Street Fighter The Team Slugfest

Overview
Street Fighter: The Team Slugfest is a 2.5D team-based fighting game with the characters of Street Fighter from all games will appear in teams of 3 fighters against one another, in a manner similar to The King of Fighters, Ultimate Marvel vs. Capcom 3, and Skullgirls, but with more of the classic Street Fighter engine.

Story
Invitations have gone out to fighhters all over the world. They have been called to Shad, the manmade island, in order to compete in a tournament known as the Team Slugfest! However, what the warriors are unaware of... is that Graham Alistair, the tournament sponsor and leader of the Alistair Conglomerate, has been seeking to revive the God of Fighting and gain its powers to strengthen his own abilities as a warrior.

Many warriors come to Shad seeking fame, glory, wealth, or power. Others seek answers to questions. But one thing for sure is that it's going to be insane! ''Are you ready to throw down!? Let's get this Slugfest started!!''

Gameplay Options

 * Story Mode - Play through one of the team's story!
 * Arcade Mode - Play against 8 teams then the final bosses for your team's ending or something special!
 * Versus Mode - Play online or against someone next to you! You can also choose between Arcade, Single, and Team Play options!
 * Single Play - Play as one solo character against 16 opponents!
 * Team Play - Play as a 3-man team without tagging in or out!
 * Time Attack - Try and beat the top time!
 * Challenge Mode - Take on special challenges to unlock secrets!
 * Trial Mode - Pick a character and complete 10 challenges!
 * Practice - Practice moves!
 * Gallery - Images, videos, and more!
 * DLC - Unlock new DLC colors and such!
 * Gameplay Options - Tweak game options to your liking!

Gameplay
Street Fighter: The Team Slugfest is like any Street Fighter game, other than it plays primarily like the Marvel vs. Capcom games and Street Fighter X Tekken as well as The King of Fighters and Skullgirls, with you picking teams of 3 in standard gameplay, and tagging in and out.

Super Arts, special moves, and combos galore are available with almost the entire cast from the past being available along with some new characters as well. Each character has a Super Meter that goes up to 5 Levels, allowing you to do different Super Arts at stronger levels of strength as well as EX Special Moves that do more damage, as well as Red Focus Attacks.

Combos in this game are similar to past Street Fighter games but also utilize the Magic Series where you can hit Light Punch to Medium Punch to Heavy Punch, with each character's Magic Series varying based on their character type and their fighting styles. You also can tag in your partners in a combo to extend your combo.

Controls/Legend
Controls

Jab - X / Square

Strong - Y / Triangle

Fierce - Left Bumper / L1

Short - A / X

Forward - B / Circle

Roundhouse - Right Bumper / R1

3 Punches - Left Trigger / L2

3 Kicks - Right Trigger / R2

Command Moves

Taunt - Left Bumper + Right Bumper / L1 + R1

Forward Dash - F, F

Back Dash - B, B

Recovery Roll - D + 3P or 3K during knockdown

Focus Attack - X + B / Square + Circle, hold to charge

Red Focus Attack - X + B + Left Bumper / Square + Circle + L1, hold to charge

Tag Partner 1 - X + A / Square + X

Tag Partner 2 - Y + B / Triangle + Circle

Throw - B or F + 2 Punches or 2 Kicks

Legend

U - Up

D - Down

F - Forward

B - Back

UF - Up-Forward

UB - Up-Back

DB - Down-Back

DF - Down-Forward

QCF - Quarter-Circle Forward

QCB - Quarter-Circle Back

HCF - Half-Circle Forward

HCB - Half-Circle Back

DP - Dragon Punch motion

RDP - Reverse Dragon Punch motion

360° - 360-degree motion

720° - 720-degree motion

Bold - Hold direction or button

AO - Air Only

Air - Optional in the air

EX - EX Special Move possible

AB - Armor Break

Block - Hold B against attacks

Parry - Press F when an attack is coming

2P - Any 2 Punches

2K - Any 2 Kicks

3P - All 3 Punches

3K - All 3 Kicks

Characters
Each character has either a new moveset or they have an arranged moveset using moves from many of their incarnations. Many who have not been in a Street Fighter game in a while will be given new movesets to fit into how they will work in the new game, as well as my mentioning their gameplay style. This will also apply to any new characters.

Ryu

The wandering warrior, Ryu is ever seeking the answer to what makes a great warrior. His skills in Ansatsuken are developed from his training under his adopted father and sensei, Gouken, as well as his own wordly experiences. Because of his spirit, Ryu has made many friends and rivals, as well as faced impossible challenges. Even with his having understood the Power of Nothingness that his master knows, Ryu is still learning to use it to keep himself focused and away from the Satsui no Hado, no matter how dormant it is within his soul.

