Mega Punch Out

Mega Punch Out is a spin-off game of the Punch-Out series. In this game, Dr Wily hijacks Mega Man's mega buster, rendering him unable to fire buster shots or use any ranged weapons, but accidentally disables the ranged weaponry of multiple Robot Masters he rebuilt, rendering all the machines to melee only. To restore Mega Man's ability to fire his buster, he infiltrates several of Wily's hideouts, beating the Robot Masters in boxing matches to obtain blueprints to find Wily's final hideout.

Gameplay Controls
Mega Man is equipped with the Power Adaptor from Mega Man 6, allowing him to fire powerful hooks and jabs at his opponent. Holding down can charge his hooks and jabs to deal extra damage and break through blocking Robot Masters, but leaves him open to counter-attack. By collecting bolts, Mega Man can unleash different types of special attacks based on the number of E-Tanks (star punches) he's managed to get during the battle. During each round, Dr Light will give advice on the weaknesses of each Robot Master and where to punch them.

There are 5 Wily Castles to battle across the world, the first four castles have 4 robot masters, and the final castle consists of 5 fighters, where Dr Wily is the final boss of the ring. By defeating the contenders, Mega Man defeats Dr Wily, but has found that he is merely a fake-out, and is unleashing a new super-mech to conquer the world. In superhero mode, Mega Man must re-match all the Robot Masters, but with drastically improved movesets and power-moves.

Jab - A short, quick punch to the head.

Hook - Heavier but slower punches to the stomach.

Uppercut - Hold down to unleash a sharp upwards blow to enemies. Charge to deal incredible damage and knock Robot Masters from blocking !