Ninety-Nine Nights: Reckoning

Ninety-Nine Nights: Reckoning (Japanese :  ナインティ  ナイン  ナイツ : レコニング ), sometimes known as N3: Reckoning, will be an updated HD remake of the fantasy hack and slash original video game Ninety-Nine Nights, it is scheduled to be released for the PlayStation 4 and XBOX One consoles in the fall of 2015. The game is being made by the developers Q-Entertainment. Ninety-Nine Nights: Reckoning retells the story of the original Ninety-Nine Nights game and expands further to a new saga in the War With No Name. Originally Ninety-Nine Nights: Reckoning was only going to be about the story after the events of the original game, but Q-Entertainment decided to remake the storyline from the original game and combine it with the new storyline. The game takes place in a fantasy war between Humans and Goblins fighting for control over an artifact called the Orb.

Prologue
Long ago in an ancient time, there was a demon, who lead a clan of dark creatures, spreading worldwide fear and destruction. But on the 100th day, the demon was defeated by the Keeper of the Orb and his disciples (the Orb is an artifact that is said to have created the world they live in), since then the demon was known as the King of Ninety-Nine Nights. Peace though wouldn't last, the Keeper of the Orb was murdered and the Orb itself split in two, becoming the Orbs of Light and Dark. The Human and Goblin disciples blamed the other over their master's death, took the Light and Dark Orbs respectively and declared war on each other, the conflict would be known in history as the War of Division, eventually the war ended with the Human forces (with aid from the Arff, elves of light) victorious against the Goblins, who retreated far away. The war's end marked the beginning of a great era for Human prosperity.

Time has eventually passed since the War of Division, but now a new war is about to commence. The Goblin King, Dwykfarrio, has amassed a great army, along with the Goblins, he has gained the alliegence of the Orcs, the Arphann (elves of darkness) and the Outland tribes. But rumour has it that Dwykfarrio has also gained support from an ancient demon long thought dead. As the Forces of Dark are beginning to penetrate Human territories, the Maiden of Light, Ectvarr, summons the Temple Knights to organize and lead an army to fight back against the Forces of Dark.

...

And it is then when the tale of the War With No Name begins.

...

...

...

The war in which only two individuals will stand out more than any other:

A female knight in crimson armour, and a black knight with an azure sword.

Game Menus and Gameplay
Under construction, m'kay~

The Battlefield
Under construction, m'kay~

Characters (Playable)
There are 18 playable characters to choose from in Ninety-Nine Nights: Reckoning.

FORCES OF LIGHT

The Forces of Light are lead by the Temple Knights with Inphyy and Aspharr serving as the commanders. The army itself consist of mostly Humans, but they do gain the assistance of the Arff (Light Elves) led by Syumerrt. The Divine City Mercenary Unit of Varrgandd serves as the Forces of Light's main attack, though the Temple Knights themsleves are capable on taking a huge number of enemies personally. Ectvarr establishes the Temple Knights to form the Forces of Light when the Goblin King Dwykfarrio and the Forces of Dark start attacking Human territory.

INPHYY (The Angel in Crimson Armour)

Age: 17

Gender: Female

Race: Human

Occupation: Temple Knight

Orb Spark: Light

Weapon Type: Broadsword
 * 1) Temple Sword (Default Weapon)
 * 2) Bloody Rose
 * 3) Phoenix Blade
 * 4) Klausorus (Unlocked after meeting certain conditions)
 * 5) Amethyst Saber (Unlocked after meeting certain conditions)
 * 6) Excalibur (Bonus Weapon) (Unlocked after meeting certain conditions)

Inphyy is a female knight known by allies and enemies alike as the 'Crimson Angel', her lineage is said to be "blessed with the divine protection of the Light". Inphyy's father, a prominent Temple Knight himself, was murdered by the Goblins and since then she has sworn vengeance towards them. Inphyy is unwavering in her belief of justice, the faith in the Temple Knights and her loyalty to the Maiden of Light, she also has a close relationship with her stepbrother Aspharr. When the Forces of Dark begin attacking Human borders, Inphyy is given leadership to command the Temple Knights, giving her the opportunity to eliminate the Goblins and avenge her father.

ASPHARR (The Reluctant Blue Knight)

Age: 19

Gender: Male

Race: Human

Occupation: Temple Knight

Orb Spark: Light

Weapon Type: Spear
 * 1) Temple Spear (Default Weapon)
 * 2) Knight Lance
 * 3) Crystal Spear
 * 4) Bryunak (Unlocked after meeting certain conditions)
 * 5) Nereid Spear (Unlocked after meeting certain conditions)
 * 6) Longinus (Bonus Weapon) (Unlocked after meeting certain conditions)

Aspharr is a proud young knight who is Inphyy's stepbrother and Ectvarr's childhood friend. Thoughtful and cool headed, Aspharr tends to not like conflict and seems to question the term 'justice' as a political motive by Humans. Nevertheless he is willing to fight for those he wishes to protect and charge at the enemy himself without fear. When Aspharr is given the position of second-in-command behind Inphyy, he decides to make sure to protect his younger stepsister in battle.

