Gaiaterra: Elysea's Conflict/Enlisted Riflemen

"Freshed from the site!"

-Enlisted Rifleman

The Enlisted Riflemen are the primary basic frontline infantry of the Alberian Security Corporation. Voiced by

Tactical analysis

 * Soldiers of Fortune: Mercenaries operating under the banner of ASC, Enlisted Riflemen aren't the most capable soldiers on the battlefield, but they are fairly cheap.


 * Secondhand Weapons: Enforcers are generally armed with assault rifle effective against infantry, but not much else. Fortunately, they also carry grenade launchers are suited to dealing with heavier targets, like vehicles.


 * Paid to Kill, not to Die: Enforcers do have a number of weaknesses. Obviously, they cannot attack aircraft, so it is advised to bring along anti-air support. Tanks are also a problem, seeing as neither their grenade launchers nor their ARs are likely to be much good against such targets.



Appearance
...

History
"..."

-...

When someone wants to become a mercenary, the smart thing to do is to join Legion Security. The Syndicate owned PMC has consistently dominated the market for mercenaries for the last few decades, and if one takes up a job offer with them they are guaranteed steady pay and access to some of the most advanced equipment in the world, among other advantages.

Of course, there are those who choose not to join Legion Security for their own reasons, be it that they prefer to work alone or that they don't like having to give up a portion of their pay. Generally, these mercenaries don't do so well, as Legion Security doesn't take kindly to competitors. Needless to say, startup PMCs trying to compete with Legion Security for a share of the market usually don't last very long, with most either being forced into bankruptcy or assimilation into the Syndicate PMC.

More recently, however, International Inc has taken an interest in breaking the Syndicate monopoly on the PMC market, with their successes in other areas. Though they don't have the massive finances of the Syndicate, they still have significant resources that they can tap on to back this new venture. Though some mercenaries consider it a Hobson's choice, nevertheless a large number of experienced mercenaries, as well as many newcomers, have flocked over to ASC's side, to the annoyance of the Syndicate.

Admittedly, Alberian Security Company's mercenaries--who go by the collective name of Enlisted Riflemen -- are nowhere as well equipped as the Aquilan Marines. For the most part, they are armed with Vektor R5 assault rifles, a Alberian copy of the Galil, in turn a copy of the Voshkod AK. On the other hand, it is far cheaper to arm mercenaries with assault rifle than to equip them with the latest gyrojets and railguns. Time will tell how successful ASC's foray into the mercenary business will be, but so far they seem to have enjoyed a decent rate of success, with several dozen contracts to their name.

Guardians of the Tacitus

 * Marine (Aquila)
 * Gunner G.I (Alliance)
 * Alliance Peacekeeper
 * Asrai Peacekeeper
 * ADI Rifle Squad (ADI)
 * Zemurian Riflemen (Zemurian Raiders)
 * Erune Division (Protectorate)
 * Protectorate Peacekeeper
 * Rifleman (Andora)
 * Red Guard (Empire)
 * Fei Long
 * Swordsmen (Community)

Destroyers of Balthazar

 * Conscript (Voshkod)
 * Vieran Reservist (Voshkod)
 * Brotherhood Light Infantry (Brotherhood)
 * Acolyte
 * Slugger Boy (Horde)
 * Grunt
 * Rebel (MLA)
 * Draph Demoman (Draph Terror Cell)
 * Sentinel Gunner (Stormrage Cell)
 * Auring Militant (Collective)
 * Recruit (Encantadia)
 * Watcher (Scrin)

Neutrals

 * Hearthkyn Pioneer (Coalition)
 * Vinci Conscript
 * Cultist (Heralds)
 * Footman (Order)
 * Minuteman (Survivors)
 * Legionnaire Securitate (Syndicate)
 * Exo Trooper (Conglomerate)
 * Imperial Guards (Legion)
 * Skitarii Vanguards (Adeptus Mechanicus)

Minor Factions

 * National Guardsmen (National Guard)
 * Cossack (GSEL)
 * Comrade (Shock Division)
 * Combat Riflemen (Irving's Raiders)
 * Zemurian Soldier (Zemurian Armed Forces)
 * Barbarian Soldier (Amiri's Hunters)
 * Street Fighter (Militia)
 * Secret Police Operator (Secret Police)
 * Rearguard (Rearguards)
 * Elysean Seeker (Network)
 * Devil Amazon (Amazons)
 * Enclave Soldier (Enclave)
 * NCC Trooper (NCC)
 * Red Line Comrade (Red Line Union)

Bonus Factions

 * FAriadna Nationalists (ASA)
 * Bastion Qadir (Bastion)
 * Rifle Creep (Rangers)
 * Regular Raider (Pirates)
 * Ascalian Rifle Infantry (Ascalia)
 * Sepoy (Elona)
 * Skeleton Soldier (Tomb Kings)
 * War Pig (Dominion)
 * Enlisted Riflemen (Security)
 * Espaconaut (Ascendancy)

DLC

 * UNSC Marines (Federation)
 * Watchmen (Corona)
 * Spreyer Soldier (Party)
 * Aggressor (Skynet)
 * Genshin Harvester (Elemental)
 * Storm Trooper (Autocracy)
 * Saurus Regular (League)
 * Zergling (Swarm)
 * Custodian (Confederation)
 * Pansarskytte Team (Kingdom)
 * Drover (Goo)
 * Chosen Soldat (Imperium)
 * Cittagazze Exile (Dynasty)
 * Gnoblar Fodder (Warlords)
 * Ghoul (Cult)
 * Ardent Rifleman (Raiders)
 * State Trooper (Theocracy)
 * Drengr
 * Underhive Rifle Gang (Insurgents)
 * Radiant Soldier (Guardians)
 * Overwatch Trooper (Hierarchy)
 * Na'vi Warrior (Sundered)
 * Tauren Recruit (Ecumene)
 * General Infantry (Concordat)
 * Standard Bearer Vanguards (Contingent)
 * Soldier of Elysea (Eden)
 * Radical (InGen)
 * Societal Protector (Society)
 * ... (Conclave)
 * Commune Infantryman (Commune)
 * Beastar Recruit (The Uncorrupted)
 * Eoran Soldier (Lordships)
 * Big Daddy (Directorate)
 * Flying Squad (Sanctum)
 * Stalwarts (Hallows)
 * Frontliner (Clique)
 * Guild Trooper (Guild)
 * Soldier Ant (Threat)
 * Armed Merchant (Traders)
 * Greyguards (Entente)
 * Possessed Soldier (Oblivion)
 * Ganado (Corporation)
 * Unggoy (Covenant)
 * Synth (Institute)
 * Eremite Rifle Vanguard (Commonwealth)
 * Sky Soldier (Nimbus)
 * Jester (Carnival)
 * ... (Wraiths)
 * ... (Chronophage)
 * Sailor (Privateers)
 * Cat's Paw (Foundation)
 * Landser (Spartacus)