Command Moves

Collarbone Breaker - F + Strong

Solar Plexus Strike - F + Fierce

Special Moves

Hadoken - QCF + P EX

Shoryuken - DP + P EX

Tatsumaki Senpu Kyaku - QCB + K Air EX AB

Shakunetsu Hadoken - HCB + P EX

Jodan Sokuto Geri - HCF + K EX AB

Super Arts

Shinku Hadoken - QCF, QCF + P

Metsu Shoryuken - QCF, QCF + K

Arashi Tatsumaki Senpu Kyaku - QCB, QCB + K Air AB

Ken Masters

The son of an American businessman and a Japanese woman, Ken trained under Gouken in the art of Ansatsuken in order to learn discipline. He learned quite a bit under Gouken and made a lifelong friend with Ryu. Even as he returned home to America, Ken grew more skilled as a fighter, becoming the No. 1 martial artists in the country. Though he is now married to his long time girlfriend Eliza and has a son, Mel, as well as his own "apprentice" as well as running the Masters Corporation, Ken still enjoys a good fight now and again!

Command Moves

Inazuma Kick - B + Forward

Forward Step Kick - F + Forward

Thunder Kick - F + Roundhouse, Roundhouse to feint

Special Moves

Hadoken - QCF + P EX

Shoryuken - DP + P EX

Tatsumaki Senpu Kyaku - QCB + K Air EX AB

Ryusenkyaku - DP + K EX AB

Super Arts

Shoryu Reppa - QCF, QCF + P

Shinryuken - QCB, QCB + P

Shippu Jinrai Kyaku - QCB, QCB + K, K rapidly

Guren Senpu Kyaku - QCF, QCF + K

Retsu

A warrior monk who was thrown out of his monastery for his violent tendencies, Retsu is also an old friend of Gouken's, having faced Ryu in battle before, and losing to him. Though he is older, Retsu remains quite wise, passing on words of wisdom to any who challenge him, as he continues to seek physical and spiritual illumination.

Gameplay Style

Retsu is more of a close range character, with powrerful impact-style special moves meant to hit hard and fast, so he borrows principles from Makoto. Although a bit speedier than Makoto, he still doesn't have much walking speed. Though he compensates by the fact many Special Moves he has can provide protection with some Armor, akin to a Focus Attack.

Command Moves

Palm Bottom - F + Fierce

Elbow Smash - B + Fierce

Rising Knee - F+ Roundhouse

Special Moves

Byakko - QCF + P EX AB

Suzaku - QCB + P EX Armor

Seiryu - DP + P EX AB

Genbu (High) - QCF + K EX Armor

Genbu (Low) - QCB + K EX Armor

Yamarashi - 360° + P EX

Super Arts

Koryu - QCF, QCF + P

Fuhrinkazan - QCF, QCF + K

Hazanrashi - 720° + P

Geki

The leader of a massive ninja clan in Japan, Geki had faced Ryu in the first World Warrior tournament and was defeated. Shamed, Geki returned to the mountains of Japan, training himself diligently, as he and his clan carried out many tasks from assassinations, political work and such. Now he has been hired once again for another important task.

Gameplay Style

Geki's game is speed, speed, speed, as well as controlling the arena. He can easily use his Magic Series combos with all 6 attack buttons, as well as leap across the field quickly, similar to Vega. Though he also has some good mid range and close range options, Geki can control the field with his moves and his speed, as well as punish opponents with his combos.

Special Moves

Shuriken - QCF + P Air EX

Oni Giri - DP + P EX AB

Kawarimi - RDP + P or K Air

Poison Kunai - QCF + K Air EX

Tora Giri - RDP + P EX AB

Makibishi - D, D + P or K up to 3 times

Super Arts

Kage Shuriken  - QCF, QCF + P Air

Kage Bushin - QCF, QCF + K

Hiei Zangetsu - HCB, HCB + P Level 3+ AB

Joe

A former street fighter, Joe soon left the life behind, but kept the instinct and skills he had, after joining the police force. As a plain-clothes cop, Joe has been responsible for stopping all sorts of illegal activity, even to the point he took on a whole group of former Skull Cross Gang members by himself. Even as much as he loves the thrill of the fight, Joe has found being a cop is even more exciting!

Gameplay Style

Joe is a kind of in-your-face smashmouth style fighter, similar in the veins of of Ralf Jones and Shen Woo from The King of Fighters, plus some elements of Kevin Rian from Garou: Mark of the Wolves. He can't control the field from long range, but a lot of his moves will allow him to handle long range characters. Closing the gap, Joe can be pretty nasty, especially when his special moves and Super Arts can hit hard

Command Moves

Smash Upper - DF + Fierce

Snap Sweep - DB + Roundhouse

Special Moves

Joe Sobat - QCF + K Air EX

Bullet Punch - QCF + P, P to charge EX AB

Magnum Smash - QCB + P EX AB

Gatling Jab - P rapidly EX

Sniper Slide - QCB + K EX

Mine Wheel Kick - DP + K EX AB

Super Arts

Joe Special - QCF, QCF + K

Bullet Gatling - QCF, QCF + P, P rapidly

SWAT - QCB, QCB + P or K AB

Mike

A boxer who had been at the top of his game, until he had been thrown out of the boxing circuit for accidentally killing an opponent due to the involvement of mobsters who wanted him to lose, Mike took to street fighting to help his sister Sarah, who had been quite sick. Though he was defeated by Ryu in the first World Warrior tournament, he had gotten some wise words from Ryu, and began to strive to re-enter the world of professional boxing. Though he hasn't officially got his return match set up, Mike is ready to do it right.

