Goosebumps: The Fan Game

"'Player beware - you're in for a scare!'""- Release tagline"Goosebumps: The Fan Game is a first-person survival horror game concept by Red-Verse-Writer, based on Goosebumps, the bestselling children's horror book series by R. L. Stine. The game features the player taking on the role of a unnamed, unseen preteen child whose hometown is attacked by the various monsters from the book series and its adaptations. With the majority of the rest of the town's populace missing or presumably dead, the child is left to fight back against the monsters, using tools and traps to defend themselves, capture or defeat the monsters, and uncover the cause behind the invasion.

Original Series

 * Welcome to Dead House: Dead House appears as a location, and the Dark Falls residents appear as enemies (When defeated by either the Flashlight or Lighter, they graphically disintegrate into skeletons like in the book, rather than simply turning to dust like in the television episode). The zombie dog enemy is a reference to the ending of the television episode, where the family's dog becomes a zombie. There is both a quest and a achievement titled "Welcome to Dead House", and the story's protagonists, Amanda and Josh Benson, appear as callable allies. A Cakeworthy pin of the book's cover and a copy of the actual book appear as items.
 * Stay Out of the Basement: Dr Brewer's clone appears as a enemy, and Weed Killer appears as a weapon. When the player first opens the basement door in the Dead House, a voice will call "Stay out of the basement!" Margaret and Casey Brewer appear as callable allies, and a Cakeworthy pin of the book's cover appears as a item.
 * Monster Blood/Monster Blood II/Monster Blood III/Monster Blood IV: Monster Blood appears as a enemy, and Cuddles the Hamster appears as a territory boss. Blue Monster Blood appears as a enemy, and the Monster Blood can and Converse sneakers, seen prominently on the cover of the third book, appear as items. Evan Ross and Andy appear as callable allies.
 * Say Cheese and Die!/Say Cheese and Die ... Again!: The Haunted Camera appears as a weapon, and Greg Banks and Shari Walker appear as callable allies. The Coffman House appears as a location. Fritz "Spidey" Fredericks appears as a friendly character who gives the player the aforementioned Haunted Camera once they enter the Coffman House. The photograph seen on the covers appears in the dark room in the basement of the Coffman House, and there is a achievement titled "Say Cheese and Die!".
 * The Curse of the Mummy's Tomb/Return of the Mummy: The Summoner appears as a weapon, and Gabe and Sari Hassad appears as callable allies. Coca Cola, which was referenced in the book, appears as a item. Prince Khor-Ru appears as a enemy, and Nila Rahmed appears as a boss. The Pyramids appear as a location. A scarab trapped in amber appears as a item, referencing how Nila is transformed into a scarab beetle at the end of Return of the Mummy. Prince Khor-Ru's sarcophagus appears in the crashed van in Main Street. The Mummy Pencil box, one of the items from the merchandise, appears as a item. The Screaming Keychain, another item from the merchandise, appears as a weapon.
 * Let's Get Invisible!: The Reflections appear as enemies, and the Magic Mirror appears in the attic of Dead House. A "Disappearing T-Shirt", based off the invisibility granted by the mirror, appears as a item. Max and Noah Thompson appears as callable allies, and a copy of the actual book appears as a item.
 * Night of the Living Dummy/Night of the Living Dummy II/Night of the Living Dummy III: Slappy the Dummy appears as a major antagonist and the penultimate boss of the game, and a dummy that resembles his television appearance appears as a weapon. Mr. Wood also makes a cameo at the end of the game. Banana Republic, which was referenced in the second book, appears in the mall. There is a achievement titled "Not the Living Dummy's Night". Amy Kramer appears as a callable ally, and Battle Chess, which was referenced in the second book, appears on the computer in the study in 4 Fear Street. Slappy's collectible figurine and Monster Bag figure appear as items. Rocky the Dummy appears as a friendly character who gives the player Slappy's Magical Words, and copies of the actual books appear as items.
 * The Girl Who Cried Monster: Mr. Mortman appears as the first boss. After being defeated, he becomes a callable ally. Lucy Dark also appears as a callable ally. The Dark family appear in their monster forms as friendly characters. Mr. Mortman's Monster Bag figure appears as a item.
 * Welcome to Camp Nightmare: Sabre appears as a enemy, and the Tranquilizer Rifle appears as a weapon. Billy Harlen appears as a friendly character who gives the player the Tranquilizer Rifle once they find him on a hill in the woods. A collectable video game possesses the title "Camp Nightmare".
