The Legend of Zelda: Hyrule's End

The Legend of Zelda: Hyrule's End, is a 2029 action-adventure game developed and published by Nintendo for the Nintendo Switch Infinity. The latest mainline Zelda Game after the massive success of Legend of Zelda: Tears of the Kingdom, Hyrule's End became the largest-selling Zelda Game of all time with over 59,600,000 copies sold as of 2035. Set after the events of the Adventure of Link, the player plays as Zelda who is trying to gain control of the triforce to bring Link back to life after he was killed by a Ganondorf from another timeline who sought to take the body of Ganon and take control of Hyrule. While an entirely new open world was created with the explanation of changes made to Hyrule after Ganondorf's Hyrule merged with the Hyrule of the Downfall Timeline, it was very similar to the worlds of previous, more traditional Zelda games while keeping aspects of Breath of the Wild and Tears of the Kingdom. Adopting a hybrid system of linearity and sandbox gameplay, the game takes on a much darker tone as Ganondorf slowly destroys the kingdom of Hyrule and the people inside. The first T-rated Zelda Game after Twilight Princess, many people complained about the darker and more mature theme the game took, while others praised it for a story far above that of Tears of the Kingdom. Like Tears of the Kingdom, it features a massive open-world with tons of opportunity for creativity, construction, exploring, and gathering with lots of different animals, plants, and foods. However, it is completed in a linear fashion and open exploration, while possible, is much more dangerous and some areas are virtually impossible to enter without completing the previous prerequisite.

Development started immediately after Tears of the Kingdom's release, although it was put on hold after the remakes of the Legend of Zelda (2025) and the Adventure of Link (2027) as well as a smaller 2D game, Legend of Zelda: The Imprisoning War (2028). Significant work was put into the game's building system, which built off of the Physics engines made in Breath of the Wild and Tears of the Kingdom and improved upon them, taking advantage of the Switch Infinity's advanced hardware. Inspiration was taken from Minecraft, Elden Ring, and other games to create moveable terrain that would not have graphics constraints. Randomly Generated Terrain, while not being used in a large amount, was also used in this game. Hyrule's End was originally planned to be a Switch Infinity Release along with the Imprisoning War, although both games and the console itself were delayed until 2028, with the Imprisoning War being a release title.

Hyrule's End was met with generally positive reviews upon its release. Critics praised it for its physics engine that was beyond any other video game in its time, and it was able to use the open-world and building aspects of Breath of the Wild and Tears of the Kingdom without reusing the same assets. Additionally, the game was praised for having the first playable Zelda in any mainline Zelda game, though the game was criticized for Link's absence. However, many people criticized the story for being needlessly mature and dark, and the graphics were not as advanced as some other games during its time, perhaps because of the game's building aspect. Additionally, while Hyrule's End would get a DLC that allowed for multiplayer function in the entire game, many people criticized Hyrule's End's multiplayer aspect being poorly implemented in the game. However, the massive leaps and bounds done by the game's developers meant that Hyrule's End was named as one of the greatest video games of all time.

Development
Following Tears of the Kingdom's release, developer Eiji Aonuma stated that they were looking to expand Tears of the Kingdom's gameplay mechanics to a different world and map. This led people to believe that the next mainline Zelda game would take place in a new world outside of Breath of the Wild's map while keeping its open-world engine and physics.

By 2024, Aonuma stated that the next Zelda game's creation had been delayed and that they were working on a remaster of the original Legend of Zelda which would be released in 2025. He also confirmed the creation of a Switch Pro, the next mainline Nintendo console, and many believed the next game would be a release title with the console.

In E3 2025, Aonuma revealed the Nintendo Switch Pro, a new hardware system that had much better processing power, graphics, a new virtual reality system, different controllers, and improved motion controls. It would be released in 2027. Additionally, a trailer was released for a game that would later be named The Legend of Zelda: The Imprisoning War was shown, leading many to believe that it would be the next mainline Zelda game. No gameplay details were shown.

In September 5th, 2025, the Legend of Zelda remaster was released. It sold moderately well, with many praising the updated graphics of the new game while preserving the original story.

In October 12th, 2025, a Zelda Employee stated his excitement for the upcoming game, saying that the physics of Tears of the Kingdom were "ramped up to 100." He also revealed that it was "very different" from previous Zelda games.

On February 18th, 2026, the new Zelda Game was named the Legend of Zelda: The Imprisoning War, and another trailer was shown. While this one also had very few gameplay details, there were two shots that revealed that it was going to be a 2D Zelda Game. Many were upset about this, while others voiced their faith in Nintendo that they would make good on their promises.

On April 17th, 2026, a Zelda Employee stated that the first two zelda games were "very important" in the context of the upcoming release of the next mainline Zelda game.

