Kalran: Tales of the four nations/Dachshund

"Flak tank, ready to clear the skies!"

Tactical Analysis

 * No fliers allowed: Armed with four gauss flak cannons. The Dachshund was built to swat out the Elves Pegasus knights and other fliers. Filling the skies with shrapnel from their airburst shells


 * No infantry or cars either: And anyone who thinks the Dachshund is vulnerable to ground units will be in for a painful surprise as it swivels its guns down. The shells its fire on aircrafts acting like a giant shotgun shells that minces blobs of infantry and shreds light vehicles apart


 * Push it to the limit: While the fire rate of the Dachshund is respectable. The crews are rather know to, when facing a lot of air/infantry, to twist off the guns restraining bolt, pushing it into mechanical overdrive, firing a literal stream of shells until the heat build-up makes the gun unsafe to fire


 * Fill the skies with more flak: The Dachshund does have problems with faster aircraft, though. The Flak cannons are rather inaccurate, which means that they tend to miss fighters, and also have problems with large numbers of aircraft, as they need to be reloaded every few bursts, although the splash damage of the shells does help deal with groups of aircraft. Not to mention the cannons being an annoyance to tanks at best

Trivia

 * The unit is based of the German gepard flakpanzer, and by association the unit with the same name from C&C rise of the red.