List of characters in Minecraft: Biome Settlers

Forest Archer
Weapon: Leaf Bow

Damage: 33, 44 (Critical damage)

Rarity: N/A (Unlocked from the start)

Health: 125

Range: Long Range

Fire Rate: 40 RPM

Fire Mode: Semi-Auto

Ammo Type: Leafy Arrows

Ammo Capacity: 1

Reload Time: 1s, (0.50s with reload upgrade)

Projectile Speed: Fast

Book Description: Mistaken as a camouflaged archer, the Forest Archer spends his time looking for intruders within his sight. If you get spotted by this baddie, you'll get shot in the head badly!

Booth Description: Effective from longer ranges, the Forest Archer "snipes" his opponents using his Leaf Bow with incredible accuracy and damage!

Desert Archer
Weapon: Sand Bow

Damage: 30, 38 (Critical damage), 3 (Suffocation damage)

Rarity: Rare (Lime)

Health: 125

Range: Long Range

Fire Rate: 40 RPM

Fire Mode: Semi-Auto

Ammo Type: Sandy Arrows

Ammo Capacity: 1

Reload Time: 1s, (0.50s with reload upgrade)

Projectile Speed: Fast

Book Description: When the Desert Archer was a young girl, the Desert Brewer told her: "Suffocating can be absolutely dangerous, daughter." As an adult, she uses her Sand Bow.

Booth Description: Her Sand Bow makes her enemies start suffocating, dealing damage over time.

Tundra Archer
Weapon: Snow Bow

Damage: 25, 30 (Critical damage)

Rarity: Legendary (Red)

Health: 125

Range: Long Range

Fire Rate: 40 RPM

Fire Mode: Semi-Auto

Ammo Type: Snowy Arrows

Ammo Capacity: 1

Reload Time: 1s, (0.50s with reload upgrade)

Projectile Speed: Fast

Book Description: After a massive prison outbreak in a prison built in the Tundra, the Tundra Archer got fired for not keeping an eye on the criminals. Luckily, for him, it's always a pleasure to meet him, unless when he freezes you.

Booth Description: His Snow Bow slows, and eventually freezes enemies in place.

Mooshroom Archer
Weapon: Curshroom Bow

Damage: 36, 48 (Critical damage)

Rarity: Ultra Rare (Yellow)

Health: 125

Range: Mid Range

Fire Rate: 40 RPM

Fire Mode: Semi-Auto

Ammo Type: Cursed Mushroom Arrows

Ammo Capacity: 1

Reload Time: 1s, (0.50s with reload upgrade)

Projectile Speed: Fast

Book Description: Months ago, the Mooshroom Archer kept an eye on the intruders, preventing them to infiltrate their high-security base in the middle of Mushroom Island. Just every time she takes them out with a single headshot, she says: "Gottem!"

Booth Description: While the range is pitiful, her bow fires cursed arrows that prevent enemies to use their abilities when hit by it!

Nether Archer
Weapon: Blaze Bow

Damage: 28, 32 (Critical damage), 4 (Burning damage), 34 (Blaze Mode), 40 (Blaze Mode, Critical Damage), 10 (Blaze Mode, Burning damage)

Rarity: Heroic (Rainbow)

Health: 125

Range: Long Range

Fire Rate: 40 RPM

Fire Mode: Semi-Auto

Ammo Type: Blaze Arrows

Ammo Capacity: 1

Reload Time: 1s, (0.50s with reload upgrade)

Projectile Speed: Fast

Book Description: Oh, sure, Nether Archer had been very accurate at times, unless he was willing to throw up, only to blame him for chugging too many soda. No, there's no soda in the Nether, but this cruel archer burns his enemies into ashes.

Booth Description: Incinerate enemies to initiate Blaze Mode, where you'll inflict extra damage and have more speed!

End Archer
Weapon: Ender Bow

Damage: 44, 77 (Critical damage)

Rarity: Epic (Pink)

Health: 125

Range: Extremely Long Range

Fire Rate: 40 RPM

Fire Mode: Semi-Auto

Ammo Type: Ender Arrows

Ammo Capacity: 1

Reload Time: 1s (0.50s with reload upgrade)

Projectile Speed: Fast

Book Description: It's impossible to see the End Archer's face, due to the mask he's wearing. Not kidding. It's just very difficult to see it.

Booth Description: The End Archer specializes in sniping opponents with his Ender Bow from extremely long ranges.

Farland Archer
Weapon: Farland Bow

Damage: 28, 34 (Critical damage)

Rarity: Rare (Lime)

Health: 125

Range: Long Range

Fire Rate: 95 RPM

Fire Mode: Semi-Auto

Ammo Type: Farland Arrows

Ammo Capacity: 1

Reload Time: 0.20s

Projectile Speed: Fast

Book Description: WIP

Booth Description: The Farland Archer uses his Farland Bow for a slightly higher rate of fire and faster reload time!

