Kalran: Tales of the four nations/Demolisher

"Let's blow shit up!"

-Demolisher leaving the Support airship.

Tactical analysis

 * Demolitions expert: Essentially an Orc armed head to toe in high explosive bombs and taught how to infiltrate, the Demolisher are the Orcs infiltrators, specialized in explosive which they use to breach into structures and go through walls. And despite the explosive they hold are rather fast and are invisible when stationary or in cover
 * Why am I ticking: Armed with small hellfire bombs. Demolishers get their moniker from planting these little explosives on anything; enemy buildings, units, even the ground, though they draw the line on planting it on friendlies. The explosions create so much shrapnel that they are equally deadly to infantry and tanks, usually taking out multiple tanks in a single detonation. But it takes a few second to detonate, and produces a loud and obvious ticking
 * Tick, tick, BOOM: But the most fearsome weapon these Demolishers have is a hellfire charge, a bulky bomb filled with an even more volatile formula, that must be planted, primed, and manually detonated. But when it detonated everything in the area that isn't flying will be obliterated, with only epic units, a small number of units, and few heavy structures able to survive the blast. But due to its bulk the Demolisher can only carry one at a time, and must return to a truck to get a new bomb. And, for safety reasons, the number of charges can never exceed the number of Demolishers
 * Short fuse: However the Demolisher can't take many hits, since their explosives are rather volatile, and violently explodes upon death, especially if they're holding onto a hellfire charge, severely damaging anything nearby, including unfortunate allies. Though clever commanders can use this to their advantage, it can also be disastrous. Not to mention that units with detectors can discover their bombs and have the engineers defuse them before they explode

Trivia

 * This unit is based off the crazy Ivan from red alert 2, except a lot more sane

Arkalion

 * Frumentarii
 * Iron runner
 * Courtesan
 * Demolisher

Alcradia

 * Huntsmen
 * Pawn
 * Infiltrator
 * Switchblade
 * Switchblade
 * Switchblade

Axio

 * Kunoichi
 * Scholar
 * Youth
 * Youth
 * Youth
 * Youth

Askrian

 * Saboteur
 * Saboteur