User blog:IsGamer13/Character Branches: Offensive

The Offensive character branch is oriented towards damage and more damage, be it physical, magical, or both, most characters inside this branch have their skill sets do damage (in other words, almost every skill is from the Offensive branch). It's recommended to get one character from this branch, if you want to deal consistent and effective damage to enemies.

Offensive characters have very high Attack and/or Magic stats in exchange of Defense and/or Resistance, some have very low HP as well, taking this in count, you should always get a character from the Defensive branch to defend those characters who are very fragile glass cannons, characters from the Healing branch are another good option as well.

The characters that have the Offensive branch as their main branch are:

Princess Daisy: Daisy is like an offensive support, her skills inflict damage, heal her back and deal and erase status ailments, she has a special buff that attracts enemies' attacks to one party member for a turn, in exchange of slightly lowering their Defense, Resistance and Speed. A well used Daisy is a good sustained damage-dealer and a fair supporter, just use her buffs at the right time and choose the character properly so you won't regret it later. Daisy is one of the few characters that does not require much back-ups, Bowser is a good option, Bowser owns a lot of HP and Defense, the side debuff her buff gives is fairly neglible to his almost non-existant Speed, minus for the Resistance part, beware of that part.

Bowser: He is the only character that can be offensively defensive, he can deal lots of damage and tank a lot of it as well, his skills allow him to be heavily offensive and a really defensive tank, in exchange of a very poor Resistance and Speed, beware of the first stat, because a magic attack or two can cause a lot of trouble for Bowser, beware of using him againist Magic-stat users. Any party member that has skills that reflect magic damage back or absorb it are excellent for Bowser, Peach is not a bad option either, it allows Bowser to be nearly indestructible againist physical enemies.

Zelda: Zelda is another offensive support, when speaking about offensives, Zelda is excellent for dealing damage to large groups of enemies, or deal focused damage into an enemy, her Magic is very high, allowing her supportive skills to be very effective. The restriction to her powers is that they're limited and must be recharged once every turn in order to keep using her skills, in which case she is left vulnerable for that turn (because the recharge is automatic and wastes her a turn). A back-up option for Zelda is Fi, while she is recharging, Fi can be used to protect her from enemies' attacks, considering Fi is the most tanky in the game, both of them will barely have a scratch.

Ghirahim: With his fabulous blades and his "charming" demeanor, he can deal very fast and surprising damage at enemies, his HP, Attack and Speed are fairly high, making him a special kind of glass cannon, his fierce attacks tear away bosses with ease as well. What makes Ghirahim so special is that he neglects Defense and any physical counter skills as long as his Attack is higher than the enemy's Defense (which is not much of a problem). His magic blades can hit multiple enemies as well for decent damage, just in case Ghirahim wants to sweep pesky enemies away from his main target. Ghirahim does not need a lot of back-ups, the most decent is Fi, she can take attacks he can't and let him gracefully kill his enemies without too much worries.

(more coming soon).