Star Wars Battlefront III

I've been dreaming about a third Star Wars Battlefront game ever since I got Battlefront II, and I had huge plans; in my head, I was integrating pretty much every Star Wars game I had at the time.

Nowadays, after learning more about the world of gaming, I've figured out that the way to put this title together would be to take what the last two games did and expand on it, making all the improvements I want and can think of and such.

So basically, Battlefront III would have the same pattern of fighting it out in two teams on a given map from the Star Wars universe. This title, however, would have advanced graphics from the other two, more units, and more inclusive maps.

BUT, you should all remember that an official Star Wars Battlefront III could come out; in fact, according to my research, there's probably one coming out reasonably soon. So, if that happens, then this sequel will count as the next one in line to whichever one has already been released. This may end up being the fourth, fifth, or whichever in the series.

Starting Modes
Every Battlefront game is incredibly complex, and I don't want to get lost with this idea, so I'm gonna start with the main menu and then delve deeper into each mode.

So here are the main modes:

Singleplayer
This one will be the standard, meat-and-potatoes version of gameplay where you have a few different options of playing; these will include Historical Campaign, Galactic Conquest, Instant Action, and a new style called Strategy Command. I'll go deeper into these modes later, and they will be available in a multiplayer mode as well, but the gist of this is that you can do any of these four modes yourself with this option.

Multiplayer / Splitscreen
As I said before, this mode would have the same four battle modes as Singleplayer, but they all involve more than one player somehow. Obviously, this game would accomodate online multiplayer action; the way this would work is that you can play Historical Campaign, Galactic Conquest, and Instant Action as a free-for-all death match or in two teams against one another, and in Strategy Command, you go against a scond taker in a one-on-one VS. Match. It may end up allowing four players, like a two-on-two but that would seem a bit overcrowded.

Anyway, in addition to online multiplayer, you can also carry on the tradition of the other Star Wars Battlefront games and play with up to three other players in a splitscreen, with the same basic multiplayer rules as online. This way, you can play with the rest of your family and friends. Clearly.

Options
I'm not going to go into intimate detail about the options, suffice it to say that there will be the option of turning Friendly Fire on and off, toggling heroes and villains, etc. More important options will be changeable in the actual, individual game modes. This will include number of units, HUD options, and maybe even level of health per unit.

Gameplay Modes
As you saw above, there are going to be four gameplay modes; three of them will be ones that have existed since the beginning, which are Historical Campaign, Galactic Conquest, and Instant Action. I will aalso be adding a fourth mode that is a strategy game somewhat like Fire Emblem, called Strategy Command. But I'll describe them in greater depth below!

Historical Campaign
Historical Campaign is a basic story mode where you play through special battles intended to re-enact famous events in the Star Wars saga. Now, the first and second games in the Battlefront series took two different directions with Historical Campaign; the first one had it so that you simply battle to win, while the second one only gave you victory when you fulfilled certain objectives. In the spirit of unity, Battlfront III will combine these two elements; Historical Campaign will be playable in four factions as usual; the CIS, the Republic, the Rebels, and the Empire. In the other three modes of gameplay, you can pit these factions against each other however you please, but in this mode, certain factions will go against each other according to what happened in the movies. That is, the CIS goes against the Republic and the Empire against the Rebels.

In this title, Historical Campaign will be a series of varying missions giving in one version a more detailed rendition of what happened in the movies. Still, it may end up having other non-canon campaigns for diversity. Anyway, the individual missions would be a mixture of capturing and holding positions and completing certain tasks, and simply battling to win no matter what the conditions. This way, it stays unpredictable and fun, while remaining true to the series.