Thread:Loconator3000/@comment-5688420-20200402095538/@comment-5688420-20200402114838

Here are all but a few of ACS' major cancellations


 * MX Fury, a rebraned fourth installment in the MX: Extreme Motocross series. It was cancelled after disptes between ACS and developer Climax Studios. The game was actually 80% complete and even had a soundtrack announced prior to its cancellation. Some assets later saw use in the Acclaim-published SX Superstar, also developed by Climax.


 * Urban Warriors: Fury of the Streets, which would have been a ultra gritty and violent reboot of Urban Warriors. Slated for a 2005 release. It was cancelled due to the failures of other, similar titles, in particular, Final Fight: Streetwise.


 * Spunky's Universe, the follow-up to the much maligned Spunky's World which would have adressed some of the issues that World had. It was cancelled in a favor of the later 2.5D reboot games.


 * Combat Angels: Ascension, a sequel to the cult classic 2D fighter Combat Angels: Summon of Gods. It was cancelled in favor of what would eventually become Arkane Arena.


 * yUi, a survival horror game for the Wii U that is rooted towards Japanese horror tropes. It was cancelled due to the Wii U's failure, with no sign of a Switch port coming.


 * The Hyper-V2 System, an improved version of ACS' sprite-scaling Hyper-V System arcade board, that, among other things, added improved scaling abilities on par with Sega's System 32 arcade board and the removal of the "suicide battery", which plagued the original Hyper-V. It was cancelled in favor of the company shifting their focus into 3D.

MX Fury had a leaked prototype, Urban Warriors: Fury of the Streets had complete trailers (which even had music from Busta Rhymes and Machine Head), yUi had a playable demo for all of two weeks, Combat Angels 2 and Spunky's Universe never got past concept art, and the only sign of the Hyper-V2's existence was glimpses of its PCB.