Clouds of Judgment/Abilities

Despite what is presented, the abilities can be learned by anyone once they complete their own sections of the grid. In case of weapons, some may not equip all of the weapons and armor.

Skills

 * Barrage: Found in Jen's section of the grid. This attacks the enemy several times depending on the user's agility - the more agility the user has, the more hits it'll inflict.
 * Flamestrike: Found in Nate's section of the grid. This deals fire-elemental damage with a weapon.
 * Froststrike: Found in Rain's section of the grid. This deals ice-elemental damage with a weapon.
 * Sparkstrike: Found in Liam's section of the grid. This deals lightning-elemental damage with a weapon.
 * Shinestrike: Found in Rain's section of the grid. This deals holy-elemental damage with a weapon.
 * Soul Eater: Found in Liam's section of the grid. This deals dark-elemental damage with a weapon by sacrificing 1/8 of current HP.
 * Jump: Found in Ike's section of the grid. This has the user leap in midair and is off screen for one round before landing to damage all foes. Only in effect when equipped with a spear.
 * Quick Hit: Found in Nick's section of the grid. The attack is followed by halved recovery time.
 * Power Break: Found in Nate's section of the grid. The attack lowers a foe's attack power.
 * Magic Break: Found in Nate's section of the grid. The attack lowers a foe's magic power.
 * Armor Break: Found in Alex's section of the grid. The attack lowers a foe's defense.
 * Mental Break: Found in Alex's section of the grid. The attack lowers a foe's magic defense.

Special

 * Steal: Found in Zak's section of the grid. This steals any random amount of items and/or accessories from enemies, and grants chances of steal rarer items as the user levels up.
 * Stash: Found in Concord's section of the grid. This includes a selection of infinite healing items hidden in one self.
 * Intel: Found in Concord's section of the grid. This scans statistics and weaknesses of a foe.
 * Gil Toss: Found in Nick's section of the grid. It attacks enemies with an amount of gil according to the user's level - the higher the level, the more gil thrown.

White Magic

 * Enfire: Found in Nick's section of the grid. It adds the fire element to an ally's weapon.
 * Enfrost: Found in Nick's section of the grid. It adds the ice element to an ally's weapon.
 * Enthunder: Found in Nick's section of the grid. It adds the lightning element to an ally's weapon.
 * Enwind: Found in Nick's section of the grid. It adds the wind element to an ally's weapon.
 * Barfire: Found in Rachael's section of the grid. It protects an ally from fire-elemental attacks.
 * Barfrost: Found in Rachael's section of the grid. It protects an ally from ice-elemental attacks.
 * Barthunder: Found in Rachael's section of the grid. It protects an ally from lightning-elemental attacks.
 * Barstone: Found in Rachael's section of the grid. It protects an ally from earth-elemental attacks.
 * Veil: Found in Rachael's section of the grid. It protects an ally from all status ailments until struck by one.
 * Cure: Found in Sam's section of the grid. It heals an ally's HP in a moderate amount.
 * Cura: Found in Sam's section of the grid. It heals an ally's HP in a greater amount.
 * Curaga: Found in Sam's section of the grid. It heals an ally's HP in an even greater amount.
 * Esuna: Found in Sam's section of the grid. It removes the last of any status ailment inflicted on an ally.
 * Raise: Found in Sam's section of the grid. It revives a fallen ally to half of the max HP.
 * Arise: Found in Sam's section of the grid. It revives a fallen ally to full max HP.
 * Protect: Found in Alex's section of the grid. It protects an ally by halving damage taken from physical attacks.
 * Shell: Found in Alex's section of the grid. It protects an ally by halving damage taken from magical attacks.
 * Wall: Found in Sam's section of the grid. It protects an ally by halfing damage taken from physical and magical attacks.
 * Reflect: Found in Alex's section of the grid. It protects an ally by bouncing magic attacks back to the enemy caster.
 * Haste: Found in Val's section of the grid. It doubles the speed of an ally.
 * Blink: Found in Nick's section of the grid. It doubles the evasion of an ally.
 * Dispel: Found in Alex's section of the grid. It removes all status enhancements from a foe.
 * Slow: Found in Val's section of the grid. It halves the speed of a foe.
 * Stop: Found in Val's section of the grid. It immobilizes a foe.
 * Fog: Found in Sam's section of the grid. It prevents a foe from casting any magic.
 * Confuse: Found in Sam's section of the grid. It causes the enemy party to attack each other or themselves.
 * Holy: Found in Alex's section of the grid. It inflicts huge holy-elemental damage to all foes.

