User:Jacky 50A/Sandbox 1

"Fight for the Force, fight for the future."

- Tagline

Star Wars: Light and Dark is a 3D fighting video game based on the Star Wars franchise released on May 4th, 2022 for PS5, Xbox One X, and Nintendo Switch. It is developed by 50A Studios, published by Electronic Arts, and backwards compatible with the PS4 and Xbox 360.

The game is an arena fighter styled to the likes of the Soul Calibur games with some influence from fellow past Star Wars video games, namely the Battlefront and Force Unleashed games, as well as  Masters of Teräs Käsi. It is a crossover between the current Disney continuity Star Wars with the Legends timeline, featuring characters and locations from the lengty history of the Star Wars franchise.

Opening Crawl / Back Cover Text
STAR WARS: LIGHT AND DARK Over and over again, the galaxy has been ravaged by an untold amount of war. Over and over again, the Force has fallen into disarray and achieved balance, only for it to pull itself away from the harmony the Light has brought forth. It has been over a thousand years since the Force is in chaos... until it's gone. The Force no longer exists. Someone has diminished its influence upon the galaxy.

At least in another galaxy, far, far away from the one we know... the ones we know.

It is only a matter of time until the one responsible arrives to the Force's center and destroy it. Without the Force, there can be no life in the galaxy, regardless if there are those sensitive to it or not. Time is running out, but as long as there is the Force, there is hope. As long as the Light and Dark exist, there may be life. Despite this, the Center cannot survive alone. Fortunately, they are not alone.

The past, present, and future shall collide and unite against all odds to defeat the coming threat. Only together can they prevail and save the Force... or die alongside the rest of the galaxy. May the Force be with them, and may order be restored.

Summary and Setting
Star Wars: Light and Dark sees the main canon universe partially merge with the Legends universe thanks to the meddling of a powerful Force creature. As a result, several planets that only existed in Legends get transplanted into the main continuity. The merge was done mainly to gather both galaxies' most powerful and capable Force users, Jedi, Sith, or otherwise. Such an action was imperfect, however, as other non-Force users from the past get tangled up and also ended up in the present day. Several places which exist in both universes have melded, as well, and long-dead figures return from different points of their lives.

These assembled 'heroes' and 'villains', named the Force Alliance, go toe-to-toe against the mysterious Darklight and his army of alternate Yuuzhan Vong, wielding a power best described as the Anti-Force. Their battles take place in the Disney-canon universe, set between the events of The Force Awakens and The Last Jedi. The Alliance's initially limited numbers would later be increased by other figures they encounter, finally taking the fight to Darklight himself.

Combat
Star Wars: Light and Dark is a 3D arena fighting game where players take control of a unique character and attempt to defeat their enemies in a one-on-one match either by depleting their hitpoints or by knocking them out of the ring. The gameplay is heavily inspired by Soul Calibur, though the controls differ due to the different nature of both games. The stages have varying sizes and not all of them permit ring-out victories.

Before stepping in the more complex explanations of the game's combat mechanics, here are the button commands for the game, as well as several instructions: These commands are typical to the game's entire mechanics. There may be several characters who utilize some buttons for different commands, but across the entire board, the button commands above apply to everyone.

Soundtrack
The game's soundtrack will be composed by Stephen Barton, a renowned British film and video game composer who has composed the music for the likes of Call of Duty 4: Modern Warfare, Apex Legends and Titanfall, as well as Star Wars Battlefront II, where he collaborated with Gordy Haab. Samples and remixes of John Williams' famous scores are present within the game, as do the game's original theme and some themes from other Star Wars-related audio-visual media to primarily represent some of the game's characters who originate from previously-released video games.