Warzone: Iron Wolf

"Fear the Predator"

- Official Game Tagline Call of Duty: Iron Wolf is an upcoming first-person shooter game developed by Treyarch, Crytek and Ubisoft Montreal, and published by Activision exclusively for the PlayStation®3. This is yet the only confirmed console to be featured.

Iron Wolf will be first in the series to be exclusively digitally distributed, via PlayStation® Network. The game is set in 2023 during a major terrorist plot and also in the near future in 2033, ten years after the uprising of America. It is a direct sequel to Call of Duty: Warzone. The graphic engine will be the modified version of Wartech, the 3.0.

Iron Wolf: Havoc is a live action film that serves as a prequel to Iron Wolf's single player campaign.

Gameplay
"First thoughts of Project Iron Wolf? Ambitious. Treyarch took a risk to overthrow the price-winning Warzone, but it looks excellent. The new gameplay is something that is going to drag gameplayers more into the story. With the modified engine, tactical multiplayer and amazing storyline, it will be the most anticipating Call of Duty ever made."

- Anonymous Reviewer Rumored footage of Iron Wolf was first shown as early at the E3 Exposition.

There is no taped footage of that day, but visitors and fans claim that there are multiple big changes in Iron Wolf. One of that changes, revealed by a reviewer at E3, was the more cinematic storyline and gameplay.

Wartech 3.0 lifted animations to a whole new level. These animations are interactable, which was rare in Warzone. Also in multiplayer, the animations are much more adapted, giving the gameplay a more tactical atmospher and dynamic maps. The dynamics maps are destructable by player's actions or is scripted for a special time, mostly varying in a. This destructions may block or create access to certain locations of a map. The enivornments of map are also more adapted to gameplay. For exemple, the returning shoot and slide ability is higher in maps with rain or foggy surrounding, making the ground slippery. But also the wind in certain maps affect the steadiness of weapons.

The offical reveal trailer is shown, showing that the story also takes place in 2033 in a post-apocalyptic world. This is the first officially revealed and confirmed footage by Activision, of Iron Wolf yet. The footage shows a small squad of soldiers and a dog walking through multiple areas and environments, showing the quality and finesse of Wartech 3.0. The story will have a part in 2023, but the characters and locations stay classified until newer trailers are announced. The dog will be the first animal that appears as a main character in any Call of Duty ever. The team in 2033 try to discover what the "Iron Wolf" was, while the goal of the characters in 2023 stays unknown. The soldiers in 2033 use the latest technology like invisibilty cloaks and smart glass, but also use older firearms. These circumstances will be explained during the plot.

The Live action Gameplay trailer of Iron Wolf is shown, revealing the character Calvin Silex and other characters. There's also footage of a mission, which real name is still unknown, called: Walking through Caracas. The video shows also the M4A1 for first time in action, confirming the rumours. After the gameplay, performed by Danny Verhoeven, there's a behind the stage footage about the creation of Iron Wolf.

Numerous leaked fake footage has been shown in the meantime, but an official Call of Duty-related photo of some designs for multiplayer maps suggest next map designs. On those pictures can been seen a devastated skyscraper city, a nuclear vault compound, a overgrown construction area and maybe the most interresting one, there's a soldier swimming underwater with what looks like a APS Amphibious rifle. It is not known whether indeed this is a multiplayer shot or a campaign shot that is declassified by the developers, but the features of Wartech 3.0 suggest that this is a multiplayer feature.

The last days are screenshots of multiple weapons and gamecodes shown, revealing most of the weapons of Iron Wolf. The M4A1 SOPMOD and the Mk14 were already shown in the gameplay reveal, but some weapons of the Venezuelan Army look like their placeholders. The gamecodes reveal this, as almost none of those weapons return in those codes.

"When playing Call of Duty, you're limited to command yourself. We wanted to make your player command your teammates and dog in a realistic way instead of playing them. You aren't only shooting bad guys, you're fighting against all odds. Tactics are more important now."

- Alec Verdoorn, about the singleplayer gameplay during the behind the scene interview. During the behind the scene-interview with the members of project: Iron Wolf, Alec Verdoorn revealed some gameplay elements that will be unique to Iron Wolf. Squad commanding and dynamic breaches return, only different. The controls will be more tactical, giving the player more options to command. Also the game is not only about shooting, but the tactical part will presents itself as a new important addition. As the underdog against the enemy, you need to be more stealthy or less reckless. Not that that all will disappear, but tactics are added. The dog is not playable, or contollable in first-person view. However, the dog is an important part of completing objectives and the player is able to direct the dog with multiple signs, special to a dog. Like whistle, snapping with your fingers and pointing.

On the 22th of June, on the youtube channel of Call of Duty, a twenty second video containing a black screen and a man talking. The man who's talking is Mark Strong, who voiced Charles "Spike" Thompson in Call of Duty: Warzone, and he says: "One day, we all come back home, the place where you feel safe, even though, it's gone... Good to see you back.". The last sentence is hard to understand, as it sounds like a crackling sound. This suggests that Spike will return in Iron Wolf and will have contact with Saint or another protagonist/antagonist.

