Metal Gear Solid V: Phantom Pain -Vengeance-

EDITOR NOTE (PLEASE READ!!): Before you enjoy this page, please understand that I didn't mean that if MGSV needs to complete it's development even though how much times had passed, and I aware that Kojima is still working on his Death Stranding Director's Cut and another future titles. One thing that I know that Kojima is no longer involved with KONAMI, So it's impossible that he would go back and complete this game. But just considered this as one thing that people can dream about. If there's hope one day, maybe, but for time being, let my dream and imagination go wild at least.

Metal Gear Solid V: Phantom Pain -Vengeance- is a completely new version from the original MSGV: Phantom Pain which was a direct-continuation from Metal Gear Solid V: Ground Zeroes, available for PlayStation 5, Xbox Series X, Microsoft Windows (Steam) and Microsoft Windows (Epic Games Store).

It was also as part of compilation game for Metal Gear Solid V: The Ultimate Experience which also features a new version of Ground Zeroes which was titled as Metal Gear Solid V: Ground Zeroes -Director's Cut- and all other games which can be accessed through downloadable contents.

Information
The Vengeance version includes all the contents that were cut from the game and very intentionally to finish the developments that hadn't came fruition back in 2015 due to major fall down between KOJIMA Production and KONAMI which causing the game was left unfinished. While the new version will offers a new graphical improvements for FOX Engine, higher-framerates boost, higher-resolution support, and ray-tracing support, also includes DLSS NVIDIA support for PC version as well.

Although, the Vengeance version will not just adding all cut-contents, but also featuring a brand-new contents which is three-times bigger than Metal Gear Solid V: Ground Zeroes -Director's Cut- featuring a new story elements, evolving system mechanics, missions, additional characters, side-ops, extra-ops and much more that players will experience it never before which is completely new and different from the original, which properly to finish the entire development of Big Boss saga which is also a prequel to Solid Snake Saga which was started in Metal Gear.

Metal Gear Solid V: The Phantom Pain -Vengeance- will also features a one big pack new downloadable contents expansion story which was titled as Metal Gear Solid V: The Phantom Pain -The "True" Final Chapter: Outer Heaven- which set an ultimate conclusion to the Phantom Pain story and Venom Snake story as well, which set as a bridge gap between MGSV:TPP and Metal Gear.

Premise
In the aftermath of the events of Ground Zeroes and the destruction of Militaires Sans Frontières (commonly abbreviated as MSF), Big Boss falls into a coma. Nine years later, he awakens and helps lead a new mercenary group, Diamond Dogs. Adopting the codename "Venom Snake", he ventures into Afghanistan during the Soviet-Afghan War and the Angola—Zaire border region during the Angolan Civil War to track down the main responsible for MSF's destruction. Along the way, he becomes reacquainted with his former rival Ocelot and encounters Quiet, an assassin and sniper with supernatural abilities. While he and Kazuhira Miller are initially driven to exact revenge, Snake soon unearths a plot by the Patriots organization through the private army, XOF to develop a new model of the Metal Gear system known as the ST-84 "Sahelanthropus".

Chapters

 * Prologue: Awakening
 * Chapter 1: Return
 * Chapter 2: Race
 * Chapter 3: Voice
 * Chapter 4: Revenge
 * Chapter 5: Pain
 * Final Chapter: Truth
 * Epilogue: The Man who Sold the World
 * Post-Game Chapter: Peace
 * "True" Final Chapter: Outer Heaven (DLC)

General Features

 * A brand-new trophies and achievement support for PlayStation 5, Xbox Series X, Microsoft Windows (Steam) and Microsoft Windows (Epic Games Store).
 * Metal Gear Solid Online 3 and along with all online capabilities is no longer be accessible and playable also been removed, but the features from the online has been implemented as a new contents element exclusive for Metal Gear Solid V: The Phantom Pain -Vengeance-.
 * All Downloadable contents from the original version Phantom Pain can be accessed in default in Metal Gear Solid V: The Phantom Pain -Vengeance-.
 * The game takes advantage of the PlayStation 5 system capabilities to minimize loading times and add DualSense controller support for haptic feedback.
 * Photo mode is accessible from the pause screen. It pauses all action and in battle and field scenes and hides UI elements and allows the player to toggle if the characters are shown and turn the camera. Photo mode in cutscenes simply pauses the scene, and the player can't change the angle.

