Alexander Forestail

Cat Alexander is a Cat who is the mascot of ProtoGame Entertainment due to his exploding popularity and the Protagonist of his own franchise, he first appeared in 1989's "Cat Alexander"

Early Life
Alexander was born in Catima in a House of Prof. Gerald lives on, he had a good childhood, his parents are kind, despite his father not interacting with him that much, one day Prof. Gideon goes on a rampage so he asks Prof. Gerald to give him powers to stop the evil professor, and he did gave him through potions

Appearance
Alex is a brown cat with white hands of fur, no shoes, no pants, or pants, nothing, just his furry body although there are times where Alex wears clothes

Claw Scratch
Debut: Cat Alexander 3D: Art Island

Alex uses his claws to attack foes, in later games, he can charge the attack for greater damage, the ability was available by default in those games, the New Wave remakes also add this feature to the 2D/Arcade Games as well on Modern Mode

Double Jump
Debut: Cat Alexander's World Of Fairly Odd Tales

Alex had a double jump option in the ProtoGame Quadriple version (plus the ProtoGame Podium rerelease) which is later added as a default skill in the 3D games and the New Wave remaster

Ball Throw
Debut: Cat Alexander 2

Alexander uses a wide variety of Sports Balls as Projectiles, ranging from Tennis ball size that does weak damage, but has great range and speed, Basketball-sized that does Decent damage, but with weaker range and speed, to 4ft large yoga balls that does the greatest damage, but the least range and slowest speed than the smaller balls, in Cat Alexander 2, Alex throws basketballs exclusively

Chipmunk Assist
Debut: Cat Alexander: Bizzare Hollywood

Alexander has a Chipmunk attached to his back that attaches to his back to hep him glide a la Bubsy

Parry
Debut: Cat Alexander: Winter Quest (Inspired from Street Fighter III's mechanic of the same name)

Alexander can parry any attack if he presses the block button at the right moment, unlike Cuphead, Alex can parry all attacks and projectiles at the cost of gaining purple (provisional) damage, purple damage will recover overtime if Alex isn't actually hit, if he was actually hit, the provosional damage will be lost permanently along with the health he loses from the said attack, he needs a healing item to regain health, Alex gains chip damage by blocking alone

Super Attack A (Super Claw)
Debut: Cat Alexander 3

Alex scratches really fast and causes a great amount of damage, it's similar to Wolverine's Berzerker Barrage, he stays airborne if he does this suoer attack mid-air

Super Attack B (Power Yarn)
Alex can swing his ball of yarn around himself and can cause damage around him, he can keep it as long as he wants as long as he doesn't get hit (actual damage, not parry damage), in it's first four appearances (Fairly Odd Tales and The ProtoGame Podium 3D Trilogy), he literally instead throws a large yarn at his enemies, but it deals massive damage, so it was nerfed for a good reason

Super Attack C (Super KAT)
Alexander turns into a Buff Cat, he causes 3x more damage and sustains 25% less damage than usual, but he is also 40-60% slower (depending on game, exact speed is not clear), the Super Attack bar turns into a Time bar, it wears of in 30 seconds

Trivia

 * His game originated from the Arcade then ported to console
 * He was originally meant to be a manga series, but Satoshi wanted it to be a video game instead, it did pay off
 * He has a habit of saying "Nyah!" for excitement
 * He had a massive rivalry with Bubsy in the 90's to the point that Bubsy had a rip-off to the Fairy Tale installment (World of Fairly Odd Tales) called "Fractured Furry Tails", however, Alexander Ultimately won doe to his 3D game only having Mixed to partly positive (but mostly mixed) reviews, Bubsy in the otherhand, had Overwhelmingly Negative reviews, his 3D game would later improve in sequels
 * Alexander doesn't hate dogs probably because of Benjamin Douge
 * His second design is concurrently used when GOGO! Cat Alexander premiered, until the design retired entirely in early 2009