Gameplay Style

In terms of how boxers are in Street Fighter, Mike fights differently from Balrog and Dudley. Where Balrog can focus on a strong offense or a strong defense, and Dudley is good at closing the gap and doing combos, but Mike varies. He is close range as a boxer character, but he also is capable of being able to use some mid t0 long range capabilities as well and is more of a moderate speed. character that can be good for zoning, as well as hitting quickly at close quarters.

Command Moves

Bob & Weave - B or F + 3P

Slip & Turn - B or F + 3K

Special Moves

Boomerang Hook - QCF + P EX

Stratos Uppercut - DP + P EX AB

Solarium Straight - QCF + K EX

Dorado Cross - QCB + P EX

Lupus Jab - DP + K, K rapidly EX

Mensa Haymaker - QCB + K EX AB

Super Arts

Boomerang Hook Tellos - QCF, QCF + P

Corona Australis - QCF, QCF + K

Lee

A master of Chinese martial arts, Lee has competed in many battles, even aiding his nephews Yun and Yang at the Shinryuken restaurant. Though he is an herbalist as well like his father, Lee also takes to fighting, having faced Ryu before in the first World Warrior Tournament. Though he lost, he would go on to pass on his arts to Chun-Li, the daughter of Dorai, an old friend.

Gameplay Style

The way Lee fights is similar to his nephews Yun and Yang, but he has a bit more power to his moves, and he also combos differently from them, and he also can set up defense for himself, as well as using moves to get around his opponent and turn the tide.

Command Moves

Shin Raigekishu - DF + K In Air

Shotei - F + Fierce

Senpu Kyaku - F + Forward

Tenkukyaku - DF + Roundhouse

Special Moves

Zessho Hoho - QCF + P EX AB

Raishinkyaku - DP + K EX

Zenpo Tenshin - HCB + K EX

Kusho - QCB + Strong or Fierce EX AB

Fake Kusho - QCB + Jab

Kuhekisho - DP + P EX AB

Super Arts

Tai Chi - QCF, QCF + K

Shiseijuu - QCF, QCF + P

Hiten Soryujin - QCB, QCB + K In Air

Birdie

A large street punk who had been in the first World Warrior tournament, as well as working in Shadaloo briefly, Birdie now has gone back to doing odd jobs to make ends meet. He soon would learn of the Team Slugfest, seeing it as a means to find a team and to get the massive prize money!

Gameplay Style

Birdie really would fight a lot of how he does in the Street Fighter Alpha series, even though some of his moves had gained new properties thanks to new gameplay mechanics. He also has gained a new Super Art in place of the Kick version of Bull Revenger to add more to his game.

Command Moves

Body Slam - D + Fierce In Air

Bad Hammer - Fierce close, then U

Bull Drop - F + Roundhouse

Special Moves

Bull Head - B, F + P EX AB

Bull Horn - 3P or 3K, release AB

Murderer Chain - 360° + P EX

Bandit Chain - 360° + K EX

Super Arts

The Birdie - B, F, B, F + P AB

Bull Revenger - QCF, QCF + P

Bull Chain - QCF, QCF + K

Eagle

An agent of MI6 who has worked as a bodyguard in the past, Eagle had fought in the World Warrior tournament, even if he was eliminated by Ryu. He soon took to perfect the beauty of his fighitng style, facing off against Guile in a sparring match. Now, Eagle returns, once more showing the skills and grace he has dedicated to perfecting.

Gameplay Style

Eagle has his same moveset as from Capcom vs. SNK 2  and Street Fighter Alpha 3 MAX, though he also is a little more diverse with a new Super Art and some different properties for his moves. He also can make decent use of the Magic Series the game uses.

Special Moves

Manchester Black - QCB + P EX AB

Canterberry Blue - QCF + P, P to delay EX

St. Andrew's Green - DP + P EX

Oxford Red - HCF + K EX AB

Liverpool White - QCB + K EX AB

Super Arts

Manchester Gold - QCB, QCB + P AB

Union Jack Platinum - QCF, QCF + P

Liverpool Silver - QCF, QCF + K AB

Adon

The self-proclaimed "God of Muay Thai", Adon is a former student to Sagat, the King of Muay Thai, seeking to surpass his master by defeating all whos tand before him. He sees Sagat as weak since he had lost to Ryu, as well as striving for power to make him a true god of Muay Thai, even if it costs him his life.

