Super Mario Maker 2 (DJPixelatedFlame)

Differences from traditional game styles:

 * Health bar
 * Battle cards instead of power ups
 * Low Jump
 * Hammer
 * Huey
 * Fire flower must be charged
 * Mushroom replenishes health
 * POW Blocks float
 * 1-Up not only adds a life, but also adds full paint

Differences from Color Splash:

 * No turn-based battles
 * 2D plane instead of 3D, consistent with other game styles

Course Themes:

 * Overworld: Ruddy Road
 * Port (which replaces sky): Port Prisma
 * Forest: Mossrock Theater
 * Airship: Crimson Tower Airship
 * Ghost House: Dark Bloo Inn
 * Island (which replaces snow): Vortex Island
 * Desert: Mustard Cafe
 * Underwater: Green Energy Plant (SMB3 Underwater)
 * There is actually no underwater part in any part of Color Splash

Trivia:

 * The Silver Crown is actually Kersti from Sticker Star