Gaiaterra: Elysea's Conflict/The Andoran Republic

The Andoran Republic are one of the twenty-one core factions in Gaiaterra: Elysea's Conflict.

History
Andora has long tried to stay relevant in the modern world. Formed in 1888 V.C. and following the Horus Heresy, politics shifted away from the former colonial empires to the growing econmies of Aquila and Hawke, with Andora acting as the middle-man. The already established Andoran Republic expanded eastward to incorporate nations, much to the chagrin of Emet. But Andora still remained under the influence, and as some would say, under the authority of Hawke and Aquila.

Eventually the Andorans decided enough was enough and that being split apart as separate political entities as they were not going to sustain them in the long term. They were already practically united by the Union, the Economic Area and the Lockhart Area, so plans were made to transform the Union into a du jour super-federation under a single sovereign entity, the Midgar-based central institutions. Instead, secret plans were drawn as polls showed this was not a popular plan.

But the leaders did it anyway. The Treaty of Andora was signed in 1925 V.C. that transformed Andora into a single republic, and its former nations would over the years be reduced to mere rubber stamps representatives of the new regions in the country. The people of Andora were not happy. While rioting was rather common in modern Andora, it soon escalated out of proportion as people took to the streets, protesting the new oppressive regime. The Andoran Domestic Security Directorate, created by the former Calpheon chancellor Juergen Burkhard, cracked down on the protestors in ways reminiscent of the pre Heresy-era Andora. Several countries descended into civil war, regions broke away from their governments, and the entire British Isles left the Union years before the Hope and Glory Party won the elections.

In 1944 V.C., Andora will see their first action in the world of Gaiaterra through a conflict with the first iteration Pirates of Lustria (lore incomplete)

Then Ascalia, a ally of Voshkod showed up in 1955 V.C., opening the Andoran front of the Great Voshkod-Aquilan War, wrecking the entire Midgar infrastructure, ruining 60% of the Andoran economy and scarring the world for decades at least. Thankfully, the actions of Victor Lockhart drove the invaders away with overwhelming force. In the chaos, the Andoran opposition sealed the deal and overthrew many of the governments.

To help rebuild Andora after the war, The Alliance, Zemuria and Aquila established a transcontinental hegemony. The Andorans received billions of renminbi, which they spent on resources from Aquila. The new Andoran leadership decided that the Union was dead, but they couldn't go back to becoming bickering nation-states in a world of superpowers. Instead, they proposed the creation of a multinational alliance, called the Andoran Republic. It was finally founded in 1966 V.C., coinciding with the dissolution of the Unity League (the Republic naturally promised to repay their debt). The countries in Eastern Andora were snubbed by the Republic and blocked by a 'concrete curtain' built by Queen Galfrey.

In 2002 V.C., the Republic initiates Operation Nemesis, invading and liberating some parts of the Southern Continent. This kickstarted the Southern Resource Rush that saw the continent chopped up and occupied by foreign powers in a race to control the last rare earth deposits on the planet. The MLA retreated, where they launched several attacks on Voshkod outposts in Sudan. Voshkod was forced to retreat, blaming it on the Andorans who failed to come to assistance when Ekundayo promised to.

In 2004 V.C., the Andora Space Agency launched the first Solaris satellite into orbit and brought their first Solar Reactor in Calpheon online. This bypassed the Republics' need to import foreign fuel to power their cities, as a single reactor could light up a county and a dozen an entire country. For the Republics smallest member states, whose gross domestic product was only a fraction of their larger neighbors, this technology was a godsend. Suddenly freed from their dependence on resources from countries with whom relations had been cool at best, Andora elected to discontinue all purchases of Voshkod coal and the Askairan oil, which until then had been those countries' most lucrative exports.

This triggered an economic recession (a fallout from the 2004 V.C. conflict) in Voshkod as the exports of coal to Andoran cities was suddenly and indefinitely suspended. The standard of living began to slump as the price of everyday items rose. Things like scooters and bicycles, which had been within the common man's financial reach, became luxury items. Personal vehicles once more became a symbol of the wealthy and connected. Additionally, the summer of 2007 V.C. was one of the driest and warmest in the region's history. The spring rain had been abnormally light, and by July the major water sources were dangerously depleted from near constant use, which led to stringent restrictions. Lunafreya outright blamed the Republic for using the Solaris technology to manipulate weather patterns (while the Syndicate denies any allegation of having a weather machine), and hostilities between the two superpowers intensified.

