Kalran: Tales of the four nations/Voltigeur

Tactical analysis

 * Rapid runners: The Voltigeur is armed with an effective SMG designed to suppress enemy infantry with rapid pulses of chi. And are trained to use their SMG to suppress or slow their enemies and keep them from fleeing; their rapid bursts deals little damage, but can quickly lock enemy infantry down from long range


 * Rapid fire: In addition to normal fire, Voltigeurs SMG has an underslung chi shotguns. Which can hit multiple infantry at medium range or deal heavy damage to squads up close and knocks back all but the heaviest infantry


 * Rapid pace: One of the trainings the Voltigeur receives allows them to enter a combat trance, using their parkour and equipment to move faster while dodging projectiles, strikes, and escape from enemy melee if needed, but worsening the SMG aim and increased vulnerability to suppression


 * Rapid escape: Voltigeurs are noticeable fragile and won't last long against heavy fire, wearing light armour for maximum manoeuvrability. In order to engage their foes, they need to suppress them to prevent them from returning firing and close in for their shotgun or naginata