List of characters in Minecraft: Biome Settlers

This is a incomplete list of characters from the 2019 third-person shooter video game Minecraft: Biome Settlers.

Forest Archer

 * Weapon: Leaf Bow
 * Damage: 33, 44 (Critical damage)
 * Rarity: N/A (Unlocked from the start)
 * Health: 125
 * Range: Long Range
 * Fire Rate: 40 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Leafy Arrows
 * Ammo Capacity: 1
 * Reload Time: 1s
 * Projectile Speed: 300mph
 * Bio: WIP
 * In-Game Description: WIP
 * Reload Animation: WIP

Desert Archer

 * Weapon: Sand Bow
 * Damage: 30, 38 (Critical damage), 3 (Suffocation damage)
 * Rarity: Epic
 * Health: 125
 * Range: Long Range
 * Fire Rate: 40 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Sandy Arrows
 * Ammo Capacity: 1
 * Reload Time: 1s
 * Projectile Speed: 300mph
 * Bio: WIP
 * In-Game Description: Her Sand Bow makes her enemies start suffocating, dealing damage over time.
 * Reload Animation: WIP

Tundra Archer

 * Weapon: Snow Bow
 * Damage: 20, 30 (Critical damage)
 * Rarity: Legendary
 * Health: 125
 * Range: Long Range
 * Fire Rate: 40 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Snowy Arrows
 * Ammo Capacity: 1
 * Reload Time: 1s
 * Projectile Speed: 300mph
 * Bio Description: WIP
 * In-Game Description: What his Snow Bow lacks in damage, it makes up for the freezing effect built into it, slowing enemies down and freezing them in place.
 * Reload Animation: Like all other Archers, he loads an arrow into his bow.

Mooshroom Archer

 * Weapon: Curshroom Bow
 * Damage: 36, 48 (Critical damage)
 * Rarity: Epic
 * Health: 125
 * Range: Mid Range
 * Fire Rate: 40 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Cursed Mushroom Arrows
 * Ammo Capacity: 1
 * Reload Time: 1s
 * Projectile Speed: 300mph
 * Bio: WIP
 * In-Game Description: WIP
 * Reload Animation: WIP

Nether Archer

 * Weapon: Blaze Bow
 * Damage: 25, 35 (Critical damage), 4 (Burning damage), 35 (Blaze Mode), 45 (Blaze Mode, Critical Damage), 8 (Blaze Mode, Burning damage)
 * Rarity: Heroic
 * Health: 125
 * Range: Long Range
 * Fire Rate: 40 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Blaze Arrows
 * Ammo Capacity: 1
 * Reload Time: 1s
 * Projectile Speed: 300mph
 * Bio: WIP
 * In-Game Description: His Blaze Mode meter will fill up as you incinerate enemies without dying, in which he will inflict extra fire damage and move faster when filled up.
 * Reload Animation: WIP

End Archer

 * Weapon: Ender Bow
 * Damage: 44, 77 (Critical damage)
 * Rarity: Legendary
 * Health: 125
 * Range: Extremely Long Range
 * Fire Rate: 40 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Ender Arrows
 * Ammo Capacity: 1
 * Reload Time: 1s
 * Projectile Speed: 300mph
 * Bio: The End Archer keeps his face concealed each and every day, mostly due to the mask he wears. Despite having a sneaky and mean-spirited personality of his own, he serves as one of the members of the End team.
 * In-Game Description: Thanks to his Ender Bow, the End Archer can zoom in further and deal extra damage.
 * Reload Animation: WIP

Farland Archer
Weapon: Farland Bow

Damage: 28, 34 (Critical damage)

Rarity: Rare (Sapphire)

Health: 125

Range: Long Range

Fire Rate: 65 RPM

Fire Mode: Semi-Auto

Ammo Type: Farland Arrows

Ammo Capacity: 1

Reload Time: 0.5s

Projectile Speed: 300mph

Book Description: WIP

Booth Description: The Farland Archer uses his Farland Bow for a higher rate of fire and faster reload time!

Ocean Archer
Weapon: Ocean Bow

Damage: 31, 37 (Critical damage)

Rarity: Super Rare (Emerald)

Health: 125

Range: Long Range

Fire Rate: 40 RPM

Fire Mode: Semi-Auto

Ammo Type: Ocean Arrows

Ammo Capacity: 1

Reload Time: 1s

Projectile Speed: 300mph

Book Description: The Ocean Archer is very nauseating! Everyone just go near it and they just feel very sick! You do not wanna touch this fish!

Booth Description: The Ocean Archer makes enemies feel nauseous overtime.

Forest Brawler

 * Weapon: Forest Fists
 * Damage: 15 (1st punch), 25 (2nd punch), 35 (3rd punch, Critical damage)
 * Rarity: N/A (Unlocked from the start)
 * Health: 200
 * Range: Extremely Short Range
 * Fire Rate: 210 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: N/A
 * Ammo Capacity: N/A
 * Reload Time: N/A
 * Projectile Speed: N/A
 * Bio: The Forest Brawler is a very, very nasty man. He really is. He has a tendency to lose his temper every time a person like you ridicules him. However, he stays friendly towards the Forest Flatteners, a team in which he serves as a member of the team.
 * In-Game Description: The Forest Fists, along with the super powerful Brawling Rage ability, make the Forest Brawler a force to be reckoned with.
 * Reload Animation: None. He's a melee-based character.

