Gaiaterra: Elysea's Conflict/Perrin Armor Devastator

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The Perrin Armor Devastator is an type of armored fighting vehicle exclusively used by Voshkod's Kvant DIvision. Planned to be voiced by Becca Stewart.

Tactical analysis

 * A gun on legs: The Perrin Armor Devastator is effectively a walking gun. Helpless while on the move, the Perrin is nothing to be trifled with once deployed into turret mode.
 * A walking turret: With its TX-21 Tesla Canister Gun, the Perrin Tank Destroyer lives up to its name, blowing apart most tanks, vehicles, and large walkers in the first hit.
 * The big gun: Even the vehicles that survived the Perrin's strike can't celebrate as their vehicle briefly shuts down, alongside any other surrounding vehicles. Leaving them vulnerable for the allies or another shot.
 * Pure anti-armor: Against everything else, the Perrin is effectively dead without other forces to back it up. Infantry are small enough to avoid the TX-21's shots, and aircraft can easily pick off the Perrin, especially when it is deployed and immobile.

History
"They call that a tank?"

-Anonymous Perrin gunner, sighting a Tsunami MBT

The Perrin Tank Destroyer could easily be described as a happy accident by anyone except for its design team. In the early days of the 2004 V.C. Voshkod Invasion of Aquila, the Voshkod military was looking for any kind of upper hand they could possibly get over the Aquilan forces, notably the mainstay Abrams. The mighty Voshkod army was nearly uncontested in its 75% claim of Aquila, but those in charge were all too aware that much of the Aquila power structure was stationed in McGarren.

Previous attempts at invading the last remaining states had all failed miserably, as while the Voshkod had a powerful navy, the (insert) knew how to defend against an amphibious assault - indeed, it was all they had ever had to face. So the Voshkod had a dilemma - charge the guns over the seas, sustaining massive casualties, or begin designing weapons specifically to best the McGarren Bastion? Naturally, they decided to do both.

Early design concepts for the Perrin intended for it to be a firing platform for a long-range Vacuum Imploder warhead, they originally wanted a nuke but with the Elsword cutting the alliance, they lost all methods to make nuclear machinery. A stationary Imploder silo took far too much time to set up and was vulnerable while arming, not to mention that it could not be relocated easily. A mobile platform would be able to stay on to move constantly, and furthermore, its ability to relocate would allow one, in theory, to strike anywhere in the world. The concept greatly interested the Voshkod brass.

It was all for naught, of course, as the KDB-16 never made it out of the prototype phase. Originally a quadruped design, the rear legs had to be replaced with a massive wheeled segment to house the engine and support the warhead. As such, when not deployed it could do nothing but drag itself along the ground with its front legs - a serious blow to what was supposed to be an incredibly mobile vehicle.

This, coupled with its weak armor (a Voshkod general was famously quoted as saying that "a single soldier with a rocket launcher and no depth perception would pose a serious threat to it", referencing its size and lack of protection) meant that the advantages did not at all outweigh the disadvantages. The KDB-16 was scrapped and its designers were sent to Mor Dhona for re-education.

Until, that is, the 2nd invasion of the Ulthuan, many years after the failed invasion back in 1958 V.C.. The mighty tank divisions of the Voshkod army found themselves quickly outpaced by the many lighter vehicles, prompting the Voshkod Army to demand the development of more mobile mechanized units with which to crush the cowardly Katsuragi forces. Naturally, many of the new designs were walkers, as the ability to traverse all terrain without difficulty was a massive boon to mobility, and (as the success of the Sickle proved) they could still be armed with as much firepower as a similarly-sized tank division.

With this in mind, the KDB-16 designs were reevaluated - redesign for use at combat level, emphasizing the walker attributes, and perhaps this massive monster can be put to use as almost a sister vehicle to the famous Apocalypse tank. Thus, the KDB-17 Perrin was born - a walker chassis capable of deploying into an incredibly stable firing platform (now immobile, because to hell with that engine), and a weapon that would make its opponents cower in fear; now a large caliber anti-tank gun, firing tesla canister rounds that damaged and short-circuited enemy tanks.

While still lacking in armor and somewhat short on speed, the KDB-17 - dubbed the Perrin (Originally it was called Perun, but changed due to the name was given to a unrelated aircraft around that time) - showed its worth in early testing when it not only far outranged nearly all other Voshkod vehicles, but could cripple a Kodiak tank with a single shot, utterly annihilating it with the second.

The Tesla canisters were designed to cause severe damage to all systems in a vehicle, and they outperformed all expectations when it was discovered that an affected vehicle would actually be shut down temporarily after a direct hit. Though the cannon could not be fired unless the Perrin was deployed, it could theoretically take on ANY single vehicle and defeat it one-on-one.

Criticisms that the gun was ineffective against infantry (the canister was not especially accurate and was impact fused) fell on deaf ears when top-ranking generals heard what a Perrin could do against an Apocalypse tank. When the Perrin turned the 2nd Battle of Ironforge on its head in its first appearance on the battlefield, the Voshkod knew they had designed something truly special.

Trivia

 * The name was renamed to prevent confusion with the unit from Red Resurrection, which was also appeared in Elysea's Conflict.
 * The hull is based on the cancelled Object 490, instead of the one appeared in Paradox.