Kalran: Tales of the four nations/Barnes

To the surprise of most people is that average soldier of the Reclaimers, from the lowly clones to the exalted chosen's, are that they always enter battle lightly armed. While this delays a Reclaimers attack to arm their troops it's considered a necessary for the Reclaimers.

This due to the clones, despite the Reclaimers best effort, developing personalities going against their mandate, the worst realizing how their being lied to about freedom when their choice are death by enemy or death by going against insane orders and rebel, to the few chosen wanting to usurp their leaders. And while the Reclaimers have ways to control them, mainly indoctrinating therapy or disciplinary actions, or, if they prove too unruly, thrown into the grinder to be reduced to materials to make more clones or materials, but it becomes noticeably harder if their armed. A shield clone or two may damage a few equipment, but a firo tank can raze half their base and both will likely kill many other staff. Therefore all Reclaimer units, from infantry to tanks, are lightly armed, and the best they could do before having their mind wiped is struggle against the better armed guards. While this means the Reclaimers need a few seconds to arm up their units their weapon modules makes it quick.

The modules, from anti-infantry to demolition, are specially made teleporter facilities made to quickly transport weapon, or weapon parts for the larger ones, on site for their units to pick up, and due for quick armament one module is built to arm ten clones at once. But the highly specialized design meant that the module can only can only contain one set of weaponry.

In the event the wielders dies they will drop their weapon, allowing new forces to pick it up.