Command Moves

Jaguar Crunch - F + Strong

Special Moves

Jaguar Kick - RDP + K EX AB

Air Jaguar Kick - QCB + K In Air EX

Rising Jaguar - DP + K EX

Jaguar Tooth - HCB + K EX AB

Super Arts

Jaguar Varied Assault - QCF, QCF + P

Thousand Jaguars - P rapidly during Jaguar Varied Assault

Jaguar Assassin - K rapidly during Jaguar Varied Assault

Jaguar Revolver - QCB, QCB + K AB

Jaguar Avalanche - QCF, QCF + K AB

Sagat

The King of Muay Thai, Sagat had been quite an angry person when he had been scarred by Ryu inthe first World Warrior tournament. His hate soon would change to respect for Ryu, as he began to change his outlook on fighting.

Command Moves

Heavy Tiger Elbow - F + Fierce

Low Step Kick - F + Short

High Step Kick - F + Roundhouse

Fake Kick - Roundhouse, Roundhouse

Special Moves

High Tiger Shot - QCF + P EX

Low Tiger Shot - QCF + K EX

Tiger Uppercut - DP + P EX

Tiger Knee - DP + K EX AB

Angry Charge - QCB + K [Powers up next Tiger Uppercut and turns Tiger Genocide into Tiger Destruction]

Super Arts

Tiger Genocide/Tiger Destruction - QCF, QCF + K

High Tiger Cannon - QCF, QCF + P

Tiger Raid - QCB, QCB + K

Low Tiger Cannon - QCB, QCB + P

Chun-Li

An Interpol agent who helped bring down Shadaloo, Chun-Li has made many friends and enemies in her journey to defeat Bison and avenge her father. Now semi-retired, Chun-Li is taking care of children who have been orphans as well as teaching them martial arts.

Command Moves

Soren Sho - B + Strong

Hakkei - B + Fierce

Senjo Shu - F + Forward

Kakushu Raku Kyaku - Hold Forwas close

Yoku Sen Kyaku - F + Roundhouse

Tenshin Shu Kyaku - DF + Roundhouse

Tenkukyaku - DF + Forward

Wall Jump - UB or UF while jumping near wall

Yoso Kyaku - D + Forward In Air, up to 3 times

Yoso Suitotsu Da - D + Fierce during forward jump

Special Moves

Hyakuretsu Kyaku - K rapidly EX

Spinning Bird Kick - D, U + K EX AB

Kikoken - HCF + P EX

Tensho Kyaku - DP + K EX AB

Hazanshu - HCB + K EX AB (on EX)

Super Arts

Kikosho - QCF, QCF + P

Hoyoku Sen - QCF, QCF + K AB

Tensei Ranka - HCB, HCB + K

Hosenka - B, F, B, F + K Level 3+ AB

Guile

A colonel in the US Air Force, Guile has helped take down Shadaloo, and held a massive grudge against its leader, M. Bison, for the supposed death of his friend Charlie Nash. Though he has been more at peace since Shadaloo and S.I.N.'s downfall, Guile still is a powerful fighter, and also seeks to find what really became of Charlie... and if he may still be alive since his body wasn't discovered.

Command Moves

Straight Chop - F + Strong

Spinning Back Knuckle - F + Fierce

Knee Bazooka - B or F + Short

Rolling Sobat - B or F + Forward

Reverse Spin Kick - B or F + Roundhouse near

Guile High Kick - DF + Roundhouse

Shades of Glory - D + Fierce + Roundhouse

Special Moves

Sonic Boom - B, F + P EX

Flash Kick - D, U + K EX AB

Super Arts

Double Flash - DB, DF, DB, UF + K

Sonic Hurricane - B, F, B, F + P

Edmond Honda

A master Sumo wrestler, who has been one of the youngest to earnt he title of Ozeki, as well as seeking to be Yokozuna, the biggest goal Edmond Honda has is to show the world the might of sumo wrestling. With a boisterous and jovial nature, Honda has made many friends and has opened the world's eyes to the true appreciation of Sumo.

Command Moves

Shikofumi - DF + Roundhouse

Flying Sumo Proess - D + Forward In Air

Hizageri - B or F + Forward

Haraigeri - B or F + Roundhouse

Special Moves

Hundred Hand Slap - P Rapidly EX 

Sumo Headbutt - B, F + P AB EX

Sumo Smash - D, U + K EX

Oicho Throw - HCB + P EX

Super Arts

Ultimate Killer Head Ram - B, F, B, F + P AB

Fuji Drop - B, F, B, F + K AB

Orochi Breaker - 720° + P

Blanka

A wild child who is best known as Jimmy by his mother and his friends, Blanka has lived in the Amazon jungle for a good while, causing him to be virtually feral, but he has a kind heart, and is very much like a big kid in his personality, yet he strives to make his "Mama" proud.

