Turmoil

Turmoil is an original open-world action-adventure role-playing videogame idea developed by DanChan123 set to be released on the recent PS anc XBox consoles and for up-to-date Microsoft Windows PCs on an unknown date.

Gameplay
Turmoil is an action-adventure role-playing game played from either first or thrid-person perspective. The player may freely roam an open world  dystopian environment representing the California State following a war with China and a costly invasion of the state, and now in a ceasefire several years after the invasion in which the terrible cost of the war led to the point of which the economy is on the brink of destruction and the state is in a depression. Civil unrest is common and martial law has been declared, settling a dangerous, hostile environment. The game has a black market economic system which is very important for player early on in the game as equipment and rations are essential to progress through the game, but as players become more adept and experienced, and gain more allies, they can take on more difficult opponents for greater treasures with little cost. Progress is predominantly founded on an abundant quest system often updated through DLCs and triggered in game through player actions than with contract agreements.

Factions
The player can join and leave groups known as "Factions" throughout games. The first faction, the Feds (Federals), primarily consist of a mix of well trained National Guard troops and state police officers as well as volunteers, since the majority of the capable military personnel carrying out martial law are situated in military bases across the globe in case the ceasefire with China is broken. The Feds recieve the best funding, equipment, and intel directly from the United States Armed Forces as well as the FBI, NSA, and Homeland Security. Despite martial law allowing those of the Fed faction to incarcerate anyone, use brutal force, and torture freely, Feds, compared with others, have a greater lack of freedom in activity, and are thrown into riskier situations where they cannot make the most decisions. The goal of a Fed is to fight and win against other factions and restore all of California to the United States.

Another major faction are the Seps (Separatists). Seps are a major secessionist group wanting to separate California from the Union to become its own nation and achieve peaceful relations with China. The Seps are (secretly) heavily aided and supplied by the People's Republic of China and their socio-political policies have attracted many liberal followers. The Seps run much of the anti-Fed propaganda and their goal is to establish an independent California Republic by making the Feds give up.

Another Factions includes the Refs (Reformists). Refs are a major reformist group wanting to reestablish a new United States and end the war. Refs are expanded across the United States among many citizens. Their current mission is to have the people of California agree, along with other states, to reform the United States. Because they have been opposed with violence by the conservative Feds and considered an insurgency, the Refs arm their members to fight the Feds, as well as other factions such as the Seps.

The final faction consist of those known as the Bratva (Bratva). The Bratva are the American branch of the world's largest crime syndicate mafia headquartered in the Russian Federation, the Russian Mafia. The Bratva run protection rackets and a drug trade that has become more powerful since society in California collapsed, allowing the syndicate to expand its influence further. The Bratva hire mercenaries for various tasks, in which the player can be a part of.

Survival
Survival is a major factor of gameplay in Turmoil, particularly with so many enemies to face. Basic necessities such as food and drink are essential to the performance of the player; a relatively satiated and quenched player performs much better in terms of strength, speed, accuracy, and other factors of player gameplay physics; in other words, they have a greater chance of survivability. The game features various health-related symptoms that could effect the player's performance, but can be treated with medical supplies varying from natural products to salvaged pharmaceuticals. The game is realistically survival-based, so combat relies more on hitting vulnerable spots for quick kills, and preventing enemies from hitting yours. The use of armor (bullet-proof vests, helmets, etc.) play a crucial part. Anything from wooden chairs and broken bottles can be used as weapons, but common weapons such as knives and other tools and kitchenry are more efficient. Guns are common, but they are never used commonly since ammo is rather expensive in the black market and dead enemies do not carry much; also, certain guns require specific ammo. RPGs are the most common explosive weapon, along with hand grenades and sometimes, mines. Feds tend to have the best starting equipment.