Ectoraptors

The Ectoraptors are enemies found in Melodramatic Museum, a level in Dark Deception: Unchecked Limitations. They appear in Zone 3.

Appearance
The Ectoraptors resemble animated Velociraptor fossils. In Frenzy Mode, their eyes glow blue. The Omegaraptor is a larger vesion with grey feathers and glowing purple and red eyes

Personality
The Ectoraptors are predatory and violent, but do not cause any damage to the actual museum itself. They are relatively compliant to the wishes of the Vampire Maids, and have been trained to attack intruders on sight. Due to the lack of dialogue, not much else is known about their personality

Powers
The Ectoraptors are fast and efficient hunters just like how Velociraptors were in real life. They hunt in packs and patrol their territory, chasing their prey when they spot it. The Ectoraptors possess high intelligence despite their animalistic behaviour, being capable of organising themselves and cooperating with each other to hunt down their prey.

Behaviour
They will always run around and patrol the maze, should the player get in range, they will stop patrolling and chase the player. These Ectoraptors will hunt in groups of 5, similar to the Clown Gremlins, and if one Ectoraptor spots the player, the others in the group will also join in. Unlike the Clown Gremlins, the Ectoraptors are extremely fast, therefore it is required to use speed boost to out run them., but he will slightly slow down once he is closer to the player. The player will have to use the flash on the camera multiple times or else they will not back off, if Ectroraptors get too close then they will quickly kill the player with their fast attacks. Instead of just having a stun animation, the Ectoraptors would always shatter into slumbering heaps of bones after being momentarily stunned by the player's Primal Fear ability, before being promptly revived by a nearby Protozoan Necrotic. Their bone-clattering sounds will also draw the notice of other adversaries in their vicinity.

They also have a long-range attack in which they fling a lot of bone projectiles that will inflict the "Concussion" status effect on collision, forcing the player's screen to wobble uncontrollably and become practically blurry upon impact.

There would be a total of 60 or more Ectoraptors in the zone where the player is, however only 5 or 10 of them would be active roaming. The rest would appear to be dead and inactive. (Leaning on the wall, lying on the floor, or just frozen while standing with their head down limply.) The Ectoraptors can switch and move to the body of another Ectoraptor instantly, which they do randomly, but not often. The range is also unlimited. Some of the bodies are static and would always be there when the player enters the area. The Ectoraptors will sometimes see through the eyes of one of the inactive bodies, acting as impromptu security cameras. This ability also has a cooldown. The player can use telepathy and telekinesis to avoid crossing paths with Ectoraptors, as they have a set 'area' they patrol in.

The Omegaraptor is like the leader of the ectoraptors. When it sees the player, it will alert nearby Ectoraptors to the player's location. Their behavior is also like an improved version of the Ectoraptors, being able to survive the player's Primal Fear explosion 3 times before being destroyed, with its bone clutter chase the player for a few seconds before reviving. Sometimes, the Omegaraptor may lashes out with its tail that will make the player slip to the ground (it will usually do this when accompanied by ectoraptors) and from a distance, it will launch a volcanic ball projectile that will cause a big explosion upon hitting the ground.

Trivia

 * The Ectoraptor's mechanic is a reference to the Dry Bones from the Super Mario Bros franchise.
 * The Ectoraptor's frenzy mode is literally just a reference to Sans Undertale
 * One of the Ecoraptor's names is White, which references Jurassic Park and how a Velociraptor was named Blue.