Command Moves

Surprise Forward - F + 3K

Surprise Back - B + 3K

Amazon River Run - DF + Fierce

Rock Crusher - B or F + Strong

Rock Crusher Overhead - B or F + Strong, hold Strong

Coward Crouch - D + 3P, D to remain in Coward Crouch

Special Moves

Electric Thunder - P rapidly EX

Rolling Attack - B, F + P EX AB

Vertical Roll - D, U + K EX

Backstep Roll - B, F + K EX

Super Arts

Ground Shave Roll - B, F, B, F + P, P to charge

Lightning Cannonball - B, F, B, F + K, K to charge

Shout of Earth - DB, DF, DB, UF + P (Anti-Air, P to charge) or K (Anti-Ground, AB)

Zangief

The Red Cyclone and champion to Russia, Zangief is a mighty wrestler known to fight to inspire the children of Russia and is the very symbol of country pride. HE fights to show the world of Russia's might!

Command Moves

Long Kick - DF + Roundhouse

Flying Body Attack - D + Fierce In Air

Double Knee Drop - D + Short In Air

Headbutt - U + Strong or Fierce during Neutral Jump

Special Moves

Double Lariat - 3P

Spinning Piledriver - 360° + P EX

Quick Double Lariat - 3K

Atomic Suplex - 360° + K at close range EX

Flying Power Bomb - 360° + K at far range EX

Banishing Flat - DP + P EX

Aerial Russian Slam - DP + K EX

Super Arts

Ultimate Atomic Buster - 720° + P

Siberian Blizzard - 720° + K In Air

Dhalsim

A man of peace due to his practicing on Yoga as well as opposing violence, Dhalism is a very dedicated man, meditating constantly and intensely focusing in order to be able to tap into his chi. After his first experience in the world of Street Fighting, Dhalsim now seeks to purge the world of the corruption and evil that exists in the shadows as a means to protect his family and his home.

Command Moves

Yoga Tower - D + 3P, D to hold

Yoga Mummy - D + Fierce In Air

Yoga Spear - D + K In Air

Special Moves

Yoga Fire - QCF + P EX

Yoga Flame - HCB + P EX AB

Yoga Blast - HCB + K EX

Yoga Teleport - DP or RDP + 3P or 3K Air

Super Arts

Yoga Inferno - HCB, HCB + P

Yoga Legend - QCB, QCB + K

Yoga Catastrophe - QCF, QCF + P

Yoga Shangri-La - QCF, QCF + K In Air

Balrog

As one of the Four Bosses of Shadaloo, Balrog has used his devestating boxing punches to lay waste to any enemies of M. Bison. His love of money and women aisde, Balrog isn't the brightest of the Four Bosses, and with Shadaloo's dissolution and Bison's demise, he has gone underground, until being recruited by Julian, the supposed "son" of M. Bison and leader of Neo Shadaloo as one of its new upper echelon.

Special Moves

Dash Straight - B, F + P EX

Dash Upper - B, F + K EX

Turn Punch - 3P or 3K, release AB

Buffalo Headbutt - D, U + P EX

Dash Low Straight - B, DF + P EX

Dash Swing Blow - B, DF + P, P EX AB

Dash Low Smash - B, DF + K EX AB

Wild Smash - D, U + K EX

Super Arts

Violent Buffalo - B, F, B, F + P, P or K AB

Gigaton Blow - B, F, B, F + K AB

Dirty Bull - HCB, HCB + P

Ultimate Wild Smash - DB, DF, DB, UF + K AB

Vega

Aristocrat. Assassin. Narcissist. Vega believes his beauty is unsurpassed in the world, and he loves to slay those whom he deems ugly with his claws. A former assassin in Shadaloo, Vega has been recruited into Neo Shadaloo by M. Bison's son, Julian, though he questions his legitimacy. Vega however will show his loyalty to his new master, and slay anyone who opposes him, or that he deems ugly.

Command Moves

Wall Jump - UB or UF while jumping near wall

Piece of Mercury - DF + Forward

Cosmic Heel - DF + Roundhouse

Pick Up Mask/Claw - D + 2P near mask or claw

Special Moves

Back Slash - 3P

Rolling Crystal Flash - B, F + P EX

Flying Barcelona Attack - D, U + K, B or F after coming off wall EX

Claw Attack - P after Flying Barcelona Attack

Izuna Drop - B or F + 2P near opponent after Flying Barcelona Attack

Short Back Slash - 3K

Sky High Claw - D, U + P EX AB on EX

Scarlet Terror - B or DB, F + K EX AB

Remove Claw - DP + P

Remove Mask - DP + 2P

Super Arts

Flying Barcelona Special - DB, DF, DB, UF + K, B or F after coming off wall

Claw Attack Special - P after Flying Barcelona Special

Rolling Izuna Drop - B or F + P near opponent after Flying Barcelona Special

Scarlet Mirage - B, F, B, F + K AB

Bloody High Claw - DB, DF, DB, UF + P AB on 2nd hit

Splendid Claw - B, F, B, F + P AB

Cammy White

Once one of the Dolls, agents of Shadaloo that Bison also used for possible clone bodies, but now a part of Delta Red, Cammy has fought to protect her "sisters" from the clutches of Shadaloo and S.I.N., even though some have suffered because of their machinations as well as making up for her past sins. Living day to day, Cammy is a skilled fighter, quick on her feet, and deadly with her kicks.

