Thread:ComicReadingGamer/@comment-26381576-20180920190438/@comment-5688420-20180928065844

I mean, I've done all sorts of fighting games in the past. I had airdashers (Fight or Die, Code Chronos, Crisis Moon, the XCode games; the first of which being one of the first airdashers in ACS timeline), 3D jugglers (Sentoki) and even mascot fighters (ACS Brawl Stars), so why not a classic 2D SF clone/jump-kicker?