Paradox/Electronical Protectorate

Characters
Johnny:

Mia:

Atlas:

Ninkilim:

Discordia:

Characteristics
The Electrical Protectorate is unique in that they are composed solely of robots and machines. Most of the combat units have special domed "heads" through which they trade information with the Core Mind Collective. They use the hexadecimal numerical system for all their major transmissions.

The Rust
Protectorate structures must be built on the Rust, which is a cloud of nanites and ground circuitry that is required to make Protectorate structures function. Spreading the Rust is vital to expanding. While in the Rust, Protectorate units regenerate health; if the Rust is destroyed, then Protectorate structures are shut down and slowly take damage. Structures inside the Rust are infected and will automatically clear hostile garrisons.

Swarms
Swarms are clusters of nanites generated by the Singularity Core. They are free and automatically replaced if lost or used. Swarms can be used up to create weapon modules, Malacostraca, Nightmares, Technics, or Effigies. First, you select the Swarm and use its ability to convert them to a miniature shell. Then, you select the shell, and purchase the unit you wish the Swarm to become. A short while later, the unit in question will emerge from the shell.

Build Mechanic
Technics, your builder unit, build 3x3 shells, which are then upgraded to the structure of your choosing by selecting the shell, and then selecting the desired building from the menu.

Modules
Protectorate Units begin life without weapons. A module provides these troops with weapons. When a module is activated, it destroys itself and gives all units in a large radius around it the weapon or ability associated with it.

Unit Levels
Protectorate units come in two flavours, low level and high level. Low level units are very cheap and extremely easy to swarm, while high level units are more expensive but much more effective. While low level units cannot be expected to carry a fight on their own, their bulk and processing power help to give the larger machines a fighting chance. All low-level Protectorate units have a small black hole effect radius to protect larger machines, and each one near a high level unit will slightly buff them (as you might imagine, this adds up very quickly!)

Experience
As machines operated remotely, Protectorate units do not gain experience, cannot be promoted, and cannot acquire heroic upgrades.

Units and Structures
"Tell me, comrade, what do you think is power? An Apocalypse tank? A dozen Apocalypse tanks? Such a display of force might seem mighty to you, but it would be worthless in the face of this enemy. How can one defeat an enemy like this, when, for every foe that is slain, ten more rise to take its place? Individually, they are weak--but they come at you without cease, and they will not stop until you are exhausted, defeated, crushed. I know this to be true, because I have seen them. You doubt the truth in my words, because you have not seen them. Go ahead and classify the audio recordings and the transcripts--it will not make my statements any less true or any more false. I will tell you this now; defeat is inevitable; the Soviet Union cannot win; the Allied Nations cannot win. In the end, it is not a matter of if; only a matter of when."


 * - Classified audio excerpt from the interrogation of Captain Vanya Petrovsky