Jak and Daxter (Reboot)

"'The world is better left to Jak.'""- Release tagline"Jak and Daxter, also referred to as Jak and Daxter: A New Legacy in certain regions, is a open world 3D platformer game concept by Red-Verse-Writer, a reboot of the action platformer series Jak and Daxter originally created by Naughty Dog. Set on a fictional planet which incorporates science fiction, high fantasy, and steampunk elements, the game revolves around the two titular characters - Jak, a wandering amnesiac teenager with mysterious powers related to the energy source known as Eco, and Daxter, a loudmouthed teenager from Sandover Village who is transformed into a "ottersel" (a fictional hybrid of a otter and a weasel) after a accident with Eco - and their adventures across jungles, deserts, glaciers, cave systems, volcanos, swamps, villages, and metropolitan cities in order to return Daxter to his original form and unravel the secrets of the Precursors, the creators of their world.

Gameplay
Jak and Daxter: A New Legacy is a open-world 3D platformer game in which the player takes the roles of the titular main characters, primarily Jak but in some segments Daxter, as they travel around multiple environments, collect items, solve puzzles and fight enemies.

Eco
A major element of Jak and Daxter is the usage of Eco, a powerful substance studied by the Precursors and able to be "channelled" by certain individuals to use various superhuman abilities. Each of the Eco types has a related element and is tied to one of Jak's transformations, which are measured by separate Eco meters for each Eco type. Eco naturally appears in floating clusters, which can be collected to slowly replenish Jak's Eco meters, and can be collected from natural vents, which replenish the respective Eco meters at a faster rate, or by being submerged in a liquid pool of Eco, which fully replenishes the corresponding Eco meter instantly. There are six forms of Eco found in the game - Green Eco, Blue Eco, Red Eco, Yellow Eco, Dark Eco and Light Eco.

Each form of Eco allows Jak to use a different transformation - Green Jak, Blue Jak, Red Jak, Yellow Jak, Dark Jak and Light Jak, with the latter two needing to be unlocked before being used. Each different transformation has different abilities that are needed to progress - Green Jak is able to regenerate health, use earth-based skills, command and control certain plants and take control of enemies for a limited period of time; Blue Jak is able to run at a much faster speed, attract nearby items, activate certain machinery and use lightning-based attacks; Red Jak is able to do additional damage with attacks, use fire-based abilities, move certain obstructions and resist most attacks; and Yellow Jak is able to use specialised long-range energy attacks.

Main Collectibles

 * Precursor Orbs:
 * Power Cells:

Morph Gun Mods

 * Red Eco Mods:
 * Scatter Gun:
 * Wave Concussor:
 * Plasmite RPG:
 * Hephaestus Cannon:
 * Yellow Eco Mods:
 * Laser Blaster:
 * Gyro Burster:
 * Blue Eco Mods:
 * Vulcan Fury:
 * Arc Wielder:
 * Green Eco Mods:
 * Lobber:
 * Magno Mines:
 * Gun Tower:
 * Dark Eco Mods:
 * Peace Maker:
 * Skullsplitter:
 * Wolf Pack Missiles:
 * Supernova:
 * Light Eco Mods:
 * Mass Inverter:
 * Shock Screen:
 * Solar Lance:

Sandover Village

 * Geyser Rock
 * Sentinel Beach
 * Breezy Valley
 * Fire Canyon

Misty Isle

 * Precursor Basin
 * Spider Caves

Rockfall Village

 * Boggy Swamp
 * Mountain Pass

Snowy Mountain

 * Lava Tube

Volcanopic Village

 * Pumping Station

Haven City

 * Haven Fortress