Kalran: Tales of the four nations

Alcradia: Sagas of battle is an rts made by ssbob90, based on their idea of a story called Alcradia: Saga of stone and steel. Set in the continent of Alcradia it follows the stories of six factions in the eighth age. The flexible UCA. guerilla fighting Navaheim. Tower defense like Kevros Federation. Charging forces of the Rokhari. The unending swarm of the Reclaimers. And the elite ADF.

Gameplay
In Alcradia: Sagas of battle is an rts featuring six factions with six different playstyle each withfive unique commanders.
 * Classic: focus on enhancing their faction strength
 * Airforce: focus on fast and deadly but fragile airforce
 * Defence: focus on defense and siege
 * Infantry: focus on versatile but fragile infantry and unorthodox tactics
 * Armor: focus on armor assault and straight on attack

In battle there are two different resources the player must manage.
 * Radorium: must be mined and refined. With patches of it around the map
 * Descor: can only be produce by pumps that must be captures. Also forms a supply line> Required to build high tier units and upgrades

Factions

 * United Columbia Alliance: Formed by the Fenrir remnants after the destruction since the destruction of their old capital in the third age. They have risen up to the superpower of Alcradia in the modern time. The UCA are a flexible force of elite soldiers and vehicles. Consisting of the Fenrirs and their allies of the Harpies, Skarnops, and Goliaths