Plutonians

"DESTROY ALL HUMANS!"

- One of the Plutonians

The Plutonians are enemies in Dark Deception: Unchecked Limitations. They are the primary enemies of Outerspace Obliteration.

Appearance
The Plutonians resemble tall thin humanoids with glowing blue eyes and grey and blue outfits. They have sharp teeth, two claw-like fingers, and no feet, instead of having sharp points like the mannequins. In frenzy mode they have black and red outfits instead

Personality
An extremely sadistic and aggressive race, the Plutonians are war-loving and charismatic, believing themselves to be superior to all other minions serving Malak. They pride themselves on their technology, viewing things such as the Joy Joy Land security systems and the lasers of the Hospital to be 'primitive' but 'effective'. The whole Plutonian mindset is fully focused on total domination of the universe as Plutonians feel an urge-like need to conquer other worlds. Many of them are particularly arrogant and see other races as lesser to Plutonians as a rule of thumb and will compete with them for resources when they can. Plutonians only collaborate with Malak’s army as a necessary evil, rather than allies in most cases, because the group can help them complete their goals in some way or another.

The rest of the universe that know of the Plutonians consider them to be bloodthirsty, tyrannical and dictatorial. Most Plutonians are very xenophobic and racist to other races, and wiping them out, enslaved them, or used them as toys. They view all of humanity as “filthy” and “stupid”. The species-wide ability to read minds forced some Plutonians to always tell the truth if they encountered another Plutonian. Between being very sarcastic, mocking, or simply threatening people, the Plutonians has few moments of honesty, usually when they’re in serious trouble. The Plutonians all possess megalomaniacal, sadistic, sociopathic and narcissistic tendencies, as they are generally inclined to kill those whom they simply doesn't like unless ordered against such urges due to mission requirements.

Despite their militaristic nature, the Plutonians are innocently loyal and obedient to the Lich of the Stars, and is willing to go to ridiculous lengths to please their leader, to the point that they’re zealously willing to endure pain or hardship in order to gain their respect. Although they openly said to despise pseudoscience, which includes all forms of magic, the Plutonians believe in a deity called Noozvrox, who maintains the purity and effects of their genitalia.

Powers
The Plutonians have advanced technology far beyond the likes of even Joy Joy machines. They can terraform planets, travel faster than the speed of light, and even manufacture intelligent life if they so desire. Due to being a technologically-advanced race, a Plutonian soldier has the capability to conquer their planet single-handedly, after enough information has been gathered, thus eliminating any possible threat before the actual invasion begins.

The Plutonians were also noted for being skinny, malnourished, and frail creatures; they were easily reduced to paste when they were smacked into a wall. To make up for that lack of resilience, Plutonians developed personal energy-shielding technology, which is demonstrated by the Wallmakers and Shielders. Though they were not physically strong, Plutonian Warriors were able to carry around very big plasma blasters with no trouble at all. Plutonians do not seem to need to eat, drink, or sleep, though it is not known why. However, they seem to be capable of it and are often seen resting and eating ice creams made out of human brains.

Behaviour
The Plutonians come in 8 different types of varying behaviors.

Normal
The base AI. These Plutonians are simple in AI. They will search the maze looking for the player and will give chase on sight. If the player is too far away they will take a laser pistol and shoot a dart at the player that instakills on contact.

Rider
Plutonian Riders are Plutonians mounting large salamander-like monsters with sharp teeth and bioluminescent pockets on their eyes like an Orca. The Riders are counters of the Speed Boost ability. Like the normal variant, they will chase the player on sight, but the large monsters they ride move so fast that the only way to escape them is teleportation, vanish, or primal fear. They have a really slow turning speed, however.

Wallmaker
The Wallmakers have special helmets and a specialized rifle that projects a hologram wall. The Wallmakers counter the teleportation ability, as the player cannot teleport through their hologram walls and this can lead to the player being cornered. Apart from this, they function identically to the normal variants.

Sneaker
The Sneakers wear specialized suits with two glowing ports. The Sneakers counter the telepathy ability, as their stealth suits prevent them from being seen with it. They will use stealth to their advantage, making not a single sound and sometimes camping the player behind corridors.

Shielder
The Shielders have a helmet with a ray cannon on the top that can generate around force field around the Shielder. The Shielders counter the Primal Fear ability. Although they behave exactly like normal Plutonians, every ten seconds they will activate their shield which creates a force field. Anything within the force field is immune to Primal Fear including other Plutonians. They keep their shields up for another ten seconds before entering a cooldown period.

Anti-Gravitator
The Anti-Gravitators resemble normal Plutonians in some sort of floating hover pod with two mechanical attachments. These attachments have weird glowing orbs in containers. The Anti-Gravitators act as counters of the telekinesis ability. The glowing orbs project an area around themselves. Any soul shards in this area don't get picked up by telekinesis. This variant will also chase the player on sight, so it is possible to lure them away from groups of soul shards and speed boost back.

Scanner
The Scanners resemble Plutonians wearing a helmet will a wide glowing visor. The Scanners are counters of the Vanish ability. Every 5 seconds their helmet will scan in front of them and if the player is seen in the scanner, invisible or not, then the Scanner will notify nearby Plutonians of the player's location and will chase the player.