In E3 2026, more shots of the Legend of Zelda: the Imprisoning War were shown, and the new Switch Pro console was named the Nintendo Switch Infinity. The Imprisoning War was confirmed to be a launch title for the Switch Infinity. Additionally, a remaster of the Adventure of Link was announced with shots from it as well. Many fans voiced their complaints that Nintendo seemed to be returning to lower-effort, 2D games after the massive effort and success of Tears of the Kingdom.

In a Nintendo Direct following the E3, a trailer for "the next mainline Zelda game" was shown, followed by a speech from Eiji Aonuma that the Imprisoning War was not what they had been working on this time and that it was intended for players to have some "side fun" while they enjoyed the actual game. Shots for the game were very dark and gloomy, showing off a completely new Link and Zelda, as well as shots of Hyrule Castle, a large forest, and a snowy mountain.

In Q1 of 2027, Nintendo announced that both the Imprisoning War and the Switch Infinity were to be delayed until 2028. More shots were shown of the remastered "Adventure of Link" and it was confirmed to be releasing in April of 2027. Aonuma said that the Adventure of Link was essential to the next Zelda Game.

In E3 of 2027, another trailer of the next Zelda Game was shown, where it still remained unnamed. Zelda's voice actress was revealed, as well as a shot of several nature sceneries, one of a spectacular waterfall in a jungle, another of a massive desert, and a third of a quaint village. Aonuma announced that there were more delays on the release of the game, and it would not be a launch title with the Switch Infinity. He also said that the Imprisoning War's release was going ahead as planned and would be released on April 17th, 2028 along with the Switch Infinity.

In February of 2028, right after the Imprisoning War's final trailer, a third trailer for the new game was shown, and it was named "The Legend of Zelda: Hyrule's End". A shot of Ganondorf was shown, confirming he was in the new game. Many people feared because they saw no sign of Link in any of the three trailers. There was also a shot of two large blue birds flying in the sky, leading to speculation about the return of a sky map above the new open-world Hyrule. Aonuma gave an expected release date of early 2029.

In Q1 2029, after silence for almost a year, another trailer was dropped, showing gameplay footage of a playable Zelda, which caused the audience to give an uproar. Additionally, there were sightings of both Link and Ganon, as well as the triforce. Aonuma also announced a collaboration with Illumination Studios to make a Legend of Zelda Movie based off of the events of Hyrule's End, which would be released in 2031. Zelda was shown riding both a Horse and a Loftwing, as well as diving underwater in what looked like Zora Armor. Shots of Goron City and Zora's Domain were also shown. The release of Hyrule's End was stated to be June 2nd, 2029.

In the last trailer for Hyrule's End in April 2029, Aonuma showed gameplay footage of Zelda being able to change Hyrule's terrain and build things. The official art cover of the book was Zelda holding her sword, fighting a strange black beast. Additionally, she was seen on a moving ship, able to walk around and preform tasks, and cutting through wood and building a house. There was also an instance where she talked with several NPCs who had voice acting. Link was absent from the final trailer.

Release
At launch on June 2nd, 2029, the game launched along with several pieces of merchandise, collector's kits, and amiibo, but particularly the Zelda on a Horse amiibo, which was pushed heavily along with the release of the game. By the end of the month, over 5,000,000 copies were sold worldwide. By 2031, the game had surpassed Breath of the Wild to become the largest-selling Zelda game. By 2034, it had passed the Original Super Mario Bros to become the third-largest selling Nintendo Game behind Wii Sports and Mario Kart 8 Deluxe and had became the most successful action-adventure game of all time.

Story
Hyrule's End takes place more than 100 years after the events of the Adventure of Link. In a newly-prosperous Hyrule, more exploration has been done and the kingdom has been fully mapped out, with contacts being made to various tribes that were previously unknown, such as the Gorons and Koki. Normal relations have been established with the Zora and Hyrule now lives in peace with them. The player begins the game as Zelda inside of Hyrule Castle, where she is preparing for her wedding to Link. Both Link and Zelda have voice actors during cutscenes. There is also a scene where Zelda fights her father, King Monaghan, in a mock battle that teaches the game's combat system. The game starts in Zelda's bedroom, and she immediately gains the Princess' Tunic, Princess' Boots, Princess' Leggings, and the Princess' Tiara, as well as the Map of Castle Town

Zelda must gather wood from outside with an axe given to her by the royal family and make a fire to cook the steak for the wedding banquet. She meets several characters in Hyrule Castle, including the King of Hyrule, Zephyr, the head cook, Impa, the leader of Kakariko Village who is attending the wedding, Doruna, the chief Goron, and Saro, a Koki girl. Link invites Zelda for a peaceful horse ride the night before their wedding. Zelda obliges, and the two of them travel outside of Hyrule Castle into Hyrule Field, though they are only allowed to stay in a specific area, as Link will call Zelda back if she travels too far. They are ambushed by Bokoblins, and Link remarks it is strange that there are so many of them, but shrugs it off. The two of them will fight off the Bokoblins and Link will decide it is time to return to the castle. There is another sidequest where Zelda has to travel to the castle basement, where she obtains the Fishing Rod and a Fishing Line. Link will then tell her it is time to sleep, and that he will see her in the morning.

