Kalran: Tales of the four nations/United Columbia Alliance Armed Forces

When the hyperion destroyed Arcadia back in the third age the surviving Fenrirs, mainly from those who lived west of it, and the remnant of their army fled west, through what was once a frontier. Where their face reclaimers hunting them or raiders trying to survive. It's people hardened by the experience, where it was common for them to bear arms first. Until they reached the skyset mountains

There, exhausted and near death, the Skarnops, ratfolks who the Fenrirs only knew through trade, were the first to came with a helping hand, giving them supplies and guiding them to an area to settle. Touched by this kindness the Fenrirs welcome them as allies.

And so the years go by and soon they met the Goliaths, hardy mountain folks, while trying to mine higher up. Where war over territory nearly broke but diplomacy prevailed. And soon they meet the Harpies, who had helped miners trapped in the mountains or dropping goats high up the mountain when famine came. And in a few years the four races signed a declaration of alliance and became the UCA.

And with the eighth age they are now the superpower of Alcradia. Armed with the latest weaponry and vehicles and the feared airforce

Tactics
One thing that is known about the UCA is that their are a flexible force, bending but never breaking. With their tanks smashing through their foes line while infantry guards their flanks and airforce conducting sorties

Mechanics

 * Veterancy: As the Fenrir fights their units become veterans in battle, with a stark difference between a rookie and their ace counterpart. But the lose of a veteran, especially an ace, will hurt