 * The Ghost Next Door: The Shotgun appears as a weapon, referencing Mr. Chesney threatening the kids with it in the original publication of the book. Danny's Shadow appears as a major antagonist and boss. Hannah Fairchild appears in the tutorial, guiding the player through before returning to her family in the afterlife, appearing again in the ending to congratulate the player for their great work.
 * The Haunted Mask/The Haunted Mask II: Various Unloved appear as collectibles. There are thirty-six in total, a reference to the second book's placement in the original series' run. The original Haunted Mask appears in the boss battle against Vanessa, in which she dons it to enhance her physical strength after her magic is defeated. Carly-Beth Caldwell, Sabrina Mason and Steve Boswell appear as callable allies. Carly Beth's collectible figurine, a Cakeworthy pin of the first book's cover appears as a item, and a copy of the actual first book appear as items. Milky Way bars, which were referenced in the second book, appear as a item.
 * Be Careful What You Wish For...: A Crystal Ball appears as a item, and Clarissa appears as a friendly character who gives the player the aformentioned Crystal Ball in exchange for the Youth Potion, which transforms her from her older appearance in the TV show to her younger one seen in the movie. There is a achievement titled "Be Careful What You Wish For!".
 * Piano Lessons Can Be Murder: The piano in the player's home is manufactured by "Shreek and Toggles". A copy of the actual book appears as a item, and Jerry Hawkins appears as a callable ally. There is a achievement titled "Piano Lessons Can Be Murder".
 * The Werewolf of Fever Swamp: The Werewolf of Fever Swamp (Will Blake's werewolf form) appears as a enemy, and Fever Swamp appears as a location. A copy of the actual book appears as a item.
 * You Can't Scare Me!: The Mud Monsters appear as enemies, and their collectible figurine appears as a item. A desk caddy depicting a Mud Monster appears on the desk in the study in 4 Fear Street, and Courtney King appears as a callable ally. There is a achievement titled "You Can't Scare Me!".
 * One Day at HorrorLand: HorrorLand appears as a location, and Horrors appear as enemies. A One Day at HorrorLand lunchbox and the Horror's Monster Bag figure appear as items. Luke and Lizzy Morris appear as callable allies. The arcade game in the mall is titled "Pinch the Horror", a reference to the Horror's weaknesses.
 * Why I'm Afraid of Bees: Bees appear as enemies, and Gary Lutz appears as a callable ally. A collectable video game possesses the title "Fright of the Bumblebees".
 * Deep Trouble/Deep Trouble II: The Hammerhead Shark and the mutant fish seen on the cover of Deep Trouble II appear as enemies. The Sea Monster appears as a boss, and Billy and Sheena Deep appear as callable allies. The mermaid appears as a friendly character, and a copy of the actual first book appears as a item. A collectable video game possesses the title "Deep Trouble".
 * The Scarecrow Walks at Midnight: Scarecrows appear as enemies, and there is a achievement titled "The Scarecrow Walks at Midnight". A inanimate scarecrow appears in the crashed van in Main Street. The Scarecrow's collectible figurine and Monster Bag figure appear as items. The Walkman, which was referenced in the book, appears as a item.
 * Go Eat Worms!: Giant Worms appear as enemies, and the giant papier-mache bird, Christopher Robin, appears as a weapon. When the notebook on one of the desks in the school is opened, worms can be seen emerging from it, just like the original cover. Danny Fletcher's balloon solar system appears in the kindergarten section of the school, and there is a achievement titled "Go Eat Worms!".
 * Ghost Beach: Ghost Beach appears as a location, and Jerry and Terri Sadler appear as callable allies. Sam, Louisa and Nat appear as friendly characters who give the player one of the games after the driftwood is removed from all the graves. Harrison Sadler appears as a friendly character who gives the player the Lighter after being rescued from the sealed cave on the beach, a reference to his fate at the end of the book. A collectable video game and a quest both possess the title "Ghost Beach". A copy of the actual book appears as a item.
 * Phantom of the Auditorium: The Phantom appears as a boss, and Brooke Rodgers and Zeke Matthews appear as callable allies. A collectable video game possesses the title "Phantom of the Auditorium", and a manuscript for the play based off the book appears as a item.
 * Attack of the Mutant: The Masked Mutant appears as a boss, and his lair appears as a location. Skipper Matthews appears as a callable ally, and the Magnificent Molecule Man appears as a friendly character. The Masked Mutant's collectible figurine appears as a item. The Masked Mutant's comic books appear as collectibles, and there are twenty-six comic books in total, a reference to how many issues were stated to have been released in the book.