The next morning, Zelda is urgently woken by Impa, who informs her that people are falling ill all around the castle and that she must stay confined to her room. She then leaves and locks the door. Zelda has two options: she can either open the closet in her room to obtain a Slingshot and Pellets, which she can use to break her window and escape into the Castle Grounds and obtain several types of foods, and can talk to an NPC to obtain information that they need a Hylian Dogfish for the medicine. Zelda can then use her fishing rod to catch the Dogfish and deliver it to the Castle Infirmary. The healer will then make an Orange Potion, and uses it to heal a dying boy. The boy exclaims he has nothing he can give Zelda except an Iron Band which she can put on either her left or right finger. This is not very useful right now, but Zelda will be given gifts by the villagers in Mido Village if she talks to NPCs while wearing it, as well as being given a discount in the shops.

Alternatively, Zelda can skip this sidequest, and choose to sleep in her bed. She will never obtain the Iron Band but the Slingshot will be obtained in a later quest. Either way, the game continues as normal. Impa will find Zelda and chastise her for leaving if she chooses the infirmary quest, or wake Zelda a few hours later if she chooses to sleep. Either way, Zelda must go to Mido Village to obtain her Bridal Gown set from a local artisan Ravio. If she has the iron band with her, there is a customization option that Ravio will allow her to have. Along the way to Mido Village, she fights off numerous enemies. The map is still only open to two sections of Hyrule Field, but at this point, Zelda can explore both Castle Town and Mido Village and interact with the people and NPCs there. Once she obtains the Bridal Gown Set, she must change into it before going into the wedding banquet cutscene. There are more NPCs to talk to and collectibles to obtain, but it will ultimately end in a lengthy cutscene where the King of Hyrule celebrates the fall of Ganon, and walks Zelda down the aisle to marry Link.

However, the ceremony is interrupted by thunder outside and news that the castle is being sieged by Monsters. Several monsters burst into the Dining Hall and a large battle ensues. While Zelda's items and weapons are unavailable at this time, she can use the materials available to help fight off the monsters. Several knights as well as Link and King Monaghan will continue as well. Once the last monster is defeated, another cutscene will play where the castle will split in two, and a beam of purple light descended in, and Ganondorf appears along with several Silver Harbingers. Link attempts to fight him, but he is quickly blasted to the ground. The Harbingers and other monsters that are unfamiliar quickly take out the unprepared guards while the King flees the room. Ganondorf goes into a speech about how he will destroy the kingdom of Hyrule and remake it in his own image as Ganon, and that all he needs is the triforce. Zelda protectively steps in front of Link and exclaims that without the blood of the hero, he wouldn't be able to do anything. Ganondorf uses magical powers to fling Zelda into the air and bind her with dark chains. Ganondorf draws his sword and kills Link, causing Zelda to scream in pain. With the Triforce of Courage in Ganondorf's possession, he bursts with energy, causing the screen to darken.

Zelda is awoken below Hyrule Castle by a strange black imp who goes by the name of Hezla. Hezla explains that she is one of the Twili, who were servants of Ganondorf. Zelda tries to attack Hezla, but Hezla quickly uses her powers to stop Zelda and urges her that she is too injured to get up. Zelda cries for Link, but there is no one there. Hezla explains that Link has died and that Ganondorf has taken over Hyrule. Zelda shakes her head and says that Link can't be dead. Hezla says it is possible to revive Link with the power of the Triforce, but that the three pieces were separated throughout Hyrule: Ganondorf holds the Triforce of Courage after killing Link, the Triforce of Wisdom is lost to time, and the Triforce of Power is in an underground castle below Hyrule. However, first Zelda must escape Hyrule Castle. If the Slingshot was not obtained before, it will be given to you by Hezla, who explains that it was all she could recover from the wreckage of Zelda's tower.

The first dungeon, the Hyrule Castle Catacombs, is a huge underground complex that spans several rooms, some of which are simply there for plot significance and others being necessary to the story. The two halves of the catacombs are connected by a massive room which used to have a huge spiral staircase that leads to the above. Zelda obtains the Zonai Gloves from the dungeon miniboss and kills the boss, Solgard, earning a heart container and escaping the castle.

