Street Fighter VI (BigBDawg)

Street Fighter VI (also stylized as Street Fighter 6) is a 2.5D fighting game running off Unreal Engine 4 that is a sequel to Street Fighter III: 3rd Strike, and concludes the story of the Illuminati and its leader Gill. It also serves as a prequel to Street Fighter The Team Slugfest, showing the events leading to the Team Slugfest's announcement and the story of Ryu's battle with Gill.

Story
After the events of Street Fighter III: 3rd Strike, Gill has begun to plot and plan the next phase of the Illuminati's goals to be able to save the "worthy". Since it has been believed that it might be too long to create a new utopia, Gill has decided to use the Illuminati's massive resources to be able to bring about the end of the world, and he is seeking the chosen to either align with him or suffer the wrath of the Illuminati.

However, what Gill doesn't anticipate is many warriors will stand in his way and aim to end the Illuminati once and for all. But Gill believes himself unassailable because he is a god. But there comes a time... where even gods must fall.

Gameplay
Street Fighter VI plays a lot like past Street Fighter games, using elements of Street Fighter Alpha 3 with each character having a minimum of 2 Super Arts to use, but also using elements of Street Fighter III: 3rd Strike, Ultra Street Fighter IV, and Street Fighter V: Arcade Edition to make it its own experience. Each character has their own set of throws, command moves, special moves and Super Arts they can use as well as their S-Skill and F-Skill abilities similar to the V-Skill and V-Trigger of Street Fighter V to help them in battle. The goal is simple; beat your opponent by making their health hit 0, or have the most health before time runs out.

Game Modes
Story: Project Genesis - Become involved in the story of Project Genesis, the Illuminati's plans to cleanse the Earth and save the "chosen" as you play as many characters to unravel the story.

Arcade - Classic Street Fighter action! Pick a character, battle 12 opponents as well as bonus stages, then Urien and Gill to unlock your character's ending in the Gallery!

Versus - Hook up controllers and battle with your friends in PVP action!

Survival - Pick a character and face off with as many characters as you can to unlock secrets.

Network - Access the PlayStation Network or XBOX Live and play online against players in either Ranked Matches or Casual Matches, earning experience and Zenny in both, or increasing your Rank to earn more experience and Zenny as well as better prizes!

Shop - Enter the shop and purchase DLC costumes, characters, or stages. You can even unlock stuff you own already if you didn't buy it with Zenny, as long as you earned it!

Training - Select a character, an opponent, and practice your moves, combos, and more.

Trials - Take on various trials from the cast and earn Zenny to grab unlockables!

Gallery - Take a look at artwork, videos, and endings as you earn them.

Player Data - Take a look at your data, replays you want to upload to Network, and also set up your player card in-game with emblems, colors, and titles!

Options - Alter your controls, your sound options, as well as gameplay options in preparation for the fight!

Controls
Light Punch - Square or X

Light Kick - X or A

Medium Punch - Triangle or Y

Medium Kick - Circle or B

Heavy Punch - L1 or Left Bumper

Heavy Kick - R1 or Right Bumper

Move - Left or Right on D-Pad or Left Analog Stick

Jump - Up directions on D-Pad or Left Analog Stick

Crouch - Down directions on D-Pad or Left Analog Stick

GLOSSARY / LEGEND

F - Forward on D-Pad or Left Analog Stick

B - Back on D-Pad or Left Analog Stick

U - Up on D-Pad or Left Analog Stick

D - Down on D-Pad or Left Analog Stick

DF - Down-Forward on D-Pad or Left Analog Stick

DB - Down-Back on D-Pad or Left Analog Stick

UF - Up-Forward on D-Pad or Left Analog Stick

UB - Up-Back on D-Pad or Left Analog Stick

Jab - Light Punch

Strong - Medium Punch

Fierce - Heavy Punch

Short - Light Kick

Forward - Medium Kick

Roundhouse - Heavy Kick

2P - Any 2 Punch buttons

2K - Any 2 Kick buttons

3P - All 3 Punch buttons

3K - All 3 Kick buttons

+ - Press direction and/or button together

> - Press button or direction in quick succession

QCF - Quarter-circle Forward (Down, Down-Forward, Forward)

