the giant Space Dragon to instead immolate all opponents for serious fire damage. Adus will hit Giger with another attack and the dragon will then shriek and flee.

Other appearances

 * 1) Amalgam Online (2010)
 * 2) Bounty Hunter Convention (20XX)
 * 3) Grown (2016)
 * 4) Metroid Trials II (2019)
 * 5) Tower of Vuul (2021)
 * 6) "Unnamed RPG" (2022)