Silent Hill: Not Alone

Silent Hill: Not Alone is a video game in the Silent Hill series, created by the third party company Lunatic Entertainment.

Setting
Unlike other Silent Hill games, it is set at the end of the 19th Century, in the year 1897. It follows a currently-unnamed protagonist.

Synopsis
A playable introductory scene starts the game off in Shepherd's Glen on June 29th, where the protagonist is attending Elizabeth Fitch's funeral, though his connection to her is left ambiguous. Following this, the obviously distraught protagonist travels to the newly opened Bartlett Vineyards, where, due to the vineyard opening up only that year, he steals a bottle of wine that the Bartlett's had stored from elsewhere, from their own personal stash. He then quietly leaves the town, bound for Silent Hill, getting himself drunk along the way.

This brings the game to a short cutscene, which shows the traveler on their way back to Silent Hill, while a sorrowful melody plays and the opening credits roll. He arrives to Silent Hill during a foggy early morning, and as he enters it and fades away, the game's title fades in. That fades away too as the song crescendos, and the fog is parted by the protagonist, this time from the front and entering Silent Hill proper. After a short cutscene he becomes playable again.

The game quickly reveals that the circus is in town, featuring as its main attraction, a freak show. Intending to relieve his spirits (both literally and figuratively), he chooses to attend. It is in here that the game makes its turn towards the dark side of things, although there is some time before that actually occurs.

Nightmares
The game's regular enemies.
 * Duckbill
 * Geek
 * Girth
 * Half & Half
 * Lobster

Night Terrors
The game's boss monsters.
 * Elephant
 * The Gentleman
 * Ringleader (final boss)