Kalran: Tales of the four nations/Independent

"Lets slice and dice!"

Tactical analysis

 * The soldier with no name: Small unit teams armed with powerful metalstorm carbines and anti-tank grenades, the Independents are the dreaded one-man armies that serve the Goliaths, solidifying their reputations by taking out entire infantry columns with nothing but their trademark weapons and quick feet
 * A fistful of payback: If multiple enemies are firing upon them. The Independents can activate their deflector shields, reducing all incomingdamages, before releasing an explosion, its power depending on the amount of damage they absorbed
 * Mind if we jump in: Along with their weapons, the Independent use a set of jets that can help them leap into combat or escape the worst of combat situations in a pinch. As the jumps are short, they cannot be used to bypass terrain
 * Just a Lone Ranger: Even when they must operate alone on the battlefield, delicate caution must be exercised while using them; Independents can still fall victim to a multitude of soldiers they cannot take out by themselves. Also, don't forget about the tanks and aircraft that quickly erase them from the map

Trivia

 * This unit is based of the groza from iron harvest.

Arkalion

 * Triarii
 * Steel smith
 * Sky witch

Alcradia

 * Templar
 * Claymore
 * Claymore
 * Claymore
 * Claymore
 * Claymore

Axio

 * Kensei

Askrian

 * Assault trooper
 * Pounder
 * Pounder