Super Smash Bros.: Worlds Collide

This is the seventh installment of the Super Smash Bros. series, coming after the 2018 installment, Super Smash Bros. Ultimate. It is a platforming fighting game being developed by Grand Star Productions, Namco Bandai Games Inc, Platinum Games Inc, and Sora Ltd. The games feature mostly identical gameplay, but with several differences in other areas. This is the second game of the series to be released on a Nintendo Switch, being released after Ultimate. This game will take inspiration from the cancelled Super Smash Bros. Brawl mod, Project M in which that most characters has been given  buffs and nerfs compared to the previous installments, making them better fighters while keeping the roster balanced. This was done to make battles more interesting to play. Even more mechanics and game modes have also been added to make the game feel like it isn't even a Smash Bros game.

For more information, click here. Additionally, the Excitebiker was intended to be a playable fighter while Geno was going to be an assist. However, the co-creator of this game said that Geno could be a better fighter, whereas the Excitebiker "did not have the proper requirements to fight". As a result, Geno and the Excitebiker switched places in the final release, with Bowser's Keep as a replacement to the Excitebike Arena.