QCB - Quarter-circle Back (Down, Down-Back, Back)

DP - Dragon Punch motion (Forward, Down, Down-Forward)

RDP - Reverse Dragon Punch motion (Back, Down, Down-Back)

Hold - Hold button or direction for 1.5 seconds or during move execution

360° - Full circle motion

720° - 2 Full circle motions

QCDF - Quarter-circle Down-Forward (Forward, Down-Forward, Down)

QCDB - Quarter-circle Down-Back (Back, Down-Back, Down)

HCF - Half-circle Forward (Back, Down-Back, Down, Down-Forward, Forward)

HCB - Half-circle Back (Forward, Down-Forward, Down, Down-Back, Back)

in air - Move must be done in air while jumping in any direction

(Air OK) - Move can be done while jumping in any direction

(JB) - Move can only be done while jumping back

(JN) - Move can only be done while jumping up or neutral

(JF) - Move can only be done while jumping forward

[EX] - Special move can be made into an EX Special Move by pressing 2 buttons instead of one

on back-turned opponent - Move must be done on an opponent whose back is facing you

COMMON COMMANDS (Commands when facing right)

Dash - F, F or B, B

Block - Hold B or DB when opponent attacks

Air Block - Hold B or DB while jumping when opponent attacks

Throw - B or F + 2P or 2K

Special Skill (S-Skill) - Jab + Short

Focus Skill (F-Skill) - Strong + Forward, requires a full F-Meter, F-Meter is increased by using S-Skills

Taunt - Fierce + Roundhouse

Characters
Ryu

Nationality: Japan

Height: 5' 9"

Weight: 187 lbs.

Hair color: Black

Eye color: Brown

Likes: Martial arts, mizuyokan

S-Skill: Mind's Eye (a parry similar to the Street Fighter III parry system)

F-Skill: Hado Kakusei (increases the strength of Ryu's moves and alters the properties of his Special Moves and Super Arts)

Traveling through some old familiar territory back home in Japan, Ryu suddenly was stopped by the presence of something wicked in the air. He wasn't sure what to make it, but he could tell it was not like anything he had felt in the past. Since his further refinement of Mu no Ken, the Power of Nothingness, Ryu had felt himself more attuned with nature than he had ever experienced before. What he felt however was very familiar to himself... that was the presence of Gill, the leader of the Illuminati. Although Ryu had not faced him directly, he could feel that kind of power and wickedness, almost similar to that of a god, and it frightened him. Realizing there were answers he needed, Ryu set off once more, to see if he could get those answers to his questions...

Throws

Shoulder Throw - B or F + 2P

Somersault Throw - B or F + 2K

Command Moves

Collarbone Breaker - F + Strong

Solar Plexus Strike - F + Fierce

Axe Kick - B + Roundhouse

Roundhouse Kick - F + Roundhouse

Jodan Nirengeki - Fierce > Roundhouse

Jodan Sanrengeki - Strong > Fierce > Roundhouse

Special Moves

Hadoken - QCF + P [EX]

Shoryuken - DP + P [EX]

Tatsumaki Senpukyaku - QCB + K (Air OK) [EX]

Jodan Sokuto Geri - QCF + K [EX]

Kaze no Kobushi - QCB + P, hold P to charge [EX]

Super Arts

Shinku Hadoken - QCF QCF + P

Shin Shoryuken - QCF QCF + K

Bofu Tatsumaki Senpukyaku - QCB QCB + K (Air OK)

Ken Masters

Height: 5' 9"

Weight: 183 lbs.

