Gaiaterra: Elysea's Conflict/The Khal Dynasty

The Khal Dynasty is one of the forty-two DLC factions in Gaiaterra: Elysea's Conflict.

Description
* TBA*

Lore Articles

 * An Empire, gone in Eons
 * The C'tan
 * The Sundr
 * Essence, The Dynasty Lifeblood
 * Entropy Weapons

Relations

 * Federation of Aquila: Hostile
 * Socialist Union of Voshkod: Hostile

Tactics
* TBA*

Notable Characters

 * Khal Drogo
 * Bellower
 * Eyeless
 * Ruin

Commandos

 * Trazyn the Infinite

Arsenal
Main Article: Gaiaterra: Elysea's Conflict/Dynasty Arsenal

Khal's Awakening
The Necrons are unique in that they do not use Resources at all, focusing only on Power. This means that all of their economy comes from building Power Generators, and in turn, makes all of their units free. These Generators start at a low cost and build time, but each new generator will be more expensive and time-consuming to build. Resources can still be harvested, but provide a different benefit. Resources can be spent to increase the "Time Bonus" resource for your army, use their general powers, and revive their units. The higher this bonus, the faster your units will train, buildings will be constructed, and research being completed.

Teleportation
Many Dynasty infantry units are able to teleport to a friendly Dynasty building using an active ability named Khal Summoning, allowing them to quickly retreat or move forward on the battlefield. This makes up for their units being very slow compared to those of other factions.

Tiering up
The Dynasty primarily increase their Tier through add-ons to their HQ building, the Monolith. The final Tier upgrade comes from the Energy Core building, which can be built once the Monolith is fully upgraded.

Essence Charge
Unlike other factions, the Dynasty must use essence to activate their powerful abilities. All of their units will gain essence as they fight.