Robot Summoner Kite 3

Robot Summoner Kite 3 (ロボットサモナーカイト3) is an action-platform video game developed and published by Namco for the PlayStation 2. It is the fifth installment of the Robot Summoner Kite series, as well as the first installment of the series to use the official Japanese title.

Gameplay
Robot Summoner Kite 3 uses the same gameplay from the other Kite games, in which players control Kite as he uses his Summon abilities and Matter Vacuum to absorb the Planet Matter spread across each level. New to the game is the female robot Wanda, who accompanies Kite through most of the game. At any time during play, Kite can summon Wanda, but doing so costs him two hit points. When controlled by the computer or also a second human player, Wanda's abilities are similar to Kite's: She can conjure Summons (different from Kite's) using the enemies' Vermilion energy, a counterpart to the Azure energy, and use her variant of the Matter Vacuum to absorb Planet Matter out of enemies. Also, similar to Robot Summoner Kite 2, along with the returning three Robomals (Clint, Stick, Berg), Robot Summoner Kite 3 introduces three new Robomal partners; Rudy, a kangaroo with extraordinary jumping abilities, Arch, a butterfly that can shrink Kite to fly through small areas, and Anchor, a shark with the strength to break through undersea boulders.

Numerous puzzles in the game make use of the Robomals' different gameplay styles, and usually require the player to master them in order to be completed. For example, one mission that has Kite escort Clint to the end of the level features numerous high walls to scale and large gaps bridged by enemies to stomp on, and another mission makes Kite use the Maid summon Lucy with Arch to water some flowers. In many other cases, however, the Robomals' serve as a supplement to the gameplay with the purpose of aiding the player. Additionally, each world features one Energy Ball mission requiring that Kite escort a Robomal to an acquaintance of theirs at the end of the level.

Story
The game takes place after the events of Robot Summoner Kite DX, where Kite stopped Rexx from fulfilling his wish of world domination. It is a few years later, and Tomas and Cassidy left for a vacation leaving their daughter Valli to watch over the laboratory. Elsewhere, Kite and Mr. Panda are on a fishing trip while Wanda, a robot girl visiting Techno City prior to this story, gets to meet Millie and the rest of Kite's friends. Tomas has left Valli with one task: scan the galaxy in search of an incoming energy source. But because she, Kite, and their friends were doing their business, a massive amount of Planet Matter invaded Neo-Earth again, this time wrecking the laboratory in the process. This is a sign of Specter, as he makes an army of monsters bent on destroying the world. Under Valli's orders, Kite aims to capture all the Planet Matter and stop Specter while Wanda, on her own terms, has the same goal, unaware of the encounter the two robots will have. However, Specter has supplied five inhabitants of Neo-Earth with Energy Balls, making them stronger and more intelligent than the average monsters.

Playable
Kite (カイト): the robotic summoner is at it again when the Planet Matter returns to Neo-Earth. Using his Matter Vacuum and his Robomal partners, Kite takes off to save the world.

Wanda (ワンダ): a female robot with the same abilities as Kite. She was created as a vessel for the Vermilion energy, similar to Kite's Azure energy. When she arrived in Techno City, she hoped to be accepted by everyone, until she met Millie and her friends. But Specter and the Planet Matter arrived on Neo-Earth again and Wanda was ready to fight it, before meeting with Kite, who had the same goal. Wanda has different Summons due to the Vermilion energy inside her, but she uses the same Robomal partners as Kite.

Clint (クリント): one of the six Robomal partners. A robotic bull with a large ego, he can help Kite or Wanda go through rugged terrain. He can even be sturdy on icy surfaces. However, he is unable to swim well.

Stick (スチック): one of the six Robomal partners. A robotic flamingo with a rather flamboyant personality, Stick can assist Kite or Wanda through windy aerial areas. He can even balance himself across thin beams.

Berg (ベルグ): one of the six Robomal partners. A robotic walrus with an innocent but determined personality, Berg can help Kite or Wanda swim through waters with ease, especially against currents. He even absorbs the summon energy from enemies.

Rudy (ルディ): one of the six Robomal partners. A robotic kangaroo with a calm and sturdy attitude. He assists Kite or Wanda by jumping on high terrain. He can also jump across wide platforms.

Arch (アーチ): one of the six Robomal partners. A robotic butterfly that likes to act cute. Using his microscopic abilities, he can shrink Kite and Wanda to fit them through small spaces.

Slate (スレート): one of the six Robomal partners. A robotic shark with a tomboyish personality. She is strong enough to crush undersea terrain for better freedom. Plus, she has better performance on land.

Gear (ギヤ): the playable protagonist of the game's Gear Mode. It takes place after the main story, where Gear hears somebody calling his name. The voice tells him to meet at the area where the Planet Matter was last seen, so Gear leaves to see who was calling him. Gear majorly differs from Kite and Wanda, as he cannot create Summons, but he uses a laser gun built by Valli.

NPCs
Valli :

Mr. Panda :

Tomas & Cassidy :

Millie :