Zelda is now able to explore the entire Hyrule, but is urged by Hezla to go to Kakariko Village. If Zelda obeys, she can reunite with Impa and heal her in an optional sidequest, and though Impa does not know the location of the Underground Palace, but that there was strange things happening in the Hidden Village in Faron and that it was Zelda's best interest to travel there. Zelda can try to get through the open world to go there, but it will be difficult, and it is better to go along the Forest Path, though you will have to deal with monsters. If she is successful in defeating the monsters of the Hidden Village, the Koki will reward her with an Axe, which she can use to break wooden items outside of villages. The Koki girl Saro from Zelda's wedding explains there is an important secret hidden in the temple to the Southeast. With the Axe, Zelda is now able to enter the Jungle Temple in the Lost Woods.

In the Jungle Temple, Zelda activates several beacons around the perimeter that restore light to the main area and open the central temple. She obtains the Shovel from the dungeon Miniboss and can dig through areas to get to deeper parts of the temple. When she gets to the boss room, she fights a massive Tree Monster named Laraavuk where she must use her shovel and axe to destroy the beast. When Laraavuk is defeated, an entrance to a hidden room opens, showing the location of the Palace of the Depths. She also gets another Heart Container.

Zelda, now able to both build and break, can interact with Hyrule in numerous ways now, and several new items are allowed to be purchased around Hyrule that will aid her in this mission. Since only the Shovel is required to enter the Underground Palace, technically only half of the Jungle Temple is required to be beaten to enter. Going to the Gaepora Hills west of Kakariko Village, Zelda cannot enter the third dungeon without dying from the fall. When she does, a scene will appear where Bulblins capture Zephyr and Zelda must chase them on a horse ride. She will then return Zephyr to his hometown in Kasuto Village, and be rewarded with the Sailcloth, which can be used to break her falls. With the Sailcloth in hand, Zelda can safely enter the Palace of the Depths.

In the Palace of the Depths, there is constant haunting by Undead Enemies, which Zelda cannot see. This dungeon is almost impossible to complete without a candle. Luckily, there are several torches around the dungeon that can be used to light the undead on fire, making them visible. After the miniboss, Stalwraith, is defeated, Zelda obtains the Firestone, an item which can spray Fire at will, allowing the undead to be defeated much easier. At the center of the castle, the Triforce of Power is visible. However, before Zelda can get it, Ganondorf appears in the room and steals it for himself. Hezla attempts to attack Ganondorf, but is thrown to the side. Ganondorf regrets that it is the last time he will see either of them, and summons an undead monster named Mortis to kill them. Zelda can use the Firestone to destroy Mortis, and obtain a heart container.

After leaving the dungeon, Zelda is heartbroken that she has lost the Triforce of Power and cries to Hezla that she has lost Link. However, at that moment, a beam of darkness erupts through the Castle, and balls of dark energy spray everywhere. Ganondorf plunges Hyrule into eternal night with the power of both Triforces. All monsters in Hyrule are corrupted by Shadow. Several areas are morphing to become darker and covered in black growth, and the seas rise and become covered in fog, while Death Mountain erupts and Zora's Domain runs dry. The Lost Woods are filled with a poisonous mist, and monsters crowd the realm. However, Zelda goes unconsious and has a vision of Hylia, as well as noises that suggest Fi is there as well. Zelda is raised up to the sky, Hezla turning into her shadow as she rises up. Zelda must go to the Temple of Time on the Great Sky Island. Additionally, there are several Zonai settlements on the islands, but the Zonai have been corrupted into Harbingers and other Shadow Beasts by the Darkness inflicted by Ganondorf. Zelda reunites with her Lavender Loftwing from Skyward Sword and can fly from island to island, with the entire corrupted Sky Archipelago acting as a fourth dungeon of sorts, with her Loftwing as the dungeon item. Eventually, at the Goddess Statue, Zelda must face the Corrupted Leviathan, a massive beast which is spraying darkness all throughout the sky into Hyrule. When the monster is defeated, it opens the chamber to the Goddess Statue, where the Master Sword sits. Zelda is put into a cutscene where Hylia explains that she will need to be the new Hero of Hyrule, and she draws the Master Sword, and is given the Hero's Garb set.

With the Master Sword drawn and the Corrupted Leviathan dead, the darkness no longer corrupts the Sky Islands and Day returns to Hyrule, though it still becomes corrupted and filled with shadow during night. Zelda will descend from the sky in a cutscene and land in Kakariko Village, where monsters are sieging the city. Zelda will be able to fight them off in an NPC battle, though Impa will die during the battle if she was not already healed before. If she was healed before, she will simply become injured again. Either way, Impa will give Zelda the Ocarina before she dies. Hezla will then tell Zelda that she should head to Death Mountain for clues on the location of the Triforce of Wisdom, the only piece of the triforce that remains unfound.

