Nintendo Battles

Nintendo Battles would be a Nintendo fighting/melee game for the Wii U. The game would be like a cross between the SSB saga and well-known 3D fighters like Tekken, but it wouldn't necessarily have an air of seriousness.

Some might say that this concept is too similar to SSB, but there are certain differences. For one thing, there would be a slightly different collection of characters. For another, the characters are not forced to fight in a single way; in Brawl, the characters essentially just fought the same way as they entered: in two dimensions, working around each other. In this game, you start out with no special equipment, and have to fight more deliberately. The environment can also be used to an advantage. That is, swords, staffs, ropes, etc. can be picked up and used by any character.

Plot
The plot is actually very similar to the one in the Star Trek episode, "The Gamesters of Triskelion," in which Captain Kirk, Ensign Chekov, and Lieutenant Uhura are drafted into a fighting troop by some strange, temporarily unseen forces which bet on the winners of fights, ignorant of who lives or dies.

This is also how Nintendo Battles begins: a variety of protagonists are communicated with in their minds by a powerful force and transported instantly to a bizarre arena. They try to fight the guards surrounding them, but they are tripped, stalled, and prevented from escape. They are told by the force that they will be released only when they do what he commands, what what he commands is battle. He says that he will force them against his own champions, and if the heroes manage to defeat all of the champions, those who survive will be permitted to leave.

The heroes have no choice but to comply, but they don't necessarily take it sitting down. Whenever the force goes dormant for the night, some of them sneak around, bringing down and guards necessary and discovering the secrets of what is holding them there, in hopes of finding some way to defeat it.

Gameplay
There has not yet been any executive decision regarding how the game will be played (format, scrolling, etc.), but as of now a decent option may be similar to the versus mode in Star Wars Episode III: Revenge of the Sith. It has a nicely rotating arena format with good character visibility, and can be well applied to both a versus and story mode.

This game would also take away from the Soul Calibur series, in that it is a 3D stage fighter. Basically, the entire idea of Nintendo Battles is making a Nintendo crossover fighter that draws from famous series of the same format, like Street Fighter and Tekken, that deviates from the old SSB format a bit.

Characters
As stated before, some characters are heroes and some are champions. Champions will consist mostly or villains or other protagonists, as they are easily imaginable as wanting to fight the heroes, but they can be unlocked through defeat.

The protagonist branch would have to consist of important Nintendo characters, but the list can be altered at any time.

Heroes

 * Mario would be a medium-weight fighter, with higher-medium speed and power, and his average odds of winning are about 70/100.
 * Luigi would be a medium-weight character with lower-medium power but higher-medium speed, with odds of winning of about 54/100.
 * Peach is a medium-weight character with higher-medium speed and power just below medium. Her odds of winning would be about 50/100.
 * Link is a medium-weight character with higher-medium power and high speed. His odds of winning would be about 76/100.
 * Zelda is a light-weight character with lower-medium power and medium speed, but with high trickery. Her odds of winning would be about 50/100.
 * Kirby would be a light-weight character with higher-medium speed and medium power. His odds of winning would be about 60/100.
 * Captain Falcon is a heavy-weight character with lower-medium speed and high power. His odds of winning would be about 65/100.
 * Samus is a heavy-weight character with high power and higher-medium speed. Her odds of winning would be about 75/100.
 * Pit is a light-weight character with high speed and low power. His odds of winning would be about 50/100.
 * Donkey Kong is a heavy-weight character with lower-medium speed and high power. His odds of winning are about 65/100.
 * Sonic is a light-weight character with off-the-charts speed and medium power. His odds of winning are about 65.
 * Fox is a medium-weight character with high speed and lower-medium power. His odds of winning are about 68.
 * R.O.B
 * Shulk
 * Falco
 * Ike
 * Sheik

Champions

 * Bowser is a heavy-weight character with low speed but high power. His odds of winning are about 63/100.
 * Wario is a heavy-weight character of lower-medium speed and high power. His odds of winning are about 65/100.
 * Waluigi is a medium-weight character of high speed and lower-medium power. His odds of winning are about 57/100.
 * Ganondorf is a heavy-weight character of lower-medium speed but high power. His odds of winning are about 78/100.
 * Ghirahim is a tricky medium-weight character with medium speed and higher-medium power. His odds of winning are about 79/100.
 * King Dedede is a heavy-weight character with high power but low speed. His odds of winning are about 60/100.
 * King K. Rool is a heavy-weight character with high power but lower-medium speed. His odds of winning are about 78/100.
 * Dr. Eggman (or by his less-hilarious name Ivo Robotnik) is a heavy-weight character of medium speed and medium power. His odds of winning are about 56/100.
 * Black Shadow is a heavy-weight character of high power and medium speed. His odds of winning are about 79/100.
 * Wolf is a heavy-weight character of higher-medium speed and higher-medium power. His odds of winning are about 72/100.
 * Ridley is a character of high speed and high power, but he is somewhat vulnerable. His odds of winning are about 74/100.