Desert Brawler

 * Weapon: Sand Fists
 * Damage: 10 (1st punch), 20 (2nd punch), 30 (3rd punch, Critical damage), 2 (Suffocation damage)
 * Rarity: Epic
 * Health: 200
 * Range: Extremely Short Range
 * Fire Rate: 210 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: N/A
 * Ammo Capacity: N/A
 * Reload Time: N/A
 * Projectile Speed: N/A
 * Bio: WIP
 * In-Game Description: The Desert Brawler may be marginally weaker than other Brawlers, but, thanks to her Sand Fists, she suffocates enemies upon damaging them, dealing damage over time.
 * Reload Animation: None. She's a melee-based character.

Tundra Brawler
Weapon: Ice Cold Fists

Damage: 10 (1st punch), 15 (2nd punch), 20 (3rd punch), 25 (4th punch), 30 (5th punch, Critical damage)

Rarity: Rare (Sapphire)

Health: 200

Range: Extremely Short Range

Fire Rate: 210 RPM

Fire Mode: Semi-Auto

Ammo Type: N/A

Ammo Capacity: N/A

Reload Time: N/A

Projectile Speed: N/A

Book Description: WIP

Booth Description: The Tundra Brawler's fists can slow, and freeze foes right in their tracks!

Mooshroom Brawler
Weapon: Mushroxing Gloves

Damage: 15 (1st punch), 25 (2nd punch), 35 (3rd punch, Critical damage), 20 (1st punch, Mushroom Madness), 30 (2nd punch, Mushroom Madness), 40 (3rd punch, Mushroom Madness, Critical damage)

Rarity: Legendary (Ruby)

Health: 200

Range: Extremely Short Range

Fire Rate: 210 RPM

Fire Mode: Semi-Auto

Ammo Type: N/A

Ammo Capacity: N/A

Reload Time: N/A

Projectile Speed: N/A

Book Description: WIP

Booth Description: Brawl the Mooshroom Brawler's foes to fill her meter and enter Mushroom Madness, where you'll deal more damage and move extra fast!

Nether Brawler
Weapon: Nether Fists

Damage: 10 (1st punch), 20 (2nd punch), 30 (3rd punch), 40 (4th punch, Critical damage)

Rarity: Rare (Sapphire)

Health: 200

Range: Extremely Short Range

Fire Rate: 210 RPM

Fire Mode: Semi-Auto

Ammo Type: N/A

Ammo Capacity: N/A

Reload Time: N/A

Projectile Speed: N/A

Book Description: WIP

Booth Description: Not only his Nether Fists deal damage, his slightly increased speed is more than just a threat!

End Brawler
Weapon: Ender Handclaws

Damage: 18 (Unlimited punches, Normal and Critical damages)

Rarity: Super Rare (Emerald)

Health: 200

Range: Extremely Short Range

Fire Rate: 185 RPM

Fire Mode: Semi-Auto

Ammo Type: N/A

Ammo Capacity: N/A

Reload Time: N/A

Projectile Speed: N/A

Book Description: WIP

Booth Description: His Ender Handclaws can make his enemies nauseous, wobbling their screen over time!

Farland Brawler
Weapon: Farland Fists

Damage: 15 (1st punch), 20 (2nd punch), 25 (3rd punch, Critical damage)

Rarity: Rare (Sapphire)

Health: 200

Range: Extremely Short Range

Fire Rate: 210 RPM

Fire Mode: Semi-Auto

Ammo Type: N/A

Ammo Capacity: N/A

Reload Time: N/A

Projectile Speed: N/A

Book Description: WIP

Booth Description: With his Farland Fists, Farland Brawler is more than a threat!

Ocean Brawler
Weapon: Ocean Fists

Damage: 22 (1st punch), 33 (2nd punch), 44 (3th punch, Critical damage)

Rarity: Rare (Sapphire)

Health: 200

Range: Extremely Short Range

Fire Rate: 210 RPM

Fire Mode: Semi-Auto

Ammo Type: N/A

Ammo Capacity: N/A

Reload Time: N/A

Projectile Speed: N/A

Book Description: WIP

Booth Description: Due to his Ocean Fists, the Ocean Brawler deals more damage than any other Brawler!

Forest Woodbeast

 * Weapon: Pointy Bark
 * Damage: 10, 15 (Critical damage)
 * Rarity: N/A (Unlocked from the start)
 * Health: 125
 * Range: Mid/Long Range
 * Fire Rate: 750 Per Burst
 * Fire Mode: Four Round Burst (Full-Auto)
 * Ammo Type: Pointy Bark
 * Ammo Capacity: 32
 * Reload Time: 1.4s
 * Projectile Speed: 200mph
 * Bio Description: Years ago, a lightning bolt that came from violent, stormy weather had struck a tree, summoning the Forest Woodbeast in the process. This strange and rather ill-tempered creature serves as a member of the Forest Flatteners.
 * In-Game Description: The four-round burst Pointy Bark, along with the trusty Health Pill and uber-powerful Wrath of the Creatures abilities, make the Forest Woodbeast accurate and overall useful at any situation.
 * Reload Animation: He puts his hands forward and makes a pumping motion, replenishing the ammo afterwards. As he makes the motion, the sound of bark is heard.