Visual

 * QHD & 4K Resolution supported and updated visual graphical for FOX Engine with an implemented visual improvements catching with adding Ray-Tracing Support.
 * Higher-framerate support, including inclusion of DLSS NVIDIA for PC Version.
 * HDR Support has been implemented, exclusively for Xbox Series X and PC.
 * Higher quality textures, lighting, volumetric fog and background details, as well as the option of two different display modes: "Graphics Mode", which prioritizes image quality and 4K resolution, and "Performance Mode", which prioritizes 60 frames-per-second display.

Audio

 * Audio sound effects has made an adjustment and improvement from the original.
 * 3D Audio Support has been implemented, exclusively for PlayStation 5.
 * Custom soundtrack capabilities has made an improvements and adjustments from the original also along with sound improvements and enhance players freedom to add more of your favorite music to the game for mission.
 * Audio settings has made an adjustment to make it look better sounding qualities for next-gen consoles.
 * Dual-Audio voice over, which allows player to choose a voice language between English and Japanese, which available through downloadable contents, including Japanese Lip-Sync is also added.
 * Some audio effects and VFX has made a some major improvements from the game, including a new adjustment been made for the progression.

Story/Mission

 * Mission 51: Kingdom of the Flies is now playable, with complete recreating and rendered all cutscenes, also voice lines, including additional new scene that leads to one new mission.
 * Along with One Audio Tapes file which is set beginning for Mission 51 regarding about Eli has been added to the game.
 * Mission 46: The Truth will received one major changes which allows you to replay the Prologue: Awakening but playing as Ishmael (The "Real" Big Boss) along with additional new cutscenes.
 * In additional voice lines that David Hayter will be voicing Ishmael (The "Real" Big Boss) exclusive for Mission 46: The Truth and along with re-recorded audio tapes for Truth Section.
 * Cut-Content Scenario involving Chico's extraction is added along with additional new cutscenes leads to his vengeance toward Skull Face.
 * Skull Face Boss Fight added to the game, which seemly was replaced in Mission 31 is now revitalize, although this was different from cut content which will be darker and harder that makes player feels difficult to relieves their phantom pain entirely.
 * Snatcher Mission added to the game, features 10 side-ops for Extraction Snatcher Mission.

Audio

 * Half of dialogues cut for Venom Snake is now been added to the game.
 * Cut dialogues features what happened after firing a staff members and Consecutive CQC which after the CQC Combo.
 * As 500 lines and text were meant for Kazuhira Miller, half of the lines and text is now been added to the game.
 * Cut dialogues of Ocelot featuring describing the Battle Gear which is now fully functional and playable in the game.
 * DD Nuke Involvements audio dialogues is now added to the game.
 * Cut Dialogues for Skull Face during boss fights added to the game.
 * Half of CP dialogues cut is now been added.
 * Unused soundtracks of Metal Gear Solid V: Phantom Pain has now been added to the game for cut-story content and an additional elements.

Area

 * The cut-area in Africa at Chico Villages which was intended for cut-scenario involving Chico is now added.

Gameplay

 * Snatcher Missions added to the game as a unique Side-Ops.
 * Combat Knifes added which now be able to switching Knifes and Bionic Arm.
 * Skull Costume is now became unlockable outfits set along with Skull Face Gun is also added to the game.
 * Plushy-Snare added.
 * Ambulance is now can be drivable only for Prologue Mission.
 * Triumph Bonneville T100 can now be unlockable as it now added to the game.
 * More new D-Horse Costumes, including "Horse Rage Cone" which was planned for DLC pack is now added for base game content.
 * Attack Dogs added by using D-Dogs to help you attacking the enemy dogs.
 * Commander of the Rogue Mbele Child Soldier is now added as a staff member after you extracting him.
 * Ivan Raidenovitch Raikov will be unlockable officer for Mother Base, which is now he has his own story mission which wasn't part of cut content.
 * Eli and Tretji Rebenok is added as recrutable staff for Mother Base.
 * Battle Gear is now added to the game, which the gameplay is also been rebalance.
 * Cut-Content Side-Ops added, features three vehicle side ops, Driver's Ed.

