Gaiaterra: Elysea's Conflict/The Heralds of Chaos

The Heralds of Chaos are one of the eight-teen core factions in The Warzone.

Lore Articles

 * Who Are The Heralds?
 * The Church of the Eight Star
 * The Four Chaos Gods
 * The Norsca's History
 * The Beastmen
 * The Daemons of Chaos

Notable Characters

 * Throgg
 * Khazrak One-Eye

Legendary Generals

 * Archaon The Everchosen:
 * Eliphas the Inheritor
 * Wulfrik the Wanderer
 * Magnus The Red

Commandos

 * Valkia the Bloody: Heralds of Khorne Commando
 * Morghur the Shadowgave: Heralds of Nurgle Commando
 * Ahzek Ahriman: Heralds of Tzeentch Commando
 * Sigvald the Magnificent: Heralds of Slannesh Commando

Sub-factions

 * Heralds of Khorne
 * Heralds of Nurgle
 * Heralds of Tzeentch
 * Heralds of Slannesh

Arsenal
Main Article: The Warzone/Heralds Arsenal

The Power Of Chaos
Alongside their general powers. The Heralds, except for those of Khorne, also have Chaos magic, powerful spells and blessings that can easily turn the tide of battle but requires favor, gained through special structures and combat, to use.

Nurgle: Focusing on diseases. Heralds of Nurgle spells poisons and debuffs their foes while powering themselves. While his blessing makes his forces tougher and poisons enemies near them

Slaanesh: Focusing on pleasure. Heralds of Slaanesh spells can easily seduce and tempt enemies to do their bidding, often causing their foes to fight each other. While her/his blessings makes her/his forces faster and deal more damage the longer they fight and the more damage they take

Tzeentch: As the god of magic itself. Heralds of Tzeentch has the most spells of the four, each of them built to deal damage and/or sow confusion. But in turn he has blessing for his forces

Khorne: As the god who despises magic. Khorne has no spells. But in turn he gives more, significantly powerful, blessings, increasing his forces ferocity, toughness, to outright making all of them immune to rout

Structures
Basic Structures Defense and Support structures