Call of Duty: Nightfall

Call of Duty: Nightfall is a game being made by Infinity Ward for the PS4, XBox One and PC as 2019's Call of Duty game. It is the 16th mainline installment in the franchise and is set in a world similar to the one in Call of Duty: Ghosts, but much more fleshed out.

Gameplay
The gameplay is very different from Black Ops 4, using Modern Warfare 2, 3 and Ghosts as the template for the multiplayer and IW for the Campaign. The player stats have been drastically altered.
 * Health: 100
 * Shields: 100
 * Regeneration: Player Triggered (Shields Only)
 * Regeneration Rate: 25 Shields per Cell (1s animation, 2s to use cell)
 * Movement Speed: (Walking) 5m/s/, (Sprinting) 6.5m/s, (Crouched) 4m/s, (Prone) 1.5m/s

Controls (PS4/XBox One)


 * L Stick: Movement, (Click) Sprint
 * R Stick: Camera, (Click) Melee
 * R2/R Trigger: Fire
 * L2/L Trigger: Aim
 * R1/ R Bumper: Equipment
 * L1/ L Bumper: Call Streaks, (Hold for Full Wheel)
 * Cross/A: Jump/Mantle, (Hold) Thrust Pack Jump
 * Circle/B: Crouch, (Hold) Prone
 * Square/X: Reload/ Interact, (Hold) Interact
 * Triangle/Y: Switch Weapons
 * D-Pad Up: Cycle Equipment (Hold for Full Wheel)
 * D-Pad Down: Recharge Shields, (Hold for Full Inventory)
 * D-Pad Left: Inspect Weapon
 * D-Pad Right: Team Orders & Markers (Hold for Full Wheel)

The game also features increased overall fire rate and damage across the board and encourages management of inventory, which can be taken by opponents.