List of characters in Minecraft: Biome Settlers

This is a incomplete list of characters from the 2019 third-person shooter video game Minecraft: Biome Settlers.

Forest Archer

 * Weapon: Leaf Bow
 * Damage: 33, 44 (Critical damage)
 * Rarity: N/A (Unlocked from the start)
 * Health: 125
 * Range: Long Range
 * Fire Rate: 40 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Leafy Arrows
 * Ammo Capacity: 1
 * Reload Time: 1.1s
 * Projectile Speed: 300mph
 * Bio: WIP
 * In-Game Description: WIP
 * Reload Animation: He loads an arrow into his bow.

Desert Archer

 * Weapon: Sand Bow
 * Damage: 30, 38 (Critical damage), 3 (Suffocation damage)
 * Rarity: Epic
 * Health: 125
 * Range: Long Range
 * Fire Rate: 40 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Sandy Arrows
 * Ammo Capacity: 1
 * Reload Time: 1.1s
 * Projectile Speed: 300mph
 * Bio: WIP
 * In-Game Description: Her Sand Bow makes her enemies start suffocating, dealing damage over time.
 * Reload Animation: Like all other Archers, she loads an arrow into her bow.

Tundra Archer

 * Weapon: Snow Bow
 * Damage: 20, 30 (Critical damage)
 * Rarity: Legendary
 * Health: 125
 * Range: Long Range
 * Fire Rate: 40 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Snow Arrows
 * Ammo Capacity: 1
 * Reload Time: 1.1s
 * Projectile Speed: 300mph
 * Bio Description: WIP
 * In-Game Description: What his Snow Bow lacks in damage, it makes up for the freezing effect built into it, slowing enemies down and freezing them in place.
 * Reload Animation: Like all other Archers, he loads an arrow into his bow.

Mooshroom Archer

 * Weapon: WIP
 * Damage: WIP
 * Rarity: Epic
 * Health: 125
 * Range: Long Range
 * Fire Rate: 40 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: WIP
 * Ammo Capacity: 1
 * Reload Time: 1.1s
 * Projectile Speed: 300mph
 * Bio: WIP
 * In-Game Description: WIP
 * Reload Animation: Like all other Archers, she loads an arrow into her bow.

Nether Archer

 * Weapon: Blaze Bow
 * Damage: 25, 35 (Critical damage), 4 (Burning damage), 35 (Blaze Mode), 45 (Blaze Mode, Critical Damage), 8 (Blaze Mode, Burning damage)
 * Rarity: Heroic
 * Health: 125
 * Range: Long Range
 * Fire Rate: 40 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Blaze Arrows
 * Ammo Capacity: 1
 * Reload Time: 1.1s
 * Projectile Speed: 300mph
 * Bio: WIP
 * In-Game Description: His Blaze Mode meter will fill up as you incinerate enemies without dying, in which he will inflict extra fire damage and move faster when filled up.
 * Reload Animation: Like all other Archers, he loads an arrow into his bow.

End Archer

 * Weapon: Ender Bow
 * Damage: 44, 77 (Critical damage)
 * Rarity: Legendary
 * Health: 125
 * Range: Extremely Long Range
 * Fire Rate: 40 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Ender Arrows
 * Ammo Capacity: 1
 * Reload Time: 1.1s
 * Projectile Speed: 300mph
 * Bio: The End Archer keeps his face concealed each and every day, mostly due to the mask he wears. Despite having a sneaky and mean-spirited personality of his own, he serves as one of the members of the End team.
 * In-Game Description: Thanks to his Ender Bow, the End Archer can zoom in further and deal extra damage.
 * Reload Animation: Like all other Archers, he loads an arrow into his bow.

Farland Archer

 * Weapon: WIP
 * Damage: WIP
 * Rarity: Epic
 * Health: 125
 * Range: Long Range
 * Fire Rate: 40 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: WIP
 * Ammo Capacity: 1
 * Reload Time: 1.1s
 * Projectile Speed: 300mph
 * Bio Description: WIP
 * In-Game Description: WIP
 * Reload Animation: Like all other Archers, he loads an arrow into his bow.

Ocean Archer

 * Weapon: WIP
 * Damage: WIP
 * Rarity: Legendary
 * Health: 125
 * Range: Long Range
 * Fire Rate: 40 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: WIP
 * Ammo Capacity: 1
 * Reload Time: 1.1s
 * Projectile Speed: 300mph
 * Bio Description: WIP
 * In-Game Description: WIP
 * Reload Animation: Like all other Archers, it loads an arrow into its bow.

Forest Brawler

 * Weapon: Forest Fists
 * Damage: 15 (1st punch, Critical damage), 25 (2nd punch, Critical damage), 35 (3rd punch, Critical damage)
 * Rarity: N/A (Unlocked from the start)
 * Health: 200
 * Range: Extremely Short
 * Fire Rate: 180 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: N/A
 * Ammo Capacity: N/A
 * Reload Time: N/A
 * Projectile Speed: N/A
 * Bio Description: The Forest Brawler has a tendency to lose his temper every time a person like you ridicules him. However, he stays friendly towards the Forest Flatteners, a team in which he serves as a member of the team.
 * Class Description: Brawlers have a knack for engaging fistfights. They can dish out decent amounts of damage at point-blank range, and can become extremely angry by unleashing a Brawling Rage.
 * In-Game Description: The Forest Fists, along with the uber powerful Brawling Rage ability, make the Forest Brawler a force to be reckoned with.
 * Reload Animation: None. He's a melee-based character.

