Star Wars Jedi Knight: Jedi Redemption

Star Wars Jedi Knight: Jedi Redemption would be a new installment in the Star Wars Jedi Knight series of games that was left off with the installment Jedi Academy in 2003, and would be available on Xbox One, PlayStation 4, PC, and Wii U. I wanted to make an idea like this because although Jedi Academy wasn't one of my favorite games ever, I saw in it a formula that has massive potential in today's gaming market and one that was excellent for Star Wars adventure games in general.

In addition, I've found that for as massive a Star Wars fan as I am, I've hardly done any ideas for the franchise, and none at all with a particularly deep story. Now that I've gained some more knowledge of the franchise's extended universe (as well as a bit of a better grasp of game design), I decided I wanted to try my hand at writing up a game in this franchise.

Story
The game continues the timeline of the series revolving around the jedi master Kyle Katarn, the close friend and contemporary of Luke Skywalker. By now in the timeline, both men are older and wiser, and don't go out on mission as much as they used to, though they frequently take part in overseeing the affairs of the jedi and in providing council.

The actual story focuses on someone who begins the game as a sith in training; nothing is strictly specified about them - the player can customize their appearance, species, and gender, and even choose from a selection of first and last names for them (though for the purposes of this article, I'm going to refer to the protagonist as Kal Zeldar, the default name combination).