New Elements
Editor Note: This is my only idea for new elements implementation for the game, but whether it is good or not depends on your opinion, at least I already tried to make it good fit. But if you had any suggestion for new elements, you can freely add it here whenever you like.

Story
See New Story Elements of Metal Gear Solid V: Phantom Pain -Vengeance-

Ops/Mission

 * 9 Modifier Mission from Story Mission has been removed, in exchanged with implementing a Difficulty Mission Mode features which allows player to selecting a difficulty modifier mission, such as Total Stealth, Subsistence, and Extreme.
 * With the implementation of Difficulty Mission Modes allows player to replay the Main and Side Ops by choosing the difficulty you want in order to test your play game abilities through different challenges.
 * Another interesting that the Prologue Mission: The Awakening can be select it's difficulty mode into a whole different things, which choosing the Normal Mode and Truth Mode.
 * The Truth Mode will allows you to replay the mission based on the original version of Mission 46: Truth - The Man who Sold the World which is basically available after beating the Chapter 3: Revenge. Although the scenes from Ishmael perspectives been removed, which this mission even following Hospital Escape sequence still based on Prologue: Awakening.
 * Over 80 additional Side-Ops and 4 Extra-Ops are now been added to the game.
 * A new Side-Ops will have a brand-new objectives that will be different from the existing one which can also be an assassination mission for example.
 * It also features a new variety objectives that really unique from the original version which can includes Kidnapping, Assassinating, Destroying Objects, Shot Down, and more in order to bringing a new varieties challenges for players to enjoy the mission during main mission and the side-ops mission.
 * More Animal Hunting side-ops mission has been added, which lot of new wild animals can be appeared, roaming around through those areas through Afghanistan and in Central Africa.
 * New side-ops which features a Mother Base request and CQC Training in order to learned a new techniques.
 * There also a new silly and jokes humor side-ops mission where players can see unexpected things happen as the mission progress, and lot things had gone weirder but also really fresh and new ways to experience multi-silly through those mission.
 * Extra Ops will have a new 4th Breaking Wall special mission which has a different new objectives that never even seen before, which is also become pleasures and nostalgia for Metal Gear fans.
 * More silliness and unexpected surprise are happened in Extra Ops, including a new reference and 4th Breaking Wall sense of humor will bring a lot wackiness during the mission, also unlocked a never seen before weapon in any series which unexpectedly to be weapons from other series titles than Metal Gear series itself.
 * Including one new Extra-Ops mission which features a lot of Death Stranding easter eggs, including a message and advertisement to buy a Death Stranding -Director's Cut- on PlayStation 5.

