Board Thread:General Discussion/@comment-26516813-20190416201053/@comment-36710636-20190428140114

Yeah. That way the alien types are more of gameplay modifiers than intrinsic modes. A human player is pretty vanilla, adaptable to all situations. A jelly like alien, while losing out on speed, has more reach and can absorb damage much better though. But that green glow doesn't help in stealth. Get what I'm saying?