Desert Husk

 * Weapon: Desert Souls
 * Damage: Varies when clip has fewer ammo
 * Rarity: Epic
 * Health: 125
 * Range: Mid/Long Range
 * Fire Rate: 80 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Desert Souls
 * Ammo Capacity: 5
 * Reload Time: 1.4s
 * Projectile Speed: 200mph
 * Bio Description: Many years ago, Desert Husk had been buried in a desert and remained forgotten. But, a few days ago, when she came out of the ground, still alive, she remained unforgotten, and decided to join the Desert Destroyers, a team in which she serves as its strangest member.
 * In-Game Description: Each time Desert Husk fires, her Desert Souls grow in each size and power, which means you will deal more damage when your clip has fewer ammo.
 * Reload Animation: Like all other Creatures, she puts her hands forward and makes a pumping motion, replenishing the ammo afterwards. As she makes the motion, the sound of sand being placed on is heard.

Tundra Stray

 * Weapon: Tundra Shards
 * Damage: 4, 5 (Critical damage)
 * Rarity: Legendary
 * Health: 125
 * Range: Short/Mid Range
 * Fire Rate: 940 RPM
 * Fire Mode: Full-Auto
 * Ammo Type: Ice Shards
 * Ammo Capacity: 32
 * Reload Time: 1.4s
 * Projectile Speed: 200mph
 * Bio Description: WIP
 * In-Game Description: Due to the fast rate of fire, Tundra Stray can slow, and eventually freeze enemies in quick succession.
 * Reload Animation: Like all other Creatures, he puts his hands forward and makes a pumping motion, replenishing the ammo afterwards. As he makes the motion, the sound of ice breaking is heard.

Mooshroom Glutton

 * Weapon: Mega Mushrooms
 * Damage: 11, 22 (Critical damage)
 * Rarity: Legendary
 * Health: 125
 * Range: Mid Range
 * Fire Rate: 240 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Overgrown Mushrooms
 * Ammo Capacity: 15
 * Reload Time: 1.4s
 * Projectile Speed: 200mph
 * Bio Description: WIP
 * In-Game Description: Mooshroom Glutton has a slightly increased health regeneration, which means he can regenerate health faster than any other Creature.
 * Reload Animation: Like all other Creatures, he puts his hands forward and makes a pumping motion, replenishing the ammo afterwards. As he makes the motion, the sound of a mushroom being placed on is heard.

Nether Banished

 * Weapon: Flaming Spirits
 * Damage: 44, 55 (Critical damage), 4 (Burning damage), 55 (Flaming Fright), 66 (Flaming Fright, Critical damage), 8 (Flaming Fright, Burning damage), 10 (Splash damage)
 * Rarity: Heroic
 * Health: 125
 * Range: Long Range
 * Fire Rate: 60 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Flaming Souls
 * Ammo Capacity: 5
 * Reload Time: 1.4s
 * Projectile Speed: 200mph
 * Bio Description: The Nether Banished is as hot as lava and as terrifying as he looks! Showing no mercy, this wicked nightmare is ready to dish out some boiling hot pain.
 * In-Game Description: As you vanquish enemies without getting banished, his Flaming Fright meter will activate, letting you move much quicker and deal extra damage.
 * Reload Animation: Like all other Creatures, he puts his hands forward and makes a pumping motion, replenishing the ammo afterwards. As he makes the motion, the sound of a Fire Charge is heard.

End Zealot

 * Weapon: WIP
 * Damage: WIP
 * Rarity: Epic
 * Health: 125
 * Range: Short/Mid Range
 * Fire Rate: 95 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: WIP
 * Ammo Capacity: WIP
 * Reload Time: 1.4s
 * Projectile Speed: 200mph
 * Bio Description: WIP
 * In-Game Description: WIP
 * Reload Animation: Like all other Creatures, it puts its hands forward and makes a pumping motion, replenishing the ammo afterwards. As it makes the motion, the sound of an Enderman teleporting is heard.

Farland Zealot

 * Weapon: WIP
 * Damage: WIP
 * Rarity: Legendary
 * Health: 125
 * Range: Short/Mid Range
 * Fire Rate: 125 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: WIP
 * Ammo Capacity: WIP
 * Reload Time: 1.4s
 * Projectile Speed: 200mph
 * Bio Description: WIP
 * In-Game Description: WIP
 * Reload Animation: Like all other Creatures, it puts its hands forward and makes a pumping motion, replenishing the ammo afterwards. As it makes the motion, the sound of (WIP) is heard.

Ocean Zealot

 * Weapon: WIP
 * Damage: WIP
 * Rarity: Epic
 * Health: 125
 * Range: Mid Range
 * Fire Rate: 475 RPM
 * Fire Mode: Full-Auto
 * Ammo Type: WIP
 * Ammo Capacity: WIP
 * Reload Time: 1.4s
 * Projectile Speed: 200mph
 * Bio Description: WIP
 * In-Game Description: WIP
 * Reload Animation: Like all other Creatures, it puts its hands forward and makes a pumping motion, replenishing the ammo afterwards. As it makes the motion, the sound of water splashing is heard.

Forest Griefer

 * Weapon: Bumblebee Blaster
 * Damage: 33 (Critical damage), 5 (Bee sting), 10 (Bee explosion)
 * Rarity: N/A (Unlocked from the start)
 * Health: 125
 * Range: Short Range
 * Fire Rate: 95 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Explosive Bumblebees
 * Ammo Capacity: 5
 * Reload Time: 2.1s
 * Projectile Speed: 20mph
 * Bio Description: WIP
 * In-Game Description: The highly explosive Grieving Bomb, and the Bumblebee Blaster, make the Forest Griefer helpful yet considerably relentless at any situation.
 * Reload Animation: She presses a button that shoots the magazine off and loads a fresh one.

