Kalran: Tales of the four nations/Hellion

"Hellion, ready to defend the skies!"

Tactical analysis

 * Protecting the skies: A speedy attack helicopter, the Hellion bristles with two sets of anti-air rocket pods capable of tearing any aircraft, whether a helicopter or plane, apart
 * No fire zone: In a pinch, the Hellion can also release flares filled with magnetized strips that disable the weapon systems of vehicles and tanks in a small area and forces anti-air weapons away from its target, enabling the battalion ground forced to take advantage of the enemy's temporary helplessness
 * Beware of ground: However, the platform is not without its weaknesses. Lacking weapons capable of quickly dealing with ground units, it must carefully avoid anti-air emplacements. Furthermore, its missiles has trouble damaging heavy aircraft armor and takes some time to reload after every salvo
 * Stealth Copter: UCA researches into ways of reducing "radar-cross section", mainly from reverse engineering any Navaheim stealth technologies they salvaged, has yielded some interesting discoveries, and some of the fruits of this research have been applied to the latest Hellion production models, alongside prototype shockwave rockets and fire system. These Hellions are very difficult to detect and can destroyed groups of aircraft in a single salvo from a long range as a result; however, production has just began, meaning the few models made are only piloted by aces

Ace upgrade
Unit becomes stealthed until attacking, attacks now deals splash damage, and range is increased