User blog:Graysmog/H.A.Z.A.R.D: Multiplayer



Welcome to HAZARDs' multiplayer overview. This is simply going to contain certain gamemodes I'm planning on creating, Vul and Avareth classes, and even weapons. In short, it's mainly going to a summary of the multiplayer.

Enjoy!



Gamemodes

Vul V.S Avareth

Survive: A simple gamemode for all skill levels. The Vul must kill all Avareth before the timer reaches zero. Will mainly be played on small, enclosed maps. Each team has four players for either side. Vul are constrained to specific mutations. When an Avareth dies, they will join the Vul. Avareth are constrained to Light Armor and weaponry. Some extra weapons can be found scattered around the map.

Onslaught (Hardcore "Survive"): A gamemode meant for intermediate players. The Avareth must survive until the timer reaches zero, while the Vul must kill them beforehand. Vul can no longer mutate, and Avareth can no longer upgrade. No weapons will spawn around the map randomly.

Genocide: A gamemode somewhat related to TTT (or Trouble in Terrorist Town) Morbus Mod. There will be three sets of players: Investigators, Mutators, and Citizens. Investigators and Citizens must discover who the Mutators are and destroy them before they mutate and kill everyone. Mutators have one job, they must kill all Citizens and Investigators. Mutators are outnumbered and must work together to trick Citizens into killing each other. Investigators can use special items to aid either Citizens or Mutators, due to Mutators looking no different from the usual Avareth. Investigators can also aid in the search of Mutators by being able to tell what killed someone using their DNA Scanner. However, if the body has been left for a certain amount of time, the DNA will expire.

Shadowed: A gamemode somewhat like The Hidden. One Vul who is almost completely invisible must eliminate all Avareth before the timer reaches zero. Acting somewhat like a Juggernaught, the Vul will have advanced health, speed, and strength. The Vul can only heal by devouring dead corpses that have not been Assasinated. The Vul can hang on walls and the ceiling, but only for a short period of time. The Avareth have no way to heal, however, they do have a Plasmatic Shotgun and a Refracting Light Pistol. While the shotgun is slow and powerful, the pistol is fast and weak. The Avareth win by killing the Vul or surviving until the timer reaches zero.