Desert Brawler

 * Weapon: Sand Fists
 * Damage: 10 (1st attack, Critical damage), 20 (2nd attack, Critical damage), 30 (3rd attack, Critical damage), 2 (Suffocation damage)
 * Rarity: Epic
 * Health: 200
 * Range: Extremely Short
 * Fire Rate: 180 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: N/A
 * Ammo Capacity: N/A
 * Reload Time: N/A
 * Projectile Speed: N/A
 * Bio Description: WIP
 * Class Description: Brawlers have a knack for engaging fistfights. They can dish out decent amounts of damage at point-blank range, and can become extremely angry by unleashing a Brawling Rage.
 * In-Game Description: Desert Brawler suffocates her enemies upon hitting them, dealing damage over time.
 * Reload Animation: None. She's a melee-based character.

Tundra Brawler

 * Weapon: Frost Fists
 * Damage: 10 (1st attack, Critical damage), 20 (2nd attack, Critical damage), 30 (3rd attack, Critical damage)
 * Rarity: Legendary
 * Health: 200
 * Range: Extremely Short
 * Fire Rate: 180 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: N/A
 * Ammo Capacity: N/A
 * Reload Time: N/A
 * Projectile Speed: N/A
 * Bio Description: A fully energetic member of the Tundra Trouncers, the Tundra Brawler, despite being shirtless, resists the cold. He may be generally kindhearted, but angering him should make things get nasty!
 * Class Description: Brawlers have a knack for engaging fistfights. They can dish out decent amounts of damage at point-blank range, and can become extremely angry by unleashing a Brawling Rage.
 * In-Game Description: Thanks to his Frost Fists, the Tundra Brawler can slow, and eventually freeze his opponents in place.
 * Reload Animation: None. He's a melee-based character.

Mooshroom Brawler

 * Weapon: Mushroxing Gloves
 * Damage: 15 (1st attack, Critical damage), 25 (2nd attack, Critical damage), 35 (3rd attack, Critical damage), 20 (1st attack, Mushroom Madness, Critical damage), 30 (2nd attack, Mushroom Madness, Critical damage), 40 (3rd punch, Mushroom Madness, Critical damage)
 * Rarity: Heroic
 * Health: 200
 * Range: Extremely Short
 * Fire Rate: 180 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: N/A
 * Ammo Capacity: N/A
 * Reload Time: N/A
 * Projectile Speed: N/A
 * Bio Description: WIP
 * Class Description: Brawlers have a knack for engaging fistfights. They can dish out decent amounts of damage at point-blank range, and can become extremely angry by unleashing a Brawling Rage.
 * In-Game Description: Brawl the Mooshroom Brawler's foes to fill her meter and enter Mushroom Madness, where you'll deal more damage and move extra fast!

Nether Brawler

 * Weapon: WIP
 * Damage: 10 (1st attack, Critical damage), 20 (2nd attack, Critical damage), 30 (3rd attack, Critical damage)
 * Rarity: Epic
 * Health: 200
 * Range: Extremely Short
 * Fire Rate: 180 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: N/A
 * Ammo Capacity: N/A
 * Reload Time: N/A
 * Projectile Speed: N/A
 * Bio Description: WIP
 * Class Description: Brawlers have a knack for engaging fistfights. They can dish out decent amounts of damage at point-blank range, and can become extremely angry by unleashing a Brawling Rage.
 * In-Game Description: WIP

End Brawler

 * Weapon: Ender Handclaws
 * Damage: 11 (1st attack, Critical damage), 22 (2nd attack, Critical damage), 33 (3rd attack, Critical damage)
 * Rarity: Epic
 * Health: 200
 * Range: Extremely Short
 * Fire Rate: 180 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: N/A
 * Ammo Capacity: N/A
 * Reload Time: N/A
 * Projectile Speed: N/A
 * Bio Description: WIP
 * Class Description: Brawlers have a knack for engaging fistfights. They can dish out decent amounts of damage at point-blank range, and can become extremely angry by unleashing a Brawling Rage.
 * In-Game Description: A third attack from his Ender Handclaws nauseates enemies, making their screen wobble over time.
 * Reload Animation: None. He's a melee-based character.

Farland Brawler
Weapon: Farland Fists Damage: 15 (1st punch, Critical damage), 25 (2nd punch, Critical damage), 35 (3rd punch, Critical damage) Rarity: Epic Health: 200 Range: Extremely Short Range Fire Rate: 210 RPM Fire Mode: Semi-Auto Ammo Type: N/A Ammo Capacity: N/A Reload Time: N/A Projectile Speed: N/A Bio Description: WIP In-Game Description: WIP
 * Class Description: Brawlers have a knack for engaging fistfights. They can dish out decent amounts of damage at point-blank range, and can become extremely angry by unleashing a Brawling Rage.

Ocean Brawler

 * Weapon: Ocean Fists
 * Damage: 20 (1st punch, Critical damage), 30 (2nd punch, Critical damage), 40 (3th punch, Critical damage)
 * Rarity: Epic
 * Health: 250
 * Range: Extremely Short
 * Fire Rate: 180 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: N/A
 * Ammo Capacity: N/A
 * Reload Time: N/A
 * Projectile Speed: N/A
 * Bio Description: WIP
 * Class Description: Brawlers have a knack for engaging fistfights. They can dish out decent amounts of damage at point-blank range, and can become extremely angry by unleashing a Brawling Rage.
 * In-Game Description: WIP

Forest Woodbeast

 * Weapon: Pointy Bark
 * Damage: 10, 15 (Critical damage)
 * Rarity: N/A (Unlocked from the start)
 * Health: 125
 * Range: Mid/Long Range
 * Fire Rate: 750 Per Burst
 * Fire Mode: Four Round Burst (Full-Auto)
 * Ammo Type: Pointy Bark
 * Ammo Capacity: 32
 * Reload Time: 1.4s
 * Projectile Speed: 200mph
 * Bio Description: Years ago, a lightning bolt that came from violent, stormy weather had struck a tree, summoning the Forest Woodbeast in the process. This strange and rather ill-tempered creature serves as a member of the Forest Flatteners.
 * In-Game Description: The four-round burst Pointy Bark, along with the trusty Health Pill and uber-powerful Wrath of the Creatures abilities, make the Forest Woodbeast accurate and overall useful at any situation.
 * Reload Animation: He puts his hands forward and makes a pumping motion, replenishing the ammo afterwards. As he makes the motion, the sound of blocks being broken by the Wither is heard.

