Kalran: Tales of the four nations/Peregrine

"Peregrine ready for ass kicking!"

Tactical analysis

 * A hell of a punch: Speedy and capable of striking from almost any angle, the Peregrine is a devastating anti ground ornithopter, capable of taking out any ground forces with ease
 * Bite my shiny ceramic rockets: Armed with a loadout of six short ranged anti-tank rockets. The Peregrine can swiftly reduce tanks to scrap metal, thanks to the plane targeting the top of the vehicle, while its sonic cannon knocks down infantry and supresses any survivors in a line
 * Like a diving eagle: To help them in this role the Peregrine can activate an illusion generator as they fly, allowing them to stealth themselves without trouble. While this may sound underwhelming, the Peregrine can still fire while stealthed, and with the power of their rockets make them a truly deadly threat to vehicles on the battlefield
 * We're boned: But the Peregrines rockets cannot track air targets, leaving it extremely vulnerable against enemy aircraft. Additionally neither of their weapons have the power to damage structures and must be reloaded at an airpad. And, being made of wood and canvas, means that they tend to crash if AA weaponry manages to find them and fire

Trivia

 * The unit is based off the Rosie the rocketeer, an l4 grasshopper armed with RPGs by Charles "Bazooka Charlie" Carpenter, and the ornithopters from dune, particularly the ones in emperor battle for dune.
 * The units role is a fusion of the atreides ornithopter from emperor battle for dune and the GDI orca from c&c.