In 2008 V.C., Voshkod declared war on the Republic and launched a full-scale invasion of the continent. Three immense armies began the westward march from staging points in Northeastern forces. Spearheaded by Lyse, Minfillia and Fran, the Voshkod struck with overwhelming force in Midgar, Calpheon and (insert), steamrolling Andoran forces and pushing them hundreds of miles westward before finally being temporarily stalled in the Galbadia region, which the Republic had flooded as part of a defensive strategy in anticipation of just such an event. Fran launched an invasion of Central Andora, which was repelled by General Tifa Lockhart, and Voshkod forces made it halfway through Galbadia before a Pandora nuclear attack that obliterated 45% of their number halted their advance.

Description
* TBA*

Tactics
* TBA*

Lore Articles

 * The Andorans
 * The Halflings
 * Solaris Project
 * Cryo Technology
 * Andora Characters

Relations

 * Federation of Aquila: Friendly
 * Alliance of Hawke: Friendly
 * Aion Defense Initiative: Friendly
 * Elsword Empire: Friendly
 * Socialist Union of Voshkod: Hostile
 * Brotherhood of Asmodia: Hostile
 * Moonlight Liberation Army: At War
 * Great Horde: At War
 * Aristocracy of Encantadia: Hostile

Notable Characters

 * Aerith Gainsborough: Andora EVA
 * Queen Galfrey
 * Nurah Dendiwhar
 * Linzi
 * Tristian
 * Squall Leonhart
 * Jesse Rasberry
 * Yuffie Kisaragi
 * Terra Branford
 * Cloud Strife
 * Barret Wallace
 * Quistis Trepe
 * Selphie Tilmitt
 * Claire Farron
 * Red XIII
 * Willem van der Meer
 * Charles Cutting
 * Wolfgang-Maximillian von Kuerten

Legendary Generals

 * Ekundayo: General of the Chimera Venom Command
 * Camellia Gwerm: General of the Black Desert Command
 * Horgus Gwerm: General of the Avalanche Pandora Command
 * Tifa Lockhart: General of the White Tundra Command

Commandos

 * Frank Jaeger: Chimera Venom Command Commando
 * Amiri: Black Desert Command Commando
 * Lindsay: Avalanche Command Commando
 * Rinoa Heartilly: White Tundra Command Commando

Sub-factions

 * Chimera Venom Command
 * Black Desert Command
 * Avalanche Pandora Command
 * White Tundra Command

Arsenal
Main Article: Gaiaterra: Elysea's Conflict/Andora Arsenal

Fixed-Wing Aircraft
The Republic also lack VTOL facilities and technology, and still rely on old-fashioned runways, not to mention their was decimated at the start of the Andoran Crisis and what remaining fixed-wing aircraft are stationed on old-fashioned runways far from the front for safety. While they have become experts on making sure airplanes get to their kill boxes, planes still need to leave it to repair and rearm. The Republic lack airpads, and instead aircraft kick on their afterburners (shown in game with contrails) and soon afterwards leave the map entirely. After a while the aircraft will return to above their base's Deployment Zone. The time spent away depends on the unit itself.

To call their planes and bombers to the combat zone, the commander must buy their respective aircraft at the Deployment Zone, exactly like any other type of units. The commander can theoratically call an unlimited amount of planes.

Once called upon from the Deployment Zone, a plane takes some time to get to the combat zone, depending on its cruising speed. An interceptor will come to the combat zone much faster than an assault aircraft, which is much slower.

Deployment Zone Battlegroups
Deployed from the Deployment Zone, only one battlegroup can be deployed at a time, and the player must wait for 150 seconds after deploying a battlegroup before deploying another one.

Some battlegroups are only available once the units in it are available for production by the player.

Danger Close Barrage
Fire a barrage of 6 artillery shells at enemies around the structure; if no enemies are present the shells will be dispersed around it. All are available for every basic structures. With Cluster Munitions the shells also release 4 cluster bomblets on impact

Structures
Basic Structures Defense and Support structures

Trivia

 * The Faction's arsenal is a mixed of the European Continental Alliance (ECA) from Rise of the Reds, the Chimera from Act of Aggression and the Allied Nations from Red Alert 3. Though their way of tiering up is from the Chimera in Act of Aggression.
 * A portrait headshot of Rinoa Heartilly, is shown with navy blue background at the back and group of Riflemen, Exo Soldiers, Leopards, Pumas and a squadron of Eurofighters in the background. This Andora Box art variant of Gaiaterra: Elysea's Conflict is based on the box art of Guild Wars: Factions.