Donkey Kong Country: K.Razy Trilogy

Donkey Kong Country: K.Razy Trilogy
Donkey Kong Country: K.Razy Trilogy is a remastered version of the first three Donkey Kong Country games, with brand new additions, enemies and levels, along with the old levels. New bosses have been included, along with a brand new remixed soundtrack.

There has been an addition of several movie cinematic clips between levels, usually showing K.Rool's devious plots as the Kongs make their way through the story mode.

Donkey Kong Country 3 - Story

After the destruction of Crocodile Island, K.Rool sailed off in his pirate ship, into the sunset and was not seen for several years. Broken and mentally unstable, K.Rool became a mad doctor, turning his pirate ship into a secret submarine, the Knautilus.

With his mindwashing technology, he created K.A.O.S., a machine of absolute destruction. It's blades, sharpened boxing gloves and intelligent adaptive AI allowed it to demolish all in it's way. K.Rool, full of vengeance and rage wants the Kongs tortured and obliterated with a giant laser cannon on his new base being built in Krematoa. Using the banana hoard from the banana birds, he could have this machine fully operational in days. He tricks the subservient Kremling population into thinking that K.A.O.S. is their new leader, and kidnaps Cranky and Kiddy Kong, using their raw power to power the machine.

The Kongs, meanwhile had been returning the stolen bananas back to DK's hoarding cave, and were living life normally, K.Roolenstein launched an airborne attack under the guise of K.A.O.S. when the Kongs were returning bananas on the Flying Krock home. Diddy and Cranky were captured as they saved Donkey and Dixie from falling to their doom. Determined, they quickly ran back to the ground, where they followed K.A.O.S. In order to reach K.Rool's base, they had to cross certain areas.

What started as a peaceful stroll through the clear waters and forest, there was something off, such as barrels of waste appearing and the rapid urbanization of the upstream district. Further on, the Kongs reached K3, a snowy wasteland with it's inhabitants evicted due to pollution and kidnappings, before it turned into a nuclear wasteland. It was at the heart of this area that the Kongs reached the Dark Abyss, the bottom of K.Roolenstein's tower, where the true madness begun.

The Kongs were shocked, realizing that even for K.Rool's standards, this was unexpectedly dark and twisted. They, with a new revolution of Kremlings tackled the mutated Kremling creatures as they made their way to K.Rool's new castle. They made friends along the way, including Klubba who teamed up with the Kongs in the fight for the Kremlings.

As the Kong's climbed the castle, K.Rool had programmed some metallic abominations like a three-headed metal bee or Mad Jack, a maniacal wind-up toy abomination. When the Kongs reached his secret lair, Dixie shouted with anger that K.Rool had gone far enough, while DK pummeled his chest,  but all they heard was maniacal laughter in the shadows. That was when K.Rool revealed himself, powering a giant death machine on a conveyor battle, while mutating Kremling prisoners into metallic beasts. After the machine was destroyed, he fled to the Knautilus underground. After scuttling his submarine, K.Rool fled to his new tech-base, bringing out the most powerful K.A.O.S. machine. As it was destroyed, it escaped K.Rool's mind control programs and helped the Kongs. As K.Rool made his get-away, everyone was out for him. He fired at the Kongs with his armed vehicle, but with the help of the Kremlings and even Barbos, the boat was destroyed.

Making his way on a beach, K.Rool mounted a last assault on them all, revealing a brand new power suit that was created. He fought valiantly, pulling a fake-death when the Kong's got their large banana, and even once again during the "real credits" by ripping the screen in half, but was defeated, when K.A.O.S. sacrificed itself to save the Kongs and Kremlings. K.Rool was sucked into a spiralling vortex created by his broken suit into his airblimp, which sucked him into a nearby volcano which erupted immediately afterwards.

Donkey Kong Country 3 Levels


 * Some of the levels have been replaced by brand new ones, with some brand new environments.

Area 1 - The Flying Krock

The Kongs are busy regathering the lost bananas in the destroyed Flying Krock which somehow is still floating in the sky. However, K.Rool sends a Krocodile Battalion on board to stop them. As they make their way down the steel tethering to the ground, Diddy and Cranky are kidnapped by K.Rool's bodyguards.

