Gaiaterra: Elysea's Conflict/Riot Trooper

"Ready for contact!"

-Riot Trooper

The Riot Trooper is the close-range assault infantry of the Alliance Of Hawke. Planned to be voiced by Tyler Posey.

Tactical analysis

 * No expense spared: Trained to fight in urban environments. Riot Troopers are equipped with shotguns and flashbangs that make short work of enemy infantry both in the open and garrisoned in structures. And are surprisingly amphibious, despite their equipment, thanks to standard-issue inflatable rafts.
 * Quick-draw shield technique: Riot Troopers can switch from their shotguns to their shields as the need arises. Though the two devices are too bulky to be used simultaneously, Riot Troopers are trained to be quick enough on the draw to overcome this.
 * Clearing house: Riot Troopers are equipped to deal with fortified enemy structures. They can effectively close the distance with their shields, then neutralize any hostiles with flashbang grenades. Once fighting from a secured structure, Peacekeepers can be even more effective.
 * Dedicated: Riot Troopers are highly specialized against enemy infantry, but their bulky equipment makes them poorly suited against enemy armor. They can't use their shotgun or shield while in their raft, and their shotguns aren't suitable against the Soviets' roving air patrols.

Overview
It is a widely known fact that Hawke joined late during the GVAW. Hawke soldiers, which were sent to Aquila right after the basic training and without any knowledge on how to fight in the Aquilan theatre, had to face the Voshkod in a harsh and brutal urban warfare. While the Voshkod adapted to using spades, grenades, and short but quick-firing submachine guns, the Hawkes were suffering heavy casualties against battle-hardened Voshkod troops until they brought heavy weapons.

In time, the Hawke's forces decided to arm their troops fighting in urban areas with more frag grenades and shotguns, focusing their training on how to fight in towns and cities. Years before the Voshkod attacked once more, specially trained soldiers with heavy flak jackets, riot shields, riotguns, and flash grenades designed to flush out hostiles from the buildings, were prepared for battles to come.

Appearance
There uniform are based off the Riot Trooper from Mental Omega and Peacekeeper from Red Alert 3.

History
"Keeping the peace is our personal business."

-The Riot Trooper Motto

While debate rages on about who fired the first shots of the war between the Voshkod and the Aquila, there is little denying that the Alliance are now on the defensive. Nowhere is this more apparent than in the Alliance employ of its Peacekeeper divisions, who resemble heavily armored riot police more so than conventional soldiers. This is no coincidence, as the peacekeepers once were responsible for bringing order to war-torn nations, as their moniker suggests.

However, these men and women are now seen on the front lines of war against hostile powers. Riot Trooper may be relatively few in number, yet they are outfitted with superior equipment and given excellent training before they're sent to risk their lives in the name of putting a stop to the Alliance enemies.

The Riot Trooper program was jointly developed in the Alliance by top-ranking Ferelden police officials, the Andoran Army, and a panel of Allied top aides and strategists. The results of the program were controversial at first: The Alliance green-lighted the full-scale training of forces suitably armed for heavy close-quarters combat, rather than for open battle, yet began deploying the Riot Trooper in frontline encounters versus Voshkod conscript armies.

Mind you, only when faced with such enemies are the Riot Troopers authorized to use deadly force, and the Alliance has committed to strictly enforcing this yet never had to, allegedly. After all, Riot Troopers all undergo the same strict regimen and ultimately swear the same oath in support of those in need of their protection. In keeping with their mandate, Riot Trooper accessories are highly protective in nature, allowing them to effectively guard civilians - or one another.

The results of initial combat encounters silenced critics of the Riot Trooper program while incensing the Voshkod. The Riot Troopers' heavy shields provided them with ample protection against Voshkod small-arms fire, while their Belgian-made shotguns proved remarkably effective against the conscripts' superior numbers.

This, then, was the Alliance's daring strategy. By adopting a thoroughly defensive posture against the reckless Voshkod advances, the Alliance frontline fighters could dam the flow of Voshkod forces across international borders. The Riot Troopers soon proved even more effective when working alongside the Alliance other infantry forces, ranging from its Aselia-bred attack dogs, defenders, GIs to Hawke's Organ-armed heavy-weapons specialists.

