Kalran: Tales of the four nations/Delteroa Self-Defense Forces

The Delteroa Self-Defense Forces are one of the twenty-four factions in Kalran: Tales of the four nations.

Description
* TBA*

Tactics
The Faunus have the strongest infantry, second to none, and the deadliest stealth tactics to misdirect and confuse their foes, despite being limited with stone and glass tools and weaponry. Their signature illusion and shroud generators allowing them to completely hide their bases and blot out the opponents radar in a fog and their lack of tier system, meaning all of their units are ready to built upon structure creation, makes them an early game powerhouse. But power will wane in the late game as they lack any linebreaker units, have the worst economy of the other factions, and, despite their deadly infantry, have the worst vehicles in speed and toughness, and will lose in a straight up fight against other factions equivalent even when upgraded, and their units general fragility and lack of defense, outside of their stealth, means that if they get spotted they either kill their opponent in the first shot or die.

Lore Articles

 * Who are the Faunus?
 * Gaze Dancers Origin Story

Technology

 * Spiral engines
 * Sonic and pressure based weaponry
 * Illusion technology
 * Faunus small arms and equipment

Commanders

 * Maia Lyon: DSDF Guerilla commander (classic)
 * Kazane Deere: DSDF Rapid assault commander (airforce)
 * TBA: DSDF traps commander (defense)
 * TBA: DSDF espionage commander infantry)
 * Jessica Lee: DSDF subterranean assault commander (armor)
 * TBA: (naval) (The Clash at Sea DLC)
 * Oracle (announcer)

Mechanics

 * Everywhere, yet nowhere: All DSDF units and vehicles are disguised as civilians or civilian vehicles when not attacking and will not be automatically targeted. Thus the Commander can easily spy on their foes.



Trivia

 * Their faction is based off the new Zealand, the Maori, and India.
 * Their race, the Faunus, is based off the faun and satyrs and speaks with a new Zealand or Indian accent.
 * Their factions gameplay are based off the GLA from C&C Generals, nod from C&C, house ordos from the dune rts, and the Confederate Revolutionaries and Vietcong from Red Alert Paradox. With an aesthetic similar to the Vietcong.