Call of Duty: Caught Between

"'Your chance is low. Your supplies are low. Your will is high.'""- Release tagline"Call of Duty: Caught Between is a first-person shooter survival horror game concept by Red-Verse-Writer, a new instalment of the Call of Duty franchise that deviates from series norm by placing the player in control of a civilian caught between the conflict of two sides during war, forcing them to scavenge to survive and try to escape the conflict zone.

Gameplay
The gameplay of Call of Duty: Caught Between is radically different than a standard Call of Duty game, made to reflect the player character being merely an armed civilian rather than a soldier. The player has a limited amount of health that does not regenerate and a limited inventory system for carrying weapons, ammunition, health restoratives and key items. There is no heads-up display, and the player must consult a separate menu to view their status. The player character cannot sustain many blows or shots and will be killed instantly from close-range shotgun blasts, sniper rifle shots, and explosions from grenades and shells. They also need to manually jump over obstacles, have a limited sprinting gauge, and their aim, and thus the player's targeting of enemies, is unstable.

Weaponry

 * Glock 19 Handgun: The first firearm acquired by the player, and their main weapon for the first half of the game.
 * S&W Model 29 Revolver: The second firearm acquired by the player.
 * Ithaca Model 37 Shotgun: The third firearm acquired by the player.
 * M16A1 Assault Rifle: The fourth firearm acquired by the player, and their main weapon for the second half of the game.
 * M14 Semi-Automatic Rifle: The fifth firearm acquired by the player.
 * M79 Grenade Launcher: The sixth and final firearm acquired by the player.

Ammunition

 * Pistol Rounds: Ammunition for the Glock 19 Handgun.
 * Revolver Rounds:
 * Shotgun Shells:
 * Rifle Bullets:
 * Rifle Shells:
 * Grenades:

Supplies

 * Health Drink: Restores the player's health by 10 points.
 * Bandages: Restores the player's health by 25 points.
 * First Aid Kit: Restores the player's health by 50 points.
 * Serum: Restores the player's health by 100 points and permanently increases their maximum health by 10 points.
 * Chocolate Bar: Restores the player's stamina by 20 points and grants them unlimited stamina for 5 seconds.
 * Energy Drink: Restores the player's stamina by 50 points and grants them unlimited stamina for 15 seconds.
 * Adrenaline Shot: Restores the player's stamina by 100 points and permanently increases their maximum stamina by 20 points.
 * MRE: Restores the player's health and stamina by 100 points.
 * Steroids: Permanently increases the player's maximum health by 15 points and maximum stamina by 30 points, but costs 50 health to use.