Desert Husk

 * Weapon: Desert Souls
 * Damage: Varies when clip has fewer ammo
 * Rarity: Epic
 * Health: 125
 * Range: Mid/Long Range
 * Fire Rate: 80 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Desert Souls
 * Ammo Capacity: 5
 * Reload Time: 1.4s
 * Projectile Speed: 200mph
 * Bio Description: Many years ago, Desert Husk had been buried in a desert and remained forgotten. But, a few days ago, when she came out of the ground, still alive, she remained unforgotten, and decided to join the Desert Decimators, a team in which she serves as its strangest member.
 * In-Game Description: Each time Desert Husk fires, her Desert Souls grow in each size and power, which means you will deal more damage when your clip has fewer ammo.
 * Reload Animation: Like all other Creatures, she puts her hands forward and makes a pumping motion, replenishing the ammo afterwards. As she makes the motion, the sound of sand being placed on is heard.

Tundra Stray

 * Weapon: Tundra Shards
 * Damage: 4, 5 (Critical damage)
 * Rarity: Legendary
 * Health: 125
 * Range: Short/Mid Range
 * Fire Rate: 940 RPM
 * Fire Mode: Full-Auto
 * Ammo Type: Ice Shards
 * Ammo Capacity: 32
 * Reload Time: 1.4s
 * Projectile Speed: 200mph
 * Bio Description: WIP
 * In-Game Description: Due to the fast rate of fire, Tundra Stray can slow, and eventually freeze enemies in quick succession.
 * Reload Animation: Like all other Creatures, he puts his hands forward and makes a pumping motion, replenishing the ammo afterwards. As he makes the motion, the sound of ice breaking is heard.

Mooshroom Glutton

 * Weapon: Mega Mushrooms
 * Damage: 11, 22 (Critical damage)
 * Rarity: Legendary
 * Health: 125
 * Range: Mid Range
 * Fire Rate: 240 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Overgrown Mushrooms
 * Ammo Capacity: 15
 * Reload Time: 1.4s
 * Projectile Speed: 200mph
 * Bio Description: WIP
 * In-Game Description: Mooshroom Glutton has a slightly increased health regeneration, which means he can regenerate health faster than any other Creature.
 * Reload Animation: Like all other Creatures, he puts his hands forward and makes a pumping motion, replenishing the ammo afterwards. As he makes the motion, the sound of a mushroom being placed on is heard.

Nether Banished

 * Weapon: Flaming Spirits
 * Damage: 44, 55 (Critical damage), 4 (Burning damage), 55 (Flaming Fright), 66 (Flaming Fright, Critical damage), 8 (Flaming Fright, Burning damage), 10 (Splash damage)
 * Rarity: Heroic
 * Health: 125
 * Range: Long Range
 * Fire Rate: 60 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Flaming Souls
 * Ammo Capacity: 5
 * Reload Time: 1.4s
 * Projectile Speed: 200mph
 * Bio Description: The Nether Banished is as hot as lava and as terrifying as he looks! Showing no mercy, this wicked nightmare is ready to dish out some boiling hot pain.
 * In-Game Description: As you vanquish enemies without getting banished, his Flaming Fright meter will activate, letting you move much quicker and deal extra damage.
 * Reload Animation: Like all other Creatures, he puts his hands forward and makes a pumping motion, replenishing the ammo afterwards. As he makes the motion, the sound of a Fire Charge is heard.

End Zealot

 * Weapon: WIP
 * Damage: WIP
 * Rarity: Epic
 * Health: 125
 * Range: Short/Mid Range
 * Fire Rate: 95 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: WIP
 * Ammo Capacity: WIP
 * Reload Time: 1.4s
 * Projectile Speed: 200mph
 * Bio Description: WIP
 * In-Game Description: WIP
 * Reload Animation: Like all other Creatures, he puts his hands forward and makes a pumping motion, replenishing the ammo afterwards. As he makes the motion, the sound of an Enderman teleporting is heard.

Farland Zealot

 * Weapon: WIP
 * Damage: WIP
 * Rarity: Legendary
 * Health: 125
 * Range: Short/Mid Range
 * Fire Rate: 125 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: WIP
 * Ammo Capacity: WIP
 * Reload Time: 1.4s
 * Projectile Speed: 200mph
 * Bio Description: WIP
 * In-Game Description: WIP
 * Reload Animation: Like all other Creatures, he puts his hands forward and makes a pumping motion, replenishing the ammo afterwards. As he makes the motion, the sound of (WIP) is heard.

Ocean Zealot

 * Weapon: WIP
 * Damage: WIP
 * Rarity: Epic
 * Health: 125
 * Range: Mid Range
 * Fire Rate: 475 RPM
 * Fire Mode: Full-Auto
 * Ammo Type: WIP
 * Ammo Capacity: WIP
 * Reload Time: 1.4s
 * Projectile Speed: 200mph
 * Bio Description: WIP
 * In-Game Description: WIP
 * Reload Animation: Like all other Creatures, he puts his hands forward and makes a pumping motion, replenishing the ammo afterwards. As he makes the motion, the sound of water splashing is heard.

