The King of Fighters XVI

UNDER CONST

The King of Fighters XVI (Japanese: ザ・キング・オブ・ファイターズ XVI, Filipino: Ang Hari ng Mga Manlalaban XVI) is a fighting game in the The King of Fighters series, developed and published by SNK Playmore. The King of Fighters XVI was released for arcades, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii, Wii U, Konzol, Dreamcast 2, Android, iOS, Windows Phone, Microsoft Windows, Windows RT, and Steam on February 6, 2015. Critical reception has been positive and the game has either won or been nominated to multiple Game of the Year type awards.

The game is set after the events from The King of Fighters XV.

Released after The King of Fighters XV, the game was directed by Kei Yamamoto who wanted to bring elements from prior The King of Fighters titles and fix issues from the prior game. This title significantly modifies the gameplay from its predecessor, removing some modes, and adding ones formerly used in the series. It also expands the character roster, re-grouping the playable characters into three-member teams as in the prior installments. The ports are notable for having the same content as the original version, unlike The King of Fighters XIII.

Plot
The game takes place after The King of Fighters XV and is the third game of the fourth story arc that started in The King of Fighters XIV.

Gameplay
The gameplay is the same as The King of Fighters XV.