Trivia

 * Much like the Joy Joy Gang and the Trigger Teddies, the Plutonians are some of the only enemies who aren't the corrupted souls of sinful humans, much to E’s confusion. She wonders if the existence of Plutonians actually proved that aliens and other extraterrestrial lifeforms are real, despite realizing the fact that nobody seems to believe her claims.
 * She also believe that humans would keep trying to seek peace with the Plutonians upon landing on Earth, despite them repeatedly making it clear that they are not interested in peace.
 * The Plutonians are considered the most annoying and frustrating enemies in DD:UL due to their difficult AI, even more so than the Trigger Teddies and Gold Watchers.
 * The Plutonians as their name implies, are from the Dwarf Planet Pluto. This may explain their tall heights due to the lack of gravity and atmospheric pressure as well as their preference for colder places.
 * The Plutonians' headcanon voice actor is Richard Steven Horvitz, who is previously known for voicing characters like the titular Invader Zim, Daggett from Angry Beavers, Billy from The Grim Adventures of Billy & Mandy, Orthopox-13 from Destroy All Humans!, Kaos from the Skylanders franchise, Razputin Aquato from Psychonauts, and Moxxie from Helluva Boss. (The more you know!)
 * This was originally suggested by one of the developer’s friend, who thought it would be funnier if the Plutonians were voiced by the same guy who did Moxxie, to which she genuinely agree with this decision.
 * The Plutonians are based on the Martians from Terraria.
 * That being said, however, considering the fact that most of their voicework is provided by Richard Steven Horvitz, the Plutonians could also be inspired by the Irkens from Invader Zim and the Furons from Destroy All Humans!. As such, they share the same characteristics with the titular Invader Zim and Orthopox-13, such as their over-the-top personalities and dialogue.
 * The Plutonians generally prefer any technology there is to find as opposed to magic, although, due to the fall of their empire, many of them have come to see magic as a necessary resource to use.
 * Contrary to a popular belief, the Plutonians do not appear to have a reproductive organ. The only thing that kept the Plutonian race from dying out was cloning. However, it was later discovered that cloning led to each new clone being increasingly defective, which is demonstrated with the existence of Plutomorphus.
 * If the player approaches the Anti Gravitator variant and pay attention to them closely, one could hear the dubstep remix of Invader Zim opening theme.
 * All Plutonians are produced through DNA merging in underground cloning facilities known as Hatcheries. It is implied that since the discovery of this system, Plutonians no longer use the ability to reproduce naturally, since these Hatcheries are more efficient in perpetuating their race.
 * Despite the fact that cloning degraded their genes and nearly wiped out their entire race to extinction, the Plutonians rely on cloning for everyday life. Due to the over reliance on cloning, a Plutonian was able to take a vacation while his or her clone was still at work. Despite that, Plutonians with a high number of clones were seen as reckless, due to the fact they were killed several times due to their behavior.
 * The Plutonians’ average lifespan was supposedly about six hundred years, but since they could clone themselves, they were virtually immortal.
 * The only way to truly kill a Plutonian was to delete it from the cloning banks and ensure that the said Plutonian didn't just clone himself and come back to kill you. As long as only one of a particular clone existed, the consciousness and possibly the soul was moved to the next clone. If there were multiple clones, then the minds were separated as individuals.
 * Despite their xenophobic and reckless nature, the Plutonians do seems to be afraid of Chuckles the Clown, likely due to his reality-manipulation abilities. This is likely a reference to both Billy’s coulrophobia in the “Attack of the Clowns” episode from The Grim Adventures of Billy & Mandy, and Moxxie’s fear of amusement park mascots, believing them to be pedophiles under their costumes in the “Loo Loo Land” episode from Helluva Boss. They also have a surprisingly large fear of beans, which is probably a reference to the Invader Zim pilot episode.
 * Aside from that, the Plutonians are also known to despise angels, Greek goddesses, Sumerian gods, pumpkin-headed scarecrows, the Grim Reaper, paranormal investigators, mad scientists, goth girls (and hellhounds), bacterias, dookie, mooses, pigs, hamsters, evil doppelgangers, candy-eating Halloween zombies, mooses, anthropomorphic mutant bologna sausages, lice, planet-stealing aliens, rogue AIs, backseat drivers, school counselors, frycooks, Santa Claus, exploding radioactive cows, men in black, giant rampaging kaiju fishies, drill sergeants, trenchcoat-wearing robots, girl scouts, milkmen, Napoleon Bonaparte, overweight critics, dentists, butchers, goat puppets, octopuses, librarians, cactuses, wizards, ghosts, dragons, and for some reason, seemingly "human" babies.
 * The Plutonians' skin is severely allergic to water, which is probably a reference to "The Wettening" episode from Invader Zim and the Hand of Galochio from Psychonauts. This also might be a reference to the infamous movie "Signs".
 * At the beginning of the Lich of the Star’s entrance, you could notice a Plutonian wearing a Trigger Teddy costume on the monitors. This could be a reference to the “Battle of the Planets” episode from Invader Zim.