Everyone vs. Capcom

Everyone vs. Capcom is a fighting game pitting characters from multiple franchises against each other in one giant mash-up game.

Gameplay
Six-button fighting engine; three punches, three kicks. No simple mode here, if you want to do well at this game, you have to work for it.

Four main modes of play:


 * Standard: Replicates the 2D gameplay of the original Street Fighter games, emphasis on strategy and reading opponents' moves, fight to the best of three rounds. (Plays most like Street Fighter III: 3rd Strike)


 * Tag Team: Replicates the gameplay of the Marvel Vs. Capcom series, players square off in teams of three. One long round that ends when all three of one player's characters have been defeated. New mechanics such as snap backs, super jumps, team air combos, and cross-over combinations. (Plays most like Marvel Vs. Capcom 2).


 * Dimension: Replicates the 3D gameplay of the Tekken and Soul Calibur games. Full 360° freedom of movement creates a new sense of strategy to the game as sidestepping attacks and new quick-dodge mechanics come into play. (Plays most like Tekken 6 with Soul Calibur's 8-way run mechanic thrown in)


 * Chaos: Throw caution to the wind in four-player brawls. Fight to gain the most points. (Plays most like Power Stone)