Ocean Archer
Weapon: Ocean Bow

Damage: 31, 37 (Critical damage)

Rarity: Legendary (Red)

Health: 125

Range: Long Range

Fire Rate: 40 RPM

Fire Mode: Semi-Auto

Ammo Type: Ocean Arrows

Ammo Capacity: 1

Reload Time: 1s, (0.50s with reload upgrade)

Projectile Speed: Fast

Book Description: The Ocean Archer is very ill-tempered! Everyone just touches it and they just feel very sick! You do not wanna touch this fish!

Booth Description: The Ocean Archer makes any enemy feel sick for a short period amount of time.

Forest Brawler
Weapon: Forest Fists

Damage: 15 (1st punch), 25 (2nd punch), 35 (3rd punch, Critical damage), 2 (Bleeding damage)

Rarity: N/A (Unlocked from the start)

Health: 200

Range: Extremely Short Range

Fire Rate: 145 RPM

Fire Mode: Semi-Auto

Ammo Type: N/A

Ammo Capacity: N/A

Reload Time: N/A

Projectile Speed: N/A

Book Description: The Forest Brawler is big, mean-spirited, nasty and abusive. He had won several fighting matches and won his champion belt. He lost it, however, but keeps his bag of gold on his back.

Booth Description: With his enemy-bleeding Forest Fists and Brawler's Knockout ability, this tough fighter is a real threat to any enemy!

Desert Brawler
Weapon: Sand Slaps

Damage: 15 (Unlimited punches, Normal and Critical damages)

Rarity: Ultra Rare (Yellow)

Health: 200

Range: Extremely Short Range

Fire Rate: 296 RPM

Fire Mode: Full-Auto

Ammo Type: N/A

Ammo Capacity: N/A

Overheat Time: 2.19s (1.49s with overheat upgrade)

Projectile Speed: N/A

Book Description: WIP

Booth Description: Despite having her Sand Slaps weaker, they can suffocate enemies! However, she gets tired and starts to overheat.

Tundra Brawler
Weapon: Ice-Cold Fists

Damage: 5 (1st punch), 10 (2nd punch), 15 (3rd punch), 25 (4th punch), 30 (5th punch, Critical damage)

Rarity: Rare (Lime)

Health: 200

Range: Extremely Short Range

Fire Rate: 200 RPM

Fire Mode: Semi-Auto

Ammo Type: N/A

Ammo Capacity: N/A

Reload Time: N/A

Projectile Speed: N/A

Book Description: WIP

Booth Description: The Tundra Brawler's fists can slow, and freeze foes right in their tracks!

Mooshroom Brawler
Weapon: Mushroom Fists

Damage: 20 (1st punch), 30 (2nd punch), 40 (3rd punch, Critical damage), 30 (1st punch, Mushroom Madness), 40 (2nd punch, Mushroom Madness), 50 (3rd punch, Mushroom Madness, Critical damage)

Rarity: Heroic (Rainbow)

Health: 200

Range: Extremely Short Range

Fire Rate: 183 RPM

Fire Mode: Semi-Auto

Ammo Type: N/A

Ammo Capacity: N/A

Reload Time: N/A

Projectile Speed: N/A

Book Description: WIP

Booth Description: Punch the Mooshroom Brawler's foes to fill her meter and enter Mushroom Madness, where you'll deal more damage and have increased speed!

Nether Brawler
Weapon: Nether Fists

Damage: 10 (1st punch), 20 (2nd punch), 30 (3rd punch), 40 (4th punch, Critical damage)

Rarity: Rare (Lime)

Health: 200

Range: Extremely Short Range

Fire Rate: 200 RPM

Fire Mode: Semi-Auto

Ammo Type: N/A

Ammo Capacity: N/A

Reload Time: N/A

Projectile Speed: N/A

Book Description: WIP

Booth Description: Not only his Nether Fists deal damage, his slightly increased speed is more than just a threat!

End Brawler
Weapon: Ender Handclaws

Damage: 18 (Unlimited punches, Normal and Critical damages)

Rarity: Ultra Rare (Yellow)

Health: 200

Range: Extremely Short Range

Fire Rate: 137 RPM

Fire Mode: Semi-Auto

Ammo Type: N/A

Ammo Capacity: N/A

Reload Time: N/A

Projectile Speed: N/A

Book Description: WIP

Booth Description: His Ender Handclaws can make his enemies nauseous, wobbling their screen over time!

Farland Brawler
Weapon: Farland Fists

Damage: 15 (1st punch), 20 (2nd punch), 25 (3rd punch, Critical damage)

Rarity: Rare (Lime)

Health: 200

Range: Extremely Short Range

Fire Rate: 210 RPM

Fire Mode: Semi-Auto

Ammo Type: N/A

Ammo Capacity: N/A

Reload Time: N/A

Projectile Speed: N/A

Book Description: WIP

Booth Description: With his Farland Fists, Farland Brawler is more than a threat!

