Omnipresent (Cynical Entertainment Game)

Premise
The game's plot revolves around Pico (Not related to the NewGrounds character), who was trying to have a normal day in his life, then he was targeted, he manages to miss, and then he meet his old friend Endou, who is now a TLPG (TimeLine Preservers Group)

Gameplay
It has some adapted gameplay elements from the Namco light-gun game series "Time Crisis", with some original mechanics pulled over

Basics
For Starters, this is similar to the Time Crisis Games, you shoot enemies within a time limit, Cover yourself to reload and/or dodge attacks directed at you

Time
The timer is very similar to the first Time Crisis game (every time the player moves to a later point, a set amount of time is added instead of resetting to the initial time), unlike that game however, the timer pauses during the "wait" sequences

Combo
The combo mechanic is similar to that of later Time Crisis 4 and 5, but unlike the Time Crisis series, your combo is kept while gameplay is paused as you advance to the next part (and the bar is refilled to full)

Stages
The game has 8 Stages, 3 of them being split into two paths (you need to choose one a la The House Of The Dead III)


 * Stage 1: Park - Pico was having a normal day in his life, but then suddenly, he was threated, but then his friend, who is now a TLS Agent saved him, and Pico temporarily joins him.

Evade Mechanic
The evade mechanic is just basically the Time Crisis cover mixed with Street Fighter III's Parry, simply Cover yourself right before the attack strikes (11 frames/183ms), the benefits of evading are bonus points and getting back to action way quicker (usually it will take a tiny bit of time to get back in action, but evading will instantly bring you back to action when you uncover), however, this does not work with explosions, in which uncovered too early, will damage the player

Characters

 * Pico Akiyama - a young man that suddenly got into a mess