Audio/Music

 * The cast of MGSV: Phantom Pain voice actor will reprise for re-recording the existing the materials story missions from the original version, also a new joined voice cast, newly recording and motion capture for brand-new story missions, elements, cut-contents, audio tapes, side-ops and extra ops.
 * New radio calls/codec conversation including important ones, informative, serious, silliness, funny, humor and more been added to the game.
 * As the new voice recording on set for additional audio tapes which are now being incorporated for a cut-story contents, new story elements, side-ops, extra ops, and brand-new information regarding about connecting series lores altogether with all Metal Gear series events.
 * A new audio tapes recording is also includes a new information about the Outer Heaven which can be unlocked after finishing an Epilogue Mission: The Man Who Sold the World.
 * New Truth 2 Audio Tapes which has a secondary truth and conversation between Kazuhira Miller and Ocelot regarding about Venom Snake's True Identity, Origin and more a way before he become a Big Boss's Phantom Pain, also Big Boss's true identity.
 * While, the conversation dialogues from the ending of Mission 46 is now been added to the Truth 2 Audio Tapes as part of conversation between Kazuhira Miller and Ocelot.
 * Kazuhira Miller's connection with Cipher might gonna be fleshed out more in this Audio Tapes as well, it brought deeper of it's origin on how he begin to despised Big Boss for abandoning him after he been through a lot.
 * Foreshadowing Miller being killed by Ocelot might had been possibility which connect it to Metal Gear Solid.
 * Also it has connection with Metal Gear Solid V: The Man of No Name (Comic) and also direct-lead connection to the Expansion DLC Story, MGSV: Phantom Pain -The "True" Final Chapter: Outer Heaven-.
 * New funny Audio Tapes is also added in realistic ways and can even uses for tactical stealth and distracting the enemies.
 * Interesting new additional features, which bring back David Hayter to voicing Big Boss and Venom Snake, although the original voice cast Kiefer Sutherland will not be replaced as well, due to this.
 * A new voice-over feature system which called a Big Boss Voice Over which same how you can change the voice over of the language between Japanese and English, however, the different is that players are allowed to change Voice-Over of Big Boss/Venom Snake between David Hayter or Kiefer Sutherland, in overall could change the experience the way characters voice interact to other characters in new ways, while it's also way to respect the original version as well with Kiefer Sutherland's amazing performance.
 * This can also make a major impact toward voice conversation audio tapes on Truth. Which how the "Real" Big Boss sounds can look different depend how players can change his voice-over.
 * In the Prologue Mission: Awakening as Ahab (Venom Snake) and Ishmael (The "Real" Big Boss") would be same voiced by Kiefer Sutherland, however, in the Epilogue Mission: The Man who Sold the World things different as how Ahab's voice is still same, however, for Ishmael will be voiced by David Hayter.
 * This was intentionally in order to make plot twist and fooling players expectation with how in the prologue was thought that two of them voiced by a same VA, but in the epilogue, which two of them voiced by a different VA, as Kiefer Sutherland play as Ahab and David Hayter play as Ishmael which is an interesting surprise for players to enjoy.
 * If you changed Big Boss/Venom Snake voice-over through option system, as you started the epilogue mission which two characters VA has been switched in opposite, which Kiefer Sutherland play as Ishmael and David Hayter play as Ahab which is another interesting addition to the game.
 * Brand-new classical music tracks from 1970s and 1980s are now featured in the game, which was never even implemented from the original version, along with Metal Gear Solid V: Phantom Pain Original Soundtracks and Extended Soundtracks are added to the game.
 * Brand-new soundtracks are now featured in the game which are exclusive for new story contents, side-ops, and more. Also the unused official soundtracks can now be use for cut contents and new contents as well.

Areas

 * New Weather which featured a lot varieties, including Sun heat will getting increased for few times higher, along with Mist is also added as a unique Weather features.
 * A lot of new uniques varieties activities happens in Guard Outpost, which was never was shown in the original version.
 * Central Africa and Afghanistan open areas now been expanded from the original along with additional new area segments and cut-contents areas which are not from the original version, which can be exclusive for main-ops, side-ops, and extra-ops.
 * Including new areas in Zaire are now featured exclusively for Chapter 5: Pain.
 * United States Naval Prison Facility in Cuba will return from Ground Zeroes, and can be explorable during free exploration and during missions.
 * Increased along with adds a new types of Dumpsters and Toilet for new open areas in Afghanistan and Central Africa.
 * New types of enemies like Armor, Tank, Dogs, and more has been added to the game.
 * The Helicopter can now allowed you to pick the areas mission you want head next if you want an easy destination, but you need to upgrading the system development features for Helicopter through iDroid in order to unlocked those features.
 * Battle Gear can be used only and controllable to destroy the enemies on area post, also in their base as well.
 * During a combat alert, when soldiers are requesting for reinforcements for second time, they will send soldiers equipped with Riot Suits, Walker Gears and Tanks, depending the area what weapons and equipment they had.
 * Snake and Tiger will be a new Wild Animals in Central Africa.

General (Combat and Field)