Ocean Brawler
Weapon: Ocean Fists

Damage: 13 (1st punch), 18 (2nd punch), 23 (3rd punch), 28 (4th punch), 33 (5th punch, Critical damage)

Rarity: Epic (Pink)

Health: 250

Range: Extremely Short Range

Fire Rate: 200 RPM

Fire Mode: Semi-Auto

Ammo Type: N/A

Ammo Capacity: N/A

Reload Time: N/A

Projectile Speed: N/A

Book Description: WIP

Booth Description: While the armor weighs him down, making him slower than other Brawlers, he has the added benefit of higher health.

Forest Woodbeast
Weapon: Pointy Bark

Damage: 10, 15 (Critical damage)

Rarity: N/A (Unlocked from the start)

Health: 175

Range: Mid/Long Range

Fire Rate: 900 Per Burst

Fire Mode: Four Round Burst (Full-Auto)

Ammo Type: Pointy Bark

Ammo Capacity: 32

Reload Time: 1.45s (0.95s with reload upgrade)

Projectile Speed: Fast

Book Description: The Forest Woodbeast became a living piece of a tree when lightning struck a tree in the middle of a forest. He is very mean-spirited, but he likes kittens, puppies, rainbows and ice cream.

Booth Description: Both the Forest Woodbeast and his Pointy Bark are real threats at mid to long range!

Desert Husk
Weapon: Desert Souls

Damage: 11 (1st shot, Normal and Critical damages), 22 (2nd shot, Normal and Critical damages), 33 (3rd shot, Normal and Critical damages), 44 (4th shot, Normal and Critical damages), 55 (5th shot, Normal and Critical damages)

Rarity: Epic (Pink)

Health: 175

Range: Mid Range

Fire Rate: 80 RPM

Fire Mode: Semi-Auto

Ammo Type: Desert Souls

Ammo Capacity: 5

Reload Time: 1.45s (0.95s with reload upgrade)

Projectile Speed: Fast

Book Description: The Desert Husk had been buried underneath the sand in a desert for 200 years. She's still alive, but her Desert Souls make her enemies pay respect.

Booth Description: Each time Desert Husk fires, her Desert Souls grow in each size and power!

Tundra Stray
Weapon: Tundra Icicles

Damage: 20, 25 (Critical damage)

Rarity: Rare (Lime)

Health: 175

Range: Long Range

Fire Rate: 95 RPM

Fire Mode: Semi-Auto

Ammo Type: Tundra Icicles

Ammo Capacity: 7

Reload Time: 1.45s (0.95s with reload upgrade)

Projectile Speed: Fast

Book Description: This ice-cold creature went into prison for 6 months, but he'll show his enemies a thing or two! He spent his entire life wandering in the tundra, looking for his allies. Thankfully, he found his allies and decided to join them.

Booth Description: His Tundra Icicles freeze his enemies in their tracks.

Mooshroom Glutton
Weapon: Mega Mushrooms

Damage: 55, 85 (Critical damage)

Rarity: Ultra Rare (Yellow)

Health: 175

Range: Mid Range

Fire Rate: 50 RPM

Fire Mode: Semi-Auto

Ammo Type: Mega-Sized Mushrooms

Ammo Capacity: 2

Reload Time: 1.45s (0.95s with reload upgrade)

Projectile Speed: Medium

Book Description: The Mooshroom Glutton really hates the Mooshroom Forager eating his mushrooms on himself. He hates it so much, but every time his mushrooms are taken off, they instantly grow back on their own. Even though this clumsy creature is effective, he lacks ammo and fire rate.

Booth Description: The Mooshroom Glutton has the highest damage out of all Creatures, but at the expense of ammo capacity and rate of fire.

Nether Banished
Weapon: Flaming Souls

Damage: 44, 55 (Critical damage), 4 (Burning damage), 55 (Flaming Fright), 66 (Flaming Fright, Critical damage), 8 (Flaming Fright, Critical damage)

Rarity: Heroic (Rainbow)

Health: 175

Range: Long Range

Fire Rate: 50 RPM

Fire Mode: Semi-Auto

Ammo Type: Flaming Souls

Ammo Capacity: 5

Reload Time: 1.45s (0.95s with reload upgrade)

Projectile Speed: Medium

Book Description: WIP

Booth Description: Banish enemies to enter Flaming Fright, where you can move faster and deal extra damage!

End Zealot
Weapon: End Shot

Damage: 18, 23 (Critical damage)

Rarity: Epic (Pink)

Health: 175

Range: Mid Range

Fire Rate: 145 RPM

Fire Mode: Semi-Auto

Ammo Type: End Laser Things

Ammo Capacity: 10

Reload Time: 1.45s (0.95s with reload upgrade)

Projectile Speed: Fast

Book Description: WIP

Booth Description: This extremely peculiar creature is very mythical, but his End Shot makes his enemies show mercy.

