Battle of the Survivalists

Overall
I would like to make a fighting game that has original characters, cool gameplay mechanics, and gives some homage to each fighting game the mechanics are inspired of. I am anticipating for it to be my best game idea yet (even better than Capcom X Namco: A New Generation of Fighting). Bear with me, I know a lot of inspiration comes from Street Fighter 3: Third Strike.

Mechanics
Parry (Street Fighter 3 Third Strike): First and foremost in my mind is a way to stop an attack without getting dealt any chip damage. This would have to take more skill than just blocking, that's a must.

Mysterious Character (Street Fighter Third Strike): I want a character like Q from 3rd Strike. I always liked how no matter how much you played him, you knew the same amount about his background.

Supers/Hypers/Ultras (Capcom Fighting Games): Character specific super combo moves are a must for hype gameplay.

Character Traits (Injustice: Gods Among Us): These wouldn't be one button things that would activate character specific powers. These would be special attributes of each character's overall playing styles.

Command Grabs (Many Games): Grabbing won't just be limited to the default button. Command grabs are offered to each character and high level players might realize that they also buff an aspect of the character.

Ranked Match Done RIGHT (Every Fighter There Is): No fighters have a Ranked Match online that works up to par. In this game, Ranked Match would match the player with someone who is in the same level as them XP wise. If you're level 4, you're gonna fight a level 4. Also, Ranked Match will be the only way you can increase your level of XP. Really, the only purpose it holds in fighters today is to provide a match where you can't quit once you see your opponent. Well in my game, Ranked Match will increase rank.

Roster
The roster of this game is inspired from characters I have seen from other games and ar twork and stuff like that. They'll be updated as they pop in my head.

Gruud: Gruud is a monster who was banished from a German kingdom because he dishonered his family by commiting various crimes, the only remembered to this day being tax evasion. He was sentenced to live burial and welcomed to rot in the forests if he were ever able to escape the burial. He has risen from the ground to exact revenge on his "killers". His appearance inspired by Swamp Thing, but his story is inspired of Solomon Grundy.