Forest Griefer

 * Weapon: Bumblebee Blaster
 * Damage: 35 (Critical damage), 5 (Bee sting), 10 (Bee explosion)
 * Rarity: N/A (Unlocked from the start)
 * Health: 125
 * Range: Short
 * Fire Rate: 95 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Explosive Bumblebees
 * Ammo Capacity: 5
 * Reload Time: 2.1s
 * Projectile Speed: 20mph
 * Bio Description: WIP
 * In-Game Description: The highly explosive Grieving Bomb, and the Bumblebee Blaster, make the Forest Griefer helpful yet considerably relentless at any situation.
 * Reload Animation: She presses a button that shoots the magazine off and loads a fresh one.

Desert Griefer
Weapon: Sand Bomb Cannon

Damage: 25, 35 (Critical damage), 20 (Projectile explosion), 2 (Suffocation damage)

Rarity: Rare (Sapphire)

Health: 125

Range: Mid Range

Fire Rate: 50 RPM

Fire Mode: Semi-Auto

Ammo Type: Sand Bombs

Ammo Capacity: 7

Reload Time: 1.8s

Projectile Speed: 200mph

Book Description: WIP

Booth Description: His Sand Bomb Cannon shoots sand bombs, which explode on impact and suffocating their enemies at the same time!

Reload Animation: WIP

Tundra Griefer
Weapon: Boomcicle Cannon

Damage: 50 (Normal and Critical damages), 35 (Blast radius damage)

Rarity: Super Rare (Emerald)

Health: 125

Range: Short/Mid Range

Fire Rate: 40 RPM

Fire Mode: Semi-Auto

Ammo Type: Explosive Icicles

Ammo Capacity: 1

Reload Time: 1.2s

Projectile Speed: 70mph

Book Description: WIP

Booth Description: Her single-shot Boomcicle Cannon shoots explosive icicles that can slow and freeze enemies!

Reload Animation: She uses the hand crank, thus refreshing the ammo.

Mooshroom Griefer

 * Weapon: Shroomolisher
 * Damage: 25, 35 (Critical damage), 20 (Blast radius damage)
 * Rarity: Legendary
 * Health: 125
 * Range: Short - Mid
 * Fire Rate: 80 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Explosive Mushrooms
 * Ammo Capacity: 8
 * Reload Time: 1.9s
 * Projectile Speed: 90mph
 * Bio Description: WIP
 * In-Game Description: WIP
 * Reload Animation: WIP

Nether Griefer
Weapon: Volcanic Vaporizer

Damage: 25, 35 (Critical damage), 45 (Airborne explosion), 4 (Burning damage)

Rarity: Rare (Sapphire)

Health: 125

Range: Mid/Long Range

Fire Rate: 95 RPM

Fire Mode: Manual Detonation (Semi-Auto)

Ammo Type: Volcanic Things

Ammo Capacity: 8

Reload Time: 2.8s

Projectile Speed: 80mph

Book Description: WIP

Booth Description: Press the fire button while her Volcanic Vaporizer's shots are in the air to create an extra large fiery explosion!

Reload Animation: She presses a button that shoots the magazine off and loads a fresh one.

End Griefer
Weapon: Proximity Mine Launcher

Damage: 50, 70 (Critical damage), 60 (Mine explosion)

Rarity: Super Rare (Emerald)

Health: 125

Range: Mid Range

Fire Rate: 95 RPM

Fire Mode: Semi-Auto

Ammo Type: Proximity Mines

Ammo Capacity: 2

Reload Time: 1.1s

Projectile Speed: 150mph (When fired), 10mph (Mine chasing enemy)

Book Description: WIP

Booth Description: His Proximity Mine Launcher shoots mines that chase enemies, but having an extra low ammo size.

Reload Animation: He pushes the lever down on the left, refreshing the ammo count and the weapon.

Farland Griefer
Weapon: Nausplosive Blaster

Damage: 35, 40 (Critical damage)

Rarity: Rare (Sapphire)

Health: 125

Range: Short Range

Fire Rate: 95 RPM

Fire Mode: Semi-Auto

Ammo Type: WIP

Ammo Capacity: 7

Reload Time: 1.1s

Projectile Speed: 40mph

Book Description: WIP

Booth Description: Her Nausplosive Blaster makes foes nauseous over time!

Reload Animation: She presses a button that shoots the magazine off and loads a fresh one.

Ocean Griefer
Weapon: Squidzooka

Damage: 100, 175 (Critical damage), 45 (Squid explosion radius)

Rarity: Super Rare (Emerald)

Health: 125

Range: Mid/Long Range

Fire Rate: 20 RPM

Fire Mode: Semi-Auto

Ammo Type: Explosive Squids

Ammo Capacity: 1

Reload Time: 2.7s

Projectile Speed: 100mph

Book Description: WIP

Booth Description: Her Squidzooka deals tremendous damage

Reload Animation: She loads in one squid in the end of the barrel of her weapon.