Farland Zealot
Weapon: Mosquito Shot

Damage: 10, 12 (Critical damage), 5 (Mosquito damage)

Rarity: Ultra Rare (Yellow)

Health: 175

Range: Short/Mid Range

Fire Rate: 296 RPM

Fire Mode: Semi-Auto

Ammo Type: Giant-Sized Flightless Mosquitos

Ammo Capacity: 15

Reload Time: 1.45s (0.95s with reload upgrade)

Projectile Speed: Fast

Book Description: WIP

Booth Description: The Mosquito Shot shoots giant mosquitos that suck their enemies' blood, dealing damage over time.

Ocean Zealot
Weapon: Aqua Shot

Damage: 5, 9 (Critical damage)

Rarity: Legendary (Red)

Health: 175

Range: Mid Range

Fire Rate: 625 RPM

Fire Mode: Full-Auto

Ammo Type: N/A

Ammo Capacity: N/A

Overheat Time: 1.45s (0.95s with overheat upgrade)

Projectile Speed: N/A

Book Description: WIP

Booth Description: The Aqua Shot has a higher rate of fire than any other Creature, but overheats for a while...

Forest Griefer
Weapon: Bumblebee Blaster

Damage: 22, 33 (Critical damage), 5 (Bee sting), 35 (Bee explosion)

Rarity: N/A (Unlocked from the start)

Health: 125

Range: Short Range

Fire Rate: 95 RPM

Fire Mode: Semi-Auto

Ammo Type: Explosive Bumblebees

Ammo Capacity: 5

Reload Time: 2.11s (1.61s with reload upgrade)

Projectile Speed: Medium

Book Description: This criminal spent her life being in prison for grieving. She's a nasty girl who makes her foes have mercy.

Booth Description: Her bumblebees sting enemies and explode when they hit their enemies' health by 20!

Desert Griefer
Weapon: Sand Bomb Cannon

Damage: 25, 35 (Critical damage), 20 (Projectile explosion), 2 (Suffocation damage)

Rarity: Rare (Lime)

Health: 125

Range: Mid Range

Fire Rate: 50 RPM

Fire Mode: Semi-Auto

Ammo Type: Sand Bombs

Ammo Capacity: 4

Reload Time: 1.82s (1.32s with reload upgrade)

Projectile Speed: Medium

Book Description: WIP

Booth Description: His Sand Bomb Cannon shoots sand bombs, which explode on impact and suffocating their enemies at the same time!

Tundra Griefer
Weapon: Boomcicle Launcher

Damage: 28, 32 (Critical damage), 20 (Projectile explosion)

Rarity: Legendary (Red)

Health: 125

Range: Short/Mid Range

Fire Rate: 112 RPM

Fire Mode: Semi-Auto

Ammo Type: Explosive Icicles

Ammo Capacity: 9

Reload Time: 2.45s (1.95s with reload upgrade)

Projectile Speed: Medium

Book Description: WIP

Booth Description: Tundra Griefer's weapon shoots explosive icicles that constantly slow and freeze enemies!

Mooshroom Griefer
Weapon: Shroomolisher

Damage: 40, 50 (Critical damage)

Rarity: Epic (Pink)

Health: 125

Range: Short Range

Fire Rate: 50 RPM

Fire Mode: Semi-Auto

Ammo Type:

Ammo Capacity: 6

Reload Time: 2.17s (1.67s with reload upgrade)

Projectile Speed: Medium

Book Description: WIP

Booth Description: This cunning and notorious criminal uses his Shroomolisher to fire explosive mushrooms that explode on contact!

Nether Griefer
Weapon: Volcanic Vaporizer

Damage: 25, 35 (Critical damage), 45 (Airborne explosion), 4 (Burning damage)

Rarity: Rare (Lime)

Health: 125

Range: Mid/Long Range

Fire Rate: 95 RPM

Fire Mode: Manual Detonation (Semi-Auto)

Ammo Type: Volcanic Things

Ammo Capacity: 8

Reload Time: 2.84s (2.34s with reload upgrade)

Projectile Speed: Fast

Book Description: WIP

Booth Description: Press the fire button while her Volcanic Vaporizer's shots are in the air to create an extra large fiery explosion!

End Griefer
Weapon: Proximity Mine Launcher

Damage: 50, 70 (Critical damage), 60 (Mine explosion)

Rarity: Ultra Rare (Yellow)

Health: 125

Range: Mid Range

Fire Rate: 95 RPM

Fire Mode: Semi-Auto

Ammo Type: Proximity Mines

Ammo Capacity: 2

Reload Time: 0.95s (0.45s with reload upgrade)

Projectile Speed: Medium, Slow (Mine chasing enemy)

Book Description: WIP

Booth Description: His Proximity Mine Launcher shoots mines that chase enemies!

Farland Griefer
Weapon: Nausplosive Blaster

Damage: WIP

Rarity: Epic (Pink)

Health: 125

Range: Short Range

Fire Rate: 95 RPM

Fire Mode: Semi-Auto

Ammo Type: WIP

Ammo Capacity: 7

Reload Time: 1.11s (0.61s with reload upgrade)

Projectile Speed: Fast

Book Description: WIP

Booth Description: Her Nausplosive Blaster makes foes nauseous over time!

