Thread:ClarentBloodArthur/@comment-5688420-20180420150108/@comment-5688420-20180426071029

Introducing the Combo Wheel:

By performing certain attacks, the player can start off a chain of successive combination of punches and kicks that consists of either P, K, f+P, f+K, d+P or d+K, which the player can then finish with a special combo ender.

I got this idea from Shenlong's (and by extension, Long's and Uriko's) six level combo ring system in Bloody Roar:

https://www.youtube.com/watch?v=10X60q8G7f4