List of abilities in Minecraft: Biome Settlers

Rocket Jump
Damage: N/A

Maximum Range: N/A

Uses: 1

Cooldown: 25 seconds

Unlocked At: Hunter Level 1 (By first playing as any Hunter character)

Rarity: N/A

Book/Customization Description: "Using the trusty Rocket Jump, the Hunter is able to reach higher places while others can't! It makes the Hunter rocket-jump-sickness, however..."

Ability: WIP

Dartnade
Damage: 35 (Radius explosion), 10 (Darts)

Maximum Range: Mid Range

Uses: 1

Cooldown: 20 seconds

Unlocked At: Hunter Level 2

Rarity: N/A

Book/Customization Description: "This little grenade has darts filled inside it, and when it explodes for a short amount of time, it unleashes an extreme amount of darts!"

Ability: When the Dartnade is thrown for a short time, it will explode and release darts, dealing 10 damage for a dart or 35 damage for a radius explosion.

F.V.D.T. (Foe-Vanquishing Dart Turret)
Damage: 10, 12 (Critical damage)

Maximum Range: Good Ranged Suppression

Uses: 1

Cooldown: 30 seconds

Unlocked At: Hunter Level 3

Rarity: N/A

Book/Customization Description: "The Foe-Vanquishing Dart Turret, or short for F.V.D.T., is useful when things start to get tough. It has a slower rate of fire and good damage per shot and can be left or remote-controlled to dart enemies!"

Ability: The F.V.D.T. has the ability to let the player manually control it or be left to fire a barrage of darts at enemies. Each dart deals about 10 damage, or 12 damage for a critical.

Rocket Leap
Damage: N/A

Maximum Range: N/A

Uses: 2

Cooldown: 15 seconds each use, 30 seconds total

Unlocked At: Buying sticker packs over 15,000 Coins at the Sticker Shop

Rarity: Legendary (Red)

Book/Customization Description: "The Rocket Leap has increased jump range, but at the cost of lower height. It's like leaping into the ground head first, but that would be painful in reality."

Ability: WIP

Proximity Mine
Damage: 75

Maximum Range: Mid Range

Uses: 3

Cooldown: 20 seconds each use, 1 minute total

Unlocked At: Engineer Level 1 (By first playing as any Engineer character)

Rarity: N/A

Book/Customization Description: "Proximity Mines are great for giving enemies a nasty surprise. Just place it on any surface, wait for them to go by and then KA-BOOM!"

Ability: The Proximity Mine will detonate if an enemy goes near it in a 5x5 blast radius, dealing 75 damage. It is perfect for taking out several groups of enemies.

Laser Turret
Damage: 13, 16 (Critical damage)

Maximum Range: N/A

Uses: 1

Cooldown: 30 seconds

Unlocked At: Engineer Level 2

Rarity: N/A

Book/Customization Description: "Invented and produced by Special Settler Combat Arms, Inc., the Laser Turret comes equipped with an integrated laser on its head and fires lasers at enemies. This little guy does its job!"

Ability: The Laser Turret, when placed down, will fire lasers at enemies in 3 shots when it spots them at mid range. Each laser deals about 13 damage, or 16 damage for a critical.

Wrench Airstrike
Damage: WIP

Maximum Range: N/A

Uses: 1

Cooldown: 25 seconds

Unlocked At: Engineer Level 3

Rarity: N/A

Book/Customization Description: WIP

Ability: WIP

Heal Station
Damage: N/A

Maximum Range: Extremely Short Range

Uses: 1

Cooldown: 25 seconds

Unlocked At: Tamer Level 1

Rarity: N/A

Book/Customization Description: WIP

Ability: The Heal Station, when placed down, heals allies at a normal rate in a 5x5 area. After 1 minute, it explodes on contact. This shares its ability with the Zombie Heal Station, the Scientist's ability from Plants vs. Zombies: Garden Warfare, its sequel and its third title, but not dealing any damage to an enemy when exploding.

Guard Dog
Damage: 25 each bite

Maximum Range: N/A

Uses: 1

Cooldown: 20 seconds

Unlocked At: Tamer Level 2

Rarity: N/A

Book/Customization Description: "If things get tough, the Tamer's Guard Dog will save your butt and watches your back! Comes equipped with an enemy radar."

Ability: The Tamer whistles, causing the Guard Dog to appear. It will stay with the Tamer, and if there's an enemy that the Tamer spots, the Guard Dog will snarl, and will rush towards the enemy and bite them, dealing 25 damage each.