Wandering Soul

Til Death Do Thou Fight is a new original game by Gamecom, of course. The game is rated T and has a unique genre that I can't give a name to.

You play as the hero, a young 19-year-old protagonist named Morris Jade who was killed by the bombings of World War II and brought to the Valley of the Dead. Morris is granted special powers in this state. The mission is to go through the Valley and destroy all dead beings and destroy the Necromancer at the end.

Gameplay
The game is played in a behind-the-back perspective. Morris runs through the level and doesn't stop. You can move from side to side and jump, but you can't stop him from running. You're armed with many different weapons in your quest, some can be purchased, some can be given though the story, and one is what you start with, which is the legendary sword Lightbringer. Basically it's an on-rails game in which you run, jump, and slash while doing either or. The game would look really cool if it were real.

Playable

 * Morris Jade


 * Vienna Kohl (multiplayer only)


 * Henry O'Reily (multiplayer only)


 * Thomas Jade (multiplayer only)


 * Uncle Matias Jade (multiplayer only; unlocked by aquiring all weapons)


 * Spirit of Purity (multiplayer only; unlocked by finding the hidden medal in each course)


 * The Necromancer (multiplayer only; unlocked by getting Deity Rank on every course)


 * Beecanoe (multiplayer only; unlocked by acheiving all other unlockable content)

Weapons

 * Lightbringer - A giant golden sacred blade that evil cowers before.
 * Thunder Knives - Two electrical knives said to be forged by Hephaestus to be given to the great Zeus himself. Recieved after defeating the Wind Beast
 * Ember Whip - A flaming whip used in the Cave of Souls. It is said this whip is cursed to always be ablaze but never burn by hell itself.  Unlocked after defeating the Kraken.
 * Tidal Axe - An axe said to contain the power of the seas of the world. One swing takes a massive wave with it to pummel foes with both sharp steel and a wall of water. Unlocked after defeating Medusa.
 * Ice Mallet - An ice-cold hammer that's useful for pummeling the creatures of the Savage Woods. It can also be used to shoot cold blasts out its front.  Unlocked after defeating the Night Scorp.
 * Earthen Spear - A spear created from the very core of the earth. It's useful for jabbing the ground to create massive holes for enemies to plummet to their doom.  Unlocked after defeating the Great Venus.
 * Stone Mace - A mace made completely out of stone and rock. It isn't much of a weapon, but very effective against World 7's boss.  Unlocked after defeating the Dragon Ace.
 * Almighty Lightbringer - A much more powerful version of Lightbringer. Morris is going to need it if he wants to defeat the Necromancer.  Unlocked by defeating the Plume Viper.
 * Spider Bow - A super badass bow that can branch off to 8 different targets. It's a bow that must be charged, and then 8 enemies at the most must be locked on and then Morris may fire away.  Unlocked by defeating the Necromancer.

Valley of the Wind Beast
Valley of the Wind Beast is a location that's similar to Northern Canadian style locales. The level starts out with Morris riding a raft down a river. He can strike foes from a distance by swinging his sword and having horizontal beams shooting from it. As he rafts down the river, he sees skeletal lumber jacks a giant zombified bear that almost mauls him. Towards the end of the level, Morris is sent flying off a massive waterfall and fights in freefall combat (is there a more badass kind?) fending off skeletal lumberjacks standing on logs also dropping from the waterfall. Morris survives the fall, but a sub-boss, a skeletal foreman piloting an excavator blocks his way. Using a battle hammer, Morris faces the foreman (in a clear reference to Wrecking Crew. There won't be eggplant men, though). He defeats him, and keeps moving. Morris approaches a sunbaked cave where a giant beast flies in and perches on the roof of the cave. It roars at Morris in a gesture that Morris takes as a challenge. In an epic battle, Morris fights the Wind Beast using his traditional sword.

Kraken's Cove
As you could predict, Kraken's Cove is a pirate-themed locale. Morris rides in a small boat through a cave filled with water and soon is encountered by two pirate ships fiilled with skeletal buccaneers. The pirates blast him with their cannons. Morris hops aboard one ship and immediately starts plucking off the crew one by one. He sets off the explosive cannonballs at the right time and swings on a rope to the other ship right when the one he was on explodes. He once again fights skeletal pirates on the other ship. Just when he thinks he's prevailed, an enormous vessel appears in the cave. Morris must fight the entire crew (which are no pushovers, by the way). After that, the Captain appears and challenges him to a clash of swords. After Morris is victorious, the Captains laughs as he dissolves saying that Morris will never defeat the Kraken. Morris has no idea what he's talking about but then hears something coming out of the water. He slowly turns around and sees four tentacles sticking out of the water. He turns back around and sees four more on the other side. The tentacles come down, and, following an onscreen prompt, Morris must jump off the ship before the Kraken totals the vessel. He lands on one of the smaller ships and engages in a three part battle against the Kraken. One part on each of the pirate ships and the final part on the tiny boat Morris started the level on. Once the Kraken is defeated, Morris reaches the end of the tunnel.