Talk:Super Smash Flash 3/@comment-70.17.38.55-20111230183155/@comment-3445303-20111230204436

One can actually manage to put over 121 characters in a single game, to be honest with you. Ever heard of Dragon Ball Z Budokai Tenkaichi 3? Please don't even think about counting the amount. Here's my thoughts on what you just said:

1) Obviously perform the action akin to the actual Super Smash Bros. installments, themselves: have starter characters the first time, but then as you progress on a certain rate, some other fighters will be unlocked.

2) "Palette swaps"? Why bother? If anything, it's non-existent for a game like this!

3) The "story mode" you should be referring to is The Flash of Paradise Lost (rather quirky title, I must admit). Simply put, there are characters that WILL be playable, and characters that WON'T be playable.

4) Why would anyone want the Super Smash Bros. franchise to be realistic in the first place? While I definitely enjoy Brawl to no end, the one thing that irked me was its slight realism; especially when discussing the matter of Subspace Emissary, which still needs some improvement in my opinion. The characters are going to have diverse backstories, which is surprising; for instance, you don't expect much from Nintendo characters (and yes. {sighs} There will be another large argument)

This rendezvous is sort of chaotic, wouldn't you say?