Digital-X

Digital-X (デジタルエックス) is a 3D action-fighting game developed and published by Gamesoft in 1997. This game has players control mechs that are formed by three pilots. Each part of the mechs are interchangeable, which leads to a series of unique robots with many factors. Much like the Red X spinoff series, this game, as well as the sequel, is a part of the Delta Cross universe. Digital-X was released exclusively to the arcades before being ported to the Sega Saturn.

Gameplay
Digital-X is set up similar to a 3D fighting game. Two Cyberexes (mechs) face each other on a stage. The players use a variety of firearms, explosives, melee weapons, and other techniques to destroy the enemy for a set number of rounds, usually a single battle, or best two out of three rounds, like other fighting games.

Digital-X was quite innovative at its time, attributed to its amount of interchangeable options, parts, and mechs that permit the player to create their play style of their own preference. Similar to other mech-based games, the player can arrange the Cyberex's legs (speed capacity), body (strength capacity), and head (defense) using the group of three jets that make up the Cyberex. The player first chooses the three pilots and then create the Cyberex they find suitable in a fight.

Synopsis
Taking place inbetween the events of Delta Cross 2 and Red X: The Return, EDO, a supercomputer responsible for controlling most of the electrical networks, has gone rogue and began attacking everyone via electronics. Soon EDO takes control of the Milky Way Buster, an ancient weapon designed to destroy planets in a millisecond. In order to counteract the rogue supercomputer, groups of three pilots enter its digital interface by fusing their machines into the powerful Cyberexes.