Square-Enix vs. DC Universe

Square-Enix vs. DC Universe is a crossover Action Role-Playing Fighting game developed and published by Square-Enix in collaboration with NetherRealm Studios and Warner Bros. Interactive Entertainment. The game features characters from both Square-Enix's video game franchises and DC comic book characters as part of their figure arts deal, including alternate character skins featured in the DCEU and game director/designer, Tetsura Numora's Variant Play Arts Kai action figure collection. Newcomers Ursula and Mechabre from Square-Enix's Capcom-partnered game of the same name also appear as playable characters.

Additionally, the game utilizes a hybrid Action-Fighing system, using both NetherRealm's 2.5D fighting engine (Mortal Kombat, Injustice: Gods Among Us, Mortal Kombat X) and Square-Enix's action-battle RPG system featured in latter Final Fantasy titles as part of a continuous play feature with two life bars, similar to Killer Instinct. It's also the first NetherRealm Studios fighting game to make use of Unreal Engine 4.

The game was released on January 9, 2018 for PlayStation 4, Xbox One and Microsoft Windows.

Plot
After defeating and exiling Exdeath in an attempt to halt the Void's consumption of Apokolips, Darkseid and Brainiac once again wage war on earth along with their army of parademons. When the Justice League arrive in Metropolis to fight the invading Apokoliptian forces, Exdeath emerges from the Void, reborn as Neo Exdeath, along with recruited allies in an attempt to overthrow Darkseid and seek revenge. As the two mad titans get ready to wage war with one another, the Void incidentally merges Apokolips with earth after coming into contact with Darkseid's Mother Box.

With Apokolips and the human world set on a one-way collision course, it's up to the heroes from both realms to stop the two Gods and their armies.