Artistic Forces/Deakin Musta

Deakin Musta is the communications officer of the Mutant Horde who will be appeared in Artistic Forces as the announcer for this faction. He will be voiced by Daman Mills.

Notifications

 * "Mutant Horde."
 * "We are setting up a battlefield control."
 * "More units have come to our aid."
 * "A transmission is incoming..."
 * "We're receiving incoming transmission..."
 * "Our battle control is online."
 * "Our battle control is offline."
 * "Our battle control has been terminated."
 * "A new option is now available, commander."
 * "New options are now available, commander."
 * "We are receiving a video uplink."
 * "We are receiving an incoming video uplink."
 * "A unit has become stronger."
 * "Well done, commander! You have reached a higher rank."
 * "We received additional funds."
 * "A new goal has been received."
 * "New goals have been received."
 * "A new bonus goal has been received."
 * "New bonus goals have been received."
 * "Our base defenses are not working."
 * "Our base defense are working again."
 * "Our building has been disabled."
 * "Our building has been enabled."
 * "Game has been paused."
 * "Game has been resumed."
 * "Our battlefield has been expanded."
 * "Our building is sold out."
 * "The timer is about to start."

Progress

 * "Building..."
 * "Training..."
 * "On hold."
 * "Cancelled."

Completion

 * "Upgrade complete."
 * "Research complete."
 * "Building upgrade complete."
 * "Our goal has been completed."
 * "Our building is completed."
 * "Our unit is ready."
 * "Our tier has been increased."

Resource insufficiency

 * "Our resources are not enough, commander."

Player under attack

 * "We're under attack!"
 * "Our base is under siege!"
 * "Our construction worker is under attack!"
 * "Our resource gatherer is under attack!"
 * "Our hero is under attack!"
 * "Our critical unit is under attack!"
 * "Our critical structure is under attack!"

Ally under attack

 * "Our ally needs our help!"
 * "Our allies' base is under siege!"
 * "Our allied construction unit needs our help!"
 * "Our allied resource gatherer needs our help!"
 * "Our allied hero needs our assistance!"
 * "Our allied critical unit is under attack!"
 * "Our allied critical structure is under attack!"

Selection

 * "Where should we target?"

Casualties

 * "We lost our unit."
 * "We lost our hero."
 * "We lost our building."
 * "We lost our defense."
 * "We lost our construction unit."
 * "We lost out resource gatherer."
 * "We lost out critical unit."
 * "We lost out critical hero."
 * "We lost our critical building."
 * "We lost our critical defense."
 * "We lost our tech building."

Superweapon ready

 * "We can now use our superweapon."

Using superweapon

 * "Launching superweapon."
 * "Using superweapon."
 * "Activating superweapon."
 * "Firing superweapon."
 * "Creating superweapon."

Warnings

 * "We cannot build in that location."
 * "A landing zone is unacceptable."
 * "Our building construction is interrupted."
 * "Our landing sequence has been interrupted."
 * "A selection is invalid."
 * "A building has been captured."
 * "An enemy building has been captured."
 * "An allied building has been captured."
 * "A building has been infiltrated."
 * "An enemy building has been infiltrated."
 * "An allied building has been infiltrated."
 * "An enemy has left the battlefield."
 * "An ally has left the battlefield."
 * "An enemy has been surrendered."
 * "An ally has been surrendered."
 * "We have spotted an anomaly."
 * "Our power is low."
 * "Be careful! We have spotted an enemy superweapon."
 * "Commander, our enemy is using their superweapon."
 * "Commander, our enemy is firing their superweapon."
 * "Commander, our enemy is activating their superweapon."
 * "Commander, an enemy superweapon has been launched."
 * "Commander, an enemy superweapon has been released."
 * "Commander, an enemy superweapon has been created."
 * "Our ally has built a superweapon."
 * "Our ally is launching their superweapon."
 * "Our ally is using their superweapon."
 * "Our ally is activating their superweapon."
 * "Our ally is firing their superweapon."
 * "Our ally is creating their superweapon."
 * "Our supply dock is running low."
 * "Our supply pile is running low."
 * "Our ore mine is running low."
 * "Our lumber field is running low."
 * "Our oil derrick is running low."
 * "Our crop field is running low."
 * "Our coal mine is running low."
 * "Our gold mine is running low."
 * "Our silver mine is running low."
 * "Our bronze mine is running low."
 * "Our copper mine is running low."
 * "Our gem mine is running low."
 * "Our mine is running low."
 * "Our fuel field is running low."
 * "Our supply dock has depleted!"
 * "Our supply pile has depleted!"
 * "Our ore mine has depleted!"
 * "Our lumber field has depleted!"
 * "Our oil derrick has exhausted!"
 * "Our crop field has depleted!"
 * "Our coal mine has depleted!"
 * "Our gold mine has depleted!"
 * "Our silver mine has depleted!"
 * "Our bronze mine has depleted!"
 * "Our copper mine has depleted!"
 * "Our gem mine has depleted!"
 * "Our mine has depleted!"
 * "Our fuel field has depleted!"
 * "We have discovered an enemy stealth unit."
 * "We have discovered an enemy subterranean unit."
 * "We have discovered an enemy base."
 * "We have spotted enemy units."
 * "We have spotted enemy infantry."
 * "We have spotted enemy vehicles."
 * "We have spotted enemy mechanized walkers."
 * "We have spotted enemy aircraft."
 * "We have spotted enemy vessels."
 * "We have spotted an enemy hero."
 * "Don't give up, commander."
 * "We cannot build there."
 * "Our building is being captured."
 * "Our building has been taken."
 * "Our vehicle is stolen."
 * "A beacon has been spotted."
 * "Our building is being sabotaged."
 * "Our building has been sabotaged."
 * "A tech building has been captured."
 * "An enemy tech building has been captured."
 * "An allied tech building has been captured."