Forest Hunter

 * Weapon: WIP
 * Damage: 7, 8 (Critical damage)
 * Rarity: N/A (Unlocked from the start)
 * Health: 125
 * Range: Mid - Long
 * Fire Rate: 750 RPM
 * Fire Mode: Full-Auto
 * Ammo Type: WIP
 * Ammo Capacity: 30, 45 (w/ Extended Magazines)
 * Reload Time: 2.6s
 * Projectile Speed: 250mph
 * Bio Description: WIP
 * Class Description: Hunters are all about versatility. They can start assaults with their reliable weaponry at medium to long distances, or go into the battlefield using their trusty Minecarts.
 * In-Game Description: WIP
 * Reload Animation: WIP

Desert Hunter

 * Weapon: Sand Blaster
 * Damage: 10, 15 (Critical damage), 2 (Suffocation damage)
 * Rarity: Legendary
 * Health: 125
 * Range: Mid - Long
 * Fire Rate: 940 Per Burst
 * Fire Mode: Three Round Burst (Semi-Auto)
 * Ammo Type: Sand Blocks
 * Ammo Capacity: 30, 45 (w/ Extended Magazines)
 * Reload Time: 1.3s
 * Projectile Speed: 300mph
 * Bio Description: WIP
 * Class Description: Hunters are all about versatility. They can start assaults with their reliable weaponry at medium to long distances, or go into the battlefield using their trusty Minecarts.
 * In-Game Description: His three-round burst Sand Blaster not only suffocates enemies, but is also quick and precise, making the Desert Hunter accurate at any situation.
 * Reload Animation: WIP

Tundra Hunter

 * Weapon: Snowball Sniper
 * Damage: 33, 66 (Critical damage), 55 (Sniper Mode), 88 (Sniper Mode, Critical damage)
 * Rarity: Heroic
 * Health: 125
 * Range: Extremely Long
 * Fire Rate: 65 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Snowballs
 * Ammo Capacity: 5, 7 (w/ Extended Magazines), 8 (Sniper Mode), 10 (Sniper Mode w/ Extended Magazines)
 * Reload Time: 4.4s
 * Projectile Speed: 350mph
 * Bio Description: WIP
 * Class Description: Hunters are all about versatility. They can start assaults with their reliable weaponry at medium to long distances, or go into the battlefield using their trusty Minecarts.
 * In-Game Description: As you pick off enemies without getting vanquished, her Sniper Mode meter will fill up. When it's filled all the way up, she will deal more damage, move extra fast, and gain an ammo boost.
 * Reload Animation: She flicks the used magazine with a fresh one as she loads it into the gun.

Mooshroom Hunter

 * Weapon: Sniping Shroom Shot
 * Damage: 19, 22 (Critical damage)
 * Rarity: Epic
 * Health: 125
 * Range: Mid - Long
 * Fire Rate: 200 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Mushrooms
 * Ammo Capacity: 8
 * Reload Time: 2.6s (Ammo left), 2.8s (Empty)
 * Projectile Speed: 350mph
 * Bio Description: WIP
 * Class Description: Hunters are all about versatility. They can start assaults with their reliable weaponry at medium to long distances, or go into the battlefield using their trusty Minecarts.
 * In-Game Description: A single shot from her Sniping Shroom Shot can pass through enemies.
 * Reload Animation: She has two reload animations. 1.) When there's ammo left, she pushes the harmonica magazine out of the gun and loads a fresh one in. 2.) When all shots are fired, she dumps the empty harmonica magazine out and loads a fresh one in.

Nether Hunter

 * Weapon: Burning Basalt Blaster
 * Damage: 5, 6 (Critical damage), 4 (Burning damage)
 * Rarity: Legendary
 * Health: 125
 * Range: Mid - Long
 * Fire Rate: 550 RPM
 * Fire Mode: Full-Auto
 * Ammo Type: Burning Basalt
 * Ammo Capacity: 30, 45 (w/ Extended Magazines)
 * Reload Time: 3.7s
 * Projectile Speed: 250mph
 * Bio Description: WIP
 * Class Description: Hunters are all about versatility. They can start assaults with their reliable weaponry at medium to long distances, or go into the battlefield using their trusty Minecarts.
 * In-Game Description: The Burning Basalt Blaster ignites enemies, dealing fire damage over time.
 * Reload Animation: He ejects the used magazine as he holds the weapon's built-in foregrip, and he slaps a fresh magazine into the magazine slot afterwards.

End Hunter
Weapon: Ender Pearl Blaster

Damage: 16, 20 (Critical damage)

Rarity: Rare (Sapphire)

Health: 135

Range: Mid Range

Fire Rate: 257 RPM

Fire Mode: Semi-Auto

Ammo Type: Ender Pearls

Ammo Capacity: 16

Reload Time: 1.7s

Projectile Speed: 200mph

Book Description: After a couple days straight, the End Hunter fell in love with Ender Pearls and decided to make a weapon that uses the pearls made of ammo. Don't annoy him, or he'll literally waste you!

Class Description: Hunters are all about versatility. They can start assaults with their reliable weaponry at medium to long distances, or go into the battlefield using their trusty Minecarts.

Booth Description: With his Ender Pearl Blaster, End Hunter can cause his opponents to feel sick.

Reload Animation: He throws the magazine away and inserts a fresh one on the top of his weapon.

Farland Hunter
Weapon: Dirt Crossbow

Damage: 17, 19 (Critical damage)

Rarity: Rare (Sapphire)

Health: 125

Range: Mid/Long Range

Fire Rate: 175 RPM

Fire Mode: Semi-Auto

Ammo Type: Dirt Blocks

Ammo Capacity: 8

Reload Time: 1.5s

Projectile Speed: 290mph

Book Description: WIP

Class Description: Hunters are all about versatility. They can start assaults with their reliable weaponry at medium to long distances, or go into the battlefield using their trusty Minecarts.

Booth Description: Her Dirt Crossbow covers enemies in dirt, preventing them to use their abilities!

Reload Animation: She pulls the string back and puts a dirt block on it.

