Zootopia: The Fox Wars

Zootopia: The Fox Wars is an RPG for the Wii U. This game is basically what Zootopia Arena would probably look like if it were an RPG rather than a fighting game. The premise is the exact same as Zootopia Arena: An army of vengeful foxes wants the extinction of all other species. The difference here is that you can have the option to join the Vulpai Zaibatsu and take part in their schemes.

Zootopia: The Fox Wars uses an auto save feature.

The Protagonist
So, who do you play as in this game? Judy Hopps? Nick Wilde? No. Instead, you get to create your very own character and play as that character. First, you pick your character's species and gender and then you get to work on customizing your character. You can choose your character's fur color and eye color. Each species has at least a few different fur colors for you to choose from. As for eye color, any species can have any eye color. In terms of outfit, your character has a preset outfit that you can change any time during the game. Once you've decided on your character's species, gender, fur color, and eye color, all that'll be left is to give your character a name and then the game can begin.

In terms of weaponry, every other character has their weapons of choice, but your character can wield whatever weapon you choose. Weapons are divided into types and there are many weapons of each type. As for special moves, the other characters learn special moves simply by reaching certain levels, but for your character, it works differently. Rather than gaining special moves by leveling up the character itself, your character gains special moves by gaining experience with weapon types. Let's say you make your character a swordsman. By gaining experience with swords, your character can learn plenty of sword-based techniques to use in battle. These techniques can only be used if the character wields a sword. If you switch from a sword to a weapon of a different type, then the techniques your character learned by gaining experience with swords will be unusable until your character is equipped with a sword again. Gaining weapon experience works the same as gaining experience for the character itself; you fight enemies and win battles.

The Story
Zootopia: The Fox Wars is one of those games where there are multiple story routes and multiple endings. How you create your character and what choices you make throughout the game affect which story route you end up on. If your character is a fox, then you have the option to join the Vulpai Zaibatsu and take part in their schemes and then if everything goes well, you'll get the ending associated with the Vulpai Zaibatsu. If your character is anything but a fox, then the Vulpai Zaibatsu route is inaccessible.

The story is also divided into chapters. If you find a chapter too difficult to get through, you can go back to previous chapters to level up your party members, have your character gain more experience with weapon types, and rack up money to buy better equipment for your party members.

Battlefield System
Zootopia: The Fox Wars uses a strategic battlefield system where you move characters around like game pieces on a board. Think games like Devil Survivor 2 and Fire Emblem: Awakening. When a battle begins, your first task is to select the characters you want to use. You can select as many characters as you have available. Once you select a character, you then select their starting position on the map. Once you've selected your characters and their starting positions, hit the Begin command to begin the battle.

Movement: To move a character, select the Move command, then choose which spot you want to move that character to. Each character has a limited range on where they can move to from their current position on the battlefield. Once a character moves from one spot to another, they can't move again until their next turn.

Fights: To begin a fight with an enemy character, select the Attack command, and then pick a target. An attacking character can only target enemies adjacent to themselves. If any ally characters are adjacent to an attacking ally, those characters can join the attacking ally in attacking the enemy. Also, if any ally characters are adjacent to an ally character who is about to be engaged in a fight, you have the option to let those characters join the defending ally in fending off the attacking enemies. Watch out, though. Enemies can also have teammates join them in attacking allies or fending off allies attacking them.

Item Usage: To use an item, select the Item command, select the item you want to use, and then select who you want to use the item on. A character can only use items on themselves or ally characters adjacent to that character. A party can hold up to 99 of each individual item.

Treasure Boxes: Sometimes, a treasure box will be on the battlefield, waiting for someone to open it and take its contents. To open a treasure box, have a character walk up to it, and then hit the Open command. Then, whatever's inside the box goes to that character. Watch out, though. Enemies can claim what's in treasure boxes too. Also, if an enemy character takes what's in a treasure box, then an ally character can take the enemy's treasure by defeating that enemy in battle. The opposite is also true; if an ally character holds treasure from a treasure box, an enemy character can defeat that ally to take the treasure from them. If your ally characters are still holding the treasures they get from treasure boxes when the battle is over, those treasures will become yours to keep. The treasures you can find in treasure boxes include money, consumable items, and even equipment. Sometimes, you'll even find a rare item you can sell for a lot of money.

To end a character's turn, select the End Turn command. You can use this command even if the character hasn't done anything.

When a battle ends and your party wins, every character used in the battle, even KO'd characters, gain experience points and every character, even KO'd characters, are restored to perfect health.

Fight System
As stated above, to begin a fight with an enemy, select the Attack command, and then select an enemy adjacent to the attacking character. Up to eight characters can be in a single fight, four allies and four enemies. First, you select what moves you want your characters to use. You can either use the regular Attack command or you can use one your party member's special moves. Using special moves costs MP. How much MP it costs depends on the move itself. Once you select what moves you want your party members to use, you then watch as your allies attack the enemies and vice versa. Under normal circumstances, each character can only attack once and then once every character has launched an attack, it's back to the battlefield screen. However, if a character lands a critical hit, they can get an Extra Turn, allowing them to attack again. Once the first onslaught of attacks ends, characters with Extra Turns can select another move to use and attack again. This time, only characters with Extra Turns can attack and once those characters have launched their attacks, then it's back to the battlefield screen. Even if a character lands another critical hit, a character can't get two or more Extra Turns in a single fight. When characters take damage in a fight, that damage carries over into the next fight unless the damaged characters are healed before then.

Buying and Selling Items and Equipment
When you're not doing missions, you can use the Shop command to head to the shops to buy items and equipment for your party members. You can get money by winning battles, finding money in treasure boxes and keeping hold of it until the battle ends, and selling items. There are several different shops to buy things from.

Weapon Shop: This is where you buy weapons for your party members. More weapons become available as you progress through the game.

Armor Shop: This is where you buy armor for your party members. More armor becomes available as you progress through the game.

Accessory Shop: This is where you buy accessories for party members. More accessories become available as you progress through the game.

Item Shop: This is where you buy consumable items. You can carry up to 99 of each individual item. More items become available as you progress through the game.

You can sell any item to any store except for Key Items, which you're basically stuck with for the rest of the game or at least until a time comes for you to put it to use.

The Base
This is basically where you go when you're not playing through chapters. I don't know what else to call it, okay?

Chapter Select: This is where you select a chapter to play through.

Shops: This is where you buy and sell items and equipment.

Equipment: This is where you adjust your party members' equipment.

Save Game: Zootopia: The Fox Wars uses an autosave feature, but you can still save your game manually through this.

New Game+
When you beat the game, you'll unlock the New Game+ feature. When you start a New Game+, you'll have the option to recreate your character from the last playthrough or create a new one. Either way, your items, equipment, and money will be carried over from the last playthrough, but if you decide to create a new character instead of recreating your old one, then the new character will start from Level 1 rather than retaining whatever level your old character was on when the previous playthrough ended. Your new character will also have none of the weapon experience or special moves your old character gained in the previous playthrough.

Options
As stated above, the Options menu is where you can adjust the game settings. It's accessible in both the main menu and the Base. Here, we discuss the options menu in more detail.

Difficulty: Here, you can adjust the game's difficulty. Zootopia: The Fox Wars has the traditional Easy, Normal, and Hard modes. Whichever difficulty you choose, the bonuses and rewards you get will be the same.

Audio: Here, you can adjust the music volume, sound volume, and voice volume.

Brightness: Here, you can adjust the screen's brightness.

Restore Defaults: This allows you to restore the options to their default settings.

(This article is incomplete. More will be added later.)