Kalran: Tales of the four nations/Suppressor

"Who needs breaking."

-A Suppressor upon exiting the Volunteer center

The Suppressor is a anti-armor infantry unit of Ouroboros. Planned to be voiced by Brad Hawkins, using his goblin slayer voice (default).

Tactical analysis

 * Stop the vehicle: Armed with an anti-tank rifle. The Suppressors are tasked with the duty of knocking out their enemies vehicles by firing an EMP/MDP bolt that will stun, and in time permanently shut down, vehicles upon impact, after which the crew can be apprehended, though it can't kill. And once lethal forces are authorized switches to a more devastating armor piercing charge filled with nerve gas, which can easily destroy vehicles. While they may do less damage than other anti-tank projectiles they can fire at a much longer range
 * Right to remain still: For infantry or vehicles closing in the Suppressors can lock them down with special gravity rounds to slow and damage enemies. This is best used with other Suppressors or Enforcers to pick off infantry or vehicles while they try to run up to, or run away from, them. And once lethal forces are authorized potency in increased to not only affect those around the target but also crush them to death with their own mass
 * Law enforcement: Their rounds, however, aren't so effective against infantry, on account of their rifles slow rate of fire and bulk means that it can easily be evaded, are still relatively fragile for their price, though they are a lot tougher compared to the Enforcer, and will have trouble against masses of vehicles. Not to mention having no way of fighting aircraft
 * To smithereens: Veteran Suppressors, who have been trough multiple battles, are know to have their armor updated to the newer models, which not only improves their health but also allows them to wield more advance rifle, which uses a clockwork autoloader to increase their rate of fire with denser rounds that penetrates through targets. And an improved enchantments for their gravity rounds

History
Tanks are a difficult nut to crack for a police force. High explosive weapons and large bore rockets are usually prohibited by law, and the volunteers don't want to risk hurting Ouroboros civilian in urban battles, so except for the most lawless reaches of the world law enforcement, or volunteer militia for anarchists, must rely on anti-tank rifles, handheld shaped charges, or simply go without. With Ouroboros taking an increasingly militant stance, which they say to their people as self defense against the rebels when its obviously to conquer the archipelagos, confronting armour has become inevitable, placing a definite requirement for a standardised handheld anti-armour weapon for the volunteers.

The resulting "Shia" rifle is a five-foot long weapon with a mantle to protect its user from shrapnel in case of a short-ranged shot. Firing EMP/MDP bolts capable of disrupting electronics/enchantments piece by piece and eventually completely incapacitating without dealing any real damage to a ground vehicle. Lighter tanks, especially those with low-grade armour plating, tend to shut down when struck, forcing the crew to surrender, and though better-constructed vehicles will not break in this way, virtually no amount of armour can resist the weapon. And once lethal forces are authorized many are quick to switch to more lethal "Filo" rounds, which replaces the energy cartridge to instead hold hollow bronze bullets that releases nerve gas once it breaches the hull, effectively condemning the crew to an iron coffin. Technically, the use of nerve gas on the battlefield is technically in violation of Ouroboros law on chemical weapons, but the volunteers, under their governors approval, do not consider themselves bound by these laws as they must do whatever it takes to maintain order.

These soldiers, known as Suppressors to everyone, are kitted out in a fully armoured suit and empowered by both panacea and cybernetics like other volunteer infantry, which assures them a certain degree of safety when positioning themselves for the optimal shot.

Also unique is that the Suppressors, to ensure a calm battlefield demeanour, has had an additional procedure done called a "nerve staple", a manipulation of the area of the brain from which fear and self-preservative instinct comes. A Suppressor will stand in the open to use their weapon while others dive for cover, giving them a vital few seconds more to line up a lethal shot.

Sergeant upgrade
Unit gains increased health and weapons fire rate is tripled and now deals light damage and stuns infantry, and ability now immobilizes targeted and surrounding units

Trivia

 * The unit is based off the marauder from starcraft 2, noticeably Mensk aegis guards.

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