Command & Conquer Generals: Maelstrom/Red Guard

Introduction
The Red Guard is the generic Chinese basic infantry unit, serving mainly under General Tao, Kwai, Fai, Yong, and Leang, although they have different variants depending on which general commands them.

Overview
The Red Guard is the basic Chinese combat infantry in both vanilla Generals and Maelstrom, trained at the Barracks in pairs. While very weak on the battlefield unless facing other unprotected infantry such as Tank Hunters, every general needs them to secure tech buildings such as Oil Derricks by using their Capture Building ability, without it they serve almost no purpose, although general Tao's and Fai's are the exception due to their Nuclear Ammo upgrade for the former and the heavy armor and weaponry training for the latter. While General Yong and Leang upgrades makes their Guards support units.

Another thing to acknowledge is the Red Guard's low durability and his vulnerability to anti-personnel weapons, artillery shells, incendiary and biochemical attacks. And use the numbers at your advantage: Red Guards gain a Horde bonus in numbers equal or greater than 5 and thus increase their survivability as well as their firepower. And, in a pinch, can switch to their bayonet, giving them a speed boost and making they're melee attacks instantly kill most infantry and allows them to kill garrisoned infantry by charging into the building.

There are different variants of Red Guards in Maelstrom for different Chinese generals:


 * General Kwai fields the classic variant.
 * General Tao can upgrade his Guards to deal even more damage to the enemy, infantry and vehicles alike, by giving them devastating depleted uranium rounds, bayonet and radiation grenades.
 * General Fai, in an effort to modernize his infantry, equips his Guards with SAR21 bullpup assault rifles, given from the annexed Singapore, instead of outdated single bolt-action rifles, better head and body gear and are better trained. Making them tougher and fire in a three round burst but a bit more expensive and can't train in pairs until upgraded. And can be further upgraded with heavier armor and tactical goggles.
 * General Yong can upgrade her Guards with advance surveillance system, allowing them to deploy to see further and detect stealth units, and a flare gun to roll back the fog of war.
 * General Leang can upgrade her Guards with EMP flashbang rifle grenades, which while inaccurate can stun any armor and infantry when fired en masse, and EMP landmines, which stuns both infantry and vehicles.

Upgrades
Nationalism


 * Boosts the effect of Horde Bonus by 25%, available at the Propaganda Center at Rank 3 or at the Barracks at Rank 1 for General Fai.

Patriotism (Fai only)


 * Boosts the effect of Horde Bonus by an additional 25%, available at the Propaganda Center at Rank 3.

Armor Vests (Fai only)


 * Increases all infantry durability, available at the Barracks at Rank 1.