Kanpeki

Tropes

 * Awesome, But Impractical:
 * Blocking Stops All Damage: Kurumi can Parry a la Street Fighter III if she either has gotten any torso upgrade part, or by New Game Plus.
 * Charged Attack: Kurumi can charge her raygun up to two levels, in Mega Man X tradition, Kurumi can get her blaster upgraded not only for a crazier charge shot, but can also charge up special weapons, also up to two varying levels.
 * Soilder Blaster - Charging longer lets out an even more powerful shot, kinda like the Zero buster from Maverick Hunter X, on Enemies, it's impractical.
 * Title Drop: Downplayed when you beat the boss without getting hit, because Kanpeki is japanese for "Perfect"
 * One Hit Point Wonder: the "No Damage" setting.