Kalran: Tales of the four nations/Guardsmen

"Guardsmen reporting!"

-A Guardsmen exiting the Training centre

The Guardsmen is the basic infantry of the SRA.

Tactical analysis

 * They shall not pass: Armed with long ge pikes and recruited in numbers. The Seuijin Guardsmen forms the backbone of the military, their arquebus shooting down their enemies while their bayonet spears any infantry that gets close
 * Volley fire: Additionally the Guardsmen can take a more robust stance by falling onto one knee or garrisoning a structure, allowing them to load their musket with more hardened shots, absorbing the recoil. This allows their shots to easily knock back infantry and slow vehicles, and are nigh impervious to anything short of carpet bombing while making any charge towards them at the front suicide as infantry and cavalry get skewered while all but the heaviest vehicle will stall upon impact
 * They got around: But the Guardsmen are trained to fight in formation. Meaning that their efficiency drops if they lost half their squad, alongside slow speed, a deathly vulnerability to flanks, and their weapon's mediocre damage and abysmal rate of fire means they must rely on artillery and support infantry to shine
 * Fire on my signal: Veteran Guardsmen are known for their wisdom and courage, capable of heroic feats combined with common sense. this, combined with their heroic appearance inspires and encourages troops to do their best, leading to a slight increase in combat effectiveness on units around the them, which statcks with otehr veterans

Trivia

 * The Guardsmen is based on the British musketman.

Arkalion

 * Legionnaire
 * Defender
 * Voltigeur
 * Warrior
 * Guardian
 * Ascendant soldier

Alcradia

 * Vanguard
 * Lancer
 * Trooper
 * Huntress
 * Talon
 * Sword

Axio

 * Ashigaru
 * Privateer
 * Guardsmen
 * Raider
 * Rebel
 * Riot trooper

Askrian

 * Footman
 * Partisan
 * Dervish
 * Stormtrooper
 * Mercenary
 * Necromancer