The Gorons will allow Zelda in after travelling through a dangerous mountain pass, and will grant her access into the Death Mountain Mine after she plays the Ocarina for Doruna. In the dungeon, Zelda will be able to travel in minecarts, mine ore in dangerous caves, defeat fire and cave enemies, and swim in the lava provided she bought the Goron Suit in Goron City. From the dungeon's miniboss, a Taltol, a giant stone boulder, she will obtain the Rod of Time, an object that can freeze, reverse, and accelerate time on certain objects. There are several Timestone Crystals littered throughout the dungeon (and in Hyrule in general) that can either serve as plot material or as callbacks to earlier games. Several enemies can be defeated with recalling time, and freezing boulders and applying force to them can open many large doors. The boss, Gelognir, is a giant lava mass that sprays balls of fire at Zelda, however she can recall them and send them back at him. When Gelognir is defeated, he will give a heart container to Zelda, and the Eldin Region will be freed from the effects of Ganondorf's darkness, as the night will no longer summon shadow-corrupted monsters, and areas will be brightened and not covered in Shadow. Several shops in Goron City and Kakariko Village will be opened as well. Additionally, inside the deepest chamber, she will find a fragment of a stone tablet, and the ancient sage of Darunia will tell Zelda that there are three more fragments hidden across the land; one in Zora's Domain, one in the Dust Sea, and another in the Lost Woods.

Advised by Hezla to travel to Zora's Domain next, Zelda can now go into an optional dungeon at the top of Parapa Snowpeak called Macooper's Tower, where she can access the Clawshot early. If she does, she can skip most of the Great Reservoir and go almost straight to the boss. Alternatively, she can visit it after completing the Great Reservoir and obtain the Double Clawshots as intended. The boss in Macooper's Tower is a Snowy Dragon that breathes ice everywhere, and the Rod of Time and Firestone are needed to kill it and beat this dungeon.

When Zelda travels to Zora's domain, the river is running dry and there are several dying Zora along the way. When she travels for longer, the Zora become hostile and start attacking Zelda. When Zelda finally gets to the throne room, many Zora try to kill her, but Princess Rudina stops her mother from attacking Zelda and asks Zelda for her help. Her mother agrees, but only if Zelda can find a way to give her her strength back by cooling her down. Zelda can get a block of ice from somewhere around Hyrule, preferably Parapa, and throw it at Queen Zora to solve this issue. Queen Zora will then give Zelda the Zora Armor and allow her to dive into the Great Reservoir, which is infested with monsters, and go into the sixth dungeon.

In the Great Reservoir, there are several water-based puzzles that Zelda must complete to turn gears and bring water to different rooms. Additionally, some rooms are so flooded that Zelda will eventually get swarmed by piranhas and die without a special item. Obtaining the Clawshot from the Dungeon's miniboss, she can latch onto strangely-shaped fish that swim around and get transported through the dungeon, also being allowed to reach new heights. The Boss is Orbutoad, a massive frog that is drinking all of the water in the reservoir and causing the drought. With the Clawshot, Zelda can grab onto its eye and stab it, killing it and causing it to spray the water back into the reservoir and giving Zelda a heart container, also leading her to find Ruto and another fragment of the map tile. While Queen Zora complains that the water smells like frogs now, Princess Rudina is thankful and Zora's Domain is opened back up for Zelda and other Hylians, and Darkness flees from Lanayru Province. Hyrule Castle is also now available to enter, but Ganondorf is not there. However, she can find an upgrade to her clawshot that will magnetize them, allowing them to latch onto metal items.

Now needing to travel through the Great Fog Barrier, Hezla suggests that Zelda make for Kasuto Village, the only port in Hyrule that still stands after the rising sea levels. Hezla will advice Zelda to visit both Macooper's Mansion and Hyrule Castle before this, but it is not necessary. Zelda will be able to board a ship and sail through the Great Storm to safety, docking at the flooded town of Port Mazara and finding her father, who had fled there after he abandoned the castle. Furious at her father for abandoning his country, Zelda is able to obtain his boat and find several willing crewmates to sail into the most dangerous part of the storm to board Ravinar's Ship, a massive pirate ship that Zelda can board after temporarily defeating it in a sea battle.