Clearly, however, the Riot Troopers have not yet lived up to their name. Nevertheless, they have prevailed in many hostile encounters since they were formally introduced into the Alliance arsenal. They tend to work best in small squads, huddling behind one of their shield-bearing brethren, all while steadily closing the distance with their foes--where one good shot from a SPAS-12 can send even a strong, well-armored man, save for hulks like an Ork or Astarte, teetering head over heels.

Through it all, the men and women behind the visors remain virtually anonymous, at least while on duty. While the Riot Trooper program is still fairly new, Riot Troopers have exemplified highly appropriate battlefield conduct, and present themselves bravely and modestly during the few interviews Alliance brass has cleared. Among their many dangerous responsibilities, Riot Troopers are also tasked with clearing urban areas of civilian presence when the Alliance have reasonable suspicion that war is on its way.

Trivia

 * The Riot Trooper in Elysea's Conflict is based off the Mental Omega one with elements of the Red Alert 3 Peacekeeper

Guardians of the Tacitus

 * Guard (Aquila)
 * Riot Trooper (Alliance)
 * Guardswoman (ADI)
 * Guard Peacekeeper (Protectorate)
 * Shotgunner (Andora)
 * Dragon Guard (Empire)
 * Blade Acolyte (Community)

Destroyers of Balthazar

 * Midlander Guards Team (Voshkod)
 * Temple Guard (Brotherhood)
 * Shotgun Boy (Horde)
 * Sentinel (MLA)
 * Witch Elf (Collective)
 * Sapiro Shield Guard (Encantadia)
 * ... (Scrin)

Neutrals

 * Assault Marine (Coalition)
 * Fanatical Shotgun Heretic (Heralds)
 * Sisters Repentia (Order)
 * Super Mutant Sledger (Survivors)
 * Breacher Team (Syndicate)
 * Dekari Jungle Warriors (Legion)
 * ... (Conglomerate)

Bonus Factions

 * Irmandinhos (ASA)
 * Valyrian Vanguard (Bastion)
 * CQB Creep (Rangers)
 * Daughter Shotgunner (Pirates)
 * Dwarven Doorknocker (Ascalia)
 * Dervish Wali (Elona)
 * Zealot (Dominion)
 * Neostead Soldier (Security)
 * ... (Ascendancy)

DLC

 * Lancer (Federation)
 * Iron Guard (Corona)
 * Scrap Shotgunner (Party)
 * (Skynet)
 * Liyue Shotgunner (Elemental)
 * ... (Autocracy)
 * ... (League)
 * Lichtor (Swarm)
 * Arkesian Base Guard (Confederation)
 * Howling Banshee (Kingdom)
 * ... (Goo)
 * Chosen Guard (Imperium)
 * ... (Dynasty)
 * Gorgers (Warlords)
 * Skeleton Spearman (Cult)
 * Wyches (Raiders)
 * Kislev Shotgunner (Theocracy)
 * Cawdow Brethren (Insurgents)
 * Breacher (Palanite Enforcers)
 * Disciples (Guardians)
 * Hierarchy Grunt (Hierarchy)
 * ... (Sundered)
 * Tauren Siegebreaker (Ecumene)
 * Iop Assault Team (Concordat)
 * Light Defender (Contingent)
 * Elysean Tactical Squad (Eden)
 * Runer (InGen)
 * Paladin Warrior (Hallows)
 * Beast Shotgunner (Commnune)
 * Sentinel Guard (Clique)
 * ... (Threat)
 * Support Rail Defender (Traders)
 * ... (Entente)
 * Shield Possessed (Oblivion)
 * Chainsaw Ganado (Corporation)
 * ... (Covenant)
 * Synth Knocker (Institute)
 * Eremite Shotgun Vanguard (Eremite)
 * ... (Nimbus)
 * ... (Carnival)
 * ... (Wraiths)
 * ... (Chronophage)
 * ... (Privateers)
 * ... (Foundation)