Kalran: Tales of the four nations/Talon

"Ready to infiltrate."

-A talon infantry ready for battle.

Tactical analysis

 * The silent hunter: Fleet footed and equipped with an automatic sniper rifle, Talon act as the basic infantry and scout of the ADF. They can take down infantry with a few well placed shots, and are also effective against light vehicles and aircrafts, while tanks and heavier planes are quickly shot down with their missile launcher
 * Execution strike: Armed with a specially made sword, gifted upon graduation. And upon orders will activate it, coating their blade in plasma, and charge. While this attack takes some time to strike, but will one-hit kill any squad, save rogue ADF forces, if their swing connects. However, they can still be killed mid-swing
 * Support is here: In addition to what they have they also have a scout drone to help in they're reconnaissance and a sentry turret they can deploy to help them in a battle
 * We've been spotted: Note that the Talon are too fragile for a straight fight, and if spotted by anti-infantry vehicles tend to quickly crumble. Not to mention being expensive

Ability upgrades
Passive: Each rank up slightly increases units range, speed, and rate of fire

Level 2: Lowers abilities cooldown and increase duration and Talon becomes uncrushable

Level 4: Attacks now deals Afterburn

Level 6: Unit becomes stealthed until attacking or charging to execute

Deploy drone:

Level 1: Increase drone duration, sight range, and can now detect stealth

Level 2: Scout drones now becomes stealthed until detected and provides buffs to allies under it and debuffs to enemies below it

Deploy turret:

Level 1: Turret gains an anti-tank plasma rockets, a second accelerator gun, and produces a forcefield to protect itself and surrounding allies

Level 2: Talon can now deploy two turrets at once, duration increases, turrets heal surrounding allies, and gains anti-air microwave cannon,

Execute:

Level 1: Talon gains increased speed when charging, decrease windup time, and attack now gains Cleaving and deals heavy morale damage and stuns surrounding infantry

Level 2: Talon becomes invulnerable and heavily damages and stuns targeted vehicle

Trivia

 * The Talon is based of the commander from tiberium wars.

Arkalion

 * Legionnaire
 * Defender
 * Voltigeur
 * Warrior
 * Guardian
 * Ascendant

Alcradia

 * Vanguard
 * Lancer
 * Trooper
 * Huntress
 * Talon
 * Sword

Axio

 * Ashigaru
 * Privateer
 * Fusilier
 * Raider
 * Rebel
 * Enforcer

Askrian

 * Footman
 * Partisan
 * Dervish
 * Shock trooper
 * Mercenary
 * Necromancer