Special Moves

Spiral Arrow - QCF + K EX

Cannon Spike - DP + K EX

Quick Spin Knuckle - QCB + P EX AB

Hooligan Combination - DP + P EX

Razor's Edge Slicer - No input after Hooligan Combination

Fatal Leg Twister - B or F + 2K near opponent after Hooligan Combination

Crossed Scissors - B or F + 2K near airborne opponent after Hooligan Combination

Cannon Strike - QCB + K In Air or after Hooligan Combination EX

Super Arts

Spin Drive Smasher - QCF, QCF + K

Reverse Shaft Breaker - QCB, QCB + K, K rapidly

Gyro Drive Smasher - QCF, QCF + P

CQC (Cammy Quick Combination) - QCB, QCB + P

Fei Long

Internationally renowned as one of the greatest of Hong Kong's many martial arts action movie stars, Feil Long is quite an accomplished street fighter as well. Hearing word about the Team Slugfest going on, he decided to compete as a means to loosen himself up afrer the release of his latest movie!

Command Moves

Chokkarakusho - F + Forward

Engekishu - F + Roundhouse

Special Moves

Rekkaken - QCF + P up to 3 times EX

Shien Kyaku - RDP + K EX

Rekku Kyaku - DP + K EX

Tenshin - HCB + K EX

Super Arts

Rekka Shinken - QCF, QCF + P

Shien Renkyaku - QCB, QCB + K

Rekkashingeki - HCB, HCB + P

Gekirinken - QCF, QCF + K

Dee Jay

Dee Jay is a well renowned street fighter as well as musician, using his two loves to create amazing beats as well as bringing joy, with a grin never once leaving his face. He fights always to gain more popularity, helping his record sales, and meeting new warriors often helps him come up with new beats to use!

Command Moves

Knee Shot - D + Short In Air

Special Moves

Air Slasher - B, F + P EX

Double Rolling Sobat - B, F + K EX AB

Machine Gun Upper - D, U + P, P rapidly EX AB

Jackknife Maximum - D, U + K EX

Super Arts

Sobat Festival - B, F, B, F + K

Climax Beat - DB, DF, DB, UF + P AB

Sunrise Theme - DB, DF, DB, UF + K AB

T.Hawk

Leader of the Thunderfoot tribe, Thunder Hawk has helped his people in many ways to protect their homeland, including his beloved Julia, who had had her mind shattered from the experiments of the Dolls project. He now fights against many foes as well as those who would dare to use others for their own nefarious means.

Command Moves

Thrust Peak - DF + Jab

Shoulder Drop - D + Strong In Air

Heavy Body Press - D + Fierce In Air

Special Moves

Mexican Typhoon - 360° + P EX

Tomahawk Buster - DP + P EX

Condor Dive - 3P In Air EX by pressing 3P after EX Tomahawk Buster AB

Canyon Slash - RDP + P EX AB

Condor Spire - DP + K EX AB on EX

Super Arts

Raging Typhoon - 720° + P

Canyon Splitter - QCF, QCF + P AB

Raging Slash - HCB, HCB + K

Akuma

The younger brother of Gouken and a student under Goutetsu, Akuma had been able to awaken the power of the Satsui no Hado within himself, making himself strive to seek battle and to master the fist, even as his humanity begins to fade away. Having killed Goutetsu as well as almost killing Gouken, Akuma has taken a particular interest in Gouken's student, Ryu, seeing he has awakened the Satsui no Hado as well, and wishes to face him in an ultimate battle of life and death!

Command Moves

Zugai Hasatsu - F + Strong

Tenma Kujin Kyaku - D + Forward In Air

Special Moves

Go Hadoken - QCF + P EX

Shakunetsu Hadoken - HCB + P

Zanku Hadoken - QCF + P In Air

Go Shoryuken - DP + P EX

Tatsumaki Zanku Kyaku - QCB + K EX Air

Hyakki Shu - DP + P EX

Hyakki Gozan - No input after Hyakki Shu

Hyakki Gosho - P after Hyakki Shu AB

Hyakki Gojin - K after Hyakki Shu

Hyakki Gosai - 2P after Hyakki Gosai

Ashura Senku - DP or RDP + 3P or 3K

Super Arts

Raging Demon - Jab, Jab, F, Short, Fierce Level 3+

Messatsu Go Hado - QCF, QCF + P

Messatsu Go Shoryu - QCF, QCF + K

Tenma Go Zanku - QCF, QCF + P In Air

Messatsu Go Rasen - QCB, QCB + K

Demon Slash - D, D, D + 3P Level 3+

Wrath of the Raging Demon - Jab, Jab, B, Short, Fierce Level 3+

Demon Armageddon - U, U + 3K Level 3+ AB

Dan Hibiki

A rather unusual street fighter, Dan sought to defeat Sagat for killing his father, Go Hibiki. After besting him (which really Sagat had allowed), Dan opened the Saikyo-Ryu Dojo, but has had troubles gaining students. Quite the clown, Dan however is more skilled in combat than most people would presume, even if he isn't as on par as others are.

