Gaiaterra: Elysea's Conflict/Saurus Regular

"For the old ones!"

-Saurus Regular

The Saurus Regular is the basic infantry of the League of Lizard Khanate. Planned to be voiced by.

Tactical analysis

 * Whatever guns they are FOR EVERYONE!: Saurus Regular (or Regulars for short) has the reliable AKM as their weapon of choice. In the hands of experienced fighters like the League, its rounds can quickly scythe down enemy infantry at close range, and as they can fire it while moving, both backward and forwards, it makes for a potent weapon.
 * Tanks? No problem!: For armored foes, Regulars can take out their disposable RPG-2 to deal with them. In numbers, these can wear down any tank, even heavy armor. Again, the Regular are masters of firing on the move, meaning they can quickly engage vehicles and aircraft while retreating.
 * Survivors of the jungle: Regulars are also far harder to kill than most, and they can quickly tend to their own wounds in the event of injury, before rejoining their comrades in the fight.
 * I ain't no Peacekeeper!: Regulars is really supposed to be used in ambushes and guerrilla warfare, and wear the least armor for maximum maneuverability. If they are found out and suppressed, Regulars life is measured in seconds.

History
"Move quick, move silent."

-...

The iconic Lizardmen soldiers, Saurus Regular, or Victor Charlie by the military call sign, and catch-all name, for League infantry. Armed with Voshkod-made AKMs, frag grenades and a RPG-2 for anti-tank, they fight a running battle against the better-equipped Aquilan forces using their knowledge of the region and stealthy abilities. Local militias and part-timers make up much of the strategic strength of the League, acting as farmers by day and guerrillas by night, but the real strength of the League lies in the Hexoatl main force regulars, a cadre of aggressive and highly-motivated full-timers, able to cross some of the worst terrains on Gaiaterra with speed, stealth, and ease.

Countless numbers of these men cross the treacherous trails of Lustria, with only the will to enact the Great Plan, the main goal of the League. They come from City-Temples, swamps, hills, and farms. They fight in the jungles, grasslands, and cities. They are the embodiment of nightmares for the unsuspecting soldiers; they are the Lizardmen known as Victor Charlie.

In combat, Regulars rely on their motivation and reliable weapons to get them through a firefight. A thick jungle and heavy rain are the only true weapons they have to fight the better trained, armed, and fed Aquilan troops. Their AKMs, are reliable enough to survive and succeed in the harsh jungles of Lustria, while the RPG-2 is equally effective against light vehicles and infantry. But like any other piece of equipment, they are far from perfect.

Their AKMs are effective when it comes to cutting down infantry, but suffer from lacklustre accuracy. The RPG-2, on the other hand, is outdated and must be regularly cleaned to ensure a proper shot.

If these factors weren't enough to handicap them, then the lack of any effective body armour must surely be the final straw. They only have their hard scales which are only good at deflecting low caliber pistol round but inadequately protect them from the elements much less artillery. Any sort of weapon is sufficient to deal with these soldiers.

The only advantage that the Regulars have over other infantry is their speed. Encumbered by little more than their weapons, ammo, and a handful of rice, even a sprinting Protectorate Salarymen can barely keep up with them, much less a fully armored Ranger. These warriors of the earth can run circles around tank divisions and are cheap enough to be deployed in massive waves.

Guardians of the Tacitus

 * Marine (Aquila)
 * Gunner G.I (Alliance)
 * Alliance Peacekeeper
 * Asrai Peacekeeper
 * ADI Rifle Squad (ADI)
 * Erune Division (Protectorate)
 * Protectorate Peacekeeper
 * Rifleman (Andora)
 * Red Guard (Empire)
 * Fei Long
 * Swordsmen (Community)

Destroyers of Balthazar

 * Conscript (Voshkod)
 * Vieran Reservist (Voshkod)
 * Brotherhood Light Infantry (Brotherhood)
 * Acolyte
 * Slugger Boy (Horde)
 * Rebel (MLA)
 * Auring Militant (Collective)
 * Recruit (Encantadia)
 * Watcher (Scrin)

Neutrals

 * Hearthkyn Pioneer (Coalition)
 * Vinci Conscript
 * Heretic (Heralds)
 * Footman (Order)
 * Minuteman (Survivors)
 * Legionnaire Securitate (Syndicate)
 * Exo Trooper (Conglomerate)
 * Imperial Guards (Legion)
 * Skitarii Vanguards (Adeptus Mechanicus)

Bonus Factions

 * FAriadna Nationalists (ASA)
 * Bastion Qadir (Bastion)
 * Rifle Creep (Rangers)
 * Regular Raider (Pirates)
 * Ascalian Rifle Infantry (Ascalia)
 * Sepoy (Elona)
 * War Pig (Dominion)
 * Enlisted Riflemen (Security)
 * Espaconaut (Ascendancy)

DLC

 * UNSC Marines (Federation)
 * Jade Warrior (Corona)
 * Spreyer Soldier (Party)
 * Aggressor (Skynet)
 * Genshin Harvester (Elemental)
 * Storm Trooper (Autocracy)
 * Saurus Regular (League)
 * Zergling (Swarm)
 * Custodian (Confederation)
 * Pansarskytte Team (Kingdom)
 * ... (Goo)
 * Chosen Grenadiers (Imperium)
 * ... (Dynasty)
 * Gnoblar Fodder (Warlords)
 * Ghoul (Cult)
 * Ardent Rifleman (Raiders)
 * State Trooper (Theocracy)
 * Underhive Rifle Gang (Insurgents)
 * Radiant Soldier (Guardians)
 * Overwatch Trooper (Hierarchy)
 * ... (Sundered)
 * Tauren Recruit (Ecumene)
 * General Infantry (Concordat)
 * Standard Bearer Vanguards (Contingent)
 * Soldier of Elysea (Eden)
 * Radical (InGen)
 * ... (Hallows)
 * Commune Infantryman (Commune)
 * Frontliner (Clique)
 * Guild Trooper (Guild)
 * Soldier Ant (Threat)
 * Armed Merchant (Traders)
 * Greyguards (Entente)
 * Possessed Soldier (Oblivion)
 * Ganado (Corporation)
 * Unggoy (Covenant)
 * Synth (Institute)