In Ravinar's Ship, Zelda can fight several pirates on the floor, and there are no monsters apart from rats and spiders on the bottom floor. However, once Ravinar is defeated and Zelda takes the Hylian Spinner from him, the ship is attacked by a sea monster and split in two. With only the metal beams connecting the pieces of the ship, Zelda can use the spinner to travel to these ship fragments and defeat the monsters on them. Ravinar's Ship is described as the most fun dungeon in Zelda History. Additionally, with the Spinner being magnetized and able to work indefinitely in sand and snow, it is much more useful than in Twilight Princess. The bossfight against Cragnar, the giant sea squid, involves Cragnar creating a huge whirlpool that sucks the ships in. Zelda can sail in the whirlpool to get close to Cragnar, and use her spinner to get closer and closer before launching herself into Cragnar's weak point, dealing damage. When her ship is destroyed in the second phase, she must navigate through the wreckage with her spinner while it is swirling into the whirlpool. When Cragnar is finally defeated, Zelda can enter a secret compartment in Ravinar's ship where she can speak to Sage Medli and gain another piece of the map. Both Josura and Akkala are free from the darkness, and Zelda can engage in an optional sidequest to rebuild Port Mazara.

The final of the four map shards is hidden in the Lost Woods. Zelda must use the Spinner to take a previously hidden path through the Jungle Temple and enter the Sacred Grove, where Zelda must chase the laughs of the Skull Kid after he steals her Master Sword. Using several of her items to get across the poison and fog-filled forest, Zelda will finally surface in the Sealed Grounds, where she will hear voices. With the Master Sword still gone and the Skull Kid deep in the Temple, Hezla opens the door for Zelda and the two of them go in to explore the Spirit Temple.

The Spirit Temple relies use of lots of light-based puzzles, and sending light to different rooms to bounce off of mirrors. Instead of monsters, Zelda fights Beamos, Aeros, and other construct monsters. Skull Kid is found inside a room and acts as the Temple's Miniboss. When Zelda defeats him, Skull Kid simply laughs and said he had a fun game with her, and gives her the Roc's Boots as a reward, as well as handing over the Master Sword. The Roc's Boots give Zelda a higher and slower jump, but they also follow the path of beams of light, allowing Zelda to travel across huge chasms, like the Iron Boots from Twilight Princess. The boss of the temple, Gaelactra, is a guardian-like machine that blasts lasers at Zelda. However, Zelda can use the Roc's Boots to travel across the beams of light that Gaelactra sends at Zelda and attack its weak point. When Gaelactra is killed, it drops a Heart Container, and also opens a door to an optional room where Zelda can obtain the Camera, also giving her access to the Hyrule Atlas and Spirit Sensor. If Zelda continues straight to the chamber where the final map fragment is, she can speak to the final sage Saria and gain the final map piece. She travels back to Death Mountain's Map Chamber and reunites the four map pieces, which sends a beam of light to the Tantari Desert.

The Tantari Desert will be Zelda's hardest struggle yet; as she goes in deeper and deeper sandstorms will obscure her vision, the enemies will get harder, the weather will be hotter, and the wind blows away anything that is dropped by electricity. Lightning storms begin in Hero's Demise and can only be avoided with the Golden Helmet obtained at Bulblin's Bulge. Several settlements will also be filled with Harbingers and Gerudo, enemies which are hostile to Zelda, besides a small camp of friendly Gerudo found in Tantaro's Refuge.

Eventually, Zelda will be able to travel through the Edge of Ruin using all of her items which she got before, and end up in the Monument of Wisdom, which once was a beautiful temple but has now been corrupted by darkness. The Temple Miniboss, Stalnaborru, is a skeletized version of Naborru who's touch weakens and temporarily destroys the Master Sword, the only weapon that deals damage to her. Zelda must use the combat skills learned from Impa's Shadow to defeat this skilled warrior, and when Zelda does, she can obtain the Gerudo Sun, a magical orb that turns the Master Sword into the True Master Sword, a weapon that deals more damage and can cut through shadow monsters and revert them to their normal form. Going through the rest of the dungeon, she will eventually find her way into the Triforce Chamber, where she can see Ganondorf trying to obtain the Triforce of Wisdom but failing. Zelda tells Ganondorf to fight her, but Ganondorf spits at her and tells her she is not worthy. Ganondorf uses his magic to summon Dark Zelda, and the bossfight will ensue. Dark Zelda's attacks will cut through Zelda's health bar, and only the True Master Sword can hurt her. Dark Zelda also has access to all of the items Zelda has, as well as all of her Sheikah Skills, making for an extremely hard bossfight compared to the Ganondorf fight in Tears of the Kingdom. If Zelda succeeds, she can gain the Triforce of Wisdom. Ganondorf will try to flee, but Hezla will attack him. Ganondorf spits out that he is tired of children ruining his plans, and pries the Triforce of Wisdom out of Zelda's hand, reducing her health bar back to three hearts and her stamina back to normal levels. He uses the power of the triforce to burn through Hezla's skin and cover her in light. He says that he is going to be at Hyrule Castle uniting the triforce once and for all, and if Zelda tries to follow him there, she will die. Hezla tells Zelda to go on without her, and Zelda is sent back to the surface.