Ocean Hunter

 * Weapon: P.S.M.G. (Prismarine Shard Machine Gun)
 * Damage: 6, 8 (Critical damage)
 * Rarity: Epic
 * Health: 125
 * Range: Mid/Long Range
 * Fire Rate: 750 RPM
 * Fire Mode: Full-Auto
 * Ammo Type: Prismarine Shards
 * Ammo Capacity: 100
 * Reload Time: 8s
 * Projectile Speed: 250mph
 * Bio Description: WIP
 * Class Description: Hunters are all about versatility. They can start assaults with their reliable weaponry at medium to long distances, or go into the battlefield using their trusty Minecarts.
 * In-Game Description:
 * Reload Animation: WIP

Forest Engineer

 * Weapon: Leaf Cannon
 * Damage: 35 (Impact and critical damage), 25 (Blast radius damage)
 * Rarity: N/A (Unlocked from the start)
 * Health: 125
 * Range: Short Range
 * Fire Rate: 80 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Oak Leaves
 * Ammo Capacity: 10, 15 (w/ Extended Magazines)
 * Reload Time: 1.9s
 * Projectile Speed: 80mph
 * Bio Description: WIP
 * In-Game Description: WIP
 * Reload Animation: WIP

Desert Engineer
Weapon: Snotty Sander

Damage: 25, 30 (Critical damage), 20 (Blast radius damage), 2 (Suffocation damage)

Rarity: Rare (Sapphire)

Health: 125

Range: Short/Mid Range

Fire Rate: 80 RPM

Fire Mode: Semi-Auto

Ammo Type: Snot-Covered Sand

Ammo Capacity: 12

Reload Time: 2.2s

Projectile Speed: 90mph

Book Description: WIP

Booth Description: Not only her Snotty Sander suffocates enemies, it covers enemies in snot!

Reload Animation: She blows snot in the open top of the weapon, refreshing the ammo count and the weapon.

Tundra Engineer
Weapon: Ice Block Revolver

Damage: 21, 24 (Critical damage)

Rarity: Super Rare (Emerald)

Health: 125

Range: Mid/Long Range

Fire Rate: 220 RPM

Fire Mode: Semi-Auto

Ammo Type: Ice Blocks

Ammo Capacity: 6

Reload Time: 3.8s

Projectile Speed: 150mph

Book Description: The Tundra Engineer was hired for maintenance and support at Tundra Engineer's Maintenance & Support Co. for his allies. After 4 years of work, he made his weapon that uses ice blocks for ammunition.

Booth Description: Slow down enemy foes with Tundra Engineer's Ice Block Revolver!

Reload Animation: He presses a button which causes the cylinder to open as he feeds the ice blocks in the cylinder and closes it.

Mooshroom Engineer
Weapon: Mooshroom Crossbow

Damage: 65, 80 (Critical damage)

Rarity: Super Rare (Emerald)

Health: 125

Range: Long Range

Fire Rate: 50 RPM

Fire Mode: Semi-Auto

Ammo Type: Redstone Torches

Ammo Capacity: 1

Reload Time: 1s

Projectile Speed: 380mph

Book Description: WIP

Booth Description: The single-shot Mooshroom Crossbow fires high-damaging Redstone Torches with extreme accuracy and longer range!

Reload Animation: He pulls the string back and loads a Redstone Torch in, refreshing the weapon.

Nether Engineer
Weapon:

Damage: 25, 35 (Critical damage)

Rarity: Rare (Sapphire)

Health: 125

Range: Mid Range

Fire Rate: 80 RPM

Fire Mode: Semi-Auto

Ammo Type:

Ammo Capacity: 10

Reload Time: 2s

Projectile Speed: 80mph

Book Description: WIP

Booth Description:

Reload Animation:

End Engineer

 * Weapon: Chorus Fruit Cannon
 * Damage: 35 (Impact and critical damage), 10 (Splash damage)
 * Rarity: Epic
 * Health: 125
 * Range: Short/Mid Range
 * Fire Rate: 80 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Chorus Fruit
 * Ammo Capacity: 9, 12 (w/ Extended Magazines)
 * Reload Time: 3s
 * Projectile Speed: 80mph
 * Bio Description: WIP
 * In-Game Description: His Chorus Fruit Cannon launches explosive chorus fruit that leaves his enemies nauseous for a prolonged period of time.
 * Reload Animation: WIP

Farland Engineer
Weapon: Dirty Metal Penetrator

Damage: 38, 46 (Critical damage)

Rarity: Rare (Sapphire)

Health: 125

Range: Mid/Long Range

Fire Rate: 95 RPM

Fire Mode: Semi-Auto

Ammo Type: Dirty Nails

Ammo Capacity: 10

Reload Time: 1.7s

Projectile Speed: 390mph

Book Description: WIP

Booth Description: A single shot from his Dirty Metal Penetrator can pass through foes!

Reload Animation: WIP

Ocean Engineer
Weapon: Hydro Cannon

Damage: 3, 4 (Critical damage)

Rarity: Rare (Sapphire)

Health: 125

Range: Short/Mid Range

Fire Rate: 940 RPM

Fire Mode: Full-Auto

Ammo Type: Boiling Hot Water

Ammo Capacity: N/A

Overheat Time: 2.1s

Projectile Speed: 60mph

Book Description: WIP

Booth Description: Her Hydro Cannon can "boil" enemies, dealing damage as you hold the trigger!

Reload Animation: None.

