FNAF: Arcade Carnage

Five Nights at Freddy's: Arcade Carnage is an Arcade style fighting game developed by Steel Wool Studios (developers of FNAF: Security Breach) and WayForward Games (developers of RWBY Arrowfell). The game features multiple animatronics from each of the game's installments as well as some from other media, unofficial characters, and fan-made games.

Battery
Battery is the game's Super Meter. By landing attacks, the player's will start charging their batteries, with a maximum of 5 batteries per player. Performing EX Special Moves and Wake Up Attacks will cost half a battery. Each character will also have three different super moves that will cost 1, 2, and 3 batteries respectively.

Controlled Shock
Controlled Shock is the game's breaker system. Performing a combo breaker while the opponent is pressuring, will apply a controlled shock to the opponent giving the player an opening. Players can also apply a controlled shock by performing a breakaway to escape from juggle combos. The meter for Controlled Shock can only be charged by blocking attacks from the opponent.

Super Moves
Super moves are performed through a specific input and use battery to perform. Each level of super has different properties. Level 1 supers are usually bigger attacks or utility type supers. Level 2 supers typically are bigger attacks but in some cases are install type supers. Level 3 super are the big cinematic super moves that deal big damage and in some cases even apply damage over time to the opponent.

Power Supply
Upon reaching 50% health, a reserve meter will appear. This reserve meter can also go down as the player continues to take damage. When the player is landing attacks and dealing damage to the opposition, they regain health, but the health they can regain is capped to wherever the reserves meter is at. Reserves meter cannot be regenerated in a round but will reset between rounds.

Critical Damage
Each character has three sections (High, Mid, Low) which determine their damage resistance. If an opponent's attacks land in a specific section enough, or in a very specific way, that section will become Critically Damaged. When a section is critically damaged, opponent's attacks to that are will deal more damage to the player's health. Critically damaged sections will also have a negative impact on the player's offense. When the Low Section is critically damaged, Kick attacks do less damage and movement speed is decreased. When the Mid Section is critically damaged, Punch attacks and Throws do less damage and the player takes more damage on block. When the High Section is critically damaged, hit stun from enemy attacks is increased, and all player attacks have a small-moderate percentage chance to do no damage to the opponent.

Character Statistics
Each character has a set of statistics showcasing their formidability. Each statistic is rated on a scale of 1 to 10.

Launch Roster

 * Freddy
 * Bonnie
 * Chica
 * Foxy
 * Fredbear
 * Toy Freddy
 * Toy Bonnie
 * Toy Chica
 * Mangle
 * Marionette
 * SpringBonnie
 * Nightmare
 * Circus Baby
 * Ballora
 * Funtime Freddy
 * Funtime Foxy
 * Ennard
 * Lefty
 * Funtime Chica
 * Lolbit
 * Glamrock Freddy
 * Glamrock Chica
 * Roxanne Wolf
 * Montgomery Gator
 * Vanny
 * Glamrock Bonnie
 * Shadow Bonnie
 * RXQ (Unplayable Boss Character)

Stages

 * Forest
 * Lolbit's Shop
 * Atrium
 * Pirate Cove
 * Sawmill
 * Warehouse
 * Stone Cave
 * Frozen Woods
 * Dead Jungle
 * Asylum
 * FAZ-cade
 * Raceway
 * RXQ's Base