Twisted Metal: Double Trouble

"'Double the carnage.' - Release tagline" Twisted Metal: Double Trouble is a vehicular combat game concept by Red-Verse-Writer, a new instalment in the Twisted Metal franchise that revolves around the concept of each vehicle of having two pilots - a driver and a gunner. Returning to the series' central theme of a no-holds-barred vehicle tournament in which the winner receive any wish they desire regardless of price, size or reality, the game features multiple game modes, including a tournament mode with in-depth storylines for each pair of pilots, a free-for-all combat mode, a multiplayer team deathmatch mode, and a capture the flag mode.

Gameplay
Like its predecessors, Twisted Metal: Double Trouble is a vehicular combat game in which the player takes on the role of either the driver or gunner of a two-man vehicle with another player in two-player co-op, or both characters at once in single-player. The game has multiple gameplay modes, most notably a Story Mode that follows each character's storyline across 16 matches, centring around the titular contest of which the two victors each receive a single wish regardless of price, size, rarity or even reality.

In addition to the main vehicular combat game modes, Double Trouble also features alternate modes that include on-foot gameplay. The first of these on-foot modes is Asylum, a hack-and-slash

Drivers

 * Amanda Watts: The driver of Twister, a Formula 1 race car pilot who lost her right arm and sustained severe burns in a racing accident engineered
 * Angela Fortin:
 * Axel: The driver of Axel,
 * Billy Ray Stillwell: The driver of Junkyard Dog,
 * Black: The driver of Darkside,
 * Bruce Cochrane: The driver of Thumper,
 * Calypso:
 * Captain Spears:
 * Carl Roberts:
 * Charlie Kane:
 * Double-Head:
 * Goggle Eyes:
 * Gold Tooth AI:
 * Jeffy:
 * Marcus Kane: The driver of Roadkill,
 * Mr. Grimm: The driver of Reaper, a Iraq War veteran who after being captured by insurgents was left to starve in a pit and was ultimately forced to eat the body of his deceased best friend Benny to survive. Now wearing Benny's skull as a helmet, he recruited Benny's son Benny Jr. after escaping from Blackfield Asylum to win the Twisted Metal contest and take revenge upon the insurgents who destroyed his sanity.
 * Needles Kane: The driver of Sweet Tooth,
 * No-Face: The driver of Crazy 8,
 * Quatro V:
 * Raven: The driver of Shadow,
 * Severed Sam:
 * Simon Whittlebone:
 * Warhawk:

Gunners

 * Agent Stone:
 * Annie Stillwell:
 * Benny Jr.:
 * Buster Cobb:
 * Calypso's Helper:
 * Charlie Kane's Son:
 * Dr. Hatch:
 * Jamie Roberts:
 * John Doe:
 * Krista Sparks:
 * Mike and Stu:
 * Mr. Ash:
 * Preacher:
 * Prince Charming:
 * Quatro VI:
 * Scott Campbell:
 * Sophie Kane:
 * Vinnie:

Storyline
The Twisted Metal annual tournament has been taken over by a mysterious man simply known as the Guru, who has forced Calypso into hiding and become the showrunner of the tournament. Set around the city of Midtown and various other locations, this Twisted Metal has special requirements for competition - the vehicles require two pilots, a driver and a gunner, who must work together closely. The winning pair are each given a wish, with no restrictions on price, size, rarity, or even reality, with the sole rule being that they cannot wish to end the contest.

Driver Weapons

 * Fire Missiles: The most common Driver Weapon, simple missiles with average damage and some homing ability.
 * Power Missiles: The strongest of the missiles, but has no homing capabilities, instead travelling in a straight line and requiring precise aim to be used.
 * Homing Missiles: A weak missile with the best homing ability of the missiles, encouraged to be used in groups.
 * Freeze Missiles:
 * Stalker Missiles:
 * Swarmer Missiles:
 * Napalm Bombs: A bomb that is thrown to either cause a fire that does more damage if the weapon directly hits an enemy, or be forced to land immediately, causing an explosion.
 * Ricochet Bombs: A bomb attached to a self-propelled cart that bounces off the environment before exploding, and can be aimed.
 * Land Mines:
 * Remote Mines:

Gunner Weapons

 * Machine Guns:
 * Miniguns:
 * Shotgun:
 * Sniper Rifles:
 * Rocket Launcher:
 * Heavy Cannon:
 * EMP Cannon:
 * Spike Guns:

Side Arms

 * Assault Rifle:
 * Chainsaws:
 * Molotov Cocktail:
 * Oil Slicks:
 * Pistol:
 * Revolver:
 * Rifle:
 * Sawn-Off:
 * Submachine Gun:
 * Tire Spikes:

Asylum Mode

 * Melee Weapon: Each of the 30 playable characters in Asylum Mode has their own unique melee weapon, which all function in the same way.
 * Axe:
 * Baseball Bat:
 * Bonesaw:
 * Brass Knuckles: Used by No-Face.
 * Chain:
 * Crowbar:
 * Fish Priest: Used by Preacher.
 * Frying Pan:
 * Glass Shiv: Used by John Doe.
 * Golf Club:
 * Hoe: Used by Billy Ray Stillwell.
 * Hunting Knife:
 * Kitchen Knife:
 * Lead Pipe:
 * Machete: Used by Needles Kane.
 * Nightstick: Used by Agent Stone.
 * Pickaxe:
 * Razor:
 * Rolling Pin:
 * Shovel:
 * Sledgehammer:
 * Tire Iron: Used by Amanda Watts.
 * Wooden Spike: Used by Marcus Kane.
 * Wrench:
 * Pistol:
 * Shotgun:
 * Nail Gun:
 * Grenade Launcher:
 * Special Weapon: Each of the 30 playable characters in Asylum Mode has their own unique ranged weapon.
 * Flaming Breath: Needle Kane's special weapon.
 * Molotov Cocktail:
 * PDW:
 * Revolver: Preacher's special weapon.
 * RPG:
 * Sniper Rifle: