Talk:No One Can Stop the Matiz (series)/@comment-5688420-20190202155817/@comment-5688420-20190203115959

1. OK, I see where you're coming from. So Matiz is supposed to be some kind of "groundbreaking" game during its time. I appreciate that.

2. There's a good reason why the last games on consoles tend to be terrible ports (see also: THPS3 for N64, any and all last-gen EA Sports games), and it's because it allows a certain minority of underpriveleged players who haven't upgraded to the latest console, to experience this new game, while also gaining profit from the vastly superuor next-gen version. Thus, they can release these ports without hemmorhaging development money.

Meanwhile, releasing a game that's made for the system (i.e.: isn't a port of something released for a newer console), be it bad or good, as the last game for said system would only lead to it being overlooked. Only that minority (which, at a console's final year, tends to be 30-20% compared to the 70-80% of the majority who have switched to the newer console) would buy it, since at that point, the rest had moved on to the hotter console. And the end result is just wasted money.