Battle Arena Toshinden Redux Version 2

Battle Arena Toshinden REDUX  is a proposed revival reboot of the Toshinden Series, made by Takara and released in 1996. The first ever 3D weapons fighter of its kind, Toshinden was left in the dust and stagnated long after, with titles like Tekken, Soul, and Virtua Fighter immediately taking over.

However, its legacy, including its wide cast of characters, soundtrack, atmosphere, use of its anime styles, and story themes have all gathered a cult following since its initial debut, and still has its fans, even after 14 years since its release.Initially considered a waste of great potential and a rich world that could be worked upon by some, the series demands a revival that captures and enriches a classic that should have been.

Story
On an Earth, where the carnal and mystical forces of latent power within have proved themselves to have existed in the history of man... Such power was used to shape destinies, fell enemies, and give rise to kingdoms and civilizations...

In an era of technology and progress, these arts have dwindled to be in the hands of those devoted to their use, for good, and for evil.

1996. The 20th Century. The world had experienced great changes, technologically and socially. However, great progress in the fields of science and technology has allowed mankind to experience even greater change since World War II. But, as great progress marches on, the shadows that loom behind hide the great conflict and repression that will rise at karma's call....

The Toshinden.

An underground weapons fighter tournament, sponsored by the Secret Society, a payroll of numerous, anonymous corporations, and broadcasted worldwide live, through pirate TV channels, with the evasion of law made available through pulling strings within the foundations of society and underhanded means.

Only through this long held underworld tournament born of lavish extravagance, can the world truly see the great demonstrations of mystical and long forgotten power of a former age, once held in value long ago....

Through this event, the spectators recieve their entertainment, and their contestants fight for their own purposes. The rules are loose, and being set in the underworld, no assurance is given for one's own well being.

Yet still under such danger of death and brutality, many of these fighters engage in this tournament of carnage for many reasons. Some of the fighters have come for personal glory. Some have come to fight for those they love. All will do their utmost to gain victory in this event which will decide their fortunes, from the depths of the Toshinden Tournament.

But this year starts early, and a strange air lurks about the registration... What could lie in wait for the contestants? We can only watch...

Gameplay
The game is a 3D fighting arena game, where players fight against a variety of opponents to win.

Like its predecessors, the game is based off of Toshinden, one of the first 3D fighting games. Loosely following its eariler incarnations, a fighting tournament is held where contestants must fight until one loses by definition of the rules given.

Rounds are numbers of battles one must fight to win the entire fight itself, and

Battles are set on an elevated ring, where one can lose the round if they are knocked off or fall off of it.

Fights are self explanatory, where one must win the fight by beating the opponent's life gauge to zero/empty. They can also win by knocking them out of the ring, and a judgement done by time out, by whoever had performed the best in the fight, akin to King of Fighters XII.

Fighting Mechanics
Movement:


 * Characters fight while automatically facing each other, this mechanic called "Stancing". Characters can also disengage from stancing, being allowed to run freely and move about the arena, allowing more mobility than stancing, yet is a bit more unfocused than stancing mode.


 * During stancing, characters can only run forward towards opposition, and can only sidestep, dodge roll and backstep.

Battle

Attack


 * Attacks are regulated to Low and High degrees of Slash and Kick attack types.


 * Like most fighting games, special attacks can be performed through the input of a combination of directional commands and the specified attack type. Toshinden will feature a mix of both varieties of special move inputs, from those of intricate motions from games like Street Fighter and Samurai Showdown, to even subtle and movement based inputs from the Soul and Virtua Fighter series.

Defense



Story Mechanics
The story unravels itself akin to a season of a TV Show, with each segment known as a Chapter. Each Chapter entails events akin to Toshinden's sequels, detailing the next bi yearly tournament and the new adventure that unfolds for all characters involved.

With every chapter of the game, there comes new characters, new story arcs, and features like backgrounds, music, costumes, to even new movesets and additional attacks.

Graphics and Style
The series is influenced heavily upon mid 90's anime styled artwork, and specifically that of veteran Toshinden series artist Kotobuki Tsukasa.

The graphics are to be a combination of those presented for the Toshinden Wii reboot game, and a small touch of cell shading, skin lighting engine improvement, and texture updating, allowing style without excessive need for investment on graphical aesthetics.

Misc. Features
Because of the amount of dark plot elements, moderate showcase of blood, minimal yet still graphic depiction of gory details, suggestive themes, and adult use of language, the series is designated for an older youth/young adult audience.


 * under construction*

Story and Characters
List of Battle Arena Toshinden REDUX Characters

First Bout - Rise of Destiny
The first chapter of the series. Entails the events that will eventually lead to a startling conclusion for all contestants involved.


 * Eiji Shinjo - Freespirited adventurer and samurai from Aizu of Fukushima, Japan. Enters the tournament to find his older brother.
 * Kayin Amoh - Collected and cool underworld contractee from London, Britain, and childhood friend and rival of Eiji. Enters the Toshinden to track his foster father's killer.
 * Ellis - Purehearted and world famous acrobat dancer from Turkey. Enters the tournament after hearing rumors about her long lost father being part of the underworld.
 * Sophia - Suave and haughty P.I. from Russia. Enters the tournament in search of those in the Secret Society who were said to have tampered with her memory.
 * Rungo Irons -
 * Duke B. Rambert -
 * Mondo
 * Fo Fai
 * Ripper
 * Armor Basara Gaia - A tall and ominous behemoth brandishing devil red armor.
 * Cupido - An enigmatic woman who is a co host of the 33rd Toshinden Tournament.
 * Sho Shinjo - Mysterious and adrift world wandering ronin. Said to be merciless and emotionless in battle, what does he want from the Toshinden?

Second Bout - Rampage of Dusk
The second chapter of the series. Details the master plan of the Secret Society, and the involvement of both the 33rd tournament's contestants, and the mysterious newcomer by the name of Boy.


 * Boy *
 * Seiya *
 * Sabrina *
 * Karen *
 * Schneider *
 * Tracy
 * Ronron
 * Gaia
 * Chaos
 * Saotome *
 * Venus *
 * Lucifer *
 * Uranus
 * Master
 * Vermillion
 * Bloody Sophia

(*These characters are imported from another Takara series, D-Xhird)

Third Bout - Roads of Blood
The third chapter of the series. Details the aftermath of Second Bout's events, along with the rise of the Secret Society's enemy rivals, the Organization, and their master plans through the boy named David.


 * Shizuku Fuji
 * David
 * Cuiling
 * Nagisa Iwashiro
 * Leon
 * Ten Count
 * Atahua
 * Zola
 * Adam
 * Balga
 * Toujin
 * Bayhou
 * Tau
 * Rachael
 * Judgement
 * Miss Til
 * Schultz
 * Abel
 * Veil

List and Glossary of Terms
List of Battle Arena Toshinden REDUX Terms