Thread:Thunder the Coyote/@comment-5688420-20200520094923/@comment-5688420-20200522105241

SecondOpinion wrote:
 * MetaBurst: Project Cuboid was a plan to move the MetaBurst series into the third dimension by turning into a third-person shooter much like what SNK did with Metal Slug a year before. Slated for a 2007 release, it was cancelled after the initial backlash by fans.


 * After years of staying dormant, Kurokage was meant to make a comeback with a Dreamcast game, simply titled Kurokage, which had a vastly different art direction and side-scrolling gameplay that more accurately resembled the old arcade Kurokage titles. The game was cancelled after the Dreamcast's discontinuation, and the franchise wouldn't be rebooted until 2003, with the PS2 title also named Kurokage, which had completely different, hack-n-slash style gameplay more akin to Devil May Cry.


 * At one point, around 1994, ACS was slated to develop an arcade fighting game starring the Justice League as a counterpart to Capcom's then-upcoming X-Men: Children of the Atom. However, it was cancelled during the pre-development phase, when ACS was unable to secure their license with DC Comics. Some mechanics intented for the Justice League fighting game would then re-emerge in Fighting Champions III.


 * Outside of video games, there was the 13th planned US expansion set for Kessenju, Mega-Evolution which would have marked the US debut of the then-new Mega-Evolved Creatures, which was the selling point of the new series Kessenju REVOLUTION. The release of this set, slated for a 2008 release, was cancelled following Topps' discontinuation of the North American Kessenju TCG.