Fallout: The Traveler/Fishing

A debut in the series, Fishing in Fallout: The Traveler involves crafting bait to catch different types of fish, with each type only being attracted to one specific bait. The fishing rod is acquired in early in the main game.

When fishing, players need to cast their line into a body of water. The exact casting spot can be adjusted by the player, and should not be too close to the fish to not scare it away, but close enough to grab its attention. Once the fish bites, the player has to time their reaction and control the line's tension to reel in the fish.

The ripple effect indicating available fishing spots will disappear once all its available fish have been caught, and will return once at least one fish has respawned. New fish will respawn every 3-days in-game time.

Even though adjusting ingame-time does not influence the respawn rate, it should be noted that each fishing spot has a different set of fish for night and day. This means that players can fish twice the amount if a fish can be caught during both day times.

Fish caught can be processed in the Cooking station to produce Cooked Fished as a cooking item, and can also be exchanged for rewards in Hunter's Lodge areas around the Wasteland.

The Paimon-Pip/Pip-Boy 2000 includes a Icon Pin that can be used to mark Fishing Points.

The catching difficulty is based on the Outdoorsman skill and certain perks, how long it takes the fish to take the bait (higher Outdoorsman skill = higher chance to catch rare fish) and how long the player has to begin reeling in a fish that bit the bait (low Outdoorsman skill = shorter duration).

List of Available Baits

 * Mini Radworm Bait

List of Fish

 * Carp
 * American Shad
 * Largemouth Bass
 * Smallmouth Bass
 * Tuna
 * Swordfish
 * Baby Hermit Crab
 * Lakelurk Hatchling
 * Mirelurk Hatchling
 * Mirelurk Hunter Baby
 * Mirelurk King Baby

Trivia

 * The Fishing system is based off Genshin Impact, simplified.
 * The icon in the Paimon-Pip or Pip-Boy depicts a Paimon/Vault-Boy fishing.