Kalran: Tales of the four nations/Rokhari Rearguards

The Rokhari Rearguards are one of the minor factions in Kalran: Tales of the four nations.

Tactics
As a faction, the Rokhari Rearguards is all about being mobile, and staying moving. Everything the Rearguards have is mobile. Their very units form their base. In skirmish, the Rokhari are represented by Walker Construction, which allows commanders to Build a Migration Walker to start producing Rokhari units. In Minor faction Deathmatch, the commander immediately get a Migration Walker, barring the need for a base.

Strength

 * Fast units, which can transform into buildings (and vice-versa)
 * Strong economy
 * Second Chance mechanic

Weakness

 * Expensive units
 * Fragile units
 * Lack of reinforcements and protocols

Second Chance
Rearguard units are hard to kill off. When any Rearguard unit dies, it stays on the battlefield with reduced health, unable to participate. When enough time has passed, the unit will be restored to combat functionality. This usually takes long, but putting a Heshigten in the immediate vicinity of a downed unit will speed up the recovery slightly, and the Noyon will speed it up considerably. Be aware that downed units can be killed off, and still take damage the same way.

If you can reclaim the battlefield, you can reclaim your losses.

Deathmatch Single-use Superweapons
As the Rearguards do not get reinforcements or protocols, the Rearguard use a Superweapon that provides its effect as long as it’s deployed, eliminating the need for a timer. The superweapon, the Racing Congregation, allows the commander to buy single-use superweapons, without the need for either a cool down or a timer, and can do it as many times as they have resources. While the enemy is not informed of the location of the Racing Congregation on the battlefield, the enemy will get a visual icon similar to the classic superweapon timer, which shows whether the correspondent building is packed up and moving or deployed and active. Enemies will also receive a warning when a superweapon has been ordered.

Racing congregation can't also be built in a normal skirmish match.