Black Magic

 * Fire: Found in Nate's section of the grid. It inflicts moderate fire-elemental damage to one foe.
 * Fira: Found in Nate's section of the grid. It inflicts moderate fire-elemental damage to all foes.
 * Firaga: Found in Ike's section of the grid. It inflicts greater fire-elemental damage to one foe.
 * Blizzard: Found in Rain's section of the grid. It inflicts moderate ice-elemental damage to one foe.
 * Blizzara: Found in Rain's section of the grid. It inflicts moderate ice-elemental damage to all foes.
 * Blizzaga: Found in Rain's section of the grid. It inflicts greater ice-elemental damage to one foe.
 * Thunder: Found in Jen's section of the grid. It inflicts moderate lightning-elemental damage to one foe.
 * Thundara: Found in Jen's section of the grid. It inflicts moderate lightning-elemental damage to all foes.
 * Thundaga: Found in Liam's section of the grid. It inflicts greater lightning-elemental damage to one foe.
 * Water: Found in Rain's section of the grid. It inflicts moderate water-elemental damage to one foe.
 * Watera: Found in Rain's section of the grid. It inflicts moderate water-elemental damage to all foes.
 * Waterga: Found in Rain's section of the grid. It inflicts greater water-elemental damage to one foe.
 * Aero: Found in Liam's section of the grid. It inflicts moderate wind-elemental damage to one foe.
 * Aerora: Found in Liam's section of the grid. It inflicts moderate wind-elemental damage to all foes.
 * Aeroga: Found in Ike's section of the grid. It inflicts greater wind-elemental damage to one foe.
 * Quake: Found in Nate's section of the grid. It inflicts huge earth-elemental damage to all foes.
 * Drain: Found in Zak's section of the grid. It drains a foe's HP equal to damage done. Amount increases as the user levels up.
 * Osmose: Found in Zak's section of the grid. It drains a foe's MP equal to damage done. Amount increases as the user levels up.
 * Darkness: Found in Ike's section of the grid. It inflicts moderate dark-elemental damage to all foes.
 * Bio: Found in Nate's section of the grid. It depletes a minor amount of a foe's HP each round.
 * Death: Found in Liam's section of the grid. It deals instant death to a foe.
 * Flare: Found in Ike's section of the grid. It inflicts huge non-elemental damage to a foe.
 * Sleep: Found in Jen's section of the grid. It puts a foe to sleep until struck by a physical attack.
 * Gravity: Found in Liam's section of the grid. It halves HP of all foes.
 * Imperil: Found in Jen's section of the grid. It brings elemental resistances of a foe down by one.
 * Ultima: Found in Rain's section of the grid. It inflicts huge non-elemental damage to all foes, ignoring all barrier spells.

Passive

 * Mug: Found in Zak's section of the grid. This allows the user to deal minor damage in addition to stealing.
 * Nab Gil: Found in Zak's section of the grid. This allows the user to steal random amount of gil in addition to items.
 * Dual Attack: Found in Nick's section of the grid. This allows the user to strike twice when attacking.
 * Boon: Found in Rachael's section of the grid. This makes the supportive status effects more effective.
 * Jinx: Found in Jen's section of the grid. This makes the status ailments on enemies last longer.
 * Focus: Found in Rain's section of the grid. This makes the user's attack power grow stronger when leveling up.
 * Elude: Found in Nick's section of the grid. This makes the user more effective at evading attacks.
 * Steelguard: Found in Alex's section of the grid. This increases physical and magical defense when HP is critical.
 * Mediguard: Found in Sam's section of the grid. This heals minor amount of HP each round when HP is critical.
 * Berserk: Found in Liam's section of the grid. The user will always counterattack with increased attack power but lowered defense when HP is low.
 * All Barrier: Found in Alex's section of the grid. The barrier spells will affect the entire party.

Equipment

 * Light Armor: Can be equipped by everyone.
 * Heavy Armor: Can be equipped by Alex, Ike, Nate, and Rain.
 * Magic Robes: Can be equipped by Rachael and Sam.
 * Drone Parts: Can be equipped only by Concord.
 * Shields: Can be equipped by everyone.
 * Swords: Can be equipped by Alex, Idiza, Ike, Jen, Liam, Nate, Nick, Rain, Sam, Val, and Zak.
 * Katana: Can be equipped by Idiza, Ike, Liam, Nate, Nick, Ozora, Rain, Val, Zak, and the Black Spirit.
 * Daggers: Can be equipped by Idiza, Ike, Jen, Liam, Nate, Nick, Ozora, Sam, Val, Zak, and the Black Spirit.
 * Claws: Can be equipped by Ike, Jen, Liam, Nate, Ozora, and Zak.
 * Spears: Can be equipped by Alex, Idiza, Ike, Jen, Liam, Nate, Rain, and Zak.
 * Axes: Can be equipped by Alex, Ike, Liam, Nate, and Zak.
 * Scythes: Can be equipped by Idiza, Ike, Jen, Liam, Nate, Nick, Ozora, Zak, and the Black Spirit.
 * Hammers: Can be equipped by Alex and Sam.