Artistic Forces/Possessed

The Possessed Cartel (also spelled as the Possessed Kartel or shortly known as the Possessed) is one of the factions of Artistic Forces.

Description
Risen from the possession of inanimate objects and formed themselves as an underground syndicate, military-industrial faction and violent non-state actor, the Possessed Cartel is dedicated to make use of militarizing possessed objects, spiritual warfare, possession, stealth, guerrilla warfare, vast wealth, unconventional weapons and cultist and industrial ties as their military tactics for their military campaigns. The military doctrine of the Possessed usually utilizes high-tech equipment, an arsenal of exported military assets that are either no longer operational or modernly in use from other countries like China, both modern and latest, mechanically modified prototypes, and stealthy operations in their armory for their enigmatic agenda. So with the advantage of these assets and tactics, they are very useful and important to defeat enemies and their tactics in every battle. In order to make their physical appearances, they depict as mannequins, dolls, solid figures, clothes, bodywears, armors and other humanoid inanimate objects. However, some of them are invisible thanks to their stealth technologies.

History
TBA

Strategy
The Possessed Cartel is a stealth faction that focuses more on stealth, mobility, and high technology.

Tactics
Though the military technology of the Possessed Cartel has evolved over the years of its existence with the help of the paranormal cultist ties, its military doctrine mainly uses possessions, black operations, stealth and devious subterfuge, such as unconventional weaponry. With its superiorly high technology at their disposal, this was exemplified in its possessive utilization of stealth technology, from optical camouflage to stealth generators. The forces of the Possessed generally and favorably involves stealth, mobility, possession, durability, firepower, force composition, and operational flexibility over those of opposite factions.

For its weapons and equipment, the Possessed frequently made the excessive emphasis of unorthodox, technological, unconventional, industrial and experimental equipment and weaponries, most notably railguns, electro-magnetic pulses, flamethrowers, and even prototypes.

Technological level
In various ways, the technological level of the Possessed Cartel has always been highly superior to any faction with advanced technological capabilities.

Some technologies used by the Possessed:
 * 1) Stealth technology
 * 2) Railguns
 * 3) Electro-magnetic pulse
 * 4) Lightly and heavily modified prototypes
 * 5) Experimental mechanized walkers
 * 6) High-tech equipment
 * 7) Experimental firepower
 * 8) Artificial intelligence
 * 9) Possessiveness
 * 10) Cybernetics

Sub-factions
The Possessed has one and only sub-faction known as the Salvagers.

Salvagers
Consisting of a class of Possessed with greater possession ability. The Salvagers are an elite cadre who grows stronger as they upgrade and evolve by taking control of their enemy's remains, or even have their own forces fight to the death so that the victors become even stronger by using the loser's remains, often turning their foe's own technology against them and becoming an unstoppable juggernaut once they're fed.

Commanders

 * Field Commander Lazaro Helios: Supreme Commander of the Possessed
 * Commander Terus Spartacus: Possessed Cosmos Cell Commander
 * Commander Achille Marius: Possessed Gaia Cell Commander
 * Commander Taros Osiris: Possessed Hades Cell Commander
 * Commander Paulus Atreid: Possessed Elysia Cell Commander
 * Commander Neptuno Aquarius: Possessed Atlantis Cell Commander

Agents

 * Argus Olympus: The Possessed Terrain Agent (hero unit)
 * MAPAS (Manipulatively Assisted Possessive Artificial Spirit): Advisor (announcer)

Trivia

 * The Possessed is based on the Undead Scourge and the Forsaken from the Warcraft universe, the World Energy Consortium from Act of War, the Cartel from Act of Aggression, and the Brotherhood of Nod from the Command & Conquer series.
 * Thanks to their utilizations of stealth technologies, high-tech equipment, stealthy operations, heavily modified prototypes and possessive objects, the Possessed and its factional gameplay are inspired by the World Energy Consortium from Act of War, the Cartel from Act of Aggression, the Brotherhood of Nod from the Command & Conquer series, the Undead Scourge from Warcraft III, and the Global Liberation Army or GLA from Command & Conquer: Generals.
 * Like the Mutant Horde and the Totalitarian Empire, the military grade arsenal of the Possessed Cartel consists of many countries of origin, most especially Russia, China, France, Belarus, Ukraine, Germany, and America.