Board Thread:Article Discussion/@comment-5758863-20150319225015

Well, what do you think about my new Spin-off, In what aspects I should specify more?

Yeah, and also I'm doing what style I should make this concept. 3D, 2.5D or just plain ol' 2d?

The greatest surprise (for me at least) was in a Metroidvania game was that you have to choose 22 characters, and the first 21 follow the same storyline and bosses, while Mondo, being his adventure set in another day, has some different bosses.

And for making all those characters unique, I did put them different skill abilities for all of them.

As for the bosses, I tried to make them similar from those from heavy metal albums, tee hee.

The Difficulty List is set as this:

Newbie-Easy-Normal-Hard-Dead Or Alive.


 * In Newbie, you get little to no harm with the enemies and bosses attacks, almost immunity and etc.
 * In Dead Or Alive, unless if there's a hidden dungeon within an stage, you only have one life in the entire game, and in some cases a One-hit kill represents a game over.


 * There's good, neutral and bad endings, the neutral endings play when you end the game normally, the good endings play when you did collect the 22 gems between the first two levels during the game, and the bad endings play when you did not defeat the final boss or another thing (Cheese, you can help me in this)
 * As you know, all the Arcana are True Neutral Characters who hate the humanity for being total jerks at their view, while some of them are straight examples, others are pretty hidden.

Which Arcana Warrior are you interested to play? Genesis Joker Astro Fortuna Magus/Magician Rahibe/Priestess Lune Sol Grim Solo and Rosa Torres Genius/Geniz Shade Kaiser Kaiserin Giant J/Justice Dee Cart Cross Jo Mondo/Sekai  