Kalran: Tales of the four nations/Pelican

"Pelican ready, bring the troops in."

Tactical analysis

 * Ride of the Valkyries: The Pelican is a versatile transport ornithopter of the Faunus. Capable of carrying 4 infantry squads with ease and transporting them quickly across the battlefield. The Pelican Transport is by itself, unarmed. However, it has fireports that enable troops inside to fire out. While a heavy ceramic fuselage makes it significantly tougher then the Faunus other aircraft
 * Keep it flying: Another part that contributes to the Pelicans reputation is that, due to its spaciousness, the crew has repair tools and materials to easily repair any damage taken, do note, however, that the crew will only begin repairs when not in combat or moving
 * Death from above: The options for filling Pelicans are quite varied. Filled with Partisans gives the Faunus one of the best ground assault aircraft, Illusion snipers makes them the bane of infantry, Guerillas makes it the best interceptor they will ever get, or even put Pounders in it and really go to town
 * No discounts: The Pelican is very expensive, especially if it is carrying a full load; Losing a fully loaded Pelican is usually a big setback. And being unarmed itself means that its helpless without any passengers