Command Moves

Saikyo Kick - B + Roundhouse

Crouching Taunt - D + L1 + R1 / D + LB + RB

Jumping Taunt - L1 +  R1 / LB + RB In Air

Special Moves

Gadoken - QCF + P EX

Koryuken - DP + P EX

Dankukyaku - QCB + K EX AB Air

Super Arts

Hissho Buraiken - QCF, QCF + P

Haoh Gadoken - QCB, QCB + P

Chou Koryuken - QCF, QCF + K AB

Shisso Burai Ken - QCF, QCF + 3P Level 3+ AB

Rose

A fortune teller from Genoa, Italy, Rose wields "Soul Power", the opposite of Psycho Power. She had been part of Bison's soul, even having been used as a vessel for him when he supposedly died. Even though she had seen her prophecy of Ryu defeating Bison come true, she now has seen a new future; the rise of Neo-Shadaloo as well as the mysterious actions of the Alistair Conglomerate...

Command Moves

Slide - DF + Forward

Soul Piede - F + Roundhouse

Special Moves

Soul Spark - QCF + P EX

Soul Throw - DP + P EX

Soul Reflect - QCB + P EX

Soul Spiral - QCF + K EX AB

Super Arts

Aura Soul Spark - QCF, QCF + P

Illusion Spark - HCB, HCB + P AB

Soul Satellite - QCB, QCB + K AB

Guy

The 39th master of Bushin-ryu, Guy has been hailed as a hero in Metro City, having helped defeat the Mad Gear Gang, in addition to helping Mike Haggar defeat the Skull Cross Gang. Guy strives to rid the world of the evils that exists in the shadows.

Command Moves

Neck Breaker - F + Strong

Ninja Sickle - DF + Roundhouse

Bushin Gokusaken - Jab, Strong, Fierce, Roundhouse or Jab, Strong, Fierce, D + Roundhouse

Elbow Drop - D + Strong In Air

Wall Jump - UB or UF while jumping near wall

Special Moves

Bushin Senpukyaku - QCB + K EX

Bushin Flip - QCF + P EX

Bushin Izuna Drop - P near opponent after Bushin Flip

Bushin Elbow Drop - P after Bushin Flip

Run - QCF + K EX

Sudden Stop - Short during Run

Shadow Kick - Forward during Run

Nick Flip - Roundhouse during Run

Hozanto - QCB + P EX AB

Kaiten Izuna Otoshi - QCF + P In Air EX

Blast Palm - DP + P EX

Super Arts

Bushin Hasoken - QCF, QCF + P

Bushin Gorai Kyaku - QCF, QCF + K AB

Bushin Muso Renge - HCB, HCB + P Level 3+

Bushin Gorai Senpujin - QCB, QCB + K AB

Sodom

A self-proclaimed Japanese "weeaboo", Sodom had served in the Mad Gear Gang loyally until he was beaten by Guy. Now, he has gone on to many tasks such as trying to reform the Mad Gear Gang, to being an underground fighter to recently running a yakitori restaurant. Though he seems to be on the straight and narrow, Sodom has returned to the fighting scene in order to not only advertise his restaurant, but also to find and beat Guy after all this time!

Gameplay Style

Sodom would seem as if he is unchanged completely from the Street Fighter Alpha trilogy, but I thought of him being more akin to his original Final Fight self, with katanas instead of his jutte/jitte. He also does some of his normal attacks differently, and would have a few new moves and some tweaked Super Arts in his arsenal.

Special Moves

Jigoku Scrape - QCF + P EX AB on EX

Butsu-Metsu Buster - 360° + P EX

Daikyo Burning - 360° + K EX AB

Shiraha Catch - DP + P EX

Yagura Reverse - RDP + K EX

Tengu Walking - F, DF, D + P after knockdown EX

Sodom Dash - QCF + K EX

Jigoku Slash - P after Sodom Dash AB

Sodom Slide - K after Sodom Dash AB

Super Arts

Meido no Miyage - QCF, QCF + P AB

Tenchuu Satsu - 720° + P

Sodom Ougi - QCF, QCF + K AB

Sakura Kasugano

Starting out in street fighting in high school, Sakura had followed her idol Ryu's adventures extensively, managing to copy and learn many of his Ansatsuken techniques, though she had wished for him to teach her personally. Now a gym teacher, Sakura has continued to travel the globe to enhance her skills to be on par with her idol and maybe even battle him!

Command Moves

Flower Kick - F + Forward

Special Moves

Hadoken - QCF + P, P to charge EX

Shouoken - DP + P EX

Shunpu Kyaku - QCB +K EX Air AB

Sakura Otoshi - DP + K, P up to 3 times EX

Tengyo Hadoken - QCB + P, P to charge EX

Super Arts

Shinku Hadoken - QCF, QCF + P

Shinku Tengyo Hadoken - QCB, QCB + P

Midare Zakura - QCF, QCF + K AB

Haru Ranman - QCB, QCB + K AB

Rolent F. Schugerg

Fomrerly of the Mad Gear Gang, Rolent has since gone on to form his own personal army, having used them as a means to save the world in his mind. He has entered many conflicts with his army, showing incredible tactical skills as he aims to set up a utopian society in the process.

