Gaiaterra: Elysea's Conflict/Guardian G.I

"Let's show what we got!"

-Guardian G.I

The Guardian G.I is the standard anti-armor infantry of the Alliance of Hawke. Planned to be voiced by Clancy Brown.

Tactical analysis

 * Spearing the Beast: Guardian G.I are the anti-tank counterpart to their Gunner compatriots, armed with M64 multi-purpose missile Launcher. Once deployed, they can easily lay waste to main battle tanks, and are no less capable when it comes to bringing down aircraft.
 * Stand Back: Once deployed. Guardian G.I would load the exceptionally large "Hurlbat" anti-tank missiles that can send infantry sprawling backward on impact and stun and concussed vehicle drivers, stopping the struck vehicle temporarily. Fortunately for the enemies of the Alliance, the Guardian G.I can't handle the blowback of the oversized missile when not entrenched.
 * The Pig: Guardian G.I employ a lighter fragmentation rocket when moving from spot to spot to brush away infantry resistance before taking on enemy armor. Though the Guardian G.I aim is not as good with the MG-60 as the M64, they are capable of suppressing enemy infantry for their Gunner support to mop up.
 * Lacking Light Feet: Guardian G.I are at a disadvantage when on the move, their heavy gear, weaponry and personal body armour making them very slow and exposed to enemy flanking and superior numbers. Thankfully, the Archon ARV goes someway to addressing the slowness issue.

History
"Just like the fourth of July!"

-...

Guardian G.I are the Alliance heavy support infantry. While G.I deal with enemy infantry, Guardian G.I put big holes in tanks and razes enemy fortifications to the ground with their anti-tank missile launchers.

Given their role of taking down opposing vehicles, they have taken to wearing new versions of the flak jackets issued to bomber gunners in GVAW, protecting them from harm better than other heavy infantry. In the field, the Guardian G.I is as heavily armored as a Riot Trooper, and arguably the most irrational of all of the Alliance soldiers.

They signed up with the Alliance for a piece of the action, not some country they have never heard of. They have a large weapon on their shoulders and willingly use it for the sake of wasteful pleasure. More often than not, the Guardian G.I practices on the local terrain near his area to make sure that their "skills are still up to snuff".

However immoral the cause may seem, the results justify themselves (although officially, units using this training method are reprimanded for the amount of property damage they cause). At the end of their deployment, a Guardian G.I is practically a rocket scientist, able to predict the movement and wind effect on the missile before it is launched. With enough practice, they could even match Aquilan Missile Defenders in a challenge, but with experience, they can put Missile Defenders to shame.

Because of their cumbersome, if effective, protection, the Guardian G.I is slower than most infantry, and is easily beaten in combat against a more maneuverable opponent. Any recon vehicle or infantry squad should be able to overwhelm them before they deploy or catch them deployed.

Trivia

 * This Guardian G.I in Gaiaterra is based off the Mental Omega and Red Resurrection and they carry the weapon of the Javelin Trooper from Red Alert 3

Guardians of the Tacitus

 * Missile Defender (Aquila)
 * Eve Defender (Task Force Eve)
 * Guardian G.I (Alliance)
 * Elyos Missile Squad (ADI)
 * Zemurian Rocket Squad (Zemurian Raiders)
 * AT Peacekeeper (Protectorate)
 * Panzerfaust (Andora)
 * Siege Guard (Empire)
 * Hurler (Community)

Destroyers of Balthazar

 * Flak Trooper (Voshkod)
 * Asmodian Rocket Trooper (Brotherhood)
 * Fodlan Rocket Soldier (Black Hand)
 * Troll Spearthrower (Horde)
 * Tunnel Defender (MLA)
 * FLASH Defender (Stormrage Cell)
 * Draph RPG Defender (Draph Terror Cell)
 * ARO Archer (Collective)
 * RPG Recruit (Encantadia)
 * Disintegrator (Scrin)

Neutrals

 * Vinci Sunderer (Coalition)
 * Tank Hunter (Heralds)
 * Fanatic (Order)
 * Amazon (Survivors)
 * Hoplite (Syndicate)
 * Gauss Gunner (Conglomerate)
 * AT Guardsmen (Legion)

Bonus Factions

 * National Garrison (ASA)
 * Instalanza Shula (Bastion)
 * LAW Creep (Rangers)
 * Blindicide Raider (Pirates)
 * Vampyr Trooper (Ascalia)
 * Sikh (Elona)
 * Marauder Trooper (Dominion)
 * Shiponmen (Security)
 * Roughneck (Ascendancy)

DLC

 * AT Marine (Federation)
 * Blaze Trooper (Corona)
 * ... (Party)
 * Rocko (Skynet)
 * Panzerfaust Mistress (Elemental)
 * Plex Trooper (Autocracy)
 * Saurus AT Team (League)
 * Glyphid Acid Spitter (Swarm)
 * Protector (Confederation)
 * Gustav Tank Hunter (Kingdom)
 * ... (Goo)
 * Chosen Panzerschreck (Imperium)
 * ... (Dynasty)
 * Gnoblar Anti-Tank Trooper (Warlords)
 * Cannoneer (Cult)
 * Ardent Rocket Infantry (Raiders)
 * Rocket Gun Trooper (Theocracy)
 * Anti-Tank Gang (Insurgents)
 * Night Shatterer (Guardians)
 * Drudge (Hierarchy)
 * ... (Sundered)
 * Chaac AT Hunter (Ecumene)
 * PIAT Trooper (Concordat)
 * LAW Vanguard (Contingent)
 * Elysean Missile Soldier (Eden)
 * Disestablishmentarian (InGen)
 * ... (Hallows)
 * LAW Trooper (Commune)
 * ... (Lordships)
 * ... (Directorate)
 * Rocket Serviceman (Clique)
 * AT Guard (Guild)
 * Bane AT Merchant (Traders)
 * Missile Guard (Entente)
 * Hell Razer (Oblivion)
 * Soldat Ein (Corporation)
 * Brute Shooter (Covenant)
 * Synth Tank Hunter (Institute)
 * Eremite RPG Vanguard (Eremite)
 * ... (Nimbus)
 * ... (Carnival)
 * Chrono Vaporizer (Wraiths)
 * ... (Chronophage)
 * Midshipman (Privateers)
 * Duped (Foundation)
 * Panzerabwehrsoldat (Spartacus)