Thread:SonikkuAensland/@comment-5688420-20200619090811/@comment-5688420-20200623080638

Teridos, the Ancient Destructor (known as Interitus, God of Destruction in the Japanese OCG) is one of the strongest creatures in he entire game. It has 2500 attack and defense, the highest possible base values for a Kessenju monster, and posesses Dread, Spellproof AND Unbreakable. Basically, it can't be countered, and once it's on the field, it's game over for the enemy.

However, to summon Teridos, you must first play the Arena card "The Tomb of Teridos", which, unlike other Arena cards, does not give out any bonuses and instead comes with 10 "Doom Counters". To release these Doom Counters, you have to pay 5 mana of each color per turn. And you can only do this once per turn, meaning you have to repeat the process 10 times and decreasing the total mana at your disposal. Not to mention summoning the Tomb in the first place requires 7 mana, the most out of any Arena cards.

Not to mention, you also need to utilize an all-color deck to make full use of Teridos. And all-color decks tend to be inconsistent and incredibly hard to use. In addition, Water and Earth decks can easily destroy the Tomb of Teridos using their countering and arena destruction spells.