Forest Tamer
Weapon: WIP Damage: WIP Rarity: N/A (Unlocked from the start) Health: 100 Range: Short Fire Rate: 80 RPM Fire Mode: Semi-Auto Ammo Type: WIP Ammo Capacity: WIP Reload Time: WIP Projectile Speed: WIP Bio Description: WIP In-Game Description: WIP Reload Animation: WIP

Desert Tamer
Weapon: WIP Damage: WIP Rarity: Legendary Health: 100 Range: Short - Medium Fire Rate: 140 RPM Fire Mode: Semi-Auto Ammo Type: WIP Ammo Capacity: 15 Reload Time: WIP Projectile Speed: 100mph Bio Description: WIP In-Game Description: WIP Reload Animation: WIP

Tundra Tamer

 * Weapon: Blue Icer
 * Damage: 35 (Critical damage)
 * Rarity: Rare (Sapphire)
 * Health: 100
 * Range: Short
 * Fire Rate: 95 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Clusters of Blue Ice
 * Ammo Capacity: 8
 * Reload Time: 3.2s
 * Projectile Speed: 15mph
 * Bio Description: WIP
 * In-Game Description: WIP
 * Reload Animation: WIP

Mooshroom Tamer

 * Weapon: Sharp Mushroom Stem Blaster
 * Damage: 30 (Critical damage), 2 (Bleeding damage)
 * Rarity: Epic
 * Health: 100
 * Range: Short
 * Fire Rate: 120 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Sharp Mushroom Stems
 * Ammo Capacity: 12
 * Reload Time: 2.5s
 * Projectile Speed: 50mph
 * Bio Description: A best friend of the Mooshroom Engineer, this self-assured Tamer wants to show his enemies who's boss.
 * In-Game Description: His Sharp Mushroom Stem Blaster inflicts bleeding damage to enemies, dealing damage over time.
 * Reload Animation: WIP

Nether Tamer

 * Weapon: Nether Brick Blaster
 * Damage: 18, 22 (Critical damage)
 * Rarity: Epic
 * Health: 100
 * Range: Mid - Long
 * Fire Rate: 200 RPM
 * Fire Mode: Full-Auto
 * Ammo Type: Nether Bricks
 * Ammo Capacity: 20, 24 (w/ Extended Magazines)
 * Reload Time: 3s
 * Projectile Speed: 200mph
 * Bio Description: WIP
 * In-Game Description: WIP
 * Reload Animation: WIP

End Tamer

 * Weapon: Ender Energy Blaster
 * Damage: 40, 46 (Critical damage)
 * Rarity: Epic
 * Health: 100
 * Range: Short - Mid
 * Fire Rate: 95 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: Ender Energy
 * Ammo Capacity: 6, 8 (w/ Extended Magazines)
 * Reload Time: 3.7s
 * Projectile Speed: 150mph
 * Bio Description: WIP
 * In-Game Description: WIP
 * Reload Animation: She presses the magazine release button, and the used magazine falls out of the weapon. She loads a fresh one in and taps the bottom of said fresh magazine.

Farland Tamer
Weapon:

Damage:

Rarity: Rare (Sapphire)

Health: 100

Range: Short Range

Fire Rate:

Fire Mode: Semi-Auto

Ammo Type:

Ammo Capacity:

Reload Time:

Projectile Speed:

Book Description: WIP

Booth Description:

Reload Animation:

Ocean Tamer
Weapon: Aquatic Carrot Cannon

Damage: 12, 14 (Critical damage)

Rarity: Super Rare (Emerald)

Health: 100

Range: Mid Range

Fire Rate: 695 Per Burst

Fire Mode: Three Round Burst (Semi-Auto)

Ammo Type: Teal-Colored Carrots

Ammo Capacity: 12

Overheat Time: 1.6s

Projectile Speed: 120mph

Book Description: WIP

Booth Description: His 3-round burst Aquatic Carrot Cannon has the expense of damage, but has a higher fire rate than any other Tamer!

Reload Animation: WIP

Forest Brewer
Weapon: Fermented Eye Launcher

Damage: 6, 8 (Critical damage)

Rarity: N/A (Unlocked from the start)

Health: 200

Range: Mid/Long Range

Fire Rate: 625 RPM

Fire Mode: Full-Auto

Ammo Type: Fermented Spider Eyes

Ammo Capacity: N/A

Overheat Time: 2.7s

Projectile Speed: 180mph

Book Description: WIP

Booth Description: His Fermented Eye Launcher fires a barrage of Fermented Spider Eyes, and his Potion Shields and Potion Bomb are important!

Desert Brewer
Weapon: Desert Potion Blaster

Damage: 10, 14 (Critical damage), 2 (Suffocation damage)

Rarity: Rare (Sapphire)

Health: 200

Range: Mid Range

Fire Rate: 257 RPM

Fire Mode: Full-Auto

Ammo Type: Sand Potions

Ammo Capacity: N/A

Overheat Time: 2.5s

Projectile Speed: 150mph

Book Description: WIP

Booth Description: The slow-firing, but trusty Desert Potion Blaster causes enemies to suffocate over time!

Tundra Brewer
Weapon: Cold Tear Corruptor

Damage: 2, 3 (Critical damage)

Rarity: Super Rare (Emerald)

Health: 200

Range: Mid Range

Fire Rate: 1153 Per Burst

Fire Mode: Six Round Burst (Full-Auto)

Ammo Type: Frozen Ghast Tears

Ammo Capacity: N/A

Overheat Time: 2.5s

Projectile Speed: 300mph

Book Description: WIP

Booth Description: Her six-round burst Cold Tear Corruptor can slow, and eventually freeze enemies in place!

