Kalran: Tales of the four nations/The Southern Hordes

The Southern Hordes are one of the twenty-four factions in Kalran: Tales of the four nations. Specializing in siege warfare.

Tactics
The Southern Horde is a master of siege warfare. Their portals allowing them to instantly transport their soldiers from the base to the battlefield. Using waves of slaves and homunculus to breach the defense before the the Ascendants, chosen soldiers of Bihalos charge through and break their foes

Technologies
Fleshcrafting

Commander

 * Classic: Nihalos
 * Airforce: Mordriel
 * Defence: Adolphus
 * Infantry: Bryan
 * Armor: Balgoun
 * Oracle
 * Filia: Southern horde commando (hero unit)

Mechanics

 * Essence magic: The Hordes ascendants have powerful abilities and protocols that can easily turn the tide of battle, but unlike other spells they require essence, the magic and lifeblood of every being in Kalran, and in order to refuel their essence they need to sacrifice a creature, meaning that for the Horde to fight at full strength they must have nearby slaves to kill or fresh corpses to power up, or failing that using the homunculus or even weaker ascendants

Trivia

 * The factions gameplay is based off Alarak, the ascendants, and Stukov, with the waves of demons, from Starcraft coop and tower offense, like anomaly warzone earth.
 * Their faction is based off the warriors of chaos from warhammer, the iron warriors from warhammer 40k, and the world wound from pathfinder