Ocean Griefer
Weapon: Squidzooka

Damage: 73, 113 (Critical damage), 45 (Squid explosion radius)

Rarity: Ultra Rare (Yellow)

Health: 125

Range: Long Range

Fire Rate: 24 RPM

Fire Mode: Semi-Auto

Ammo Type: Explosive Homing Squids

Ammo Capacity: 1

Overheat Time: 2.44s (1.94s with overheat upgrade)

Projectile Speed: Slow

Book Description: WIP

Booth Description: Best suited for long range, her Squidzooka has the highest critical damage out of all the characters in the game, and can fire homing squids!

Forest Hunter
Weapon: Log Launcher

Damage: 15, 20 (Critical damage)

Rarity: N/A (Unlocked from the start)

Health: 125

Range: Mid/Long Range

Fire Rate: 175 RPM

Fire Mode: Full-Auto

Ammo Type: Tiny Stripped Logs

Ammo Capacity: 10

Reload Time: 1.99s (1.49s with reload upgrade)

Projectile Speed: Fast

Book Description: WIP

Booth Description: Due to her basic skills, her Log Launcher and F.V.D.T. are effective at mid to long range!

Desert Hunter
Weapon: Homing Sand Cannon

Damage: 10, 14 (Critical damage), 2 (Suffocation damage)

Rarity: Ultra Rare (Yellow)

Health: 125

Range: Mid Range

Fire Rate: 800 Per Burst

Fire Mode: Three Round Burst (Semi-Auto)

Ammo Type: Homing Sand Blocks

Ammo Capacity: 33

Reload Time: 1.92s (1.42s with reload upgrade)

Projectile Speed: Medium

Book Description: WIP

Booth Description: The three-round burst Homing Sand Cannon's projectiles home in on enemies, suffocating them over time!

Tundra Hunter
Weapon: Snowballing Sniper

Damage: 44, 66 (Critical damage), 55 (Sniper Mode), 77 (Sniper Mode, Critical damage)

Rarity: Heroic (Rainbow)

Health: 125

Range: Extremely Long Range

Fire Rate: 50 RPM

Fire Mode: Semi-Auto

Ammo Type: Hard-Hitting Snowballs

Ammo Capacity: 5, 8 (Sniper Mode)

Reload Time: 2.45s (1.95s with reload upgrade)

Projectile Speed: Fast

Book Description: WIP

Booth Description: Snipe her enemies to fill her meter and activate Sniper Mode, where you'll deal more damage and have extra ammo!

Mooshroom Hunter
Weapon: Sniping Shroom Shot

Damage: 18, 20 (Critical damage)

Rarity: Legendary (Red)

Health: 125

Range: Extremely Long Range

Fire Rate: 210 RPM

Fire Mode: Semi-Auto

Ammo Type: Teeny-Tiny Naked Mushrooms

Ammo Capacity: 8

Reload Time: 2.10s, (1.60s with reload upgrade)

Projectile Speed: Fast

Book Description: WIP

Booth Description: With her trusty Sniping Shroom Shot, she can penetrate her enemies at long range!

Nether Hunter
Weapon: Magma Rod Blaster Mk. 2

Damage: 6, 8 (Critical damage), 4 (Burning damage)

Rarity: Epic (Pink)

Health: 125

Range: Mid/Long Range

Fire Rate: 705 RPM

Fire Mode: Full-Auto

Ammo Type: Magma Rods

Ammo Capacity: 75

Reload Time: 2.56s (2.06s with reload upgrade)

Projectile Speed: Fast

Book Description: WIP

Booth Description: His fully-automatic Magma Rod Blaster Mk. 2 ignites enemies, dealing fire damage over time.

End Hunter
Weapon: Ender Pearl Launcher

Damage: 22, 26 (Critical damage)

Rarity: Rare (Lime)

Health: 135

Range: Mid Range

Fire Rate: 188 RPM

Fire Mode: Semi-Auto

Ammo Type: Ender Pearls

Ammo Capacity: 16

Reload Time: 1.79s (1.29s with reload upgrade)

Projectile Speed: Medium

Book Description: WIP

Booth Description: While the End Hunter has slightly increased health, his Ender Pearl Launcher makes his foes nauseous.

Farland Hunter
Weapon: Dirt Crossbow

Damage: 25, 35 (Critical damage)

Rarity: Epic (Pink)

Health: 125

Range: Mid/Long Range

Fire Rate: 175 RPM

Fire Mode: Semi-Auto

Ammo Type: WIP

Ammo Capacity: 4

Reload Time: 1.53s (1.03s with reload upgrade)

Projectile Speed: Fast

Book Description: WIP

Booth Description: Her Dirt Crossbow covers enemies in dirt, but at the cost of ammo capacity.

