User blog comment:Sammyfun1/The Death of Stealth Games./@comment-3187795-20120214025919

Hmm, interesting. I normally don't like stealth games, because of the constant restarting, and the fact that you die so easily. However, Gears is a sort of stealth game. (Bear with me) While not hiding to sneak in and be unnoticed, you are unseen to keep your head on your shoulders. These days, we have the processors to figure out what doubles as cover, and hiding spots, yet everyone loves action. I like action. But when you can COD it through the whole level, it becomes repetitive.

Where GoldenEye and Gears have you use cover, and not bring a nation on you. But, I still find many stealth missions a pain, because of how slow it is, and how easy to mess it is to mess up. However, when GoldenEye has you going up, shooting a guard with a silenced pistol, then killing the other, there is a brief moment when you may have just asked for a death wish, or allowed you to keep going. With the heart thumping music..... and phew, music is back. Keep sneaking around. If games would expand on some parts, though, like the choice between your reflex compared to the reward of taking down two guards, the ability to drop down and take down guards before they notice and the chance to climb a roof and relieve a sniper of their duties - permanently. That's where the excitement is. When you think, and consider if you would get caught from a maneuver, rather than knowing you're screwed either way.