Desert Griefer
Weapon: Sand Bomb Cannon

Damage: 25, 35 (Critical damage), 20 (Projectile explosion), 2 (Suffocation damage)

Rarity: Rare (Sapphire)

Health: 125

Range: Mid Range

Fire Rate: 50 RPM

Fire Mode: Semi-Auto

Ammo Type: Sand Bombs

Ammo Capacity: 7

Reload Time: 1.8s

Projectile Speed: 200mph

Book Description: WIP

Booth Description: His Sand Bomb Cannon shoots sand bombs, which explode on impact and suffocating their enemies at the same time!

Reload Animation: WIP

Tundra Griefer
Weapon: Boomcicle Cannon

Damage: 50 (Normal and Critical damages), 35 (Blast radius damage)

Rarity: Super Rare (Emerald)

Health: 125

Range: Short/Mid Range

Fire Rate: 40 RPM

Fire Mode: Semi-Auto

Ammo Type: Explosive Icicles

Ammo Capacity: 1

Reload Time: 1.2s

Projectile Speed: 70mph

Book Description: WIP

Booth Description: Her single-shot Boomcicle Cannon shoots explosive icicles that can slow and freeze enemies!

Reload Animation: She uses the hand crank, thus refreshing the ammo.

Mooshroom Griefer
Weapon: Shroomolisher

Damage: 25, 35 (Critical damage), 20 (Blast radius damage)

Rarity: Rare (Sapphire)

Health: 125

Range: Mid Range

Fire Rate: 50 RPM

Fire Mode: Semi-Auto

Ammo Type: Explosive Mushrooms

Ammo Capacity: 6

Reload Time: 1.7s

Projectile Speed: 160mph

Book Description: WIP

Booth Description: This notorious fellow uses his Shroomolisher to fire explosive mushrooms that explode on contact!

Reload Animation: He presses a button that forces the barrel to spin, refreshing the ammo count and the weapon itself.

Nether Griefer
Weapon: Volcanic Vaporizer

Damage: 25, 35 (Critical damage), 45 (Airborne explosion), 4 (Burning damage)

Rarity: Rare (Sapphire)

Health: 125

Range: Mid/Long Range

Fire Rate: 95 RPM

Fire Mode: Manual Detonation (Semi-Auto)

Ammo Type: Volcanic Things

Ammo Capacity: 8

Reload Time: 2.8s

Projectile Speed: 80mph

Book Description: WIP

Booth Description: Press the fire button while her Volcanic Vaporizer's shots are in the air to create an extra large fiery explosion!

Reload Animation: She presses a button that shoots the magazine off and loads a fresh one.

End Griefer
Weapon: Proximity Mine Launcher

Damage: 50, 70 (Critical damage), 60 (Mine explosion)

Rarity: Super Rare (Emerald)

Health: 125

Range: Mid Range

Fire Rate: 95 RPM

Fire Mode: Semi-Auto

Ammo Type: Proximity Mines

Ammo Capacity: 2

Reload Time: 1.1s

Projectile Speed: 150mph (When fired), 10mph (Mine chasing enemy)

Book Description: WIP

Booth Description: His Proximity Mine Launcher shoots mines that chase enemies, but having an extra low ammo size.

Reload Animation: He pushes the lever down on the left, refreshing the ammo count and the weapon.

Farland Griefer
Weapon: Nausplosive Blaster

Damage: 35, 40 (Critical damage)

Rarity: Rare (Sapphire)

Health: 125

Range: Short Range

Fire Rate: 95 RPM

Fire Mode: Semi-Auto

Ammo Type: WIP

Ammo Capacity: 7

Reload Time: 1.1s

Projectile Speed: 40mph

Book Description: WIP

Booth Description: Her Nausplosive Blaster makes foes nauseous over time!

Reload Animation: She presses a button that shoots the magazine off and loads a fresh one.

Ocean Griefer
Weapon: Squidzooka

Damage: 100, 175 (Critical damage), 45 (Squid explosion radius)

Rarity: Super Rare (Emerald)

Health: 125

Range: Mid/Long Range

Fire Rate: 20 RPM

Fire Mode: Semi-Auto

Ammo Type: Explosive Squids

Ammo Capacity: 1

Reload Time: 2.7s

Projectile Speed: 100mph

Book Description: WIP

Booth Description: Her Squidzooka deals tremendous damage

Reload Animation: She loads in one squid in the end of the barrel of her weapon.

Forest Hunter
Weapon: Log Launcher

Damage: 15, 20 (Critical damage)

Rarity: N/A (Unlocked from the start)

Health: 125

Range: Mid/Long Range

Fire Rate: 175 RPM

Fire Mode: Full-Auto

Ammo Type: Tiny Stripped Logs

Ammo Capacity: 10

Reload Time: 2.6s

Projectile Speed: 270mph

Book Description: This feminine hunter spent her life wandering in the forests looking for her teammates. Unfortunately, she got encountered by Tundra settlers, but Forest Brewer saved her life.

Booth Description: Due to her basic skills, her slow-firing Log Launcher and F.V.D.T. are effective at mid to long range!

Reload Animation: She pulls the magazine out, then throws it away. She then inserts a fresh one and pulls the charging handle on the left side, cocking the weapon.