The Kingdom of Hyrule is now fully covered in darkness, and all of the villages are boarded up and infested with monsters. Meteor showers are common and have destroyed many houses, while the moon is blood red and the sky is always a blackish-orange. Getting pieces of heart to restore Zelda's missing health bar will simply shatter, and foods that give golden hearts will not be effective. Zelda can obtain pieces of the Twili Set by killing monsters in various villages, and wearing the full set will allow her to travel to the several Twili communities that have sprung up in this new Hyrule where she can purchase food, weapons, building materials, armor, and other essentials. She will be ignored by monsters when wearing the full Twili Set unless she attacks them.

The final dungeon of this game is the Ruined Hyrule Castle, which has now been completely destroyed and partly remade in Ganondorf's image. Once Zelda enters the castle, she will be targeted by monsters regardless if she is wearing the Twili Set. This is the largest dungeon in Zelda History, with there being two minibosses; Dalguril, the Dark Dragon, and Denamin, a Dark Knight covered in armor and wielding a massive sword. Zelda will have to solve many puzzles as the weather gets worse and worse and the sky turns blood red as she travels to the tallest tower. When she does reach the boss room, Ganondorf is delighted to see Zelda, and unites the triforce and wishes for him to take his true form. Ganondorf transforms into a huge Dark Beast, Ganon, and the final bossfight begins.

Zelda must use the Zonai Gloves to build barriers to hit Ganon while he charges at her. Then, she must rewind time to shoot back Ganon's balls of Dark Energy that she sends at her. She also must use the rings around the castle to travel with the Spinner and hit Ganon's head. After all three stages are complete, Ganon roars in pain, but simlpy transforms into a much scarier monster, covered in Darkness, and destroys most of the tower and flies in the air with his giant leathery wings. However, Zelda can use the Roc's Boots and Double Clawshots to manuever around this area and destroy the dark spikes on Ganon's Back. When she plunges the True Master Sword into Ganon's skull, the beast roars in pain, and transforms back into Ganondorf. Zelda regains all of her Heart Containers.

In Hyrule Field outside of Hyrule Castle, Ganondorf recognizes Zelda as a worthy foe, and challenges her to a duel for the Kingdom. Zelda agrees, and the two of them fight for a long time, with Ganondorf knowing the same skills as Zelda, and perfect timing is needed to land through Ganondorf's attacks. Just like in Tears of the Kingdom, Ganondorf's attacks with Dark Energy will permanently take away Zelda's Heart Containers. When Zelda finally strikes the finishing blow against Ganondorf, a long cutscene will play, the Triforce will return to Zelda, and the eternal night in Hyrule will disappear. Link will come back to life, as well as Impa. The King of Hyrule will return from his exile in Port Mazara and they will cheer for Zelda. However, Zelda will see Hezla's injured body in Hyrule Field, and will attempt to save her with the Triforce, but to no avail, and Hezla dies in Zelda's arms. A final cutscene plays where Link and Zelda are married once and for all and kiss, and Zelda is named the new Queen of Hyrule.

Unlike any other Zelda Game, you can play after the game is completed and build and finish the rest of the sidequests as well as completing new ones in a newly-restored Hyrule. She can also go to the sky and replay any of the dungeons with a two-player setting. Additionally, Zelda can summon her loftwing in the overworld as well as the sky. The Crimson Loftwing is unlocked following the credits.

Gameplay
While a few people called Hyrule's End's gameplay a step back from Breath of the Wild's, many people praised it for the open world that, while a bit smaller than Breath of the Wild's, was still full of life and secrets that stayed true to the game's darker theme. Additionally, the main aspect of this game was building, which uses the engine of Tears of the Kingdom to change Hyrule's Landscape and build something new with it by using the Axe, Shovel, and Zonai Gloves. Several other tools can be purchased in Villages that can allow for virtually endless building in the game, and with the Switch Infinity's huge processing power, Zelda has several plots of land where she can build things that are not reset after Hyrule's three-day blood moon cycle.

Food and plants can be foraged from all around Hyrule, and there is much more cooking options and variety than in Breath of the Wild. Throwing food into a campfire will simply burn it; Zelda must build a cooking fire to roast items, and craft or even cook ingredients to make better dishes. She can also plant and grow crops that allow for a renewable food supply which can be reliable especially during the many times where the game's villages are closed due to in-game events.

Instead of simply taking enemy weapons, Zelda can mine in the many caves below Hyrule to gain a multitude of metals, stones, gems, and other materials that can be crafted into weapons. These weapons can be further customized in villages to create attack buffs and other buffs that change how the weapons affect enemies. This can also be done with shields, bows, boomerangs, and several other types of weapons that were not present in Breath of the Wild. The same was done with armor and other tools.

