Kalran: Tales of the four nations/Guerilla

"We got the rockets!"

-Tank Buster squad emerging from the Tent barracks

Tactical analysis

 * Equipped for every armor: Backing up the Partisan are the Tank Buster, tasked with defending their squadmates against enemy armor with their RPG, while lacking in speed makes up for in range and damage


 * Wait for it: Like the Partisan, Tanks Buster can also dig into a nest where they can easily snipe armor vehicles, further increasing its range and lethality, and while it takes time for them to dig it in only takes seconds for them to get out, allowing them to avoid counter fire


 * This'll wake them: Tank Busters can also set up anti-vehicle landmines, capable to crippling a tank before the proper assault, or throw a powerful demolition charges that can blast open holes in the armor of vehicles and reduce infantry to bits
 * Glass cannon: Like the Partisan, Tank Buster have little to no armor but their stealth, lack any defense against aircraft, and their RPG having a low rate of fire, meaning that if the first shot doesn't kill its best they run to a better vantage point