Plot
Not much is known about the plot, except it occurs between two timelines, one in 2023 and one in 2033. The first revealed mission, called Walking through Caracas, occurs in 2033, with the team of Predators trying to reach a missile in the capital of Venezuela. The second revealed mission is the mission: Just Cause. It takes place in Dubai in a skyscraper. A third mission, revealed to occue in the 2023 timeline has also been revealed, Sagitarrio, taking place in Malta.

"A story can be told in so many ways. Films, books or videogames all have their advantages and disadvantages to tell it. So why limit it to only one way instead of multiple ones."

- Xavier Austal, head writer of Iron Wolf: Havoc during the behind the scene interview. A prequel to the story is announced, called Iron Wolf: Havoc. it is a short film and serves as a prequel to the game, depicting an earlier mission prior to the story. The film is being directed and written by Xavier Austal.

Multiplayer
Multiplayer has been revealed. The multiplayer has been redesigned and made unique with the powers of the engine. The gameplay will feature a more squad-like feeling and introduces many new gamemodes and customization options. The multiplayer will take place before, during and after the events of the singleplayer.

The player has option to customize his character with special gear, which appears like perks. Some of these perks are things like, paratrooper, diver and more. That determends how the player looks and where in the battlefield he's good in. Further on, there are new perks and weapons which also influences the model. The last thing the player can choose is camouflage. Not only the color, but more camouflage options. The camouflage has to be selected for multiple enivornments, including snow, jungle and urban.

Weapons can fully be customized. Not only attachements, but also barrel length, trigger, stock and more. Camo's return and so does the gold camouflage from previous games. Killstreaks will appear and are not divided into 2 chains, now they're pointstreaks and can be unlocked in other ways than only earning points. By exemple, in certain gamemodes, a bonus of a killstreak drop in the form of something, can make the player choose. Does he wants to continue his kill chain, go for the objective or stay hidden, the killstreaks makes him doubt, because it can be the best to the worst killstreak.

The player plays in a squad instead for a faction. The player is directed in a squad or can make the squad itself to play in multiple games. The way of customizing your player is important to fit in a balanced squad. If the squad goes into striking assault, lightweight, fast gear with automatic weapons like SMG's and Assault Rifles are important, but if the squad goes infiltration, the players must be splitted in a stealthy sniper and a heavy machine gunner to play that playstyle.

Battlezone 24/7
Battlezone 24/7 returns to Call of Duty: Iron Wolf. However, the goals and locations have been changed, creating the most intense and realistic gameplay created by Wartech yet. The matches take place after the singleplayer events and taeks place in a new world domination war. The battlezone matches are taking place in most of the big cities on earth, aswell certain area's, and only one match per area worldwide. This is because each squad in the battlezone gets a different objective to do in the match, different to Warzone where the players had one goal. After a squad fails/completes a task, they'll move on to a new task and their wins/loses are counted. After one side wins the battle, they get points on the worldwide ranking as that country and the points stay declassified, until the designers releases the final ranking and then it's decided who won the whole war. The designers claim that this war can take more than a year, as the matches don't know a fast forward and are counted by real daytime, starting on the day of the release and counts every second.

Gunmaster
Gunmaster is a new and Iron Wolf exclusive-feature, accessable on console and mobile devices powered by Android and iOS. Gunmaster is a mode special for testing weapons and making statistic tests easier for people contributing on youtube for weapon stats videos. Gunmaster features 3 stages in the process, which can be done in the following order or seperate.

You can design weapons, like how you could design your signifiant weapon in Call of Duty: Warzone, but more detailed. You can choose from attachements and profiencies to create your favourite weapon to your playstyle. Second, you can test the weapon in a firing range, with multiple spots for certain engagements. Exemples are long and short range target shooting, draw time, reload time, mobility and more. The statistics are shown on walls and boards and are extremly precise to 3 numbers behind the point. Last, you can perform quick reaction force missions, comparable with spec ops. In QRF, the stats of the weapons will be displayed on the walls the same as in the firing range. However, the numbers can change under certain elements, such as heavy fire and natural obstacles. QRF takes place in multplayer maps, with singleplayer elements. The enemies are bots and the player can co-operate with friends in a squad. Squad options and marking will be featured, which were not in the firing range.

QRF isn't present on the mobile devices. However, the QRF is replaced with commander mode in the mobile devices. With commander mode, you can help and direct your squad in QRF.

Zombies
"To all the fans who were dissapointed with Warzone, zombie mode will appear in Iron Wolf. It will follow straight the events of Origins and will give the good old zombie experiences #ZombiesinIW"

- Alec Verdoorn sending a tweet to reveal zombies
 * Main article: Iron Wolf: Zombies

Zombies, also known as zombies mode, returns to Call of Duty after it's absence in Warzone. It will focus on the player's desires, like continuing with the old crew and focusing on World at War-like gameplay. A picture was also revealed, showing both the young and old members of the old crew facing each other, with "Will it end?".

Trailers

 * Iron Wolf Reveal trailer: Predators
 * Official Gameplay trailer Iron Wolf
 * Multiplayer Gameplay: Fight 4 fatherland
 * Gamescom 2014: DECA presentation