Desert Hunter
Weapon: Sand Blaster

Damage: 10, 15 (Critical damage)

Rarity: Rare (Sapphire)

Health: 125

Range: Mid Range

Fire Rate: 800 Per Burst

Fire Mode: Three Round Burst (Semi-Auto)

Ammo Type: Sand Blocks

Ammo Capacity: 33

Reload Time: 1.3s

Projectile Speed: 190mph

Book Description: WIP

Booth Description: His three-round burst Sand Blaster suffocates enemies, dealing damage over time!

Reload Animation: He pulls the charging handle, refreshing the ammo count.

Tundra Hunter
Weapon: Snowball Sniper

Damage: 55, 77 (Critical damage), 66 (Sniper Mode), 88 (Sniper Mode, Critical damage)

Rarity: Legendary (Ruby)

Health: 125

Range: Extremely Long Range

Fire Rate: 65 RPM

Fire Mode: Semi-Auto

Ammo Type: Hard-Hitting Snowballs

Ammo Capacity: 5, 8 (Sniper Mode)

Reload Time: 2.6s

Projectile Speed: 300mph

Book Description: WIP

Booth Description: Fill her Sniper Mode meter by sniping enemies. Fill it all the way to deal extra damage and gain an ammo boost!

Reload Animation: She flicks the spent magazine with a fresh one and then loads it in.

Mooshroom Hunter
Weapon: Sniping Shroom Shot

Damage: 24, 33 (Critical damage)

Rarity: Super Rare (Emerald)

Health: 125

Range: Long Range

Fire Rate: 210 RPM

Fire Mode: Semi-Auto

Ammo Type: Teeny-Tiny Naked Mushrooms

Ammo Capacity: 8

Reload Time: 2.3s (Ammo left), 3s (Empty)

Projectile Speed: 200mph

Book Description: WIP

Booth Description: A single shot from her Sniping Shroom Shot can pass through enemies!

Reload Animation: She has two reload animations. One is when there's ammo left, she pushes the horizontally-fed clip out and loads a fresh one in. And two is when it's empty, she dumps the horizontally-fed clip out, loads a fresh one in and presses the bolt catch on the right, cocking the weapon.

Nether Hunter
Weapon: Magma Bullet Blaster Mk. 2

Damage: 5, 7 (Critical damage), 4 (Burning damage)

Rarity: Super Rare (Emerald)

Health: 125

Range: Mid Range

Fire Rate: 625 RPM

Fire Mode: Full-Auto

Ammo Type: Magma Bullets

Ammo Capacity: 50

Reload Time: 4.4s

Projectile Speed: 200mph

Book Description: WIP

Booth Description: The Magma Bullet Blaster Mk. 2 ignites enemies, dealing fire damage over time.

Reload Animation: He flicks the switch up and the magazine falls off the slot. Next, he inserts the magazine in the slot and pulls the charging handle on the right side, cocking the weapon.

End Hunter
Weapon: Ender Pearl Blaster

Damage: 16, 20 (Critical damage)

Rarity: Rare (Sapphire)

Health: 135

Range: Mid Range

Fire Rate: 257 RPM

Fire Mode: Semi-Auto

Ammo Type: Ender Pearls

Ammo Capacity: 16

Reload Time: 1.7s

Projectile Speed: 200mph

Book Description: After a couple days straight, the End Hunter fell in love with Ender Pearls and decided to make a weapon that uses the pearls made of ammo. Don't annoy him, or he'll literally waste you!

Booth Description: With his Ender Pearl Blaster, End Hunter can cause his opponents to feel sick.

Reload Animation: He throws the magazine away and inserts a fresh one on the top of his weapon.

Farland Hunter
Weapon: Dirt Crossbow

Damage: 17, 19 (Critical damage)

Rarity: Rare (Sapphire)

Health: 125

Range: Mid/Long Range

Fire Rate: 175 RPM

Fire Mode: Semi-Auto

Ammo Type: Dirt Blocks

Ammo Capacity: 8

Reload Time: 1.5s

Projectile Speed: 290mph

Book Description: WIP

Booth Description: Her Dirt Crossbow covers enemies in dirt, preventing them to use their abilities!

Reload Animation: She pulls the string back and puts a dirt block on it.

Ocean Hunter
Weapon: P.S.M.G. (Prismarine Shard Machine Gun)

Damage: 7, 9 (Critical damage), 2 (Bleeding damage)

Rarity: Super Rare (Emerald)

Health: 125

Range: Mid/Long Range

Fire Rate: 750 RPM

Fire Mode: Full-Auto

Ammo Type: Prismarine Shards

Ammo Capacity: 100

Reload Time: 7.6s

Projectile Speed: 250mph

Book Description: WIP

Booth Description: His P.S.M.G. has an insanely high ammo capacity and inflicts bleeding damage to enemies!

Reload Animation: He opens the top cover and throws the box magazine away. Then, he loads a fresh one, closes the top cover and pulls the charging handle on the right, cocking the weapon.

Forest Engineer
Weapon: Leaf Cannon

Damage: 20, 40 (Critical damage), 25 (Blast radius damage)

Rarity: N/A (Unlocked from the start)

Health: 125

Range: Short Range

Fire Rate: 80 RPM

Fire Mode: Semi-Auto

Ammo Type: Oak Leaves

Ammo Capacity: 10

Reload Time: 1.9s

Projectile Speed: 80mph

Book Description: WIP

Booth Description: Her explosive Proximity Mines, important Laser Turret, and useful Leaf Cannon make the Forest Engineer a devastating expert at any situation!

