Kalran: Tales of the four nations/Kōwhai

"Shrike ready!"

-Shrike exiting armor facility

Tactical analysis

 * Quadruple threat: Despite its small size the Shrike is a deadly tank destroyer that can defeat armor in one-on-one battles. Its armor tough enough to withstand small arms fire and fast enough to retreat
 * Quadruple tap: The strength of the Shrike is the quad recoilless rifles mounted on the turrets, each can crack open an MBT armor and fired in rapid sequence. And its slightly longer range means it can tear apart any armored target before retaliation. And when spotted can drop a smoke shroud to give them time to escape
 * First shot: And the crew are trained to control and move their tank destroyers with minimal power, lowering noise and signature. Making them invisible from afar until they fire
 * I'm reloading as fast as I can: But the position of their recoilless rifles also means its a chore to reload, meaning that it has no choice but run once it fires its salvo if the target survive. Combined with its thin armor and inability to properly deal with infantry means a caught Shrike is a dead Shrike

Salvage upgrade
Rank 1: Increase speed, gains 2 additional barrels, and upgrades round to tesla, Stunning infantry and vehicles

Rank 2: Range boost, gains 2 more barrels, rifles are upgraded to pressurizer cannons, increasing damage to structure, infantry, and knocking back infantry, and reload time is decreased