Gods of the Urth

Gods of the Urth is an upcoming first-person fantasy adventure video game that attempts to hybridize puzzle, strategy, and action into one tantalizing experience.

The game is set in a turbulent planet called Urth where the player controls an unnamed human character and a god locked in an everlasting debate with other gods in 'The Great Azure'.

Unlike most fantasy themed games, Abel Lombardo head of Todos Somos Humanos, announced that the game's antagonist will be nature itself. The player, as a human, will lead his tribe to safety by battling forces beyond his control. As a god, the players actions will directly influence the dangers that the people of Urth will face.

Given the short duration of each of the game's chapters, Lombardo aims for Gods of the Urth to achieve a very high replay value.

Gameplay
The game will be set in six continents/scenarios. Completing one continent will allow access to another until the player has unlocked all continents. Each scenario features a different tribe leader traversing a continent with his tribe and a unique 'Promised Land'.

As a tribe leader, the player will be faced with an oncoming natural calamity. Given a limited amount of time, the player and members of his tribe must gather resources to 'stem the tide'. The objective of the game is to have each tribe reach the 'Promised Land' with as little casualties as possible.

Making the game more challenging is the fact that the player will be controlling the tribe leader from a first-person perspective instead of through a strategy format.

As a god, the player will enter into a debate with the other gods of the Azuran Pantheon. Depending on the result of each debate, the humans of Urth will be faced with either Hardship (a calamity) or Peace Time (allowing the player and his tribe to move closer to the Promised Land).

Calamities include blizzards, hurricanes, rampaging beasts, semi-sentient vegetation, and hostile barbarians. Each continent will have its own unique climate forcing the player to change his strategy when he reaches new terrain.

Characters
The tribe leaders from the six continents are:

- Shobek (Continent I: Acker)

- Millisa (Continent II: Candor)

- Venti (Continent III: Vermilius)

- Sirax (Continent IV: Prokantos)

- Minco (Continent V: Dune-Spire)

- Ricktor the Seventh (Continent VI: Nomidia)

The god the player controls is a young and yet unnamed god. Gods can only be named, and thus worshiped, after they have proven themselves.