Götterdämmerung/Alliance

The Alliance is one of the three factions in Götterdämmerung: The great war. Relying on adaptable strategies and subversive tactics.

Airforce
As the Alliance fixed-wing aircraft and gunships are too complex that they need dedicated airbases, far from the frontline, to repair and rearm them, the airforces of the Alliance must rely on their Air Control Towers to send their air forces in battle. To call them to the combat zone, the commander must buy their respective aircraft at the Mobile Air Control Tower, exactly like any other type of unit. Each Air Control Tower may only hold 8 aircraft/helicopters.

Once called upon from the Air Control Tower, a plane takes some time to get to the combat zone, depending on its cruising speed. An aircraft will come to the combat zone much faster than a helicopter, which is much slower.

Once on-site, you have absolute control of your unit: ask them to patrol a particular path, fly over and hold a zone, and attack specific targets, at least until they run out of ammo. Then, they will fly back to the airbase to refuel and get ready to intervene again as soon as they receive orders from the Mobile Air Control Traffic truck.

Commandos

 * Leo "Roar Of The South" Kwan: Nusantara Alliance Commando
 * Diao "Rage Of The Sun" Meiling: Dragon Army Commando
 * "Scheherazade": Eastern Khalifate Commando
 * Wallace "The Bear" Price: Oceania Contingency Commando

Sub-factions

 * Nusantara Alliance
 * Dragon Army
 * Eastern Khalifate
 * Oceania Contingency

Arsenal
Main Article: Götterdämmerung/Alliance Arsenal