Ocean Hunter
Weapon: P.S.M.G. (Prismarine Shard Machine Gun)

Damage: 7, 9 (Critical damage), 2 (Bleeding damage)

Rarity: Rare (Lime)

Health: 125

Range: Mid/Long Range

Fire Rate: 750 RPM

Fire Mode: Full-Auto

Ammo Type: Prismarine Shards

Ammo Capacity: 100

Overheat Time: 5.71s (5.21s with reload upgrade)

Projectile Speed: Fast

Book Description: WIP

Booth Description: His P.S.M.G. can continuously fire rounds without overheating! It does have a longer reload time, but it can deal bleeding damage to enemies!

Forest Engineer
Weapon: Leaf Cannon

Damage: 27, 37 (Critical damage)

Rarity: N/A (Unlocked from the start)

Health: 150

Range: Short Range

Fire Rate: 95 RPM

Fire Mode: Semi-Auto

Ammo Type: Leaves

Ammo Capacity: 8

Reload Time: 1.66s (1.16s with reload upgrade)

Projectile Speed: Medium

Book Description: WIP

Booth Description: With her high-damaging Leaf Cannon, she can "leaf" foes! Her wrench airstrike deals damage too!

Desert Engineer
Weapon: Snotty Sander

Damage: 30, 40 (Critical damage), 2 (Suffocation damage)

Rarity: Epic (Pink)

Health: 150

Range: Short/Mid Range

Fire Rate: 95 RPM

Fire Mode: Semi-Auto

Ammo Type: Snot-Covered Sand

Ammo Capacity: 12

Reload Time: 1.30s, (0.80s with reload upgrade)

Projectile Speed: Medium

Book Description: WIP

Booth Description: His Snotty Sander instantly covers his enemies in snot and can suffocate them at the same time.

Tundra Engineer
Weapon: Frozen Wrench Cannon

Damage: 34, 48 (Critical damage), 45 (Airborne explosion)

Rarity: Rare (Lime)

Health: 150

Range: Mid/Long Range

Fire Rate: 95 RPM

Fire Mode: Manual Detonation (Semi-Auto)

Ammo Type: Ice Wrenches

Ammo Capacity: 6

Reload Time: 3s, (2.50s with reload upgrade)

Projectile Speed: Medium

Book Description: WIP

Booth Description: Press the fire button while his shots are airborne to trigger an extra large frozen explosion!

Mooshroom Engineer
Weapon: Mooshroom Crossbow

Damage: 38, 44 (Critical damage)

Rarity: Legendary (Red)

Health: 150

Range: Long Range

Fire Rate: 80 RPM

Fire Mode: Semi-Auto

Ammo Type: Long Mushrooms

Ammo Capacity: 10

Reload Time: 2.02s (1.52s with reload upgrade)

Projectile Speed: Medium

Book Description: WIP

Booth Description: The Mooshroom Crossbow has insane accuracy and is effective at long range!

Nether Engineer
Weapon: Cursed Cannon

Damage: 25, 35 (Critical damage), 45 (Airborne explosion), 4 (Burning damage)

Rarity: Ultra Rare (Yellow)

Health: 150

Range: Mid Range

Fire Rate: 112 RPM

Fire Mode: Semi-Auto

Ammo Type: Cursed Wrenches

Ammo Capacity: 10

Reload Time: 1.09s, (0.59s with reload upgrade)

Projectile Speed: Fast

Book Description: WIP

Booth Description: WIP

End Engineer
Weapon: End Wrench Buster

Damage: WIP

Rarity: Legendary (Red)

Health: 150

Range: Mid Range

Fire Rate: 284 RPM

Fire Mode: Full-Auto

Ammo Type: End Wrenches

Ammo Capacity: 22

Reload Time: 2s (1.50s with reload upgrade)

Projectile Speed: Medium

Book Description: WIP

Booth Description: His End Wrench Buster can hold off any enemy, and making them nauseous!

Farland Engineer
Weapon: Dirty Metal Penetrator

Damage: 38, 46 (Critical damage)

Rarity: Rare (Lime)

Health: 150

Range: Mid Range

Fire Rate: 95 RPM

Fire Mode: Semi-Auto

Ammo Type: Dirty Nails

Ammo Capacity: 10

Reload Time: 1.77s (1.21s with reload upgrade)

Projectile Speed: Fast

Book Description: WIP

Booth Description: A single shot from his Dirty Metal Penetrator can pass through foes!

Ocean Engineer
Weapon: Hydro Cannon

Damage: 3, 5 (Critical damage)

Rarity: Rare (Lime)

Health: 150

Range: Long Range

Fire Rate: 937 RPM

Fire Mode: Full-Auto

Ammo Type: Boiling Hot Water

Ammo Capacity: N/A

Overheat Time: 1.50s (1s with overheat upgrade)

Projectile Speed: Fast

Book Description: WIP

Booth Description: Her Hydro Cannon can "water stream" enemies, dealing damage as you hold the trigger!

