File:Single Player Studios NEED TO STOP Chasing The Live Service Trend-2

Suicide Squad: Kill the Justice League has been on the receiving end of plenty of criticism ever since its launch, and a lot of it is, sadly, well deserved.

But while there’s been plenty of conversation about the game’s own inherent flaws (of which it has plenty), the conversation that’s been the loudest of them all has been how a studio as talented and beloved as Rocksteady has ended up being wasted on yet another live service looter shooter that is, above all else, aspiring to be a source of constant revenue for its publisher, rather than an actual good game that its audience will enjoy.

Rocksteady is not the first single player studio that has fallen victim to that mindset, but will it be the last? Here, we attempt to answer that question.