Kalran: Tales of the four nations/Alaz

"Alaz here and fueled!"

-An Alaz dropping from the airship

Tactical analysis

 * Ground Assault: The Alaz "tank" is in effect, a bronze box with tracks, an engine, radio, a good-sized thermite cannon which attacks can pierce through vehicles, and some extras. As such it is cheap, reliable, and has decent all-around stats. You cannot go wrong with it
 * You thought my sides were weak: Whereas most other main battle tanks of other factions utilize turreted vehicles, the Alaz is, in fact, an assault gun or tank destroyer. This seeming weakness is counteracted by its ability to thermite rockets from its side on command, striking at would-be flankers who can evade its fast turning rate. Identification enchantments kill the rockets as they approach targets read as friendlies, preventing friendly fire incidents
 * Light on tracks: In addition, the Alaz are light enough that most air transport can easily carry two of them at once. And can instantly begin fighting once they ground
 * Not the back: If the Alaz is approached from the rear, it can expect much misfortune in the immediate future if it cannot quickly turn to correct this, as it lacks both armor and defense systems capable of covering the rear side of this vehicle. Infantry, additionally, generally have much less to fear from the Alaz gun

Trivia

 * The unit is based off the hellion from starcraft 2 and the tundra tank from avatar.

Arkalion

 * Bellona
 * Shepherd
 * Leopard
 * Rhino
 * Bastion
 * Eradicator

Alcradia

 * Stark "Edwards"
 * Knight
 * Ratel
 * Predator
 * Odin
 * Hammer

Axio

 * Raijin
 * Alaz
 * Ox
 * Thanatos
 * Bison
 * Pacifier

Askrian

 * Centipede
 * Kōwhai
 * Thunderhead
 * Reclamator
 * Abomination
 * Abomination