Super Smash Bros. Skirmish/Heavy

Heavy is a DLC character in Super Smash Bros. Skirmish.

Basic Moveset

 * Neutral Attack: Heavy performs a simple two punch combo, referencing the attack he uses when he has the Fists equipped in TF2.
 * Side Tilt: Heavy performs a simple right hook.
 * Up Tilt: Heavy performs an uppercut, referencing his critical melee attack animation.
 * Down Tilt: Heavy performs a quick sweeping kick.
 * Dash Attack: Heavy performs a running dropkick, sending any opponents that get hit by it flying.
 * Side Smash: Heavy equips the Fists of Steel, and performs a slow, but powerful forwards punch.
 * Up Smash: Heavy equips the Killing Gloves of Boxing and performs two uppercuts, referencing the taunt that Heavy performs when he has the gloves equipped in TF2.
 * Down Smash: Heavy slams both of his fists onto the ground, hitting opponents behind and in front of him.
 * Neutral Air: Heavy performs a quick aerial kick.
 * Up Air: Heavy performs a quick clap upwards.
 * Down Air: Heavy performs a quick downwards kick, which can also spike opponents.
 * Forward Air: Heavy performs a forwards punch with the Eviction Notice equipped, spiking opponents if it hits them at certain angles.
 * Back Air: Heavy performs a backwards punch with the Warrior's Spirit equipped.
 * Pummel: Heavy punches the opponent he's grabbing in the face.
 * Forward Throw: Heavy headbutts the opponent, sending them flying forwards.
 * Back Throw: Heavy suplexes the opponent, sending them flying backwards.
 * Up Throw: Heavy performs a backbreaker on the opponent, sending them flying upwards.
 * Down Throw: Heavy performs a body slam on the opponent.

Special Moves
Neutral B: Minigun

Heavy takes out his precious minigun Sasha and revs her up, before unleashing a barrage of bullets forwards, Heavy can walk back and forwards while using the minigun, although he can't change the direction he's firing in. The minigun will also overheat he uses it for too long.

Side B: Shotgun

Heavy takes out his shotgun and fires it in the direction he's facing, Heavy is able to use this move consecutively, with him being able to fire the Shotgun around 4 times before he has to reload.

Up B: Grappling Hook

Heavy takes out the Grappling Hook from the Mannpower gamemode, and fires it upwards, grappling onto the ledge if he hits it, and if he hits an opponent, he'll grapple onto them instead.

Down B: Sandvich

Heavy takes out a Sandvich, and begins eating it, healing around 30% percentage, this move has a two minute cooldown before you can use it again.

Final Smash: Mercenary Rush

Heavy punches in front of him, and any opponent who gets hit will be caught in a cinematic Final Smash where they're sent to Dustbowl, the other playable classes from Team Fortress 2 then appear and begin assaulting the opponent with various degrees of firepower, before Heavy appears again with a Medic healing him, the Medic then ÜberCharges Heavy and he begins shooting the opponent with Sasha, sending them flying once the Final Smash ends.

Alternate Colors/Costumes
Default (RED Heavy)

BLU Heavy

GRN Heavy

YLW Heavy

GRY Heavy

BLK Heavy

WHT Heavy

Robo-Heavy

Victory Poses
Victory Theme

Heavy hugs Sasha and says "You did well!"

Heavy shoots his minigun, and then the camera pans into his face as he gives a victorious grin.

A close-up of Heavy's face appears, before the camera zooms out, revealing the other mercs posing next to Heavy, referencing the outro in the Meet the Team videos.

Defeat Pose: Heavy applauds the opponent.

Trivia

 * If you choose Heavy's BLU alt while playing through his Classic Mode, all of the opponents will instead be using their red alt. (or the closest thing they have to one), while the Dr. Mario on your side will be using his blue alt.