Command Moves

Trick Rod - F + Forward

Spike Rod - D + Forward In Air

Trick Landing - 3K when landing from a jump

Special Moves

Patriot Circle - QCF + P up to 3 times EX

Stinger - DP + K, P or K to throw knife EX

Mekong Delta Attack - 3P, P (2P for EX) when landing from Mekong Delta Attack

Mekong Delta Air Raid - QCB + P, P EX

Mekong Delta Escape - QCB + K EX

Super Arts

Take No Prisoners - QCF, QCF + K

Mine Sweeper - QCB, QCB + P

Steel Rain - QCF, QCF + K

Patriot Sweeper - QCF, QCF + P

Cody Travers

Coined the "Hero of Metro City", Cody is a powerful street fighter with the heart of a hero, even if he doesn't think he has what it takes to be a hero anymore. Having been sent to jail for his actions of instigating street fights, Cody has been released in the last few years, but he still feels a kind of desire to face off with stronger and stronger foes, while running into old friends and enemies.

Command Moves

Stomach Blow - F + Strong

Crack Kick - F + Roundhouse

Jaw Crusher - B + Strong

Hammer Hook - F + Fierce

Special Moves

Bad Stone - QCF + P, P to delay and increase damage EX (EX cannot be charged)

Fake Bad Stone - QCF + Fierce + Roundhouse

Pick Up Knife - D + 3P near knife on ground

Knife Throw - QCF + P with knife AB

Fake Knife Throw - QCF + Fierce + Roundhouse with knife

Criminal Upper - QCB + P EX

Ruffian Kick - QCF + K EX AB

Zonk Knuckle - P, release EX (2P) AB

Bad Spray - U + P after ground knockdown

Super Arts

Dead End Irony - QCF, QCF + K

Final Destruction - QCF, QCF + P AB

Last Dread Dust - QCB, QCB + K

Karin Kanzuki

The daughter of the famed Kanzuki family, Karin is a stewart to her family's beliefs, though she has also been driven to learn that there is more to life than winning or losing after facing Sakura years ago. Though she has semi-retired from fighting, Karin has returned to show the might and pride of the Kanzuki family.

Gameplay Style

Karin fights very similar to her Street Fighter Alpha 3 incarnation, though with new mechanics, she has quite a bit of armor breaking moves to help counter Focus Attacks as well as allowing her to get in close to do what she does best.

Command Moves

Elegant Kick - F + Forward

Special Moves

Hou Shou - DP + P EX AB

Mujin Kyaku - DP + K EX AB

Ressen Ha - QCF, UF + K EX

Yasha Gaeshi (High) - QCB + P EX

Yasha Gaeshi (Low) QCB + K EX

Ressen Chou - RDP + P, P EX AB

Guren Ken - QCF + P EX AB

Arakuma Inashi - 360° + K EX

Guren Ken - P after first Guren Ken

Daiso Kubarai - D + K after first or second Guren Ken

Houshou - F + P after first Guren Ken or P after second Guren Ken AB

Mujin Kyaku - K after first or second Guren Ken AB

Ressen Ha - U + K after first or seconf Guren Ken

Yasha Gaeshi (High) - B + P after first or seconf Guren Ken

Yasha Gaeshi (Low) - B + K after first or seconf Guren Ken

Ressen Cho - DF + P, P after first or seconf Guren Ken

Super Arts

Kanzuki-ryu Kouou Ken - QCF, QCF + P AB

Kanzuki-ryu Shinpikaibyaku - QCF, QCF + K

Kanzuki-ryu Shin Arakuma Inashi - 720° + K

Rainbow Mika

The top female professional wrestler in all of Japan, Mika Nanakawa is best known as her alias of Rainbow Mika. She idolizes Zangief for his amazing fighting style, and hopes to enter the Team Slugfest with him as part of her team!

Gameplay Style

Mika's fighting style is the same, even with some tweaks to her Super Arts. Her style is for you tog et in close and do the most damage you can, and speed helps there with her moves allowing you to get in closer to the opponent and set them up for her throws.

Command Moves

Rainbow Body Drop - D + Fierce In Air

Diving Knee - D + Short In Air

Jumping Rainbow Sobat - F + Forward

Special Moves

Flying Peach - QCB + P EX AB

Shooting Peach - QCB + K EX AB

Wingless Airplane - HCB + K In Air near airborne opponent EX

Daydream Headlock - 360° + K, P or K rapidly EX

Paradise Hold - 360° + P EX

Super Arts

Sardine's Beach Special - QCF, QCF + K

Rainbow Hip Rush - QCF, QCF + P AB

Heavenly Dynamite - 720° + P, P or K rapidly