The Elder Scrolls Adventures II: Yokuda

The Elder Scrolls Adventures II: Yokuda would be an open-world action RPG for Wii U, Xbox One, PS4, PS Vita, and PC, and the distant sequel to the game The Elder Scrolls Adventures: Redguard, made in 1998. My desire to make an idea is fueled by a few factors, the most important of which is my lifelong love for the Elder Scrolls franchise, and another being my passion for its lore.

Since there are already a few ideas on this site for main-series Elder Scrolls games, all of which I'm personally impressed by, I don't have much of a desire to create one myself. Instead, I thought it would be cool to whip up an idea for a second spinoff telling the tale of a pre-set group of characters and enriching the deep, amazing lore of this franchise.

My plan for this idea is to incorporate my favorite gameplay elements of all the existing ES games I've played, and tell my own interpretation of what happened to the island of Yokuda, from where the Redguard people hail, but that sunk into the ocean for somewhat debated reasons. I'm hoping to make this not only a decent layout for a possible RPG, but a tribute to one of my favorite game series of all time.

Gameplay
This game would follow a pattern of gameplay similar to all other Elder Scrolls games: at its core, it would be a game about interaction, exploration, and combat.