Gal Sprint

Gal Sprint is a 2024 runner game made by ProtoGame Entertainment, it is the spiritual successor to Speeding Kennedy and it plays similar to Pepsiman, albeit being more lenient with the player's mistakes (as Hayano's injury animations takes less time)

Premise
The premise centers a japanese Hayano Light, a 17-year old high schooler who just happens to accept an offer to go on a running tournament, and seeing that Hayano has fast-running ancestors

Basics
Hayano works like Kennedy and Pepsiman, but there are some new mechanics that come in the clutch, like the

Note that these are default keybinds, you can change them like other games by ProtoGame


 * Jump - X/1 (ProtoGEAR) Z (PC)
 * Slide - A/2 (ProtoGEAR) X (PC)
 * Dash - 1/2 (ProtoGEAR) C (PC)
 * Stop - 3/4 (ProtoGEAR) V (PC)

Hayano can get various points, she gets 10 points for every meter while dashing

Power-Ups

 * Band-Aid - Heals Hayano by a half heart
 * Heart - Heals Hayano by an entire heart
 * Checkpoint - the checkpoints in this game are like finish-line ribbons, when Hayano crosses on them, her checkpoint is set, if Hayano reaches a checkpoint with the timer having less than 30 seconds remaining, the timer is extended by 20 seconds.
 * Clock - extends the timer, how many more seconds Hayano is given depends on what color the clock is (bronze gives her 10, silver gives 20, gold gives 30)

Doriyakis
Doriyakis are simply like the Pepsi-cans from the Pepsiman game, the difference is Doriyakis don't give Hayano an extra hit point (while Pepsiman heals from collecting 10 cans), she does gets extra lives, but she only gets it every 100 doriyakis she collects in the same level (also, perfects grants two extra lives like in Pepsiman)

Life Meter
Hayano's health is represented in hearts, a solid hit on her (running into a hazard that knocks her down for a while) takes an entire heart away (or two halves, if the current heart is halved), while minor injuries that don't knock her down (like getting hit by a ball bouncing around, ) only takes half a heart, this means by default, she can take 6 hits before dying, maximum health can vary depending on settings on all versions (The arcade version has 5 hearts as maximum health by default, the home versions has 9 by default, all versions has 3 hearts as default initial health).

Regular
Regular Mode is your basic game, the game has six stages, all of them split into four acts, with the fourth being a "Boss Level", where she is chased by something, kinda like Pepsiman, unlike Pepsiman however, if she remains unharmed after several seconds, she actually regains distance from the one chasing her, where Pepsiman never regains distance after getting hit, the chase levels are longer though (shortest can take 60 seconds, longest is Stage 7's chase level, which lasts 147 seconds)


 * Stage 1 - Kyoto
 * Act 1 - 700 meter destination, 100 second time limit
 * Act 2 - 850 meter destination, 100 second time limit
 * Act 3 - 969 meter destination, 90 second time limit
 * Boss - Chased by a bowling ball which a drunken homeless man shoots it and ends up behind Hayano
 * Stage 2 - Osaka
 * Act 1 - 1000 meter destination, 110 second limit
 * Act 2 - 860 meter destination, 110
 * Act 3 - 1230 meter destination, 125 second limit
 * Boss -
 * Stage 3 - Tokyo
 * Stage 4 - Miami
 * Stage 5 - Kentucky
 * Stage 6 - Ohio
 * Stage 7 - Chicago
 * Final Rush - Hayano is now in San Francisco, about to do a 10-kilometer race with 3 other rivals, and she has to get there in a certain time limit

Francisco
Francisco mode is a marathon mode where Hayano

Lunar
Lunar mode is a marathon mode where Hayano speeds through the great wall of China