While Zelda does not have an array of runes or abilities that are obtainable at the start of the game, she has access to nine dungeon items (Zonai Gloves, Axe, Firestone, Loftwing, Rod of Time, Clawshot x2, Spinner, Roc's Boots) and several other unique items that allow her to change and interact with the world in different ways. The Zonai Gloves act as this game's version of Ultrahand, allowing Zelda to pick up and store items, while the Axe (and shovel that comes earlier) can destroy wooden items and dirt items around the world that can be stored with the Zonai Gloves. The Firestone allows Zelda to summon fire at will, and the Clawshots, Spinner, and Roc's Boots all allow for unique ways to travel across the massive open world of Hyrule.

In terms of transportation, while Zelda does not have access to the high-tech Zonai devices of Tears of the Kingdom, she can still tame Horses and has access to several other mounts, including Loftwings, Bulbos, and Ships, and can warp around Hyrule by using the Sheikah Stones around the villages and dungeons. Epona and the Lavender Loftwing are the two unique mounts; Epona however is optional.

Unlike Breath of the Wild, where the forests, plains, and mountains were easy to get through, it is remarkably challenging and sometimes even impossible to navigate on your own without the use of the game's unique tools. The forests are incredibly dense and packed with monsters, and the game airs more towards creating impressive scenery without sign of civilization that Zelda can build on. However, there is no lack of flora and fauna, as there is so many more unique plants and animals in this game than in Breath of the Wild. While there is little point to exploring the entire map, you can always guarantee you will find something new with each corner you turn to.

Races
The main race, Hylians, makes another return in this game, with the main Hylians being Link, Zelda, and the King of Hyrule, but there is also a small subset of Hylians called the Sheikah that live in Kakariko Village, notably Impa. The three other main races are Gorons, Zora, and Koki, though there are smaller races that make a few appearances such as Gerudo, Rito, Twili, Zonai, and Moles. There are also Pirates, who are enemies that do not seem fully Hylian, perhaps with some Gerudo or Rito influence.

Dungeons
There are ten mandatory dungeons in Hyrule's End and several other optional dungeons.


 * Hyrule Castle Catacombs
 * Jungle Temple
 * Palace of the Depths
 * Sky Archipelago
 * Death Mountain Mine
 * Macooper's Mansion (optional)
 * Great Reservoir
 * Lake Chasm (optional)
 * Ravinar's Ship
 * Isle of Wind (optional)
 * Spirit Temple
 * Lightning Fortress (optional)
 * Monument of Wisdom
 * Ruined Hyrule Castle

Enemies
Common:


 * Bokoblin
 * Bulblin
 * Moblin
 * Keese
 * Kargaroc
 * Lizalfos
 * Dinalfos
 * Pirahna
 * Deku Baba
 * Chu
 * Octorok
 * Stalfos
 * Ogoro
 * Stalgoroc

Regional:


 * Squidtal (Josura)
 * Sharfin (Josura)
 * Pirate (Josura)
 * Pirate Captain (Josura)
 * Gleeok (Josura)
 * Wizra (Akkala)
 * Sandmite (Akkala)
 * Gerudo (Tantaro)
 * Gerudo Captain (Tantaro)
 * Moldorm (Tantaro)
 * Spark Bug (Tantaro)
 * Spark Bloat (Tantaro)
 * Blizzra (Eldin)
 * Ice Keese (Eldin)
 * Fire Keese (Eldin)
 * Ice Chu (Eldin)
 * Fire Chu (Eldin)
 * Ice Baba (Eldin)
 * Fire Baba (Eldin)
 * Wolfos (Eldin)
 * Magmor (Eldin)
 * Volcano Jaw (Eldin)
 * Dodongo (Eldin)
 * Gohma (Eldin)
 * Tektite (Lanayru)
 * Zora (Lanayru)
 * Bari (Lanayru)
 * Bonefish (Lanayru)
 * Gyorg (Lanayru)
 * Scrub (Zonara)
 * Poison Keese (Faron)
 * Thunder Keese (Faron)
 * Poison Chu (Faron)
 * Lightning Chu (Faron)
 * Poison Baba (Faron)
 * Serpent Baba (Faron)
 * Thunder Baba (Faron)
 * King Baba (Faron)
 * Deku Scrub (Faron)
 * Puppet (Faron)

Darkness:

Dungeon:
 * Shadow Bokoblin
 * Shadow Bulblin
 * Shadow Moblin
 * Shadow Lizalfos
 * Shadow Kargarok
 * Shadow Keese
 * Shadow Dinalfos
 * Shadow Kargarok
 * Shadow Chu
 * Shadow Octorok
 * Shadow Oguro
 * Shadow Wizra
 * Shadow Dodongo
 * Shadow Tektite
 * Shadow Scrub
 * Shadow Serpent Baba


 * Rat (Hyrule Castle Catacombs)
 * Skulltula