The Republic (The Clash)

The Republic is one of the factions in The Clash.

Gameplay
The Republic's gameplay is similar to that of most RTS and FPS games. Players build a base than can move from place to place when the player desires.

The Republic has generally a balanced land, sea, and air force, as well as the largest buildable space force.

Each Republic unit can be commanded individually, or can be commanded in battlegroups by the player. In contrast to the Order however, due to the in-lore technological advantage of the Republic over the Order, the Republic is not dependent on officer-type units to command the abilities of battlegroups, allowing more freedom for the player to directly command the units.

Each unit can also be adjusted to be directly controlled by the player in a first-person or a third-person perspective. In vehicles with more than one weapon, the switch weapon control can be used to cycle on-board weapons.

Once the Republic player starts Tier 5, they get access to the Strategic Command Base, which houses 4 protocols(similar to the USA's Strategy Center) that allow them to adapt to any type of enemy, be it themselves, the Order, or any of the upcoming DLC factions.

Appearance
The Republic is inspired by several sci-fi media.

Tier 1

 * Command Outpost (The Republic's VIP building/VIB. Builds all worker units and can be garrisoned.)
 * Fusion Reactor
 * Resource Extractor
 * Resource Refinery
 * Barracks
 * Robotics Facility Alpha
 * Operations Base (Unlocks Tier 2)

Tier 2

 * Vehicle Factory
 * Air Base
 * Naval Yard (optional, it only activates when map has at least 50% water)
 * Robotics Facility Beta
 * Medical Bay
 * Field Command (Unlocks Tier 3)
 * Engineering Bay (Unlocks Tier 3)

TIer 3

 * Barracks MKII
 * Transformer Base
 * Finance Center
 * Supply Lifter
 * Antimatter Reactor
 * Cloning Facility (Unlocks Tier 4 with the Heightened Clearance Upgrade, which takes a long time to build in the Field Command)
 * Architectural Facility (Unlocks TIer 4 with the Heightened Clearance Upgrade, which takes a long time to build in the Field Command)

Tier 4

 * Barracks MKIII
 * Vehicle Factory MKII
 * Air Base MKII
 * Naval Yard MKII (optional, it only activates when map has at least 50% water)
 * Robotics Facility Omega
 * Military High Command (Trains Heroes, Unlocks Tier 5 with the Maximized Clearance Upgrade, which takes a long time to build in the Military High Command)
 * Satellite Launch Pad (Unlocks Tier 5 with the Maximized Clearance Upgrade, which takes a long time to build in the Military High Command)
 * Secret Lab (Unlocks Tier 5 with the Maximized Clearance Upgrade, which takes a long time to build in the Military High Command)

Tier 5

 * Strategic Command Base
 * Dyson Sphere
 * Nano-Resource Generator
 * Transformer Base MKII
 * Mecha Base
 * Starship Base

Defense Structures

 * Plasma Repeater
 * Missile Battery
 * Gauss Kinetic Blaster
 * Laser Turret
 * Nanobot Dome
 * Photon Blaster Turret
 * Modular Bunker
 * RADS
 * Shield Generator
 * Forward Operations Base
 * Turbolaser Anti-Space Cannon
 * Particle Beam Cannon

Superweapons

 * Long Range Railgun Platform (Unlocked during Tier 4)
 * Particle Accelerator (Unlocked during Tier 5)

Infantry

 * Marine
 * Scout
 * Sniper
 * Marksman
 * Shocker
 * Grenadier
 * Cryo Trooper
 * Flame Trooper
 * Defender
 * Bombardier
 * Engineer
 * Shock Trooper
 * ODST
 * Enhanced Marine
 * Covert Operative
 * Ranger
 * Mutant
 * Heavy Trooper
 * Mutant Engineer
 * Suppressor
 * Cyborg
 * Heavy Weapon Squad
 * Super Mutant
 * Ion Cannoneer
 * Super Soldier

Vehicles

 * Hoverbike
 * Light Tank
 * Self-Propelled Anti-Air (plasma cannon)
 * Self-Propelled Anti-Air (gauss cannon)
 * APC
 * IFV
 * Combat Ambulance
 * Scout Buggy
 * Mobile Nanobot Base
 * Armor Destroyer
 * Disruptor Vehicle
 * Self-Propelled Light Artillery
 * Heavy Tank
 * Anti-Air Specialist
 * Self-Propelled Heavy Artillery
 * Heavy Recovery Vehicle
 * Mutant Amplifier Vehicle
 * Super Heavy Tank
 * Mobile RADS
 * Juggernaut
 * Mobile Factory

Mechs

 * All-Terrain Spider Mech
 * Small Mech
 * Medium Mech
 * Mutant Amplification Mech
 * Artillery Mech
 * Giant Spider Mech
 * Large Mech
 * Mega Walker Fortress

Sea Units

 * Amphibious Marine
 * Frigate
 * Mini-Sub
 * Attack Submarine
 * Cruiser
 * Anti-Air Destroyer
 * Anti-Ship Destroyer
 * Light Carrier
 * Mobile Submarine Base
 * Supercarrier
 * Mobile Naval Fortress

Air Units

 * Ace
 * Gunship
 * Ground Attack FIghter
 * Close Range Interceptor
 * Attack Gunship
 * FAC Craft
 * Spy Plane
 * CAS Craft
 * Med-Evac Gunship
 * Air Superiority Fighter
 * Missile Strike Bomber
 * AWACS Aircraft
 * Heavy Bomber
 * Heavy Gunship
 * Flying Fortress

Space Units

 * Space Marine
 * Space Ace
 * Shield Satellite
 * Spy Satellite
 * Space Dropship
 * Space Corvette
 * Space Frigate
 * Space Cruiser
 * Space Dreadnought
 * Science Vessel
 * Engineer Ship
 * Hospital Ship
 * Capital Ship

Drones

 * Spy Drone
 * Security Droid
 * Disassembler
 * Repair Drone
 * Swarmer
 * Combat Droid
 * Shield Droid
 * Autonomous Tank
 * Autonomous Gunship
 * Intel Orb Bot

Transforming Units

 * Ground/Air Transformer
 * Sea Transformer
 * Battlesuit/Aircraft
 * Siege Tank/Siege Gunship

Builder Units

 * Construction Mech
 * Engineer Tank