Area 2 - Orangatanga Lake

A sunny lake where the more goofy Kremlings hang around. Later on, Donkey and Dixie find Kremlings who want to offer their services to fight against K.A.O.S.'s invasion force.

Area 3 - Kremwood Forest

A lush green forest. However, on the way, the leaves begin to wilt as dangerous pieces of machinery begin to appear such as a sawblade going up a tree.

Area 4 - Mekhanical Kanyon

A giant dam showing signs of decay and pollution the further the Kongs go. The water has been polluted by chemicals and made toxic, with giant steel factories being built.

Area 5 - K3

A huge mountain range abandoned due to nuclear disaster. Climbing higher up the mountain ridges reveals K.Rools evil plot.

Area 6 - The Dark Abyss

The base of K.Rool's new mega-island of doom. It's here where the most terrifying Kremling mutants exist with their sole reason of existence is to destroy anything in their way.

Area 7 - K.Roolensteins Kastle

A tough ascent, with electrified gates and mechanical traps block the Kong's way from reaching K.Rool's evil lab.

Area 8 - Kalamity Kore -> The final area

The final area takes place here. K.Roolenstein uses his mindwashing machine on your animal buddies here. Three super tough levels take place here before the final battle.

(Secret Area : Krematoa) - Krematoa must be found and completed first before accessing Kalamity Kore.

Boss List for DK 3 (16 Bosses)


 * Krobber Kopter - A muscular Kremling driving an assault Kopter, attacking the Kongs as they made their way down from the ruins of K.Rool's airship from DK2.
 * Belcha - Appears as a midboss during a level, catching the player by surprise as they are about to reach the flagpole.
 * Arich - A giant spider located in the woods.
 * Krimson - A mutated Kremling abomination with a flamethrower and three arms.
 * K.A.O.S. Match 1 - KAOS attacks the Kongs with flame blasts, sawblades and punching gloves, along with a laser mounted visor.
 * Armydillo - A giant armadillo mutant from DK 64.
 * Bleak - Appears as a regular boss fight.
 * Barbos - A giant spiked clam
 * K.A.O.S. Match 2 - KAOS has turned into a giant mech of sorts with pipes and tubing into two giant mounted boxes that fire missiles.
 * Mad Jack - From DK 64, he's found in the mechanical lab of K.Rool's secret tower of doom.
 * K.Roolenstein Battle - Attacks with electrical guns, conveyor belts and attacks the player in a giant machine. Once destroyed with barrels, he fights similarly to DK2's final boss. He uses an evolution ray that turns Kremling prisoners into metallic mutants.
 * Abomibeenation - A giant metallic bee with three heads. Run.
 * K.Roolensteins Knautilius Showdown - A survival fight dodging projectiles while destroying the machine with metal kegs.
 * K.Roolensteins Final Showdown + K.A.O.S - K.Roolenstein sets the whole island on fire. On a brand new airblimp, he attacks the Kongs with the ultimate version of K.A.O.S. As it gets destroyed, it uses it's hands to chase the Kongs further up the airship, as the Kremlings join the fight to destroy the machine.
 * K.Roolensteins Escape - K.Roolenstein escapes on a jet powered armored hovercraft, and it must be destroyed.
 * The Final Battle ! - K.Roolenstein is cornered by the Kremlings and the Kongs. He laughs evilly, and this starts one more final battle, throwing off his science suit, revealing a techno-suit beneath, using giant electric fists. He is eventually fried alive by thunder and beaten up by the Kremlings, before getting caught onto his sinking airship which crashes into a volcano. As the yellow banana falls down for the victory, it rots suddenly, as K.Roolenstein goes completely mad, trying to bury the Kongs and Kremlings alive, but is defeated for good. He is presumably killed, but is revealed to be alive. He finds a rare crystal that gives him an idea for a laser cannon to obliterate the Kongs, laughing maniacally deep underground for DK 64.