Thread:SecondOpinion/@comment-5688420-20170131220325/@comment-5688420-20170203073753

first and foremost: Capcom never ported ANY of their fighting games to N64.

second, N64's primary forte was 3D. and even with the fact that there are four (MK Trilogy, KI Gold, Rakugakids, Clayfighter 63⅓) sprite-based fighters for the system, three of them used 3D elements (usually for the background), while the one that didn't (MK Trilogy) still suffered from cut characters and the like (Goro, Kintaro, the selectable MK/MKII versions of the characters, which the PlayStation version had)