Forest Tamer
Weapon: Spruced Bark Shotgun

Damage: 35, 50 (Critical damage)

Rarity: N/A (Unlocked from the start)

Health: 100

Range: Short Range

Fire Rate: 40 RPM

Fire Mode: Semi-Auto

Ammo Type: Spruced Bark

Ammo Capacity: 8

Reload Time: 1.58s (1.09s with reload upgrade)

Projectile Speed: Medium

Book Description: WIP

Booth Description: The Forest Tamer's high-damaging Spruced Bark Shotgun, handy Bone Drone and health-regenerating Heal Station are much more than just one major threat to all enemies!

Desert Tamer
Weapon: Lingering Sand Blaster

Damage: 22, 33 (Critical damage), 3 (Lingering effect), 2 (Suffocation damage)

Rarity: Rare (Lime)

Health: 100

Range: Short/Mid Range

Fire Rate: 145 RPM

Fire Mode: Semi-Auto

Ammo Type: Lingering Sand

Ammo Capacity: 15

Reload Time: 1.44s (0.99s with reload upgrade)

Projectile Speed: Medium

Book Description: WIP

Booth Description: Her Lingering Sand Blaster leaves a lingering effect on impact and suffocating enemies!

Tundra Tamer
Weapon: Blue Icer

Damage: 40 (Normal and Critical damages)

Rarity: Ultra Rare (Yellow)

Health: 100

Range: Short Range

Fire Rate: 95 RPM

Fire Mode: Semi-Auto

Ammo Type: Blue Ice

Ammo Capacity: 8

Reload Time: 2.07s (1.57s with reload upgrade)

Projectile Speed: Medium

Book Description: WIP

Booth Description: Her Blue Icer is extremely effective at point-blank range!

Mooshroom Tamer
Weapon: Sharp Mushroom Stem Launcher

Damage: 20, 30 (Critical damage), 2 (Bleeding damage)

Rarity: Legendary (Red)

Health: 125

Range: Mid Range

Fire Rate: 140 RPM

Fire Mode: Semi-Auto

Ammo Type: Sharp Mushroom Stems

Ammo Capacity: 10

Reload Time: 2.10s, (1.60s with reload upgrade)

Projectile Speed: Fast

Book Description: WIP

Booth Description: The Sharp Mushroom Stem Launcher pierces through enemies and making them bleed at the same time.

Nether Tamer
Weapon: Nether Brick Blaster

Damage: 20, 22 (Critical damage)

Rarity: Ultra Rare (Yellow)

Health: 100

Range: Mid/Long Range

Fire Rate: 210 RPM

Fire Mode: Full-Auto

Ammo Type: Nether Bricks

Ammo Capacity: 20

Reload Time: 1.20s (0.70s with reload upgrade)

Projectile Speed: Fast

Book Description: WIP

Booth Description: Her fully-automatic Nether Brick Blaster deals direct damage and causes enemies to be nauseous, making her a vile threat for enemy players!

End Tamer
Weapon: End Rod Gun

Damage: 23, 25 (Critical damage)

Rarity: Rare (Lime)

Health: 100

Range: Mid/Long Range

Fire Rate: 152 RPM

Fire Mode: Semi-Auto

Ammo Type: End Rods

Ammo Capacity: 14

Reload Time: 2.11s (1.61s with reload upgrade)

Projectile Speed: Fast

Book Description: WIP

Booth Description: The End Tamer's End Rod Gun penetrates through any kind of enemy, even for enemy players!

Farland Tamer
Weapon: Rabbit Foot Launcher

Damage: 17, 19 (Critical damage)

Rarity: Rare (Lime)

Health: 100

Range: Mid Range

Fire Rate: 112 RPM

Fire Mode: Semi-Auto

Ammo Type: Severed Rabbit Feet

Ammo Capacity: 10

Reload Time: 1.48s (0.98s with reload upgrade)

Projectile Speed: Medium

Book Description: WIP

Booth Description: Her Rabbit Foot Launcher has better accuracy and mobility, making the Farland Tamer relentless!

Ocean Tamer
Weapon: Aquatic Carrot Cannon

Damage: 12, 14 (Critical damage)

Rarity: Ultra Rare (Yellow)

Health: 100

Range: Mid Range

Fire Rate: 625 Per Burst

Fire Mode: Three Round Burst (Semi-Auto)

Ammo Type: Teal-Colored Carrots

Ammo Capacity: 12

Overheat Time: 1.63s, (1.13s with reload upgrade)

Projectile Speed: Fast

Book Description: WIP

Booth Description: His 3-round burst Aquatic Carrot Cannon has the expense of damage, but has a higher fire rate than any other Tamer!

