Unidentified/Classes

The game Unidentified features twelve character classes for soldiers - Rifleman, Assault, Support, Recon, Grenadier, Stealth Operative, Heavy Weapons, Paramedic, Combat Engineer, Specialist, Artillery, and Marksman.

Rifleman
The Rifleman is a frontline offensive class, focused upon eliminating enemies with suppressive fire.

Base Stats

 * Survival: 120
 * Strength: 100
 * Speed: 80
 * Stealth: 100
 * Intel: 150
 * Accuracy: 100
 * Psionic: 25

Equipment Types

 * Primary Weapon Type: Assault Rifles
 * Secondary Weapon Type: Battle Rifles
 * Preferred Sidearm: Pistols
 * Preferred Melee Weapons:
 * Special Grenade Type:

Assault
The Assault is the main offensive class of the game, using heavy firepower at close range to deal with enemies.

Base Stats

 * Survival: 75
 * Strength: 140
 * Speed: 125
 * Stealth: 100
 * Intel: 95
 * Accuracy: 100
 * Psionic: 50

Equipment Types

 * Primary Weapon Type: Auto Shotguns
 * Secondary Weapon Type:
 * Preferred Sidearm: Submachine Guns
 * Preferred Melee Weapons:
 * Special Grenade Type: EMP Grenade

Support
The Support is a frontline defensive class, laying down cover fire for allies while they move in without danger.

Base Stats

 * Survival: 150
 * Strength:
 * Speed:
 * Stealth:
 * Intel:
 * Accuracy:
 * Psionic:

Equipment Types

 * Primary Weapon Type: Machine Guns
 * Secondary Weapon Type:
 * Preferred Sidearm: Pistols
 * Preferred Melee Weapons:
 * Special Grenade Type: Molotov Cocktail

Recon
The Recon is a frontline offensive class, a fleet-footed fighter who specialises in scouting and terrain destruction.

Base Stats

 * Survival: 60
 * Strength:
 * Speed:
 * Stealth:
 * Intel:
 * Accuracy:
 * Psionic:

Equipment Types

 * Primary Weapon Type: Scatterguns
 * Secondary Weapon Type: EMP Guns
 * Preferred Sidearm: Submachine Guns
 * Preferred Melee Weapons: Bats and Sticks
 * Special Grenade Type: Flashbang

Grenadier
The Grenadier is a supporting defensive class, using explosives to take down enemy groups and their buildings.

Base Stats

 * Survival:
 * Strength:
 * Speed:
 * Stealth:
 * Intel:
 * Accuracy:
 * Psionic:

Equipment Types

 * Primary Weapon Type: Grenade Launchers
 * Secondary Weapon Type:
 * Preferred Sidearm: Pistols
 * Preferred Melee Weapons: and Pickaxes
 * Special Grenade Type:

Stealth Operative
The Stealth Operative is a offensive support class, assisting allies by taking down enemy defences from behind.

Base Stats

 * Survival: 75
 * Strength:
 * Speed:
 * Stealth:
 * Intel:
 * Accuracy:
 * Psionic:

Equipment Types

 * Primary Weapon Type: Dart Guns
 * Secondary Weapon Type: Revolvers
 * Preferred Sidearm: Submachine Guns
 * Preferred Melee Weapons: Knives and Sticks
 * Special Grenade Type: Gas Grenade

Heavy Weapons
The Heavy Weapons is a frontline defensive class, cutting down enemies with a hail of gunfire.

Base Stats

 * Survival:
 * Strength:
 * Speed:
 * Stealth:
 * Intel:
 * Accuracy:
 * Psionic:

Equipment Types

 * Primary Weapon Type: Miniguns
 * Secondary Weapon Type:
 * Preferred Sidearm: Shotguns
 * Preferred Melee Weapons: Knuckles and Hammers
 * Special Grenade Type:

Paramedic
The Paramedic is the main support class of the game, healing the wounds of allies while defending them.

Base Stats

 * Survival: 150
 * Strength:
 * Speed:
 * Stealth:
 * Intel:
 * Accuracy:
 * Psionic:

Equipment Types

 * Primary Weapon Type: Beam Throwers
 * Secondary Weapon Type: Nail Guns
 * Preferred Sidearm: Shotguns
 * Preferred Melee Weapons: Saws and Clubs
 * Special Grenade Type: Frost Bomb

Combat Engineer
The Combat Engineer is the main defensive class of the game, fixing buildings and vehicles while fighting back.

Base Stats

 * Survival: 100
 * Strength:
 * Speed:
 * Stealth:
 * Intel:
 * Accuracy:
 * Psionic:

Equipment Types

 * Primary Weapon Type: Railguns
 * Secondary Weapon Type: Shockers
 * Preferred Sidearm: Pistols
 * Preferred Melee Weapons: Wrenches and Crowbars
 * Special Grenade Type:

Specialist
The Specialist is a frontline offense class, keeping allies safe from enemies by mowing them down in clusters.

Base Stats

 * Survival: 150
 * Strength:
 * Speed:
 * Stealth:
 * Intel:
 * Accuracy:
 * Psionic:

Equipment Types

 * Primary Weapon Type: Flamethrowers
 * Secondary Weapon Type: Fireball Guns
 * Preferred Sidearm: Shotguns
 * Preferred Melee Weapons: Axes and Hammers
 * Special Grenade Type: Freeze Grenade

Artillery
The Artillery is a offensive support class who uses powerful long-range explosive strikes to suppress enemies.

Base Stats

 * Survival:
 * Strength:
 * Speed:
 * Stealth:
 * Intel:
 * Accuracy:
 * Psionic:

Equipment Types

 * Primary Weapon Type: Mortars
 * Secondary Weapon Type: Rocket Launchers
 * Preferred Sidearm: Shotguns
 * Preferred Melee Weapons: Shovels and Pickaxes
 * Special Grenade Type: Nail Bomb

Marksman
The Marksman is a defensive support class, eliminating enemies before they can reach allies and attack them.

Base Stats

 * Survival: 75
 * Strength:
 * Speed:
 * Stealth:
 * Intel:
 * Accuracy:
 * Psionic:

Equipment Types

 * Primary Weapon Type: Sniper Rifles
 * Secondary Weapon Type:
 * Preferred Sidearm: Submachine Guns
 * Preferred Melee Weapons: Machetes and Clubs
 * Special Grenade Type: