Kalran: Tales of the four nations/Terror

"We will clear the skies proselyte"

-A group of Terrors teleporting into battle

Tactical Analysis

 * Dogfight: As the Cults primary (and only undead class) aerial superiority fighter, the Terror may appear to be unarmed at first glance. However, it is armed; with no less than a pair of diamond sharp claws. Such weapons, though unorthodox, are quite effective
 * Tear it apart: Since claws don't use up any ammunition of any sort, this means that the Terror can theoretically continue to fight long after other fighters are forced to return to base to rearm. In practice, however, crashing a plane-like creature into another plane tends to damage both planes, and this means that the Terror can only attack a certain number of targets before it suffers critical damage
 * Screech: The Terror can also screech as they fly, and while a single screech only cause a minor headache. Multiple Terrors, and there will be many, that screech at once will easily stun and disorientate aircrafts and infantry
 * Close range only: The Terrors weaknesses are considerable; its melee range puts it at a disadvantage up against other fighters, which can damage them before it even reaches them. The claws aren't exactly usable against ground targets, meaning that the Terror must leave such targets to other planes better equipped for the task. And their screech, while powerful en masse, is short ranged and useless individually