Götterdämmerung/Axis

The Axis is one of the three factions in Götterdämmerung: The Great War. Relying on steamrolling tactics and an unstoppable ground force.

Build
The Axis Builds their structures within the Reich Fortress, instantly deploying them on the field once completed, but they can only build structures within a radius around the Fortress or Outpost, they can only build one structure per Fortress, and they can build a structure or unit but not both.

Unit Creation
Unlike the other two factions, the Axis trains all of their units in the Reich Fortress itself, producing either land or naval units depending on terrain, with most of their tier 1 and two units being amphibious to compensate for their lack of early game ground/naval forces, with more units being unlocked by their tech buildings. The exception to this is the Titans, which must be built on the field like a structure.

Forcefield
The main strength of the Axis, that makes even their most frail units tougher compared to their counterparts, is their forcefield technology. Which projects a forcefield over their units and structures that act as another form of hit points and are usually lost first, which regenerates very quickly after 10 seconds out of combat, but does not regenerate when taking damage.

Airforce
Due to their advance in aircraft technology, all of the Axis aircraft directly fly out of the Fortress combat ready and can stay in the air and fight indefinitely, compared to the Allies requiring an Airfield to periodically repair/reload their airforce and the Alliance needing to periodically send them off the battle for a rearm/refuel.

Commandos

 * Adolf "Gods Twilight" Surtr: Fourth Reich Commando
 * Agent "Angelina": New Rome Commando
 * "Yuki-Onna": Empire Of The Sun Commando
 * Obatala "Defiant Sky": African Alliegance Commando

Sub-factions

 * Fourth Reich
 * New Rome
 * Empire Of The Sun
 * African Alliegance

Arsenal
Main Article: Götterdämmerung/Axis Arsenal

Structures
Basic Structures