Reload Animation: She loads some leaves in the barrel on the front of her weapon, oddly reloading the weapon.

Desert Engineer
Weapon: Snotty Sander

Damage: 25, 30 (Critical damage), 20 (Blast radius damage), 2 (Suffocation damage)

Rarity: Rare (Sapphire)

Health: 125

Range: Short/Mid Range

Fire Rate: 80 RPM

Fire Mode: Semi-Auto

Ammo Type: Snot-Covered Sand

Ammo Capacity: 12

Reload Time: 2.2s

Projectile Speed: 90mph

Book Description: WIP

Booth Description: Not only her Snotty Sander suffocates enemies, it covers enemies in snot!

Reload Animation: She blows snot in the open top of the weapon, refreshing the ammo count and the weapon.

Tundra Engineer
Weapon: Ice Block Revolver

Damage: 21, 24 (Critical damage)

Rarity: Super Rare (Emerald)

Health: 125

Range: Mid/Long Range

Fire Rate: 220 RPM

Fire Mode: Semi-Auto

Ammo Type: Ice Blocks

Ammo Capacity: 6

Reload Time: 3.8s

Projectile Speed: 150mph

Book Description: The Tundra Engineer was hired for maintenance and support at Tundra Engineer's Maintenance & Support Co. for his allies. After 4 years of work, he made his weapon that uses ice blocks for ammunition.

Booth Description: Slow down enemy foes with Tundra Engineer's Ice Block Revolver!

Reload Animation: He presses a button which causes the cylinder to open as he feeds the ice blocks in the cylinder and closes it.

Mooshroom Engineer
Weapon: Mooshroom Crossbow

Damage: 65, 80 (Critical damage)

Rarity: Super Rare (Emerald)

Health: 125

Range: Long Range

Fire Rate: 50 RPM

Fire Mode: Semi-Auto

Ammo Type: Redstone Torches

Ammo Capacity: 1

Reload Time: 1s

Projectile Speed: 380mph

Book Description: WIP

Booth Description: The single-shot Mooshroom Crossbow fires high-damaging Redstone Torches with extreme accuracy and longer range!

Reload Animation: He pulls the string back and loads a Redstone Torch in, refreshing the weapon.

Nether Engineer
Weapon:

Damage: 25, 35 (Critical damage)

Rarity: Rare (Sapphire)

Health: 125

Range: Mid Range

Fire Rate: 80 RPM

Fire Mode: Semi-Auto

Ammo Type:

Ammo Capacity: 10

Reload Time: 2s

Projectile Speed: 80mph

Book Description: WIP

Booth Description:

Reload Animation:

End Engineer
Weapon: Chorus Fruit Cannon

Damage: 35 (Impact and critical damage), 10 (Splash damage)

Rarity: Epic

Health: 125

Range: Short/Mid Range

Fire Rate: 80 RPM

Fire Mode: Semi-Auto

Ammo Type: Chorus Fruit

Ammo Capacity: 9, 12 (w/ Extended Magazines)

Reload Time: 3s

Projectile Speed: 80mph

Bio: WIP

In-Game Description: His Chorus Fruit Cannon launches explosive chorus fruit that leaves his enemies nauseous for a prolonged period of time.

Reload Animation: WIP

Farland Engineer
Weapon: Dirty Metal Penetrator

Damage: 38, 46 (Critical damage)

Rarity: Rare (Sapphire)

Health: 125

Range: Mid/Long Range

Fire Rate: 95 RPM

Fire Mode: Semi-Auto

Ammo Type: Dirty Nails

Ammo Capacity: 10

Reload Time: 1.7s

Projectile Speed: 390mph

Book Description: WIP

Booth Description: A single shot from his Dirty Metal Penetrator can pass through foes!

Reload Animation: WIP

Ocean Engineer
Weapon: Hydro Cannon

Damage: 3, 4 (Critical damage)

Rarity: Rare (Sapphire)

Health: 125

Range: Short/Mid Range

Fire Rate: 940 RPM

Fire Mode: Full-Auto

Ammo Type: Boiling Hot Water

Ammo Capacity: N/A

Overheat Time: 2.1s

Projectile Speed: 60mph

Book Description: WIP

Booth Description: Her Hydro Cannon can "boil" enemies, dealing damage as you hold the trigger!

Reload Animation: There's no reload animation for her. Instead, she overheats.

Forest Tamer
Weapon: Spruced Bark Shotgun

Damage: 65, 75 (Critical damage)

Rarity: N/A (Unlocked from the start)

Health: 100

Range: Short Range

Fire Rate: 65 RPM

Fire Mode: Semi-Auto

Ammo Type: Spruced Bark

Ammo Capacity: 8

Reload Time: 1.5s

Projectile Speed: 17mph

Book Description: WIP

Booth Description: The Forest Tamer's high-damaging Spruced Bark Shotgun, handy Bone Drone and health-regenerating Heal Station are much more than just one major threat to all enemies!

Reload Animation: She pulls out some spruced bark off her weapon.

