Rule of Rose (Remake)

"'Every rose has its thorns.' - Release tagline" Rule of Rose, also referred to as Rule of Rose Red Reboot, is a survival horror game concept by Red-Verse-Writer, a remake of the controversial 2006 cult classic Rule of Rose with a redesigned gameplay style. Following a similar plot to the original game, the game is set in England in an undisclosed time period during the first half of the 20th Century and revolves around Jennifer, a psychologically damaged nineteen-year-old orphan who becomes trapped in an impossibly large city-like airship governed by a sadistic society of children known as the Red Crayon Aristocracy. As the lowest ranked member of their class hierarchy, Jennifer must regularly find gifts for the leaders of the Red Crayon while also looking for a way to escape the airship with the assistance of a golden retriever named Brown.

Gameplay
Rule of Rose is a survival horror game in which the player takes on the role of Jennifer, guiding her through the environments of the game to search for items, further the plot by accomplishing tasks, solve puzzles, and find the monthly required gift of the chapter to appease the Aristocracy and donate it to the Gift Box. Throughout the game, the player can also give commands to Jennifer's golden retriever companion Brown, such as telling him to stay where he is, follow her, or help her search for items. Jennifer's health is represented by a simple health bar, and she can only carry twelve items at once, which is represented by an inventory screen consisting of crude chalk drawings to represent the items. Items can be dropped on the floor and then picked up again at any time, allowing the player to ferry items around different rooms when needed. The game can be saved by interacting with creatures known as Bucket Knights, who will also provide the player with directions and advice should they become lost. If Jennifer loses all her health, she will die, and the player will have to restart the last Bucket Knight they spoke to.

Throughout the game, Jennifer must defend herself against various hostile creatures, with the game's primary enemy type being Imps, disfigured child-sized humanoids who come in different forms with different animal heads and will attack Jennifer with different forms of weapons before attempting to latch onto her and drain her life force. To defend herself, Jennifer must utilise various weapons - combat in the game is primarily melee-focused and will require Jennifer to use her ability to dodge enemies to survive. Jennifer mainly relies upon a variety of improvised melee weapons, such as dessert forks and lead pipes, that will either deteriorate over combat and eventually break or can only be used a few times to instantly kill an enemy. Jennifer also can utilise firearms, such as a revolver or a pump-action shotgun she can assemble from spare parts, but ammunition is extremely scarce and Jennifer's lack of experience with firearms means that her aim, and thus the player's targeting of enemies, is often unsteady. The player can also use environmental objects, such as toilets and fuse boxes, in combat against enemies.

Melee Weapons

 * Lead Pipe:
 * Lumberjack Axe:
 * Shovel:
 * Sledgehammer:
 * Sports Bat:
 * Steel Pipe:
 * Torture Stick:

Killing Weapons

 * Box Cutter:
 * Dessert Fork:
 * Ice Pick:
 * Kitchen Knife:
 * Paring Knife:
 * Plastic Bag:

Firearms

 * Hunting Rifle:
 * Revolver:
 * Shotgun:

Special Weapons

 * Knightly Sword:
 * Machine Gun:

Food

 * Buttered Scone:
 * Candy Cane:
 * Lollipop:
 * White Chocolate: