Kalran: Tales of the four nations/Flamethrower

"When do we get to killing!"

-A Flamethrower reaching the battlefield

Tactical analysis

 * In the Reclaimers name: The Flamethrower are the special attack force of the Reclaimers. Being trained from decantation to fight by burning away their foes with their namesake, reducing infantry, garrison, and structures to ash while taking their opponents attacks at close range. And if any clones showed any signs of cowardice they won't hesitate to deliver punishment
 * Witness me: With such fanaticism drilled into them since decantation makes it so that they are immune to morale damage and buffs their surrounding clones morale and health, due to the others wanting to emulate their dedication
 * The Reclaimers rabid hound: But due to how they were trained they are known to go in a mad frenzy when taking casualties against weapon that causes other to dive down or run. Causing them to madly charge towards their foes with the intent to kill, which increases their firepower and speed but makes them refuse to follow orders until their surrounding targets are dead or some time pass
 * A mad hound must be leashed lest it harms its owner: Note that the commander are advise to use the Flamethrowers carefully due to their weapon indiscriminate damage, risking the clone killing off half the attack force if positioned wrongly, their frenzy, while powerful, can easily lead to them charging into a death trap if unchecked, and in the event they die they will explode, possibly killing their foes or their allies

History
As the main attack force, or derogatorily attack hounds, of the Reclaimers. The clones of this cell, bearing a higher aptitude towards fire and aggression, upon decantation are subjected nightmarish conditions to remove their sense of empathy. From being beaten near death for making a single mistake or objection, to which they claim is discipline, and greatly rewarding the most ruthless, selfish, and obedient.

But this training also tend to cause major mental disorders in these clones, often leading half of the batches going mad or deserting, and utter devotion to the chosen, not unlike the Banners, but tend to also go overzealous with bloodlust, as their indoctrination meant that killing enemies of their master fills them with approval. These clones living a lie that their masters, the chosen, do care for them and only punishes them if they fail in their duty or disobey. When in reality their master couldn't care less of who they are.

Those that do survive are then gifted their powered armor, which are nearly airtight and covered in heavy, heat retaining ceramics and padding with little ways of ventilation. Compared to other powered armor they are cheap, consisting of only subpar servos, tons of armor, and a solarian generator to power it all, but due to subpar design its cumbersome and tiring to move, due to the suit only bearing half it's weight, it's near lack of ventilation and the clones weaponry meaning that half of their forces tends to pass out or die from severe heatstroke after the battle, partially from the chosen only treating those suffering from minor heatstroke, and unreliable sealing means that radiation from the generator and toxic fumes from their weapons fuel causes many to slowly go insane or die from radiation poisoning, again most coming from the chosen only giving proper treatment to those they deemed salvageable, and the volatile mixture for the suit and weapons means that they tend to explode upon a breach in the suit.

Like the Flamethrower they are called they burn away anyone who oppose their master, the screams their foes make as their body turns to ash bringing a smile to their face and broken mind.