Desert Tamer
Weapon: Lingering Sand Blaster

Damage: 22, 33 (Critical damage), 3 (Lingering effect), 2 (Suffocation damage)

Rarity: Rare (Sapphire)

Health: 100

Range: Short/Mid Range

Fire Rate: 100 RPM

Fire Mode: Semi-Auto

Ammo Type: Lingering Sand

Ammo Capacity: 15

Reload Time: 1.4s

Projectile Speed: 80mph

Book Description: WIP

Booth Description: Her Lingering Sand Blaster leaves a lingering effect on impact and suffocating enemies!

Reload Animation: WIP

Tundra Tamer
Weapon: Blue Icer

Damage: 35 (Normal and Critical damages)

Rarity: Rare (Sapphire)

Health: 100

Range: Short Range

Fire Rate: 95 RPM

Fire Mode: Semi-Auto

Ammo Type: Clusters of Blue Ice

Ammo Capacity: 8

Reload Time: 3.2s

Projectile Speed: 13mph

Book Description: WIP

Booth Description: Best suited for close quarters, the Tundra Tamer is very effective up close!

Reload Animation:

Mooshroom Tamer
Weapon: Sharp Mushroom Stem Blaster

Damage: 30 (Critical damage), 2 (Bleeding damage)

Rarity: Epic

Health: 100

Range: Short Range

Fire Rate: 120 RPM

Fire Mode: Semi-Auto

Ammo Type: Sharp Mushroom Stems

Ammo Capacity: 12

Reload Time: 2.5s

Projectile Speed: 50mph

Bio: A friend of the Mooshroom Engineer, this self-possessed tamer has a big masculine side to his name, and he still gives his team plenty of support and assistance.

Booth Description: His Sharp Mushroom Stem Blaster inflicts bleeding damage to enemies, dealing damage over time.

Reload Animation: He presses a button on the right which causes the spent magazine to fall off. He then loads a fresh one in.

Podium Animation: He puts his hand over his ear and the crowd is heard cheering. He laughs afterwards.

Nether Tamer
Weapon: Nether Brick Blaster

Damage: 20, 22 (Critical damage)

Rarity: Super Rare (Emerald)

Health: 100

Range: Mid/Long Range

Fire Rate: 210 RPM

Fire Mode: Full-Auto

Ammo Type: Nether Bricks

Ammo Capacity: 20

Reload Time: 3s

Projectile Speed: 160mph

Book Description: WIP

Booth Description: Her fully-automatic Nether Brick Blaster deals direct damage and causes enemies to feel nauseous!

Reload Animation: She opens

End Tamer
Weapon: End Rod Gun

Damage: 23, 25 (Critical damage)

Rarity: Rare (Sapphire)

Health: 100

Range: Mid/Long Range

Fire Rate: 152 RPM

Fire Mode: Semi-Auto

Ammo Type: End Rods

Ammo Capacity: 14

Reload Time: 2.1s

Projectile Speed: 180mph

Book Description: WIP

Booth Description: The End Tamer's End Rod Gun penetrates through any kind of enemy, even for enemy players!

Reload Animation: WIP

Farland Tamer
Weapon:

Damage:

Rarity: Rare (Sapphire)

Health: 100

Range: Short Range

Fire Rate:

Fire Mode: Semi-Auto

Ammo Type:

Ammo Capacity:

Reload Time:

Projectile Speed:

Book Description: WIP

Booth Description:

Reload Animation:

Ocean Tamer
Weapon: Aquatic Carrot Cannon

Damage: 12, 14 (Critical damage)

Rarity: Super Rare (Emerald)

Health: 100

Range: Mid Range

Fire Rate: 695 Per Burst

Fire Mode: Three Round Burst (Semi-Auto)

Ammo Type: Teal-Colored Carrots

Ammo Capacity: 12

Overheat Time: 1.6s

Projectile Speed: 120mph

Book Description: WIP

Booth Description: His 3-round burst Aquatic Carrot Cannon has the expense of damage, but has a higher fire rate than any other Tamer!

Reload Animation: WIP

Forest Brewer
Weapon: Fermented Eye Launcher

Damage: 6, 8 (Critical damage)

Rarity: N/A (Unlocked from the start)

Health: 200

Range: Mid/Long Range

Fire Rate: 625 RPM

Fire Mode: Full-Auto

Ammo Type: Fermented Spider Eyes

Ammo Capacity: N/A

Overheat Time: 2.7s

Projectile Speed: 180mph

Book Description: WIP

Booth Description: His Fermented Eye Launcher fires a barrage of Fermented Spider Eyes, and his Potion Shields and Potion Bomb are important!

Desert Brewer
Weapon: Desert Potion Blaster

Damage: 10, 14 (Critical damage), 2 (Suffocation damage)

Rarity: Rare (Sapphire)

Health: 200

Range: Mid Range

Fire Rate: 257 RPM

Fire Mode: Full-Auto

Ammo Type: Sand Potions

Ammo Capacity: N/A

Overheat Time: 2.5s

Projectile Speed: 150mph

Book Description: WIP

Booth Description: The slow-firing, but trusty Desert Potion Blaster causes enemies to suffocate over time!

Tundra Brewer
Weapon: Cold Tear Corruptor

Damage: 2, 3 (Critical damage)

Rarity: Super Rare (Emerald)

Health: 200

Range: Mid Range

Fire Rate: 1153 Per Burst

Fire Mode: Six Round Burst (Full-Auto)

Ammo Type: Frozen Ghast Tears

Ammo Capacity: N/A

Overheat Time: 2.5s

Projectile Speed: 300mph

Book Description: WIP

Booth Description: Her six-round burst Cold Tear Corruptor can slow, and eventually freeze enemies in place!