Mooshroom Brewer
Weapon: Vile Mushroom Cannon

Damage: 4, 6 (Critical damage), 7 (Vile Mode), 9 (Vile Mode, Critical damage)

Rarity: Legendary (Ruby)

Health: 200

Range: Mid/Long Range

Fire Rate: 937 RPM

Fire Mode: Full-Auto

Ammo Type: Vile Mushrooms

Ammo Capacity: N/A

Overheat Time: 3.2s, 2.4s (Vile Mode)

Projectile Speed: 320mph

Book Description: The Mooshroom Brewer is a smart, menacing leader and captain of a high-security base in Mushroom Island. He spent his life into prison for a few months, so he broke out, undetected. Unfortunately, he lost an eye, so he got an eye patch.

Booth Description: Get the better of enemies to fill his meter and activate Vile Mode, where you will deal extra damage, move much faster and reduce the overheating time!

Nether Brewer

 * Weapon: Cork Combustor
 * Damage: 6, 8 (Critical damage), 4 (Burning damage), 8 (Malice Mayhem), 10 (Malice Mayhem, Critical damage), 8 (Malice Mayhem, Burning damage), 2 (Splash damage)
 * Rarity: Heroic
 * Health: 200
 * Range: Mid - Long
 * Fire Rate: 475 RPM
 * Fire Mode: Full-Auto
 * Ammo Type: Explosive Corks
 * Ammo Capacity: N/A
 * Overheat Time: 3.6s, 2.4 (Malice Mayhem)
 * Projectile Speed: 200mph
 * Bio Description: Unfriendly, vicious, and infamous for serving as the kingpin of the Nether Neutralizers, the Nether Brewer is often deemed the eldest (and most hated) man there is.
 * In-Game Description: As you do away with enemies without getting foiled, his Malice Mayhem meter, when filled up, makes him inflict more damage and move quicker while reducing the Cork Combustor's cooldown time.
 * Reload Animation: None.

End Brewer
Weapon: End Shard Shredder

Damage: 1 (Normal and Critical damages)

Rarity: Super Rare (Emerald)

Health: 200

Range: Mid/Long Range

Fire Rate: 3000 RPM

Fire Mode: Full-Auto

Ammo Type: End Shards

Ammo Capacity: N/A

Overheat Time: 6.6s

Projectile Speed: 370mph

Book Description: As a master of brewing in The End, she couldn't even stand brewing anymore. She had decided to make the most destructive weapon. With her insanely high fire rate, she can shred through enemies in quick succession.

Booth Description: The End Shard Shredder has undeniably the highest rate of fire than any other character, but having lower damage and a longer overheat time.

Farland Brewer
Weapon: Broken Bottle Blaster

Damage: 8, 9 (Critical damage), 2 (Bleeding damage)

Rarity: Rare (Sapphire)

Health: 200

Range: Mid Range

Fire Rate: 410 RPM

Fire Mode: Full-Auto

Ammo Type: Broken Bottles

Ammo Capacity: N/A

Overheat Time: 2.8s

Projectile Speed: 190mph

Book Description: After a brewing accident, this poor fellow had his head stuck in a bottle. However, he liked being like that, as looking at him would make any other Settler throw up in terror. He may give a shiver down your spine, but his weapon shows respect.

Booth Description: His Broken Bottle Blaster cuts enemies, dealing bleeding damage over time.

Ocean Brewer
Weapon: Tentacle Launcher

Damage: 9, 10 (Critical damage)

Rarity: Rare (Sapphire)

Health: 100

Range: Mid Range

Fire Rate: 750 RPM

Fire Mode: Semi-Auto

Ammo Type: Severed Tentacles

Ammo Capacity: N/A

Overheat Time: 2.2s

Projectile Speed: 170mph

Book Description: WIP

Booth Description: This menacing fellow uses his Tentacle Launcher to fire a never-ending barrage of severed tentacles.

Mooshroom Farmer
Weapon: Mooshroom Hayfork

Damage: 85, 130 (Critical damage)

Rarity: Rare (Sapphire)

Health: 100

Range: Short/Mid Range

Fire Rate: 40 RPM

Fire Mode: Semi-Auto

Ammo Type: N/A

Ammo Capacity: N/A

Reload Time: N/A

Projectile Speed: 200mph

Book Description: WIP

Booth Description: The Mooshroom Hayfork deals ultra high damage upon critical hits!

Nether Wart Farmer
Weapon: Wart Fork

Damage: 56, 78 (Critical damage)

Rarity: Super Rare (Emerald)

Health: 100

Range: Short/Mid Range

Fire Rate: 65 RPM

Fire Mode: Semi-Auto

Ammo Type: N/A

Ammo Capacity: N/A

Reload Time: N/A

Projectile Speed: 200mph

Book Description: WIP

Booth Description: Her Wart Fork causes enemies to be covered in Nether Wart in one hit!

Mooshroom Explorer

 * Weapon: Moochete
 * Damage: 25
 * Rarity: Epic
 * Health: 125
 * Range: Extremely Short
 * Fire Rate: 120 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: N/A
 * Ammo Capacity: N/A
 * Reload Time: N/A
 * Projectile Speed: N/A
 * Bio Description: WIP
 * In-Game Description: WIP
 * Reload Animation: None. She's a melee-based character.

Nether Explorer

 * Weapon: Gaschete
 * Damage: 22
 * Rarity: Legendary
 * Health: 125
 * Range: Extremely Short
 * Fire Rate: 120 RPM
 * Fire Mode: Semi-Auto
 * Ammo Type: N/A
 * Ammo Capacity: N/A
 * Reload Time: N/A
 * Projectile Speed: N/A
 * Bio Description: WIP
 * In-Game Description: The Nether Explorer's Gaschete causes enemies to drop gas grenades upon vanquishing them, dealing damage to other enemies that get in close.
 * Reload Animation: None. He's a melee-based character.