Fallout: The Traveler/Medicine and Drugs

This page contains a list of all medicine and drugs (or chems that appears in Fallout: The Traveler.

Addiction
Addiction is a group of negative effects acquired from repeated substance use. It represents a dependency to a substance, or activity, meaning that one's body (or mind) is in need of a regular dose in order to avoid withdrawal symptoms.

In Fallout: The Traveler, addictions can be viewed on the Statistics page of the Paimon Pip/Pip-Boy by choosing Show Effects. Repeated use of a substance within a short period of time may lead to the player developing an addiction.

Addiction is permanent unless seen to by a doctor. Fixer will remove the player character's addictions permanently, the only drawback being the application of a temporary "nausea" debuff.

Using an addictive substance for the first time within an hour will never result in an addiction. On average, it takes around five repeated uses in order to develop an addiction.


 * Addiction withdrawal will impact the player cosmetically, such as giving them a slightly emaciated appearance (though this is less pronounced if large or muscular body types were selected during character creation).
 * The Chem Resistant and Party Girl/Party Boy perks can render the player immune to specific addictions.
 * The Junkie's legendary effect increases weapon damage for each addiction negatively affecting the player.
 * Addiction can be cured either by visiting a doctor or by using certain aid items such as:
 * Addictol - Widely available from medics or merchants.
 * Cure-All - Craftable at a chemistry station
 * Fixer - Temporarily removes addiction and widely found in the Wasteland.
 * Radscorpion egg omelette - Craftable at a cooking station.
 * Refreshing beverage - Craftable at a chemistry station.