Street Fighter The Team Slugfest

Street Fighter: The Team Slugfest is a 2.5D team-based fighting game running off Unreal Engine 4 with many of the characters of "Street Fighter" appearing in teams of 3 fighters against one another, in a manner similar to The King of Fighters, Ultimate Marvel vs. Capcom 3, and Skullgirls, but with more of the classic Street Fighter engine.

Story
Invitations have gone out to fighters all over the world. They have been called to Shad, the man-made island, in order to compete in a tournament known as the Team Slugfest! However, what the warriors are unaware of... is that Graham Alistair, the tournament sponsor and leader of the Alistair Conglomerate, has been seeking to revive the God of Fighting and gain its powers to strengthen his own abilities as a warrior.

Many warriors come to Shad seeking fame, glory, wealth, or power. Others seek answers to questions. But one thing for sure is that it's going to be insane! ''Are you ready to throw down!? Let's get this Slugfest started!!''

(Note: This story is in its own separate canon, and is in no way, shape or form tied to the actual story of Street Fighter outside of being separate in its own canon, post Street Fighter III of course. It will use some Street Fighter V characters, but it will not have had Street Fighter V's story in the mix of it.)

Gameplay Options
Story Mode: Select one of the teams assembled and play through their story as they compete in the Team Slugfest.

Arcade Mode: Go with a predetermined team or make a team of your own choices and go against 12 teams on the way to facing Graham Alistair.

Versus Mode: Play local multiplayer or go head-to-head against the CPU!

Network Battle: Access the PlayStation Network or XBOX Live and play online against players in either Ranked Matches or Casual Matches, earning experience and Zenny in both, or increasing your Rank to earn more experience and Zenny as well as better prizes!

Training Mode: Pick a team, pick opponents, and practice your moves, combos, and more in various unique settings you can pick and choose. Practice to your heart's content!

Survival Mode: Test your true skills! See how long your team can survive under a set of restrictions and rack up the points.

Shop: Access the Shop, using your Zenny from your profile in order to purchase new colors, characters, costumes, and stages as they become available! Purchase a Season Pass for special discounts on new content as it's added to the game!

Capcom Fighters Network: Connect with other CFN players, seeing their replays, their stats, and make friend requests and such! You can also share your replays and such with others as well!

Options: Alter your controls, your sound options, as well as gameplay options in preparation for the fight!

Gameplay
Street Fighter: The Team Slugfest is a fighting game that has you selecting 3 characters to go up against teams of 3 other characters in order to come out on top. In battle, you will use your team's various Command Moves, Special Moves, Super Arts, and more in order to win! However, victory isn't achieved by working alone. You can utilize your team's various skills and assist moves to be able to turn the tide as well as call them in to back you up if you need a breather. You also have a 5-level Super Meter to use EX Special Moves as well as Super Arts and Team Counters.

Remember, using your team wisely is the key to victory. If you lose all of your characters, or your team has the least total health at the end of the time limit (if active), you will lose the match. However, if you can beat your opponent's team or have the most total health at the end of the time limit, you win!

Street Fighter: The Team Slugfest combines elements of various Street Fighter games as well as other games of the genre with similar gameplay, with all kinds of combos and possibilities with your team if used right. Good luck and come out swinging!

Controls/Legend
• BASIC CONTROLS •

Light Punch (Jab) - Square (PlayStation 4), X (XBOX One / PC with XBOX controller)

Medium Punch (Strong) - Triangle (PlayStation 4), Y (XBOX One / PC with XBOX controller)

Heavy Punch (Fierce) L1 (PlayStation 4), Left Bumper (XBOX One / PC with XBOX controller)

Light Kick (Short) - X (PlayStation 4), A (XBOX One / PC with XBOX controller)

Medium Kick (Forward) - Circle (PlayStation 4), B (XBOX One / PC with XBOX controller)

Heavy Kick (Roundhouse) - R1 (PlayStation 4), Right Bumper (XBOX One / PC with XBOX controller)

• UNIVERSAL COMMANDS / LEGEND •

F - Forward on D-Pad or Left Analog Stick

B - Back on D-Pad or Left Analog Stick

D - Down on D-Pad or Left Analog Stick

U - Up on D-Pad or Left Analog Stick

DF - Down-Forward on D-Pad or Left Analog Stick

DB - Down-Back on D-Pad or Left Analog Stick

UF - Up-Forward on D-Pad or Left Analog Stick

UB - Up-Back on D-Pad or Left Analog Stick

QCF - Quarter-Circle Forward [D, DF, F]

QCB - Quarter-Circle Back [D, DB, B]

DP - Dragon Punch Motion [F, D, DF]

RDP - Reverse Dragon Punch Motion [B, D, DB]

HCF - Half-Circle Forward [B, DB, D, DF, F]

HCB - Half-Circle Back [F, DF, D, DB, B]

360° - Full Circle Motion [F, DF, D, DB, B, UB, U, UF or B, DB, D, DF, F, UF, U, UB]

720° - 2 Full Circle Motions [F, DF, D, DB, B, UB, U, UF, F, DF, D, DB, B, UB, U, UF or B, DB, D, DF, F, UF, U, UB, B, DB, D, DF, F UF, U, UB]

P - Any Punch Button

K - Any Kick Button

Jab - Light Punch

Strong - Medium Punch

Fierce - Heavy Punch

Short - Light Kick

Forward - Medium Kick

Roundhouse - Heavy Kick

2P - Any 2 Punch Buttons

3P - All 3 Punch Buttons

2K - Any 2 Kick Buttons

3K - All 3 Kick Buttons

Move Forward - Hold F on D-Pad or Left Analog Stick

Move Backward - Hold B on D-Pad or Left Analog Stick

Dash Forward - F, F

Dash Backward - B, B

Crouch - Hold D on D-Pad or Left Analog Stick

Jump - UB, U, or UF on D-Pad or Left Analog Stick

Throw - B or F + 2P or 2K

Tech Hit - B or F + 2P or 2K while opponent tries to normal throw you

Partner 1 Tag - Jab + Forward

Partner 1 Assist - Jab + Short

Partner 2 Tag - Short + Strong

Partner 2 Assist - Strong + Forward

Taunt - Fierce + Roundhouse

Block - Hold B or DB

Air Block - B or DB while jumping

Ground Recovery - Hold B, F, or any button when knocked down

Tag Counter - F + Jab + Forward or F + Short + Strong while blocking [Requires 1 Level of Super Meter, tags in partner]

Hold - Hold button or direction for a 1.5 second count

> - Do motions in quick succession