 * Radio calls/Codec can now have choosing the characters you want to call, for example calling Miller, Ocelot, Ivan, Huey, Code Talker, and Amanda (exclusive on Chapter 5: Pain).
 * Weapons equipped can now be randomize if players select Random which keeping a new fresh whether what weapons you will use through uses of random equipped.
 * Players can now slashing the enemies using knife or blades weapons that you can uses without performing or performing the CQC depends on what players can uses through uses of techniques or slashing during combat or stabbing them during sneaking.
 * Performing the CQC toward the enemies using the blade weapons might could assassinating the enemies toward an instant death, if players really choosing to kill the enemies or injuring them, so to stunned them is recommended to uses a CQC without using a blades in order to extract them.
 * Open areas structural has made an improvements with adds some features from Metal Gear Solid 2: Sons of the Liberty and Metal Gear Solid 3: Snake Eater.
 * Battle Gear will have more new varieties from cut-contents, which includes a new freedoms to uses for infiltration against enemies in combat or during battling against Sahelantrophus might be a great uses to uses, or other things that can be uses for free-roams could be added as well.
 * A new evolving Stealth Mechanics is also made an implementation from the original, including a new improvements from the original, with new elements of Distraction is also added as a part of addition toward Stealth mechanics.
 * Bow weapons has made an added to the game which originally featured from Metal Gear Survive.
 * Players can also use the iDroid to marking the enemies to help Quiet which the enemies he should fire which is now can depends on marking enemies as well.
 * Tutorial for CQC Combat has made implementation which prior of their missions to save Kazuhira Miller in Afghanistan.
 * Focus Mode has made an implementation, which players can activate a focus mode which causing slow motion that allows you give more times to focus on aiming your gun against the target.

iDroid

 * FOB can now still be used without needing a connection network online along with new features added for offline capabilities.
 * New upgrade iDroid could featured a new presentation of where enemies are facing for or where they even headed.
 * It also features a decreased a "time to develop" for weapons and equipments which been developed or even upgrading, also reduced the GMP as well in order to make it easy to use in each times you want to develop something, but requirements is you need upgrading the iDroid into a Grade Max.
 * Several new system for iDroid has made an adjustment for the game.
 * Difficulty Mode Mission implementation toward iDroid for Mission List, also adjusting re-ordering of Side-Ops number to fit the additional new ops added to the game, including the Extra-Ops.
 * New emblems customization has made an implementation to the game.
 * Any features that works with online has been removed in exchange for new features which now can be worked for offline modes.
 * Battle Gear can now be accessible for new upgrades developments as it can be used during infiltration in alarms.

Mother Base

 * Various improvements, including new AI movements, new soldier movements, lot of new moments through soldier's activities, and lot of new varieties can be happen as you walk and exploring the Mother Base, along Major characters moments can be presented in their daily life in Mother Base which they had their own moments and activities.
 * A new types of Mother Base Customization, including a new ability to designed the areas platform that you want to placed it along with some additional new varieties like coloring and more are now added to the game.
 * You can walk around with D.D. in Mother Base, while also train him to gather more bonds and obtained a new skills from training.
 * D-Walker can now be used to free-roam in Mother Base.
 * Base Facilities can upgraded and add more Platform from 4 to 6, along with new features that allows players to implementing a base facility abilities that can be uses for FOB.
 * Security Settings has made an improvements, along with increased more guards from 12 to 16.
 * Mother Base Task been added, which featured a new CQC Training, Soldier Training, developing a new features for Mother Base and other task which are came from Miller in different things, it allows you to unlocked a new prize, new items, new upgrade development, and also upgrading the experience rank of the Soldier's skill.
 * As you finished each of the task of Mother Base which allows you to unlocked a new Audio Tapes which called "Mother Base's Day" which experience the sounds of the moments, interaction, and more in Mother Base in a lot different emotions and varieties, along with 4th Breaking Wall sense of humor.
 * Ocelot on the other hand has other an unique task given to Venom Snake which somehow can referencing from MGS3, and even something silliness and also deeply important, it allows you to unlocked a new audio tapes which called Ocelot's Day

Others

 * Secret Theaters has been added for the game which unlocked a new parody alternate scenes, endings, and more, including a new easter eggs, promotion of Death Stranding -Director's Cut- on PlayStation 5 and humorous video about making fun of Metal Gear Survive which was not a Hideo Kojima Game.

Metal Gear Solid: Peace Walker -Remastered-

 * Staff unit access: MSF Sneaking Unit and Unique Mother Base Staff.
 * Bonuses Outfit: MSF, Stealth Armory, Sneaking Suit (The Boss), Naked Snake, Beach Outfits, and Night Stealth Suit.
 * New Emblems: MSF, Peace, and Bionic Arm "V".
 * New Weapons: WU S.PISTOL GOLD, AM MRS-4 GOLD
 * 2000 MB Coins
 * HEROIC XP BOOST
 * New Helmet: Metal Gear Rex Helmet

Metal Gear Solid V: Ground Zeroes -Director's Cut-

 * Staff unit access: MSF Sneaking Unit and Unique Mother Base Staff.
 * Bonuses Outfit: MSF Ground Zeroes suit, MSF Infiltration suit, and Shadow Moses suit.
 * New Emblems: Skull, FOXHOUND, Outer Heaven, and Ground Zeroes.
 * 3000 MB Coins
 * HEROIC XP BOOST
 * New Helmet: Skull Face Hat.

