Kalran: Tales of the four nations/Hansion Warband

The Hansion Warband are one of the 24 playable factions in Kalran: Tales of the four nations, specializing in rapid mobility and encirclement.

Description
When the Hyperion struck the Navaheim, or the Windborn, felt the mental screams of a million lives, plants, animals, and people. Most of them went crazy in grief, others died from the mental overload. Those who survived fled east, running through Reclaimer firebombs and berserkers, and when the smoke cleared and they resurfaced they saw the horrendous sight. Half of the forest they once protected reduced to ashes and with the ensuring fallout they fled into the cave. And swore vengeance on the Fenrirs, for it was their empire that started the war, and began rebuilding. And by the 8th age they Rebuilt their forest home, though tension between them and the UCA remains high, with their army moving through thousands of tunnel networks.

Lore Articles

 * The Forests before the Fall
 * The Fall of their Forest
 * Who are the Navaheim
 * Tunnel Networks of the Navaheim

Technologies
Tesla power

Navaheim small arms and equipment

Sacred magic Navaheim gems

Commanders

 * Laura: Warband manoeuvre warfare war chief (Classic)
 * Arne: Warband rapid response war chief (Airforce)
 * Airi: Warband delaying war chief (Defence)
 * Simon: Warband sniper war chief (Infantry). Voiced by Josey Montana McCoy
 * Petra: Warband armoured assault war chief (Assault tactics)
 * Felix: Warband submarine warfare war chief (Naval) (The Clash at Sea DLC)
 * Farah: Warband announcer.

Mechanics

 * Scrap metal: Warband units gets a pseudo veterancy by salvaging destroyed units. But while it's the fastest veterency compared to others it's also the weakest, a fully upgraded huntress will still lose to a UCA Vanguard ace in a straight fight
 * Tesla network: Navaheim buildings are connected through a tesla network, which produces a field that buff structures around it and enable ground units to travel from one place to another at extreme speeds as long as the end points are connected to the tesla network, with tesla networks both expending the field and allowing rapid mobility for their forces, though the network must be connected back to a generator to work

Trivia

 * Culturally the Navaheim are based off Vietnam, Finland, and Japan, with most speaking in a Vietnamese, Finnish, or Japanese accent. They're race is based off the navi from avatar, the night elves from world of warcraft, Protoss from starctaft, and the alfheimr from regalia. And playstyle is based on Yugoslavia from red resurrection.
 * Their tesla network is based off the flow network from universe at war combined with the megaarena and ultra dome from mental omega.