Forest Brewer
Weapon: Fermented Eye Launcher

Damage: 6, 8 (Critical damage)

Rarity: N/A (Unlocked from the start)

Health: 200

Range: Mid/Long Range

Fire Rate: 625 RPM

Fire Mode: Full-Auto

Ammo Type: Fermented Eyes

Ammo Capacity: N/A

Overheat Time: 2s (1.50s with overheat upgrade)

Projectile Speed: Medium

Book Description: WIP

Booth Description: Not only his Fermented Eye Launcher deals direct damage, his Potion Shields and Potion Bomb are trusty, handy and effective!

Desert Brewer
Weapon: Desert Potion Blaster

Damage: 14, 18 (Critical damage), 2 (Suffocation damage)

Rarity: Ultra Rare (Yellow)

Health: 200

Range: Short/Mid Range

Fire Rate: 496 RPM

Fire Mode: Full-Auto

Ammo Type: Sand-Filled Potions

Ammo Capacity: N/A

Overheat Time: 1.94s (1.44s with overheat upgrade)

Projectile Speed: Medium

Book Description: WIP

Booth Description: His slow-firing, but trusty Desert Potion Blaster causes his enemies to suffocate, dealing damage over time!

Tundra Brewer
Weapon: Cold Tear Corruptor

Damage: 5, 6 (Critical damage)

Rarity: Legendary (Red)

Health: 200

Range: Mid Range

Fire Rate: 1153 Per Burst

Fire Mode: Six Round Burst (Full-Auto)

Ammo Type: Frozen Ghast Tears

Ammo Capacity: N/A

Overheat Time: 2.55s (2.05s with overheat upgrade)

Projectile Speed: Fast

Book Description: WIP

Booth Description: The 6-round burst Cold Tear Corruptor can slow, and eventually freeze enemies in place!

Mooshroom Brewer
Weapon: Vile Mushroom Cannon

Damage: 4, 6 (Critical damage), 6 (Vile Mode), 8 (Vile Mode, Critical damage)

Rarity: Heroic (Rainbow)

Health: 200

Range: Mid/Long Range

Fire Rate: 937 RPM

Fire Mode: Full-Auto

Ammo Type: Vile Mushrooms

Ammo Capacity: N/A

Overheat Time: 2.92s, (2.42s with overheat upgrade)

Projectile Speed: Fast

Book Description: Mooshroom Brewer is one smart, menacing leader and captain of a high-security base in Mushroom Island. He spent his life into prison for a few months, so he broke out, undetected. In any case, he had lost an eye, so he got an eye patch.

Booth Description: Eliminate Mooshroom Brewer's enemies to fill his meter and initiate Vile Mode, where you will have more speed and deal extra damage!

Nether Brewer
Weapon: Booming Cork Bomber

Damage: 7, 8 (Critical damage), 4 (Burning damage)

Rarity: Rare (Lime)

Health: 200

Range: Short/Mid Range

Fire Rate: 705 RPM

Fire Mode: Full-Auto

Ammo Type: Explosive Corks

Ammo Capacity: N/A

Overheat Time: 2.50s (2s with overheat upgrade)

Projectile Speed: Fast

Book Description: WIP

Booth Description: His Booming Cork Bomber's projectiles explode on impact and igniting enemies, dealing fire damage over time.

End Brewer
Weapon: End Shard Shredder

Damage: 1 (Normal and Critical damages)

Rarity: Ultra Rare (Yellow)

Health: 200

Range: Mid/Long Range

Fire Rate: 3000 RPM

Fire Mode: Full-Auto

Ammo Type: End Shards

Ammo Capacity: N/A

Overheat Time: 6.44s (5.94s with overheat upgrade)

Projectile Speed: Fast

Book Description: WIP

Booth Description: The End Shard Shredder has undeniably the highest rate of fire than any other character, but having lower damage and longer overheat time.

Farland Brewer
Weapon: Sharp Bottle Blaster

Damage: 10, 12 (Critical damage), 2 (Bleeding damage)

Rarity: Legendary (Red)

Health: 200

Range: Mid Range

Fire Rate: 595 RPM

Fire Mode: Full-Auto

Ammo Type: Sharp Bottles

Ammo Capacity: N/A

Overheat Time: 2.13s (1.63s with overheat upgrade)

Projectile Speed: Medium

Book Description: After a brewing accident, this poor fellow had his head stuck in a bottle. However, he liked being that part, as looking at him would make any other Settler vomit in terror. He may get a shiver down your spine, but his weapon shows respect.

Booth Description: His Sharp Bottle Blaster cuts enemies, dealing bleeding damage over time.

Ocean Brewer
Weapon: Tentacle Launcher

Damage: 9, 10 (Critical damage)

Rarity: Ultra Rare (Yellow)

Health: 100

Range: Mid Range

Fire Rate: 800 RPM

Fire Mode: Semi-Auto

Ammo Type: Severed Tentacles

Ammo Capacity: N/A

Overheat Time: 2.22s, (1.72s with overheat upgrade)

Projectile Speed: Fast

Book Description: WIP

Booth Description: This menacing fellow uses his Tentacle Launcher to fire a never-ending barrage of severed tentacles.