Götterdämmerung/Allies

The Allies is one of the three factions in Götterdämmerung: The Great War. Relying on superior numbers and a powerful air force.

Build
The Allies build their structures by having their Rear Echelon/similar units place down a marker, which will then teleport the structure into the field, after which they can move to other actions. Thus the Allies are able to quickly build up bases in seconds with a single Rear Echelon. Though the long build time, and general fragility of their structures, mean that it's ill-advised to build a forward base near the enemy without a good defense.

Unit Creation
Unlike the other two factions, the Allies train their units, save for their aircraft, in large batches instead of singular units, and their Barracks can also activate. Thus while their units are weaker they are able to build their forces faster.

Teleportation
One of the Allies' main advantages over the Axis and Alliance is their ability to teleport. With their Barracks being able to activate its Gateway to instantly teleport its units to any Warp Gate, though it will enter cooldown before it can call in more units, and in bulk can build a swarm of infantry, and for the Soviets vehicles, in seconds. And their ground units can also enter Warp Gate to instantly teleport to another Gate, giving them the best mobility of the three factions.

Airforce
Compared to the other two factions the Allies possess the most powerful, and cheapest, airforce. But they must return to an Airfield to reload, and each Airfield can only hold four aircraft.

Commandos

 * Jonathan "Crazy Diamond" Kametz: United America Commando
 * Sir Arthur "Blackjack" Lancaster: European Coalition Commando
 * Katarina "Immortal Twins" Romanova: Soviet Union Commando
 * Operative "Peggy": Resistance Commando

Sub-factions

 * United America
 * European Coalition
 * Soviet Union
 * The Resistance

Arsenal
Main Article: Götterdämmerung/Allies Arsenal