ProtoGame RTS

{{Arcade_System_Board|manufact=ProtoGame Entertainment|release=June 12, 1995|discontinued=*July 16, 2004 (Japan)
 * October 3, 2002 (US and Europe)|cpu=Am486 DX4-120 @ 120MHz|memory=*Main RAM: 8MB
 * VRAM: 4 MB
 * Sound RAM: 1.24MB|graphics=up to 420,000 polygons

ProtoGame RTS is also great for 2D, but it's much better to use Sprite/Polygon mix|display=*341x256 to 640x480 (4:3)
 * 455x256 to 852x480 (16:9)|sound=Stereo, Midi or CD Audio|storage=2.5-inch HDD-like cartridges

Max Rom Capacity

 * 1995-96: 265 MB/2120 Mbit
 * 1996-98: 461.25 MB/3690 Mbit
 * 1998-04: 600 MB/4800 Mbit}}jThe ProtoGame RTS (Short for Realistic Timing System) is a 1995 arcade System made by ProtoGame Entertainment. it is suceeded by the ProtoGame EMX hardware and precceeded by the ProtoGame GD/GD+ arcade hardware

Games
Legend for 2.5D = Types A and B are Sprite/Polygon Mix (Type A is 2D Characters and 3D Backgrounds, Type B is 3D Characters and 2D Background), Type C is entirely 3D, but the movement is limited to 2D