MYIFEE (The Man with Hidden Nobility)

Age: 32

Gender: Male

Race: Human

Occupation: Mercenary

Orb Spark: Fire

Weapon Type: Double bladed Sword
 * 1) Double Edge (Default Weapon)
 * 2) The Tornado
 * 3) Black Ox
 * 4) Ansalar (Unlocked after meeting certain conditions)
 * 5) The Tempest (Unlocked after meeting certain conditions)
 * 6) Lӕvateinn (Bonus Weapon)  (Unlocked after meeting certain conditions)

A mercenary known as the 'Bull', it is said that Myifee singlehandedly slew 1000 powerful Orcs unscathed. Myifee was born from a family of politicians and lawyers, which gave him an understanding of how Human policies work. He was formerly a member of the Temple Knights, but he left to become an independent soldier due to many disagreements he had with them. He recently signs up for the Divine City Mercenary Unit of Varrgandd after taking an interest in the swordswoman Epharr.

TYURRU (A Sorceress and Friend of Water Spirits)

Age: 12

Gender: Female

Race: Human

Occupation: Sorceress

Orb Spark: Water

Weapon Type: Magic Staff
 * 1) School Wand (Default Weapon)
 * 2) Antique Rod
 * 3) Prime Key
 * 4) Memory Mace (Unlocked after meeting certain conditions)
 * 5) Ocean Sorceress Staff (Unlocked after meeting certain conditions)
 * 6) Varunastra  (Bonus Weapon)  (Unlocked after meeting certain conditions)

Tyurru is a sorceress of the Divine City Academy of Wizardry. She was found lying beside an ancient tree as a baby by the wizard Myalarrvaryss, who adopted her as his own. A prodigy when it comes to magic, Tyurru yearns to learn much of the outside world and see what wonders are out there, for she has never traveled far away from the academy. On one of her training excursions, Tyurru came upon and befriended the water spirit Liva-tan.

KLARRAN (The Spiritual Man)

Age: 30

Gender: Male

Race: Human

Occupation: Priest

Orb Spark: Soul

Weapon Type: Club
 * 1) Antique Icon (Default Weapon)
 * 2) Punishment
 * 3) Sentinel
 * 4) Staff of Slumber (Unlocked after meeting certain conditions)
 * 5) Cane of Faith (Unlocked after meeting certain conditions)
 * 6) Sharur  (Bonus Weapon)  (Unlocked after meeting certain conditions)

Formerly lived as a criminal, Klarran changed his ways and became a priest after he was caught stealing from the church of Arrpathoss in the Bastide of Varrgandd. When he hears knews of the war, Klarran senses something sinister lurking in the land, believing that whatever this sinister presence is, it is the source of the trouble that is said to come. Hoping to find the answers, the priest decides to journey the land. He is friends with the leader of the Arrf, Syumerrt.

SYUMERRT (The Archer of Light)

Age: Unknown

Gender: Male

Race: Arrf (Light Elf)

Occupation: Leader

Orb Spark: Ice

Weapon Type: Longbow
 * 1) Light Longbow (Default Weapon)
 * 2) Elvish Longbow
 * 3) Dragon Slayer
 * 4) Star Catcher (Unlocked after meeting certain conditions)
 * 5) Hail Summoner (Unlocked after meeting certain conditions)
 * 6) Brahmastra  (Bonus Weapon)  (Unlocked after meeting certain conditions)

Although his age in unknown, Syumerrt is the leader of the Arrf tribe, a clan of light elves who excel archery and use it to slay the black dragons summoned by the Arphann, their enemies. While Syumerrt may act and speak in a stoic manner, there are times when he can actually show weakness when he is teased or flustered. When Dwykfarrio the Goblin King receives aid from the Arphann led by his rival Pyurrot and decides to launch attacks on Human borders, Syumerrt assembles his archer battalion to aid the Humans against the Forces of Dark. But one must wonder, what destiny may be in store for the elvish archer and his people?

EPHARR (Orc-Slaying Amazon of Vengeance)

Profile coming soon, m'kay~

ECTVARR (Maiden of the Light Orb)

Profile coming soon, m'kay~

LARDYARR (The Devoted Protector)

Profile coming soon, m'kay~

 FORCES OF DARK 

COLDARRT (The Demon Knight of Cold Judgement)

Profile coming soon, m'kay~

PYURROT (The Determined Dark Elf)

Profile coming soon, m'kay~

DWARAWAKK (The Goblin Prince of Morality)

Profile coming soon, m'kay~

AMOURREX (Mercenary with a Vowed Grudge)

Profile coming soon, m'kay~

MYITAAL (Seeker of Logic and Reasoning)

Profile coming soon, m'kay~

SALRETTE (Benevolent Sorceress of Poison)

Profile coming soon, m'kay~

DWINGVATT (The Vengeful Goblin Warrior)

Profile coming soon, m'kay~

VIGK VAGK (The Peaceful Troll)

Profile coming soon, m'kay~

DWYKFARRIO (The Ambitious Goblin King)

Profile coming soon, m'kay~

Characters (Non-playable)
Under construction, m'kay~