Capcom Fighting Jam (2023 game)

Ever since watching The MAD Story of CAPCOM FIGHTING EVOLUTION & Why NO ONE PLAYED IT!? – RARE GAMING HISTORY I have been imagining how a Capcom Fighting Jam game can be made. Intriguingly Top Hat Gaming Man proposes doing away with the fixed groove system. A surprising choice as many believe the concept of fixed grooves is under explored. But it got me thinking. I propose a Capcom Fighting Jam remake use Street Fighter 3's fighting style with the only change being that the fights are two-on-two (team endurance style). This game should essentially be Street Fighter 3 edition 4. A major thing that did not work with Capcom Fighting Jam (2004 game) is that frames of animation had to be removed from the Street Fighter 3 and Red Earth characters. Instead all non Capcom System 3 characters should receive an upgrade in animation. More frames of animation should be added so that they are on Street Fighter 3's level of artistic quality.

Modes
At the start of the game competitors choose a difficulty, their characters, and a stage. The difficulty affects both players.

Basic
Allows 1 button special moves. Some of your characters normal moves are sacrificed for 1 button special moves and 1 super move. Restrictions still apply. Some anti-air special moves cost hit points. Charge characters only gain the ability to charge their special moves by remaining neutral.

Trick
The entire match uses the Street Fighter 3 fighting style. All characters are limited to 1 super move. Parrying is available to all characters. The super bar can store 2 levels. EX Specials are also available.

Maniac
Brings back the original fixed groove system. Allowing multiple game systems to be used in a single match.

Arcade
Fight all characters in the game. Randomly selected teams.

Versus
2 Player game

Boss Rush
Select 2 characters and take on a single character with very difficult A.I.

Ryu
His fireballs are unlimited, his dragon punch costs him 4 hit points. Air special move 1 is the hurricane kick.