Mooshroom Brewer
Weapon: Vile Mushroom Cannon

Damage: 4, 6 (Critical damage), 7 (Vile Mode), 9 (Vile Mode, Critical damage)

Rarity: Legendary (Ruby)

Health: 200

Range: Mid/Long Range

Fire Rate: 937 RPM

Fire Mode: Full-Auto

Ammo Type: Vile Mushrooms

Ammo Capacity: N/A

Overheat Time: 3.2s, 2.4s (Vile Mode)

Projectile Speed: 320mph

Book Description: The Mooshroom Brewer is a smart, menacing leader and captain of a high-security base in Mushroom Island. He spent his life into prison for a few months, so he broke out, undetected. Unfortunately, he lost an eye, so he got an eye patch.

Booth Description: Get the better of enemies to fill his meter and activate Vile Mode, where you will deal extra damage, move much faster and reduce the overheating time!

Nether Brewer
Weapon: Cork Combustor

Damage: 7, 8 (Critical damage), 4 (Burning damage), 2 (Splash damage)

Rarity: Super Rare (Emerald)

Health: 200

Range: Mid Range

Fire Rate: 517 RPM

Fire Mode: Full-Auto

Ammo Type: Explosive Flaming Corks

Ammo Capacity: N/A

Overheat Time: 2.7s

Projectile Speed: 200mph

Book Description: WIP

Booth Description: Shots fired from his Cork Combustor not only deal fire damage, they deal splash damage upon hitting any surface!

End Brewer
Weapon: End Shard Shredder

Damage: 1 (Normal and Critical damages)

Rarity: Super Rare (Emerald)

Health: 200

Range: Mid/Long Range

Fire Rate: 3000 RPM

Fire Mode: Full-Auto

Ammo Type: End Shards

Ammo Capacity: N/A

Overheat Time: 6.6s

Projectile Speed: 370mph

Book Description: As a master of brewing in The End, she couldn't even stand brewing anymore. She had decided to make the most destructive weapon. With her insanely high fire rate, she can shred through enemies in quick succession.

Booth Description: The End Shard Shredder has undeniably the highest rate of fire than any other character, but having lower damage and a longer overheat time.

Farland Brewer
Weapon: Broken Bottle Blaster

Damage: 8, 9 (Critical damage), 2 (Bleeding damage)

Rarity: Rare (Sapphire)

Health: 200

Range: Mid Range

Fire Rate: 410 RPM

Fire Mode: Full-Auto

Ammo Type: Broken Bottles

Ammo Capacity: N/A

Overheat Time: 2.8s

Projectile Speed: 190mph

Book Description: After a brewing accident, this poor fellow had his head stuck in a bottle. However, he liked being like that, as looking at him would make any other Settler throw up in terror. He may give a shiver down your spine, but his weapon shows respect.

Booth Description: His Broken Bottle Blaster cuts enemies, dealing bleeding damage over time.

Ocean Brewer
Weapon: Tentacle Launcher

Damage: 9, 10 (Critical damage)

Rarity: Rare (Sapphire)

Health: 100

Range: Mid Range

Fire Rate: 750 RPM

Fire Mode: Semi-Auto

Ammo Type: Severed Tentacles

Ammo Capacity: N/A

Overheat Time: 2.2s

Projectile Speed: 170mph

Book Description: WIP

Booth Description: This menacing fellow uses his Tentacle Launcher to fire a never-ending barrage of severed tentacles.

Mooshroom Farmer
Weapon: Mooshroom Hayfork

Damage: 85, 130 (Critical damage)

Rarity: Rare (Sapphire)

Health: 100

Range: Short/Mid Range

Fire Rate: 40 RPM

Fire Mode: Semi-Auto

Ammo Type: N/A

Ammo Capacity: N/A

Reload Time: N/A

Projectile Speed: 200mph

Book Description: WIP

Booth Description: The Mooshroom Hayfork deals ultra high damage upon critical hits!

Nether Wart Farmer
Weapon: Wart Fork

Damage: 56, 78 (Critical damage)

Rarity: Super Rare (Emerald)

Health: 100

Range: Short/Mid Range

Fire Rate: 65 RPM

Fire Mode: Semi-Auto

Ammo Type: N/A

Ammo Capacity: N/A

Reload Time: N/A

Projectile Speed: 200mph

Book Description: WIP

Booth Description: Her Wart Fork causes enemies to be covered in Nether Wart in one hit!

Mooshroom Explorer
Weapon: Moochete

Damage: 25

Rarity: Epic

Health: 125

Range: Extremely Short Range

Fire Rate: 120 RPM

Fire Mode: Semi-Auto

Ammo Type: N/A

Ammo Capacity: N/A

Reload Time: N/A

Projectile Speed: N/A

Bio: WIP

In-Game Description: WIP

Reload Animation: None. She's a melee-based character.

Nether Explorer

 * Weapon: Gaschete
 * Damage: 22
 * Rarity: Legendary
 * Health: 125
 * Range: Extremely Short Range
 * Fire Rate: 120 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: N/A
 * Ammo Capacity: N/A
 * Reload Time: N/A
 * Projectile Speed: N/A
 * Bio: WIP
 * In-Game Description: The Nether Explorer's Gaschete causes enemies to drop gas grenades upon vanquishing them, dealing damage to other enemies that get in close.
 * Reload Animation: None. He's a melee-based character.