Countdown

 * "Sixty minutes remaining."
 * "Thirty minutes remaining."
 * "Twenty minutes remaining."
 * "Fifteen minutes remaining."
 * "Ten minutes remaining."
 * "Five minutes remaining."
 * "One minute remaining."
 * "Thirty seconds remaining."
 * "Twenty seconds remaining."
 * "Ten seconds remaining."
 * "Five seconds remaining."
 * "Four seconds remaining."
 * "Three seconds remaining."
 * "Two seconds remaining."
 * "One second remaining."
 * "Ten."
 * "Nine."
 * "Eight."
 * "Seven."
 * "Six."
 * "Five."
 * "Four."
 * "Three."
 * "Two."
 * "One."
 * "Zero."

Outcomes

 * "Our job here is done. Well done, commander!"
 * "Sorry, you have lost, commander."
 * "Our mission is accomplished."
 * "Our mission has failed."
 * "We are victorious."
 * "We are defeated."
 * "We have been victorious."
 * "We have been defeated."
 * "Both of you are draw."

User interface

 * "Selling buildings gives you a cash value back."
 * "As you destroy enemy forces, you gain experience. Once the experience bar is completely enough, you are promoted and given access to new abilities. Select the button with a number of promotion points at the lower right corner of the screen to choose new abilities."
 * "As the unit successfully attacks enemies, it gains experience. With enough experience, a unit may become a veteran. Veteran units can continue to learn and may eventually gain elite or heroic status. Experienced units have more firepower, better armor and may even be able to either self-repair or self-heal."
 * "Mutant Horde forces require power to operate. Build Wind Generators, Power Generators, Solar Generators or Bioreactors to provide more power."
 * "You can use Constructors, Pioneers, Light Crane Trucks, Excavators, Bulldozers, Heavy Crane Truck or Harke Carryalls to repair buildings as construction units. Select the construction unit and right click the building to be repaired, or right click on the repair icon to automatically repair the nearby structure. All Mutant Horde buildings will self repair if they are not being attacked by the enemy."
 * "Control groups can be created by selecting units and then pressing the control key plus a number key. Control groups can then be selected by hitting the assign number key."
 * "Double clicking on any one unit will select all units of that type on the screen."
 * "Attack move command orders your units to move to the destination while stopping to fight all enemies in their path."
 * "You can garrison infantry units inside many civilian buildings by selecting them and then right clicking on the target building. Infantry units will be protected from damage until the building is destroyed."
 * "Use rally points to set a gathering point for units created by this building."
 * "Waypoints can be used to define a specific path for units to follow."
 * "Hold the middle mouse button and move the mouse, or use the arrow keys to scroll the battle view."
 * "If your Stronghold with a Radar Dish, Commander Armored Car or Surveillance Van is functional, it clears the black areas from the explored locations, except for the unexplored areas and colored dots in the explored areas, on the lower left corner of the screen to view the locations of units in the map. You can right click on the map to move troops or send to your screen in a new location."
 * "Resources can be collected from supply piles, supply warehouses, supply docks, trees, crops, ore mines, coal mines, oil fields, fuel fields or other mines. Each kind gathered from resources is used to train troops, construct buildings and assemble vehicles."
 * "Bridges sometimes need to be repaired. Select a construction unit and right click on one of the pylons to begin repairing it."
 * "Vehicles can be repaired at the Repair Depot, Light or Heavy Motor Pool. Infantry can be healed at the Medical Bunker. Rotorcraft or VTOL craft can be repaired at the Helipad. Aircraft can be repaired at the Airfield. Vessels can be repaired at the Naval Port. Beasts can be healed at the Menagerie. Some units also have healing or repairing abilities like the Meat Wagon or Recovery Truck."
 * "Oil derricks and flags can be captured to provide a constant stream of funds."
 * "Radio stations have a special ability to disrupt enemy communications preventing enemy units from receiving any orders from their commander."
 * "Oil refineries can provide resources, and prove the productivity of your Light or Heavy Motor Pools."
 * "Hospitals heal your infantry."
 * "Caves and tunnels allow your units to travel quickly from one side of the battlefield to another."
 * "The Alert Statuses known as the Mutation and Aggression are increasable to unlock the requirements of the tech level. To do this, first select the Stronghold and then press the Mutation or Aggression button to upgrade for the next tech level."
 * "The command bar, located at the bottom of the screen, is where you will give many commands and instructions to your units and buildings."

Chapter 1

 * "It's a pleasure to meet you, commander. My name is Deakin Musta, taking the role of your council compatriot. In our struggle against the invading outsiders, capitalists and imperialists, our agents have been learned that the forces of symmetric slugs are occupying this regional village within the nation known as Genetistan to aggress and capture its people for their studies. You must take control over the village, and free it from the symmetric grasp. Wish you luck then."