Kalran: Tales of the four nations/Longbow

"Bow online."

-A bow teleported into battle

Tactical analysis

 * Hold the line: The bow, unlike the other Reclaimer units, are made from dying soldiers, whether clone or humanoid, dragged backed into their territory and reforged with cybernetics. Whose sole role is to man the trenches to protect their territory
 * Orders followed: One of the benefit of using cyborgs is that the Reclaimers directly controls them. Meaning that, unlike the clones, they won't retreat nor dothey suffer morale damage. But EMP will damage them
 * Fortify: Part of their transformation includes removing any unnecessary organ to make room for munition and attacking their heavy weapon. This heavy weapons gives them a long range, compared to others, and firepower, meaning dedicated trench line of these units will destroy its specialized unit
 * Faulty design: Of course since these cyborgs are built for quantity over quality also means it has a few drawbacks. Most notably the weight and recoil of the heavy weapons means they must set up or be garrisoned to use it, and sup-par mechanical legs means they're pretty slow

History
"Subject has begun going into shock, due to the bolting of its new arm and removal of remaining lower half. We had to restraint the subject and, regrettably, use anesthetics since it was close to completion. Hopefully the cranial implant goes smoothly, its always tiring to hear them screaming in pain or begging for death."

-Chosen scientist Anton, head overseer of the cyborg division, reporting on the creation of a new bow

Weapon module

 * Anti-infantry: Gains a deployable HMG and smg arm
 * Anti-tank: Gains an deployable anti-tank laser rifle and anti-tank grenade launcher arm
 * Anti-air: Gains deployable laser cannons and shoulder-mounted manpad
 * Assault: Gains a deployable autocannon and arm mounted shotgun and mace
 * Demolition: Gains deployable back-mounted mortars and powerfists
 * Support: Gains bags of ammunition and buffs surrounding units rate of fire and damage when deployed or garrisoned