Hair color: Black (dyed blonde)

Eye color: Brown

Likes: Pasta, family

S-Skill: Quick Step (Ken runs forward towards his opponent to close the gap)

F-Skill: Heat Rush (Ignites fire around Ken's legs, changing his special moves to inflict fire damage)

For Ken, he didn't know what to think when it came to the mess with the Illuminati, after his encounter with Urien, one of its agents almost a year ago. But what worried Ken more was something Urien told him directly. "Do not think that you can keep up your peaceful life for long... everything will change soon." Then, he got some word from Ryu about something he had felt, and that he'd need his help. Knowing he wanted to help his friend, Ken got himself ready to go.

Throws

Hell Wheel - B or F + 2P

Knee Bash - B or F + 2K

Hell Pinwheel - B or F + 2P in air

Command Moves

Inazuma Kick - B + Forward

Forward Step Kick - F + Forward

Thunder Kick - F + Roundhouse, hold Roundhouse to feint

Chin Buster - B + Strong

Chin Buster 2nd - B + Strong > Fierce

Lion Breaker - Forward > Roundhouse

Special Moves

Hadoken - QCF + P [EX]

Shoryuken - DP + P [EX]

Tatsumaki Senpukyaku - QCB + K (Air OK) [EX]

Kamabaraigeri - QCF + K

Raikou Nataotoshi - QCF + K, hold K

Shippu Jinraikyaku - QCF + 2K [EX Kamabaraigeri]

Ryuenjin - P during Quick Step

Senpu Nataotoshi - K during Quick Step

Shoenzan - QCB + P [EX]

Ryusenkyaku - DP + K [EX]

Super Arts

Shoryureppa - QCF QCF + P

Shinryuken - QCF QCF + K, K rapidly

Guren Enjinkyaku - QCB QCB + K

Chun-Li

Nationality: China

Height: 5' 6 1/2"

Weight: Secret

Hair color: Dark brown

Eye color: Brown

Likes: Crepes, fruit, candy

S-Skill: Rankyaku (A fast angled jump that provides many options for Chun-Li)

F-Skill: Renkiko (Alterates the properties of many of Chun-Li's moves)

Regardless of rescuing Li-Fen from Urien, Chun-Li had a shaking suspicion that he wasn't done with her or anything else he had planned. Using her instinct as an Interpol agent, Chun-Li began to gather what information from her colleagues that she could about Urien, learning he was a part of some kind of secret society. What she also learned is someone who worked with her was one of their members, hoping to silence her. But Chun-Li stood her ground, and knew now that whatever was going to happen next, she had to set out and stop this Illuminati. Throws

Koshuto - B or F + 2P

Tenshin Shushu - B or F + 2K

Ryuseiraku - B or F + 2P in air

Command Moves

Yosokyaku - D or DF + Forward in air, up to 3 times

Kakushu Raku Kyaku - B + Forward

Senjoshu - F + Forward

Yokusenkyaku - F + Roundhouse

Sorensho - B + Strong

Tsuitotsuken - F + Strong

Hakkei - B + Fierce

Tenshin Shu Kyaku - DF + Roundhouse

Tenkukyaku - B + Roundhouse

Senenshu - DF + Forward

Hienshu - D + Short JN/JF

Suitotsu Da - D + Fierce JF

Wall Jump - UB or UF while jumping near wall

Special Moves

Hyakuretsukyaku - QCF + K (JN/JF) [EX]

Spinning Bird Kick - Hold D, U + K [EX]

Kikoken - Hold B, F + P [EX]

Tenshokyaku - DP + K [EX]

So Hakkei - QCF + P

Kikoanken - QCF + 2P [EX So Hakkei]

Hazanshu - QCB + K [EX]

Super Arts

Kikosho - QCF QCF + P

Hoyokusen - QCF QCF + K

Tensei Ranka - QCB QCB + K

Music
Honest Eyes by Black Tide (opening theme)

Burning on by Steven McNair (ending theme)

Voice Cast
Ryu - Hiroki Takahashi (Japanese), Kyle Hebert (English)

Ken - Yuuji Kishi (Japanese), Reuben Langdon (English)

Chun-Li - Fumiko Orikasa (Japanese), Laura Bailey (English)