Talk:No One Can Stop the Matiz (series)/@comment-5688420-20190202155817/@comment-26158330-20190203124146

1. Yeah, it is supposed to be one of those groundbreaking series.

2. To be honest, the NES version isn't a port but rather the original game. I try to make this fake company as realistic as possible, with messups, like making games for almost obsolete systems. But I think the sequel could get a bit of traction, considering it is also included in a later compilation of the two Matiz games on Windows, with accurate (for 1996 standards) NES emulation (mostly just sound emulation, since the IBN file format doesn't contain real NES roms, but rather interpretations of the original games in the C language, to allow removal of slowdown and other NES problems without messing up the speed of the game.)

So in this regard, NOCSM2 (or YCSTM2) could be just one of Rhode's messups, but it may be just because they wanted to push the NES hardware to it's limits to show the world what the NES can do before it dies completely. Probably instead of regarding the money that could be made with the game, they instead regarded the niche market the game was targeted to and how well it'll be recieved, hoping that it'd still get some sales due to it's good reputation. Kind of like homebrew or indie games.

Actually, now that I think of it, they could bundle the direct-to-video movie with the game and not sale the movie standalone, forcing people to buy game in order to get the movie, but that's a bit scummy. Like the whole Infinite Warfare fiasco.

EDIT: Misread the reason as to why last games are usually ports. It makes sense now.