Peach (SSBU)

Peach is a starter character in Super Smash Bros. Urban, also representing her series, Mario. She has first appeared in Melee, and returning in all sequels since.

TYPE: Skill/Balanced

Peach's tier ranking is currently unknown, but will be confirmed later. But looking at the positives, Peach has very strong air mobility. Peach's ability to float is a great advantage, which is invincible on start up and she can cancel into, making her air game one of the best. Her chaingrabbing returns, which is reliable. Her vegetables can scare the opponent and keep them at bay. She has two new moves, ''Crybaby and Parasol Cancel. ''Crybaby can trap the opponent for 5 seconds, allowing for a free combo. Parasol Cancel makes her cancel some moves. She can KO very easily.

Peach's positives are very great, but she has several flaws. Peach suffers from light weight, below average ground mobility and floatiness, which makes it difficult to land safety and pressure hard. Crybaby has a somewhat long startup, and can be easily interrupted if close. Because of these flaws, she has a hard time against very aggressive characters.

Aesthetics/Attributes
Peach is more of a close ranged fighter, but also has several defensive abilities, making her somewhat a balanced fighter. She is a light to medium hitter in terms of damage and knockback. Though she has a hard time KO'ing an opponent, she has multiple ways to rack up a ton of damage. Her floating ability allows her to reach any height, and is now cancelable. This makes her air mobility one of the best in the game and gives her some of the advantage.

She also has a defensive moveset. She can use her vegetables to keep the opponent at bay, and is her most used projectile. Crybaby is very good, and can trap opponents for a free hit. Her vegetables are very hard to punish. Her combo potential is better, along with the best pressure in the game, beating Sonic in pressure game, and shied breaking easily. You are in a very bad situation when she gets you in the corner. Her grab game is somewhat decent, being very hard to combo after, due to the knockback now.

Peach's slow movement and below average ground mobility affects her neutral game a bit, also affecting Peach's pressure; because of this, some of of her pressure attacks are interruptible. Aggressive characters will push her, causing Peach to working a bit harder. Since Peach's slow movement, jump speed and difficultly landing affects her way to get in, with the only reliable way would be to throw her vegetables.

Tier Placement

 * 1.1-