Legendary Suits Outfit
A new bonuses downloadable contents featuring an outfits legacy from different characters from the previous Metal Gear titles like Old Snake, Solid Snake (MGS2), Raiden (MGS2), Raiden (MGR), Raiden (MGS4), Big Boss (MSG4), Liquid Snake (MGS), Liquid Ocelot (MGS4), The Boss (MGS3), and more along with new gadgets like Snake eyes can be equipped from each of those costumes that you can obtain, including a brand-new packed weapons, emblems, supportive gears, audio tapes tactical, buddy, support Gear Mk.3 which can be used during a full free-roam exploration and even the infiltration which all can be obtain and available on downloadable content purchased, or buy the Metal Gear Solid V: The Ultimate Experience in order to unlocked the downloadable costume outfits.

The "True" Final Chapter: Outer Heaven
See Metal Gear Solid V: Phantom Pain -The "True" Final Chapter: Outer Heaven-

A brand-new downloadable content expansion of Metal Gear Solid V: Phantom Pain -Vengeance- which considered as a True Final Chapter to the game story and final story of Venom Snake. It was announced following the final chapter of Metal Gear Solid V: The Man of No Name (Comic) was released and it is stated that the expansion DLC will also connected to the comic as well, since it focuses on much sense of the story toward Big Boss's Phantom, featuring over 35 new mission list (Main Ops) that bridge the gaps between Phantom Pain and Metal Gear, including new Side-Ops, Extra-Ops, new Buddy, new areas, new equipments, new playable characters, and more.

DLC Expansion, The "True" Final Chapter: OUTER HEAVEN is approximately can be finish within 25-30 hours of gameplay or depends what players freedom to play how long it takes.

Metal Gear Solid V: The Man of No Name
See Metal Gear Solid V: The Man of No Name

The prequel stories of Metal Gear Solid V: Phantom Pain, although this comic prequel is set during Metal Gear Solid: Peace Walker and Metal Gear Solid V: Ground Zeroes starring the origins of Punished 'Venom' Snake which once before he become a Big Boss body double with his name only known as Jack, the best ranked combat medic on MSF that Big Boss described him as "The best man they ever had". His comic prequel will be monthly chapters that contains 20 Chapters which cover the events before, during, and during the ending of Ground Zeroes which how it lead up to the Phantom Pain events that makes him become Big Boss's Phantom.

Trivia

 * As the Peace Walker titles story can be considered as the Metal Gear Solid 5, but for Ground Zeroes and Phantom Pain titles story can be considered as the other side or the dark side of Metal Gear Solid 5 which was officially titled as Metal Gear Solid V, even though two of those title are direct-sequel to the Peace Walker.
 * Vengeance is also the other meanings as Revenge.
 * While Vengeance is meant purpose for revenge against the incomplete development of the original MGSV: The Phantom Pain back in 2015 and so the titles for new version was accurate which told based on the situation happens after coming back and complete the development as part of revenge.
 * Metal Gear Solid V: The Phantom Pain is considered as perfect version from the original, with an evolving elements, cut-contents implementation and satisfying story what it should have been for MGSV storyline, which exceeding the original version.
 * Editor Note: Although the same can be said that this is just my based idea what it feels like when MGSV getting re-released with big major new updates. But this is just purposely to fulfilled what Hideo Kojima hadn't complete, while we should also respect his decision to leave his game series and company behind to working his brand-new IP of his work like Death Stranding.
 * Interestingly that the Prologue Mission: The Awakening and Epilogue Mission: The Man who Sold the World which basically took place in the same area at the Dhekelia SBA Memorial Hospital in Cyprus, which covers the escape from the hospital from XOF assassination attempts on Big Boss.
 * Although what makes different is how in the Prologue Mission you will play as Ahab (Venom Snake), but in the Epilogue Mission you will play as Ishmael (The "Real" Big Boss).