Kalran: Tales of the four nations/Raid Leader

"We'll break their line!"

-A Raid Leader upon exiting the Volunteer center

Tactical analysis

 * Break the enemy: The best of Ouroboros' Peacekeeper Defense Force called in via the SWAT Razzia protocol, Raid Leaders are the commanders of Peacekeepers equipped with high explosive grenade launchers. These weapons wreck enemy vehicles, and suppress enemy infantry in the blast radius.
 * A shining beacon: Raid Leaders are trained in the use of spotting beacons for friendly artillery. Broadcasting a magic signal, the Raid Leader must first set up the beacon for it to be effective. During this set up, both they and the beacon are vulnerable to enemy attack. After deployment, the beacon is stealthed, but can still be revealed and destroyed by the enemy
 * Hit them very hard: The Raid Leaders also buffs surrounding Peacekeeper combat abilities, which increases when garrisoned
 * Feet of Clay: Raid Leaders might have better training, but their grenade launchers can only fire one round at a time and they have no other weapons. Anything heavier than a walker will easily kill them. Also, they are only available via the SWAT Razzia protocol